Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 06:00:22 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (341) 341 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4731 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1000/1000 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (270) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (5) --- Titanium Leg Overtuned Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY (15) --- Scrap Suit Improved Heat Sink Improved Cooling System Advanced Sensor Array Experimental Signal Interpreter A0-MCA's Component Scanner Overtuned Quantum Rifle Overtuned Barrage Gun Hypervelocity Gauss Rifle Overtuned Coil Gun Heavy Missile Launcher Chainsword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg Overtuned Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY -------- Scrap Suit Improved Heat Sink Improved Cooling System Advanced Sensor Array Experimental Signal Interpreter A0-MCA's Component Scanner Overtuned Quantum Rifle Overtuned Barrage Gun Hypervelocity Gauss Rifle Overtuned Coil Gun Heavy Missile Launcher Chainsword DRS Beacon [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Overtuned Flexi-carbon Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Overtuned Coil Gun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Overtuned Coil Gun Launcher Grenade Launcher Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 24 | 8 1 9 6 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 2 . Treads 2 | 1 . 1 . . Leg 2 | . . . 2 . Wheel 4 | 1 . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 3 . 1 3 . Device 3 | 2 . . 1 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 8 | 2 1 4 1 . Energy Gun 2 | 1 . 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 1 1 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 7 | 4 7 7 7 . Power . | . 1 1 . . Propulsion 1 | 2 3 3 1 . Utility 2 | . 1 2 2 . Weapon 2 | . 1 1 3 . Tool/Special . | . . . . . Unused Backups 22 | . 3 2 5 12 Power 2 | . . 1 1 . Propulsion 4 | . 3 . 1 . Utility 8 | . . . 2 6 Weapon 8 | . . 1 1 6 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 98 100 92 . Engine 14 | . 14 14 14 . Treads 17 | . 14 15 19 . Leg 5 | . . . 8 . Wheel 4 | . 14 12 . . Device 2 | . 14 1 1 . Storage 12 | . 14 14 12 . Protection 8 | . . 12 7 . Energy Cannon 7 | . . 12 5 . Ballistic Gun 19 | . 23 14 22 . Peak Build Rating 33 | 7 7 12 33 . Average Rating 16 | 5 6 10 20 . On Entrance 11 | . 7 7 11 33 Naked Turns . | . . . . . Heaviest Build 38 | 15 15 24 38 . Greatest Support 40 | 20 16 40 40 . Greatest Overweight (x) 2 | 1 . 2 2 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 8 8 15 . Average Capacity 9 | 7 8 8 10 . Most Carried 15 | 7 8 8 15 . Average Carried 8 | 4 7 7 8 . Final Capacity 15 | 8 8 8 15 15 Final Carried 14 | 7 8 8 14 14 Class Distribution -------------------- 92% | Mutant 7% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 643 | 298 118 187 40 . Remotely 56 | 56 . . . . Salvage Created 642 | 156 240 246 . . Parts 48 | 6 18 24 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . 17 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 10 | . 4 6 . . Guns 5 | . 4 1 . . Cannons 5 | . . 5 . . Classes Destroyed 10 | 2 6 2 . . Builder 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 4 | . 3 1 . . Grunt 3 | . 1 2 . . Sentry 1 | . . 1 . . Subdweller 2 | . . 2 . . Best Kill Streak 5 | 3 5 2 . . Combat Bots Only 3 | . 3 2 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 44 | . 28 16 . . Missed 15 | . 10 5 . . Hits 29 | . 18 11 . . Projectile 29 | . 18 11 . . Critical Strikes 1 | . . 1 . . Damage Taken 378 | . 224 154 . . Core 105 | . 30 75 . . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 69 | . 69 . . . Core Remaining (%) 79 | 100 . . 58 . Volleys Fired 43 | 6 27 10 . . Largest 2 | 2 2 2 . . Hottest 108 | 70 70 108 . . Shots Fired 85 | 12 54 19 . . Gun 78 | 12 54 12 . . Cannon 6 | . . 6 . . Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 56 | 6 38 12 . . Thermal 28 | 6 16 6 . . Explosive 1 | . . 1 . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 8 16 4 . . Robot Miss Streak 2 | 1 2 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 58 | 10 37 11 . . Core Hits 26 | 4 14 8 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Burn 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 817 | 127 458 232 . . Guns 649 | 127 458 64 . . Cannons 168 | . . 168 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 401 | 66 271 64 . . Thermal 416 | 61 187 168 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 222 | 36 222 40 . . Average Temperature 75 | 16 103 24 . . Received Heat Transfer 186 | . 114 72 . . Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 1184 | 185 777 222 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 75 | 10 75 . . . Initial . | . . . . . Average 15 | 1 17 . . . Influence Increases 269 | 15 164 90 . . Destroy 0b10 Robot/C 160 | . 80 80 . . Destroy 0b10 Robot/NC 40 | 15 25 . . . Destroy Leader 26 | . 16 10 . . Successful Hack 43 | . 43 . . . Influence Decreases 269 | 15 164 90 . . Time Decay 269 | 15 164 90 . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 15 | . 10 5 . . Peak Tracking Total 3 | . 3 2 . . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 9 | . 6 1 2 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 12 1 7 . Successful 14 | . 6 1 7 . Failed 5 | . 