Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 10:32:28 Player: Akl Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1312) 1312 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4027 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 137/450 Energy 106/160 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (8) ------ Medium Storage Unit Compact Matter Pod Machine Analyzer Salvage Targeting Computer Target Analyzer Improved Utility Shielding System Shield System Shield > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (10) --- Wheel Wheel Core Analyzer Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Machine Analyzer Salvage Targeting Computer Target Analyzer Improved Utility Shielding System Shield System Shield > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Wheel Wheel Core Analyzer Heavy Missile Launcher [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility System Shield Device Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 50 | 5 2 9 11 23 Power 6 | 1 . 3 . 2 Engine 5 | 1 . 3 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 1 3 7 Treads 6 | . . . 1 5 Leg 2 | 2 . . . . Wheel 4 | . . 1 1 2 Hover . | . . . . . Flight 1 | . . . 1 . Utility 17 | . 1 4 4 8 Device 2 | . . 2 . . Storage 3 | . 1 . . 2 Processor 3 | . . 1 2 . Hackware 3 | . . . 1 2 Protection 6 | . . 1 1 4 Artifact . | . . . . . Weapon 14 | 2 1 1 4 6 Energy Gun 6 | 2 1 . 2 1 Energy Cannon . | . . . . . Ballistic Gun 4 | . . 1 2 1 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 29 | . 1 2 7 19 Power 3 | . 1 . . 2 Propulsion 9 | . . . 3 6 Utility 7 | . . . 2 5 Weapon 10 | . . 2 2 6 Highest Loss Streak 7 | . 1 1 3 7 To Critical Strikes 1 | . . . 1 . Average Backups 6 | 2 5 7 7 7 Power . | . . . 1 . Propulsion 2 | 1 2 2 . 3 Utility 1 | . . . 1 1 Weapon 2 | . 1 4 4 1 Tool/Special . | . . . . . Unused Backups 13 | . . 5 4 4 Power 2 | . . 2 . . Propulsion 5 | . . 2 1 2 Utility 2 | . . 1 . 1 Weapon 4 | . . . 3 1 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 73 86 82 83 Engine 7 | . 8 5 9 6 Treads 3 | . . . 3 7 Leg 8 | . 28 15 . . Wheel 4 | . . 6 6 5 Device 3 | . . 9 3 . Storage 8 | . 8 11 9 7 Processor 13 | . . 9 15 23 Hackware 6 | . . . 6 16 Protection 5 | . . 6 9 5 Energy Gun 12 | . 28 17 8 1 Ballistic Gun 5 | . . 4 9 5 Peak Build Rating 39 | 5 7 15 24 39 Average Rating 16 | 3 5 11 18 27 On Entrance 9 | . 5 6 13 24 Avg Prop Armor Cover (%) 9 | . . 6 7 12 Naked Turns . | . . . . . Heaviest Build 28 | 8 14 21 24 28 Greatest Support 40 | 20 20 20 10 40 Greatest Overweight (x) 6 | . . 2 6 6 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 10 | 5 8 8 8 10 Average Capacity 7 | 5 6 8 8 9 Most Carried 9 | 5 6 8 8 9 Average Carried 6 | 2 5 7 7 7 Final Capacity 10 | 5 8 8 8 10 Final Carried 8 | 4 6 8 8 4 Class Distribution -------------------- 73% | Mutant 26% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 851 | 208 57 92 195 299 Remotely . | . . . . . Salvage Created 1618 | 110 165 396 534 413 Parts 102 | 6 13 27 36 20 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 8 8 13 10 Guns 33 | . 8 8 13 4 AOE 5 | . . . . 5 Classes Destroyed 9 | 2 2 1 1 3 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Tunneler 2 | 1 . . 1 . Recycler 2 | 1 . . 1 . Mechanic 1 | . . . . 1 Swarmer 16 | . 6 . 7 3 Grunt 12 | . 2 3 1 6 Sentry 9 | . . 5 4 . Hunter 2 | . . . 1 1 Best Kill Streak 6 | 2 6 2 4 5 Combat Bots Only 6 | . 6 2 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 433 | . 39 72 78 244 Missed 114 | . 11 26 19 58 Hits 319 | . 28 46 59 186 Projectile 319 | . 28 46 59 186 Critical Strikes 12 | . 