Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.07 @ 22:09:13 Player: erkyp3rky Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (257) 1285 Value Destroyed (10514) 10514 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4112) 4112 TOTAL SCORE: 23551 Bonus ------- High Alert Combat Kills 2010 Follower Combat Kills 944 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Friendly Fire -42 Cogmind --------- Core Integrity 1158/1300 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Warm (198) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Drive > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Wave Gun Dispersion Rifle Heavy Shock Bomb Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Active Sensor Suite Encrypted Comm Array Armor Integrity Analyzer Weapon Cycler > --- WEAPON ----------- Flak Gun Heavy Machine Gun Hypervelocity Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- High-capacity Matter Pod Core Analyzer Improved Kinecellerator Hardened Medium Armor Plating Improved Medium Armor Plating Improved Proton Missile Launcher Chainsword [Rating: 93] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 . . 2 . . . 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . . . . 1 . . . . . 2 . . . Utility 7 | . . 2 . . . 2 . . . . . . . . 2 . . . 1 Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . Parts Attached 173 | 7 4 24 2 20 8 30 13 4 8 6 3 1 . 8 9 10 11 . 5 Power 28 | 1 1 3 . 2 2 4 3 . 2 1 . . . 2 3 1 2 . 1 Engine 10 | 1 . 3 . . 1 3 . . 1 . . . . 1 . . . . . Core 15 | . 1 . . 2 1 1 3 . 1 . . . . 1 3 1 1 . . Reactor 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 Propulsion 38 | 2 . 8 1 3 1 5 2 1 1 . 1 1 . . 1 4 3 . 4 Treads 28 | 2 . 8 1 3 1 5 2 1 1 . 1 1 . . . 1 1 . . Leg 2 | . . . . . . . . . . . . . . . . . 2 . . Wheel 2 | . . . . . . . . . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . 1 1 . . 4 Utility 56 | 2 2 9 . 5 . 15 3 . 4 2 2 . . 1 5 2 4 . . Device 22 | 1 1 . . 2 . 8 2 . . . 2 . . . 3 2 1 . . Storage 6 | 1 1 1 . . . 1 . . . 1 . . . . . . 1 . . Processor 6 | . . 2 . 1 . 1 . . . . . . . . 2 . . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . Protection 21 | . . 6 . 2 . 4 1 . 4 1 . . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 1 4 1 10 5 6 5 3 1 3 . . . 5 . 3 2 . . Energy Gun 9 | . . . . 5 . . 3 . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 32 | 2 1 4 1 5 5 4 . 3 1 1 . . . 3 . 1 1 . . Ballistic Cannon 4 | . . . . . . 1 . . . 1 . . . 1 . . 1 . . Launcher 3 | . . . . . . . 1 . . . . . . 1 . 1 . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . 2 . . . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . . . . . . 3 . . . . . Parts Lost 47 | . 1 . . 5 . . 1 . . . . . . 7 14 7 . 7 5 Power 7 | . . . . . . . . . . . . . . 2 1 1 . 1 2 Propulsion 11 | . . . . . . . 1 . . . . . . 1 2 3 . 2 2 Utility 18 | . 1 . . 4 . . . . . . . . . 1 6 2 . 3 1 Weapon 11 | . . . . 1 . . . . . . . . . 3 5 1 . 1 . Highest Loss Streak 10 | . 1 . . 2 . . 1 . . . . . . 5 10 5 . 7 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 1 . . . Average Backups 10 | . 1 5 8 8 12 14 14 14 14 13 12 12 12 10 5 3 5 8 6 Power . | . . . . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . 2 2 2 2 . . . 1 1 . 1 . . . . 1 . Utility 4 | . . 3 5 4 7 7 5 5 4 5 6 6 6 5 3 3 1 1 1 Weapon 4 | . 1 1 1 . 2 4 7 8 8 6 4 5 5 4 1 . 3 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . . 5 . . . 3 . . 3 2 1 1 . . . 3 . . 5 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . 1 . . 1 . . . . . . . . . . Utility 6 | . . 2 . . . . . . . . 1 . . . . 2 . . 1 Weapon 13 | . . 3 . . . 2 . . 2 2 . . . . . . . . 4 Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 87 | . 96 97 95 96 100 99 99 100 91 85 85 89 93 88 65 11 39 32 21 Engine 2 | . 3 9 9 2 3 6 . . 2 . . . . . . . . . . Core 3 | . 10 1 . 6 5 . 7 7 4 5 . . . 1 4 2 1 . 3 Reactor 1 | . . . . . . . . . . . 6 6 6 3 . . 2 2 3 Treads 18 | . 28 22 22 26 27 22 22 23 17 13 13 16 20 16 9 . 1 . 3 Device 14 | . 10 5 . 8 18 19 21 23 15 12 19 20 20 19 17 4 3 3 . Storage 7 | . 14 11 9 9 9 7 7 7 7 6 6 6 6 6 4 . 8 10 8 Processor 7 | . . 13 18 11 9 13 8 7 7 6 6 6 6 6 4 2 . . . Protection 6 | . . 11 9 4 . 5 7 7 11 13 6 6 6 6 1 . 9 7 . Energy Gun 3 | . . . . 15 . . 19 5 . . . . . . . . . . . Ballistic Gun 15 | . 