Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.03 @ 19:03:07 Player: xack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (125) 625 Value Destroyed (7437) 7437 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (7600) 7600 TOTAL SCORE: 23842 Bonus ------- Registered with UFD 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1556/1600 Matter 220/300 Energy 411/520 System Corruption 0% Temperature Cool (72) Movement Walking (113) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY (12) ----- High-capacity Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Improved Phase Shifter Centrium Heavy Armor Plating Experimental Thermal Shield Advanced Force Field Hacking Suite Experimental Hacking Suite > --- WEAPON (4) ------- Thunder Hammer Chainsword Lance Force Lance > --- INVENTORY (20) --- Quantum Reactor Medium Treads Myomer Leg Myomer Leg Biometal Leg Centrium Wheel Centrium Wheel Improved Cooling System Actuator Array Advanced Transmission Jammer Cloaking Device Heavy Armor Plating Layered Medium Armor Plating Improved Focal Shield EM Disruption Field Enhanced Nova Cannon Null Cannon Grenade Launcher Spear Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Actuator Array Advanced Reaction Control System Improved Phase Shifter Centrium Heavy Armor Plating Improved Focal Shield Advanced Force Field Experimental Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Thunder Hammer Lance Force Lance > --- INVENTORY -------- Quantum Reactor Medium Treads Myomer Leg Myomer Leg Biometal Leg Centrium Wheel Centrium Wheel Improved Cooling System Advanced Transmission Jammer Cloaking Device Heavy Armor Plating Layered Medium Armor Plating Experimental Thermal Shield EM Disruption Field Hacking Suite Null Cannon Grenade Launcher Chainsword Spear [Rating: 187] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . . 10 . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . . 1 1 Propulsion 4 | . . . . 3 . . . . 1 . . . . Utility 10 | . . . . 5 . . . . 1 2 . 1 1 Weapon 2 | . . . . 2 . . . . . . . . . Parts Attached 136 | 7 3 . 6 23 1 7 5 2 14 18 31 14 5 Power 11 | 1 . . 1 1 . 1 2 . . 3 . 1 1 Engine 2 | 1 . . 1 . . . . . . . . . . Core 4 | . . . . 1 . 1 1 . . 1 . . . Reactor 5 | . . . . . . . 1 . . 2 . 1 1 Propulsion 39 | 2 . . 1 8 . 4 1 1 4 5 7 6 . Treads 6 | . . . . 1 . 1 . 1 . 1 1 1 . Leg 28 | 2 . . 1 6 . 3 . . 2 4 5 5 . Wheel 1 | . . . . . . . . . . . 1 . . Hover 3 | . . . . 1 . . . . 2 . . . . Flight 1 | . . . . . . . 1 . . . . . . Utility 66 | 2 2 . 1 8 1 2 2 1 9 9 19 7 3 Device 31 | 1 . . . 5 1 . . 1 . 7 11 5 . Storage 6 | 1 2 . . . . . . . 3 . . . . Processor 7 | . . . . 1 . 1 . . . . 3 . 2 Hackware 8 | . . . . . . . . . 2 1 2 2 1 Protection 14 | . . . 1 2 . 1 2 . 4 1 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 20 | 2 1 . 3 6 . . . . 1 1 5 . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon 5 | . . . 2 . . . . . . . 2 . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . 1 . . . Slashing Weapon 6 | . . . 1 4 . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . 5 . 1 4 9 . . Corrupted Parts 3 | . . . . . . . . . . . . 3 . System Corruption 18 | . . . . . . . . . . . . 18 . Parts Lost 33 | . . . . 3 1 3 . 1 1 2 13 8 1 Power 2 | . . . . . . 1 . . . . . 1 . Propulsion 15 | . . . . 1 1 2 . 1 1 2 6 1 . Utility 13 | . . . . 2 . . . . . . 4 6 1 Weapon 3 | . . . . . . . . . . . 3 . . Highest Loss Streak 4 | . . . . 3 1 2 . 1 1 1 4 3 1 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Backups 14 | 2 4 6 14 13 14 13 13 14 15 19 18 16 18 Power 1 | . 1 1 1 . 1 . 1 1 1 1 1 . . Propulsion 1 | 1 2 2 3 . 1 . . . . 