Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 23:46:14 Player: PE-P51 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (131) 655 Value Destroyed (4397) 4397 Prototype IDs (64) 1280 Alien Tech Used (2) 400 Bonus (2838) 2838 TOTAL SCORE: 18470 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 377 Follower Combat Kills 519 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 MAIN.C Attacked Proxy Base 500 Friendly Fire -1158 Cogmind --------- Core Integrity 0/1300 Matter 117/300 Energy 38/100 System Corruption 16% Temperature Cool (9) Movement Flying (34) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (9) ------ Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Melee Analysis Suite Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Graphene Brace (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Heavy Machine Gun Advanced Remote Datajack Carbide Saw Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Graphene Brace > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Cooled Gravmag System Advanced Heat Sink Gamma Rifle Nova Cannon Advanced Remote Datajack Vortex Lance [Rating: 140] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Particle Cannon Energy Gun Vortex Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Array Special Weapon Improved Plasma Cutter Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . . . 4 2 . . 2 . . . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . Utility 7 | . . . . . 2 2 . . 1 . . . . . . 1 . . . . 1 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Attached 175 | . 7 4 2 2 41 7 4 5 6 . 10 . . 4 3 5 2 4 8 . 7 . 2 14 . 20 18 Power 22 | . . . . 1 6 1 . 1 . . 3 . . . 1 . . . . . 1 . 1 1 . 4 2 Engine 10 | . . . . 1 6 . . . . . 3 . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . 4 2 Propulsion 51 | . 2 2 2 . 16 2 . . 2 . 4 . . . 1 2 . . 2 . . . . 4 . 4 8 Treads 8 | . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . 2 2 . . 4 . . . . . . . . . . . . . . . . . . 1 . . . Wheel 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Hover 24 | . . . . . 4 2 . . 2 . 4 . . . 1 2 . . 2 . . . . 3 . 2 2 Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 64 | . 3 1 . . 13 3 3 3 4 . 2 . . 4 1 2 1 2 1 . 5 . 1 7 . 6 2 Device 29 | . 2 . . . 4 1 2 1 1 . . . . . 1 2 . 1 . . 3 . 1 6 . 4 . Storage 4 | . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Processor 16 | . . . . . 1 1 . 2 2 . 1 . . 4 . . . . 1 . 1 . . . . 1 2 Hackware 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Protection 13 | . 1 . . . 7 1 . . . . 1 . . . . . 1 1 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | . 2 1 . 1 6 1 1 1 . . 1 . . . . 1 1 2 5 . 1 . . 2 . 6 6 Energy Gun 7 | . . . . . 3 . . . . . . . . . . . 1 . 2 . . . . . . . 1 Energy Cannon 8 | . 2 . . 1 1 . . . . . 1 . . . . . . . . . . . . 2 . 1 . Ballistic Gun 12 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 5 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 2 2 . 1 . . . . . 3 . 1 . . 4 . 4 1 . 5 . 1 1 Parts Lost 58 | . . 1 . . 19 . . . . . . . . . . . 1 1 . . . . . 8 . 12 16 Power 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . 1 2 Propulsion 22 | . . . . . 8 . . . . . . . . . . . . 1 . . . . . 1 . 5 7 Utility 15 | . . . . . 5 . . . . . . . . . . . . . . . . . . 3 . 6 1 Weapon 13 | . . 1 . . 2 . . . . . . . . . . . 1 . . . . . . 3 . . 6 Highest Loss Streak 12 | . . 1 . . 12 . . . . . . . . . . . 1 1 . . . . . 8 . 4 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 7 7 8 8 6 6 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 3 6 Power . | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | 4 4 4 3 1 . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Weapon 2 | 2 1 2 3 3 3 1 1 1 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 6 3 2 2 . 3 . 1 . . . . . . . . . . . . . . . . . . 4 Power 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 4 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 Weapon 5 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 99 100 100 87 79 98 100 97 100 99 100 100 99 100 98 99 96 96 100 98 100 100 86 84 79 46 Engine 4 | . 14 14 14 14 8 . . . . . 5 6 6 6 2 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 4 5 5 1 Treads 2 | . . . 7 28 16 . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 28 28 20 . 5 . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . 3 30 30 30 31 33 33 33 33 33 33 29 29 25 25 29 26 26 26 23 21 19 4 Device 13 | . 9 14 14 14 10 1 21 20 17 20 19 20 20 14 13 15 13 11 11 11 10 10 14 14 21 16 5 Storage 3 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . 1 1 Processor 14 | . . . . . 1 3 7 15 21 20 20 20 20 24 26 23 23 23 23 23 25 26 26 26 26 21 21 Protection 6 | . 2 . . . 11 20 10 6 6 6 6 6 6 6 6 5 8 11 11 11 10 10 5 2 . . . Energy Gun 2 | . . . . . 3 7 7 7 6 6 3 . . . . . 2 3 1 11 10 10 10 5 . . . Energy Cannon 7 | . 25 25 14 23 8 . . . . . 2 6 6 5 6 5 4 4 4 . . . . 2 10 4 1 Ballistic Gun 1 | . 1 2 14 4 1 . . . . . . . . . . . . . . . . . . . . 3 4 Piercing Weapon 2 | . . . . . . . 