Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 17:14:21 Player: ElectroBlueGuy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (843) 843 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-2) -2 TOTAL SCORE: 3106 Bonus ------- Friendly Fire -2 Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 99/100 System Corruption 0% Temperature Warm (100) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (97) Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power I > --- PROPULSION ------- Backup Propulsion I Airjet > --- UTILITY ---------- Advanced Visual Processing Unit Recoil Stabilizer System Shield > --- WEAPON ----------- Backup Laser I Backup Laser I > --- INVENTORY -------- Large Matter Pod Field Recycling Unit [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 35 | 6 7 . 12 1 9 Power 7 | 1 . . 3 . 3 Engine 7 | 1 . . 3 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 3 . 1 Treads 5 | 2 . . 3 . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 12 | 1 2 . 4 1 4 Device 7 | . 2 . 2 1 2 Storage 1 | 1 . . . . . Processor 3 | . . . 2 . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 5 . 2 . 1 Energy Gun 2 | . 1 . 1 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 3 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . 2 . . System Corruption 3 | . . . 3 . . Parts Lost 29 | . . . 10 1 18 Power 7 | . . . 2 1 4 Propulsion 7 | . . . 3 . 4 Utility 7 | . . . 2 . 5 Weapon 8 | . . . 3 . 5 Highest Loss Streak 8 | . . . 8 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 96 100 83 75 66 Engine 13 | . 14 14 10 9 16 Treads 24 | . 28 28 23 22 13 Device 11 | . 11 14 9 11 12 Storage 12 | . 14 14 11 11 6 Processor 2 | . . . 8 11 4 Energy Gun 6 | . 4 14 10 . 1 Ballistic Gun 6 | . 9 . 5 11 6 Launcher 9 | . 13 14 4 . . Naked Turns . | . . . . . . Heaviest Build 29 | 13 23 23 23 15 29 Greatest Support 60 | 40 40 40 60 40 40 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 7 6 8 7 7 Average Carried 4 | . 3 4 6 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | . 4 6 7 7 2 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 721 | 152 208 40 313 . 8 Remotely . | . . . . . . Salvage Created 804 | . 275 . 387 . 142 Parts 52 | . 18 . 28 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 43 | . 43 . . . . Retrieved Matter 218 | . 218 . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 25 | . 15 . 9 . 1 Guns 9 | . 5 . 4 . . Cannons 1 | . . . . . 1 AOE 15 | . 10 . 5 . . Classes Destroyed 7 | . 2 . 3 . 2 Worker 1 | . . . . . 1 Builder 1 | . . . 1 . . Recycler 1 | . . . . . 1 Operator 1 | . . . 1 . . Swarmer 6 | . 6 . . . . Grunt 16 | . 9 . 6 . 1 Sentry 3 | . . . 3 . . Best Kill Streak 4 | . 4 . 4 . 3 Combat Bots Only 4 | . 4 . 3 . 1 Max Kills in Single Turn 3 | . 3 . 2 . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 249 | . 65 . 62 17 105 Missed 85 | . 21 . 22 7 35 Damage Taken 2828 | . 556 . 916 83 1273 Core 832 | . 136 . 118 26 552 Absorbed by Shields 95 | . . . . . 95 Core Remaining (%) 69 | 100 . 45 . 64 . Volleys Fired 74 | . 23 . 29 . 22 Largest 2 | . 2 . 2 . 2 Hottest 98 | . 50 . 70 . 98 Shots Fired 117 | . 37 . 51 . 29 Gun 79 | . 23 . 43 . 13 Cannon 16 | . . . . . 16 Launcher 22 | . 14 . 8 . . Special . | . . . . . . Kinetic 44 | . 23 . 16 . 5 Thermal 24 | . . . . . 24 Explosive 22 | . 14 . 8 . . Electromagnetic 27 | . . . 27 . . Robot Hit Streak 10 | . 6 . 10 . 8 Robot Miss Streak 4 | . 2 . 4 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 70 | . 24 . 31 . 15 Core Hits 49 | . 22 . 19 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2398 | . 1181 2 843 . 372 Guns 679 | . 191 . 391 . 97 Cannons 275 | . . . . . 275 Explosions 1442 | . 990 . 452 . . Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 444 | . 191 . 198 . 55 Thermal 439 | . . . 122 . 317 Explosive 1320 | . 990 . 330 . . Electromagnetic 193 | . . . 193 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 1 1 8 8 . Average Corruption 2 | . 1 1 7 8 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . 6 1 5 4 . Message Errors 4 | . 1 . 1 2 . Matter Fused 2 | . . . 1 1 . Heat Flow Errors 5 | . 2 . 2 1 . Energy Discharges 3 | . 1 1 1 . . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 105 | . 88 . 17 . . Projectiles . | . . . . . . Explosions 105 | . 88 . 17 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 206 | . 111 . 95 . . Shots 8 | . 4 . 4 . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 397 | . 136 . 104 173 397 Average Temperature 100 | . 48 . 30 96 148 Received Heat Transfer 912 | . 198 . 270 . 444 Effects 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 692 | . . . 100 . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 361 | . 361 64 301 37 78 Initial 64 | . . 64 . 37 10 Average 112 | . 177 56 140 35 23 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 79 | 100 67 100 59 100 100 Level 1 20 | . 32 . 40 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 5 . 3 . 5 Investigation 7 | . 5 . 1 . 1 Extermination . | . . . . . . Reinforcement 6 | . . . 2 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 18 . 19 6 21 Peak Tracking Total 13 | . 4 . 6 3 13 Tactical Retreats 8 | . 4 . 1 2 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . 2 . 3 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 11 | . 6 . 2 . 3 Terminals 6 | . 3 . 2 . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 18 . 7 . 14 Successful 17 | . 10 . 2 . 5 Failed 22 | . 8 . 5 . 9 Catastrophic 5 | . 2 . 2 . 1 Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 23 | . 8 . 7 . 8 Fabricators . | . . . . . . Repair Stations 4 | . 1 . . . 3 Recycling Units 12 | . 9 . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 . 2 . 2 Record 1 | . . . 1 . . Prototype ID Bank 2 | . 1 . 1 . . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 1 . . . 1 Scan Component 1 | . 1 . . . . Refit 1 | . . . . . 1 Recycling Unit Hacks 7 | . 5 . . . 2 Process 1 | . 1 . . . . Report Inventory 3 | . 2 . . . 1 Retrieve Matter 2 | . 2 . . . . Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 9 | . 4 . 2 . 3 Full Trace Events 5 | . 3 . 1 . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 29 | . 29 . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . . 1 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2631 | 70 1088 452 452 125 444 Spaces Moved 1504 | 44 607 281 213 78 281 Core 27 | 10 . . . . 17 Treads 1387 | 34 607 281 213 78 174 Legs . | . . . . . . Wheels . | . . . . . . Hover 90 | . . . . . 90 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 153 | 135 160 160 160 160 131 Slowest Speed 200 | 160 160 160 160 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 28 | 3 58 42 17 18 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 113 | . 69 . 41 . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 110 | . 69 . 41 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1705 | 55 687 283 274 78 328 Wait 47 | . 38 . 7 . 2 Move 1499 | 43 606 280 212 77 281 Hop . | . . . . . . Pick Up 39 | 6 9 2 12 . 10 Fast Attach . | . . . . . . Attach 29 | 6 3 . 11 . 9 Detach 2 | . 1 . 1 . . Swap 7 | . 4 . 1 1 1 Drop 7 | . 3 . 1 . 3 Fire 74 | . 23 . 29 . 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 71 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 8) 259 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 718 | -10/Materials | Core integrity fell below 50% 1159 | -10/Materials | Entered Mines 1248 | -10/Mines | Met a Derelict bent on vengeance 1550 | -10/Mines | Learned Materials terminal intel 1556 | -10/Mines | Discovered new exit (range 4) 1611 | -10/Mines | Entered Materials 1611 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1612 | -9/Materials | Loaded intel: 12 terminal locations 1839 | -9/Materials | Crushed by falling debris 1881 | -9/Materials | Lost 8 parts (2p2n2u2w) 1965 | -9/Materials | Discovered new exit (range 15) 2063 | -9/Materials | Entered Mines 2118 | -9/Mines | Build established: Scavenger-Mutant 2129 | -9/Mines | Discovered new exit (range 15) 2188 | -9/Mines | Entered Materials 2188 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2553 | -8/Materials | Lost 8 parts (1p2n3u2w) 2569 | -8/Materials | Core integrity fell below 50% 2629 | -8/Materials | Core integrity fell below 20% 2632 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- reinforcements to Terminal M005. 02620_ Critical hit (Burn: +37). 02621_ A-02 Transporter destroyed. 02622_ System Shield destroyed. 02623_ K-01 Serf collects debris. 02624_ S-10 Pest destroyed. 02624_ Backup Propulsion I destroyed. 02625_ K-01 Serf collects debris. 02625_ Lgt. Ion Engine destroyed. 02625_ Airjet destroyed. 02625_ Recoil Stabilizer destroyed. 02625_ Y-45 Defender destroyed. 02626_ Backup Laser I destroyed. 02626_ K-01 Serf collects debris. 02628_ Backup Power I destroyed. 02629_ Backup Laser I destroyed. 02629_ M-28 Smith repairs G-47 Trooper. 02629_ K-01 Serf collects debris. 02630_ R-06 Scavenger collects Lgt. Treads. 02631_ Terminal unresponsive. Map ----- +----------------------------------------------------+ | ??????????????????????????# """""??????# #??? | | ?????????????????????????? """""??????#^""" ##?? | | ??????????????????????????? """"???????# " ! #?? | | ??????????????????????????? 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