Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 03:14:24 Player: BrainTooSmol Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (100) 500 Value Destroyed (2542) 2542 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1098) 1098 TOTAL SCORE: 10880 Bonus ------- Follower Combat Kills 813 Met Data Miner 300 Friendly Fire -15 Cogmind --------- Core Integrity 582/1000 Matter 179/300 Energy 66/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Small Storage Unit Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Sensor Array 0b10 Decoder Chip [Generic] Improved Transmission Jammer Advanced ECM Suite Makeshift System Shield Phasing AFG Mini Grenade Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Biomechanical Wings Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Ionic Axe > --- INVENTORY -------- 0b10 Decoder Chip [Generic] Improved Transmission Jammer Advanced ECM Suite Makeshift System Shield Phasing AFG [Rating: 73] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 2 . . . 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 177 | 7 14 . 46 9 . . 18 13 2 6 2 21 5 16 1 . . . 17 Power 22 | 1 3 . 4 . . . 2 1 . 2 . 2 . 4 1 . . . 2 Engine 16 | 1 2 . 4 . . . 2 . . 1 . 1 . 2 1 . . . 2 Core 6 | . 1 . . . . . . 1 . 1 . 1 . 2 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 43 | 2 3 . 11 1 . . 5 7 1 1 . 4 2 2 . . . . 4 Treads 10 | . . . 8 . . . 2 . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . . Wheel 9 | 2 3 . 1 1 . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . 1 7 1 1 . 4 2 2 . . . . 4 Utility 51 | 2 1 . 5 3 . . 5 5 . 3 2 9 3 10 . . . . 3 Device 26 | 1 . . 4 1 . . 1 1 . 1 1 6 3 5 . . . . 2 Storage 5 | 1 1 . 1 . . . . 1 . . . . . 1 . . . . . Processor 4 | . . . . 1 . . . . . 1 . 1 . 1 . . . . . Hackware 9 | . . . . . . . . 3 . . 1 1 . 3 . . . . 1 Protection 7 | . . . . 1 . . 4 . . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 7 . 26 5 . . 6 . 1 . . 6 . . . . . . 8 Energy Gun 19 | 2 2 . 13 1 . . 1 . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 3 . . 1 . . 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 1 . . . . 2 . . . . . . . Launcher 6 | . . . 1 2 . . . . 1 . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . 1 . 3 1 . . 3 . . . . 3 . . . . . . 7 Piercing Weapon 9 | . . . 9 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . . . 1 1 . 1 . 3 . 1 . . . . 1 Corrupted Parts 1 | 1 . . . . . . . . . . . . . . . . . . . System Corruption 1 | 1 . . . . . . . . . . . . . . . . . . . Parts Lost 50 | . 4 . 12 1 . . 7 . 3 . 2 7 . 3 . 1 . . 10 Power 7 | . 1 . 1 . . . . . . . . 1 . 2 . . . . 2 Propulsion 18 | . 1 . 5 . . . 4 . 2 . . 2 . 1 . . . . 3 Utility 12 | . . . 2 . . . . . 1 . 2 3 . . . . . . 4 Weapon 13 | . 2 . 4 1 . . 3 . . . . 1 . . . 1 . . 1 Highest Loss Streak 5 | . 2 . 5 1 . . 5 . 2 . 2 5 . 2 . 1 . . 4 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 96 100 87 98 100 100 71 90 88 87 98 96 71 98 99 96 93 93 74 Engine 5 | . 7 14 10 11 11 11 9 . . . . . 3 1 5 6 6 6 6 Core 2 | . 4 . . . . . . 6 7 7 7 5 . 4 . . . . . Treads 6 | . . . 16 22 22 22 5 . . . . . . . . . . . . Wheel 6 | . 26 28 10 10 11 11 11 . . . . . . . . . . . . Flight 13 | . . . . . . . . 28 28 25 30 25 23 25 26 26 26 26 16 Device 9 | . 