Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.31 @ 12:13:50 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (483) 483 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 4417 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 536/700 Matter 169/300 Energy 86/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Targeting Computer Force Booster Arc Projector Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Trap Scanner Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Longsword +1 > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Armored Wheel Armored Wheel Improved Heat Sink Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Energy Filter Improved Light Armor Plating Hacking Suite Improved Trap Extractor EM Pulse Gun Minigun Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 53 | 8 13 3 3 1 13 8 4 Power 4 | 1 2 . . . 1 . . Engine 4 | 1 2 . . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 3 . . . 2 1 2 Treads 1 | . . . . . 1 . . Leg 3 | 2 1 . . . . . . Wheel 6 | . 2 . . . 1 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 1 3 . . 5 5 1 Device 7 | 1 . 2 . . 1 2 1 Storage 3 | 1 1 1 . . . . . Processor 3 | . . . . . 1 2 . Hackware . | . . . . . . . . Protection 4 | . . . . . 3 1 . Artifact . | . . . . . . . . Weapon 22 | 3 7 . 3 1 5 2 1 Energy Gun 8 | 2 2 . 1 . 2 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . 1 1 . 1 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 2 . 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . 3 . . . 2 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 6 | . 1 . . . . . 5 Power 2 | . 1 . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . . 1 Highest Loss Streak 5 | . 1 . . . . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 100 99 87 Engine 11 | . 13 14 14 14 9 7 3 Treads 1 | . . . . . 1 7 . Leg 8 | . 21 . . . . . . Wheel 18 | . 6 28 28 28 25 22 26 Device 13 | . 14 14 14 14 12 13 9 Storage 11 | . 14 14 14 14 9 7 7 Processor 4 | . . . . . 9 15 15 Protection 4 | . . . . . 14 8 9 Energy Gun 7 | . 9 . 6 14 6 6 5 Ballistic Gun 8 | . 14 . 6 14 7 1 6 Launcher 1 | . . 14 7 . . . . Slashing Weapon 5 | . 4 14 7 . 3 5 . Naked Turns . | . . . . . . . . Heaviest Build 44 | 11 21 32 32 32 43 44 44 Greatest Support 48 | 20 24 24 24 24 36 36 48 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 . 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 13 15 15 15 15 14 Most Carried 15 | 3 10 15 15 15 15 15 15 Average Carried 11 | 1 8 13 14 15 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 5 Final Carried 15 | 3 9 15 15 15 13 15 5 Class Distribution -------------------- 81% | Mutant 13% | Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 719 | 290 134 . . 52 166 77 . Remotely . | . . . . . . . . Salvage Created 898 | 176 481 . . 27 137 77 . Parts 73 | 14 33 . . 7 13 6 . Haulers Intercepted 3 | . 1 . . . 1 1 . Recyclers Shooed 3 | 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 20 | . 11 . . 4 4 1 . Guns 14 | . 9 . . . 4 1 . AOE 6 | . 2 . . 4 . . . Classes Destroyed 7 | 2 4 . . . . 1 . Tunneler 4 | 4 . . . . . . . Hauler 3 | . 1 . . . 1 1 . Recycler 3 | 1 2 . . . . . . Watcher 2 | . 1 . . . 1 . . Swarmer 14 | . 6 . . 4 4 . . Grunt 5 | . 5 . . . . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | 4 5 . . 4 5 1 . Combat Bots Only 4 | . 4 . . 4 4 1 . Max Kills in Single Turn 3 | 1 3 . . 3 1 1 . Gunslinging . | . . . . . . . . Exploded 3 | . 2 . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 722 | . 210 . . 66 88 152 206 Core 229 | . 42 . . 23 . 48 116 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 . . . 74 100 . . Volleys Fired 63 | 11 30 . . 2 13 7 . Largest 2 | 2 2 . . 1 2 2 . Hottest 88 | 80 60 . . 30 88 88 . Shots Fired 112 | 22 59 . . 2 15 14 . Gun 109 | 22 58 . . . 15 14 . Cannon . | . . . . . . . . Launcher 3 | . 1 . . 