28 22 27 10 27 17 2 17 22 20 20 20 20 18 14 . 2 . . Ballistic Cannon 2 | . . . . . . 4 . . . 4 6 6 6 6 3 . 1 . . Peak Build Rating 93 | 7 9 22 26 35 35 48 54 55 64 72 82 82 78 83 93 28 58 47 51 Average Rating 49 | 5 8 14 25 27 33 43 48 54 59 69 78 79 78 75 72 10 43 34 33 On Entrance 40 | . 7 9 22 26 34 35 45 54 55 64 72 82 78 78 71 9 16 47 12 Naked Turns 143 | . . . . . . . . . . . . . . . . 143 . . . Heaviest Build 78 | 11 28 43 41 41 37 54 54 54 64 75 70 62 62 65 60 27 78 68 53 Greatest Support 150 | 40 40 46 69 76 76 76 73 78 102 102 150 150 130 150 102 23 70 40 70 Greatest Overweight (x) 11 | 2 . 1 . . . . 1 . . . . . . . 11 4 1 8 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 15 15 15 15 15 15 15 15 15 5 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 14 15 14 Most Carried 15 | 1 2 11 9 13 14 15 15 15 15 15 15 15 15 15 10 5 9 10 10 Average Carried 11 | . 1 5 8 8 12 14 14 14 14 14 14 14 15 12 5 3 6 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 15 15 5 Final Carried 15 | 1 2 10 8 11 14 15 15 15 15 15 15 15 15 9 1 5 9 10 5 Class Distribution -------------------- 28% | Scavenger-Tank 18% | Scavenger-Gunner 17% | Gunner 15% | Mutant 6% | Tank 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Matter Collected 8496 | 262 91 801 . 757 410 1319 685 . 1344 286 318 225 . 969 643 106 267 . 13 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9298 | 51 189 1407 . 1221 753 872 842 . 1686 130 240 160 . 620 796 190 141 . . Parts 521 | 7 18 97 . 78 54 53 40 . 78 2 20 3 . 25 33 9 4 . . Haulers Intercepted 9 | . 1 5 . . 1 2 . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . 18 3 . 22 . . 3 1 . Prevented 4 | . . . . . . . . . . . . . . 4 . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Combat Hostiles Destroyed 232 | . 5 29 . 33 20 17 29 . 38 1 11 4 . 20 16 6 3 . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Guns 183 | . 5 29 . 32 20 14 19 . 32 . 10 1 . 10 7 3 1 . . Cannons 22 | . . . . . . 3 2 . . 1 1 3 . 6 2 2 2 . . AOE 24 | . . . . . . . 8 . 6 . . . . 4 6 . . . . Classes Destroyed 18 | 1 3 4 . 5 . 2 . . 2 . . . . 1 . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . . . . . Tunneler 4 | 2 1 1 . . . . . . . . . . . . . . . . . Hauler 9 | . 1 5 . . 1 2 . . . . . . . . . . . . . Recycler 3 | . . 1 . . . . . . . 1 . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . Watcher 6 | . . 3 . 1 1 . 1 . . . . . . . . . . . . Swarmer 81 | . 3 12 . 12 9 . 9 . 10 . 10 . . 5 5 5 1 . . Cutter 4 | . . . . 3 . . . . 1 . . . . . . . . . . Saboteur 3 | . . . . . . . . . 2 . . . . . 1 . . . . Grunt 73 | . 2 11 . 10 6 5 13 . 9 . . 4 . 8 4 . 1 . . Brawler 2 | . . 1 . . . . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . . . . 3 . . . . . . . . . . Sentry 30 | . . 5 . 4 4 4 3 . 5 . . . . 3 . 1 1 . . Specialist 7 | . . . . 1 . . 1 . 3 1 . . . . 1 . . . . Hunter 13 | . . . . 1 1 4 . . 2 . 1 . . . 4 . . . . Programmer 13 | . . . . 1 . 4 3 . 3 . 1 . . . 1 . . . . Behemoth 2 | . . . . 1 . . . . . . . . . 1 . . . . . Best Kill Streak 12 | 2 3 7 . 8 8 3 6 . 7 2 4 4 . 12 6 6 3 . . Combat Bots Only 12 | . 3 5 . 8 8 3 6 . 7 1 4 4 . 12 5 6 3 . . Max Kills in Single Turn 4 | 1 2 2 . 2 2 1 2 . 2 1 2 1 . 4 4 1 1 . . Gunslinging 1 | . . 1 . 1 1 . 1 . 1 . . . . . . . . . . Exploded 4 | . . . . . . . 2 . 2 . . . . 4 4 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Hostile Shots Fired 1713 | . 27 147 . 182 58 192 165 . 158 11 24 14 . 192 186 149 63 102 43 Missed 525 | . 14 41 . 48 18 62 49 . 59 3 7 4 . 63 50 48 26 24 9 Hits 1188 | . 13 106 . 134 40 130 116 . 99 8 17 10 . 129 136 101 37 78 34 Melee 18 | . . 1 . 6 . . . . 10 . . . . . 1 . . . . Projectile 1170 | . 13 105 . 128 40 130 116 . 89 8 17 10 . 129 135 101 37 78 34 AOE 5 | . . . . 2 . . . . 2 . . . . . 1 . . . . Critical Strikes 40 | . . 1 . 7 1 4 1 . 1 . 1 . . 4 2 5 2 7 4 Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . . . Damage Taken 14122 | . 113 891 . 1536 395 1061 1023 . 1164 149 195 150 . 1839 2174 1257 371 1093 711 Core 2600 | . 23 193 . 158 94 87 145 . 76 . 11 16 . 71 575 664 139 206 142 Absorbed by Shields 374 | . . . . . . . . . . . . . . . . . 222 152 . Reduced by Siege Mode 59 | . . . . . . . . . . . . . . 59 . . . . . Ignored by Resistances 4204 | . 