Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 10:16:43 Player: Skrub Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (2407) 2407 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6467 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 299/300 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Compact Battery Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Gravmag System Improved Gravmag System VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Targeting Computer Improved Reaction Control System Hardened Light Armor Plating Force Field > --- WEAPON ----------- Heavy Laser Gauss Cannon > --- INVENTORY -------- Core Shielding Improved Hardlight Generator Drone Bay Drone Bay Shock Rifle [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Light Armor Plating Device Hardlight Generator Storage Compact Matter Pod Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Slots Evolved 8 | . . 2 2 . 2 2 . Power 1 | . . . 1 . . . . Propulsion 4 | . . 1 1 . . 2 . Utility 3 | . . 1 . . 2 . . Weapon . | . . . . . . . . Parts Attached 77 | 5 6 6 11 11 12 9 17 Power 13 | 1 1 . 3 3 2 2 1 Engine 9 | 1 1 . 2 2 1 1 1 Core 4 | . . . 1 1 1 1 . Reactor . | . . . . . . . . Propulsion 20 | 2 . 1 3 3 4 3 4 Treads 8 | . . . 2 3 . . 3 Leg 6 | 2 . 1 1 . 1 . 1 Wheel . | . . . . . . . . Hover 2 | . . . . . . 2 . Flight 4 | . . . . . 3 1 . Utility 27 | . 3 3 2 3 3 3 10 Device 10 | . 1 1 . 1 . 2 5 Storage 7 | . 2 1 . . . . 4 Processor 3 | . . . 1 . 1 1 . Hackware 1 | . . . . . 1 . . Protection 6 | . . 1 1 2 1 . 1 Artifact . | . . . . . . . . Weapon 17 | 2 2 2 3 2 3 1 2 Energy Gun 5 | 2 . . 1 . . 1 1 Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 5 | . 2 . 2 1 . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . . 2 . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 53 | . . 1 6 4 10 3 29 Power 7 | . . . 1 1 1 1 3 Propulsion 18 | . . . 2 1 5 . 10 Utility 19 | . . 1 1 1 2 2 12 Weapon 9 | . . . 2 1 2 . 4 Highest Loss Streak 17 | . . 1 3 1 6 2 17 To Critical Strikes 1 | . . . . . 1 . . Average Backups 9 | . 6 6 7 18 16 4 2 Power . | . . 1 1 . . . . Propulsion . | . 1 . . . . . . Utility 6 | . . 1 2 13 12 4 1 Weapon 2 | . 3 4 4 3 2 . . Tool/Special . | . . . . . . . . Unused Backups 18 | . 2 . 1 3 11 1 . Power 1 | . . . . . 1 . . Propulsion 2 | . 1 . . 1 . . . Utility 12 | . . . . 2 9 1 . Weapon 3 | . 1 . 1 . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 94 97 88 96 90 81 60 Engine 8 | . 14 11 8 8 7 6 3 Core 4 | . . . 5 8 5 3 2 Treads 12 | . . . 10 33 21 . 3 Leg 8 | . 28 33 21 . . . . Hover 1 | . . . . . . 3 4 Flight 6 | . . . . . 4 24 9 Device 6 | . 11 10 2 5 4 8 7 Storage 9 | . 11 18 18 16 5 . . Processor 4 | . . . 2 1 1 10 13 Protection 6 | . . 2 4 2 15 10 4 Energy Gun 3 | . 1 . 10 5 . 3 2 Ballistic Gun 5 | . 26 5 6 5 3 . . Ballistic Cannon 1 | . . . . . 3 6 2 Launcher 3 | . . 16 . 6 5 . . Peak Build Rating 57 | 5 7 14 20 27 38 57 57 Average Rating 26 | 4 6 12 17 25 32 42 32 On Entrance 18 | . 5 7 14 18 26 24 57 Avg Prop Armor Cover (%) 5 | . . . 7 5 . 3 5 Naked Turns . | . . . . . . . . Heaviest Build 77 | 7 47 18 27 67 77 44 45 Greatest Support 84 | 20 20 30 40 80 80 22 84 Greatest Overweight (x) 9 | . 2 . 1 1 9 3 3 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 20 | 5 20 8 8 20 20 5 5 Average Capacity 11 | 5 8 8 8 19 17 5 5 Most Carried 20 | 3 8 8 8 20 20 5 5 Average Carried 9 | . 6 6 7 18 16 4 2 Final Capacity 20 | 5 8 8 8 20 5 5 5 Final Carried 20 | 3 8 8 8 20 5 5 . Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Matter Collected 2364 | 250 156 249 400 316 443 359 191 Remotely 572 | . 120 249 133 . . . 70 Salvage Created 2341 | 63 179 244 319 404 710 263 159 Parts 165 | 2 19 22 22 34 54 7 5 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Combat Hostiles Destroyed 69 | 1 8 15 9 10 15 7 4 Guns 26 | 1 8 4 5 6 . 1 1 Cannons 16 | . . . . . 8 6 2 AOE 26 | . . 11 4 4 7 . . Classes Destroyed 13 | 2 2 4 1 1 1 1 1 Worker 9 | 1 . . . 1 7 . . Builder 8 | . . 2 . . 6 . . Hauler 1 | . 1 . . . . . . Recycler 4 | . . 1 . 1 2 . . Operator 2 | . . . 1 1 . . . Watcher 3 | . . 1 . . 1 1 . Swarmer 35 | . 8 11 3 3 8 . 2 Grunt 15 | 1 . 2 3 1 5 3 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . . 1 Sentry 14 | . . 2 3 5 1 2 1 Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . . 1 1 . Best Kill Streak 14 | 1 3 12 2 3 14 3 2 Combat Bots Only 11 | 1 3 11 2 2 5 3 2 Max Kills in Single Turn 5 | 1 2 4 2 1 5 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 3 2 1 4 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Hostile Shots Fired 756 | 2 31 50 73 90 131 115 264 Missed 250 | . 10 20 23 32 37 39 89 Hits 506 | 2 21 30 50 58 94 76 175 Melee 2 | . . . . . . . 2 Projectile 504 | 2 21 30 50 58 94 76 173 Critical Strikes 14 | . . 1 . 3 2 1 7 Actively Blocked 1 | . . . . . . . 1 Damage Taken 5936 | 21 162 355 605 769 1283 447 2294 Core 1300 | . 44 68 67 91 167 55 808 Absorbed by Shields 1267 | . . . . 112 320 297 538 Redirected to Shielding 49 | . . . . . . . 49 Core Remaining (%) 82 | 100 82 83 . 71 76 . . Volleys Fired 228 | 6 17 22 33 45 35 48 22 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 115 | 80 80 60 88 96 115 109 109 Shots Fired 360 | 12 34 44 58 61 61 61 29 Gun 206 | 12 34 16 58 53 12 13 8 Cannon 100 | . . . . . 31 48 21 Launcher 54 | . . 28 . 8 18 . . Special . | . . . . . . . . Kinetic 181 | . 32 16 19 23 36 48 7 Thermal 91 | . . . 19 30 7 13 22 Explosive 54 | . . 28 . 8 18 . . Electromagnetic 34 | 12 2 . 20 . . . . Robot Hit Streak 17 | 4 7 4 10 17 4 10 9 Robot Miss Streak 7 | 3 6 1 3 3 7 2 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 4 | . 1 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 220 | 6 14 26 34 47 29 46 18 Core Hits 146 | 2 10 25 16 25 42 16 10 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 15 | . . . 2 3 5 4 1 Burn 4 | . . . 2 2 . . . Meltdown 1 | . . . . . . . 1 Destroy 1 | . . . . 1 . . . Blast 9 | . . . . . 5 4 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6964 | 112 183 1110 841 1155 1964 1217 382 Guns 2026 | 77 183 147 515 734 85 211 74 Cannons 1871 | . . . . . 570 1003 298 Explosions 3040 | 35 . 963 320 413 1309 . . Melee . | . . . . . . . . Ramming 27 | . . . 6 8 . 3 10 Kinetic 2285 | . 183 147 144 292 487 1003 29 Thermal 1764 | 35 . . 565 442 168 211 343 Explosive 2685 | . . 963 . 413 1309 . . Electromagnetic 203 | 77 . . 126 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . 2 2 11 2 2 Average Corruption 2 | . . . 2 2 11 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . . 5 9 4 8 6 Message Errors 5 | . . . 1 2 . 1 1 Matter Fused 9 | . . . . 5 . 3 1 Heat Flow Errors 4 | . . . 1 . . 1 2 Energy Discharges 5 | . . . . . 2 2 1 Parts Rejected 1 | . . . 1 . . . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 2 | . . . . . 1 1 . Data Loss (major) 2 | . . . . 1 . . 1 Misfires 2 | . . . . 1 1 . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 61 | 5 . 22 12 . 22 . . Projectiles 15 | . . . . . 15 . . Explosions 46 | 5 . 