14 14 15 10 11 11 8 7 3 . . 12 6 6 6 6 6 6 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 6 6 6 5 Processor 5 | . . . . 10 11 11 9 7 7 7 7 6 6 6 6 6 6 6 5 Hackware 13 | . . . . . . . . 21 23 23 22 23 13 31 33 33 33 33 29 Protection 1 | . . . . . . . 8 . . . 4 . . . . . . . . Energy Gun 5 | . 14 . 13 12 11 11 1 . . . . . 4 6 6 6 6 6 1 Ballistic Gun 2 | . 12 28 1 4 11 11 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 4 . . 7 7 7 7 7 6 6 6 6 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 38 | 15 30 28 36 32 30 30 38 35 14 21 21 21 12 18 19 19 17 17 30 Greatest Support 40 | 20 20 20 40 40 10 10 22 22 20 21 21 22 22 23 23 23 23 23 26 Greatest Overweight (x) 10 | . 2 1 9 3 2 2 10 1 . . 4 1 . 1 . . . . 1 Average Overweight (x) . | . . 1 1 2 2 2 2 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 7 13 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 15 | 2 12 12 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 Average Carried 10 | 1 7 11 14 14 15 15 14 8 7 6 7 7 8 7 7 8 8 8 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 15 | 2 11 12 15 15 15 15 15 8 6 8 8 8 8 8 8 8 8 8 8 Class Distribution -------------------- 46% | Hacker-Sprinter 29% | Scavenger-Mutant 20% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Matter Collected 2717 | 229 308 115 466 133 . 5 232 130 125 50 20 522 69 249 31 . . 10 23 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3333 | 60 613 107 1207 110 . . 695 75 50 . . 160 . 233 . . . . 23 Parts 209 | 6 31 7 78 12 . . 36 4 4 . . 15 . 11 . . . . 5 Haulers Intercepted 8 | . 1 . 1 . . . 5 . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 6 1 . . . . . . . 8 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 61 | . 11 3 26 8 . . 7 . 2 . . 3 . 1 . . . . . Melee 15 | . . . 9 . . . 3 . 2 . . . . 1 . . . . . Guns 36 | . 10 3 14 5 . . 4 . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . 3 . . . . . . . AOE 6 | . 1 . 2 3 . . . . . . . . . . . . . . . Classes Destroyed 14 | 1 6 . 4 . . . 2 . . . . 1 . . . . . . . Worker 6 | . 3 . 2 . . . 1 . . . . . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 1 . . . 5 . . . . . . 1 . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . . Operator 6 | . 1 . 4 . . . . . . . . . . 1 . . . . . Watcher 13 | . 3 . 2 . . . 1 2 . . . 2 . 2 . . . . 1 Swarmer 16 | . 3 1 3 7 . . . . 2 . . . . . . . . . . Grunt 32 | . 8 2 18 1 . . 3 . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . Sentry 5 | . . . 3 . . . 2 . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . 3 . 1 . . . . . Best Kill Streak 5 | 3 4 2 5 4 . . 2 1 1 . . 1 . 2 . . . . 1 Combat Bots Only 4 | . 3 2 3 4 . . 2 . 1 . . 1 . 1 . . . . . Max Kills in Single Turn 2 | 1 1 1 2 2 . . 1 1 1 . . 1 . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . 1 1 . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 731 | . 61 17 134 20 . . 61 6 32 . 126 93 . 75 . 2 . 3 101 Missed 302 | . 21 3 30 5 . . 14 1 15 . 80 38 . 40 . 1 . 2 52 Damage Taken 6343 | . 497 150 1367 171 . . 841 70 318 . 673 929 56 410 . 15 . 21 825 Core 1909 | . 104 26 225 77 . . 124 41 123 . 208 372 56 135 . . . . 418 Absorbed by Shields 100 | . . . 80 . . . . . . . . . . 20 . . . . . Regen/Repaired (Parts) 265 | . . . . . . . . . . 