Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 19:49:02 Player: Dewgzzz Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (72) 360 Value Destroyed (2340) 2340 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 8028 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/1150 Matter 253/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Experimental Optical Array Improved Signal Interpreter Core Analyzer Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Compact Battery (200) Recalibrator Recalibrator EMP Blaster Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Combat Airjet > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Matter Filter Point Defense System System Shield > --- WEAPON ----------- Tesla Rifle Improved Arc Projector Makeshift Laser > --- INVENTORY -------- Huge Storage Unit Compact Battery Recalibrator Recalibrator EMP Blaster [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 2 2 . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 1 . . . . . 2 Utility 5 | . . . 1 1 1 1 . 1 . . . Weapon 2 | . . . 1 . . 1 . . . . . Parts Attached 119 | 6 11 18 15 39 5 3 2 7 4 . 9 Power 12 | 1 2 1 1 4 2 . 1 . . . . Engine 11 | 1 2 . 1 4 2 . 1 . . . . Core 1 | . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 1 7 3 17 . . 1 2 . . 2 Treads 11 | . . . 1 10 . . . . . . . Leg 14 | 2 1 2 . 7 . . 1 1 . . . Wheel 7 | . . 5 2 . . . . . . . . Hover 2 | . . . . . . . . 1 . . 1 Flight 1 | . . . . . . . . . . . 1 Utility 27 | 1 3 3 2 4 2 1 . 3 2 . 6 Device 12 | . . 2 1 1 . 1 . 1 1 . 5 Storage 3 | 1 1 1 . . . . . . . . . Processor 9 | . 1 . 1 3 1 . . 1 1 . 1 Hackware 1 | . . . . . . . . 1 . . . Protection 2 | . 1 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 45 | 2 5 7 9 14 1 2 . 2 2 . 1 Energy Gun 15 | 1 1 3 5 1 . . . 2 2 . . Energy Cannon 4 | . . . . 3 . 1 . . . . . Ballistic Gun 15 | 1 2 2 3 6 . 1 . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . Launcher 6 | . 1 1 . 3 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . 1 1 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 Parts Lost 58 | . 1 10 10 9 . . 14 2 5 . 7 Power 6 | . 1 1 1 1 . . 2 . . . . Propulsion 19 | . . 4 3 4 . . 4 1 1 . 2 Utility 16 | . . 2 1 2 . . 4 . 2 . 5 Weapon 17 | . . 3 5 2 . . 4 1 2 . . Highest Loss Streak 11 | . 1 7 6 4 . . 11 2 3 . 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 96 91 89 97 91 89 57 28 46 23 25 Engine 7 | . 14 3 2 8 7 6 3 . . . . Core 1 | . . 9 4 . . . . . . . . Treads 4 | . . . 3 13 15 13 6 . . . . Leg 12 | . 27 13 . 12 7 6 4 1 . . . Wheel 2 | . . 13 16 . . . . . . . . Device 4 | . . 7 17 3 1 5 3 3 8 5 4 Storage 9 | . 14 16 11 9 7 6 3 . . . . Processor 13 | . 9 . 2 23 22 20 19 16 17 17 18 Protection 1 | . . 3 . . 5 6 3 . . . . Energy Gun 6 | . 5 7 17 6 . . . 2 10 . . Energy Cannon 2 | . . . . 5 7 10 6 . . . . Ballistic Gun 10 | . 14 5 10 14 14 13 5 . . . . Ballistic Cannon 3 | . 8 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 10 28 100 25 31 37 44 44 7 17 2 9 Greatest Support 64 | 20 20 26 26 64 44 44 44 20 12 3 12 Greatest Overweight (x) 6 | 2 1 4 2 1 . . 6 2 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 10 10 10 10 10 5 5 5 5 Average Capacity 9 | 7 9 12 10 10 10 10 7 5 5 5 5 Most Carried 10 | 5 10 10 10 10 9 9 9 5 5 5 5 Average Carried 7 | 2 9 7 7 9 7 8 6 4 5 5 5 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 5 10 8 10 7 8 9 3 5 5 5 5 Class Distribution -------------------- 53% | Mutant 23% | Gunner 11% | Scavenger-Gunner 6% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Matter Collected 1989 | 266 223 358 162 731 75 . 