Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 22:16:47 Player: darktar Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1240) 1240 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4985 Bonus ------- None Cogmind --------- Core Integrity 782/850 Matter 85/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (7) ------ High-capacity Storage Unit Compact Battery ECM Suite Heart of Steel > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (20) --- Power Amplifier Trap Scanner Improved Sensor Array Improved Sensor Array Improved Targeting Computer Core Analyzer Particle Charger System Restoration Module Shock Rifle Lightning Gun Lightning Gun Heavy Laser Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Compact Battery ECM Suite Heart of Steel > --- WEAPON ----------- Lightning Gun Heavy Riot Gun Advanced Assault Cannon > --- INVENTORY -------- Power Amplifier Trap Scanner Improved Sensor Array Improved Sensor Array Improved Targeting Computer Core Analyzer Particle Charger System Restoration Module Shock Rifle Lightning Gun Lightning Gun Improved Datajack Improved Datajack [Rating: 56] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Flight Unit Cesium-ion Thruster Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . 2 . 1 . . 2 Weapon 1 | . . . . 1 . . . Parts Attached 56 | 6 9 12 13 2 13 . 1 Power 10 | 1 2 2 4 . 1 . . Engine 9 | 1 2 2 4 . . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 15 | 2 2 5 4 . 2 . . Treads 3 | . . 2 . . 1 . . Leg 9 | 2 2 1 3 . 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . 2 1 . . . . Utility 15 | 1 1 3 2 1 6 . 1 Device 6 | . . 1 1 . 3 . 1 Storage 5 | 1 . 1 1 . 2 . . Processor 3 | . 1 1 . 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 16 | 2 4 2 3 1 4 . . Energy Gun 9 | 1 2 1 2 1 2 . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 3 | 1 2 . . . . . . Ballistic Cannon 3 | . . . 1 . 2 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . 1 Parts Lost 20 | . . 1 2 . 14 . 3 Power 4 | . . . 1 . 3 . . Propulsion 3 | . . . . . 3 . . Utility 6 | . . . . . 5 . 1 Weapon 7 | . . 1 1 . 3 . 2 Highest Loss Streak 13 | . . 1 1 . 13 . 3 To Critical Strikes 2 | . . 1 . . . . 1 Average Backups 11 | 2 7 7 12 13 14 10 13 Power . | . 1 1 . . . . . Propulsion . | 1 2 1 1 1 . . . Utility 5 | . 2 2 4 6 7 6 7 Weapon 2 | . 1 1 3 4 3 2 3 Tool/Special . | . . . . . . . . Unused Backups 27 | . 9 3 4 . . . 11 Power 2 | . 1 . 1 . . . . Propulsion 3 | . . 2 1 . . . . Utility 11 | . 4 . . . . . 7 Weapon 9 | . 4 1 2 . . . 2 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 86 | . 96 98 98 98 79 76 64 Engine 8 | . 14 11 17 15 5 . . Core 1 | . . . . . 2 . . Treads 2 | . . 10 . . . 7 6 Leg 14 | . 28 5 18 23 15 7 5 Flight 2 | . . 5 7 . . . . Device 8 | . . 10 9 7 8 15 13 Storage 10 | . 14 11 9 7 8 23 20 Processor 12 | . 10 21 18 22 10 . . Protection 1 | . . . . . 2 . . Energy Gun 13 | . 14 10 15 14 14 15 12 Ballistic Gun 2 | . 14 9 . . . . . Ballistic Cannon 4 | . . . . 7 7 7 6 Peak Build Rating 56 | 6 13 20 33 40 43 36 56 Average Rating 29 | 5 8 15 29 39 34 34 55 On Entrance 22 | . 6 13 18 31 40 34 36 Avg Prop Armor Cover (%) 4 | . . . . . 6 6 4 Naked Turns . | . . . . . . . . Heaviest Build 71 | 11 18 26 61 66 71 59 68 Greatest Support 60 | 20 20 40 60 60 60 28 28 Greatest Overweight (x) 10 | 3 . 4 10 1 2 2 2 Average Overweight (x) . | . . . 1 1 1 2 2 Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 Average Capacity 16 | 7 8 8 16 20 20 20 20 Most Carried 18 | 4 8 10 17 15 18 13 14 Average Carried 11 | 2 7 7 12 13 14 10 13 Final Capacity 20 | 8 8 10 20 20 20 20 20 Final Carried 16 | 4 8 9 16 14 10 13 14 Class Distribution -------------------- 45% | Mutant 20% | Skirmisher 17% | Gunner 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1213 | 208 279 194 154 . 378 . . Remotely . | . . . . . . . . Salvage Created 1367 | . 333 359 466 . 209 . . Parts 92 | . 29 28 25 . 10 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . . . 15 1 . Prevented 1 | . . . . . . 1 . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 42 | . 10 16 9 . 7 . . Guns 33 | . 10 13 6 . 4 . . Cannons 7 | . . 3 1 . 3 . . AOE 1 | . . . 1 . . . . Classes Destroyed 7 | . 2 1 3 . 1 . . Builder 1 | . . . 1 . . . . Watcher 2 | . . . 2 . . . . Swarmer 20 | . 3 11 3 . 3 . . Grunt 17 | . 7 4 3 . 3 . . Sentry 3 | . . 1 2 . . . . Hunter 1 | . . . 1 . . . . Behemoth 1 | . . . . . 