1 7 6 6 6 6 6 6 6 5 1 . . 5 5 5 5 6 . 1 . Peak Build Rating 140 | 5 12 13 16 17 39 50 66 67 75 75 79 79 79 85 91 107 107 105 121 121 133 132 135 139 107 140 86 Average Rating 65 | 5 10 12 13 16 24 42 61 64 71 75 77 79 79 83 88 104 105 101 105 121 130 131 134 116 107 117 61 On Entrance 74 | 6 5 12 12 16 17 35 50 66 63 75 75 79 79 79 85 91 107 105 98 121 121 132 132 135 107 107 66 Avg Prop Armor Cover (%) 6 | . . . . . 10 . . . . . . . . 3 3 . . . . . . . . 32 . 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 12 23 24 21 22 68 60 33 23 24 24 35 35 35 35 37 46 43 42 44 42 56 52 58 58 43 55 51 Greatest Support 86 | 20 20 20 43 43 66 33 33 33 45 45 45 41 41 41 44 50 50 50 60 82 60 60 60 86 46 67 24 Greatest Overweight (x) 15 | . 1 1 1 . 8 1 . . . . . . . . 1 . . . . . . . . 1 . 15 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 7 | 8 8 9 10 10 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 7 Most Carried 13 | 7 8 10 10 10 13 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Carried 6 | 7 7 9 9 10 10 5 4 5 5 5 5 5 5 5 5 4 5 5 4 5 5 5 5 4 5 5 6 Final Capacity 20 | 8 8 10 10 10 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 13 | 7 8 10 10 10 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 4 Class Distribution -------------------- 49% | Scout 24% | Mutant 10% | Scavenger-Mutant 4% | Ninja 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Ninja | -7/Waste Ninja | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scout | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 3673 | 200 70 47 . 54 422 . 125 83 77 . 289 29 . 82 40 35 140 125 . 130 288 33 84 160 111 852 197 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5739 | . 236 146 . 85 1133 . . 198 40 . 750 42 . . 336 158 112 76 . 38 276 . 185 160 . 1415 353 Parts 295 | . 14 11 . 7 62 . . 12 3 . 40 2 . . 15 6 5 10 . 2 5 . 3 10 . 67 21 Haulers Intercepted 8 | . 1 . . . 1 . . 2 . . 2 . . . . 1 . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . . 3 . . 50 . 2 3 . 2 . . 2 . . . . Prevented 29 | . . . . . . . . . . . . . . . 27 . . . . 1 . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 94 | . 5 5 . 6 25 . . 1 . . 10 1 . . 6 . 5 5 . . . . 3 . . 14 8 Melee 23 | . . . . . 12 . . 1 . . 2 1 . . 5 . . . . . . . 2 . . . . Guns 24 | . . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . 13 6 Cannons 27 | . 5 3 . 5 11 . . . . . . . . . . . 1 . . . . . 1 . . . 1 AOE 18 | . . . . . . . . . . . 8 . . . . . 4 5 . . . . . . . 1 . Classes Destroyed 16 | . 3 1 . . 4 . . 2 1 . 2 . . . . . . . . 1 . . . . . 1 1 Worker 12 | . . . . . 1 . . 2 1 . 4 . . . . 2 . . . . . . . . . 2 . Builder 4 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Hauler 8 | . 1 . . . 1 . . 2 . . 2 . . . . 1 . . . . 1 . . . . . . Recycler 7 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 4 . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . Swarmer 35 | . 1 3 . 6 7 . . . . . 4 . . . . . 4 5 . . . . . . . . 5 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 29 | . 4 2 . . 10 . . . . . 5 . . . 3 . . . . . . . 1 . . 2 2 Brawler 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Sentry 7 | . . . . . 6 . . . . . . . . . . . 1 . . . . . . . . . . Hunter 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 2 . Programmer 9 | . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . 5 . Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 1 3 . 3 4 . . 3 1 . 9 1 . . 3 2 4 5 . . 2 . 2 . . 11 4 Combat Bots Only 9 | . 1 3 . 3 4 . . 1 . . 9 1 . . 3 . 4 5 . . . . 2 . . 9 4 Max Kills in Single Turn 4 | . 1 1 . 1 2 . . 1 1 . 4 1 . . 1 1 3 3 . 1 1 . 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 4 . . . . . 3 3 . . . . . . . 1 . Melee 1 | . . . . . 1 . . 1 . . 1 1 . . 1 . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 890 | . 28 36 . 58 246 . . 14 . 1 30 14 . . 19 . 15 7 1 16 . 16 4 19 . 178 188 Missed 322 | . 6 8 . 21 54 . . 4 . 1 19 7 . . 11 . 5 4 1 9 . 9 1 12 . 73 77 Hits 568 | . 22 28 . 37 192 . . 10 . . 11 7 . . 8 . 10 3 . 7 . 7 3 7 . 105 111 Melee 15 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 10 Projectile 553 | . 22 28 . 37 189 . . 10 . . 11 7 . . 8 . 10 3 . 7 . 7 3 7 . 103 101 AOE 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Critical Strikes 28 | . . 1 . . 13 . . 1 . . 1 . . . . . . . . . . . . 1 . 5 6 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 6 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage Taken 11844 | . 269 266 . 281 3202 78 . 198 . . 277 65 . . 179 . 234 49 . 162 . 138 44 1245 . 2477 2680 Core 2615 | . 47 25 . 33 530 39 . . . . 34 . . . 32 . 26 . . 92 . 40 . 413 . 542 762 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 191 | . . . . . . . . . . . . . . . . . . 2 . 4 . 7 3 175 . . . Regen/Repaired (Parts) 172 | . . . . . . . 72 49 . . 33 . . . 1 . . . 17 . . . . . . . . Core Remaining (%) 70 | 100 . . . 58 3 . . 94 . . . . . . 92 . . . . 88 . . . . 60 . . Volleys Fired 319 | . 14 19 . 21 35 1 . 1 . . 11 2 11 . 12 2 14 16 . . 