1 1 1 4 Utility 7 | . . . 4 6 7 8 8 9 9 12 12 10 8 Weapon 3 | . 1 2 4 3 3 3 3 3 3 3 2 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 30 | . . . 6 4 1 . . . 1 3 6 1 8 Power 4 | . . . 1 . . . . . . 1 . 1 1 Propulsion 7 | . . . 2 . . . . . . . 1 . 4 Utility 11 | . . . . 2 . . . . . 2 4 . 3 Weapon 5 | . . . 3 1 . . . . 1 . . . . Tool/Special 3 | . . . . 1 1 . . . . . 1 . . Average Slot Usage (%) 94 | . 100 100 96 90 93 93 92 89 93 96 92 90 94 Engine 5 | . 14 14 14 2 . . . . . . . . . Core 1 | . . . . 2 5 4 4 5 4 . . . . Reactor 1 | . . . . . . . . . . 3 4 5 11 Treads 1 | . . . . . . . 5 9 7 1 . 3 . Leg 24 | . 28 28 28 25 28 28 23 13 15 25 25 19 23 Device 15 | . 14 14 8 22 23 19 16 17 14 15 25 19 19 Storage 7 | . 14 14 14 5 5 5 5 5 5 4 4 4 4 Processor 2 | . . . . . . 3 5 5 5 4 4 4 10 Hackware 3 | . . . . . . . . . 6 13 2 9 4 Protection 5 | . . . 5 4 5 5 4 4 6 5 4 6 4 Energy Gun 2 | . 14 14 7 . . . . . . . . . . Energy Cannon 1 | . . . 5 . . . . . . . . . . Ballistic Gun 2 | . 9 14 7 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 4 4 4 Slashing Weapon 11 | . . . 4 19 23 23 23 22 20 14 10 3 3 Piercing Weapon 1 | . . . . . . . . . . . 2 8 8 Peak Build Rating 187 | 7 7 7 21 72 75 73 76 71 95 123 147 165 187 Average Rating 69 | 5 7 7 12 58 67 69 67 67 84 113 124 148 178 On Entrance 64 | . 7 7 7 19 70 67 68 69 67 94 120 146 156 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 163 | 12 27 27 48 68 62 65 60 62 87 94 118 139 163 Greatest Support 167 | 20 20 20 29 94 94 90 70 70 90 148 151 167 167 Greatest Overweight (x) 4 | . 1 1 4 1 . . . 1 1 . 1 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 15 15 15 17 20 20 20 20 Most Carried 20 | 4 5 7 15 15 15 15 15 15 20 20 20 20 20 Average Carried 15 | 2 4 6 14 13 14 14 14 15 16 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 4 5 7 15 14 15 15 15 15 20 20 20 20 20 Class Distribution -------------------- 38% | Scavenger-Gladiator 36% | Mutant 14% | Hacker-Gladiator 10% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Gladiator | -3/Testing Hacker-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 3518 | 276 . 40 . 417 189 160 . 181 395 562 702 506 90 Remotely . | . . . . . . . . . . . . . . Salvage Created 6779 | 123 . . . 569 132 646 . 92 592 944 1378 1618 685 Parts 270 | 8 . . . 25 11 24 . 12 32 37 50 57 14 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . 9 . . 8 21 . 9 . . . . . Prevented 8 | . . . . . . 8 . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 109 | . . . . 9 6 10 . 9 7 13 25 22 8 Melee 56 | . . . . 6 1 10 . . 7 7 13 9 3 Cannons 1 | . . . . . . . . . . . 1 . . AOE 29 | . . . . 3 5 . . 9 . 4 4 4 . Classes Destroyed 17 | 2 . . . 6 1 1 . . . 1 4 1 1 Worker 1 | . . . . . . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . Recycler 5 | 1 . . . . . . . . 1 1 . 2 . Mechanic 1 | . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . 2 1 . . Watcher 3 | . . . . 2 . . . . . . 1 . . Swarmer 31 | . . . . . 5 1 . 9 . 4 4 8 . Grunt 14 | . . . . 1 . 3 . . . 1 4 . 5 Brawler 1 | . . . . . . 1 . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . Sentry 11 | . . . . 2 . 2 . . 1 3 . 3 . Hunter 18 | . . . . 3 1 . . . 2 2 2 6 2 Programmer 29 | . . . . 2 . 2 . . 4 3 12 5 1 Striker 1 | . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . 1 . . Protovariant X 1 | . . . . . . . . . . . 1 . . Best Kill Streak 6 | 3 . . . 4 5 4 . 5 3 4 6 6 3 Combat Bots Only 5 | . . . . 4 5 4 . 5 2 4 5 5 3 Max Kills in Single Turn 3 | 1 . . . 2 3 1 . 3 1 2 3 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 3 . . 3 . 2 2 2 . Melee 1 | . . . . 