Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 18:31:38 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (129) 645 Value Destroyed (3824) 3824 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1888) 1888 TOTAL SCORE: 13437 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 549 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -562 Cogmind --------- Core Integrity 877/1150 Matter 275/300 Energy 220/220 System Corruption 0% Temperature Cool (0) Movement Walking (108) Location -4/Garrison Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (5) --- VSS Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg > --- UTILITY (9) ------ Advanced Coolant Injector High-capacity Storage Unit Improved Trap Scanner Enhanced Optical Array Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Improved Utility Shielding > --- WEAPON (3) ------- Heavy Plasma Cannon Guided Plasma Cannon > --- INVENTORY (20) --- Micro Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Cryofiber Web Advanced Heat Sink Improved Cooling System Advanced Cooling System Large Storage Unit Improved Matter Compressor (300) Improved Terrain Scanner Advanced Particle Charger Improved Utility Shielding Missile Launcher Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- VSS Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Improved Trap Scanner Enhanced Optical Array Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Improved Utility Shielding > --- WEAPON ----------- Phase Cannon Heavy Plasma Cannon Guided Plasma Cannon > --- INVENTORY -------- Micro Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Cryofiber Web Advanced Heat Sink Improved Cooling System Advanced Cooling System Large Storage Unit Improved Matter Compressor Improved Terrain Scanner Advanced Particle Charger Improved Utility Shielding Missile Launcher Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 102] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Utility Shielding Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Slots Evolved 12 | . . . 2 . . . 2 . . 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . . . . . . Utility 7 | . . . 1 . . . 1 . . 1 1 . . 2 1 . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 267 | 7 13 5 38 2 1 15 61 5 15 14 3 . 26 27 5 30 . Power 19 | 1 1 . 3 . . . 5 . 1 2 . . 1 1 . 4 . Engine 9 | 1 1 . 3 . . . 1 . . 2 . . . 1 . . . Core 7 | . . . . . . . 4 . 1 . . . 1 . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . 3 . Propulsion 59 | 2 . . 6 . 1 3 8 3 6 2 2 . 8 5 3 10 . Treads 8 | 2 . . 5 . 1 . . . . . . . . . . . . Leg 51 | . . . 1 . . 3 8 3 6 2 2 . 8 5 3 10 . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 99 | 2 9 4 9 2 . 6 20 2 5 5 1 . 11 11 1 11 . Device 80 | 1 5 3 8 2 . 6 18 2 5 4 1 . 9 8 1 7 . Storage 8 | 1 1 . . . . . 1 . . . . . 1 2 . 2 . Processor 6 | . . . 1 . . . 1 . . 1 . . 1 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 5 | . 3 1 . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 90 | 2 3 1 20 . . 6 28 . 3 5 . . 6 10 1 5 . Energy Gun 28 | 2 2 1 9 . . . 12 . 1 1 . . . . . . . Energy Cannon 39 | . . . 4 . . 3 6 . 2 4 . . 5 9 1 5 . Ballistic Gun 3 | . . . 1 . . . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 2 . . . 4 . . . . . 1 1 . . . Special Weapon 12 | . 1 . 4 . . 3 4 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . 3 . 1 . . . . 4 . . . Corrupted Parts 7 | . . . . . . . 5 2 . . . . . . . . . System Corruption 31 | . . . . . . . 29 2 . . . . . . . . . Parts Lost 30 | . . . 2 . . 1 11 . . . . . . 3 . 13 . Power 8 | . . . 1 . . . 2 . . . . . . 1 . 4 . Propulsion 12 | . . . 1 . . 1 4 . . . . . . 1 . 5 . Utility 2 | . . . . . . . 1 . . . . . . . . 1 . Weapon 8 | . . . . . . . 4 . . . . . . 1 . 