5 . . . Catastrophic 2 | . 2 . . . Database Lockouts 1 | . 1 . . . Manual 7 | . 7 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 4 1 7 . Record 7 | . . . 7 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 6 | . 6 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 716 | 8 575 133 . . Seismic 716 | 8 575 133 . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 6 | . . 3 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5763 | 89 575 1637 3462 . Spaces Moved 3719 | 49 370 1272 2028 . Core 4 | 4 . . . . Treads 1620 | 9 . 123 1488 . Legs 540 | . . . 540 . Wheels 1555 | 36 370 1149 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 90 . Average Speed 144 | 108 100 120 168 . Slowest Speed 270 | 160 100 160 270 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 4 77 74 85 . Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . . 7 . Spaces Dug 5 | . . 5 . . Terrain Destroyed 5 | . . 5 . . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . 5 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 4034 | 69 523 1362 2080 . Wait 171 | . 111 60 . . Move 3715 | 48 369 1271 2027 . Hop . | . . . . . Pick Up 36 | 6 7 3 20 . Fast Attach 15 | 8 2 1 4 . Attach 2 | . . . 2 . Detach 8 | 1 . . 7 . Swap 11 | . . 11 . . Drop 33 | . 7 6 20 . Fire 43 | 6 27 10 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 430 | -10/Materials | Central database locked down 544 | -10/Materials | Repaired Assault Rifle 564 | -10/Materials | Discovered new exit (range 11) 645 | -10/Materials | Discovered new exit (range 7) 665 | -10/Materials | Entered Subcaves 666 | -10/Subcaves | Approached by a straggling Scientist 857 | -10/Subcaves | Discovered new exit (range 10) 863 | -10/Subcaves | Learned Materials terminal intel 889 | -10/Subcaves | Learned Materials interactive machine intel 981 | -10/Subcaves | Learned Materials interactive machine intel 1037 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1089 | -10/Subcaves | Learned location of Zion (-7) 1089 | -10/Subcaves | Met a Zionite searching for "candidates" 1615 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1682 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1700 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1706 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2302 | -10/Subcaves | Entered Scraptown 2622 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2720 | -7/Scraptown | Discovered new exit (range 11) 2790 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2794 | -7/Scraptown | Learned Research stockpile data 2795 | -7/Scraptown | Learned Factory stockpile data 2797 | -7/Scraptown | Learned location of Quarantine (-3) 2848 | -7/Scraptown | Visited Bundlers 2926 | -7/Scraptown | Visited The Evicted 2990 | -7/Scraptown | Visited Comm Corps 3072 | -7/Scraptown | Visited UFD Registry 3072 | -7/Scraptown | Registered with UFD as "Gravgunner" 3091 | -7/Scraptown | Visited Cyclists 3102 | -7/Scraptown | Entered Cyclist Reading Room 3195 | -7/Scraptown | Visited Curators Association 3240 | -7/Scraptown | Visited Research Penetration Think Tank 3278 | -7/Scraptown | Visited A0-MCA Data Center 3301 | -7/Scraptown | Visited Infowarlord's Domain 3336 | -7/Scraptown | Visited Scrapoid Research Area 3358 | -7/Scraptown | Visited Supply Room 3411 | -7/Scraptown | Visited Modified Component R&D 3513 | -7/Scraptown | Visited Scrap Suit Storage 3542 | -7/Scraptown | Found Scrap Suit 3843 | -7/Scraptown | Given an A- rating by A0-MCA 3868 | -7/Scraptown | Found Exp. Signal Interpreter 3967 | -7/Scraptown | Build established: Scrapper 4375 | -7/Scraptown | Found Scrap Suit 4425 | -7/Scraptown | Build established: Mutant 4527 | -7/Scraptown | Found A0-MCA's Component Scanner 4571 | -7/Scraptown | Visited Derelict Rescue Squad 4586 | -7/Scraptown | Found DRS Beacon 5689 | -7/Scraptown | Met Optimus 5689 | -7/Scraptown | Accepted into 0bPrime 5753 | -7/Scraptown | Discovered new exit (range 5) 5764 | -7/Scraptown | Entered Factory 5764 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 5764 | -5/Factory | Self-destructed Last Messages --------------- I don't ask this often, and I'll admit we lost the last several members to try, but do you think you could help us out? I can't discuss this particular mission in the open, just read up on our 0bPrime terminal over there. I've temporarily unlocked the 0bP002 entry for you. You'll get the idea. Optimus: I'm glad you stopped by to talk to me, otherwise I wouldn't know to prepare for this possibility. Looking forward to working with you, Gravgunner! 05730_ Ovr. Flexi-carbon Leg suddenly begins malfunctioning. 05753_ EXIT=FOUND Optimus: "Good luck, agent. We are one." PARAMETERS=POWER+1,PROPULSION+3,UTILITY+5,WEAPON +1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????######+###########???????????????? | | ?????????? #???????????????? | | ?????????? #???????????????? | | ?????????? @ #???????????????? | | ?????????? #???????????????? | | ?????????? #???????????????? | | ??????????? ############+####???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 31% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseCouplerMicrothruster Manual? 0 Play Time 00:33:29 Cumulative 63.9 hours Start 2025.09.20 @ 05:20:07 End 2025.09.20 @ 06:00:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecba4a29-7ed0-4084-852b-537da5d7155f