Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.28 @ 13:07:36 // Halloween2020/ForbiddenLore Player: Nakomys Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2412) 2412 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (458) 458 TOTAL SCORE: 6605 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 408/700 Matter 175/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Treading (230) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Gauss Rifle Assault Cannon > --- INVENTORY (22) --- Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Advanced Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Reflective Plating Supersonic Drone Bay (1/1) Pulse Rifle Heavy Ion Cannon Autogun Autogun Improved Light Cannon Assault Cannon EMP Blaster Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Power Maul > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Reflective Plating Reflective Plating Improved Field Recycling Unit Supersonic Drone Bay Heavy Ion Cannon Autogun Autogun Improved Light Cannon Assault Cannon Assault Cannon Assault Cannon EMP Blaster Missile Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 86 | 6 13 . 6 3 19 34 5 Power 7 | 1 . . . 1 1 3 1 Engine 6 | 1 . . . . 1 3 1 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 12 | 2 2 . . . 3 5 . Treads 11 | 2 2 . . . 3 4 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 21 | 1 4 . 3 . 3 9 1 Device 9 | . 2 . . . 1 6 . Storage 6 | 1 1 . 2 . 1 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . 1 . 1 . 1 2 1 Artifact . | . . . . . . . . Weapon 46 | 2 7 . 3 2 12 17 3 Energy Gun 4 | 2 . . 1 . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | . 4 . 1 . 1 4 . Ballistic Cannon 17 | . 2 . 1 1 6 5 2 Launcher 7 | . . . . 1 1 4 1 Special Weapon 5 | . 1 . . . 3 1 . Impact Weapon 3 | . . . . . 1 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 13 | . 1 . . . 1 3 8 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . . . 1 3 Utility 4 | . . . . . 1 1 2 Weapon 4 | . 1 . . . . 1 2 Highest Loss Streak 6 | . 1 . . . 1 3 6 Average Slot Usage (%) 98 | . 96 100 97 100 97 99 94 Engine 9 | . 14 14 14 13 7 6 5 Treads 28 | . 27 28 28 28 26 29 26 Device 6 | . 5 . . . 5 11 7 Storage 17 | . 14 14 14 14 17 18 23 Protection 8 | . 6 14 12 14 10 6 6 Energy Gun 1 | . 6 . . . . . . Ballistic Gun 14 | . 11 14 13 14 18 14 14 Ballistic Cannon 8 | . 9 14 13 13 7 6 6 Naked Turns . | . . . . . . . . Heaviest Build 81 | 13 21 21 29 29 52 81 81 Greatest Support 80 | 40 40 40 40 40 60 80 80 Greatest Overweight (x) 1 | 1 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 22 | 6 8 8 10 10 16 22 22 Average Capacity 14 | 5 7 8 8 10 15 18 22 Most Carried 22 | 4 8 8 10 10 16 22 22 Average Carried 13 | 2 6 8 8 9 13 17 21 Final Capacity 22 | 6 8 8 10 10 16 22 22 Final Carried 22 | 4 8 8 9 9 16 22 19 Class Distribution -------------------- 37% | Mutant 28% | Scavenger-Skirmisher 17% | Hauler-Skirmisher 4% | Scavenger-Mutant 3% | Hauler-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 2318 | 239 319 . 229 70 307 779 375 Remotely . | . . . . . . . . Salvage Created 2447 | . 393 . . 12 439 942 661 Parts 119 | . 25 . . 3 34 44 13 Haulers Intercepted 3 | . 1 . . . 2 . . Recyclers Shooed 3 | . . . . . 1 2 . Parts Field Recycled 16 | . . . . . . 16 . Retrieved Matter 224 | . . . . . . 224 . Parts Self-Destructed 14 | . . . . . . . 14 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 64 | . 13 . . 3 13 22 13 Guns 34 | . 8 . . . 4 13 9 Cannons 13 | . 4 . . . 3 5 1 AOE 16 | . . . . 3 6 4 3 Classes Destroyed 9 | . 3 . . . 3 3 . Builder 1 | . . . . . 1 . . Hauler 3 | . 1 . . . 2 . . Recycler 1 | . . . . . . 1 . Watcher 2 | . . . . . 1 1 . Swarmer 23 | . 6 . . 3 7 6 1 Grunt 28 | . 7 . . . 3 9 9 Brawler 3 | . . . . . . 1 2 Sentry 7 | . . . . . 3 3 1 Programmer 3 | . . . . . . 3 . Best Kill Streak 9 | . 3 . . 3 8 6 9 Combat Bots Only 9 | . 3 . . 3 6 6 9 Max Kills in Single Turn 3 | . 2 . . 2 3 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . 2 2 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 3440 | . 320 . . 83 350 1246 1441 Core 364 | . 41 . . 22 9 156 136 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 . . . 74 98 . . Volleys Fired 175 | . 45 . . 3 31 62 34 Largest 3 | . 2 . . 1 3 3 3 Hottest 100 | . 100 . . 30 100 100 100 Shots Fired 406 | . 89 . . 3 69 156 89 Gun 257 | . 70 . . . 38 94 55 Cannon 112 | . 18 . . . 19 47 28 Launcher 25 | . . . . 3 3 13 6 Special 12 | . 1 . . . 9 2 . Kinetic 328 | . 47 . . . 57 141 83 Thermal 53 | . 42 . . . 9 2 . Explosive 9 | . . . . 3 3 3 . Electromagnetic 16 | . . . . . . 10 6 Robot Hit Streak 23 | . 