Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.31 @ 21:26:41 Player: Maulwurf Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (47) 235 Value Destroyed (963) 963 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 8678 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/1600 Matter 79/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Phase Shifter System Restoration Module Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Targeting Computer Microactuators Microactuators Microactuators Hacking Suite > --- WEAPON ----------- Enhanced Gamma Bomb Array Enhanced Force Lance > --- INVENTORY -------- Improved Fusion Compressor Advanced Phase Shifter System Restoration Module Enhanced Quantum Rifle [Rating: 100] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Armored Medium Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Tesla Bomb Launcher Special Weapon Mining Laser Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 2 . 2 2 2 2 2 2 . 2 Power 2 | . . . . . . 1 . 1 . . . . . Propulsion 8 | . . . 1 1 . . 1 1 1 . 1 . 2 Utility 7 | . . . 1 . . 1 1 . 1 2 1 . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 102 | 7 3 5 19 4 10 10 2 . 7 6 20 2 7 Power 14 | 1 1 . 2 1 . 2 . . 1 1 3 . 2 Engine 7 | 1 1 . 2 . . 1 . . 1 . 1 . . Core 2 | . . . . 1 . 1 . . . . . . . Reactor 5 | . . . . . . . . . . 1 2 . 2 Propulsion 36 | 2 2 2 7 1 3 3 1 . 2 1 8 2 2 Treads 2 | . . . . . . . . . 1 1 . . . Leg . | . . . . . . . . . . . . . . Wheel 11 | 2 . 2 4 . 2 . . . 1 . . . . Hover 2 | . 2 . . . . . . . . . . . . Flight 21 | . . . 3 1 1 3 1 . . . 8 2 2 Utility 24 | 2 . 2 4 1 . 2 1 . 1 3 5 . 3 Device 19 | 1 . 1 3 1 . 2 . . 1 3 5 . 2 Storage 2 | 1 . 1 . . . . . . . . . . . Processor 1 | . . . 1 . . . . . . . . . . Hackware 2 | . . . . . . . 1 . . . . . 1 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 . 1 6 1 7 3 . . 3 1 4 . . Energy Gun 6 | 1 . . 3 . 2 . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . Ballistic Gun 11 | 1 . 1 3 . 2 2 . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . . . . 1 . . 3 . 1 . . Special Weapon 3 | . . . . 1 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 4 . 2 3 . . 1 2 3 2 3 Parts Lost 43 | . . 1 6 1 1 . . . 2 4 11 5 12 Power 6 | . . . 1 . . . . . 1 1 2 1 . Propulsion 18 | . . . 1 1 . . . . . 1 5 3 7 Utility 14 | . . 1 1 . . . . . 1 2 3 1 5 Weapon 5 | . . . 3 . 1 . . . . . 1 . . Highest Loss Streak 8 | . . 1 3 1 1 . . . 2 4 8 7 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 99 91 87 98 88 84 76 81 69 42 47 28 Engine 6 | . 14 14 11 6 . 3 . . 1 3 1 . . Core 2 | . . . . 2 9 8 13 11 9 4 . . . Wheel 11 | . 16 20 17 10 15 6 . . 4 1 . . . Hover 2 | . 11 7 . . . . . . . . . . . Flight 12 | . . . 8 16 19 23 30 29 26 22 16 23 12 Device 10 | . 14 13 10 8 9 13 13 11 12 16 6 8 4 Storage 8 | . 14 14 11 9 9 7 6 5 5 . . . . Processor 5 | . . . 11 9 9 7 6 5 5 4 4 4 4 Hackware 1 | . . . . . . . 6 5 5 4 4 4 5 Energy Gun 7 | . 14 14 7 . 16 7 . . . . . . . Ballistic Gun 8 | . 14 14 14 18 3 6 6 5 5 3 1 . . Special Weapon 1 | . . . . 6 6 . . . . . . . . Peak Build Rating 100 | 7 8 11 20 24 30 37 38 38 63 83 100 77 84 Average Rating 26 | 5 7 9 14 19 27 30 35 38 52 50 50 70 46 On Entrance 30 | . 7 8 11 16 24 26 31 38 38 51 34 76 63 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 47 | 14 14 19 22 23 25 32 27 27 44 33 47 30 20 Greatest Support 55 | 32 32 32 32 20 26 35 33 33 33 33 55 48 50 Greatest Overweight (x) 3 | . 2 1 2 2 2 . . . 1 . 