25 8 15 2 7 76 27 Largest 4 | . 2 2 . 2 2 1 . 1 . . 1 1 1 . 1 1 1 2 . . 1 1 1 1 2 4 4 Hottest 188 | . 136 136 . 136 136 5 . 61 . . 90 90 90 . 90 90 90 171 . . 55 55 55 90 180 180 188 Shots Fired 449 | . 28 28 . 30 68 1 . 1 . . 11 2 11 . 12 2 14 20 . . 25 8 15 2 14 113 44 Gun 168 | . . 7 . 14 13 . . 1 . . 2 . . . . . . 4 . . . . . . . 89 38 Cannon 273 | . 28 21 . 16 55 . . . . . 6 2 11 . 12 2 12 14 . . 25 8 15 2 14 24 6 Launcher 7 | . . . . . . . . . . . 3 . . . . . 2 2 . . . . . . . . . Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 189 | . . 7 . 14 . . . . . . . . . . . . . . . . 25 8 15 . . 89 31 Thermal 245 | . 28 21 . 16 68 . . 1 . . 8 2 11 . 12 2 12 18 . . . . . 2 14 24 6 Explosive 7 | . . . . . . . . . . . 3 . . . . . 2 2 . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 19 | . 5 4 . 5 13 1 . . . . 2 . . . 3 . 4 . . . 6 . 8 10 . 19 6 Robot Miss Streak 5 | . 4 2 . 2 2 . . . . . 1 . . . 2 . 4 . . . 1 . . . . 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 302 | . 12 11 . 18 85 1 . 9 3 . 17 3 . . 14 4 9 . . 1 9 . 4 6 . 68 28 Core Hits 192 | . 8 7 . 7 35 . . 6 . . 31 . . . 6 3 9 9 . 1 4 . 3 4 . 44 15 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 28 | . . . . . 6 . . 2 . . 2 . . . 3 1 2 . . 1 1 . 2 3 . . 5 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Blast 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Sever 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Impale 10 | . . . . . . . . 2 . . 2 . . . 3 1 2 . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . Melee Attacks 231 | . . . . . 53 19 . 25 15 . 51 7 7 1 18 15 7 2 . 1 1 . 2 4 . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . 53 19 . . . . . . . . . . . 2 . . . . . . . . . Piercing 146 | . . . . . . . . 25 15 . 51 7 7 1 18 15 7 . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 4 . 3 . Sneak Attacks 27 | . . . . . 3 . . 4 1 . 9 . . . 1 3 . . . 1 . . 1 3 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14049 | . 246 229 . 268 2247 . . 522 183 . 2614 177 . . 658 331 607 238 . 196 336 . 314 659 . 3344 880 Guns 3970 | . . 24 . 63 176 . . . . . 20 . . . . . . . . . . . . . . 2926 761 Cannons 2407 | . 246 184 . 205 843 . . . . . . . . . 191 . 129 . . . 336 . 62 51 . 41 119 Explosions 1869 | . . . . . . . . . . . 1322 . . . . . 309 238 . . . . . . . . . Melee 5693 | . . . . . 1214 . . 522 183 . 1272 177 . . 467 331 169 . . 196 . . 252 608 . 302 . Ramming 110 | . . 21 . . 14 . . . . . . . . . . . . . . . . . . . . 75 . Kinetic 4029 | . . 24 . 63 . . . . . . . . . . . . . . . . 336 . 62 . . 2926 618 Thermal 2205 | . 246 184 . 205 1019 . . . . . 20 . . . 191 . 129 . . . . . . 51 . 41 119 Explosive 1869 | . . . . . . . . . . . 1322 . . . . . 309 238 . . . . . . . . . Electromagnetic 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1214 | . . . . . 1214 . . . . . . . . . . . . . . . . . . . . . . Piercing 3121 | . . . . . . . . 522 183 . 1272 177 . . 467 331 169 . . . . . . . . . . Entropic 1358 | . . . . . . . . . . . . . . . . . . . . 196 . . 252 608 . 302 . Highest Corruption 16 | . . . . . 5 . . . . 6 11 11 11 11 . . . . . . . . . 1 1 15 16 Average Corruption 7 | . . . . . 5 . . . . 6 9 11 11 11 . . . . . . . . . 1 1 6 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 104 | . . . . . 18 . . . . 2 38 7 11 1 . . . . . . . . . 2 . 11 14 Message Errors 30 | . . . . . 9 . . . . . 10 1 2 1 . . . . . . . . . . . 3 4 Matter Fused 22 | . . . . . 3 . . . . . 9 3 3 . . . . . . . . . . . . 2 2 Heat Flow Errors 8 | . . . . . 2 . . . . . 5 . 1 . . . . . . . . . . . . . . Energy Discharges 11 | . . . . . 2 . . . . 1 5 . 2 . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Misfires 6 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 2 1 Alerts 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 Weapon Failures 8 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 3 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 754 | . . . . 2 60 . . 9 93 . 382 63 . . 58 47 17 . . . 14 . . . . 9 . Projectiles 34 | . . . . 2 . . . . . . . . . . 18 . . . . . 14 . . . . . . Explosions 109 | . . . . . . . . . . . 92 . . . . . 17 . . . . . . . . . . Melee 611 | . . . . . 60 . . 9 93 . 290 63 . . 40 47 . . . . . . . . . 9 . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . . 2 . . . . . 31 . . . . . 11 . . . . . . . . 36 . Shots 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Rammed 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . Targets Rammed 14 | . . 8 . . 3 . . . . . . . . . . . . . . . . . . . . 3 . Kicked 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 508 | . 198 123 . 163 508 . . 16 . . 262 72 152 . 150 36 153 232 . . 4 . 2 . 36 167 72 Average Temperature 82 | . 71 55 . 78 136 . . 12 . . 86 40 53 . 67 21 57 80 . . 3 . 2 . 17 66 29 Received Heat Transfer 2199 | . 132 39 . . 1413 . . . . . 75 . . . 57 . 36 9 . . . 9 . 9 . 171 249 Effects 11 | . . . . . 9 . . . . . . . . . . . . 2 . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 9 | . . . . . 7 . . . . . . 1 . . 