1 1 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Hostile Shots Fired 1053 | . . 1 . 128 28 71 . 26 58 100 294 208 139 Missed 391 | . . . . 31 7 18 . 9 14 56 94 89 73 Damage Taken 10083 | . . 21 . 1401 189 863 . 259 578 857 3246 2151 518 Core 792 | . . . . 169 42 64 . 14 84 51 168 156 44 Absorbed by Shields 2465 | . . . . 195 74 189 . . 86 58 882 438 543 Ignored by Resistances 1492 | . . . . 170 83 . . . 98 117 524 189 311 Regen/Repaired (Parts) 837 | . . . 304 72 11 61 . 23 366 . . . . Core Remaining (%) 89 | 100 . . 100 . . . . 65 92 . 83 89 97 Volleys Fired 60 | 6 2 . . 6 2 . . 7 . 6 11 8 12 Largest 2 | 2 1 . . 1 1 . . 1 . 1 1 1 1 Hottest 130 | 70 100 . . 90 30 . . 30 . 51 113 130 120 Shots Fired 67 | 12 2 . . 6 2 . . 7 . 6 12 8 12 Gun 12 | 12 . . . . . . . . . . . . . Cannon 28 | . . . . 2 . . . . . 3 9 2 12 Launcher 25 | . . . . 4 2 . . 7 . 3 3 6 . Special 2 | . 2 . . . . . . . . . . . . Kinetic 9 | 6 . . . . . . . . . 3 . . . Thermal 33 | 6 2 . . 2 . . . . . . 9 2 12 Explosive 25 | . . . . 4 2 . . 7 . 3 3 6 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 5 | 4 . . . 3 5 . . 5 . 2 1 1 . Robot Miss Streak 2 | 1 . . . 2 . . . 1 . 2 1 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 388 | 8 . . . 39 5 40 . 5 39 49 113 57 33 Core Hits 175 | 4 . . . 22 9 17 . 15 15 25 37 24 7 Critical Kills 3 | . . . . . . . . . . 1 1 . 1 Critical Parts Destroyed 38 | . . . . . . . . . . 1 22 11 4 Critical Strikes 83 | . . . . 9 1 7 . . 7 8 29 15 7 Smash 43 | . . . . . . . . . . 2 25 11 5 Sever 36 | . . . . 9 1 7 . . 7 6 4 1 1 Impale 4 | . . . . . . . . . . . . 3 1 Melee Attacks 634 | . . . . 54 5 55 . . 66 87 201 99 67 Impact 222 | . . . . . . . . . . 23 105 55 39 Slashing 349 | . . . . 54 5 55 . . 66 64 80 19 6 Piercing 63 | . . . . . . . . . . . 16 25 22 Sneak Attacks 12 | . . . . . . 2 . . 2 6 . 2 . Combat Hostiles 2 | . . . . . . 2 . . . . . . . Follow-up Attacks 149 | . . . . 19 . 16 . . 18 11 48 25 12 Damage Inflicted 19539 | 92 . . . 1522 389 1543 . 596 1508 2579 5932 3601 1777 Guns 83 | 83 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2251 | . . . . 270 278 . . 596 . 253 340 514 . Melee 17196 | . . . . 1252 111 1543 . . 1508 2326 5592 3087 1777 Ramming 9 | 9 . . . . . . . . . . . . . Kinetic 32 | 32 . . . . . . . . . . . . . Thermal 129 | 51 . . . . . . . . . . . 78 . Explosive 2173 | . . . . 270 278 . . 596 . 253 340 436 . Electromagnetic . | . . . . . . . . . . . . . . Impact 7881 | . . . . . . . . . . 769 3763 2045 1304 Slashing 7974 | . . . . 1252 111 1543 . . 1508 1557 1521 370 112 Piercing 1341 | . . . . . . . . . . . 308 672 361 Highest Corruption 26 | . . . . 6 6 11 11 11 2 5 26 25 . Average Corruption 9 | . . . . 5 6 9 11 11 1 4 14 7 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 173 | . . . . 8 4 28 8 28 4 18 56 19 . Message Errors 39 | . . . . 4 . 8 . 8 1 2 10 6 . Matter Fused 50 | . . . . 1 2 7 3 5 3 7 18 4 . Heat Flow Errors 20 | . . . . . . 5 1 2 . 4 7 1 . Energy Discharges 15 | . . . . 1 2 2 . 2 . 1 7 . . Parts Rejected 6 | . . . . 1 . 1 . 1 . . 1 2 . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 25 | . . . . 1 . 2 2 6 . 3 7 4 . Data Loss (major) 10 | . . . . . . 2 1 2 . . 4 1 . Misfires 1 | . . . . . . . . . . . 1 . . Alerts 5 | . . . . . . . 1 1 . 1 1 1 . Misdirections 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 4109 | . . . . 15 . 83 . 24 58 450 1975 1103 401 Projectiles 36 | . . . . . . . . . . . 22 . 14 Explosions 41 | . . . . 8 . . . 24 . . . 9 . Melee 4032 | . . . . 7 . 83 . . 58 450 1953 1094 387 Knockbacks 57 | . . . . . . . . . . 4 30 9 14 Impact 53 | . . . . . . . . . . 