36 275 . 448 118 323 320 . 353 42 58 40 . 501 603 358 169 362 198 Regen/Repaired (Parts) 384 | . . . . . 259 . . . . . . . . . 125 . . . . Core Remaining (%) 61 | 100 90 51 . . 54 . . . 56 . . . . 88 42 . . 12 . Volleys Fired 587 | 8 30 106 . 79 34 60 61 . 75 12 11 7 . 35 38 17 10 2 2 Largest 4 | 2 2 2 . 3 3 3 3 . 3 4 4 4 . 4 4 1 2 1 1 Hottest 240 | 40 40 46 . 195 74 95 240 . 84 128 128 128 . 149 140 105 78 23 55 Shots Fired 1476 | 16 60 212 . 230 102 176 128 . 189 35 44 28 . 119 96 17 20 2 2 Gun 1278 | 16 60 212 . 230 102 142 89 . 177 24 33 21 . 74 76 10 10 2 . Cannon 151 | . . . . . . 34 16 . . 7 11 7 . 43 15 6 10 . 2 Launcher 36 | . . . . . . . 12 . 12 4 . . . 2 5 1 . . . Special 11 | . . . . . . . 11 . . . . . . . . . . . . Kinetic 1301 | 16 60 212 . 156 102 176 57 . 177 31 44 28 . 117 91 10 20 2 2 Thermal 128 | . . . . 74 . . 48 . . . . . . . . 6 . . . Explosive 28 | . . . . . . . 12 . 12 4 . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . 2 5 1 . . . Robot Hit Streak 48 | 4 17 17 . 48 15 41 44 . 43 12 9 17 . 28 15 15 7 8 10 Robot Miss Streak 12 | 2 3 3 . 3 4 4 4 . 6 4 4 2 . 12 3 1 3 . . Penetration Max 2 | . . . . . . . . . . . . . . . 2 . . . . Secondary Targets 35 | . 1 5 . 11 4 3 4 . 6 . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 . 1 . . . . . 1 . . . . Shots Hit Robots 1140 | 10 42 172 . 162 67 142 98 . 175 29 29 19 . 93 74 13 12 1 2 Core Hits 871 | 4 21 75 . 63 34 45 69 . 250 38 42 36 . 113 63 10 6 1 1 Critical Kills 6 | . . . . . 1 . . . . . . . . 1 3 1 . . . Critical Parts Destroyed 12 | . . 3 . 2 1 . . . . . . . . . 6 . . . . Critical Strikes 30 | . . 3 . 7 2 1 . . 1 . . . . 2 11 1 2 . . Burn 5 | . . . . 5 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . Destroy 17 | . . 3 . 2 2 . . . . . . . . 1 9 . . . . Blast 6 | . . . . . . 1 . . . . . . . 1 2 . 2 . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 35 | . . . . . . 3 . . 27 . . . . 1 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . 3 . . 27 . . . . 1 4 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24341 | 83 336 1733 . 2510 1092 2754 2901 . 5775 720 501 539 . 2668 1982 341 324 15 67 Guns 16548 | 83 336 1723 . 2510 1092 2102 1391 . 3106 466 427 450 . 1458 1169 126 94 15 . Cannons 3093 | . . . . . . 652 361 . . 190 74 89 . 984 263 183 230 . 67 Explosions 2798 | . . . . . . . 1141 . 817 64 . . . 226 519 31 . . . Melee 1881 | . . . . . . . . . 1852 . . . . . 29 . . . . Ramming 21 | . . 10 . . . . 8 . . . . . . . 2 1 . . . Kinetic 17940 | 83 336 1723 . 1790 1092 2754 954 . 3106 656 501 539 . 2442 1432 126 324 15 67 Thermal 1770 | . . . . 720 . . 798 . . . . . . . 69 183 . . . Explosive 2022 | . . . . . . . 1141 . 817 64 . . . . . . . . . Electromagnetic 707 | . . . . . . . . . . . . . . 226 450 31 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1881 | . . . . . . . . . 1852 . . . . . 29 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . 2 . . . 4 1 1 2 . . . . 3 1 . . . . Average Corruption 1 | . . 2 . . . 3 1 1 1 . . . . 3 1 . . . . Corruption Purged 4 | . . . . . . 4 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 94 | . . 14 . . . 15 15 1 38 . . . . 10 1 . . . . Message Errors 24 | . . 3 . . . 2 5 . 13 . . . . 1 . . . . . Matter Fused 22 | . . 4 . . . 4 4 1 5 . . . . 4 . . . . . Heat Flow Errors 9 | . . 2 . . . 3 . . 2 . . . . 1 1 . . . . Energy Discharges 8 | . . 1 . . . . 1 . 5 . . . . 1 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 13 | . . 1 . . . . 1 . 10 . . . . 1 . . . . . Data Loss (major) 8 | . . 3 . . . 1 1 . 2 . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . Alerts 5 | . . . . . . 1 3 . 1 . . . . . . . . . . Weapon Failures 3 | . . . . . . 3 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 73 | . . . . . . 11 28 . 18 . . . . . 3 13 . . . Projectiles 27 | . . . . . . 11 . . . . . . . . 3 13 . . . Explosions 39 | . . . . . . . 28 . 11 . . . . . . . . . . Melee 7 | . . . . . . . . . 7 . . . . . . . . . . Knockbacks 31 | . . . . . . 6 1 . . 2 4 1 . 14 2 . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . 6 1 . . 2 4 1 . 13 2 . . . 1 Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 39 | . . . . . . . 20 . . . . . . . 19 . . . . Shots 3 | . . . . . . . 1 . . . . . . . 2 . . . . Rammed 4 | . . 1 . . . . 