93 22 59 . . Remotely . | . . . . . . . . . . . . Salvage Created 2896 | 95 442 153 468 1467 105 . 166 . . . . Parts 165 | 1 30 2 27 90 7 . 8 . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Combat Hostiles Destroyed 72 | . 11 16 13 27 1 . 4 . . . . Melee 5 | . . 2 2 . . . 1 . . . . Guns 41 | . 6 2 11 22 . . . . . . . Cannons 17 | . 4 8 . 2 . . 3 . . . . AOE 7 | . 1 3 . 3 . . . . . . . Classes Destroyed 11 | 1 4 2 1 3 . . . . . . . Worker 2 | . . . . 2 . . . . . . . Builder 5 | . . . . 4 1 . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 3 | 1 . . . 2 . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . Swarmer 12 | . 3 . 4 3 . . 2 . . . . Grunt 33 | . 8 1 7 17 . . . . . . . Duelist 4 | . . . . 2 . . 2 . . . . Sentry 8 | . . . 2 5 1 . . . . . . Demolisher 2 | . . 2 . . . . . . . . . Assembled 13 | . . 13 . . . . . . . . . Best Kill Streak 8 | 1 4 8 4 7 2 . 3 . . . . Combat Bots Only 8 | . 4 8 4 5 1 . 3 . . . . Max Kills in Single Turn 5 | 1 1 2 2 5 1 . 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 2 . 3 . . . . . . . Melee 1 | . . 1 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Hostile Shots Fired 800 | . 43 71 97 141 36 . 146 54 43 3 166 Missed 245 | . 6 14 19 42 17 . 42 14 14 1 76 Damage Taken 9136 | . 408 1241 1013 1789 166 . 1970 481 506 36 1526 Core 3175 | . 63 156 334 217 17 . 803 237 180 13 1155 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 14 | . 14 . . . . . . . . . . Core Remaining (%) 49 | 100 . 12 16 60 97 . 5 . . 57 . Volleys Fired 179 | 6 34 31 31 63 5 . 6 3 . . . Largest 4 | 2 2 2 3 3 3 . 4 1 . . . Hottest 208 | 60 60 105 125 145 131 . 208 75 . . . Shots Fired 435 | 12 68 46 84 189 15 . 18 3 . . . Gun 334 | 12 52 17 84 152 5 . 9 3 . . . Cannon 85 | . 16 25 . 30 5 . 9 . . . . Launcher 16 | . . 4 . 7 5 . . . . . . Special . | . . . . . . . . . . . . Kinetic 264 | 6 50 35 45 114 5 . 9 . . . . Thermal 87 | 6 1 7 39 17 5 . 9 3 . . . Explosive 10 | . . 4 . 6 . . . . . . . Electromagnetic 74 | . 17 . . 52 5 . . . . . . Robot Hit Streak 14 | 3 6 11 13 14 9 . 7 2 . . . Robot Miss Streak 4 | 4 2 3 3 3 1 . 1 1 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 300 | 7 46 30 63 130 11 . 11 2 . . . Core Hits 167 | 2 19 30 25 74 3 . 7 1 5 . 1 Critical Kills 2 | . . 1 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . 1 1 1 . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Smash 2 | . . 1 1 . . . . . . . . Melee Attacks 33 | . . 10 13 10 . . . . . . . Impact 33 | . . 10 13 10 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6607 | 79 692 799 881 3487 246 . 346 50 14 . 13 Guns 3270 | 79 426 136 590 1885 31 . 75 48 . . . Cannons 1377 | . 215 253 . 552 100 . 257 . . . . Explosions 1361 | . 32 220 . 994 115 . . . . . . Melee 464 | . . 186 278 . . . . . . . . Ramming 135 | . 19 4 13 56 . . 14 2 14 . 13 Kinetic 2517 | 34 494 325 278 1280 31 . 75 . . . . Thermal 1748 | 45 32 64 312 890 100 . 257 48 . . . Explosive 629 | . . 220 . 409 . . . . . . . Electromagnetic 1114 | . 147 . . 852 115 . . . . . . Impact 464 | . . 186 278 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . 8 1 . . . . . 1 1 . Average Corruption 3 | . . 8 1 . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . 10 4 . . . . . . . . Message Errors 3 | . . 2 1 . . . . . . . . Matter Fused 4 | . . 3 1 . . . . . . . . Heat Flow Errors 2 | . . 1 1 . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . Parts Rejected 2 | . . 1 1 . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 63 | . . 21 1 34 . . 