Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 07:51:04 Player: MisterClanker Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (137) 685 Value Destroyed (5168) 5168 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 11267 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 136 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Coolant Injector Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Energy Filter > --- WEAPON ----------- High-powered Shock Rifle Improved Lightning Gun Plasma Rifle Gauss Rifle Gauss Rifle Mass Driver > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Field Recycling Unit Plasma Rifle [Rating: 83] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 4 . 2 . . 2 2 2 Power 2 | . . . 1 . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . 1 . 1 . . 1 1 . Weapon 4 | . . . . . 1 . . 1 1 1 Parts Attached 148 | 5 8 . 17 45 15 3 . 21 25 9 Power 24 | 1 1 . 2 12 2 . . 2 3 1 Engine 17 | 1 1 . 1 11 . . . 2 1 . Core 7 | . . . 1 1 2 . . . 2 1 Reactor . | . . . . . . . . . . . Propulsion 49 | 2 3 . 7 15 5 2 . 6 7 2 Treads . | . . . . . . . . . . . Leg 45 | 2 3 . 7 12 5 2 . 6 7 1 Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight 3 | . . . . 3 . . . . . . Utility 30 | . 2 . 2 7 5 1 . 5 6 2 Device 16 | . . . . 4 2 1 . 3 4 2 Storage 2 | . 1 . 1 . . . . . . . Processor 8 | . 1 . 1 1 2 . . 1 2 . Hackware 1 | . . . . . . . . 1 . . Protection 3 | . . . . 2 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 45 | 2 2 . 6 11 3 . . 8 9 4 Energy Gun 16 | 1 1 . 1 2 2 . . 1 5 3 Energy Cannon 3 | . . . 1 1 . . . . 1 . Ballistic Gun 15 | 1 1 . 2 4 1 . . 3 3 . Ballistic Cannon 5 | . . . 1 . . . . 3 . 1 Launcher 6 | . . . 1 4 . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 4 1 . . 1 3 . Corrupted Parts 5 | . . . . 4 . . . . . 1 System Corruption 23 | . . . . 17 . . . . . 6 Parts Lost 61 | . . . 3 15 2 . 1 6 12 22 Power 12 | . . . 1 5 . . . . 3 3 Propulsion 20 | . . . 2 6 . . 1 1 2 8 Utility 8 | . . . . 1 1 . . 2 2 2 Weapon 21 | . . . . 3 1 . . 3 5 9 Highest Loss Streak 21 | . . . 1 9 2 . 1 2 5 21 To Critical Strikes 2 | . . . . . . . . . 1 1 Average Backups 6 | 3 7 7 7 8 4 5 5 4 4 4 Power 1 | . 1 2 1 1 1 1 1 1 1 . Propulsion 2 | 1 3 4 2 1 2 2 2 3 2 2 Utility 1 | . . . . 3 . . 1 . . 1 Weapon 1 | . 1 1 3 2 . 1 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 15 | 2 4 . 2 4 1 . . 2 . . Power 1 | . . . 1 . . . . . . . Propulsion 8 | 2 2 . . 2 . . . 2 . . Utility 1 | . . . . 1 . . . . . . Weapon 5 | . 2 . 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 91 100 96 94 96 100 98 97 93 82 Engine 8 | . 14 14 14 12 9 . . 2 4 3 Core 5 | . . . 3 2 5 15 15 9 4 6 Leg 27 | . 28 28 33 30 30 30 28 25 22 17 Flight 1 | . . . . 3 . . . . . . Device 6 | . . . . 2 11 7 7 15 11 7 Storage 3 | . 12 14 9 6 . . . . . . Processor 14 | . 7 14 17 15 10 15 15 11 18 20 Protection 2 | . . . . 2 7 7 7 . . . Energy Gun 7 | . 14 14 1 1 13 15 15 6 9 12 Energy Cannon 2 | . . . 4 6 2 . . . 2 . Ballistic Gun 7 | . 14 14 7 6 3 7 7 5 7 8 Ballistic Cannon 3 | . . . 1 2 . . . 9 4 3 Launcher 1 | . . . 2 1 . . . 1 . . Peak Build Rating 83 | 5 9 9 23 31 42 42 42 63 80 83 Average Rating 37 | 4 7 9 20 25 33 41 41 53 67 66 On Entrance 28 | . 5 9 9 22 23 42 42 41 61 62 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 9 15 14 29 40 32 31 31 48 54 48 Greatest Support 84 | 20 20 20 47 55 56 55 55 65 84 79 Greatest Overweight (x) 8 | 2 . . . 8 . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 10 10 5 5 5 5 5 5 Average Capacity 6 | 5 7 8 8 8 5 5 5 5 5 5 Most Carried 10 | 5 8 8 8 10 5 5 5 5 5 5 Average Carried 6 | 3 7 7 7 8 4 4 5 4 4 4 Final Capacity 10 | 5 8 8 10 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 8 5 5 5 5 5 5 1 Class Distribution -------------------- 38% | Scavenger-Mutant 36% | Scavenger-Gunner 9% | Mutant 5% | Scavenger-Executioner 4% | Gunner 4% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Matter Collected 3800 | 256 169 . 