1 . . Best Kill Streak 6 | . 5 6 3 . 3 . . Combat Bots Only 6 | . 5 6 3 . 3 . . Max Kills in Single Turn 2 | . 1 2 2 . 2 . . Gunslinging 1 | . . 1 1 . . . . Exploded 1 | . . . 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 299 | . 47 70 66 . 95 . 21 Missed 76 | . 13 17 19 . 23 . 4 Hits 223 | . 34 53 47 . 72 . 17 Projectile 223 | . 34 53 47 . 72 . 17 Critical Strikes 10 | . 1 1 . . 7 . 1 Damage Taken 3323 | . 312 517 560 . 1625 . 309 Core 618 | . 40 137 150 . 223 . 68 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 84 65 72 . . 68 . Volleys Fired 110 | . 29 29 26 . 26 . . Largest 3 | . 2 2 2 . 3 . . Hottest 147 | . 88 112 112 . 147 . . Shots Fired 227 | . 56 57 51 . 63 . . Gun 175 | . 56 51 44 . 24 . . Cannon 52 | . . 6 7 . 39 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 94 | . 29 23 3 . 39 . . Thermal 69 | . 13 28 23 . 5 . . Explosive . | . . . . . . . . Electromagnetic 64 | . 14 6 25 . 19 . . Robot Hit Streak 8 | . 5 8 8 . 7 . . Robot Miss Streak 6 | . 4 4 4 . 6 . . Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 144 | . 31 35 33 . 45 . . Core Hits 84 | . 17 17 18 . 32 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 1 1 2 . 2 . . Burn 5 | . 1 1 2 . 1 . . Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2701 | . 382 539 667 . 1113 . . Guns 1726 | . 382 483 536 . 325 . . Cannons 924 | . . 56 80 . 788 . . Explosions 51 | . . . 51 . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1211 | . 178 224 21 . 788 . . Thermal 729 | . 121 259 271 . 78 . . Explosive . | . . . . . . . . Electromagnetic 761 | . 83 56 375 . 247 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 14 | . . 14 . . . . . Projectiles 14 | . . 14 . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Kinetic 3 | . . . . . 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 34 | . . . 34 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 410 | . 102 306 291 . 410 . . Average Temperature 103 | . 32 106 92 . 147 . . Received Heat Transfer 898 | . 102 138 117 . 541 . . Effects 3 | . . . . . 3 . . Interference 2 | . . . . . 2 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 2075 | . 360 703 753 . 259 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 177 | . 90 177 97 39 . . . Initial 66 | . . 23 66 39 . . . Average 46 | . 52 110 22 25 . . . Influence Increases 1108 | . 250 424 264 . 170 . . Destroy 0b10 Robot/C 840 | . 200 320 180 . 140 . . Destroy 0b10 Robot/NC 15 | . . . 15 . . . . Destroy Leader 164 | . 30 50 54 . 30 . . Successful Hack 51 | . 4 37 10 . . . . Disable Machine 15 | . . 15 . . . . . Destroy Structure 8 | . 1 2 5 . . . . Lose Combat Pursuer 15 | . 15 . . . . . . Influence Decreases 1108 | . 194 322 333 80 179 . . Entered New Map 179 | . . 33 92 50 4 . . Time Decay 889 | . 194 279 221 30 165 . . Lost Part 40 | . . 10 20 . 10 . . Squads Dispatched 6 | . 2 2 2 . . . . Investigation 4 | . 1 1 2 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 14 21 16 . 13 . 3 Peak Tracking Total 5 | . 3 5 4 . 3 . 3 Tactical Retreats 9 | . 1 2 3 . 3 . . ECM-based Alert Blocks 14 | . . 4 5 . 5 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 16 | . 3 7 4 1 . 1 . Terminals 13 | . 3 6 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 8 22 13 3 . 1 . Successful 28 | . 5 10 10 2 . 1 . Failed 18 | . 3 12 2 1 . . . Catastrophic 5 | . 1 4 . . . . . Database Lockouts 1 | . . . 1 . . . . Manual 27 | . 2 11 13 1 . . . Terminals 42 | . 8 21 13 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . 1 . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 25 | . 5 9 10 . . 1 . Record 20 | . 4 7 9 . . . . Prototype ID Bank 2 | . . 2 . . . . . Open Door 1 | . . . . . . 1 . Alert Level 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . 1 . 2 . . . Report Inventory 2 | . . 1 . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 6 3 . . . . Full Trace Events 7 | . 2 2 3 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 2499 | . . 622 773 72 964 . 68 Optics 1033 | . . . . 71 962 . . Sensors 1 | . . . . . 1 . . ECM 2497 | . . 622 773 72 962 . 68 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 4320 | 80 442 629 773 72 1791 105 428 Spaces Moved 1897 | 51 256 328 358 35 725 33 111 Core 8 | 7 . . 1 . . . . Treads 353 | . . 169 . . 40 33 111 Legs 1368 | 44 256 98 250 35 685 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 168 | . . 