7 . . . . Projectiles 19 | . . . . 12 . . 7 . . . . Explosions 22 | . . . . 22 . . . . . . . Melee 22 | . . 21 1 . . . . . . . . Knockbacks 8 | . 3 3 2 . . . . . . . . Impact 2 | . . . 2 . . . . . . . . Kinetic 6 | . 3 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 214 | . . 12 5 179 . . 7 . 5 . 6 Shots 5 | . . 1 . 4 . . . . . . . Rammed 24 | . . . 3 5 . . 1 . 13 . 2 Targets Rammed 36 | . 2 1 3 9 . . 1 5 13 . 2 Kicked 11 | . 2 1 . 3 . . . 5 . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 304 | 20 30 172 258 304 253 . 94 . . . . Average Temperature 76 | 15 11 42 80 96 121 . 42 . . . . Received Heat Transfer 2570 | . 156 118 468 819 54 . 754 . 54 . 147 Effects 1 | . . . . 1 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 4 | . . . 2 2 . . . . . . . Impact Corruptions 3 | . . 2 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 2818 | 100 50 148 734 1231 148 . 333 74 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . 5 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Peak Influence 568 | 5 195 61 310 568 257 130 . 85 . . 370 Initial 207 | . 3 6 . 51 207 125 . 60 . . 16 Average 150 | . 103 35 147 281 211 127 . 65 . . 158 Maximum Alert Level 2 | . . . 1 2 1 . . . . . 1 Low Security (%) 71 | 100 100 100 69 31 . 100 . 100 . . 57 Level 1 21 | . . . 30 41 100 . . . . . 42 Level 2 6 | . . . . 27 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 1 3 1 . . . . . 2 Investigation 1 | . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 7 | . 1 . 1 3 1 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Distress Signals 8 | . 1 1 1 5 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . 23 22 20 34 5 . 13 3 7 1 31 Peak Tracking Total 13 | . 4 5 7 5 4 . 10 2 6 1 13 Tactical Retreats 14 | . 1 1 . . . . 2 1 2 . 7 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Traps Triggered 3 | . 1 . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Machines Disabled 5 | . 1 . 1 3 . . . . . . . Max in Single Turn 2 | . 1 . 1 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Machines Accessed 19 | . 8 . 3 4 1 1 . 1 . . 1 Terminals 14 | . 6 . 2 2 1 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 42 | . 22 . 5 5 2 2 . 4 . . 2 Successful 29 | . 17 . 4 5 . 1 . 1 . . 1 Failed 13 | . 5 . 1 . 2 1 . 3 . . 1 Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 6 . 3 . 2 2 . . . . . Terminals 28 | . 13 . 3 2 2 2 . 4 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . Recycling Units 7 | . 6 . . 1 . . . . . . . Scanalyzers 4 | . . . 2 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 6 . . 2 . . . 1 . . 1 Record 1 | . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 Emergency Access Points 3 | . 2 . . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 4 . . 1 . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . Scanalyzer 4 | . . . 2 2 . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 5 . 2 . . 1 . . . . . Terminals 8 | . 5 . 2 . . 1 . . . . . Botnet 8 | . 5 . 2 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 5 . 1 1 1 1 . 1 . . 1 Full Trace Events 3 | . 3 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 19 | . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 94 | . 94 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Total Allies 2 | . . 1 . . . . 1 . . . . Largest Group 1 | . . 1 . . . . 1 . . . . Highest-Rated Group 165 | . . 31 . . . . 165 . . . . Highest-Rated Ally 165 | . . 31 . . . . 165 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 2 | . . 2 . . . . . . . . . Total Damage 44 | . . 44 . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Turns Passed 5582 | 130 1602 453 556 1232 303 183 228 325 290 25 255 Spaces Moved 3946 | 85 1091 284 351 535 166 122 197 361 260 50 444 Core 580 | 10 . . . . . . 90 185 21 50 224 Treads 626 | . . . 6 267 166 122 65 . . . . Legs 1589 | 75 1091 58 . 268 . . 42 55 . . . Wheels 571 | . . 226 345 . . . . . . . . Hover 362 | . . . . . . . . 121 239 . 2 Flight 218 | . . . . . . . . . . . 218 Fastest Speed 40 | 50 120 80 90 105 145 145 50 50 50 50 40 Average Speed 109 | 116 123 107 100 145 145 145 102 76 103 50 53 Slowest Speed 400 | 150 190 400 160 225 145 145 350 150 150 50 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 6 95 44 29 46 6 3 28 14 43 7 21 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . Scrap Searched 2 | . . . . . . . . . 2 . . Spaces Dug 2 | . . . . 2 . . . . . . . Terrain Destroyed 100 | . 3 30 . 67 . . . . . . . Melee 2 | . . . . 2 . . . . . . . Projectile 3 | . . . . 3 . . . . . . . AOE 95 | . 3 30 . 62 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Fac Upp Upp Fac Total 4790 | 102 1284 367 469 830 216 128 209 402 278 49 456 Wait 368 | . 117 11 42 134 37 . 4 23 . . . Move 3935 | 84 1090 283 350 534 165 121 196 360 259 49 444 Hop . | . . . . . . . . . . . . Pick Up 70 | 6 16 10 12 18 2 2 . 4 . . . Fast Attach 44 | 5 5 1 5 6 2 2 . 5 4 . 9 Attach 51 | 1 4 13 10 18 . 1 2 2 . . . Detach 7 | . 1 1 1 3 . 1 . . . . . Swap 24 | . 2 4 . 15 3 . . . . . . Drop 43 | . 13 2 2 20 2 1 . . 2 . 1 Fire 179 | 6 34 31 31 63 5 . 6 3 . . . Melee 33 | . . 10 13 10 . . . . . . . Ram 19 | . . . 3 . . . 1 . 13 . 2 Kick 11 | . 2 1 . 3 . . . 5 . . . Crush 6 | . . . . 6 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 11) 374 | -10/Materials | Discovered new exit (range 14) 603 | -10/Materials | Repaired Lgt. Nuclear Core 686 | -10/Materials | Discovered new exit (range 16) 1175 | -10/Materials | Discovered new exit (range 8) 1183 | -10/Materials | Identified exit to Materials 1733 | -10/Materials | Entered Mines 1734 | -10/Mines | Assembled infested the area 1742 | -10/Mines | Escorted by a lone wolf Derelict 1756 | -10/Mines | Discovered exit to Materials (range 7) 1823 | -10/Mines | Core integrity fell below 50% 1924 | -10/Mines | Destroyed 8 combat bots 1937 | -10/Mines | Core integrity fell below 20% 1969 | -10/Mines | Lost 7 parts (1p3n1u2w) 2186 | -10/Mines | Entered Materials 2186 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2567 | -9/Materials | Core integrity fell below 50% 2585 | -9/Materials | Lost 6 parts (2n1u3w) 2586 | -9/Materials | Core integrity fell below 20% 2695 | -9/Materials | Discovered new exit (range 16) 2742 | -9/Materials | Entered another Materials area 2742 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3445 | -8/Materials | Lost 4 parts (1p1n1u1w) 3968 | -8/Materials | Discovered new exit (range 3) 3972 | -8/Materials | Build established: Gunner 3974 | -8/Materials | Entered Factory 3974 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4239 | -7/Factory | Discovered new exit (range 14) 4275 | -7/Factory | Discovered new exit (range 17) 4275 | -7/Factory | Identified exit to Factory 4277 | -7/Factory | Entered another Factory area 4277 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4421 | -6/Factory | Discovered new exit (range 6) 4456 | -6/Factory | Identified exit to Lower Caves 4460 | -6/Factory | Entered Lower Caves 4557 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4590 | -6/Lower Caves | Core integrity fell below 50% 4624 | -6/Lower Caves | Lost 11 