22 12 . 7 . . Melee . | . . . . . . . . Knockbacks 9 | . . . . . 5 4 . Impact . | . . . . . . . . Kinetic 9 | . . . . . 5 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 198 | . . 58 29 40 66 1 4 Shots 7 | . . 2 1 2 2 . . Rammed 5 | . . . . 1 . 1 3 Targets Rammed 6 | . . . 1 1 . 1 3 Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 479 | 84 18 6 277 270 274 251 479 Average Temperature 91 | 42 12 4 75 72 69 78 218 Received Heat Transfer 1476 | 12 . 48 126 242 60 144 844 Effects 8 | . . . . . . . 8 Shutdowns 4 | . . . . . . . 4 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 6 | . . . 1 3 . 2 . Heat Transferred 3160 | 50 . . 890 1110 222 370 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | 1 . . 2 . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Maximum Alert Level 1 | . . 1 1 . 1 . . Low Security (%) 75 | 100 100 22 9 100 67 100 . Level 1 24 | . . 77 90 . 32 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 369 | 20 89 369 328 139 336 168 . Initial 155 | . 6 20 155 83 55 132 . Average 120 | 3 39 230 257 75 134 88 . Influence Increases 2790 | 25 235 529 348 475 569 249 360 Destroy 0b10 Robot/C 1380 | 20 160 300 180 200 300 140 80 Destroy 0b10 Robot/NC 135 | 5 5 20 5 15 80 5 . Destroy Leader 328 | . 32 62 50 70 62 42 10 Successful Hack 84 | . 23 7 5 11 19 19 . Disable Machine 150 | . . 60 45 30 15 . . Destroy Structure 233 | . . 65 18 59 78 13 . Lose Combat Pursuer 480 | . 15 15 45 90 15 30 270 Influence Decreases 2677 | 15 196 209 520 550 420 519 248 Entered New Map 568 | . 4 29 214 114 67 139 1 Time Decay 1756 | 15 192 170 246 396 263 350 124 Lost Part 353 | . . 10 60 40 90 30 123 Squads Dispatched 15 | . 1 1 2 2 3 6 . Investigation 5 | . . 1 . 1 1 2 . Extermination 2 | . . . . . 1 1 . Reinforcement 7 | . 1 . 2 1 1 2 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Distress Signals 5 | . . 1 1 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 148 | 1 12 17 16 35 22 13 32 Peak Tracking Total 9 | 1 5 5 3 5 5 4 9 Tactical Retreats 17 | . 1 1 3 4 1 2 5 Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Traps Triggered 2 | . . . 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Machines Disabled 10 | . . 4 3 2 1 . . Max in Single Turn 2 | . . 2 2 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Machines Accessed 24 | . 4 3 3 6 2 6 . Terminals 15 | . 3 2 1 5 2 2 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . 1 . 1 . Scanalyzers 3 | . . 1 1 . . 1 . Garrison Access 1 | . . . 1 . . . . Total Hacks 73 | . 15 12 10 16 6 14 . Successful 42 | . 10 8 5 7 5 7 . Failed 31 | . 5 4 5 9 1 7 . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 42 | . 12 6 2 13 6 3 . Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units 8 | . 3 . . 3 . 2 . Scanalyzers 17 | . . 6 6 . . 5 . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 25 | . 7 4 2 5 5 2 . Record 8 | . 4 . . 1 2 1 . Part Schematic 1 | . . . . 1 . . . Prototype ID Bank 4 | . 1 . 1 1 1 . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . . 1 . . 1 . . Terminal Index 1 | . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 3 . . 2 . . . Recycle Component 1 | . 1 . . . . . . Process 1 | . . . . 1 . . . Report Inventory 2 | . 1 . . 1 . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 11 | . . 4 3 . . 4 . Retrieve Study 11 | . . 4 3 . . 4 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 2 3 1 4 2 4 . Full Trace Events 7 | . 1 1 . 2 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 10 | . . 3 3 . . 