61 107 . . . . Fastest Speed 50 | 50 120 120 109 200 200 320 320 Average Speed 195 | 130 120 154 176 200 229 320 320 Slowest Speed 550 | 200 120 355 550 200 320 320 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 44 32 30 2 71 8 2 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . Scrap Searched 2 | . . . . . 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 5 | . . . 3 . 2 . . Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 3 | . . . 3 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 2309 | 61 345 396 453 38 798 34 184 Wait 142 | . 19 6 26 . 24 . 67 Move 1890 | 50 255 327 357 34 724 32 111 Hop . | . . . . . . . . Pick Up 52 | 5 15 8 15 1 4 1 3 Fast Attach 22 | 5 3 5 4 . 4 . 1 Attach 22 | 1 1 3 4 3 10 . . Detach 5 | . . 1 1 . 2 . 1 Swap 20 | . 5 5 6 . 4 . . Drop 45 | . 18 12 14 . . . 1 Fire 110 | . 29 29 26 . 26 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Utility x2 976 | -9/Materials | Discovered new exit (range 16) 1150 | -9/Materials | Identified exit to Materials 1152 | -9/Materials | Entered another Materials area 1152 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1782 | -8/Materials | Central database locked down 1876 | -8/Materials | Discovered new exit (range 10) 1920 | -8/Materials | Identified exit to Factory 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1991 | -7/Factory | Discovered new exit (range 3) 1995 | -7/Factory | Identified exit to Lower Caves 1997 | -7/Factory | Entered Lower Caves 2125 | -7/Lower Caves | Learned 4 Factory zone layouts 2214 | -7/Lower Caves | Build established: Gunner 2455 | -7/Lower Caves | Spotted B-75 Beast 2545 | -7/Lower Caves | Build established: Tank 2569 | -7/Lower Caves | Discovered new exit (range 3) 2570 | -7/Lower Caves | Encountered a Warlord checkpoint 2575 | -7/Lower Caves | Identified exit to Lower Caves 3020 | -7/Lower Caves | Destroyed B-75 Beast 3047 | -7/Lower Caves | Lost 13 parts (3p3n4u3w) 3099 | -7/Lower Caves | Learned location of 1 exit from Factory 3101 | -7/Lower Caves | Learned 8 Factory zone layouts 3305 | -7/Lower Caves | Build established: Skirmisher 3788 | -7/Lower Caves | Entered another Lower Caves area 3824 | -7/Lower Caves | Discovered new exit (range 5) 3873 | -7/Lower Caves | Found Prototype Device 3893 | -7/Lower Caves | Entered Factory 3893 | -6/Factory | Evolved 2 slots: Utility x2 3894 | -6/Factory | Identified exit to Lower Caves 3895 | -6/Factory | Identified exit to Factory 3895 | -6/Factory | Identified Heart of Steel 4182 | -6/Factory | Build established: Gunner 4321 | -6/Factory | Self-destructed Last Messages --------------- 04213_ ALERT: Security rotation in progress. 04217_ Manufacturing Mainframe comes online. 04289_ Triggered Blade Trap. 04289_ Massive razor-sharp blades shoot up from within the floor. 04289_ Imp. Titanium Leg severed. 04293_ K-01 Serf cleans the Assembly Bed. 04295_ W-25 Informer sends out distress signal. 04296_ U-05 Engineer lays Concrete. 04296_ ALERT: All DSF locations entering lockdown mode. 04299_ Lightning Gun destroyed. 04301_ K-01 Serf cleans the Assembly Bed. 04305_ Penetrated by Slug. 04314_ U-05 Engineer destroyed. 04316_ K-01 Serf collects debris. 04318_ Penetrated by Slug. 04318_ Critical hit (Destroy). 04318_ Hvy. Riot Gun destroyed. 04320_ K-01 Serf collects debris. 04321_ Penetrated by Slug. 04321_ Com. Battery destroyed. 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"????????? | | ??# """ """ # # """"#????????????? ????????? | | ??# """ """ ##### """"#??????????????????????? | | ?## #???# """"#??????????????????????? | | ? # #???# """"#??????????????????????? | | ? # #???# #??????????????????????? | | ? # #???# ! #??????????????????????? | | ? ###########???#####+#####??????????????????????? | | ? #?????????????????# # ???????????????????????? | | ? #?????????????????# # ???????????????????????? | | ? #?????????????????# # ???????????????????????? | | ???????????????????# #??????????????????????????? | | +???????????????????# #??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????###??????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Challenges ------------ None Game ------ Seed RestorationTerrorVibroblade Manual? 0 Play Time 00:45:13 Cumulative 6.3 hours Start 2026.08.21 @ 21:22:09 End 2026.08.21 @ 22:16:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efcfa4bc-84d9-4616-a112-99c0e9e39b49