1 . . . . . . . 1 1 . . . Targets Rammed 4 | . . 1 . . . . 1 . . . . . . . 1 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 15 286 . 372 8 178 334 . 177 30 22 40 . 413 301 170 23 32 264 Average Temperature 70 | . 5 51 . 76 4 40 106 . 50 22 16 21 . 139 101 74 8 15 173 Received Heat Transfer 4148 | . 66 324 . 591 108 297 351 . 159 27 . 90 . 693 408 45 64 477 448 Effects 13 | . . . . 5 . . 2 . . . . . . 3 3 . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . 1 . . 1 . . . . . . 3 . . . . . Interference 7 | . . . . 3 . . 1 . . . . . . . 3 . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . . . Total Turns 12 | . . . . . . . . . . . . . . 12 . . . . . Longest Duration 12 | . . . . . . . . . . . . . . 12 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . 1 . . . Parts Melted 10 | . . . . 3 . . 6 . . . . . . . . 1 . . . Heat Transferred 3908 | . . . . 1998 . . 1725 . . . . . . . . 185 . . . Parts Sabotaged 4 | . . . . . . . . . 1 . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Maximum Alert Level 5 | . . . . 4 3 1 4 2 5 4 . . . . 2 . . . . Low Security (%) 38 | 100 100 100 100 9 . 96 3 . . . . . . . . 100 . . 100 Level 1 7 | . . . . 12 . 3 9 . 3 . . . . . 61 . . . . Level 2 14 | . . . . 10 91 . 18 100 10 . . . . . 38 . . . . Level 3 15 | . . . . 40 8 . 50 . 10 . . . . . . . . . . Level 4 13 | . . . . 27 . . 17 . 19 100 . . . . . . . . . Level 5 10 | . . . . . . . . . 55 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2598 | 5 90 195 46 1258 736 248 1297 589 2598 1282 . . . . 548 115 . . . Initial 1181 | . . . 46 25 528 248 . 589 315 1181 . . . . 450 113 . . . Average 648 | 1 21 65 46 791 630 47 816 552 1581 1203 . . . . 380 69 . . . Influence Increases 9581 | 10 132 864 . 1283 519 596 1367 3 2423 343 260 90 . 435 979 157 120 . . Destroy 0b10 Robot/C 5200 | . 100 580 . 660 400 340 720 . 1040 200 220 80 . 360 320 120 60 . . Destroy 0b10 Robot/NC 175 | 10 10 50 . 5 10 20 10 . 40 5 . . . 10 5 . . . . Destroy Leader 686 | . 22 136 . 30 104 114 40 . 70 40 40 10 . 20 40 20 . . . Allied During Kill 132 | . . . . . . . 13 . 66 53 . . . . . . . . . Successful Hack 151 | . . 8 . 24 4 38 18 3 24 10 . . . . 22 . . . . Select Force Hacks 50 | . . . . . . 50 . . . . . . . . . . . . . Disable Machine 117 | . . . . 9 . 27 9 . 54 . . . . . 18 . . . . Anti-Garrison Action 1750 | . . . . 350 . . 450 . 950 . . . . . . . . . . Destroy Structure 410 | . . . . 85 1 7 107 . 164 20 . . . . 24 2 . . . Advance Influence 450 | . . . . . . . . . . . . . . . 450 . . . . Lose Combat Pursuer 360 | . . 90 . 120 . . . . 15 15 . . . 45 . 15 60 . . Active Sensor Use 100 | . . . . . . . . . . . . . . . 100 . . . . Influence Decreases 9581 | 10 132 734 84 71 1140 1233 70 788 337 1807 1268 216 . 435 710 406 140 . . Entered New Map 4255 | . . . 84 21 730 389 . 708 197 1417 508 36 . . . 156 9 . . Time Decay 4556 | 10 132 734 . . 410 844 . 80 . 290 760 180 . 385 420 180 131 . . Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 . . . . Lost Part 320 | . . . . 50 . . 10 . . . . . . 50 140 70 . . . Lost Ally 300 | . . . . . . . 60 . 140 100 . . . . . . . . . Squads Dispatched 30 | . . 2 . . 3 10 . . . 6 . . . . 5 3 . . 1 Investigation 7 | . . . . . . 5 . . . . . . . . 2 . . . . Extermination 7 | . . . . . . 4 . . . 1 . . . . 1 1 . . . Reinforcement 12 | . . 2 . . 2 1 . . . 3 . . . . 2 2 . . . Assault 2 | . . . . . 1 . . . . 1 . . . . . . . . . Garrison 2 | . . . . . . . . . . 1 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . 1 . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Distress Signals 8 | . . 1 . 3 . 1 . . 1 . . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 353 | . 11 49 . 44 25 26 38 . 54 15 11 4 . 24 24 15 7 3 3 Peak Tracking Total 13 | . 5 4 . 12 7 3 5 . 8 4 4 4 . 13 7 6 3 3 3 Tactical Retreats 18 | . . 5 . 5 . . . . 1 1 . . . 2 . 1 3 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Traps Triggered 13 | . . . . 4 1 4 1 . 2 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Machines Disabled 28 | . . . . 5 . 3 3 . 13 . . . . 2 2 . . . . Max in Single Turn 3 | . . . . 2 . 1 2 . 3 . . . . 1 2 . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . . . Phase Generator 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Machines Accessed 44 | . 