4 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 261 | . . . . 261 . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Active Infowar (turns) 1187 | . . . . . . 537 650 Optics 1187 | . . . . . . 537 650 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches 4 | . . . . . . . 4 Drone Recoveries 4 | . . . . . . . 4 Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Turns Passed 4540 | 114 423 354 529 1045 611 794 670 Spaces Moved 2663 | 80 281 222 267 543 286 398 586 Core 312 | 18 . . . . . . 294 Treads 1010 | . . . 170 543 220 . 77 Legs 672 | 62 281 222 97 . 6 . 4 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 669 | . . . . . 60 398 211 Fastest Speed 50 | 50 120 120 120 160 109 107 50 Average Speed 139 | 104 125 120 151 165 170 165 94 Slowest Speed 762 | 120 260 120 240 240 762 269 274 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 31 | 8 48 27 29 67 9 13 53 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 285 | . . 97 24 61 83 13 7 Melee . | . . . . . . . . Projectile 28 | . . . . . 8 13 7 AOE 257 | . . 97 24 61 75 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Total 3138 | 98 315 267 332 632 351 469 674 Wait 62 | . 1 8 9 . . 10 34 Move 2656 | 79 280 221 266 542 285 397 586 Hop . | . . . . . . . . Pick Up 72 | 8 8 6 4 24 8 2 12 Fast Attach 23 | . 2 . 9 1 2 9 . Attach 47 | 5 1 5 1 7 11 . 17 Detach 2 | . . 1 . . 1 . . Swap 14 | . 3 1 3 5 2 . . Drop 28 | . 3 3 6 7 7 2 . Fire 228 | 6 17 22 33 45 35 48 22 Melee . | . . . . . . . . Ram 4 | . . . . . . 1 3 Kick 1 | . . . 1 . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 115 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 10) 238 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 7) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 643 | -9/Materials | Destroyed 11 combat bots 839 | -9/Materials | Identified exit to Mines 844 | -9/Materials | Discovered new exit (range 16) 892 | -9/Materials | Entered another Materials area 892 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1077 | -8/Materials | Lost 3 parts (1n1u1w) 1260 | -8/Materials | Build established: Scavenger-Mutant 1394 | -8/Materials | Discovered new exit (range 14) 1421 | -8/Materials | Entered Storage 1602 | -8/Storage | Met 01-MTF 2460 | -8/Storage | Discovered new exit (range 5) 2466 | -8/Storage | Entered Factory 2466 | -7/Factory | Accompanied by 1 ally (01-MTF) 2466 | -7/Factory | Evolved 2 slots: Utility x2 2469 | -7/Factory | 01-MTF left 2810 | -7/Factory | Identified exit to Factory 2810 | -7/Factory | Identified exit to Lower Caves 2945 | -7/Factory | Lost 6 parts (4n1u1w) 2973 | -7/Factory | Crushed by falling debris 2973 | -7/Factory | System corruption reached 10% 3004 | -7/Factory | Lost 3 parts (1p1u1w) 3077 | -7/Factory | Entered another Factory area 3077 | -6/Factory | Evolved 2 slots: Propulsion x2 3797 | -6/Factory | Garrison activated, responded to threat 3863 | -6/Factory | Discovered new exit (range 4) 3871 | -6/Factory | Entered Lower Caves 3904 | -6/Lower Caves | Encountered a Warlord checkpoint 3944 | -6/Lower Caves | Learned 12 Factory zone layouts 4065 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4114 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4215 | -6/Lower Caves | Lost 17 parts (2p6n6u3w) 4223 | -6/Lower Caves | Learned Factory terminal intel 4433 | -6/Lower Caves | Core integrity fell below 50% 4473 | -6/Lower Caves | Lost 10 parts (1p4n4u1w) 4480 | -6/Lower Caves | Core integrity fell below 20% 4541 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Med. Treads destroyed. Tractor Beam destroyed. [Achievement: That Tickles] Lgt. Ion Engine+ destroyed. Med. Treads destroyed. Core Shielding destroyed. L-41 Fighter destroyed. Hvy. Ion Cannon destroyed. Acquired Carbon-fiber Leg. Imp. Heat Sink destroyed. Com. Battery destroyed. Carbon-fiber Leg destroyed. Acquired 10 matter. Penetrated by Slug. System corrupted: Substantial component data lost. Acquired Com. Battery. Com. Battery destroyed. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????## ##### ######?## | | ??????????## # ## #??# ### | | ?????????## ####+### ##?# ##?# ### | | ??????#### # # "# #### #### #?? | | ??????#" % # "# ### #?? | | ??????# % / "# ### ## ######?? | | ??????# / "# ##?# ##????# | | ??????### # "# ####??# #???## | | ????????## # # "# #?????## #### #???# | | ????????##### ####/### #??????###??# ##???# | | ????????# ### #??????????## ##???## | | ????????# ##### ###???###### #???## | | ????????# #???# ##?## ## ##??# | | ????????# ###### ## ### #?# # | | ????????## ########## ## #?## #? | | ?????????## ##??????# ## ##??##?? | | ??????????# #??????## ## #####??????? | | ??????????## ##???????###### ####??????????? | | ??????###### ##????????????## #?????????????? | | ??????# ##????????????## #?????????????? | | ??????# #####????###??# #?????????????? | | ??????### ##??## #### ##?????????????? | | ????????#### #### ## ##??????????????? | | ???????????#### Y ##???????????????? | | ??????????????# ss ######???????????? | | ??????# @ # ## ##??????????? | | ??????# ### ## # #??????????? | | ??????## ##### #?# ### ## #??????????? | | ???????## ?????# #?###?# ##### #??????????? | | ???????????????# #????# ###### #??????????? | | ???????????????# #???# ### #??????????? | | ???????????????# ???# ###?## #??????????? | | ??????????????? ???# #????# #??????????? | | ??????????????? ???## #????## ##??????????? | | ??# ??????????? #????####?????### ##???????????? | | ?## ????????? ##???????????????# #????????????? | | ?# ????????#?????############# #????????????? | | ?# ?????###??## ## ##???????????? | | ?# ??## ### ## ######## #???????????? | | ## ## ## #??????# ##??????????? | | # ## #??????# #??????????? | | #?# ####???## #??????????? | | ????# ## ### ##???## #??????????? | | ????# ???????## ##??## #??????????? | | ???????????????## % #### #??????????? | | ???????????????# #??????????? | | ???????????????## ## ##??????????? | | ????????????????#### #######???????????? | | ??????????????????# #?????????????????? | | ??????????????????# ### #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 700 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 85 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Deuterium Engine | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked VTOL Module | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Hvy. Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot DATA ERROR: Steam Global Achievement% Ghost 'Em It's Just You Item+ Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Please Form A Line Remodeling Resistances Are Futile Serviceable Loadout Shopping List Spot Them First Storm Trooper System Compromised That Tickles Troublemaker Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed ComponentAutogunOptics Manual? 0 Play Time 01:23:41 Cumulative 1.8 hours Start 2026.10.14 @ 19:01:39 End 2026.10.15 @ 10:16:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 43bb3d7c-93ea-427b-83a2-175ebafb420b