Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 23:41:07 Player: Dylab Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (631) 631 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2586 Bonus ------- None Cogmind --------- Core Integrity 455/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Targeting Computer Recoil Stabilizer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Assault Rifle Light Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Targeting Computer Recoil Stabilizer Hacking Suite > --- WEAPON ----------- Assault Rifle Autogun > --- INVENTORY -------- Light Nuclear Core Light Assault Rifle [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Core Shielding Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 36 | 6 2 4 18 6 Power 6 | 1 . 1 2 2 Engine 4 | 1 . . 2 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 14 | 2 . . 11 1 Treads . | . . . . . Leg 6 | 2 . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . . . 7 1 Utility 7 | 1 1 1 2 2 Device 2 | . . 1 . 1 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 9 | 2 1 2 3 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | . . 2 3 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 5 | . . . 5 . Parts Lost 20 | . . 1 11 8 Power 3 | . . . 2 1 Propulsion 11 | . . . 5 6 Utility 2 | . . . 1 1 Weapon 4 | . . 1 3 . Highest Loss Streak 4 | . . 1 4 4 To Critical Strikes . | . . . . . Average Backups 1 | . 1 1 1 2 Power 1 | . 1 1 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 96 93 80 81 Engine 6 | . 14 6 5 2 Core 3 | . . 8 2 5 Leg 19 | . 28 28 21 . Flight 13 | . . . 12 32 Device 2 | . . 6 3 1 Storage 3 | . 14 8 . . Processor 1 | . . . . 6 Hackware 3 | . . . 2 9 Protection 12 | . 10 14 14 6 Energy Gun 4 | . 16 12 . . Ballistic Gun 12 | . . 6 16 16 Launcher 2 | . 11 4 . . Peak Build Rating 18 | 6 7 11 12 18 Average Rating 9 | 4 6 8 9 14 On Entrance 7 | . 6 7 11 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 13 | 11 13 12 11 11 Greatest Support 40 | 20 20 20 40 16 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 5 | 6 8 6 5 5 Most Carried 5 | 1 1 2 5 5 Average Carried 1 | . 1 1 1 2 Final Capacity 8 | 8 8 5 5 5 Final Carried 5 | 1 1 2 1 5 Class Distribution -------------------- 45% | Scavenger-Mutant 32% | Mutant 22% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 946 | 224 28 51 295 348 Remotely . | . . . . . Salvage Created 667 | . 95 78 382 112 Parts 59 | . 6 10 36 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 3 5 11 2 Guns 10 | . . . 8 2 AOE 11 | . 3 5 3 . Classes Destroyed 9 | . 4 2 2 1 Worker 2 | . . 1 1 . Tunneler 1 | . . . 1 . Recycler 1 | . 1 . . . Operator 2 | . 1 . 1 . Watcher 4 | . 3 . 1 . Swarmer 13 | . 3 3 7 . Grunt 6 | . . 2 3 1 Sentry 1 | . . . 1 . Hunter 1 | . . . . 1 Best Kill Streak 14 | . 8 14 6 1 Combat Bots Only 6 | . 3 5 6 1 Max Kills in Single Turn 3 | . 1 3 3 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 248 | . 13 7 176 52 Missed 94 | . 4 2 63 25 Hits 154 | . 9 5 113 27 Projectile 154 | . 9 5 113 27 Critical Strikes 4 | . . . 1 3 Actively Blocked 2 | . . . . 2 Damage Taken 1716 | . 105 111 1069 431 Core 310 | . 5 11 199 95 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . 1 1 38 11 Core Remaining (%) 81 | 100 . 93 50 . Volleys Fired 98 | . 18 4 58 18 Largest 2 | . 2 2 2 2 Hottest 70 | . 70 70 43 43 Shots Fired 154 | . 30 8 80 36 Gun 138 | . 18 4 80 36 Cannon . | . . . . . Launcher 16 | . 12 4 . . Special . | . . . . . Kinetic 116 | . . . 80 36 Thermal 22 | . 18 4 . . Explosive 16 | . 12 4 . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 7 4 9 7 Robot Miss Streak 4 | . 2 2 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 96 | . 17 5 50 24 Core Hits 63 | . 13 10 30 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2000 | . 641 402 690 267 Guns 876 | . 101 46 462 267 Cannons . | . . . . . Explosions 1124 | . 540 356 228 . Melee . | . . . . . Ramming . | . . . . . Kinetic 729 | . . . 462 267 Thermal 147 | . 101 46 . . Explosive 896 | . 