9 . . . 15 19 23 Robot Miss Streak 3 | . 2 . . . 3 3 1 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 268 | . 58 . . . 42 103 65 Core Hits 120 | . 23 . . 3 29 43 22 Critical Hits 11 | . 1 . . . 1 6 3 Critical Kills 4 | . . . . . . 3 1 Critical Parts Destroyed 7 | . 1 . . . 1 3 2 Melee Attacks 7 | . . . . . 1 6 . Impact 7 | . . . . . 1 6 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6756 | . 623 . . 171 1336 2721 1905 Guns 3528 | . 480 . . . 369 1563 1116 Cannons 1562 | . 143 . . . 266 696 457 Explosions 1666 | . . . . 171 701 462 332 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4767 | . 300 . . . 635 2259 1573 Thermal 668 | . 323 . . . 269 52 24 Explosive 784 | . . . . 171 432 181 . Electromagnetic 537 | . . . . . . 229 308 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Effects 5 | . . . . . . 4 1 Message Errors 1 | . . . . . . 1 . Energy Discharges 3 | . . . . . . 3 . Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 212 | . 6 . . 16 119 71 . Projectiles 96 | . 6 . . . 19 71 . Explosions 116 | . . . . 16 100 . . Melee . | . . . . . . . . Knockbacks 13 | . 2 . . . 2 7 2 Impact . | . . . . . . . . Kinetic 13 | . 2 . . . 2 7 2 Secondary . | . . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 311 | . 311 . . . 78 3 . Average Temperature 62 | . 75 . . . 25 2 . Received Heat Transfer 1008 | . 102 . . . 81 372 453 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . 2 3 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 3 | . 3 . . . . . . Heat Transferred 1312 | . 962 . . . 200 100 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 585 | . 182 31 . 70 409 585 . Initial 102 | . . 31 . . 14 102 . Average 163 | . 79 31 . 16 184 232 . Maximum Alert Level 2 | . . . . . 2 2 . Low Security (%) 69 | 100 100 100 . 100 55 53 . Level 1 18 | . . . . . 43 21 . Level 2 12 | . . . . . . 25 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 3 . . . 3 10 . Investigation 2 | . 1 . . . . 1 . Extermination 3 | . . . . . . 3 . Reinforcement 5 | . 2 . . . 2 1 . Assault . | . . . . . . . . Garrison 6 | . . . . . 1 5 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 4 | . . . . . 2 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 23 . . 3 22 27 15 Peak Tracking Total 9 | . 3 . . 3 5 4 9 Tactical Retreats 5 | . 1 . . . 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 7 | . . . . . 5 2 . Max in Single Turn 3 | . . . . . 3 1 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 17 | . 3 . 2 . 4 8 . Terminals 12 | . 3 . . . 3 6 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 79 | . 9 . 24 . 17 29 . Successful 54 | . 5 . 24 . 9 16 . Failed 25 | . 4 . . . 8 13 . Catastrophic 4 | . . . . . 1 3 . Database Lockouts . | . . . . . . . . Manual 45 | . 9 . 1 . 13 22 . Terminals 46 | . 9 . . . 13 24 . Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 39 | . 3 . 24 . 2 10 . Record 23 | . . . 23 . . . . Part Schematic 3 | . . . . . 1 2 . Robot Analysis 7 | . 2 . . . . 5 . Branch Access Points 2 | . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 2 | . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 3 4 . Terminals 8 | . 2 . . . 3 3 . Assimilate 2 | . . . . . 2 . . Botnet 6 | . 2 . . . 1 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . . . 4 7 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 2 . Parts Built 2 | . . . . . . 2 . Matter 146 | . . . . . . 146 . Time 36 | . . . . . . 36 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 4 | . . . . 3 1 . . Largest Group 3 | . . . . 3 1 . . Highest-Rated Group 40 | . . . . 40 16 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . 7 1 . . Total Damage 120 | . . . . 103 17 . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total 7 | . 2 . . . . 5 . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 6109 | 69 1019 74 501 622 1062 2526 236 Spaces Moved 2936 | 37 494 47 304 360 433 1185 76 Core 3 | 3 . . . . . . . Treads 2933 | 34 494 47 304 360 433 1185 76 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 165 Average Speed 162 | 153 160 160 160 160 161 164 167 Slowest Speed 186 | 160 160 160 160 160 180 185 186 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 86 20 66 66 39 22 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 20 | . 1 . . . 10 5 4 Terrain Destroyed 77 | . 1 . . 13 36 21 6 Melee 6 | . . . . . 1 5 . Projectile 17 | . 1 . . . 9 5 2 AOE 54 | . . . . 13 26 11 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 3915 | 46 637 46 321 403 718 1629 115 Wait 619 | . 67 . 1 36 211 304 . Move 2929 | 36 493 46 303 359 432 1184 76 Hop . | . . . . . . . . Pick Up 44 | 4 9 . 3 . 