3 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 7 8 9 10 10 10 10 10 10 10 6 5 5 5 Most Carried 10 | 5 8 10 10 10 10 10 10 9 10 8 5 5 5 Average Carried 7 | 3 5 9 8 9 9 9 9 9 9 4 4 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 5 8 9 9 10 10 10 9 9 9 5 4 4 4 Class Distribution -------------------- 55% | Mutant 16% | Gunner 12% | Sprinter 6% | Scavenger-Mutant 4% | Scavenger-Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Mutant | -2/Research Scavenger-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Matter Collected 1203 | 278 20 87 344 . 154 . . . 24 . 296 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 1696 | 133 20 212 806 . 220 . . . 42 . 263 . . Parts 132 | 10 4 22 64 . 14 . . . 4 . 14 . . Haulers Intercepted 3 | . . . 1 . 2 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 29 | . . 10 15 . 1 . . . . . 3 . . Melee 1 | . . . . . . . . . . . 1 . . Guns 27 | . . 9 15 . 1 . . . . . 2 . . AOE 1 | . . 1 . . . . . . . . . . . Classes Destroyed 9 | 2 1 1 5 . . . . . . . . . . Worker 3 | . . . 2 . . . . . 1 . . . . Builder 1 | . . . 1 . . . . . . . . . . Tunneler 5 | 3 . 2 . . . . . . . . . . . Hauler 3 | . . . 1 . 2 . . . . . . . . Recycler 3 | 1 . . . . 1 . . . . . 1 . . Operator 3 | . 1 . . . . . . . 1 . 1 . . Swarmer 13 | . . 10 . . . . . . . . 3 . . Grunt 13 | . . . 12 . 1 . . . . . . . . Sentry 3 | . . . 3 . . . . . . . . . . Best Kill Streak 7 | 4 1 7 6 . 2 . . . 1 . 2 . . Combat Bots Only 7 | . . 7 5 . 1 . . . . . 1 . . Max Kills in Single Turn 2 | 1 1 1 2 . 1 . . . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 517 | . . 42 77 5 10 . . . 47 12 75 37 212 Missed 230 | . . 14 25 1 3 . . . 29 3 34 20 101 Damage Taken 6128 | . . 214 665 57 108 . . . 834 279 1140 397 2434 Core 2773 | . . 58 180 14 48 . . . 239 30 488 100 1616 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 76 55 . 88 100 100 100 79 97 . 59 . Volleys Fired 121 | 8 1 22 43 1 13 . . . 7 . 26 . . Largest 3 | 2 2 2 2 1 3 . . . 3 . 1 . . Hottest 210 | 60 60 63 121 100 210 . . . 107 . 30 . . Shots Fired 213 | 16 2 44 84 1 27 . . . 13 . 26 . . Gun 202 | 16 2 44 84 . 23 . . . 7 . 26 . . Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . 6 . . . . Special 5 | . . . . 1 4 . . . . . . . . Kinetic 125 | 8 1 22 58 . 3 . . . 7 . 26 . . Thermal 37 | . . . 12 1 24 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 51 | 8 1 22 14 . . . . . 6 . . . . Robot Hit Streak 23 | 10 2 5 23 . 5 . . . 6 . 7 . . Robot Miss Streak 4 | 1 . 3 3 . 1 . . . 1 . 4 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 131 | 11 1 19 61 . 14 . . . 6 1 18 . . Core Hits 71 | 6 1 13 29 . 7 . . . 4 1 10 . . Critical Kills 2 | . . . 1 . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . Critical Strikes 6 | . . . 2 . 2 . . . . . 2 . . Burn 2 | . . . . . 2 . . . . . . . . Destroy 3 | . . . 1 . . . . . . . 2 . . Corrupt 1 | . . . 1 . . . . . . . . . . Melee Attacks 18 | . . . . . . . . . . 7 11 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . 7 11 . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2472 | 114 18 247 940 . 268 . . . 312 114 459 . . Guns 1939 | 114 18 216 919 . 268 . . . 73 . 331 . . Cannons . | . . . . . . . . . . . . . . Explosions 265 | . . 31 . . . . . . 234 . . . . Melee 207 | . . . . . . . . . . 79 128 . . Ramming 61 | . . . 21 . . . . . 5 35 . . . Kinetic 1188 | 39 . 106 639 . . . . . 73 . 331 . . Thermal 462 | . . 31 163 . 268 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 554 | 75 18 110 117 . . . . . 234 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 207 | . . . . . . . . . . 79 128 . . Highest Corruption 2 | . . . 1 . . . . . . 2 . . 2 Average Corruption 1 | . . . 1 . . . . . . 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . 3 . . . . . . 2 . . . Message Errors 1 | . . . 1 . . . . . . . . . . Matter Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Misfires 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . 10 . . . . . 2 35 . . . Shots . | . . . . . . . . . . . . . . Rammed 3 | . . . 2 . . . . . 1 . . . . Targets Rammed 3 | . . . 2 . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 396 | 40 20 78 396 2 201 2 35 14 124 . 339 1 16 Average Temperature 54 | 17 15 23 75 2 53 1 18 6 45 . 111 1 13 Received Heat Transfer 732 | . . . 294 36 84 . . . 84 36 . 36 162 Effects 4 | . . . 1 . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . 2 . . Short Circuit 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . Heat Transferred 1044 | . . . 378 . 666 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Peak Influence 864 | 20 18 214 361 83 155 65 43 43 96 80 99 127 864 Initial 69 | . 13 6 36 47 34 65 31 28 21 50 29 44 69 Average 122 | 9 15 91 171 64 96 65 41 37 58 55 55 57 366 Maximum Alert Level 3 | . . 1 1 . . . . . . . . . 3 Low Security (%) 78 | 100 100 68 63 100 100 100 100 100 100 100 100 100 37 Level 1 16 | . . 31 36 . . . . . . . . . 23 Level 2 2 | . . . . . . . . . . . . . 20 Level 3 1 | . . . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 5 1 3 . . . 3 . 2 1 5 Investigation 8 | . . . 5 1 . . . . . . . 1 1 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 10 | . . . . . 2 . . . 3 . 2 . 3 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Distress Signals 5 | . . . 1 . 1 . . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 165 | . 1 14 17 1 19 . 1 1 8 2 16 16 69 Peak Tracking Total 25 | . 1 6 6 3 4 . 1 1 6 2 5 12 25 Tactical Retreats 18 | . . 1 1 1 1 . . . 2 . 3 1 8 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 2 | . . . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 2 | . . . . . 2 . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 24 | . . . 5 1 5 2 1 . 4 . 1 2 3 Terminals 20 | . . . 4 1 4 1 1 . 3 . 1 2 3 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 61 | . . . 11 2 13 5 6 . 10 . 3 5 6 Successful 29 | . . . 6 . 7 3 4 . 5 . 2 2 . Failed 32 | . . . 5 2 6 2 2 . 5 . 1 3 6 Catastrophic 8 | . . . 3 1 1 . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . . . 6 2 11 2 4 . 8 . 2 3 3 Terminals 51 | . . . 8 2 11 2 6 . 8 . 3 5 6 Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 11 | . . . 3 . 2 . 3 . . . 1 2 . Record 6 | . . . 1 . . . 2 . . . 1 2 . Robot Analysis 1 | . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . 1 . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 12 | . . . 1 . 4 1 1 . 4 . 1 . . Terminals 12 | . . . 1 . 4 1 1 . 4 . 1 . . Assimilate 2 | . . . . . . . . . 2 . . . . Botnet 10 | . . . 1 . 4 1 1 . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . . . 5 1 4 2 1 . 4 . 1 2 3 Full Trace Events 7 | . . . 4 1 . . . . . . . 1 1 Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 9 | . . . . . . . . . 9 . . . . Highest-Rated Ally 9 | . . . . . . . . . 9 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Turns Passed 3196 | 97 58 767 580 156 390 159 26 48 198 90 245 39 343 Spaces Moved 4056 | 57 47 507 321 133 316 341 82 180 316 115 339 127 1175 Core 43 | 7 . . . . . . . . . . . . 36 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1255 | 50 24 356 312 133 316 64 . . . . . . . Hover 174 | . 23 151 . . . . . . . . . . . Flight 2584 | . . . 9 . . 277 82 180 316 115 339 127 1139 Fastest Speed 20 | 50 56 56 95 95 90 28 26 26 26 26 25 23 20 Average Speed 55 | 93 93 100 106 106 94 39 26 26 49 34 29 25 26 Slowest Speed 275 | 100 185 116 182 110 115 90 28 26 127 66 275 31 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . 3 . . 2 1 2 1 9 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 21 | 4 9 82 29 16 52 7 4 4 12 3 10 39 34 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 . 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 5 | . . . . 1 . . . . . 3 1 . . Terrain Destroyed 11 | . . 3 . 1 . . . . 3 3 1 . . Melee 4 | . . . . . . . . . . 3 1 . . Projectile 1 | . . . . 1 . . . . . . . . . AOE 6 | . . 3 . . . . . . 3 . . . . Terrain Rammed 1 | . . . . . . . . . . 1 . . . Walls Destroyed 1 | . . . . . . . . . . 1 . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Total 4767 | 87 58 723 477 146 375 360 85 180 349 154 448 131 1194 Wait 320 | . 3 178 66 . 19 4 1 1 14 10 13 . 11 Move 4009 | 56 46 506 320 132 315 334 81 179 312 112 334 124 1158 Hop 17 | . . . . . . 3 . . 2 1 2 1 8 Pick Up 104 | 14 4 7 16 6 8 4 1 . 4 6 25 3 6 Fast Attach . | . . . . . . . . . . . . . . Attach 74 | 7 . 1 12 3 4 3 2 . 7 6 20 2 7 Detach 20 | . . . 2 . 3 2 . . 3 3 5 . 2 Swap 29 | . 3 4 8 1 6 7 . . . . . . . Drop 52 | 2 1 5 8 3 7 3 . . . 8 12 1 2 Fire 121 | 8 1 22 43 1 13 . . . 7 . 26 . . Melee 18 | . . . . . . . . . . 7 11 . . Ram 3 | . . . 2 . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 14) 156 | -10/Materials | Entered Mines 161 | -10/Mines | Met a Derelict bent on vengeance 173 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 333 | -10/Mines | Destroyed 7 combat bots 366 | -10/Mines | Learned 2 Materials zone layouts 645 | -10/Mines | Build established: Mutant 857 | -10/Mines | Discovered new exit (range 9) 923 | -10/Mines | Entered Materials 923 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1400 | -9/Materials | Discovered new exit (range 10) 1487 | -9/Materials | Lost 3 parts (1n1u1w) 1503 | -9/Materials | Entered another Materials area 1503 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1504 | -8/Materials | Identified exit to Storage 1659 | -8/Materials | Entered Storage 1667 | -8/Storage | Met 01-MTF 1756 | -8/Storage | Identified exit to Recycling 1756 | -8/Storage | Identified exit to Factory 1812 | -8/Storage | Garrison activated, responded to threat 1866 | -8/Storage | Build established: Gunner 2049 | -8/Storage | Entered Factory 2049 | -7/Factory | Accompanied by 1 ally (01-MTF) 2049 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2052 | -7/Factory | 01-MTF left 2188 | -7/Factory | Discovered new exit (range 9) 2208 | -7/Factory | Entered another Factory area 2208 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2211 | -6/Factory | Identified exit to Factory 2234 | -6/Factory | Entered another Factory area 2234 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2237 | -5/Factory | Discovered new exit (range 8) 2282 | -5/Factory | Entered another Factory area 2282 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2329 | -4/Factory | Found Prototype Launcher 2330 | -4/Factory | Identified Tesla Bomb Launcher 2477 | -4/Factory | Discovered new exit (range 3) 2480 | -4/Factory | Entered Research 2480 | -3/Research | Evolved 2 slots: Utility x2 2546 | -3/Research | Discovered new exit (range 15) 2570 | -3/Research | Entered another Research area 2570 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2591 | -2/Research | Lost 4 parts (1p1n2u) 2672 | -2/Research | Lost 8 parts (1p4n2u1w) 2768 | -2/Research | Found Prototype Device 2769 | -2/Research | Identified Adv. Particle Accelerator 2794 | -2/Research | Found Prototype Launcher 2795 | -2/Research | Identified Enh. Gamma Bomb Array 2812 | -2/Research | Discovered new exit (range 11) 2815 | -2/Research | Entered Testing 2825 | -2/Testing | Found Prototype Hackware 2852 | -2/Testing | Discovered new exit (range 5) 2854 | -2/Testing | Entered Access 2854 | -1/Access | Evolved 2 slots: Propulsion x2 2884 | -1/Access | Lost 7 parts (2p3n2u) 2921 | -1/Access | Identified Exp. System Shield 2935 | -1/Access | Spotted B-99 Colossus 2979 | -1/Access | Spotted B-99 Colossus 3014 | -1/Access | Lost 5 parts (4n1u) 3110 | -1/Access | Lost 4 parts (2n2u) 3134 | -1/Access | Search patrols dispatched 3158 | -1/Access | Core integrity fell below 50% 3185 | -1/Access | Core integrity fell below 20% 3197 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03070_ U-05 Engineer builds a Door. 03071_ Exp. System Shield destroyed. 03075_ Cld. Impulse Thruster destroyed. 03075_ Dropped Adv. ECM Suite. 03078_ Exp. Q-thruster destroyed. 03079_ Point Defense Array destroyed. 03100_ Door malfunctions. 03104_ ALERT: Rogue bot located, Programmers report to Access Zone 7R. 03134_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 03171_ Microactuators destroyed. 03171_ Penetrated by Slug. 03171_ Slug penetrates Wall. 03177_ Hacking Suite destroyed. 03179_ C-30 ARC bursts open, deploying its payload. 03179_ S-43 Plague unfolds itself. 03179_ Cld. Field Propulsion Drive destroyed. 03184_ Slug penetrates Wall. 03187_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 03189_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ##??????????????? ## # """ #????????? | | #????????????? # # " !]#????????? | | #?????????????? / + ! #????????? | | #???????????????# # #????????? | | #???????????????# # #????????? | | #???????????????# ###############???????? | | #???????????????# ######### | | " ????????????????# #! ! | | ???????????????????# # | | ???????????????????# # """""" | | ???????????????????# # ""S""" | | ???????????????????# hs " # """ | | ???????????????????# s "%" # | | ?????????????????######g########## # | | ?????????????????# p #??# # | | ?????????????????# #??# # | | ?????????????????# #??# " | | ?????????????????# " p #??# # | | ?????????????????# """s = #??# # | | ?????????????????#ss""" #??# ######### | | ?????????????????# " #??# | | ?????????????????# #??# | | ?????????????????# #??# | | ?????????????????# #??# | | ?????????????????# #??# | | ?????????????????# @ #??# | | ?????????????????##############??# | | ?????????????????????????????????###########+### | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ????????##############????????????# # | | ######??# #????????????# # | | #??# #????????????# """"" # | | #### #????????????# """""""" # | | / + """"" #????????????# """""""" # | | #### """"" #????????????# """"" # | | #??# """"" #????????????# # | | #??# """"" #????????????# # | | #??# """"" #????????????############## | | #??# """"" #?????????????????????????### | | #??# #???????????????????????????? | | #??# #???????????????????????????? | | ######??# #???????????????????????????? | | ????###########+######???????????????????????????? | | ????# #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 46 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Point Defense Rating 160 Melee Speed Boost 50 Evasion (%) 66 Targeting Accuracy 5 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ooh, Shiny! Challenges ------------ None Game ------ Seed ConcussiveGhostCasing Manual? 0 Play Time 01:28:35 Cumulative 46.5 hours Start 2025.01.31 @ 16:46:27 End 2025.01.31 @ 21:26:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5189c8f3-1772-4450-9d79-87eafdfbd940