Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.15 @ 04:57:51 Player: puppuppit Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (284) 1420 Value Destroyed (10948) 10948 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (5186) 5186 TOTAL SCORE: 24694 Bonus ------- High Alert Combat Kills 2880 Follower Combat Kills 1747 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -641 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Target Analyzer Core Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Enhanced Fission Core Encrypted Comm Array GAL Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Cooled Aerolev Unit Antigrav System Combat Gravmag System > --- UTILITY ---------- Improved Cooling System Small Storage Unit Active Sensor Suite Encrypted Comm Array Core Analyzer Active Sensor Spoofer > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Improved Gravmag System Antigrav System Improved Cooling System Compact Matter Pod Improved Kinecellerator Heavy Machine Gun GAL Module [Rating: 96] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Airjet Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Hacking Suite Device Improved Cooling System Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Slots Evolved 10 | . . . . . 4 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 6 | . . . . . 2 . . . . 1 . . . . 1 . . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Parts Attached 306 | 9 13 . . 2 23 10 30 19 9 28 9 1 5 6 10 45 40 47 Power 55 | 2 1 . . . 5 . 3 4 . 5 . . . 2 1 15 6 11 Engine 20 | 2 1 . . . 3 . . . . . . . . 1 . 7 2 4 Core 35 | . . . . . 2 . 3 4 . 5 . . . 1 1 8 4 7 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 81 | 2 7 . . . 10 2 12 5 6 . . . . . 2 12 11 12 Treads . | . . . . . . . . . . . . . . . . . . . Leg 17 | . . . . . . . . . . . . . . . . 12 5 . Wheel 10 | 2 3 . . . . . 5 . . . . . . . . . . . Hover 46 | . . . . . 7 2 7 5 6 . . . . . 2 . 5 12 Flight 8 | . 4 . . . 3 . . . . . . . . . . . 1 . Utility 80 | 2 3 . . . 3 2 6 7 . 12 1 1 3 2 4 8 12 14 Device 46 | 1 . . . . 1 2 1 3 . 10 1 1 2 2 1 5 7 9 Storage 12 | 1 1 . . . . . 3 . . 1 . . . . 2 1 1 2 Processor 5 | . 1 . . . . . . 1 . . . . 1 . 1 . . 1 Hackware 14 | . 1 . . . 2 . 2 1 . 1 . . . . . 1 4 2 Protection 3 | . . . . . . . . 2 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 90 | 3 2 . . 2 5 6 9 3 3 11 8 . 2 2 3 10 11 10 Energy Gun 6 | 1 . . . 1 1 . . 1 . . . . . . . 1 . 1 Energy Cannon 2 | . . . . . . 1 . . 1 . . . . . . . . . Ballistic Gun 36 | 2 2 . . 1 3 3 4 . . 5 3 . . . . 3 4 6 Ballistic Cannon 25 | . . . . . . . 2 2 1 4 3 . 1 1 1 3 4 3 Launcher 10 | . . . . . 1 2 . . . 2 2 . . . 1 1 1 . Special Weapon 5 | . . . . . . . . . . . . . 1 1 1 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 3 . 1 . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 8 | . . . . . . . 1 . 1 1 . . 1 . . . 2 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . Parts Lost 64 | . . . . . 2 1 8 4 . . . . . 2 4 8 8 27 Power 13 | . . . . . 1 . 1 . . . . . . 1 . 2 2 6 Propulsion 21 | . . . . . 1 1 5 1 . . . . . . 3 2 . 8 Utility 13 | . . . . . . . . 1 . . . . . 1 1 1 3 6 Weapon 17 | . . . . . . . 2 2 . . . . . . . 3 3 7 Highest Loss Streak 7 | . . . . . 1 1 5 3 . . . . . 1 2 3 3 7 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 87 | . 77 71 71 71 89 95 84 93 99 96 99 100 100 96 85 94 83 61 Engine 1 | . 4 . . . 2 . . . . . . . . . . 2 3 2 Core 8 | . . . . . 5 9 8 9 9 14 15 15 15 12 6 9 6 2 Leg 5 | . . . . . . . . . . . . . . . . 23 10 . Wheel 2 | . 8 . . . . . 12 5 . . . . . . . . . . Hover 17 | . . . . . 30 35 8 25 36 30 30 30 30 30 24 1 12 14 Flight 1 | . 19 28 28 28 5 . . . . . . . . . . . . . Device 7 | . 4 . . . 1 8 4 8 9 7 7 7 5 13 9 4 12 15 Storage 8 | . 14 14 14 14 9 9 9 9 9 6 7 7 7 7 8 13 6 3 Processor 2 | . 3 . . . . . . . . . . . 1 . 5 6 6 6 Hackware 15 | . 3 14 14 14 24 18 22 17 18 23 23 23 23 15 13 13 8 3 Ballistic Gun 4 | . 18 14 14 11 9 8 3 . . 4 . . . . . 4 8 2 Ballistic Cannon 5 | . . . . . . . 5 12 6 2 9 15 15 9 9 6 3 5 Launcher 1 | . . . . . . 5 1 . . 2 3 . . . 2 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 14 13 8 8 8 21 25 24 26 23 32 35 35 35 36 36 43 42 48 Greatest Support 76 | 20 20 8 8 8 32 28 56 32 35 35 35 35 35 35 36 66 76 44 Greatest Overweight (x) 3 | 3 3 . . . . . 