3 . Highest Loss Streak 9 | . . . 2 . . 1 9 . . . . . . 3 . 9 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 98 98 99 100 100 98 100 100 100 100 95 . Engine 7 | . 14 14 11 11 11 11 2 . . 11 13 13 6 5 5 1 . Core 3 | . . . . . . . 6 9 9 2 . . 5 5 5 3 . Treads 13 | . 28 28 29 33 33 30 . . . . . . . . . . . Leg 18 | . . . 3 . . 2 34 36 36 30 33 33 33 29 26 25 . Device 12 | . 11 13 11 11 11 11 9 8 9 7 11 13 13 23 26 20 . Storage 9 | . 14 14 11 11 11 11 9 9 9 7 6 6 6 5 5 5 . Processor 13 | . . . 11 11 11 11 17 18 18 23 20 20 20 17 15 16 . Energy Gun 6 | . 27 28 14 . . . 9 . . . . . . . . . . Energy Cannon 11 | . . . 4 22 22 20 5 18 17 14 13 13 13 11 15 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 12 30 30 36 36 36 36 41 41 41 48 49 49 73 76 84 95 . Greatest Support 95 | 40 40 40 60 60 60 60 48 45 52 56 63 63 76 79 85 95 . Greatest Overweight (x) 1 | . . . . . . 1 1 . . . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 . Average Capacity 15 | 7 12 15 15 15 15 15 15 15 15 15 15 15 16 20 20 19 . Most Carried 20 | 5 15 15 15 15 15 15 15 15 15 15 14 14 16 18 18 20 . Average Carried 14 | 3 10 14 14 14 14 14 13 14 14 14 13 14 15 15 17 15 . Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 18 | 5 15 15 15 15 15 15 15 15 15 15 14 14 16 18 18 16 16 Class Distribution -------------------- 51% | Scavenger-Mutant 30% | Scavenger-Skirmisher 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/DSF Scavenger-Skirmisher | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Matter Collected 3468 | 188 212 40 348 222 66 134 658 59 242 146 . 30 151 712 . 260 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4912 | 30 514 45 314 84 . 237 1429 249 134 215 . . 230 833 . 598 . Parts 257 | 5 28 7 17 8 . 15 47 13 13 13 . . 14 46 . 31 . Haulers Intercepted 7 | . 1 . 1 . . . 4 . 1 . . . . . . . . Recyclers Shooed 12 | 1 . . . . . 1 7 . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Combat Hostiles Destroyed 96 | . 13 2 8 5 . 10 19 13 1 1 . . 2 14 . 8 . Guns 26 | . 12 2 4 . . . 8 . . . . . . . . . . Cannons 50 | . . . . 5 . 9 4 12 1 1 . . 2 9 . 7 . AOE 13 | . . . 4 . . . 5 . . . . . . 4 . . . Classes Destroyed 16 | 1 4 1 1 . . . 2 . . 2 . . 2 2 . 1 . Worker 2 | . . . . . . . . . . 1 . . . 1 . . . Builder 5 | . . 1 . . . 1 1 . . . . . . 2 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 1 . . . 4 . 1 . . . . . . . . Recycler 4 | . . . . . . . 2 . . 1 . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . 1 1 . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . Watcher 8 | . 2 . 2 . . . . . 1 2 . . 1 . . . . Swarmer 40 | . 6 2 3 5 . 8 . 11 . . . . . 5 . . . Grunt 36 | . 7 . 1 . . 2 15 2 . . . . 2 3 . 4 . Duelist 1 | . . . . . . . 1 . . . . . . . . . . Sentry 9 | . . . 4 . . . 3 . 1 . . . . 1 . . . Specialist 3 | . . . . . . . . . . . . . . 2 . 1 . Hunter 2 | . . . . . . . . . . . . . . . . 2 . Programmer 3 | . . . . . . . . . . 1 . . . 2 . . . Heavy 2 | . . . . . . . . . . . . . . 1 . 1 . Wasp 2 | . . . . . . . . . . . . . 2 . . . . Best Kill Streak 11 | 2 4 2 3 5 . 4 9 11 1 4 . . 1 5 . 5 . Combat Bots Only 11 | . 3 2 3 5 . 4 8 11 1 1 . . 1 5 . 5 . Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 2 1 1 1 . . 2 3 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 2 . . . . . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Damage Taken 5929 | . 344 89 422 162 . 459 1503 254 14 14 . . 61 920 . 1687 . Core 874 | . 52 16 76 38 . 65 217 22 . . . . . 115 . 273 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 90 | . 26 8 . . . . . . . . . . . . . 56 . Core Remaining (%) 81 | 100 . 72 . . . 55 . . 56 100 . . 100 88 . . . Volleys Fired 357 | 5 41 4 32 8 . 31 76 20 20 17 1 . 13 50 1 38 . Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 1 . 