Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 13:37:52 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (142) 710 Value Destroyed (4929) 4929 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 9906 Bonus ------- High Alert Combat Kills 611 Follower Combat Kills 102 Friendly Fire -646 Cogmind --------- Core Integrity 24/1000 Matter 300/300 Energy 88/100 System Corruption 22% Temperature Cool (0) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Medium Treads > --- UTILITY (6) ------ Coolant Injector Improved Transmission Jammer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Armored Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Weapon Cycler Stasis Canceller Improved Transmission Jammer > --- WEAPON ----------- High-powered Shock Rifle Advanced Plasma Cannon Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Medium Treads Improved Plasma Cutter [Rating: 74] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . . . . 1 1 1 1 Weapon 4 | . . . 2 . . . 1 1 Parts Attached 103 | 6 . . . 25 30 7 2 33 Power 12 | 1 . . . 3 3 1 . 4 Engine 8 | 1 . . . 3 1 1 . 2 Core 3 | . . . . . 2 . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 28 | 2 . . . 6 11 2 . 7 Treads 26 | 2 . . . 5 10 2 . 7 Leg . | . . . . . . . . . Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 19 | 1 . . . 4 3 3 . 8 Device 10 | . . . . . 1 2 . 7 Storage 2 | 1 . . . 1 . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 7 | . . . . 3 2 1 . 1 Artifact . | . . . . . . . . . Weapon 44 | 2 . . . 12 13 1 2 14 Energy Gun 7 | 1 . . . 3 2 . . 1 Energy Cannon 4 | . . . . 1 . . . 3 Ballistic Gun 20 | 1 . . . 4 10 . 1 4 Ballistic Cannon 4 | . . . . . . 1 . 3 Launcher 7 | . . . . 4 1 . 1 1 Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 3 . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 9 | . . . . . . . . 9 Parts Lost 46 | . . . . 12 1 . . 33 Power 8 | . . . . 3 . . . 5 Propulsion 8 | . . . . 2 . . . 6 Utility 10 | . . . . 1 1 . . 8 Weapon 20 | . . . . 6 . . . 14 Highest Loss Streak 10 | . . . . 5 1 . . 10 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 82 | . 85 85 66 83 91 92 93 67 Engine 6 | . 14 14 11 9 6 1 6 3 Core 5 | . . . . . 11 13 6 4 Treads 19 | . 28 28 22 21 17 20 20 14 Device 6 | . . . . . 3 10 13 14 Storage 7 | . 14 14 11 11 9 7 6 1 Protection 5 | . . . . 7 8 7 6 1 Energy Gun 4 | . 14 14 11 8 . . . 1 Energy Cannon 1 | . . . . 2 . . . 1 Ballistic Gun 20 | . 14 14 11 21 31 23 26 13 Ballistic Cannon 1 | . . . . . . 6 4 3 Launcher 1 | . . . . 1 1 . 1 1 Peak Build Rating 74 | 6 6 6 6 15 35 44 48 74 Average Rating 28 | 3 6 6 6 11 26 40 47 52 On Entrance 18 | . 6 6 6 6 15 35 44 46 Naked Turns . | . . . . . . . . . Heaviest Build 72 | 12 12 12 12 30 39 51 54 72 Greatest Support 82 | 40 40 40 40 40 42 62 62 82 Greatest Overweight (x) 8 | . . . . 1 8 1 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 5 Most Carried 8 | 4 3 4 4 6 8 8 5 6 Average Carried 3 | . 2 3 4 3 4 6 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 7 | 1 3 4 4 3 7 5 5 . Class Distribution -------------------- 36% | Scavenger-Tank 19% | Mutant 13% | Scavenger-Gunner 12% | Gunner 6% | Executioner 5% | Tank 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Matter Collected 4622 | 178 82 15 18 819 1034 548 127 1801 Remotely . | . . . . . . . . . Salvage Created 5961 | . . 49 148 1686 994 494 363 2227 Parts 332 | . . 7 19 119 66 27 10 84 Haulers Intercepted 6 | . . . . 2 2 . . 2 Recyclers Shooed 10 | . . . . 3 . . . 7 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 107 | . . 3 2 37 21 10 6 28 Guns 73 | . . 3 2 20 21 7 5 15 Cannons 22 | . . . . 7 . 3 . 12 AOE 11 | . . . . 10 . . 1 . Classes Destroyed 17 | . . 1 5 5 3 . . 3 Worker 4 | . . . . . 2 1 . 1 Builder 10 | . . . 