1 . . . . . . 1 1 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 25 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 6 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 6 8 7 7 7 7 7 7 7 7 7 8 7 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 8 7 8 8 8 8 8 8 8 7 8 8 7 4 Class Distribution -------------------- 47% | Hacker-Mutant 26% | Scavenger-Mutant 6% | Mutant 6% | Scavenger-Skirmisher 5% | Sprinter 4% | Commander-Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Sprinter | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Commander-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Matter Collected 8644 | 350 472 . . . 407 465 728 759 114 534 326 10 56 347 556 1207 1169 1144 Remotely 743 | . . . . . . . . . . . . . . . . . 431 312 Salvage Created 9656 | 116 740 . . . 911 1029 919 624 265 783 264 . . 505 898 811 702 1089 Parts 570 | 7 55 . . . 75 52 61 40 15 44 14 . . 22 47 54 31 53 Haulers Intercepted 8 | . 2 . . . . . 3 . 2 1 . . . . . . . . Recyclers Shooed 8 | 1 . . . . . . 1 . 1 . . . . . 1 . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . 17 . . 20 . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Combat Hostiles Destroyed 210 | . 15 . . . 20 28 21 22 2 12 8 . . 11 15 30 9 17 Melee 8 | . . . . . . . 8 . . . . . . . . . . . Guns 84 | . 15 . . . 20 21 4 4 . 9 1 . . . . 2 3 5 Cannons 71 | . . . . . . . 2 18 2 2 2 . . 6 7 15 5 12 AOE 47 | . . . . . . 7 7 . . 1 5 . . 5 8 13 1 . Classes Destroyed 21 | 2 5 . . . 3 1 2 1 . 1 1 . . 1 1 2 . 1 Worker 11 | . . . . . . . 2 . . 2 . . . . 6 . . 1 Builder 9 | . . . . . 2 . 1 . . 3 . . . . 3 . . . Tunneler 3 | 2 . . . . . . . . . 1 . . . . . . . . Hauler 8 | . 2 . . . . . 3 . 2 1 . . . . . . . . Recycler 15 | 1 1 . . . . . 2 . 1 3 . . . . 2 . 2 3 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . Mechanic 3 | . . . . . . . 1 . . . . . . . 2 . . . Operator 6 | . 2 . . . 3 . . . . . . . . . . . . 1 Watcher 15 | . 3 . . . 5 . 4 . 1 1 . . . . 1 . . . Swarmer 63 | . 6 . . . 9 7 11 6 . 3 3 . . . . 14 . 4 Grunt 90 | . 9 . . . 5 14 5 5 . 5 4 . . 7 10 10 8 8 Brawler 3 | . . . . . 1 . . 2 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . 1 1 1 . Sentry 31 | . . . . . 5 6 5 7 2 2 . . . 1 1 1 . 1 Specialist 2 | . . . . . . . . . . . . . . . . 2 . . Hunter 6 | . . . . . . . . . . 1 . . . 3 2 . . . Programmer 10 | . . . . . . . . 2 . 1 1 . . . 1 2 . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 16 | 2 7 . . . 8 5 5 5 2 7 6 . . 4 16 5 3 9 Combat Bots Only 9 | . 7 . . . 6 5 4 5 1 5 6 . . 4 9 5 3 8 Max Kills in Single Turn 6 | 1 1 . . . 1 2 2 1 1 6 3 . . 2 6 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 2 . . 1 3 . . 2 4 3 1 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Damage Taken 9218 | . 480 9 . . 117 285 712 992 21 182 106 . . 645 313 1293 1154 2909 Core 2073 | . 166 . . . 27 39 106 79 . 77 13 . . 132 54 201 168 1011 Absorbed by Shields 826 | . . . . . . 20 . 77 8 148 45 . . 258 210 60 . . Regen/Repaired (Parts) 806 | . . . . . . . . . . 153 . . 155 . . . 156 342 Core Remaining (%) 61 | 100 . . . 33 . . . . 54 . . . . 68 . . 50 . Volleys Fired 657 | 10 92 . . . 3 29 54 83 19 45 13 . 1 38 37 96 50 87 Largest 3 | 2 2 . . . 2 2 2 2 2 2 2 . 1 2 3 3 3 3 Hottest 145 | 40 40 . . . 70 61 61 109 109 96 101 . 48 101 135 145 116 134 Shots Fired 1164 | 20 114 . . . 68 93 63 141 24 81 25 . 1 56 62 171 100 145 Gun 569 | 20 114 . . . 68 67 26 36 9 31 7 . . . . 51 65 75 Cannon 491 | . . . . . . . 19 105 15 44 11 . 1 46 51 95 34 70 Launcher 74 | . . . . . . 26 18 . . 6 7 . . . 2 14 1 . Special 30 | . . . . . . . . . . . . . . 10 9 11 . . Kinetic 967 | 20 114 . . . 65 67 45 105 11 71 18 . 1 46 51 126 99 128 Thermal 90 | . . . . . . . . 36 13 4 . . . . . 20 . 17 Explosive 96 | . . . . . . 26 18 . . . 5 . . 10 11 25 1 . Electromagnetic 11 | . . . . . 3 . . . . 6 2 . . . . . . . Robot Hit Streak 24 | 3 8 . . . 11 24 12 13 4 10 4 . . 7 10 17 7 16 Robot Miss Streak 11 | 2 5 . . . 3 2 8 3 8 4 4 . . 6 2 4 10 11 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . Autonomous 160 | . . . . . 62 60 . . . 30 8 . . . . . . . Shots Hit Robots 694 | 11 67 . . . 52 66 56 71 11 47 17 . . 31 40 76 59 90 Core Hits 514 | 4 33 . . . 31 35 42 48 6 26 13 . . 36 51 55 63 71 Critical Kills 5 | . . . . . 2 1 . . . . . . . . . . 2 . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . . . . . 2 . Critical Strikes 25 | . . . . . 3 1 2 3 1 . . . . 2 6 3 4 . Burn 2 | . . . . . . . . 1 1 . . . . . . . . . Destroy 8 | . . . . . 3 1 . . . . . . . . . . 4 . Blast 8 | . . . . . . . 1 2 . . . . . . 3 2 . . Sever 7 | . . . . . . . 1 . . . . . . 2 3 1 . . Melee Attacks 36 | . . . . . . . 32 . 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . 32 . 4 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 5 . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 25557 | 145 969 . . . 1580 2095 2572 1794 365 2129 918 . . 1826 3372 3677 1629 2486 Guns 7932 | 145 969 . . . 1580 1614 204 206 45 808 121 . . . . 420 786 1034 Cannons 7763 | . . . . . . . 303 1588 196 501 227 . . 654 987 1297 746 1264 Explosions 7602 | . . . . . . 481 910 . . 820 570 . . 826 2186 1562 97 150 Melee 1279 | . . . . . . . 1155 . 124 . . . . . . . . . Ramming 38 | . . . . . . . . . . . . . . . . . . 38 Kinetic 14975 | 145 969 . . . 1568 1614 507 1588 196 1248 348 . . 654 987 1579 1520 2052 Thermal 2305 | . . . . . . . . 206 45 731 55 . . . 734 138 . 396 Explosive 5676 | . . . . . . 481 910 . . 29 439 . . 826 1332 1562 97 . Electromagnetic 329 | . . . . . 12 . . . . 121 76 . . . 120 . . . Impact 12 | . . . . . . . . . . . . . . . . . 12 . Slashing 2222 | . . . . . . . 1155 . 124 . . . . 346 199 398 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 2 3 3 2 . . . 2 2 3 3 3 Average Corruption 2 | . . . . . . 1 2 2 3 1 . . . 1 1 2 3 2 Corruption Purged 3 | . . . . . . . . . . 3 . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . 12 . Effects 126 | . . . . . . . 20 19 4 1 . . . 5 1 39 31 6 Message Errors 27 | . . . . . . . 3 5 . 1 . . . 1 1 9 7 . Matter Fused 42 | . . . . . . . 8 3 2 . . . . 2 . 14 10 3 Heat Flow Errors 16 | . . . . . . . 2 5 . . . . . . . 5 4 . Energy Discharges 6 | . . . . . . . 4 1 . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . 1 2 1 . . . . 2 . 2 3 2 Data Loss (major) 7 | . . . . . . . . 2 . . . . . . . 3 2 . Misfires 11 | . . . . . . . 2 1 . . . . . . . 5 2 1 Alerts 2 | . . . . . . . . . 1 . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 698 | . . . . . . 16 183 7 . 130 85 . . 47 99 25 . 106 Projectiles 92 | . . . . . . . 34 7 . 11 7 . . 11 2 7 . 13 Explosions 508 | . . . . . . 16 51 . . 119 78 . . 36 97 18 . 93 Melee 98 | . . . . . . . 98 . . . . . . . . . . . Knockbacks 93 | . . . . . . . 1 16 . . 7 . . 9 14 10 13 23 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 86 | . . . . . . . 1 13 . . 7 . . 9 13 10 13 20 Secondary 7 | . . . . . . . . 3 . . . . . . 1 . . 3 Self-Inflicted Damage 437 | . . . . . . 42 41 . . . . . . . 32 228 . 94 Shots 11 | . . . . . . 2 1 . . . . . . . 1 6 . 1 Rammed 4 | . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . . . . . . 18 281 298 441 232 212 . 17 360 6 273 271 183 Average Temperature 83 | . . . . . . 7 66 83 114 84 61 . 9 177 3 69 69 56 Received Heat Transfer 2199 | . 150 . . . . 54 189 393 6 25 6 . . 71 86 298 246 675 Effects 12 | . . . . . . . 1 3 1 1 . . . 4 . 2 . . Shutdowns 3 | . . . . . . . . . . . . . . 3 . . . . Energy Bleed 3 | . . . . . . . . 1 . 1 . . . 1 . . . . Interference 5 | . . . . . . . 1 2 . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 2 1 1 . . . . 1 . . 1 Heat Transferred 2685 | . . . . . . . . 499 185 611 50 . . . 500 259 . 581 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Peak Influence 2150 | 15 524 153 . . 538 1413 1187 1116 698 1257 . . . . 807 2150 1553 1014 Initial 1128 | . 9 153 . . . 349 687 311 544 317 . . . . 75 550 1128 651 Average 859 | 5 261 153 . . 256 979 748 632 640 593 . . . . 567 1456 1262 795 Maximum Alert Level 5 | . 2 . . . 2 4 4 4 2 4 . . . . 3 5 4 3 Low Security (%) 8 | 100 36 100 . 100 53 . . . . . . . . . 19 . . . Level 1 10 | . 55 . . . 21 8 1 13 . 46 . . . . 1 . . . Level 2 22 | . 8 . . . 25 14 50 55 100 8 . . . . 40 2 . 22 Level 3 28 | . . . . . . 34 35 25 . 38 . . . . 39 27 4 77 Level 4 22 | . . . . . . 42 13 4 . 5 . . . . . 25 95 . Level 5 8 | . . . . . . . . . . . . . . . . 44 . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 5 . . . 1 . 2 . . 5 . . . . 7 . 15 11 Investigation 16 | . 4 . . . . . 1 . . 2 . . . . 4 . 4 1 Extermination 7 | . . . . . . . . . . 2 . . . . 1 . 2 2 Reinforcement 11 | . 1 . . . 