540 356 . . Electromagnetic 228 | . . . 228 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 . Average Corruption 5 | . . . 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 8 . Message Errors 4 | . . . 4 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 42 | . 39 3 . . Projectiles . | . . . . . Explosions 42 | . 39 3 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 94 | . 31 63 . . Shots 5 | . 2 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 264 | . 54 48 264 18 Average Temperature 40 | . 20 23 79 7 Received Heat Transfer 363 | . . 12 243 108 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 325 | . 225 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 198 | . 154 198 181 57 Initial 68 | . . 55 68 57 Average 80 | . 73 177 102 37 Influence Increases 756 | . 194 153 358 51 Destroy 0b10 Robot/C 420 | . 60 100 220 40 Destroy 0b10 Robot/NC 50 | . 25 5 20 . Destroy Leader 88 | . 16 20 42 10 Disable Machine 90 | . 45 . 45 . Destroy Structure 78 | . 48 28 1 1 Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 756 | . 50 119 400 187 Entered New Map 278 | . . 89 110 79 Time Decay 310 | . 50 20 180 60 Lost Part 168 | . . 10 110 48 Squads Dispatched 5 | . . . 3 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 9 4 23 14 Peak Tracking Total 10 | . 3 4 9 10 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . 3 . 3 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . . 3 Successful . | . . . . . Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 781 | 92 123 59 377 130 Spaces Moved 676 | 74 61 35 290 216 Core 8 | 8 . . . . Treads . | . . . . . Legs 282 | 66 61 35 120 . Wheels . | . . . . . Hover . | . . . . . Flight 386 | . . . 170 216 Fastest Speed 29 | 50 120 120 31 29 Average Speed 68 | 112 120 120 68 29 Slowest Speed 120 | 120 120 120 120 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . 2 4 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 25 9 24 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 74 | . 44 30 . . Melee . | . . . . . Projectile . | . . . . . AOE 74 | . 44 30 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 839 | 80 80 42 393 244 Wait 19 | . . . 17 2 Move 660 | 73 60 34 285 208 Hop 6 | . . . 2 4 Pick Up 4 | 1 . . 2 1 Fast Attach 21 | 6 1 1 10 3 Attach 8 | . . . 6 2 Detach 5 | . . . 3 2 Swap 14 | . 1 3 6 4 Drop 4 | . . . 4 . Fire 98 | . 18 4 58 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 216 | -10/Materials | Entered Mines 225 | -10/Mines | Discovered new exit (range 12) 275 | -10/Mines | Entered Materials 275 | -9/Materials | Evolved 2 slots: Propulsion x2 399 | -9/Materials | Lost 3 parts (1p1n1w) 558 | -9/Materials | Lost 4 parts (1n1u2w) 630 | -9/Materials | Lost 3 parts (1p2n) 647 | -9/Materials | Discovered new exit (range 12) 652 | -9/Materials | Entered another Materials area 652 | -8/Materials | Evolved 2 slots: Utility x2 782 | -8/Materials | Self-destructed Last Messages --------------- Flight Unit destroyed. A-02 Transporter destroyed. G-47 Trooper destroyed. Acquired 46 matter. Acquired 52 matter. Acquired Lgt. Nuclear Core. Core Shielding destroyed. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Acquired Recoil Stabilizer. Connecting with Terminal... Current location identified: Materials Acquired 190 matter. K-01 Serf cleans the Repair Station. K-01 Serf collects debris. Knocked back. S-10 Pest destroyed. Flight Unit destroyed. VTOL Module destroyed. Critical hit (Burn: +37). 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" """ # #??? | | ??????????????########### # """ ##+####??? | | ????????????????????????####### ## #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainGuidedKinecellerator Manual? 0 Play Time 00:11:24 Cumulative 97.7 hours Start 2026.03.02 @ 10:44:19 End 2026.03.03 @ 23:41:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 6 Adventurer 3 Explorer 67 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 38x28 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2368d3c2-2f31-4829-ae55-70eb210cd2fd