2 . . . Special . | . . . . . . . . Kinetic 48 | 10 29 . . . 2 7 . Thermal 58 | 11 27 . . . 13 7 . Explosive 3 | . 1 . . 2 . . . Electromagnetic 3 | 1 2 . . . . . . Robot Hit Streak 13 | 9 13 . . . 5 6 . Robot Miss Streak 2 | 1 2 . . . 1 2 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 77 | 18 35 . . . 12 12 . Core Hits 43 | 7 23 . . 4 6 3 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . 1 . . Burn 1 | . . . . . 1 . . Melee Attacks 29 | . 12 . . . 7 10 . Impact . | . . . . . . . . Slashing 29 | . 12 . . . 7 10 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1379 | 172 480 . . 150 242 335 . Guns 892 | 172 336 . . . 199 185 . Cannons . | . . . . . . . . Explosions 268 | . 118 . . 150 . . . Melee 219 | . 26 . . . 43 150 . Ramming . | . . . . . . . . Kinetic 267 | 66 120 . . . 20 61 . Thermal 612 | 106 203 . . . 179 124 . Explosive 268 | . 118 . . 150 . . . Electromagnetic 13 | . 13 . . . . . . Impact . | . . . . . . . . Slashing 219 | . 26 . . . 43 150 . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 1 9 Average Corruption 4 | . . . . . . 1 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 1 | . . . . . . . 1 Matter Fused 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . . . . 25 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 25 | . . . . . . 25 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 31 | . . . . 31 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 192 | 40 52 . . . 24 192 . Average Temperature 33 | 18 18 . . . 18 89 . Received Heat Transfer 84 | . 66 . . . 9 9 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . . . 2 . . Heat Transferred 1366 | 250 450 . . . 444 222 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 277 | 25 265 43 . 147 277 121 2 Initial 57 | . 16 43 . . 57 42 2 Average 101 | 8 114 43 . 141 161 68 1 Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 86 | 100 88 100 . 100 59 100 100 Level 1 13 | . 11 . . . 40 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 3 . . . 2 2 . Investigation 2 | . 1 . . . 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 2 . . . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 45 | . 20 . . 3 12 4 6 Peak Tracking Total 6 | . 4 . . 3 4 3 6 Tactical Retreats 3 | . 1 . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 2 | . . . . . 2 . . Max in Single Turn 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 14 | . 4 1 2 1 5 1 . Terminals 10 | . 4 . . 1 4 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 17 1 2 2 10 2 . Successful 19 | . 9 1 2 1 5 1 . Failed 15 | . 8 . . 1 5 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 20 | . 13 . 1 2 4 . . Terminals 29 | . 17 . . 2 8 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 6 1 2 1 3 1 . Record 1 | . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 3 | . 1 . . . 2 . . Registered Components 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . Terminals 3 | . 3 . . . . . . Botnet 2 | . 2 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 4 . . . 5 1 . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 49 | . . . . 49 49 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . . 10 . . Total Damage 107 | . . . . . 107 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 2654 | 146 966 186 223 101 501 439 92 Spaces Moved 1986 | 88 697 133 207 88 380 303 90 Core 7 | 7 . . . . . . . Treads . | . . . . . . . . Legs 582 | 81 501 . . . . . . Wheels 1397 | . 196 133 207 88 380 303 90 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 105 105 90 105 90 Average Speed 105 | 114 111 103 105 105 98 105 91 Slowest Speed 190 | 120 190 105 105 105 105 105 105 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 91 24 60 29 25 7 72 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . 1 . . 1 . . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 25 | . 9 . . 6 5 5 . Terrain Destroyed 41 | . 