1 2 1 8 Damage Taken 4653 | . 276 625 711 3041 Core 1102 | . 109 155 120 718 Absorbed by Shields . | . . . . . Redirected to Shielding 21 | . . . . 21 Core Remaining (%) 73 | 100 56 61 78 . Volleys Fired 149 | 4 16 20 49 60 Largest 2 | 2 2 2 2 2 Hottest 105 | 90 105 105 80 80 Shots Fired 253 | 8 32 39 94 80 Gun 237 | 8 32 39 94 64 Cannon 2 | . . . . 2 Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 92 | . . 5 34 53 Thermal 147 | 8 32 34 60 13 Explosive 14 | . . . . 14 Electromagnetic . | . . . . . Robot Hit Streak 36 | 4 9 14 16 36 Robot Miss Streak 5 | 2 3 1 3 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 187 | 4 20 35 66 62 Core Hits 87 | 3 11 15 24 34 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 5 | . 1 . 1 3 Burn 3 | . 1 . . 2 Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3413 | 47 271 460 818 1817 Guns 2327 | 47 271 460 818 731 Cannons 23 | . . . . 23 Explosions 1055 | . . . . 1055 Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 1109 | . . 62 395 652 Thermal 1241 | 47 271 398 423 102 Explosive 1055 | . . . . 1055 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . . . . 47 Projectiles . | . . . . . Explosions 47 | . . . . 47 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 200 | . . . . 200 Shots 10 | . . . . 10 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 390 | 90 390 51 2 84 Average Temperature 87 | 41 177 24 1 19 Received Heat Transfer 1527 | . 99 240 99 1089 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 13 | 1 1 3 4 4 Heat Transferred 3168 | 136 731 919 975 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 196 | 10 196 113 119 182 Initial 58 | . . 58 11 23 Average 50 | . 72 60 53 31 Influence Increases 1346 | 10 326 235 338 437 Destroy 0b10 Robot/C 780 | . 160 160 260 200 Destroy 0b10 Robot/NC 40 | 10 . . 10 20 Destroy Leader 210 | . 30 70 60 50 Successful Hack 16 | . . 4 8 4 Disable Machine 15 | . . . . 15 Destroy Structure 45 | . 1 1 . 43 Partial Spotted 45 | . 30 . . 15 Lose Combat Pursuer 195 | . 105 . . 90 Influence Decreases 1231 | 10 187 347 312 375 Entered New Map 127 | . . 81 16 30 Time Decay 894 | 10 177 246 256 205 Lost Part 210 | . 10 20 40 140 Squads Dispatched 9 | . . 4 . 5 Investigation 3 | . . 2 . 1 Extermination 1 | . . . . 1 Reinforcement 4 | . . 2 . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 13 14 19 34 Peak Tracking Total 12 | . 6 6 4 12 Tactical Retreats 7 | . 3 . . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 3 4 1 Terminals 8 | . 3 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 51 | . 8 15 24 4 Successful 40 | . 4 13 21 2 Failed 10 | . 4 1 3 2 Catastrophic 3 | . 2 . . 1 Database Lockouts 1 | . . 1 . . Manual 10 | . 4 1 3 2 Terminals 22 | . 8 2 8 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 29 | . . 13 16 . Garrison Access . | . . . . . Terminal Hacks 13 | . 4 2 5 2 Prototype ID Bank 4 | . 1 1 1 1 Emergency Access Points 2 | . . . 1 1 Scanalyzer Index 1 | . 1 . . . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Zone Layout 4 | . 2 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 27 | . . 11 16 . Insert Component 11 | . . 4 7 . Analyze 11 | . . 3 8 . Retrieve Study 5 | . . 4 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 2 1 1 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . 3 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . 4 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 9 | . . 3 6 . Part Schematics Acquired 9 | . . 3 6 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1916 | . . 482 739 695 Machine Analysis 1916 | . . 