357 1171 181 60 . 724 663 219 Remotely . | . . . . . . . . . . . Salvage Created 5602 | 73 329 . 632 1383 266 354 113 874 1167 411 Parts 284 | 3 21 . 46 76 13 17 3 35 46 24 Haulers Intercepted 4 | . . . 1 2 . . . . 1 . Recyclers Shooed 10 | . 1 . 1 2 . . . 4 . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . 5 . . . 8 3 . . . Prevented 10 | . . . . . . 10 . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 104 | . 9 . 18 24 5 7 2 16 16 7 Guns 51 | . 9 . 8 6 4 7 . 8 8 1 Cannons 35 | . . . 2 10 1 . . 8 8 6 AOE 18 | . . . 8 8 . . 2 . . . Classes Destroyed 12 | 1 3 . 3 3 1 . . 1 . . Worker 7 | . . . 1 4 . . . . 1 1 Builder 8 | . . . . 3 . . . 2 2 1 Hauler 4 | . . . 1 2 . . . . 1 . Recycler 4 | 1 . . 1 . . . . 1 1 . Watcher 8 | . 1 . . 1 . . . 2 3 1 Swarmer 18 | . 3 . 8 . . . . 2 5 . Grunt 51 | . 6 . 5 15 2 4 2 10 7 . Brawler 2 | . . . . 1 . 1 . . . . Duelist 2 | . . . . 1 . 1 . . . . Sentry 19 | . . . 5 9 2 . . 2 1 . Hunter 4 | . . . . . 1 1 . . 1 1 Programmer 10 | . . . . . . . . 2 2 6 Best Kill Streak 10 | 1 3 . 9 6 2 2 2 4 10 3 Combat Bots Only 8 | . 3 . 8 4 2 2 2 3 7 3 Max Kills in Single Turn 4 | 1 1 . 3 4 1 1 2 2 2 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 2 . . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Hostile Shots Fired 979 | . 39 . 93 171 94 76 15 101 140 250 Missed 284 | . 9 . 25 52 32 19 7 29 38 73 Hits 695 | . 30 . 68 119 62 57 8 72 102 177 Melee 19 | . . . . 14 . 2 2 . . 1 Projectile 676 | . 30 . 68 105 62 55 6 72 102 176 AOE 1 | . . . . . . . . . 1 . Critical Strikes 31 | . 1 . 3 6 . 2 . 1 3 15 Part Disruptions 3 | . . . . 1 . . . . 1 1 Damage Taken 11060 | . 367 40 864 2510 531 462 163 1037 1939 3147 Core 2135 | . 107 10 45 395 73 76 . 65 196 1168 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 143 | . . . . 143 . . . . . . Core Remaining (%) 70 | 100 . 53 . 20 . . 78 92 80 . Volleys Fired 331 | 2 39 . 56 89 13 22 5 40 45 20 Largest 6 | 2 2 . 2 2 3 2 2 4 5 6 Hottest 298 | 70 85 . 98 143 205 120 120 187 277 298 Shots Fired 725 | 4 58 . 71 164 32 44 10 131 145 66 Gun 473 | 4 58 . 49 78 24 44 10 67 86 53 Cannon 236 | . . . 18 74 8 . . 64 59 13 Launcher 16 | . . . 4 12 . . . . . . Special . | . . . . . . . . . . . Kinetic 444 | 2 39 . 50 115 2 4 . 104 89 39 Thermal 198 | 2 19 . 17 37 28 22 5 26 24 18 Explosive 7 | . . . 4 3 . . . . . . Electromagnetic 76 | . . . . 9 2 18 5 1 32 9 Robot Hit Streak 27 | 3 6 . 12 14 9 19 27 17 18 12 Robot Miss Streak 6 | . 5 . 4 6 1 3 1 6 3 2 Penetration Max 2 | . . . . . . . . . 2 1 Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 493 | 3 36 . 44 100 26 40 9 97 90 48 Core Hits 295 | 2 17 . 32 64 17 22 4 73 43 21 Critical Kills 2 | . . . 1 . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . 1 . 2 Critical Strikes 15 | . . . 1 . . . . 5 5 4 Burn 5 | . . . . . . . . 1 3 1 Destroy 5 | . . . 1 . . . . 1 1 2 Blast 5 | . . . . . . . . 3 1 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12876 | 38 509 . 1246 3247 473 597 267 2480 2441 1578 Guns 6257 | 38 502 . 454 887 336 595 124 1080 1220 1021 Cannons 4299 | . . . 288 963 125 . . 1274 1188 461 Explosions 1964 | . . . 489 1332 . . 143 . . . Melee . | . . . . . . . . . . . Ramming 356 | . 7 . 15 65 12 2 . 126 33 96 Kinetic 6670 | 14 316 . 462 1422 43 79 . 1987 1291 1056 Thermal 3134 | 24 186 . 280 663 407 329 223 354 406 262 Explosive 964 | . . . 489 475 . . . . . . Electromagnetic 1752 | . . . . 622 11 187 44 13 711 164 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 30 | . . . . 