1 2 1 1 1 4 Tunneler 1 | . . . 1 . . . . . Hauler 6 | . . . . 2 2 . . 2 Recycler 4 | . . . . 1 . . . 3 Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . . . 1 . . . Watcher 7 | . . . 1 2 2 2 . . Swarmer 22 | . . 3 . 5 10 4 . . Grunt 39 | . . . 1 15 1 3 6 13 Brawler 3 | . . . . 1 1 . . 1 Duelist 5 | . . . . 2 1 . . 2 Sentry 25 | . . . 1 14 6 3 . 1 Specialist 3 | . . . . . . . . 3 Hunter 4 | . . . . . 2 . . 2 Programmer 4 | . . . . . . . . 4 Heavy 2 | . . . . . . . . 2 Thug 1 | . . . . . . . 1 . Best Kill Streak 14 | . . 3 3 14 7 10 5 5 Combat Bots Only 11 | . . 3 2 11 5 8 4 4 Max Kills in Single Turn 5 | . . 1 2 5 2 2 3 2 Gunslinging 1 | . . . . 1 1 . . . Exploded 4 | . . . . 4 . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Hostile Shots Fired 732 | . . 14 7 174 78 85 20 354 Missed 194 | . . 1 2 61 19 22 8 81 Damage Taken 9173 | . . 101 65 1798 834 684 232 5459 Core 1402 | . . 12 31 243 70 50 20 976 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 . 95 . 31 87 92 97 . Volleys Fired 296 | . . 5 6 87 59 26 10 103 Largest 6 | . . 2 2 4 4 4 5 6 Hottest 327 | . . 60 60 159 159 123 148 327 Shots Fired 983 | . . 10 12 231 212 101 41 376 Gun 799 | . . 10 12 198 208 78 39 254 Cannon 164 | . . . . 19 4 23 1 117 Launcher 20 | . . . . 14 . . 1 5 Special . | . . . . . . . . . Kinetic 817 | . . 5 6 148 204 101 40 313 Thermal 71 | . . . . 51 4 . . 16 Explosive 20 | . . . . 14 . . 1 5 Electromagnetic 75 | . . 5 6 18 4 . . 42 Robot Hit Streak 15 | . . 5 7 15 10 12 6 14 Robot Miss Streak 8 | . . 2 2 4 4 4 2 8 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 19 | . . 1 1 6 5 . 2 4 Max Gunslinging Chain 2 | . . 1 1 2 1 . 1 1 Shots Hit Robots 561 | . . 6 7 131 94 57 23 243 Core Hits 284 | . . 3 7 77 46 24 12 115 Critical Kills 2 | . . . . . 1 . . 1 Critical Parts Destroyed 6 | . . . . 1 1 . . 4 Critical Strikes 15 | . . . . 3 2 1 . 9 Burn 2 | . . . . 2 . . . . Destroy 8 | . . . . 1 2 . . 5 Blast 5 | . . . . . . 1 . 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14003 | . . 71 105 3210 1660 1220 1321 6416 Guns 8793 | . . 69 105 1833 1644 891 461 3790 Cannons 3100 | . . . . 265 . 326 . 2509 Explosions 2061 | . . . . 1110 . . 860 91 Melee . | . . . . . . . . . Ramming 49 | . . 2 . 2 16 3 . 26 Kinetic 9890 | . . 24 36 1327 1573 1217 461 5252 Thermal 1835 | . . . . 679 . . 776 380 Explosive 1190 | . . . . 1015 . . 84 91 Electromagnetic 1039 | . . 45 69 187 71 . . 667 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . 4 . 1 8 21 Average Corruption 4 | . . . . 4 . 1 7 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 58 | . . . . 26 . 3 8 21 Message Errors 11 | . . . . 4 . . 3 4 Matter Fused 13 | . . . . 6 . . 2 5 Heat Flow Errors 5 | . . . . 3 . 1 . 1 Energy Discharges 6 | . . . . 4 . . . 2 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 7 | . . . . 3 . 2 . 2 Data Loss (major) 6 | . . . . 3 . . . 3 Misfires 3 | . . . . 2 . . 1 . Weapon Failures 4 | . . . . . . . 2 2 Overload Shots . | . . . . . . . . . Overflow Damage 214 | . . . . 6 . . 196 12 Projectiles 12 | . . . . . . . . 12 Explosions 202 | . . . . 6 . . 196 . Melee . | . . . . . . . . . Knockbacks 21 | . . . . . . . . 21 Impact . | . . . . . . . . . Kinetic 17 | . . . . . . . . 17 Secondary 4 | . . . . . . . . 4 Self-Inflicted Damage 149 | . . . . 149 . . . . Shots 6 | . . . . 6 . . . . Rammed 15 | . . 1 . 3 2 . . 9 Targets Rammed 16 | . . 1 . 3 2 1 . 9 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 507 | . . . 6 366 418 401 248 507 Average Temperature 129 | . . . 3 107 142 180 87 126 Received Heat Transfer 1548 | . . . 21 450 99 153 108 717 Effects 16 | . . . . . 6 4 . 6 Shutdowns 9 | . . . . . 3 2 . 4 Energy Bleed 2 | . . . . . . 1 . 1 Interference 2 | . . . . . 