1 4 1 3 6 11 4 1 4 1 . . 4 1 2 1 . . . Terminals 27 | . 1 3 . 3 4 6 4 . 4 . . . . 1 . 1 . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . 1 1 . . . . . . . . 1 . . . . Scanalyzers 2 | . . 1 . . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . Total Hacks 113 | . 2 13 1 5 16 22 8 1 6 2 . . 22 8 5 2 . . . Successful 67 | . 1 6 1 2 7 10 2 1 2 1 . . 22 8 4 . . . . Failed 46 | . 1 7 . 3 9 12 6 . 4 1 . . . . 1 2 . . . Catastrophic 8 | . . 1 . . 1 1 2 . 2 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 30 | . 2 6 . . 5 14 2 . . . . . . . . 1 . . . Terminals 64 | . 2 9 . 5 10 14 8 . 6 . . . . 8 . 2 . . . Fabricators 4 | . . . . . . 4 . . . . . . . . . . . . . Repair Stations 7 | . . . . . 4 . . . . . . . . . 3 . . . . Recycling Units 6 | . . . . . 2 2 . . . . . . . . 2 . . . . Scanalyzers 6 | . . 4 . . . . . . . 2 . . . . . . . . . Garrison Access 4 | . . . 1 . . 2 . 1 . . . . . . . . . . . Terminal Hacks 44 | . 1 2 . 2 2 3 2 . 2 . . . 22 8 . . . . . Record 10 | . . . . . . . . . . . . . 2 8 . . . . . Part Schematic 14 | . . . . . . 1 . . . . . . 13 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . 1 1 . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . 1 . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 . . . . . . . . . 2 . . . . Scan Component 3 | . . . . . 2 . . . . . . . . . 1 . . . . Repair 3 | . . . . . 2 . . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . 1 2 . . . . . . . . 2 . . . . Report Inventory 3 | . . . . . 1 1 . . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . 1 . . . . . . . . 1 . . . . Scanalyzer 5 | . . 4 . . . . . . . 1 . . . . . . . . . Insert Component 3 | . . 2 . . . . . . . 1 . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . Unlock Access 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 4 . 2 5 7 3 1 3 1 . . . . 2 1 . . . Full Trace Events 8 | . . . . 1 . 2 2 . 2 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 2 . . . 1 . . . . . . 13 . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . 31 . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . . . . . . . . . 1 . . . . Time 86 | . . . . . 64 . . . . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 3 . . . . . . . . 10 . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . 3 . . 3 . 5 . . . . . . . . . . Machine Destruction 5 | . . . . . . . . . 5 . . . . . . . . . . Programmers 6 | . . . . 3 . . 3 . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 1 1 . . . . Autooverrided 2 | . . . . . . . . . . 2 . . . . . . . . . Robots Rewired 12 | . . . . . . . 3 . 9 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Total Allies 18 | . . . . . . . 5 . 11 2 . . . . . . . . . Largest Group 7 | . . . . . . . 3 2 6 7 1 . . . . . . . . Highest-Rated Group 277 | . . . . . . . 157 157 277 256 21 . . . . . . . . Highest-Rated Ally 95 | . . . . . . . 95 95 95 80 21 . . . . . . . . Initial Warlord ECA Mod 185 | . . . . . 6 5 5 10 10 16 16 16 16 15 15 14 14 14 13 Total Orders 10 | . . . . . . . . . 10 . . . . . . . . . . GUARD 9 | . . . . . . . . . 9 . . . . . . . . . . AID 1 | . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 144 | . . . . . . . 25 . 53 63 3 . . . . . . . . Total Damage 3531 | . . . . . . . 649 . 1586 1254 42 . . . . . . . . Kills 33 | . . . . . . . 8 . 15 10 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Active Infowar (turns) 4372 | 24 380 1816 17 288 . 1221 . . . . . . . . 496 130 . . . Sensors 816 | . . . . . . 674 . . . . . . . . 12 130 . . . A.S.S. 484 | . . . . . . . . . . . . . . . 484 . . . . Seismic 1783 | 24 380 832 . . . 547 . . . . . . . . . . . . . Machine Analysis 1611 | . . 1306 17 288 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Turns Passed 21090 | 115 518 1816 17 1840 822 2573 2179 165 2849 597 1533 1272 136 1828 856 368 1355 63 188 Spaces Moved 11573 | 51 262 845 9 950 390 1350 1226 93 1462 309 912 767 84 1008 403 424 894 30 104 Core 450 | 7 . . . . . . . . . . . . . . 55 383 . 2 3 Treads 10391 | 44 262 845 9 950 390 1350 1226 93 1462 309 912 767 84 1008 348 3 232 . 97 Legs 404 | . . . . . . . . . . . . . . . . . 376 28 . Wheels 9 | . . . . . . . . . . . . . . . . 9 . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 319 | . . . . . . . . . . . . . . . . 29 286 . 