4 28 9 12 Kinetic . | . . . . . . . . . . . . . . Secondary 4 | . . . . . . . . . . . 2 . 2 Self-Inflicted Damage 82 | . . . . 11 7 . . . . 39 18 7 . Shots 7 | . . . . 1 1 . . . . 2 1 2 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 5 | 5 . . . . . . . . . . . . . Kicked 5 | 5 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 392 | 80 20 . . 72 . 249 157 204 . 214 272 141 392 Average Temperature 104 | 30 10 . . 41 . 97 87 87 . 98 87 59 168 Received Heat Transfer 509 | . . . . 18 . 144 . . 12 63 81 87 104 Effects 5 | . . . . . . . . . . . 3 . 2 Shutdowns 1 | . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 26 | . . . . . . . . . . 3 8 9 6 Combat Hostiles 23 | . . . . . . . . . . 2 7 9 5 Parts Fried 38 | . . . . . . . . . . 4 13 13 8 Impact Corruptions 103 | . . . . . . . . . . 10 55 28 10 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 198 | 148 . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Maximum Alert Level 1 | . . . . . . . . . . . 1 1 1 Low Security (%) 81 | 100 100 . . 100 . . . . 100 100 88 29 13 Level 1 18 | . . . . . . . . . . . 11 70 86 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 389 | 5 12 . . 134 . . . . 89 119 254 389 285 Initial 228 | . . . . . . . . . . 23 21 135 228 Average 79 | 1 . . . 32 . . . . 17 44 54 255 235 Influence Increases 3591 | 15 19 . . 304 140 325 . 215 256 457 789 735 336 Destroy 0b10 Robot/C 2180 | . . . . 180 120 200 . 180 140 260 500 440 160 Destroy 0b10 Robot/NC 85 | 15 . . . 10 . . . . 5 15 15 15 10 Destroy Leader 410 | . . . . 64 20 20 . 20 40 60 62 92 32 Allied During Kill 2 | . . . . . . . . . . . . . 2 Successful Hack 259 | . 17 . . . . . . . 47 40 45 56 54 Disable Machine 75 | . . . . . . . . . . . 60 15 . Destroy Structure 310 | . 2 . . 20 . . . . 24 52 62 87 63 Partial Spotted 15 | . . . . . . . . . . . . 15 . Lose Combat Pursuer 255 | . . . . 30 . 105 . 15 . 30 45 15 15 Influence Decreases 2941 | 15 19 . . 228 140 261 . 215 211 442 568 490 352 Time Decay 2659 | 15 19 . . 198 130 241 . 215 211 432 446 410 342 Lost Part 282 | . . . . 30 10 20 . . . 10 122 80 10 Squads Dispatched 18 | . 1 . . 1 . . . . 2 5 4 3 2 Investigation 3 | . 1 . . . . . . . . 1 . 1 . Extermination 13 | . . . . 1 . . . . 2 3 4 2 1 Reinforcement 2 | . . . . . . . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 8 | . . . . 2 . . . . . . 1 4 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 173 | . 1 1 . 16 6 19 . 10 10 17 39 37 17 Peak Tracking Total 8 | . 1 2 . 4 5 5 . 5 2 4 7 6 8 Tactical Retreats 17 | . . . . 2 . 6 . 1 . 1 2 4 1 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 8 | . 1 . . 2 . . . . 2 . . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 5 | . . . . . . . . . . . 4 1 . Max in Single Turn 1 | . . . . . . . . . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 49 | . 2 1 6 2 1 2 6 . 6 5 9 5 4 Terminals 21 | . 2 . . 1 . . . . 3 4 6 3 2 Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations 4 | . . . . . . . . . 3 . . . 1 Recycling Units 2 | . . . . 1 . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . . 1 1 . Garrison Access 2 | . . . . . . . . . . . . 1 1 Total Hacks 141 | . 3 3 33 4 1 7 19 . 24 10 19 11 7 Successful 99 | . 2 3 33 1 1 7 19 . 12 5 6 7 3 Failed 42 | . 1 . . 3 . . . . 12 5 13 4 4 Catastrophic 12 | . 1 . . 1 . . . . 1 3 4 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . 3 . . . . . . . 6 5 6 4 . Terminals 45 | . 3 . . 2 . . . . 7 8 13 9 3 Fabricators 3 | . . . . . . . . . . . 3 . . Repair Stations 19 | . . . . . . . . . 17 . . . 2 Recycling Units 4 | . . . . 2 . . . . . 2 . . . Scanalyzers 4 | . . . . . . . . . . . 