1 . . . . . . . . . 1 . 3 5 Assault 9 | . . . . . . . 1 . . 1 . . . . 1 . 6 . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Distress Signals 9 | . 2 . . . . . 3 . 1 1 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 360 | . 27 2 . . 21 28 31 29 6 12 7 . . 13 23 37 70 54 Peak Tracking Total 13 | . 5 3 . . 5 5 5 6 2 4 3 . . 3 8 5 13 9 Tactical Retreats 20 | . 3 . . . 1 1 1 2 . 1 . . . . 1 . 3 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Traps Triggered 31 | . 1 . . . 1 7 3 9 . 3 . . . . . 2 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . . . . . 3 . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . . . . . Reprogrammed 11 | . . . . . 1 . 4 . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . 3 . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Machines Disabled 91 | . . . . . . 9 1 3 1 35 5 . . . 16 9 6 6 Max in Single Turn 13 | . . . . . . 2 1 1 1 13 3 . . . 6 2 4 4 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Machines Accessed 77 | . 7 . 5 . 10 2 8 2 4 8 1 . . 1 10 4 9 6 Terminals 48 | . 6 . . . 7 2 7 2 4 4 . . . 1 6 4 2 3 Fabricators 10 | . . . . . . . . . . 2 . . . . 2 . 5 1 Repair Stations 6 | . 1 . . . . . . . . 2 . . . . . . 1 2 Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . 1 . 1 . . . . . . . 1 . 1 . Total Hacks 306 | . 18 . 50 . 36 6 36 5 14 41 1 . . 1 42 7 31 18 Successful 183 | . 5 . 50 . 25 1 25 1 7 21 1 . . 1 14 5 19 8 Failed 120 | . 12 . . . 10 5 10 4 7 20 . . . . 28 2 12 10 Catastrophic 25 | . 3 . . . 1 1 1 . 1 4 . . . . 6 . 4 4 Database Lockouts 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Manual 63 | . 4 . 1 . 7 . 11 . 1 19 . . . . 16 . 3 1 Terminals 178 | . 16 . . . 29 6 35 5 14 27 . . . 1 27 7 6 5 Fabricators 36 | . . . . . . . . . . 10 . . . . 6 . 19 1 Repair Stations 20 | . 2 . . . . . . . . 4 . . . . . . 2 12 Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 2 . . . . . . . . . 7 . . . Garrison Access 10 | . . . . . 3 . 1 . . . . . . . 2 . 4 . Terminal Hacks 136 | . 5 . 50 . 20 1 24 1 7 11 1 . . 1 7 5 2 1 Record 59 | . 1 . 49 . 3 . 4 . . 1 . . . 1 . . . . Part Schematic 3 | . . . . . . . . . . 3 . . . . . . . . Robot Schematic 2 | . . . . . . . . . . 2 . . . . . . . . Robot Analysis 9 | . 1 . . . 2 . 4 . . . . . . . 2 . . . Prototype ID Bank 12 | . 3 . . . 4 . 1 . 1 1 . . . . 2 . . . Open Door 2 | . . . . . . . . . . . 1 . . . . 1 . . Branch Access Points 4 | . . . . . . . 1 . 1 1 . . . . . . . 1 Emergency Access Points 3 | . . . . . 1 . . 1 . . . . . . . 1 . . Terminal Index 3 | . . . . . 1 . 1 . . 1 . . . . . . . . Repair Station Index 2 | . . . . . 1 . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . . . . Unreport Threat 6 | . . . . . . . 4 . . . . . . . . . 2 . Locate Traps 2 | . . . . . 1 . . . 1 . . . . . . . . . Disarm Traps 2 | . . . . . . . 1 . 1 . . . . . . . . . Reprogram Traps 3 | . . . . . 1 . 1 . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 8 | . . . . . 2 . 1 . 2 1 . . . . 2 . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 2 | . . . . . . . . . . . . . . . . 2 . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . . 6 . . . . 3 . 14 . Network Status 2 | . . . . . . . . . . 2 . . . . . . . . Load Schematic 12 | . . . . . . . . . . 2 . . . . 2 . 8 . Build 9 | . . . . . . . . . . 2 . . . . 1 . 6 . Repair Station Hacks 13 | . . . . . . . . . . 4 . . . . . . 2 7 Scan Component 6 | . . . . . . . . . . 2 . . . . . . 1 3 Repair 6 | . . . . . . . . . . 2 . . . . . . 1 3 Refit 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . . . . . . 3 . . . Insert Component 3 | . . . . . 1 . . . . . . . . . 2 . . . Analyze 2 | . . . . . 1 . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . 2 . 1 . . . . . . . 1 . 1 . Unlock Access 4 | . . . . . 1 . 1 . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . 3 . . . . . . . . . . . . . Used 3 | . 1 . . . 2 . . . . . . . . . . . . . Hacking Detections 63 | . 7 . . . 10 2 5 2 4 6 . . . 1 9 2 9 6 Full Trace Events 17 | . 5 . . . . 2 . . . 2 . . . . 4 . 3 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 2 . . 4 . . . . . Robots Built 19 | . . . . . . . . . . 2 . . . . 2 . 15 . Authchips 4 | . . . . . . . . . . . . . . . . . 4 . Time 1102 | . . . . . . . . . . 201 . . . . 134 . 767 . Total Robot Build Rating 97 | . . . . . . . . . . 8 . . . . 8 . 