1 . . . . . . . . . . . . Heat Transferred 3867 | . 444 333 . 370 2035 . . . . . 37 . . . 300 . 200 . . . . . . . . 37 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Maximum Alert Level 5 | . . . . . 1 . . 2 1 . 1 . . . . . . . . . . . . . . 1 5 Low Security (%) 79 | 100 100 100 . 100 79 100 100 15 69 100 47 . . . . 100 . . . . 100 . . . . 80 . Level 1 15 | . . . . . 20 . . 46 30 . 52 . . . . . . . . . . . . . . 19 . Level 2 1 | . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1712 | . 41 62 . 60 254 97 20 496 225 51 374 . . . . 137 . . . . 27 . . . . 328 1712 Initial 221 | . . . . . 11 97 . . 221 51 21 . . . . 111 . . . . . . . . . . 158 Average 127 | . 8 9 . 33 107 36 1 311 181 44 194 . . . . 103 . . . . 5 . . . . 76 1642 Influence Increases 4616 | . 168 125 . 140 758 19 23 723 55 . 573 60 . . 465 110 110 290 . . 79 75 70 . . 516 257 Destroy 0b10 Robot/C 2200 | . 100 100 . 120 500 . . 280 . . 200 20 . . 180 . 100 100 . . . . 60 . . 280 160 Destroy 0b10 Robot/NC 195 | . 5 5 . . 10 . . 40 10 . 60 . . . . 15 . . . . 15 . . . . 35 . Destroy Leader 434 | . 22 20 . 20 142 . . 58 . . 38 10 . . . 2 10 10 . . 2 . 10 . . 70 20 Allied During Kill 320 | . . . . . . . . 274 . . 1 . . . 45 . . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . Successful Hack 64 | . 10 . . . 13 . . . 19 . 6 . . . . 2 . . . . . . . . . 14 . Disable Machine 255 | . . . . . . . . 15 15 . 165 . . . . . . . . . 15 . . . . 15 30 Destroy Structure 273 | . 1 . . . 3 19 23 56 11 . 58 . . . . 26 . . . . 32 . . . . 42 2 Partial Spotted 45 | . . . . . . . . . . . 15 . . . . 15 . . . . 15 . . . . . . Lose Combat Pursuer 810 | . 30 . . . 90 . . . . . 30 30 . . 240 30 . 180 . . . 75 . . . 60 45 Influence Decreases 4361 | . 166 121 6 110 573 234 23 271 361 115 443 131 90 . 288 226 171 120 170 . 79 40 105 . . 234 284 Entered New Map 952 | . . 2 6 . 19 118 . . 231 95 10 61 18 . . 66 24 . 170 . . . 8 . . . 124 Time Decay 2584 | . 166 119 . 110 384 116 10 171 130 20 283 70 72 . 168 160 137 110 . . 79 40 97 . . 142 . Lost Part 442 | . . . . . 170 . . . . . . . . . . . 10 10 . . . . . . . 92 160 Lost Ally 233 | . . . . . . . 13 100 . . . . . . 120 . . . . . . . . . . . . Purge Threat 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . . . 10 1 . 3 . . 4 . . . 1 1 . . . . 3 . . . . 5 13 Investigation 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Extermination 7 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . Reinforcement 10 | . . . . . 4 . . 1 . . 1 . . . . . . . . . 2 . . . . 2 . Assault 15 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 13 Garrison 6 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 13 | . 2 . . . 1 . . 3 . . 1 . . . . 1 . . . . . . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 270 | . 10 5 . 7 47 . 6 7 1 5 19 3 . . 28 2 5 17 1 7 4 11 2 3 . 31 49 Peak Tracking Total 17 | . 4 3 . 4 10 . 6 3 1 5 5 2 . . 10 4 3 8 1 6 3 6 1 3 . 9 17 Tactical Retreats 26 | . 1 . . . 4 . . . . . 2 2 . . 5 1 . 4 . . . 2 . . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 10 | . . . . . 1 2 . . 1 . 3 . . . . . . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 20 | . . . . . . . . 1 1 . 11 . . . . . . . 2 . 1 1 . . . 1 2 Max in Single Turn 9 | . . . . . . . . . 1 . 9 . . . . . . . 1 . 1 1 . . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 54 | . 3 1 1 . 5 2 . 4 5 . 8 . 1 . 2 4 1 . 4 . 5 1 1 4 . 2 . Terminals 26 | . 3 . . . 3 1 . 1 5 . 6 . . . 1 3 . . . . 3 . . . . . . Fabricators 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 . Repair Stations 3 | . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . 1 . . . . . . . 1 . . . . 2 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Total Hacks 113 | . 6 1 1 . 14 5 . 8 6 . 17 . 1 . 4 8 1 . 9 . 9 1 1 17 . 4 . Successful 69 | . 4 1 1 . 10 1 . 3 2 . 7 . 1 . 2 5 1 . 9 . 2 1 1 17 . 1 . Failed 44 | . 2 . . . 4 4 . 5 4 . 10 . . . 2 3 . . . . 7 . . . . 3 . Catastrophic 16 | . . . . . 1 3 . 1 1 . 5 . . . . 1 . . . . 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 10 | . . . 1 . . 2 . . . . 7 . . . . . . . . . . . . . . . . Terminals 46 | . 6 . . . 5 3 . 3 6 . 13 . . . 1 4 . . . . 5 . . . . . . Fabricators 7 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . 4 . Repair Stations 7 | . . . . . . . . 2 . . 2 . . . 3 . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 7 . . 2 . . . . . . . 4 . . . . 4 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 51 | . 4 1 1 . 3 1 . 1 2 . 4 . 1 . 1 2 1 . 9 . 1 1 1 17 . . . Record 14 | . . . . . . . . . . . . . . . . . . . 8 . . 1 . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . 4 . . . Open Door 6 | . . 1 . . . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . 2 . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . . 1 . . 2 . . . 1 . . . . . . . . . . . . Scan Component 3 | . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 7 . . 1 . . . . . . . 3 . . . . 1 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . 4 . . 1 . . . . . . . 3 . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Used 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . . . 4 2 . 2 5 . 6 . . . 1 3 . . . . 5 . . . . 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 1 . . . . . . . . 15 . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Part Studies Acquired 9 | . . . . . 4 . . 1 . . . . . . . 3 . . . . 1 . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 38 | . . 1 . . . . 18 . . . 12 . . 6 1 . . . . . . . . . . . . Largest Group 18 | . . 1 1 . . . 18 13 . . 4 . . 6 6 . . . . . . . . . . . . Highest-Rated Group 444 | . . 31 31 . . . 444 363 . . 85 . . 154 154 . . . . . . . . . . . . Highest-Rated Ally 35 | . . 31 31 . . . 35 35 . . 31 . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 261 | . . . . . . . 171 73 . . 1 . . . 16 . . . . . . . . . . . . Total Damage 7409 | . . . . . . . 5155 1753 . . 16 . . . 485 . . . . . . . . . . . . Kills 30 | . . . . . . . 10 16 . . 1 . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Active Infowar (turns) 7610 | . . . . . 567 . 371 367 266 44 920 154 268 617 512 324 402 359 444 185 371 210 357 256 189 427 . Optics 6170 | . . . . . . . . . 250 44 920 154 268 617 512 324 402 240 444 185 371 210 357 256 189 427 . Terrain 7324 | . . . . . 567 . 329 367 235 44 920 154 268 617 512 324 402 359 443 182 364 210 357 163 186 321 . Jamming 89 | . . . . . . . 43 46 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . . . 2 3 . 1 . 2 2 . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 11851 | 588 609 781 574 235 1439 306 380 367 266 44 920 154 268 617 512 324 402 359 444 185 371 210 357 256 189 492 202 Spaces Moved 14816 | 30 324 395 298 114 697 554 421 534 476 115 1491 377 666 1042 961 449 689 655 893 513 679 474 727 247 392 427 176 Core 31 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . 9 Treads 489 | . . . 93 114 282 . . . . . . . . . . . . . . . . . . . . . . Legs 1043 | 30 324 395 205 . 86 . . . . . . . . . . . . . . . . . . 3 . . . Wheels 222 | . . . . . 221 . . . . . . . . . . . . . . . . . . . . 1 . Hover 12916 | . . . . . 108 554 421 534 476 115 1491 377 666 1042 961 449 689 655 893 513 679 474 727 222 392 426 52 Flight 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Fastest Speed 15 | 120 120 120 160 160 95 38 38 38 36 38 34 34 34 34 34 36 36 36 36 16 36 36 36 15 38 36 31 Average Speed 52 | 120 128 179 180 160 154 38 38 38 36 38 34 34 34 36 37 36 36 38 38 35 36 36 36 43 38 45 55 Slowest Speed 580 | 120 190 190 190 160 580 100 38 38 38 38 38 34 34 38 98 36 36 40 40 36 36 36 36 190 38 130 250 Overloaded Moves 36 | . . . . . . . . . . . . . . . . . . . . 23 . . . 5 . 8 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . 4 . . . . 3 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 53 67 60 27 46 19 92 19 12 91 40 77 89 82 80 19 79 82 93 71 24 65 87 87 69 15 35 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . 1 3 . . . Known Exits Taken 7 | . . . . . . . . . . . 1 . 1 . . 1 . . . 1 1 . . . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . 1 . . . 1 . 1 1 . 1 1 1 . . 1 1 1 . . . Scrap Searched 25 | . . 1 . . . . . . . . . 3 2 2 . . 4 2 . 1 . 2 4 . 4 . . Spaces Dug 157 | . . . . . . 19 . 12 11 . 31 4 7 . 5 11 10 7 . . 10 5 4 . 8 13 . Terrain Destroyed 359 | . . . . . . 19 . 12 11 . 64 6 18 . 10 13 57 76 . . 17 7 13 . 12 22 2 Melee 105 | . . . . . . 19 . 12 11 . 29 4 7 . 5 11 4 2 . . 1 . . . . . . Projectile 122 | . . . . . . . . . . . 6 2 11 . 5 2 8 16 . . 16 7 13 . 12 22 2 AOE 132 | . . . . . . . . . . . 29 . . . . . 45 58 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 18092 | 582 491 437 335 140 894 615 639 667 549 114 1807 391 685 1272 1069 582 811 734 968 516 773 504 804 385 414 675 239 Wait 2352 | 552 133 4 29 3 49 22 212 96 49 . 234 6 2 223 73 105 98 52 41 3 56 20 58 98 16 110 8 Move 14785 | 29 323 394 297 113 696 554 420 533 476 114 1490 376 665 1041 960 448 688 654 892 512 678 473 726 246 391 426 170 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 34 | . 6 3 2 . 6 1 1 2 . . . . . . . 1 . . 1 . . . . 1 . 9 1 Fast Attach 83 | . 2 1 . . 21 3 2 . 2 . 1 . . 2 . 1 1 . 1 . 2 2 . 12 . 16 14 Attach 18 | . . . . . 3 1 . . . . . . . . . 1 . . . . . . . 1 . 3 9 Detach 7 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 4 Swap 124 | . 5 3 2 2 19 6 2 7 6 . 12 . . 3 4 6 3 7 12 . 10 . 2 9 . 4 . Drop 89 | . 8 5 5 1 8 8 2 3 1 . 8 . . 2 2 2 . 3 3 . 1 1 1 11 . 11 3 Fire 319 | . 14 19 . 21 35 1 . 1 . . 11 2 11 . 12 2 14 16 . . 25 8 15 2 7 76 27 Melee 231 | . . . . . 53 19 . 25 15 . 51 7 7 1 18 15 7 2 . 1 1 . 2 4 . 3 . Ram 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . Kick 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 19 | . . . . . . . . . . . . . . . . 1 . . 