3 1 . Garrison Access 3 | . . . . . . . . . . . . 1 2 Terminal Hacks 71 | . . 3 33 . 1 7 19 . . 2 1 3 2 Record 44 | . . 3 25 . . 6 7 . . 1 . 1 1 Part Schematic 4 | . . . . . . . 4 . . . . . . Robot Analysis 12 | . . . 8 . . . 4 . . . . . . Prototype ID Bank 5 | . . . . . . . 4 . . . 1 . . Open Door 3 | . . . . . 1 1 . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . Network Status 2 | . . . . . . . . . . . 2 . . Repair Station Hacks 11 | . . . . . . . . . 10 . . . 1 Scan Component 7 | . . . . . . . . . 6 . . . 1 Repair 4 | . . . . . . . . . 4 . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . 2 . . . Report Inventory 2 | . . . . 1 . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer 3 | . . . . . . . . . . . 2 1 . Insert Component 3 | . . . . . . . . . . . 2 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 8 | . 2 . . . . . . . 2 1 1 2 . Terminals 8 | . 2 . . . . . . . 2 1 1 2 . Botnet 8 | . 2 . . . . . . . 2 1 1 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 1 . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 28 | . 1 . . 2 . . . . 6 5 7 3 4 Full Trace Events 1 | . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 4 . . . . Time 170 | . . . . . . . . . 170 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 3 | . . . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . . 3 Highest-Rated Group 379 | . . . . . . . . . . . . . 379 Highest-Rated Ally 135 | . . . . . . . . . . . . . 135 Total Orders 1 | . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . Ally Attacks 5 | . . . . . . . . . . . . . 5 Total Damage 135 | . . . . . . . . . . . . . 135 Kills 1 | . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Active Infowar (turns) 12211 | 25 359 401 2830 1115 231 715 213 787 1475 1172 1466 643 779 Optics 779 | . . . . . . . . . . . . . 779 Seismic 11049 | 25 359 401 2830 1115 230 715 213 787 1475 1172 1237 490 . Cloaking 375 | . . . . . . . . . . . 375 . . ECM 253 | . . . . . 1 . . . . . . 252 . Robot Analysis Total 12 | . . . 8 . . . 4 . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . Drone Launches 1 | . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 15713 | 115 359 401 4829 1198 267 839 237 787 1631 1504 1780 987 779 Spaces Moved 8764 | 67 191 211 2257 689 203 571 183 367 917 973 1075 616 444 Core 3 | 3 . . . . . . . . . . . . . Treads 1 | . . . . . . . . . . . . 1 . Legs 8760 | 64 191 211 2257 689 203 571 183 367 917 973 1075 615 444 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 180 115 116 116 120 120 120 114 104 112 113 Average Speed 151 | 116 180 190 210 142 116 119 120 183 143 117 116 116 113 Slowest Speed 400 | 120 190 190 400 185 116 120 120 190 190 120 183 225 182 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 37 | 4 37 18 91 9 35 54 62 45 18 17 98 17 15 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 . . . 3 . . . . . . Known Exits Taken 6 | . . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . . . . Scrap Searched 6 | . . . 1 . 1 3 . 1 . . . . . Spaces Dug 105 | . 2 . . 5 . . . . 12 19 28 14 25 Terrain Destroyed 193 | . 2 . . 11 5 . . 46 12 25 35 32 25 Melee 79 | . . . . 5 . . . . 12 17 20 12 13 Projectile 27 | . 2 . . 1 . . . . . 2 8 2 12 AOE 87 | . . . . 5 5 . . 46 . 6 7 18 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 10590 | 88 199 212 2334 857 225 684 199 468 1180 1269 1446 795 634 Wait 878 | . . . 39 71 . 58 . 83 172 163 116 61 115 Move 8750 | 66 190 210 2256 688 202 570 182 366 916 972 1074 615 443 Hop . | . . . . . . . . . . . . . . Pick Up 101 | 4 1 2 16 13 2 4 1 . 10 10 22 9 7 Fast Attach 99 | 7 . . . 11 2 2 7 2 17 15 28 7 1 Attach 55 | . . . 