parts (1p3n3u4w) 4666 | -6/Lower Caves | Core integrity fell below 20% 4681 | -6/Lower Caves | ME-RLN showed up to help 4683 | -6/Lower Caves | ME-RLN revealed a hidden path 4688 | -6/Lower Caves | Identified exit to Factory 4688 | -6/Lower Caves | Entered Factory 4688 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4698 | -5/Factory | Lost 3 parts (1p1n1u) 4862 | -5/Factory | Build established: Mutant 4985 | -5/Factory | Discovered new exit (range 11) 4993 | -5/Factory | Identified exit to Upper Caves 5013 | -5/Factory | Entered Upper Caves 5213 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5267 | -5/Upper Caves | Lost 3 parts (1u2w) 5299 | -5/Upper Caves | Discovered new exit (range 10) 5303 | -5/Upper Caves | Identified exit to Upper Caves 5303 | -5/Upper Caves | Entered another Upper Caves area 5323 | -5/Upper Caves | Discovered new exit (range 11) 5328 | -5/Upper Caves | Identified exit to Factory 5328 | -5/Upper Caves | Entered Factory 5328 | -4/Factory | Evolved 2 slots: Propulsion x2 5393 | -4/Factory | Found Quantum Capacitor 5413 | -4/Factory | Lost 4 parts (4u) 5424 | -4/Factory | Core integrity fell below 50% 5454 | -4/Factory | Spotted B-86 Titan 5482 | -4/Factory | Spotted B-86 Titan 5521 | -4/Factory | Core integrity fell below 20% 5583 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05490_ K-01 Serf cleans the Assembly Bed. 05491_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 05507_ Connecting with DSF Access... 05511_ Acquired Imp. Antigrav System. 05527_ Nuclear Pulse Thruster destroyed. 05550_ T-07 Excavator is excavating. 05550_ L-61 Swordsman suffers critical hit (Burn). 05554_ T-07 Excavator is excavating. 05561_ Acquired Adv. ECM Suite. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 05578_ ALERT: Rogue bot located, Programmers report to Factory Zone 7B. 05579_ Power Conduit explodes. 05579_ G-67 Veteran destroyed. 05579_ Power Conduit explodes. 05579_ L-61 Swordsman destroyed. 05581_ Imp. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# | | ????????????????????????????????# """ " | | ???????????????????????#####+#### """ " | | ???????????????????????# """ " | | ???????????????????????# | | ???????????????????????# """ " | | ???????????????????????# """ " | | ???????????????????????# """ " | | ???????????????????????# | | ???????????????????????# """ " | | ???????????????????????# ### """ " | | ??????????????#####+#### #?# """ " | | ??????????????# #?# | | ????????????#?# #?# """ " | | ????????????# # #?# """ " | | ????????????# #?# """ " | | ?????????????## g #?# | | ??????????????# #?# """ " | | ??????????????# g #?# """ " | | ??????????????### g ;;;;######?# """ " | | ??????????????# =% #?????# | | ????????????### [ #?????# | | ????????????# #?????# | | ????????????# #?????# | | ????????????# g ]]!#######+#+#### | | ????????????# @ ] ## | | ????????????# ] !## | | ????????????# ; ## | | ????????????# ; ##! ! | | ????????????# ; ## | | ????????????# ; ## / | | ????????????# # ## | | ????????????############################# | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 225 Point Defense Rating 80 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Fist Fight I Survived The Infestation Let's See Who's Tougher Loot Pinata Power Corrupts Challenges ------------ None Game ------ Seed AnalysisLayeredNanosword Manual? 0 Play Time 01:24:20 Cumulative 5.5 hours Start 2024.06.09 @ 18:27:47 End 2024.06.09 @ 19:49:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7a2b3ee-ccd3-4a19-b7e8-79cdff909c4a