Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.25 @ 13:51:37 // Winter2022/Polymind Player: Minty Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 1745 Bonus ------- Polymind Skill 550 Pacifist 200 Cogmind --------- Core Integrity 318/400 Matter 0/0 Energy 16/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached . | . . . . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 54 | . . 80 71 Engine 10 | . . 14 14 Treads 3 | . . 7 . Wheel 8 | . . 8 28 Flight 5 | . . 10 . Device 10 | . . 15 14 Processor 4 | . . 4 14 Protection 1 | . . 3 . Energy Gun 1 | . . 3 . Ballistic Gun 5 | . . 10 . Special Weapon 1 | . . 2 . Naked Turns 40 | . 35 3 2 Heaviest Build 18 | . 4 18 4 Greatest Support 40 | 3 8 40 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | . . 1 . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 30% | Cogmind 26% | Builder 22% | Swarmer 20% | Sentry Dominant Class ---------------- Cogmind | -10/Materials Sentry | -9/Materials Builder | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected . | . . . . Remotely . | . . . . Salvage Created . | . . . . Parts 1 | . . 1 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 1 | . . 1 . Guns 1 | . . 1 . Classes Destroyed 1 | . . 1 . Swarmer 1 | . . 1 . Best Kill Streak 1 | . . 1 . Combat Bots Only 1 | . . 1 . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 333 | . 66 218 49 Core 148 | . 66 41 41 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 73 . . Volleys Fired 14 | . . 14 . Largest 2 | . . 2 . Hottest 79 | . . 79 . Shots Fired 17 | . . 17 . Gun 11 | . . 11 . Cannon . | . . . . Launcher . | . . . . Special 6 | . . 6 . Kinetic 8 | . . 8 . Thermal 9 | . . 9 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | . . 4 . Robot Miss Streak 1 | . . 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 12 | . . 12 . Core Hits 3 | . . 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 92 | . . 92 . Guns 76 | . . 76 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 61 | . . 61 . Thermal 31 | . . 31 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 82 | . . 82 . Average Temperature 33 | . . 33 . Received Heat Transfer 119 | . . 99 20 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 162 | . . 162 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 38 | . 15 38 5 Initial 5 | . . 5 5 Average 15 | . 8 22 5 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 8 4 14 Peak Tracking Total 17 | . 5 2 17 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 4 | . 2 2 . Non-combat 1 | . . 1 . Combat 3 | . 2 1 . Robot Hacks Applied 4 | . 2 2 . map_walls 1 | . . 1 . find_shortcuts 3 | . 2 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 3 | . 1 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 132 | 2 42 73 15 Spaces Moved 169 | 5 83 61 20 Core 80 | 5 64 7 4 Treads 11 | . . 11 . Legs . | . . . . Wheels 27 | . . 11 16 Hover . | . . . . Flight 51 | . 19 32 . Fastest Speed 37 | 50 37 37 50 Average Speed 58 | 50 47 69 74 Slowest Speed 160 | 50 50 160 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 10 | 2 19 7 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 183 | 4 85 74 20 Wait 3 | . 3 . . Move 166 | 4 82 60 20 Hop . | . . . . Pick Up . | . . . . Fast Attach . | . . . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 14 | . . 14 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 3 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 13) 45 | -10/Materials | Entered another Materials area 46 | -9/Materials | Discovered new exit (range 12) 52 | -9/Materials | Discovered new exit (range 8) 118 | -9/Materials | Entered Mines 119 | -9/Mines | Met a Derelict bent on vengeance 123 | -9/Mines | Assembled infested the area 128 | -9/Mines | Assisted by a Guerilla fighting off Assembled 133 | -9/Mines | Self-destructed Last Messages --------------- 00060_ Critical hit (Burn: +37). 00067_ Released control of S-10 Pest. 00070_ Took control of Y-45 Defender. 00070_ Extracted analysis data for Y-45 Defender. 00076_ S-10 Pest destroyed. 00082_ Acquired 5 Protomatter. 00093_ U-05 Engineer builds a Door. 00097_ Released control of Y-45 Defender. 00097_ Took control of U-05 Engineer. 00097_ Extracted analysis data for U-05 Engineer. 00109_ Welding Torch destroyed. 00118_ Structural Scanner destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 00123_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00128_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00131_ Released control of U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????#???????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????#???????????? | | ?????????????????????????????#????????#??????????? | | ????????????????????????????????#????????????#???# | | ???????????????????????????????##??##????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#?#??????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????######?????????? | | ??????????????????????? ??????????## ??????????? | | ??????????????????????????????#???# ##?######??? | | ??????????????????????????? ??#??## #### ###? | | ????????????????????????????????## ##? | | ???????????????????? ??????????## #?? | | ??????????????????????????????## ##### #?? | | ??????????????????? ?#????????# #??# #?? | | ???????????????????????????#??# ##??# #?? | | ???????????????????????????##?# ##??# #?? | | ?????????????????????####?????## #??## #?# | | ?????????????????????# ####### #???## #?? | | ?????????????????????# ##h #????# #?? | | ???????????# #a## a u #????# ?? | | ????????????# a aaaa @ #????## #? | | ????????????#X aaaa a a ##??????## ##? | | ????????????" #### a ##?#???????###?? | | ????????????"????????#< ##### ##??????????????? | | ?????????????????????###???### ##???????????????? | | ?????????????????????????????## #????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 36 Energy Generation 17 Energy Capacity 215 Matter Stores 99 Matter Capacity 100 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 45 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Robots Controlled 4 | . 2 2 . Combat Hostiles 3 | . 2 1 . Allies . | . . . . Classes Controlled 3 | . 1 2 . Average Host Suspicion 76 | . 99 88 2 Unsuspicious Activity . | . . . . Returns to Shadow . | . . . . Fuzzy Dispatches . | . . . . Protomatter Created 5 | . . 5 . Used 40 | . 12 28 . Decayed . | . . . . Highest Spend 23 | . 6 23 . Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 1) Game ------ Seed TerrainDiametricUnit Manual? 0 Play Time 00:02:13 Cumulative 388.4 hours Start 2022.12.25 @ 13:49:35 End 2022.12.25 @ 13:51:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 284 Rogue 88 Adventurer 69 Explorer 127 Win Type - Total 20 Types 18/0/1/0/0/0/0/1/0 Lore% 65 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5b60344-0e42-444b-b9b4-1bc5463e35b7