5 8 1 2 1 . 5 3 14 13 3 Detach 18 | . . . 3 1 1 . . . 3 . 4 6 . Swap 132 | . 4 . 5 14 7 8 2 9 9 20 28 13 13 Drop 116 | . 2 . 10 14 3 4 6 1 10 22 37 6 1 Fire 60 | 6 2 . . 6 2 . . 7 . 6 11 8 12 Melee 376 | . . . . 31 5 36 . . 38 58 112 57 39 Ram . | . . . . . . . . . . . . . . Kick 5 | 5 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / [*Upp] / Arm) -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / Qua) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 475 | -10/Materials | Entered Subcaves 476 | -10/Subcaves | Approached by a straggling Scientist 501 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 608 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 608 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 633 | -10/Subcaves | Visited Clippyterm 639 | -10/Subcaves | Learned location of Deep Caves (-7) 699 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 859 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 876 | -10/Subcaves | Entered Scraptown 957 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1205 | -7/Scraptown | Discovered new exit (range 13) 1290 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1296 | -7/Scraptown | Learned location of Quarantine (-2) 1347 | -7/Scraptown | Visited CR-KLE's Repair Center 1396 | -7/Scraptown | Visited SPCMW 1453 | -7/Scraptown | Visited Symbiants 1745 | -7/Scraptown | Visited Awakened 1804 | -7/Scraptown | Visited Cyclists 1878 | -7/Scraptown | Visited UFD Registry 1878 | -7/Scraptown | Registered with UFD as "Autoplate" 1924 | -7/Scraptown | Visited Assassins FH 1967 | -7/Scraptown | Visited TADAMA 2064 | -7/Scraptown | Entered Cyclist Reading Room 2156 | -7/Scraptown | Visited Science Testing Area 2496 | -7/Scraptown | Visited Analyses Database 2617 | -7/Scraptown | Visited Scrapoid Pod Storage 2657 | -7/Scraptown | Visited Scrap Suit Storage 2741 | -7/Scraptown | Discovered new exit (range 3) 2891 | -7/Scraptown | Visited Observation Area 2950 | -7/Scraptown | Visited LU-1G1's Boring Crew 3115 | -7/Scraptown | Visited Abandonware Association 3164 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 3164 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 3275 | -7/Scraptown | Visited Curators Association 3301 | -7/Scraptown | Visited Chapter 10 3721 | -7/Scraptown | CR-KLE repaired 4 parts 5574 | -7/Scraptown | Found Scrapoid Pod 5662 | -7/Scraptown | Found Scrap Suit 5705 | -7/Scraptown | Entered Factory 5705 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x5, Weapon x2 6029 | -5/Factory | Discovered new exit (range 5) 6036 | -5/Factory | Discovered new exit (range 9) 6037 | -5/Factory | Build established: Gladiator 6651 | -5/Factory | Lost 3 parts (1n2u) 6666 | -5/Factory | Identified exit to Upper Caves 6677 | -5/Factory | Identified exit to Factory 6756 | -5/Factory | Build established: Scavenger-Gladiator 6903 | -5/Factory | Entered Upper Caves 6962 | -5/Upper Caves | Encountered a Warlord checkpoint 7163 | -5/Upper Caves | Discovered new exit (range 8) 7170 | -5/Upper Caves | Entered another Upper Caves area 7181 | -5/Upper Caves | Encountered a Warlord checkpoint 7208 | -5/Upper Caves | Discovered exit to Factory (range 11) 7236 | -5/Upper Caves | System corruption reached 10% 7494 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7949 | -5/Upper Caves | Learned location of 1 exit from Factory 7949 | -5/Upper Caves | Learned location of 1 exit from Research 7949 | -5/Upper Caves | Learned Factory garrison access intel 7990 | -5/Upper Caves | Discovered new exit (range 16) 8009 | -5/Upper Caves | Entered Zhirov 8009 | -5/Zhirov | Discovered new exit (range 3) 8031 | -5/Zhirov | Met Zhirov 8057 | -5/Zhirov | Learned location of Testing (-3) 8057 | -5/Zhirov | Learned location of Command (-1) 8078 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8105 | -5/Zhirov | Found Alien Artifact 8105 | -5/Zhirov | Identified Integrated Reactor 8105 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8128 | -5/Zhirov | Found Alien Artifact 8128 | -5/Zhirov | Identified Transdimensional Reconstructor 8128 | -5/Zhirov | Warped through subspace 8246 | -5/Zhirov | Entered Proximity Caves 9033 | -4/Proximity Caves | Entered Factory 9033 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9034 | -4/Factory | Identified exit to Research 9035 | -4/Factory | Identified exit to Armory 9036 | -4/Factory | Loaded intel: 4 garrison access locations 9199 | -4/Factory | Repaired Chainsword 9250 | -4/Factory | Repaired Flexi-carbon Leg 9273 | -4/Factory | Discovered exit to Research (range 11) 9482 | -4/Factory | Discovered new exit (range 6) 10486 | -4/Factory | Repaired Flexi-carbon Leg? 10527 | -4/Factory | Repaired Grenade Launcher 10549 | -4/Factory | Discovered exit to Research (range 10) 10664 | -4/Factory | Entered Research 10664 | -3/Research | Evolved 2 slots: Utility x2 10665 | -3/Research | Identified exit to Research 11158 | -3/Research | Build established: Hacker-Gladiator 11161 | -3/Research | Discovered new exit (range 16) 11936 | -3/Research | Identified exit to Testing 12168 | -3/Research | Entered Testing 12259 | -3/Testing | Spotted PX-PE2DRHGEGA 12298 | -3/Testing | Destroyed PX-PE2DRHGEGA 12671 | -3/Testing | Found Prototype Hackware 12692 | -3/Testing | Build established: Scavenger-Gladiator 12722 | -3/Testing | Spotted Striker 12745 | -3/Testing | Found Prototype Processor 12745 | -3/Testing | Identified Exp. Targeting Computer 12753 | -3/Testing | Spotted Striker 12870 | -3/Testing | System corruption reached 10% 12909 | -3/Testing | Spotted Alpha 7 12914 | -3/Testing | Destroyed Striker 12954 | -3/Testing | Destroyed Alpha 7 12968 | -3/Testing | Lost 4 parts (3u1w) 13050 | -3/Testing | Stole the SGEMP Prototype 13202 | -3/Testing | Found Prototype Protection 13202 | -3/Testing | Identified Centrium Heavy Armor Plating 13211 | -3/Testing | Found Prototype Device 13211 | -3/Testing | Identified Exp. Thermal Defense Suite 13224 | -3/Testing | Found Prototype Hackware 13255 | -3/Testing | Identified Exp. System Shield 13255 | -3/Testing | Identified Ghost Barrier 13335 | -3/Testing | Build established: Gladiator 13422 | -3/Testing | Found Prototype Device 13422 | -3/Testing | Identified Exp. Thermal Shield 13594 | -3/Testing | Found Prototype Hackware 13657 | -3/Testing | Found Prototype Energy Cannon 13657 | -3/Testing | Identified Null Cannon 13822 | -3/Testing | Lost 3 parts (2n1w) 13872 | -3/Testing | Discovered exit to Research (range 7) 13948 | -3/Testing | Entered Research 13948 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13949 | -2/Research | Identified exit to Quarantine 13958 | -2/Research | Identified Exp. Hacking Suite 14263 | -2/Research | Spotted B-90 Cyclops 14386 | -2/Research | Build established: Hacker-Gladiator 14506 | -2/Research | Lost 3 parts (3u) 14752 | -2/Research | Identified exit to Access 14822 | -2/Research | Spotted B-90 Cyclops 14824 | -2/Research | Spotted B-90 Cyclops 14882 | -2/Research | System corruption reached 10% 14935 | -2/Research | Entered Access 14935 | -1/Access | Evolved 2 slots: Power x1, Utility x1 14936 | -1/Access | Delivered the SGEMP Prototype to Zhirov 14936 | -1/Access | Zhirov