4 Fastest Speed 40 | 50 160 160 160 160 160 155 155 163 163 165 160 160 163 160 100 40 40 120 42 Average Speed 157 | 152 160 168 160 160 160 156 160 163 164 165 162 161 163 163 166 71 145 207 164 Slowest Speed 600 | 160 160 240 160 160 160 160 240 163 165 165 165 165 163 165 600 250 240 450 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . 2 1 . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 66 59 2 96 51 29 99 3 97 8 92 82 71 95 8 13 93 6 4 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . 1 . . . . . Known Exits Taken 6 | . . 1 1 . . 1 . 1 . . 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 1 . . . 1 . . . . 1 . 1 1 1 . 1 1 1 . Scrap Searched 14 | . . . . . . . . . . . 2 3 . 5 . . 3 1 . Spaces Dug 35 | . . . . . . 2 . . . 27 . . . 2 4 . . . . Terrain Destroyed 509 | . . . . 149 . 4 107 . 187 35 . . . 10 12 1 4 . . Melee 5 | . . . . . . 2 . . . . . . . . 3 . . . . Projectile 25 | . . . . 1 . 2 . . . . . . . 10 7 1 4 . . AOE 479 | . . . . 148 . . 107 . 187 35 . . . . 2 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Res Total 13385 | 72 312 1054 11 1097 531 1711 1355 107 1748 376 945 786 83 1129 523 472 925 32 116 Wait 616 | 6 13 40 . 16 87 198 32 . 66 25 8 8 . 63 48 6 . . . Move 11545 | 50 261 844 9 949 389 1349 1223 93 1460 308 911 766 83 1007 402 419 891 29 102 Hop 4 | . . . . . . . . . . . . . . . . 2 1 . 1 Pick Up 85 | 1 1 10 . 10 4 18 5 4 6 4 3 1 . 2 1 7 7 1 . Fast Attach 139 | 7 3 23 . 17 7 20 5 1 10 7 4 1 . 5 8 9 7 . 5 Attach 38 | . . 1 2 5 . 2 2 . 1 . 1 1 . 6 7 2 5 . 3 Detach 15 | . . 4 . . 2 1 1 1 1 . 1 . . . 1 2 1 . . Swap 84 | . 1 1 . 4 1 28 16 3 12 8 . . . 4 5 . 1 . . Drop 159 | . 3 24 . 17 7 32 9 5 16 12 6 2 . 6 8 7 2 . 3 Fire 587 | 8 30 106 . 79 34 60 61 . 75 12 11 7 . 35 38 17 10 2 2 Melee 35 | . . . . . . 3 . . 27 . . . . 1 4 . . . . Ram 2 | . . . . . . . . . . . . . . . 1 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 74 | . . . . . . . . . 74 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / Arm) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 392 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Utility x2 678 | -9/Materials | Identified exit to Materials 1059 | -9/Materials | Discovered new exit (range 16) 1295 | -9/Materials | Build established: Scavenger-Mutant 1838 | -9/Materials | Discovered new exit (range 14) 2450 | -9/Materials | Entered another Materials area 2450 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2467 | -8/Materials | Identified exit to Garrison 2467 | -8/Materials | Entered Garrison 2489 | -8/Garrison | Triggered checkpoint 2658 | -8/Garrison | Phase Generator disabled 3045 | -8/Garrison | Destroyed 8 combat bots 3097 | -8/Garrison | Triggered checkpoint 3331 | -8/Garrison | Build established: Scavenger-Gunner 3377 | -8/Garrison | Triggered checkpoint 3398 | -8/Garrison | Discovered new exit (range 11) 3554 | -8/Garrison | Spotted B-75 Beast 3615 | -8/Garrison | Destroyed B-75 Beast 3657 | -8/Garrison | Triggered checkpoint 3719 | -8/Garrison | Discovered new exit (range 9) 3944 | -8/Garrison | Discovered new exit (range 23) 3944 | -8/Garrison | Discovered new exit (range 26) 3944 | -8/Garrison | Discovered new exit (range 81) 4307 | -8/Garrison | Entered Materials 4452 | -8/Materials | Destroyed 8 combat bots 4624 | -8/Materials | Repaired Imp. Treads 4657 | -8/Materials | Repaired Imp. Treads 4768 | -8/Materials | Discovered new exit (range 4) 5066 | -8/Materials | Discovered new exit (range 3) 5107 | -8/Materials | First assault squad dispatched 5129 | -8/Materials | Entered Factory 5129 | -7/Factory | Evolved 2 slots: Utility x2 6108 | -7/Factory | Discovered new exit (range 8) 6281 | -7/Factory | Discovered new exit (range 8) 6706 | -7/Factory | Identified exit to Garrison 7129 | -7/Factory | Fabricated Rocket Launcher (x1) 7489 | -7/Factory | Identified exit to Factory 7702 | -7/Factory | Entered Garrison 7806 | -7/Garrison | Triggered checkpoint 7849 | -7/Garrison | Discovered new exit (range 15) 7968 | -7/Garrison | Triggered checkpoint 8076 | -7/Garrison | Triggered checkpoint 8272 | -7/Garrison | Triggered checkpoint 8303 | -7/Garrison | Build established: Gunner 8364 | -7/Garrison | Lost 3 allies 8443 | -7/Garrison | Phase Generator disabled 8449 | -7/Garrison | Found embedded