18 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 589 | -11/Scrapyard | Entered Materials 590 | -10/Materials | Build established: Mutant 964 | -10/Materials | Discovered new exit (range 11) 1005 | -10/Materials | Discovered new exit (range 11) 1136 | -10/Materials | Discovered new exit (range 6) 1198 | -10/Materials | Entered Mines 1302 | -10/Mines | Found a hidden stash of uninstalled traps 1482 | -10/Mines | Found the Drone Emporium 1492 | -10/Mines | Found Prototype Device 1769 | -10/Mines | Discovered new exit (range 8) 1803 | -10/Mines | Learned Materials emergency access door positions 1807 | -10/Mines | Discovered new exit (range 5) 1868 | -10/Mines | Escorted by a lone wolf Derelict 1969 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1971 | -10/Mines | Discovered new exit (range 5) 1979 | -10/Mines | Entered Exiles 1979 | -10/Exiles | Accompanied by 1 ally 2008 | -10/Exiles | Discovered new exit (range 15) 2027 | -10/Exiles | Met 8R-AWN 2114 | -10/Exiles | Met EX-HEX 2147 | -10/Exiles | Build established: Scavenger-Mutant 2182 | -10/Exiles | Met EX-BIN 2205 | -10/Exiles | Aligned with FarCom system 2207 | -10/Exiles | Given EX-Vault access code 2297 | -10/Exiles | Opened EX-Vault 2354 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2374 | -10/Exiles | Exiles lab attacked by MAIN.C 2402 | -10/Exiles | Found XL Autogun Array 2540 | -10/Exiles | Discovered new exit (range 10) 2553 | -10/Exiles | Left Exiles lab with XL Autogun Array 2553 | -10/Exiles | Entered Mines 2584 | -9/Mines | Met a Derelict bent on vengeance 2710 | -9/Mines | Build established: Mutant 2732 | -9/Mines | Discovered new exit (range 7) 2788 | -9/Mines | Entered Materials 2788 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3172 | -8/Materials | Build established: Scavenger-Mutant 3365 | -8/Materials | Garrison activated, responded to threat 3380 | -8/Materials | Discovered new exit (range 16) 3417 | -8/Materials | Lost 5 parts (1p3n1u) 3594 | -8/Materials | Core integrity fell below 50% 3635 | -8/Materials | Lost 12 parts (1p5n4u2w) 3720 | -8/Materials | Identified Bomb Drone Bay 3903 | -8/Materials | Build established: Scavenger-Assassin 4178 | -8/Materials | Core integrity fell below 20% 4227 | -8/Materials | Entered Factory 4227 | -7/Factory | Evolved 2 slots: Utility x2 4533 | -7/Factory | Sucked down chute 4533 | -7/Factory | Entered Waste 4540 | -7/Waste | Spotted C-40 Crusher 4548 | -7/Waste | Spotted C-40 Crusher 4553 | -7/Waste | Spotted C-40 Crusher 4558 | -7/Waste | Spotted C-40 Crusher 4565 | -7/Waste | Build established: Mutant 4565 | -7/Waste | Spotted C-40 Crusher 4566 | -7/Waste | Spotted C-40 Crusher 4577 | -7/Waste | Discovered new exit (range 12) 4615 | -7/Waste | Warlord forces began an assault 4633 | -7/Waste | Allies destroyed C-40 Crusher 4640 | -7/Waste | Allies destroyed C-40 Crusher 4645 | -7/Waste | Allies destroyed C-40 Crusher 4650 | -7/Waste | Allies destroyed C-40 Crusher 4681 | -7/Waste | Lost 5 allies 4885 | -7/Waste | Build established: Ninja 4913 | -7/Waste | Entered Factory 4913 | -7/Factory | Accompanied by 13 allies 5052 | -7/Factory | Garrison activated, responded to threat 5116 | -7/Factory | Lost 3 allies 5203 | -7/Factory | Found Prototype Launcher 5203 | -7/Factory | Identified Rocket Array 5273 | -7/Factory | Discovered new exit (range 8) 5280 | -7/Factory | Entered another Factory area 5280 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5396 | -6/Factory | Discovered new exit (range 3) 5447 | -6/Factory | Identified exit to Lower Caves 5546 | -6/Factory | Sucked down chute 5546 | -6/Factory | Entered Waste 5547 | -6/Waste | Spotted C-40 Crusher 5547 | -6/Waste | Spotted C-40 Crusher 5550 | -6/Waste | Spotted C-40 Crusher 5561 | -6/Waste | EMP discharged 5566 | -6/Waste | Spotted C-40 Crusher 5566 | -6/Waste | Spotted C-40 Crusher 5567 | -6/Waste | Spotted C-40 Crusher 5586 | -6/Waste | Discovered new exit (range 11) 5590 | -6/Waste | Entered Factory 5757 | -6/Factory | Build established: Scout 5957 | -6/Factory | System corruption reached 10% 6000 | -6/Factory | Spotted B-75 Beast 6019 | -6/Factory | Destroyed 9 combat bots 6249 | -6/Factory | Discovered new exit (range 22) 6367 | -6/Factory | Repaired Imp. Reaction Control System 6510 | -6/Factory | Entered Lower Caves 6562 | -6/Lower Caves | Learned location of 2 exits from Factory 6568 | -6/Lower Caves | Learned location of Zion (-6) 6575 | -6/Lower Caves | Spotted B-75 Beast 6629 | -6/Lower Caves | Discovered new exit (range 5) 6664 | -6/Lower Caves | Entered another Lower Caves area 6666 | -6/Lower Caves | Discovered new exit (range 5) 6676 | -6/Lower Caves | Learned Factory stockpile data 6756 | -6/Lower Caves | Learned Factory emergency access door positions 6756 | -6/Lower Caves | Identified exit to Zion 6932 | -6/Lower Caves | Entered Zion 6944 | -6/Zion | System corruption cleaned by Quarantine Array 6966 | -6/Zion | Gained Derelict followers 6983 | -6/Zion | Discovered new exit (range 13) 6995 | -6/Zion | Given the Hacking Drone Bay 7033 | -6/Zion | Learned location of Extension (-4) 7043 | -6/Zion | Found Prototype Processor 7043 | -6/Zion | Identified Exp. Melee Analysis Suite 7045 | -6/Zion | Found Prototype Processor 7045 | -6/Zion | Identified