14 14 . Fast Attach 36 | 6 6 . 4 1 4 15 . Attach 12 | . 1 . 1 . 2 5 3 Detach 9 | . 1 . 1 1 1 5 . Swap 38 | . 6 . 1 2 13 14 2 Drop 46 | . 9 . 7 1 9 20 . Fire 175 | . 45 . . 3 31 62 34 Melee 7 | . . . . . 1 6 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Identified exit to Mines 726 | -10/Materials | Discovered new exit (range 4) 887 | -10/Materials | Discovered new exit (range 10) 1089 | -10/Materials | Entered Mines 1118 | -10/Mines | Met a Derelict bent on vengeance 1157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1157 | -10/Mines | Discovered new exit (range 5) 1163 | -10/Mines | Entered Exiles 1200 | -10/Exiles | Met 8R-AWN 1231 | -10/Exiles | Met EX-HEX 1344 | -10/Exiles | Met EX-BIN 1363 | -10/Exiles | Aligned with FarCom system 1365 | -10/Exiles | Given EX-Vault access code 1402 | -10/Exiles | Opened EX-Vault 1417 | -10/Exiles | Found AWS/Thermal 1434 | -10/Exiles | Found Supersonic Drone Bay 1470 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1515 | -10/Exiles | Met EX-DEC 1546 | -10/Exiles | Learned location of Zion (-6) 1646 | -10/Exiles | Discovered new exit (range 14) 1664 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1664 | -10/Exiles | Entered Mines 1678 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1743 | -9/Mines | Learned 8 Materials zone layouts 2112 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2243 | -9/Mines | Discovered new exit (range 15) 2286 | -9/Mines | Entered Materials 2286 | -8/Materials | Accompanied by 1 ally 2286 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2287 | -8/Materials | Identified exit to Factory 2287 | -8/Materials | Identified exit to Storage 3317 | -8/Materials | Garrison activated, responded to threat 3348 | -8/Materials | Entered Factory 3348 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3622 | -7/Factory | Build established: Scavenger-Skirmisher 4341 | -7/Factory | Lost 3 parts (1n1u1w) 4495 | -7/Factory | Identified exit to Lower Caves 4578 | -7/Factory | Discovered new exit (range 16) 4600 | -7/Factory | Garrison activated, responded to threat 4983 | -7/Factory | Build established: Hauler-Skirmisher 5133 | -7/Factory | Fabricated Arm. Treads (x2) 5874 | -7/Factory | Entered Lower Caves 6000 | -7/Lower Caves | Spotted B-75 Beast 6002 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6096 | -7/Lower Caves | Destroyed 9 combat bots 6110 | -7/Lower Caves | Self-destructed Last Messages --------------- 06075_ Slug penetrates Y-64 Sentinel. 06075_ Y-64 Sentinel suffers critical hit. 06075_ Y-64 Sentinel destroyed. 06078_ Acquired 57 matter. 06080_ Hrd. Medium Armor Plating destroyed. 06081_ Slug penetrates B-75 Beast. 06083_ Imp. Treads fries itself beyond repair. 06085_ Adv. Heat Sink fries itself beyond repair. 06085_ Slug penetrates B-75 Beast. 06085_ System corrupted: Assault Cannon targeting data glitched. 06089_ Adv. Heat Sink fries itself beyond repair. 06091_ Slug penetrates B-75 Beast. 06092_ Lgt. Treads destroyed. 06094_ Slug penetrates B-75 Beast. 06102_ Arm. Treads destroyed. 06102_ Reflective Plating destroyed. 06104_ B-75 Beast suffers critical hit. 06104_ Destroyed Rnf. Deuterium Engine. 06105_ Gauss Rifle destroyed. 06107_ Slug penetrates B-75 Beast. 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BB #?????# ## | | ???????????????????? #???#### | | ???????????????###???# ;;% #??## ## | | ??????????????? #????#;; #### ##???? | | ??????????????? #????# ; #????? | | ????# ?????????# #?????#;@ ###????? | | ????# ?????### #????## ##??????? | | ?????? ## #???## ##; #???????? | | ?????????# " ##### #?## ### #???????? | | ????????## ## #?####?## ???? | | ????????# % %% ###; ##???????## ##??? | | ????????# % ####### #??###?????????# ##???? | | ??? ??????###??????????????? #????? | | ?? ####### ?????????????????????????### #????? | | ????????# ???????????????????????????? #????? | | ????????# #????????????????????????????? #???? | | ??????? ??????????????????????????????? ???? | | ?????? ????????????????????????????????? ??? | | ????? # ???????????????????????????????????###?? | | ????""""# ???????????????????????????????????????? | | ?????##?#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 300 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Assault Cannon | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked Imp. Treads | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireSwarmStreamer Manual? 0 Play Time 01:13:23 Cumulative 54.3 hours Start 2020.11.26 @ 00:10:01 End 2020.11.28 @ 13:07:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe26b316-fe33-4e1c-a58f-6adff43dc5f3