2 2 1 3 . Hottest 250 | 90 100 100 136 136 . 136 160 160 160 160 120 . 160 160 120 250 . Shots Fired 601 | 10 81 8 55 16 . 59 129 38 31 22 1 . 15 65 1 70 . Gun 206 | 10 80 8 41 . . . 67 . . . . . . . . . . Cannon 363 | . . . 4 16 . 56 47 38 31 22 1 . 14 63 1 70 . Launcher 14 | . . . 3 . . . 8 . . . . . 1 2 . . . Special 18 | . 1 . 7 . . 3 7 . . . . . . . . . . Kinetic 13 | . . . . . . . 13 . . . . . . . . . . Thermal 574 | 10 81 8 52 16 . 59 108 38 31 22 1 . 14 63 1 70 . Explosive 6 | . . . 3 . . . . . . . . . 1 2 . . . Electromagnetic 8 | . . . . . . . 8 . . . . . . . . . . Robot Hit Streak 16 | 5 13 5 13 3 . 7 12 14 6 8 . . 13 16 . 10 . Robot Miss Streak 6 | 1 3 6 3 1 . 3 4 2 2 . . . . 2 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . . . . Shots Hit Robots 342 | 7 56 2 37 8 . 32 82 22 14 7 . . 5 26 . 44 . Core Hits 178 | 2 25 3 17 5 . 12 44 10 3 5 . . 12 26 . 14 . Critical Kills 3 | . . . . . . 1 . 1 . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 9 | 1 4 . 1 . . 1 . 1 . . . . . . . 1 . Burn 6 | 1 4 . 1 . . . . . . . . . . . . . . Meltdown 3 | . . . . . . 1 . 1 . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10875 | 83 661 52 787 179 . 715 2488 648 338 335 . . 688 1856 . 2045 . Guns 2038 | 83 655 52 454 . . . 794 . . . . . . . . . . Cannons 6762 | . . . 83 179 . 705 600 648 338 299 . . 367 1498 . 2045 . Explosions 1933 | . . . 238 . . . 1083 . . . . . 316 296 . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 142 | . 6 . 12 . . 10 11 . . 36 . . 5 62 . . . Kinetic 135 | . . . . . . . 135 . . . . . . . . . . Thermal 8848 | 83 655 52 537 179 . 705 1442 648 338 299 . . 367 1498 . 2045 . Explosive 850 | . . . 238 . . . . . . . . . 316 296 . . . Electromagnetic 900 | . . . . . . . 900 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . 29 31 31 . . . . 1 . . . Average Corruption 22 | . . . . . . . 26 29 31 . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . . 29 15 18 . . . . 4 . . . Message Errors 12 | . . . . . . . 7 3 1 . . . . 1 . . . Matter Fused 21 | . . . . . . . 4 6 8 . . . . 3 . . . Heat Flow Errors 6 | . . . . . . . 1 3 2 . . . . . . . . Energy Discharges 8 | . . . . . . . 4 1 3 . . . . . . . . Data Loss (minor) 6 | . . . . . . . 6 . . . . . . . . . . Data Loss (major) 2 | . . . . . . . 2 . . . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . Alerts 3 | . . . . . . . 2 1 . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . Weapon Failures 6 | . . . . . . . 3 . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 321 | . . . 11 . . 21 44 60 14 21 . . 28 71 . 51 . Projectiles 275 | . . . 1 . . 21 15 60 14 21 . . 28 64 . 51 . Explosions 46 | . . . 10 . . . 29 . . . . . . 7 . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . 16 . . . . . . . . . 43 . . . . Shots 2 | . . . 1 . . . . . . . . . 1 . . . . Rammed 5 | . 3 . 1 . . 1 . . . . . . . . . . . Targets Rammed 13 | . 3 . 1 . . 1 2 . . 1 . . 2 3 . . . Kicked 8 | . . . . . . . 2 . . 1 . . 2 3 . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 416 | 30 216 48 33 81 . 201 366 227 273 156 70 . 416 267 62 198 . Average Temperature 66 | 15 72 22 11 44 . 87 75 32 65 49 37 . 97 44 31 104 . Received Heat Transfer 1944 | . 135 9 114 . . 144 936 27 . . . . 9 312 . 258 . Effects 3 | . . . . . . . 3 . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . Parts Fried 6 | . . . . . . . 6 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 6 | . 2 . . . . 1 . 1 . . . . . 1 . 1 . Combat Hostiles 5 | . 1 . . . . 1 . 1 . . . . . 1 . 1 . Parts Melted 44 | 1 6 . 6 5 . 2 7 4 1 . . . 1 8 . 3 . Heat Transferred 17024 | 297 2008 148 1370 296 . 1221 2766 1175 650 560 . . 790 3100 . 