22 . . 3 2 1 30 Average Corruption 6 | . . . . 9 . . 3 1 1 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 53 | . . . . 34 . . 1 5 1 12 Message Errors 16 | . . . . 13 . . . 1 . 2 Matter Fused 12 | . . . . 9 . . . 2 . 1 Heat Flow Errors 4 | . . . . 3 . . . . . 1 Energy Discharges 7 | . . . . 4 . . . 2 . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . 3 . . 1 . 1 . Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . 1 . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 3 | . . . . 1 . . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 76 | . . . . 42 . . . 5 19 10 Projectiles 46 | . . . . 12 . . . 5 19 10 Explosions 30 | . . . . 30 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 39 | . . . . 5 . . . 17 10 7 Impact 4 | . . . . . . . . 2 . 2 Kinetic 30 | . . . . 5 . . . 13 8 4 Secondary 5 | . . . . . . . . 2 2 1 Self-Inflicted Damage 385 | . . . 39 322 . . . . . 24 Shots 14 | . . . 1 13 . . . . . . Rammed 11 | . . . . . . . . . . 11 Targets Rammed 71 | . 7 . 2 15 2 2 . 20 3 20 Kicked 60 | . 7 . 2 15 2 2 . 20 3 9 Crushed . | . . . . . . . . . . . Highest Temperature 491 | 18 184 . 246 313 396 201 156 198 491 199 Average Temperature 90 | 10 56 . 92 93 107 50 83 36 140 90 Received Heat Transfer 2383 | . 201 . 297 828 144 189 54 276 297 97 Effects 3 | . . . . 1 1 . . . 1 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . 1 . 1 . . 5 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 1 . . . . 1 . 1 1 2 Heat Transferred 6441 | 74 444 . 444 1103 851 777 335 851 962 600 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . 1 . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Maximum Alert Level 2 | . . . 1 2 1 . . . 1 . Low Security (%) 73 | 100 100 . 43 45 72 . . 100 88 100 Level 1 16 | . . . 56 20 27 . . . 11 . Level 2 10 | . . . . 33 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 530 | 5 104 . 265 530 233 . . 180 239 70 Initial 233 | . . . . 91 233 . . 29 81 51 Average 142 | . 44 . 177 267 154 . . 38 96 27 Influence Increases 3833 | 5 277 . 507 1397 155 215 40 494 512 231 Destroy 0b10 Robot/C 2200 | . 180 . 360 600 100 140 40 320 320 140 Destroy 0b10 Robot/NC 155 | 5 5 . 15 50 . . . 25 40 15 Destroy Leader 574 | . 42 . 82 186 40 30 . 74 68 52 Allied During Kill 107 | . . . . 107 . . . . . . Successful Hack 21 | . 4 . 6 6 . . . . . 5 Disable Machine 105 | . . . . 45 . . . 15 45 . Anti-Garrison Action 150 | . . . . 150 . . . . . . Destroy Structure 146 | . 1 . 44 58 . . . 15 24 4 Partial Spotted 15 | . . . . 15 . . . . . . Lose Combat Pursuer 360 | . 45 . . 180 15 45 . 45 15 15 Influence Decreases 3833 | 5 237 40 290 1100 595 254 28 373 573 338 Entered New Map 625 | . . 20 . 126 281 29 8 18 87 56 Time Decay 2556 | 5 237 20 260 624 294 225 10 310 366 205 Lost Part 452 | . . . 30 150 20 . 10 45 120 77 Lost Ally 200 | . . . . 200 . . . . . . Squads Dispatched 20 | . 1 . 4 4 2 . . 5 3 1 Investigation 1 | . . . 1 . . . . . . . Extermination 7 | . . . . . 1 . . 3 2 1 Reinforcement 9 | . 1 . 2 2 1 . . 2 1 . Assault 2 | . . . . 2 . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . 1 2 . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Distress Signals 5 | . . . . 3 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 17 . 20 54 8 12 4 22 20 19 Peak Tracking Total 10 | . 3 . 5 10 2 4 4 4 6 10 Tactical Retreats 17 | . 3 . . 6 1 3 . 2 1 1 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Traps Triggered 6 | . . 1 . 2 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 10 | . . . . 6 . . . . 4 . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Machines Disabled 8 | . . . . 4 . . . 1 3 . Max in Single Turn 1 | . . . . 1 . . . 1 1 . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Machines Accessed 23 | . 