2 . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 3 | . . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . 4 . . . . Heat Transferred 2618 | . . . . 1643 . . 450 525 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Peak Influence 846 | . . 85 221 846 679 618 534 631 Initial 318 | . . . 33 92 318 308 236 261 Average 365 | . . 83 117 414 486 404 317 400 Maximum Alert Level 3 | . . . 1 3 2 2 2 2 Low Security (%) 17 | 100 100 100 93 7 . . . 2 Level 1 36 | . . . 6 44 26 47 70 47 Level 2 42 | . . . . 35 73 52 29 49 Level 3 2 | . . . . 12 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . . . . 11 3 1 1 6 Investigation 1 | . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 8 | . . . . 3 . . 1 4 Assault 4 | . . . . 3 . . . 1 Garrison 8 | . . . . 4 3 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Distress Signals 7 | . . . . 5 . 1 . 1 Communications Jammed 42 | . . . . . . . . 42 Distress Signals 42 | . . . . . . . . 42 Times Spotted 167 | . . 3 6 51 31 15 6 55 Peak Tracking Total 11 | . . 3 3 9 6 4 4 11 Tactical Retreats 6 | . . . . . 2 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Traps Triggered 9 | . . . . 2 3 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Machines Disabled 16 | . . . . 2 . 1 10 3 Max in Single Turn 10 | . . . . 1 . 1 10 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Machines Accessed 1 | . . . . . . 1 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 2 | . . . . . . 2 . . Successful 1 | . . . . . . 1 . . Failed 1 | . . . . . . 1 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Total Allies 8 | . . 3 . 2 . . 3 . Largest Group 3 | . . 3 3 2 . . 3 . Highest-Rated Group 93 | . . 40 40 62 . . 93 . Highest-Rated Ally 31 | . . 16 16 31 . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 55 | . . . 19 23 . . 13 . Total Damage 685 | . . . 143 331 . . 211 . Kills 4 | . . . 3 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Turns Passed 5202 | 92 168 379 147 1242 1032 561 285 1296 Spaces Moved 2450 | 58 103 225 75 532 498 288 161 510 Core 16 | 15 . . . . 1 . . . Treads 2434 | 43 103 225 75 532 497 288 161 510 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 157 161 161 Average Speed 162 | 131 160 160 160 161 157 159 161 173 Slowest Speed 450 | 160 160 160 160 240 450 237 161 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 20 52 14 80 42 9 7 15 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 220 | . . . . 113 2 36 27 42 Melee . | . . . . . . . . . Projectile 43 | . . . . . 2 9 1 31 AOE 177 | . . . . 113 . 27 26 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Total 3187 | 74 106 234 90 740 672 357 177 737 Wait 207 | 4 2 3 10 65 39 26 4 54 Move 2442 | 57 102 224 74 531 497 287 160 510 Hop . | . . . . . . . . . Pick Up 91 | 7 2 1 . 21 30 5 1 24 Fast Attach . | . . . . . . . . . Attach 81 | 6 . . . 21 18 4 1 31 Detach 7 | . . . . 3 1 . . 3 Swap 22 | . . . . 4 12 3 1 2 Drop 25 | . . . . 5 14 5 . 1 Fire 296 | . . 5 6 87 59 26 10 103 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 16 | . . 1 . 3 2 1 . 9 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Sto]) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 13) 261 | -10/Materials | Entered Mines 292 | -10/Mines | Learned location of 1 exit from Materials 303 | -10/Mines | Build established: Mutant 441 | -10/Mines | Learned location of Storage (-9) 512 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 581 | -10/Mines | Learned location of Zion (-7) 594 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 612 | -10/Mines | Discovered new exit (range 8) 632 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 640 | -10/Mines | Entered Materials 640 | -9/Materials | Accompanied by 3 allies 640 | -9/Materials | Evolved 2 slots: Weapon x2 641 | -9/Materials | Identified exit to Materials 765 | -9/Materials | Discovered new exit (range 4) 787 | -9/Materials | Entered Storage 787 | -9/Storage | Accompanied by 2 allies 850 | -9/Storage | Garrison activated, responded to threat 958 | -9/Storage | Core integrity fell below 50% 1220 | -9/Storage | Garrison activated, responded to threat 1328 | -9/Storage | Build established: Scavenger-Tank 1650 | -9/Storage | Met a pair of Derelict thieves 1730 | -9/Storage | Lost 5 parts (1p1u3w) 1765 | -9/Storage | Destroyed 11 combat bots 1876 | -9/Storage | Discovered exit to Materials (range 12) 1987 | -9/Storage | First assault squad dispatched 2029 | -9/Storage | Entered Materials 2029 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2261 | -8/Materials | Garrison activated, responded to threat 3033 | -8/Materials | Discovered new exit (range 16) 3061 | -8/Materials | Entered Factory 3061 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3425 | -7/Factory | Garrison activated, responded to threat 3498 | -7/Factory | Destroyed 8 combat bots 3616 | -7/Factory | Discovered new exit (range 4) 3622 | -7/Factory | Entered another Factory area 3622 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3681 | -6/Factory | Build established: Gunner 3798 | -6/Factory | Allied Derelicts emerged from ambush trap array 3866 | -6/Factory | Discovered new exit (range 15) 3907 | -6/Factory | Entered another Factory area 3907 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4023 | -5/Factory | Lost 3 parts (2u1w) 4368 | -5/Factory | Lost 8 parts (2p1n2u3w) 4433 | -5/Factory | Lost 3 parts (1n2w) 4807 | -5/Factory | First assault squad dispatched 4969 | -5/Factory | Core integrity fell below 50% 5012 | -5/Factory | System corruption reached 10% 5020 | -5/Factory | Lost 5 parts (1p1n2u1w) 5144 | -5/Factory | Cargo convoy interrupted 5193 | -5/Factory | Core integrity fell below 20% 5203 | -5/Factory | Self-destructed Last Messages --------------- 05189_ Arm. Medium Treads destroyed. 05189_ Hvy. Flak Cannon destroyed. 05190_ Slug penetrates Wall. 05192_ U-05 Engineer builds a Wall. 05192_ Slug penetrates Wall. 05192_ Lrn. Proton Cannon destroyed. 05192_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 05193_ Slammed into P-70 Sage. 05195_ Penetrated by Slug. 05196_ Acquired 16 matter. 05196_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05197_ System corrupted: Substantial component data lost. 05197_ Slug penetrates Wall. 05197_ Imp. Plasma Cutter destroyed. 05198_ Acquired 72 matter. 05200_ Rnf. Fission Core destroyed. 05201_ Slug penetrates Wall. 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"""?# # | | ????#== # """"* # #??? ?# # [ | | ????# # """!*=# u#####+### ###### | | ????# # !# | | ????# # # | | ????##################### % | | ???????????????????????## % | | ????????????????????????# % | | ????????????????????????###########+########## | | ???????????????????????????????? ???????? | | ???????????????????????????????# """ ???????? | | ?????????????????????????????? /^ """??=#?????? | | ?????????????????????????????### """???#??????? | | ???????????????????????????????# ???????????? | | ???????????????????????????????# "????????????? | | ???????????????????????????????# ????????????????? | | ???????????????????????????????+?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 35 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Total Silence Challenges ------------ None Game ------ Seed MasterLatentLoader Manual? 0 Play Time 00:39:34 Cumulative 19.9 hours Start 2025.03.07 @ 13:00:12 End 2025.03.07 @ 13:37:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40ed17d0-a97a-43ce-803f-a15b7357da0f