81 . Part Schematics Acquired 20 | . . . . . 1 . . . . 3 . . 15 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . . . 2 . . . . . . 1 3 Time 257 | . . . . . . . . . . 57 . . . . . . 50 150 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . 10 . 3 . . . . . 3 3 . Machine Destruction 16 | . . . . . . . . 10 . 3 . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 6 . . . . . . . 3 . . Allies Hacked 3 | . . . . . . . . . . 1 . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Total Allies 36 | . . . . . . . . 6 . 5 . . . . 2 6 17 . Largest Group 8 | . . . . . . . . 6 . 5 5 5 5 5 3 3 8 . Highest-Rated Group 329 | . . . . . . . . 90 . 173 173 168 168 168 114 131 329 . Highest-Rated Ally 69 | . . . . . . . . 15 . 40 40 40 40 40 40 69 48 . Warlord Squad Rendezvous 7 | . . . . . . . . . . . . . . . . . 5 2 Dakka 1 | . . . . . . . . . . . . . . . . . 1 . Geek 2 | . . . . . . . . . . . . . . . . . 1 1 Pyro 2 | . . . . . . . . . . . . . . . . . 2 . Chimera 1 | . . . . . . . . . . . . . . . . . . 1 Ghost 1 | . . . . . . . . . . . . . . . . . 1 . Total Orders 6 | . . . . . . . . . . 2 . . . . . 2 2 . STAY 3 | . . . . . . . . . . 1 . . . . . 1 1 . FOLLOW 3 | . . . . . . . . . . 1 . . . . . 1 1 . Ally Attacks 283 | . . . . . . . . 23 . 23 11 . . 29 18 30 149 . Total Damage 7640 | . . . . . . . . 584 . 348 204 . . 409 538 1186 4371 . Kills 64 | . . . . . . . . 6 . 2 4 . . 3 6 12 31 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Robot Analysis Total 9 | . 1 . . . 2 . 4 . . . . . . . 2 . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . 2 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Turns Passed 13471 | 96 585 50 150 110 711 955 1301 1377 242 1005 238 211 529 452 600 2161 1524 1174 Spaces Moved 15451 | 51 753 155 457 321 1169 1442 1158 1294 378 1331 295 292 993 391 761 1547 1501 1162 Core 264 | 10 . . . . . . . . . . . . . . . . . 254 Treads . | . . . . . . . . . . . . . . . . . . . Legs 1792 | . . . . . . . . . . . . . . . . 1349 443 . Wheels 1556 | 41 125 . . . . . 808 582 . . . . . . . . . . Hover 10139 | . . . . . 1030 1442 350 712 378 1331 295 292 993 391 761 198 1058 908 Flight 1700 | . 628 155 457 321 139 . . . . . . . . . . . . . Fastest Speed 26 | 50 32 32 32 32 26 48 45 50 38 38 38 38 38 38 38 45 48 43 Average Speed 57 | 93 40 32 32 32 46 48 84 72 43 38 38 38 38 69 49 103 66 50 Slowest Speed 275 | 200 275 32 32 32 56 48 110 100 50 38 38 38 38 98 105 190 180 160 Overloaded Moves 56 | . . . . . . . . . . . . . . . . . . 56 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . 11 . . 4 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 88 32 91 61 63 95 66 85 36 23 51 49 85 63 20 95 24 22 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . . 1 . 1 . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . 1 . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . 1 . 1 1 1 1 . . 1 . Scrap Searched 10 | . . . . 2 . . . . . . 2 3 3 . . . . . Spaces Dug 6 | . . . . . . . 2 . . 1 . . . . 1 . . 2 Terrain Destroyed 1198 | . . . . . 25 297 133 . 2 64 43 . . 110 143 306 18 57 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 87 | . . . . . 25 2 6 . 2 6 3 . . 7 14 4 . 18 AOE 1111 | . . . . . . 295 127 . . 58 40 . . 103 129 302 18 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Fac Total 18964 | 74 910 154 461 324 1345 1668 1368 1592 426 1782 403 391 1144 514 922 1947 1933 1606 Wait 1975 | . 37 . . . 103 79 55 109 4 321 73 98 136 74 101 200 311 274 Move 15405 | 50 731 154 456 312 1169 1441 1157 1293 377 1330 294 291 992 390 760 1546 1500 1162 Hop 14 | . 10 . . 4 . . . . . . . . . . . . . . Pick Up 125 | 4 10 . 2 2 22 8 13 4 2 20 6 . 4 . 6 11 3 8 Fast Attach 132 | 8 7 . . 2 4 4 19 5 5 7 2 . 3 2 3 15 17 29 Attach 74 | . . . . . 12 3 3 3 . 10 3 . 1 1 2 6 14 16 Detach 39 | . 2 . . . 3 1 3 1 1 3 . . 1 . 1 3 10 10 Swap 100 | 1 6 . . . 7 3 8 11 4 11 4 1 1 3 5 24 9 2 Drop 193 | 1 15 . 3 4 22 12 24 9 10 23 8 1 5 3 4 27 12 10 Fire 657 | 10 92 . . . 3 29 54 83 19 45 13 . 1 38 37 96 50 87 Melee 36 | . . . . . . . 32 . 4 . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 135 | . . . . . . 88 . 34 . 11 . . . . . 2 . . Rewire 69 | . . . . . . . . 40 . 1 . . . . 3 17 4 4 Trap 6 | . . . . . . . . . . . . . . 3 . . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 3 exits: [*Fac] / Upp x2) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 97 | -11/Junkyard | Entered Materials 258 | -10/Materials | Destroyed 7 combat bots 271 | -10/Materials | Discovered new exit (range 8) 343 | -10/Materials | Discovered new exit (range 14) 458 | -10/Materials | Core integrity fell below 50% 563 | -10/Materials | Build established: Sprinter 634 | -10/Materials | Discovered new exit (range 4) 661 | -10/Materials | Central database locked down 682 | -10/Materials | Entered Mines 713 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 713 | -10/Mines | Discovered new exit (range 5) 725 | -10/Mines | Discovered new exit (range 13) 732 | -10/Mines | Entered Exiles 740 | -10/Exiles | Met 8R-AWN 746 | -10/Exiles | Met EX-HEX 754 | -10/Exiles | Met EX-BIN 759 | -10/Exiles | Aligned with FarCom system 760 | -10/Exiles | Given EX-Vault access code 773 | -10/Exiles | Opened EX-Vault 777 | -10/Exiles | Found AWS/Gauss 784 | -10/Exiles | Warned to stay clear of 0b10 Research branches 794 | -10/Exiles | Met EX-DEC 798 | -10/Exiles | Learned location of Zion (-7) 811 | -10/Exiles | Visited The Gauntlet 879 | -10/Exiles | Discovered new exit (range 11) 882 | -10/Exiles | Left Exiles lab with AWS/Gauss 882 | -10/Exiles | Entered Mines 897 | -9/Mines | Met a Derelict bent on vengeance 913 | -9/Mines | Learned Materials emergency access door positions 975 | -9/Mines | Discovered new exit (range 5) 992 | -9/Mines | Entered Materials 992 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1448 | -8/Materials | Discovered new exit (range 18) 1448 | -8/Materials | Central database locked down 1517 | -8/Materials | Build established: Hacker-Mutant 1703 | -8/Materials | Identified exit to Garrison 1703 | -8/Materials | Entered Garrison 1734 | -8/Garrison | Triggered checkpoint 1789 | -8/Garrison | Phase Generator disabled 1794 | -8/Garrison | Spotted B-75 Beast 1900 | -8/Garrison | Triggered checkpoint 1921 | -8/Garrison | Discovered new exit (range 10) 1936 | -8/Garrison | Learned Materials security intel 2056 | -8/Garrison | Triggered checkpoint 2066 | -8/Garrison | Build established: Scavenger-Mutant 2087 | -8/Garrison | Spotted B-75 Beast 2222 | -8/Garrison | Triggered checkpoint 2249 | -8/Garrison | Triggered checkpoint 2316 | -8/Garrison | Discovered new exit (range 15) 2487 | -8/Garrison | Discovered new exit (range 11) 2658 | -8/Garrison | Entered Materials 2796 | -8/Materials | Discovered new exit (range 5) 2963 | -8/Materials | Lost 5 parts (1p2n2w) 3045 | -8/Materials | Build established: Hacker-Mutant 3060 | -8/Materials | Central database locked down 3194 | -8/Materials | Discovered new exit (range 15) 3858 | -8/Materials | First assault squad dispatched 3948 | -8/Materials | Identified exit to Garrison 3959 | -8/Materials | Entered Garrison 4028 | -8/Garrison | Triggered checkpoint 4110 | -8/Garrison | Triggered checkpoint 4148 | -8/Garrison | Discovered new exit (range 15) 4266 | -8/Garrison | Triggered checkpoint 4341 | -8/Garrison | Discovered new exit (range 13) 4346 | -8/Garrison | Lost 3 parts (1n1u1w) 4616 | -8/Garrison | Triggered checkpoint 4624 | -8/Garrison | Triggered checkpoint 4706 | -8/Garrison | Triggered checkpoint 4862 | -8/Garrison | Triggered checkpoint 5044 | -8/Garrison | Triggered checkpoint 5087 | -8/Garrison | Garrison Relay disabled 5090 | -8/Garrison | Garrison Relay disabled 5336 | -8/Garrison | Entered Materials 5466 | -8/Materials | Discovered new exit (range 18) 5578 | -8/Materials | Entered Factory 5578 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5642 | -7/Factory | Identified exit to Lower Caves 5877 | -7/Factory | Repaired Sml. Storage Unit 5963 | -7/Factory | Fabricated I-36 Angel? 5969 | -7/Factory | Allied Derelicts emerged from ambush trap array 6026 | -7/Factory | Repaired Mic. Nuclear Core 6248 | -7/Factory | Fabricated I-36 Angel? 