15 . . 16 5 5 . Melee 19 | . 9 . . . 5 5 . Projectile . | . . . . . . . . AOE 22 | . 6 . . 16 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 2384 | 109 806 181 211 94 484 401 98 Wait 199 | . 36 34 . 4 59 64 2 Move 1980 | 87 696 132 206 87 379 303 90 Hop . | . . . . . . . . Pick Up 37 | 3 11 9 1 . 6 6 1 Fast Attach 11 | 7 3 . . . . 1 . Attach 9 | . 2 . . . 4 1 2 Detach . | . . . . . . . . Swap 33 | 1 8 3 3 1 9 6 2 Drop 23 | . 8 3 1 . 7 3 1 Fire 63 | 11 30 . . 2 13 7 . Melee 29 | . 12 . . . 7 10 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 11) 769 | -10/Materials | Identified exit to Mines 866 | -10/Materials | Discovered new exit (range 11) 1113 | -10/Materials | Entered Mines 1116 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1295 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1295 | -10/Mines | Discovered new exit (range 5) 1299 | -10/Mines | Entered Exiles 1326 | -10/Exiles | Met 8R-AWN 1343 | -10/Exiles | Met EX-HEX 1373 | -10/Exiles | Met EX-BIN 1386 | -10/Exiles | Aligned with FarCom system 1387 | -10/Exiles | Given EX-Vault access code 1411 | -10/Exiles | Opened EX-Vault 1419 | -10/Exiles | Found Longsword +1 1446 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1474 | -10/Exiles | Met EX-DEC 1479 | -10/Exiles | Learned location of Zion (-7) 1509 | -10/Exiles | Discovered new exit (range 14) 1522 | -10/Exiles | Left Exiles lab with Longsword +1 1522 | -10/Exiles | Entered Mines 1538 | -9/Mines | Assembled infested the area 1543 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1562 | -9/Mines | Identified exit to Materials 1623 | -9/Mines | Entered Materials 1623 | -8/Materials | Accompanied by 2 allies 1623 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1628 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2065 | -8/Materials | Discovered new exit (range 10) 2124 | -8/Materials | Entered Factory 2124 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2131 | -7/Factory | Identified exit to DSF 2436 | -7/Factory | Build established: Assassin 2563 | -7/Factory | Sucked down chute 2563 | -7/Factory | Entered Waste 2578 | -7/Waste | EMP discharged 2584 | -7/Waste | Spotted C-40 Crusher 2605 | -7/Waste | Spotted C-40 Crusher 2611 | -7/Waste | Spotted C-40 Crusher 2611 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2614 | -7/Waste | Spotted C-40 Crusher 2614 | -7/Waste | Spotted C-40 Crusher 2615 | -7/Waste | Spotted C-40 Crusher 2625 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2649 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2650 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2654 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2655 | -7/Waste | Self-destructed Last Messages --------------- 02578_ Acquired Hyb. Fission Core. 02592_ System corrupted: Matter fused (-5). 02611_ Broken Imp. Powered Armor crushed. 02611_ Lgt. Deuterium Engine crushed. 02611_ Hrd. Medium Armor Plating crushed. 02617_ System corrupted: Matter fused (-8). 02624_ Hrd. Medium Armor Plating crushed. 02625_ Arm. Wheel crushed. 02625_ Imp. Light Armor Plating crushed. 02633_ Arm. Wheel crushed. 02633_ Broken Dynamic Insulation System crushed. 02646_ System corrupted: Matter fused (-7). 02649_ Minigun crushed. 02649_ Pulse Rifle crushed. 02650_ Imp. Heat Sink crushed. 02650_ Arm. Wheel crushed. 02654_ Pulse Rifle crushed. 02654_ Lrg. Storage Unit crushed. 02654_ Arm. Wheel crushed. 02654_ Trap Scanner crushed. 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Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserThermalShield Manual? 0 Play Time 00:25:55 Cumulative 265.5 hours Start 2022.08.31 @ 11:49:18 End 2022.08.31 @ 12:13:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 604 Rogue 604 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63f20cd4-2dd9-420e-99ba-652b2b31aab1