Exp. Core Analyzer 7048 | -6/Zion | Found Prototype Processor 7048 | -6/Zion | Identified Exp. Armor Integrity Analyzer 7144 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7291 | -6/Zion | Gained Derelict followers 7549 | -6/Zion | Entered Proximity Caves 7549 | -5/Proximity Caves | Accompanied by 6 allies 7550 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 7578 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 7771 | -5/Proximity Caves | Lost 3 allies 7839 | -5/Proximity Caves | Lost 4 allies 7949 | -5/Proximity Caves | 0b10 base defense nominally successful 8019 | -5/Proximity Caves | Discovered new exit (range 15) 8021 | -5/Proximity Caves | Learned location of Warlord (-5) 8061 | -5/Proximity Caves | Entered Factory 8061 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8062 | -5/Factory | Identified exit to Factory 8062 | -5/Factory | Identified exit to Upper Caves 8074 | -5/Factory | Discovered exit to Upper Caves (range 21) 8183 | -5/Factory | Discovered exit to Factory (range 18) 8385 | -5/Factory | Entered Upper Caves 8515 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8549 | -5/Upper Caves | Learned 8 Factory zone layouts 8630 | -5/Upper Caves | Discovered new exit (range 8) 8672 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8699 | -5/Upper Caves | Encountered a Warlord checkpoint 8787 | -5/Upper Caves | Entered another Upper Caves area 8808 | -5/Upper Caves | Discovered exit to Factory (range 11) 8989 | -5/Upper Caves | Discovered new exit (range 18) 9038 | -5/Upper Caves | Encountered a Warlord checkpoint 9089 | -5/Upper Caves | Learned location of 1 exit from Factory 9146 | -5/Upper Caves | Entered Warlord 9154 | -5/Warlord | Discovered new exit (range 19) 9334 | -5/Warlord | Met Warlord 9357 | -5/Warlord | Learned Quarantine emergency access door positions 9357 | -5/Warlord | Learned 4 Research zone layouts 9357 | -5/Warlord | Learned Armory garrison access intel 9357 | -5/Warlord | Learned Research terminal intel 9357 | -5/Warlord | Learned Research fabricator intel 9357 | -5/Warlord | Learned Research garrison access intel 9357 | -5/Warlord | Learned 4 Armory zone layouts 9357 | -5/Warlord | Learned 4 Command zone layouts 9359 | -5/Warlord | Warlord's base attacked by MAIN.C 9414 | -5/Warlord | Found Prototype Processor 9414 | -5/Warlord | Identified Exp. Targeting Computer 9484 | -5/Warlord | Found Prototype Piercing Weapon 9484 | -5/Warlord | Identified Vortex Lance 9488 | -5/Warlord | Found Prototype Energy Gun 9488 | -5/Warlord | Identified Vortex Rifle 9507 | -5/Warlord | Found Vortex Lance 9512 | -5/Warlord | Found Vortex Rifle 9563 | -5/Warlord | Opened side exit 9590 | -5/Warlord | Entered Proximity Caves 9592 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9732 | -4/Proximity Caves | Spotted B-86 Titan 9775 | -4/Proximity Caves | Entered Factory 9775 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9776 | -4/Factory | Identified exit to Upper Caves 9777 | -4/Factory | Identified exit to Extension 9778 | -4/Factory | Identified exit to Research 9989 | -4/Factory | Discovered exit to Upper Caves (range 15) 10023 | -4/Factory | Discovered exit to Research (range 22) 10146 | -4/Factory | Entered Upper Caves 10227 | -4/Upper Caves | Found Alien Artifact 10227 | -4/Upper Caves | Identified Dimensional Node Initializer 10227 | -4/Upper Caves | Initialized slip node 10266 | -4/Upper Caves | Discovered new exit (range 6) 10300 | -4/Upper Caves | Learned Research garrison access intel 10316 | -4/Upper Caves | Spotted B-86 Titan 10356 | -4/Upper Caves | Entered another Upper Caves area 10372 | -4/Upper Caves | Encountered a Warlord checkpoint 10375 | -4/Upper Caves | Discovered exit to Research (range 12) 10392 | -4/Upper Caves | Found DCF Scrap (12 items) 10417 | -4/Upper Caves | Spotted B-86 Titan 10541 | -4/Upper Caves | Discovered new exit (range 15) 10634 | -4/Upper Caves | Learned Research terminal intel 10637 | -4/Upper Caves | Learned location of Testing (-3) 10713 | -4/Upper Caves | Entered Zhirov 10713 | -4/Zhirov | Discovered new exit (range 3) 10720 | -4/Zhirov | Met Zhirov 10728 | -4/Zhirov | Learned location of Quarantine (-2) 10728 | -4/Zhirov | Learned location of Command (-1) 10732 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10738 | -4/Zhirov | Found Alien Artifact 10738 | -4/Zhirov | Identified Integrated Dissipator 10738 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10828 | -4/Zhirov | Attacked by Zhirov 10833 | -4/Zhirov | Zhirov warped through subspace 10841 | -4/Zhirov | Zhirov detonated his lab 10841 | -4/Zhirov | Cloak Generator disabled 10851 | -4/Zhirov | Enhanced Grunts warped into view 10872 | -4/Zhirov | Lost 8 parts (1p1n3u3w) 10901 | -4/Zhirov | Found Prototype Device 10901 | -4/Zhirov | Identified Exp. Thermal Shield 10922 | -4/Zhirov | Found Exp. Thermal Shield 10969 | -4/Zhirov | Entered Proximity Caves 11116 | -3/Proximity Caves | Discovered exit to Research (range 17) 11158 | -3/Proximity Caves | Entered Research 11158 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11160 | -3/Research | Loaded intel: 21 terminal locations 11161 | -3/Research | Loaded intel: 4 fabricator locations 11162 | -3/Research | Loaded intel: 4 garrison access locations 11268 | -3/Research | Discovered new exit (range 22) 11290 | -3/Research | Fabricated Lgt. Quantum Reactor (x2) 11457 | -3/Research | Spotted B-86 Titan 11460 | -3/Research | Lost 3 parts (1n2u) 11495 | -3/Research | Garrison activated, responded to threat 11587 | -3/Research | Identified exit to Testing 11604 | -3/Research | System corruption reached 10% 11631 | -3/Research | Lost 4 parts (1p1n2u) 11643 | -3/Research | Destroyed 9 combat bots 11650 | -3/Research | Entered Testing 11651 | -3/Testing | Maximum security lockdown engaged 11678 | -3/Testing | Lost 4 parts (3n1u) 11704 | -3/Testing | Core integrity fell below 50% 11767 | -3/Testing | Core integrity fell below 20% 11797 | -3/Testing | Found Exp. Targeting Computer 11799 | -3/Testing | Found Exp. Targeting Computer 11820 | -3/Testing | Lost 12 parts (1p5n1u5w) 11843 | -3/Testing | Spotted Executioner 11852 | -3/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11849_ Lgt. Antimatter Reactor+ destroyed. 11849_ Adv. KE Penetrator destroyed. 11849_ W-44 Eye sends out distress signal. 11850_ Xenon Bombardment Thruster destroyed. 11850_ C-45 Heavy ARC bursts open, deploying its payload. 11850_ G-73 Enforcer unfolds itself. 11850_ L-61 Swordsman unfolds itself. 11850_ G-67 Veteran unfolds itself. 11850_ M-36 Artificer unfolds itself. 11851_ ALERT: Assault forces dispatched. 11851_ C-45 Heavy ARC bursts open, deploying its payload. 11851_ G-73 Enforcer unfolds itself. 11851_ L-61 Swordsman unfolds itself. 11851_ G-67 Veteran unfolds itself. 11851_ M-36 Artificer unfolds itself. 11852_ C-45 Heavy ARC bursts open, deploying its payload. 11852_ G-73 Enforcer unfolds itself. 11852_ G-67 Veteran unfolds itself. 11852_ B-74 Champion unfolds itself. 11852_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | ?????????# ??? / """ #????? | | ?????????# ??? "" #????? | | ?????????? ??? ^ * #????? | | ?????????? ???? " ==%![ #????? | | ???????????????????##### [= "%[%##=%=###????? | | ???????????????????????# != " [## [ #??????? | | ???????????????????????# ! ## #??????? | | ???????????????????????# ######??????? | | ???????????????????????# ^ #???????????? | | ???????????????????????# """ ! !#???????????? | | ???????????????????????+ """ E /==#???????????? | | ???????????????????????# """ [%#???????????? | | ???????????????????????# %=*#???????????? | | ???????????????????????# "" """ = ############# | | ???????????????????????# """ "" " | | ???????????????????????# """ """ " | | ???????????????????????# p" | | ???????????????????????# p | | ???????????????????????# ####"############## | | ?????????????????????### #??# #????????????? | | ?????????????????????# #??###????????????? | | ?????????????????????# ##????????????????? | | ?????????????????????# """bm""#???????????????? | | ?????????????????????# """w ""#???????????????? | | ?????????????????????# """gg""#???????????????? | | ?????????????????????# @"""gglG#???????????????? | | ?????????????????????# """gY""#???????????????? | | ?????????????????????# g ""#???????????????? | | ?????????????????????# i ""#???????????????? | | ?????????????????????# ##????????????????? | | ?????????????????????# "" #?????????????????? | | ?????????????????????# l! "" #?????????????????? | | ?????????????????????# l F" #?????????????????? | | ?????????????????????#ggm "" #?????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ####?????????????????????? | | ?????????????????????+ ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ??????????????????w??# ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 42 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 675 Propulsion Shielding 90 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 24 Melee Accuracy 14 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Minigun | -8/Materials | Scanalyzed Adv. Hacking Suite | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive E-15 Imp | -6/Zion | Archive D-53 Grenadier | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Imp. Reaction Control System | 17% | -6/Factory Studied --------- Minigun | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Scythe | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Lance | -5/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Imp. Plasma Cutter | -5/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed InterdictionLargePrototype Manual? 0 Play Time 02:27:52 Cumulative 396.7 hours Start 2026.10.31 @ 22:43:14 End 2026.11.01 @ 23:46:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 478 Rogue 476 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 84 Gallery% 70 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ee8b051-0278-4350-bdbf-06178d9a5c84