Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 23:10:41 Player: Honkmo Jones Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (117) 117 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1067 Bonus ------- None Cogmind --------- Core Integrity 215/400 Matter 231/300 Energy 90/125 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Particle Cannon > --- INVENTORY -------- Light Ion Engine Structural Scanner Power Shielding Light Armor Plating [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 30 | 8 5 17 Power 7 | 2 2 3 Engine 7 | 2 2 3 Core . | . . . Reactor . | . . . Propulsion 8 | 3 . 5 Treads . | . . . Leg . | . . . Wheel 5 | 3 . 2 Hover . | . . . Flight 3 | . . 3 Utility 8 | 1 2 5 Device 3 | . . 3 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 5 | 2 1 2 Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . . 15 Power 1 | . . 1 Propulsion 6 | . . 6 Utility 3 | . . 3 Weapon 5 | . . 5 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 87 | . 87 87 Engine 12 | . 13 11 Wheel 25 | . 28 23 Flight 2 | . . 5 Device 6 | . . 12 Storage 12 | . 14 11 Protection 6 | . 4 8 Energy Gun 19 | . 25 13 Naked Turns . | . . . Heaviest Build 21 | 13 14 21 Greatest Support 42 | 32 32 42 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 6 | 5 6 8 Most Carried 8 | 5 8 8 Average Carried 4 | 3 4 4 Final Capacity 8 | 6 8 8 Final Carried 7 | 4 7 . Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 356 | 270 20 66 Remotely . | . . . Salvage Created 260 | 111 52 97 Parts 26 | 7 5 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 3 5 Guns 8 | . 3 5 Classes Destroyed 4 | 2 1 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 7 | . 3 4 Grunt 1 | . . 1 Best Kill Streak 4 | 2 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1216 | . 141 1075 Core 215 | . 30 185 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 21 | 3 5 13 Largest 2 | 2 2 2 Hottest 118 | 100 100 118 Shots Fired 40 | 6 10 24 Gun 38 | 6 10 22 Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 40 | 6 10 24 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | 1 2 3 Robot Miss Streak 5 | 1 2 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 20 | 3 4 13 Core Hits 13 | 3 3 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 271 | 38 50 183 Guns 231 | 38 50 143 Cannons 40 | . . 40 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 271 | 38 50 183 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 156 | 97 156 141 Average Temperature 54 | 48 71 48 Received Heat Transfer 429 | . 18 411 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 741 | 111 148 482 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 189 | 10 114 189 Initial 48 | . 6 48 Average 69 | 5 54 101 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 7 20 Peak Tracking Total 10 | . 3 10 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 4 3 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 15 9 Successful 15 | . 10 5 Failed 9 | . 5 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 23 | . 15 8 Terminals 21 | . 15 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Emergency Access Points 1 | . 1 . Terminal Index 1 | . . 1 Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 7 3 Terminals 9 | . 7 2 Track 1 | . 1 . Assimilate 2 | . 2 . Botnet 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Reject 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 4 | . 2 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 907 | 122 369 416 Spaces Moved 698 | 63 306 329 Core 3 | 2 . 1 Treads . | . . . Legs . | . . . Wheels 625 | 61 306 258 Hover . | . . . Flight 70 | . . 70 Fastest Speed 50 | 50 100 86 Average Speed 98 | 89 100 98 Slowest Speed 150 | 100 100 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 53 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 880 | 122 359 399 Wait 93 | 34 34 25 Move 696 | 62 305 329 Hop . | . . . Pick Up 27 | 11 7 9 Fast Attach 4 | 3 1 . Attach 19 | 3 3 13 Detach 1 | . . 1 Swap 7 | 2 1 4 Drop 12 | 4 3 5 Fire 21 | 3 5 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 10) 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 826 | -9/Materials | Lost 8 parts (3n1u4w) 908 | -9/Materials | Self-destructed Last Messages --------------- 00805_ K-01 Serf cleans the Recycling Unit. 00806_ Acquired Lgt. Assault Rifle. 00808_ Acquired Flight Unit. 00808_ K-01 Serf cleans the Recycling Unit. 00810_ Acquired Flight Unit. 00814_ Acquired Lgt. Ion Engine. 00818_ Dropped Lgt. Armor Plating. 00819_ Dropped Com. Wheel. 00819_ K-01 Serf cleans the Electrolysis Chamber. 00822_ Dropped Lgt. Ion Engine. 00824_ Dropped Power Shielding. 00826_ Flight Unit destroyed. 00830_ R-06 Scavenger collects Power Shielding. 00850_ Lgt. Assault Rifle destroyed. 00886_ W-16 Scout sends out distress signal. 00902_ Structural Scanner destroyed. 00905_ Flight Unit destroyed. 00905_ Lgt. Ion Engine destroyed. 00906_ Flight Unit destroyed. 00907_ Heat Sink destroyed. 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