2 2 1 11 . . . 1 5 1 Terminals 18 | . 2 . 1 8 . . . 1 5 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 60 | . 6 3 3 32 . . . 1 12 3 Successful 29 | . 3 3 2 13 . . . 1 6 1 Failed 31 | . 3 . 1 19 . . . . 6 2 Catastrophic 3 | . . . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . 3 . . . . . . Terminals 49 | . 6 . 3 24 . . . 1 12 3 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . 7 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 24 | . 3 3 2 8 . . . 1 6 1 Record 4 | . . 1 2 1 . . . . . . Open Door 2 | . . 1 . 1 . . . . . . Open DSF 4 | . . . . . . . . 1 2 1 Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . Locate Traps 7 | . 2 . . 2 . . . . 3 . Disarm Traps 2 | . . . . 1 . . . . 1 . Dispatch Records 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Release Object 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . Scan Component 2 | . . . . 2 . . . . . . Repair 2 | . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 2 . 1 12 . . . . 2 . Full Trace Events 2 | . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . Time 52 | . . . . 52 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Total Allies 10 | . . . . 10 . . . . . . Largest Group 10 | . . . . 10 . . . . . . Highest-Rated Group 173 | . . . . 173 . . . . . . Highest-Rated Ally 29 | . . . . 29 . . . . . . Total Orders 3 | . . . . 3 . . . . . . STAY 1 | . . . . 1 . . . . . . GUARD 1 | . . . . 1 . . . . . . AID 1 | . . . . 1 . . . . . . Ally Attacks 45 | . . . . 45 . . . . . . Total Damage 590 | . . . . 590 . . . . . . Kills 6 | . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Active Infowar (turns) 4415 | . 374 152 694 1863 . . . 237 977 118 Optics 3083 | . 374 152 694 1863 . . . . . . Terrain 736 | . . . . . . . . 237 499 . Structural 596 | . . . . . . . . . 478 118 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . Drone Launches 4 | . . . . 4 . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Turns Passed 7664 | 88 655 152 694 2138 645 594 29 1142 1015 512 Spaces Moved 4460 | 52 360 125 394 1151 367 333 12 709 617 340 Core 82 | 16 . . . 1 . . . . . 65 Treads . | . . . . . . . . . . . Legs 4299 | 36 360 125 394 1097 367 333 12 709 617 249 Wheels 26 | . . . . . . . . . . 26 Hover . | . . . . . . . . . . . Flight 53 | . . . . 53 . . . . . . Fastest Speed 29 | 50 120 120 120 29 120 122 122 122 120 50 Average Speed 119 | 125 120 120 121 119 121 122 122 122 120 103 Slowest Speed 450 | 150 120 120 125 450 122 122 123 122 122 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . 3 . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 58 10 33 85 6 47 4 20 16 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 115 | . . . 44 44 . . 6 10 9 2 Melee . | . . . . . . . . . . . Projectile 36 | . . . 5 10 . . . 10 9 2 AOE 79 | . . . 39 34 . . 6 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Fac Total 6193 | 70 527 126 539 1769 539 478 16 890 787 452 Wait 949 | . 99 . 45 365 123 114 . 75 74 54 Move 4446 | 51 359 124 394 1145 366 332 11 708 616 340 Hop 2 | . . . . 2 . . . . . . Pick Up 66 | 9 7 1 10 24 4 1 . 6 4 . Fast Attach 82 | 4 1 . 4 26 8 . . 13 18 8 Attach 38 | 1 1 . 4 16 1 . . 4 5 6 Detach 17 | . . . . 11 . . . . 4 2 Swap 66 | . 6 . 13 24 8 3 . 6 5 1 Drop 111 | 3 8 1 12 39 14 4 . 16 13 1 Fire 331 | 2 39 . 56 89 13 22 5 40 45 20 Melee . | . . . . . . . . . . . Ram 11 | . . . . . . . . . . 11 Kick 59 | . 7 . 1 15 2 2 . 20 3 9 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 14 | . . . . 12 . . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 5) 663 | -10/Materials | Build established: Scavenger-Mutant 738 | -10/Materials | Discovered new exit (range 6) 744 | -10/Materials | Entered Subcaves 809 | -10/Subcaves | Discovered new exit (range 9) 829 | -10/Subcaves | Discovered new exit (range 9) 896 | -10/Subcaves | Entered Materials 896 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1010 | -8/Materials | Discovered new exit (range 18) 1012 | -8/Materials | Garrison activated, responded to threat 1037 | -8/Materials | Destroyed 8 combat bots 1528 | -8/Materials | Discovered new exit (range 8) 1588 | -8/Materials | Identified exit to Storage 1590 | -8/Materials | Entered Storage 1977 | -8/Storage | Repaired Aluminum Leg 2126 | -8/Storage | Repaired Aluminum Leg 2240 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2530 | -8/Storage | Build established: Commander-Mutant 3008 | -8/Storage | Build established: Scavenger-Mutant 3117 | -8/Storage | Core integrity fell below 50% 3145 | -8/Storage | System corruption reached 10% 3185 | -8/Storage | Lost 9 parts (3p3n1u2w) 3238 | -8/Storage | Lost 4 allies 3698 | -8/Storage | Discovered new exit (range 16) 3728 | -8/Storage | Entered Factory 3728 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3795 | -7/Factory | Discovered new exit (range 8) 4346 | -7/Factory | Build established: Scavenger-Gunner 4373 | -7/Factory | Entered Lower Caves 4394 | -7/Lower Caves | Identified exit to Lower Caves 4476 | -7/Lower Caves | Learned Factory emergency access door positions 4885 | -7/Lower Caves | Spotted B-75 Beast 4967 | -7/Lower Caves | Entered another Lower Caves area 4967 | -7/Lower Caves | Discovered new exit (range 11) 4996 | -7/Lower Caves | Entered Factory 4996 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6120 | -6/Factory | Discovered new exit (range 16) 6138 | -6/Factory | Entered another Factory area 6138 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6633 | -5/Factory | Build established: Gunner 6671 | -5/Factory | Lost 3 parts (2u1w) 6760 | -5/Factory | Lost 3 parts (1p2w) 6762 | -5/Factory | Destroyed 7 combat bots 6837 | -5/Factory | Lost 5 parts (2p2n1w) 7015 | -5/Factory | Discovered new exit (range 12) 7041 | -5/Factory | Build established: Scavenger-Gunner 7153 | -5/Factory | Entered another Factory area 7153 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7450 | -4/Factory | Build established: Scavenger-Executioner 7570 | -4/Factory | System corruption reached 10% 7612 | -4/Factory | Core integrity fell below 50% 7641 | -4/Factory | Core integrity fell below 20% 7658 | -4/Factory | System corruption reached 30% 7665 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- U-05 Engineer destroyed. K-01 Serf collects debris. R-10 Processor collects Wheel. System corrupted: IFF burst signal emitted. U-05 Engineer builds a Wall. Slammed into L-61 Swordsman. Destabilizing: Core damaged (-34). Slammed into L-61 Swordsman. Wheel destroyed. System corrupted: Heat flow error (+229). Assembly Bed disabled. Slammed into P-70 Sage. Targeting Computer destroyed. System corrupted by crushing effect (+5). Slammed into P-70 Sage. Assembly Bed disabled. Slug penetrates Wall. Penetrated by Slug. Slammed into Y-64 Sentinel. Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #????????????????????????????? | | + #????????????????????????????? | | # """"""" #????????????????????????????? | | % # """"""" #????????????????????????????? | | T# % # """"""" #????????????????????????????? | | ## # "" #????????????????????????????? | | ?#% # % #????????????????????????????? | | ## ##############????????????????????????????? | | ## #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# %########################+####?????????????? | | ?# =% RR ?????????????? | | ## % k ???????????????? | | !% = !! 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