Infiltrators 8461 | -7/Garrison | Discovered new exit (range 8) 8500 | -7/Garrison | Triggered checkpoint 9330 | -7/Garrison | Triggered checkpoint 9389 | -7/Garrison | Discovered new exit (range 9) 9466 | -7/Garrison | Triggered checkpoint 9628 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9747 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9881 | -7/Garrison | Entered Factory 9881 | -7/Factory | Accompanied by 2 allies 10046 | -7/Factory | Identified exit to Garrison 10046 | -7/Factory | Entered Garrison 10046 | -7/Garrison | Accompanied by 2 allies 10218 | -7/Garrison | Triggered checkpoint 10220 | -7/Garrison | Triggered checkpoint 10504 | -7/Garrison | Triggered checkpoint 10517 | -7/Garrison | Triggered checkpoint 10523 | -7/Garrison | Triggered checkpoint 10546 | -7/Garrison | Triggered checkpoint 10733 | -7/Garrison | Phase Generator disabled 10770 | -7/Garrison | Discovered exit to Factory (range 6) 10854 | -7/Garrison | Triggered checkpoint 11314 | -7/Garrison | Destroyed 7 combat bots 11425 | -7/Garrison | Discovered exit to Factory (range 9) 11707 | -7/Garrison | Discovered exit to Factory (range 10) 12086 | -7/Garrison | Build established: Scavenger-Tank 12162 | -7/Garrison | Found embedded Infiltrators 12759 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12895 | -7/Garrison | Entered Factory 12895 | -6/Factory | Accompanied by 6 allies 12895 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13047 | -6/Factory | Local machine network offline 13245 | -6/Factory | First assault squad dispatched 13249 | -6/Factory | Found Prototype Device 13397 | -6/Factory | Lost 3 allies 13437 | -6/Factory | Garrison activated, responded to threat 13439 | -6/Factory | Discovered new exit (range 15) 13492 | -6/Factory | Entered Lower Caves 13492 | -6/Lower Caves | Accompanied by 1 ally 13498 | -6/Lower Caves | Met a Warlord Commander 13499 | -6/Lower Caves | Learned location of Warlord (-5) 13500 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13509 | -6/Lower Caves | Found Encrypted Comm Array 13714 | -6/Lower Caves | Encountered a Warlord checkpoint 14457 | -6/Lower Caves | Identified exit to Lower Caves 14565 | -6/Lower Caves | Entered a destroyed Warlord outpost 14591 | -6/Lower Caves | Learned Factory stockpile data 15025 | -6/Lower Caves | Entered another Lower Caves area 15073 | -6/Lower Caves | Discovered new exit (range 9) 15969 | -6/Lower Caves | Discovered new exit (range 7) 16297 | -6/Lower Caves | Entered Data Miner 16297 | -6/Data Miner | Discovered new exit (range 6) 16328 | -6/Data Miner | Met Data Miner 16364 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16392 | -6/Data Miner | Received God Mode back door access code from Data Miner 16433 | -6/Data Miner | Entered Proximity Caves 16443 | -5/Proximity Caves | Spotter reported a threat 16443 | -5/Proximity Caves | Spotter reported a threat 16503 | -5/Proximity Caves | Spotter reported a threat 16538 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16888 | -5/Proximity Caves | Learned Factory garrison access intel 17193 | -5/Proximity Caves | Spotted B-75 Beast 17448 | -5/Proximity Caves | Destroyed B-75 Beast 17805 | -5/Proximity Caves | Attracted the attention of an 0b10 base 17806 | -5/Proximity Caves | Lost 5 parts (1p1n1u2w) 17810 | -5/Proximity Caves | Destroyed 12 combat bots 17888 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 17888 | -5/Proximity Caves | Learned Extension trap positions 17888 | -5/Proximity Caves | Learned Factory emergency access door positions 17888 | -5/Proximity Caves | Learned Factory stockpile data 18047 | -5/Proximity Caves | Build established: Tank 18247 | -5/Proximity Caves | Discovered new exit (range 6) 18261 | -5/Proximity Caves | Entered Factory 18261 | -5/Factory | Evolved 2 slots: Utility x2 18264 | -5/Factory | Loaded intel: 4 garrison access locations 18328 | -5/Factory | Identified Active Sensor Suite 18376 | -5/Factory | Discovered new exit (range 14) 18437 | -5/Factory | Repaired Flak Gun 18561 | -5/Factory | Search patrols dispatched 18651 | -5/Factory | Discovered new exit (range 13) 18671 | -5/Factory | Identified exit to Factory 18813 | -5/Factory | Incoming investigation squad redirected 18867 | -5/Factory | Lost 4 parts (3u1w) 18961 | -5/Factory | Cargo convoy interrupted 19047 | -5/Factory | Lost 10 parts (1p2n3u4w) 19112 | -5/Factory | Core integrity fell below 50% 19117 | -5/Factory | Entered another Factory area 19117 | -4/Factory | Evolved 2 slots: Propulsion x2 19323 | -4/Factory | Lost 5 parts (1p1n2u1w) 19330 | -4/Factory | Build established: Mutant 19422 | -4/Factory | Discovered new exit (range 6) 19455 | -4/Factory | Core integrity fell below 50% 19485 | -4/Factory | Entered Upper Caves 19487 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19768 | -4/Upper Caves | Learned 8 Research zone layouts 20071 | -4/Upper Caves | Build established: Derelict-Mutant 20209 | -4/Upper Caves | Spotted B-86 Titan 20508 | -4/Upper Caves | Build established: Mutant 20635 | -4/Upper Caves | Discovered new exit (range 8) 20840 | -4/Upper Caves | Entered another Upper Caves area 20893 | -4/Upper Caves | Discovered new exit (range 5) 20894 | -4/Upper Caves | Core integrity fell below 20% 20903 | -4/Upper Caves | Entered Research 20903 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20904 | -3/Research | Identified exit to Research 20904 | -3/Research | Identified exit to Armory 20930 | -3/Research | Lost 7 parts (1p2n3u1w) 21048 | -3/Research | Garrison activated, responded to threat 21065 | -3/Research | Spotted B-86 Titan 21091 | -3/Research | Self-destructed Last Messages --------------- 21082_ Acquired Field Propulsion Drive. 21083_ K-01 Serf collects debris. 21084_ M-28 Smith repairs R-10 Processor. 21085_ Hvy. Treads destroyed. 21085_ Fission Core destroyed. 21085_ Acquired Field Propulsion Drive. 21085_ R-10 Processor collects Matter Neutralizer. 21087_ Field Propulsion Drive destroyed. 21088_ R-10 Processor collects Hardcell Cannon. 21088_ U-05 Engineer builds a Wall. 21088_ Critical hit (Meltdown: +300). 21088_ Field Propulsion Drive blasted off. 21088_ Penetrated by Slug. 21088_ Mic. Antimatter Reactor destroyed. 21088_ Slug penetrates Catalytron. 21089_ Acquired Field Propulsion Drive. 21089_ R-10 Processor collects Field Propulsion Drive. 21090_ Energy Well destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ???????????????? ??k ??????????????????????? | | ?????????????? ?"" ""?????????????????????? | | ??????????? """ """ ???? #????????????? | | ??????????"!= """ """ ?? ????????????? | | ??????????#== ? ^ ???????????? | | ??????????# ? ???????????? | | ??????????# k ??????????? | | ??????????# """ """ ??????????? | | ???######## """ k "" # | | ?? """ """ # | | ?? # | | ?? % # | | ??? g % # | | ????# " " % m R u # | | ????# "Y" %% R @ ###+### | | ????# """ ! + | | ????# g % # | | ????# ! # | | ????# u # | | ????# %####BB### + | | ????# #### ###??#BB#?# k ###### | | ????# ???# #????####?######## #????# | | ????# #??# #?????????????????]=[ #????# | | ????# ####+#########??????????=[ t #????# | | ????# # = #?????????? [ #????# | | ????# # #?????????? #????# | | ????# # #?????????? ####### | | ????# # """""" #?????????? # | | ????# # """""" #??????????###### # | | ????# # """""" #???????????????# # | | ????# # """""" #??????????###### # | | ????# # """""" #?????????? # + ""T" | | ????# + """""" #?????????? # # """" | | ????# # #??????????????????????????? | | ????# # #??????????????????????????? | | ????# # """T""" #??????????????????????????? | | ????# ##############??????????????????????????? | | ##### #?????????????????????????????? | | #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 32 Energy Capacity 800 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Weapon Cycling 30 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Rocket Launcher | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Rocket Launcher | x1 | -7/Factory Repaired ---------- Imp. Treads | 9% | -8/Materials Imp. Treads | 23% | -8/Materials Flak Gun | 10% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Ride The Lightning Safety First Challenges ------------ None Game ------ Seed MassMobileAutobeam Manual? 0 Play Time 02:54:22 Cumulative 59.7 hours Start 2025.08.06 @ 21:48:44 End 2025.08.07 @ 22:09:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 19 Adventurer 32 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3ae8675-2215-478d-9c5a-c8975815dce6