6583 | -7/Factory | Entered Lower Caves 6583 | -7/Lower Caves | Accompanied by 5 allies 6589 | -7/Lower Caves | Met a Warlord Commander 6590 | -7/Lower Caves | Learned location of Warlord (-5) 6594 | -7/Lower Caves | Found Encrypted Comm Array 6666 | -7/Lower Caves | Attracted the attention of an 0b10 base 6802 | -7/Lower Caves | Discovered new exit (range 12) 6821 | -7/Lower Caves | Entered another Lower Caves area 6821 | -7/Lower Caves | Accompanied by 5 allies 6831 | -7/Lower Caves | Discovered new exit (range 12) 6966 | -7/Lower Caves | Learned location of 1 exit from Factory 7015 | -7/Lower Caves | Discovered new exit (range 6) 7032 | -7/Lower Caves | Entered Zion 7032 | -7/Zion | Accompanied by 5 allies 7042 | -7/Zion | Found Prototype Special Weapon 7043 | -7/Zion | Found Prototype Special Weapon 7045 | -7/Zion | Found Prototype Special Weapon 7045 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 7050 | -7/Zion | Found RU-N14's Throwing Claymores 7222 | -7/Zion | Rebuked by Imprinter 7246 | -7/Zion | Given A8's code to call for help 7285 | -7/Zion | Received a hallucinogenic algorithm 7299 | -7/Zion | Learned location of Quarantine (-3) 7319 | -7/Zion | Found GAL Module 7404 | -7/Zion | Visited the Megawrench Repair Shop 7404 | -7/Zion | Megawrench repaired 9 parts 7547 | -7/Zion | Discovered new exit (range 10) 7561 | -7/Zion | Entered Proximity Caves 7561 | -6/Proximity Caves | Accompanied by 5 allies 7591 | -6/Proximity Caves | Ambushed by research squad 7883 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7910 | -6/Proximity Caves | Learned Factory terminal intel 7994 | -6/Proximity Caves | Discovered new exit (range 13) 8013 | -6/Proximity Caves | Entered Factory 8013 | -6/Factory | Accompanied by 3 allies 8013 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8014 | -6/Factory | Identified exit to Lower Caves 8015 | -6/Factory | Loaded intel: 24 terminal locations 8163 | -6/Factory | Destroyed 9 combat bots 8184 | -6/Factory | Fabricated P-60 Hacker? 8363 | -6/Factory | First assault squad dispatched 8605 | -6/Factory | Identified exit to Garrison 8613 | -6/Factory | Entered Garrison 8613 | -6/Garrison | Accompanied by 1 ally 8665 | -6/Garrison | Triggered checkpoint 8723 | -6/Garrison | Spotted B-75 Beast 8761 | -6/Garrison | Destroyed B-75 Beast 8785 | -6/Garrison | Triggered checkpoint 9157 | -6/Garrison | Build established: Scavenger-Mutant 9198 | -6/Garrison | Found embedded Infiltrators 9249 | -6/Garrison | Discovered new exit (range 12) 9254 | -6/Garrison | Triggered checkpoint 9332 | -6/Garrison | Triggered checkpoint 9360 | -6/Garrison | Discovered new exit (range 5) 9452 | -6/Garrison | Triggered checkpoint 9564 | -6/Garrison | Discovered new exit (range 10) 9641 | -6/Garrison | Triggered checkpoint 9677 | -6/Garrison | Triggered checkpoint 9730 | -6/Garrison | Lost 3 parts (1p2w) 9921 | -6/Garrison | Triggered checkpoint 9966 | -6/Garrison | Triggered checkpoint 10080 | -6/Garrison | Triggered checkpoint 10131 | -6/Garrison | Discovered new exit (range 10) 10152 | -6/Garrison | Rescued a captive Derelict 10295 | -6/Garrison | Phase Generator disabled 10472 | -6/Garrison | Build established: Scavenger-Skirmisher 10477 | -6/Garrison | Discovered new exit (range 69) 10477 | -6/Garrison | Discovered new exit (range 64) 10477 | -6/Garrison | Discovered new exit (range 23) 10477 | -6/Garrison | Discovered new exit (range 78) 10774 | -6/Garrison | Entered Factory 10774 | -6/Factory | Accompanied by 2 allies 10981 | -6/Factory | Fabricated P-60 Hacker (x2) 11039 | -6/Factory | Joined by Warlord Geek squad 11116 | -6/Factory | Fabricated P-60 Hacker (x2) 11124 | -6/Factory | First assault squad dispatched 11157 | -6/Factory | Fabricated G-50 Soldier (x3) 11258 | -6/Factory | Joined by Warlord Pyro squad 11293 | -6/Factory | Hacker 5f assimilated hostile G-50 Soldier 11313 | -6/Factory | Fabricated L-61 Swordsman? 11376 | -6/Factory | Identified exit to Garrison 11460 | -6/Factory | Fabricated P-60 Hacker (x2) 11485 | -6/Factory | Discovered new exit (range 7) 11582 | -6/Factory | Joined by Warlord Dakka squad 11603 | -6/Factory | Discovered new exit (range 15) 11639 | -6/Factory | Discovered exit to Lower Caves (range 15) 11642 | -6/Factory | Joined by Warlord Ghost squad 11718 | -6/Factory | Lost 3 parts (1p2u) 11837 | -6/Factory | Fabricated L-61 Swordsman? 