transferred Access data 14937 | -1/Access | Loaded intel: 115 machine locations 14937 | -1/Access | Loaded intel: 55 trap records 14937 | -1/Access | Identified exit to Surface 14937 | -1/Access | Discovered exit to Surface (range 146) 14937 | -1/Access | Identified exit to Command 14937 | -1/Access | Discovered exit to Command (range 227) 15159 | -1/Access | Build established: Scavenger-Gladiator 15224 | -1/Access | Spotted B-99 Colossus 15714 | *** | Escaped! Last Messages --------------- 15405_ Lance follow-up attack on W-44 Eye. 15435_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2A. 15503_ U-05 Engineer builds a Wall. 15554_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 15586_ U-05 Engineer builds a Wall. 15600_ Power failure, Lgt. Quantum Reactor shutdown. 15600_ U-05 Engineer builds a Wall. 15679_ Overheating: Biometal Leg damaged (-64). 15685_ U-05 Engineer builds a Wall. 15690_ W-44 Eye sends out distress signal. 15691_ U-05 Engineer builds a Wall. 15702_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15708_ The Access Shell folds into the floor. 15709_ Terminal disabled. Map ----- +----------------------------------------------------+ | " ## ######## ## !=############## | | ## ######## ## = ############## | | ## ######## ## ############## | | ########### ####### # ############## | | ########### # ############## | | * # + ###### [ # | | # ####### # ###### !# | | # ########+#################### [[+ | | # #### ################ !# | | " # #### ################ "# | | """" # #### ################ "# | | """"" # #### ################ ""# | | """"" # #### ################ ""# | | """" # #### ################ ""# | | " / # ## # ############## T"# | | # # # ################ ""# | | # # ########################### ""# | | #####+##### ############################# ""# | | ##### ##### ############################# ""# | | ##### ##### ####### ##################### "# | | ##### ##### """T""" """" # # | | ##### ##### """ " " """" # # | | ##### #####ugg """" ###+##### | | ##### ##### p """" | | # ##### g "" """" | | # ##### @" """" | | # #####A """" | | # ##### """" ######### | | # ##### """" ######## | | # ##### """" ######## | | ##### ##### ####### ############################ | | ##### #################################### | | ########## #################################### | | # # #################################### | | + # #################################### | | # " +^^#################################### | | # """ # ##################### ########### | | + """ # #### | | ## " + ###### #### | | ## ######+######+########## # # #### | | ## ## # ### ## + + | | ## ## # ### ## # # | | #####+###### # ### ## # ## | | # # # ### ## # | | ##### # # # ### ## # | | ##### # # # """"" + ## # | | ##### + # # """"" ## ## + | | ##### # # # """"" ## ## ####### | | ##### # # # """"" ## ############# | | ##### ###### # """"" ## ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 75 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 77 Melee Accuracy 16 Recoil Reduction 1 Offensive Hacking 26 Defensive Hacking 26 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Chainsword | 3% | -4/Factory Flexi-carbon Leg | 7% | -4/Factory Flexi-carbon Leg | 5% | -4/Factory Grenade Launcher | 13% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- More Power To You Special Delivery Challenges ------------ None Game ------ Seed FocalCargoMediator Manual? 0 Play Time 03:32:34 Cumulative 114.5 hours Start 2025.02.01 @ 23:23:20 End 2025.02.03 @ 19:03:07 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cec9c0ff-a8db-4c4e-9666-09bff1bbd25d