2643 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Peak Influence 658 | 10 176 212 347 150 . 208 366 556 407 331 87 30 658 619 276 279 . Initial 284 | . 6 68 82 21 . . 20 116 271 184 71 30 21 284 274 193 201 Average 225 | 3 115 136 130 143 . 110 180 382 322 253 71 30 353 503 274 237 . Maximum Alert Level 2 | . . 1 1 . . 1 1 2 2 1 . . 2 2 1 1 . Low Security (%) 51 | 100 100 74 80 100 . 71 50 35 . 29 100 100 24 . . 17 . Level 1 31 | . . 25 19 . . 28 49 8 86 70 . . 29 7 100 82 . Level 2 17 | . . . . . . . . 56 13 . . . 46 92 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . Squads Dispatched 19 | . 2 . . . . . 6 . . . . . 2 8 . 1 . Investigation 2 | . . . . . . . 2 . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . 1 2 . . . Reinforcement 13 | . 2 . . . . . 4 . . . . . 1 5 . 1 . Assault 1 | . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Distress Signals 5 | . . . 1 . . . 2 . 1 1 . . . . . . . Communications Jammed 22 | . . . . . . . . . . . . . . 22 . . . Distress Signals 22 | . . . . . . . . . . . . . . 22 . . . Times Spotted 140 | . 20 5 13 7 . 11 25 14 4 5 1 . 6 17 . 12 . Peak Tracking Total 9 | . 4 3 4 4 . 4 9 7 3 3 1 . 3 5 . 5 . Tactical Retreats 7 | . . . . . . 1 . 2 1 . . . . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Traps Triggered 8 | . 1 . . . . . 2 2 . . 1 . 1 . . 1 . Indirectly 2 | . . . . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Machines Disabled 12 | . . . . . . 2 1 1 1 . . . 6 1 . . . Max in Single Turn 1 | . . . . . . 1 1 1 1 . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . 1 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Machines Accessed 31 | . 3 . 5 . 1 . 5 . 2 5 1 . 5 3 1 . . Terminals 23 | . 2 . 5 . . . 4 . 2 4 . . 4 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 1 . . 1 . . . Total Hacks 81 | . 8 . 18 . 1 . 16 . 4 16 1 . 11 5 1 . . Successful 40 | . 3 . 12 . 1 . 8 . . 8 1 . 2 4 1 . . Failed 39 | . 4 . 5 . . . 8 . 4 8 . . 9 1 . . . Catastrophic 4 | . . . . . . . 2 . 1 1 . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . Manual 55 | . 7 . 14 . 1 . 13 . 2 8 . . 6 4 . . . Terminals 72 | . 7 . 18 . . . 15 . 4 15 . . 9 3 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . . 2 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 1 . . 1 . . . Terminal Hacks 20 | . 2 . 7 . 1 . 3 . . 4 . . 1 1 1 . . Robot Analysis 5 | . 1 . 2 . . . 1 . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . 1 . . 1 . . . . Terminal Index 4 | . . . 1 . . . 1 . . 1 . . . 1 . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 1 . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 1 . . 1 . . . Unauthorized Hacks 16 | . 1 . 5 . . . 4 . . 3 . . 1 2 . . . Terminals 14 | . . . 5 . . . 4 . . 3 . . 1 1 . . . Track 2 | . . . 1 . . . 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . Botnet 8 | . . . 2 . . . 2 . . 2 . . 1 1 . . . Operators 3 | . . . 1 . . . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . 1 . . . Mechanics 2 | . 1 . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 5 . . . 5 . 2 4 . . 5 1 . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Total Allies 24 | . . 3 1 . . . . . . . . 20 . . . . . Largest Group 20 | . . 3 4 2 1 1 . . . . . 20 20 9 . . . Highest-Rated Group 789 | . . 40 50 26 10 10 . . . . . 789 789 366 . . . Highest-Rated Ally 50 | . . 16 16 16 10 10 . . . . . 50 50 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 127 | . . 19 19 9 . . . . . . . . 62 18 . . . Total Damage 3404 | . . 148 179 56 . . . . . . . . 2603 418 . . . Kills 26 | . . 3 3 2 . . . . . . . . 17 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Robot Analysis Total 5 | . 1 . 2 . . . 1 . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Turns Passed 6680 | 96 736 221 661 232 422 596 937 275 297 445 34 136 578 656 70 288 . Spaces Moved 3896 | 54 340 123 304 127 262 283 470 115 185 377 29 108 491 463 55 110 . Core 19 | 19 . . . . . . . . . . . . . . . . . Treads 1450 | 35 340 123 304 127 262 259 . . . . . . . . . . . Legs 2427 | . . . . . . 24 470 115 185 377 29 108 491 463 55 110 . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 120 120 97 97 96 96 96 102 108 102 . Average Speed 125 | 121 160 160 160 160 160 158 120 120 103 99 96 96 97 102 108 113 . Slowest Speed 190 | 160 160 160 160 160 160 190 190 120 120 100 96 96 184 108 108 188 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 66 25 32 35 65 74 49 28 31 20 2 75 22 18 2 92 2 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . 1 1 . . 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 49 | . 1 . 7 . . 3 10 . 8 10 1 . 1 6 1 1 . Terrain Destroyed 121 | . 1 . 28 . . 3 16 . 17 10 1 . 9 22 1 13 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 73 | . 1 . 7 . . 3 11 . 17 10 1 . 2 7 1 13 . AOE 48 | . . . 21 . . . 5 . . . . . 7 15 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Gar Total 5007 | 72 447 139 405 144 266 360 687 213 261 421 34 140 565 576 64 213 . Wait 243 | . 28 . 5 . . 26 27 61 11 4 . 33 20 13 . 15 . Move 3879 | 53 339 122 303 126 261 282 469 113 184 376 29 107 490 462 54 109 . Hop . | . . . . . . . . . . . . . . . . . . Pick Up 112 | 7 14 4 6 4 2 1 25 2 14 4 1 . 5 9 3 11 . Fast Attach 45 | 5 1 . 11 . . . 10 . 3 2 . . 6 4 . 3 . Attach 64 | 2 1 1 3 . 1 3 17 1 4 2 2 . 1 11 3 12 . Detach 23 | . 1 . 6 . . 2 4 . . 1 . . 2 6 . 1 . Swap 158 | . 11 4 24 2 . 12 34 4 8 10 1 . 19 12 2 15 . Drop 97 | . 8 4 14 4 2 2 23 2 17 4 . . 7 5 1 4 . Fire 357 | 5 41 4 32 8 . 31 76 20 20 17 1 . 13 50 1 38 . Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . 2 . . 1 . . 2 3 . . . Crush 5 | . 3 . 1 . . 1 . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 10 . . . . . . . 5 . Rewire 1 | . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -5/Factory -4/Factory (discovered 2 exits: [*Upp] / DSF) -4/DSF -4/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 565 | -10/Materials | Central database locked down 833 | -10/Materials | Entered Mines 834 | -10/Mines | Learned location of Storage (-8) 865 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 873 | -10/Mines | Learned location of 1 exit from Materials 986 | -10/Mines | Discovered new exit (range 5) 1054 | -10/Mines | Entered Materials 1054 | -9/Materials | Accompanied by 3 allies 1054 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1055 | -9/Materials | Identified exit to Materials 1219 | -9/Materials | Discovered new exit (range 9) 1345 | -9/Materials | Build established: Scavenger-Mutant 1405 | -9/Materials | Central database locked down 1715 | -9/Materials | Entered Mines 1715 | -9/Mines | Accompanied by 3 allies 1881 | -9/Mines | Discovered exit to Materials (range 7) 1941 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1941 | -9/Mines | Discovered new exit (range 5) 1947 | -9/Mines | Entered Exiles 1947 | -9/Exiles | Accompanied by 1 ally 1968 | -9/Exiles | Discovered new exit (range 15) 1987 | -9/Exiles | Met 8R-AWN 2016 | -9/Exiles | Met EX-HEX 2119 | -9/Exiles | Met EX-BIN 2141 | -9/Exiles | Aligned with FarCom system 2143 | -9/Exiles | Given EX-Vault access code 2179 | -9/Exiles | Opened EX-Vault 2190 | -9/Exiles | Found Gui. Plasma Cannon 2223 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2270 | -9/Exiles | Met EX-DEC 2356 | -9/Exiles | Discovered new exit (range 10) 2369 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2369 | -9/Exiles | Entered Mines 2369 | -8/Mines | Accompanied by 1 ally 2947 | -8/Mines | Discovered exit to Materials (range 15) 2965 | -8/Mines | Entered Materials 2965 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3292 | -8/Materials | System corruption reached 10% 3302 | -8/Materials | Destroyed 8 combat bots 3303 | -8/Materials | Lost 9 parts (2p4n1u2w) 3532 | -8/Materials | Discovered new exit (range 16) 3901 | -8/Materials | Identified exit to Garrison 3902 | -8/Materials | Entered Garrison 3992 | -8/Garrison | Triggered checkpoint 4070 | -8/Garrison | Destroyed 11 combat bots 4093 | -8/Garrison | Discovered new exit (range 10) 4110 | -8/Garrison | Installed Relay Interface Framework 4115 | -8/Garrison | System corruption reached 30% 4177 | -8/Garrison | Entered Materials 4464 | -8/Materials | Discovered new exit (range 6) 4474 | -8/Materials | Entered Factory 4474 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4721 | -7/Factory | Identified exit to Lower Caves 4869 | -7/Factory | Discovered new exit (range 14) 4919 | -7/Factory | Entered another Factory area 4919 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4953 | -6/Factory | Sucked down chute 4953 | -6/Factory | Entered Waste 4954 | -6/Waste | Joined by Warlord forces that had cleared the area 5039 | -6/Waste | Discovered new exit (range 17) 5089 | -6/Waste | Entered Factory 5089 | -6/Factory | Accompanied by 20 allies 5363 | -6/Factory | Identified exit to Lower Caves 5363 | -6/Factory | Identified exit to Extension 5634 | -6/Factory | Discovered new exit (range 18) 5667 | -6/Factory | Entered another Factory area 5667 | -5/Factory | Accompanied by 9 allies 5667 | -5/Factory | Evolved 2 slots: Utility x2 5940 | -5/Factory | Discovered new exit (range 12) 6267 | -5/Factory | First assault squad dispatched 6277 | -5/Factory | Lost 3 parts (1p1n1w) 6323 | -5/Factory | Entered another Factory area 6323 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6374 | -4/Factory | Discovered new exit (range 3) 6393 | -4/Factory | Identified exit to DSF 6393 | -4/Factory | Entered DSF 6418 | -4/DSF | Additional patrols routed to DSF 6525 | -4/DSF | Lost 9 parts (2p4n1u2w) 6580 | -4/DSF | Found Fusion Bomb Launcher 6582 | -4/DSF | Found Fusion Bomb Launcher 6650 | -4/DSF | Lost 3 parts (2p1n) 6666 | -4/DSF | Sterilization system engaged 6666 | -4/DSF | Discovered new exit (range 14) 6681 | -4/DSF | Entered Garrison 6681 | -4/Garrison | Self-destructed Last Messages --------------- 06613_ Penetrated by Slug. 06619_ Lgt. Antimatter Reactor destroyed. 06622_ Destroyed Coil Gun. 06622_ Hpw. Shotgun melted. 06622_ H-77 Assassin destroyed. 06627_ Acquired Imp. Targeting Computer. 06629_ Acquired 25 matter. 06632_ Acquired Myomer Leg. 06651_ C-30 ARC bursts open, deploying its payload. 06651_ G-73 Enforcer unfolds itself. 06651_ G-67 Veteran unfolds itself. 06655_ Acquired Mic. Antimatter Reactor. 06666_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. 06666_ EXIT=FOUND 06677_ X-77 Beamer springs to life. 06677_ Phase Cannon destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 06681_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????### #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????g??????????????????????????????? | | ??????????????????g??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 100 Energy Generation 37 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Particle Charging 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainSalvageNukerbomber Manual? 0 Play Time 01:49:46 Cumulative 590.2 hours Start 2022.04.10 @ 16:30:35 End 2022.04.10 @ 18:31:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 167 Adventurer 125 Explorer 2 Win Type - Total 55 Types 47/3/2/1/1/0/0/0/1 Lore% 73 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba0dc22c-126e-48ef-a544-72f0ec49bf01