11956 | -6/Factory | Build established: Mutant 12037 | -6/Factory | Repaired Hvy. Flak Cannon 12162 | -6/Factory | Joined by Warlord Pyro squad 12212 | -6/Factory | Cargo convoy interrupted 12298 | -6/Factory | Entered another Factory area 12298 | -5/Factory | Evolved 2 slots: Utility x2 12400 | -5/Factory | Repaired Gauss Rifle 12428 | -5/Factory | Repaired Sml. Storage Unit 12514 | -5/Factory | Repaired Cld. Aerolev Unit 12562 | -5/Factory | Identified exit to Upper Caves 12654 | -5/Factory | Garrison activated, responded to threat 12675 | -5/Factory | Destroyed 8 combat bots 12702 | -5/Factory | Build established: Scavenger-Mutant 12826 | -5/Factory | Joined by Warlord Chimera squad 12937 | -5/Factory | Found Prototype Device 12937 | -5/Factory | Identified Active Sensor Suite 13015 | -5/Factory | Lost 4 parts (2p1n1w) 13071 | -5/Factory | Joined by Warlord Geek squad 13141 | -5/Factory | Lost 7 parts (2p3n1u1w) 13288 | -5/Factory | Core integrity fell below 50% 13319 | -5/Factory | Lost 6 parts (1n3u2w) 13438 | -5/Factory | Core integrity fell below 20% 13464 | -5/Factory | Discovered new exit (range 12) 13472 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 13436_ P-70 Sage destroyed. 13436_ Power Conduit explodes. 13436_ Backup Propulsion I destroyed. 13436_ Imp. Datajack melted. 13436_ O-24 Administrator destroyed. 13436_ Terminal disabled. 13452_ Penetrated by Slug. 13452_ Gravmag System destroyed. 13457_ Penetrated by Slug. 13457_ Slug penetrates Wall. 13458_ Slammed into H-66 Slayer. 13458_ Destabilizing: System interference. 13458_ Core Analyzer temporarily disabled. 13458_ Imp. Target Analyzer temporarily disabled. 13459_ Penetrated by Slug. 13459_ Slammed into H-66 Slayer. 13460_ Slug penetrates Wall. 13462_ Penetrated by Slug. 13464_ EXIT=FOUND 13471_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# ""R" # #??? | | ???????????????????# "" " + #??? | | ???????????????????# # #??? | | ???????????????????# """ # ! #??? | | ???????????????????# """ ## ##??? | | ???????????????????# """ ## #???? | | ???????????????????# ## #???? | | ???????????????############### #???? | | ???????????????# ! ## ##??? | | ???????????????# # #??? | | ???????????????# ! # #??? | | ???????????????# + #??? | | ???????????????# """ """ # #??? | | ????????????????????"" """ # #??? | | ?????????????????????" """ ### ###### | | ???????????????????? ### #[ # | | ????????????????????"" """ ### # ! # | | ????????????????????"" """ ###!# # | | ????????????????????"" """ ###=# # | | ?????????????????????? ###=+% # | | ????????????????????????####?##=#% # | | ??????????????????????????????# # # | | ?????????????????????????????##%# # | | ??????????????????????????????#%# # | | ??????????????????#############%##+### | | ??????????????????+ @ %pR# h # | | ??????????????????#### % # h # | | ??????????????????# ! % # # | | ??????????gg?b g < !% + # | | ??????????????##### ######### # # | | ??????????????????##+#???#!! ?# # # | | ?????????????????????????#! ?# # # | | ?????????????????????????# w # # # | | ?????????????????????????# "" # # # | | ?????????????????????????# "" + ###### | | ?????????????????????????# T" ###????? | | ?????????????????????????# "" ???????? | | ?????????????????????????# ""????????? | | ?????????????????????????# ????????? | | ?????????????????????????###?????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 960 Matter Stores 448 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 15 Resistance: EX 50 Phase Shifting 10 Evasion (%) 65 Target Analysis 6 Core Analysis 6 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Weapon Cycler | -7/Factory | Hacked Recalibrator | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Mak. Shrapnel Gun | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Flak Gun | -7/Zion | Archive Focal Shield | -7/Zion | Archive Greatsword | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Hvy. Rocket Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ I-36 Angel | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked L-31 Rogue | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ I-36 Angel | x1 | -7/Factory I-36 Angel | x1 | -7/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip G-50 Soldier | x3 | -6/Factory | Preloaded L-61 Swordsman | x3 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip L-61 Swordsman | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed WavePointyCorpse Manual? 0 Play Time 04:32:39 Cumulative 76.8 hours Start 2024.01.15 @ 00:20:21 End 2024.01.15 @ 04:57:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1aba2e06-351a-4356-808c-486defb8e328