482 739 695 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2512 | 87 460 531 739 695 Spaces Moved 1596 | 70 324 373 411 418 Core 93 | 32 . . 47 14 Treads 43 | . . . . 43 Legs 500 | 38 324 138 . . Wheels 960 | . . 235 364 361 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 85 85 85 Average Speed 114 | 88 120 105 127 110 Slowest Speed 350 | 120 120 120 350 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 61 31 38 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 44 | . . . . 44 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 43 | . . . . 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2022 | 87 363 474 530 568 Wait 158 | . 18 53 44 43 Move 1592 | 69 323 372 410 418 Hop . | . . . . . Pick Up 44 | 9 3 11 10 11 Fast Attach 16 | . . 3 5 8 Attach 30 | 5 1 3 6 15 Detach 1 | . . . . 1 Swap 5 | . 1 3 1 . Drop 17 | . 1 9 5 2 Fire 149 | 4 16 20 49 60 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 12) 264 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 4) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Utility x2 711 | -9/Materials | Central database locked down 1070 | -9/Materials | Discovered new exit (range 10) 1079 | -9/Materials | Entered another Materials area 1079 | -8/Materials | Evolved 2 slots: Utility x2 1176 | -8/Materials | Lost 3 parts (2n1u) 1803 | -8/Materials | Discovered new exit (range 16) 1818 | -8/Materials | Entered Factory 1818 | -7/Factory | Evolved 2 slots: Utility x2 2031 | -7/Factory | Lost 7 parts (1p1n3u2w) 2097 | -7/Factory | Discovered new exit (range 5) 2123 | -7/Factory | Build established: Hacker-Mutant 2433 | -7/Factory | Lost 6 parts (3n2u1w) 2451 | -7/Factory | Core integrity fell below 50% 2451 | -7/Factory | Garrison activated, responded to threat 2494 | -7/Factory | Core integrity fell below 20% 2513 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02471_ G-50 Soldier unfolds itself. 02471_ G-47 Trooper unfolds itself. 02472_ Critical hit (Burn: +37). 02473_ U-05 Engineer lays Concrete. 02477_ Slammed into G-47 Trooper. 02479_ The unstable cave ceiling collapses. 02479_ Acquired 86 matter. 02486_ Acquired Imp. Utility Shielding. 02491_ >> Machine Analyzer network decryption results: 02491_ Repair Station x3 02492_ Arm. Treads destroyed. 02497_ Penetrated by Slug. 02500_ Arm. Treads destroyed. 02506_ Penetrated by Slug. 02508_ Acquired Gauss Cannon. 02510_ Penetrated by Slug. 02511_ Acquired Gauss Cannon. 02513_ H-55 Commando knocked back. 02513_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????""""???????#+## | | ???????????????????????????????????""""???????# | | ???????????????????????????????????""""???????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????#### | | ????????????????????????????????????????! | | ??????????????????????????????????????? ??????# | | ????????????????????????????????????? ?????#! 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" " #?? | | ???????"""""""??????#???????????########/#######?? | | ???????"""""""????????????????????????# ??????? | | ???????"""""""????????????????????????# ##?????? | | ???????"""""""????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? = ??????? | | ????????????????????????????????????? ??????? | | ?????????????????????????????????????# ! ?????? | | ?????????????????????????????????????#######?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Utility Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledCoreTorch Manual? 0 Play Time 00:30:24 Cumulative 13.5 hours Start 2026.07.29 @ 19:17:06 End 2026.07.31 @ 10:32:28 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 663d5b20-8d53-40de-b78d-77153e11efbf