172 . . 85 8 . . . . . Core Remaining (%) 54 | 100 . 48 . . . 24 77 . . . 46 . . . . . . 33 . Volleys Fired 201 | 5 54 8 49 13 . . 25 . 11 . . 35 . 1 . . . . . Largest 2 | 2 2 2 2 2 . . 2 . 1 . . 1 . 1 . . . . . Hottest 112 | 80 80 40 112 96 . . 79 . 30 . . 44 . 40 . . . . . Shots Fired 347 | 10 106 16 95 20 . . 45 . 11 . . 38 . 6 . . . . . Gun 288 | 10 106 16 92 17 . . 41 . . . . . . 6 . . . . . Cannon 38 | . . . . . . . 4 . . . . 34 . . . . . . . Launcher 21 | . . . 3 3 . . . . 11 . . 4 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 142 | . 58 16 10 . . . 24 . . . . 34 . . . . . . . Thermal 126 | . . . 82 17 . . 21 . . . . . . 6 . . . . . Explosive 21 | . . . 3 3 . . . . 11 . . 4 . . . . . . . Electromagnetic 58 | 10 48 . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 5 8 2 12 7 . . 10 . . . . 5 . 8 . . . . . Robot Miss Streak 3 | 1 3 3 2 3 . . 2 . . . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 302 | 6 70 7 103 11 . . 61 6 6 . . 14 . 17 . . . . 1 Core Hits 134 | 3 28 5 50 10 . . 23 2 1 . . 6 . 5 . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . . . . . . . . . . Critical Strikes 9 | . 1 . 2 . . . 4 . . . . 2 . . . . . . . Burn 3 | . . . 1 . . . 2 . . . . . . . . . . . . Destroy 2 | . 1 . . . . . 1 . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . 1 . . . . . . . Sever 2 | . . . . . . . 1 . . . . 1 . . . . . . . Impale 1 | . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 261 | . 12 . 66 7 . . 41 16 17 . 5 54 . 38 . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 201 | . 12 . 6 7 . . 41 16 17 . 5 54 . 38 . . . . 5 Piercing 60 | . . . 60 . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . 7 . . . 7 1 . . . 2 . 4 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . Damage Inflicted 7435 | 75 1162 95 2411 362 . . 1586 256 235 . . 509 . 706 . . . . 38 Guns 2702 | 75 1022 95 897 150 . . 436 . . . . . . 27 . . . . . Cannons 316 | . . . . . . . 44 . . . . 272 . . . . . . . Explosions 705 | . 140 . 318 212 . . . . 35 . . . . . . . . . . Melee 3712 | . . . 1196 . . . 1106 256 200 . . 237 . 679 . . . . 38 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1121 | . 453 95 90 . . . 211 . . . . 272 . . . . . . . Thermal 1393 | . 140 . 807 150 . . 269 . . . . . . 27 . . . . . Explosive 565 | . . . 318 212 . . . . 35 . . . . . . . . . . Electromagnetic 644 | 75 569 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2699 | . . . 183 . . . 1106 256 200 . . 237 . 679 . . . . 38 Piercing 1013 | . . . 1013 . . . . . . . . . . . . . . . . Highest Corruption 9 | 1 1 1 1 1 1 1 . . . . . 9 9 9 5 5 5 5 4 Average Corruption 2 | 1 1 1 1 1 1 1 . . . . . 6 9 4 5 5 5 5 2 Corruption Purged 12 | . . . . . . . . . . . . . . 12 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 176 | . 10 3 12 14 1 6 . . . . . 66 3 34 7 10 1 6 3 Message Errors 39 | . 4 . 3 5 . 2 . . . . . 11 . 5 1 5 . 3 . Matter Fused 48 | . 3 1 1 3 . 1 . . . . . 19 2 12 3 . 1 1 1 Heat Flow Errors 24 | . 1 2 5 . 1 2 . . . . . 6 . 4 1 2 . . . Energy Discharges 15 | . 1 . 1 2 . 1 . . . . . 8 . 2 . . . . . Parts Rejected 2 | . . . . . . . . . . . . 1 1 . . . . . . Parts Fused 3 | . . . . . . . . . . . . 1 . 1 . . . 1 . Data Loss (minor) 18 | . 1 . . 2 . . . . . . . 9 . 4 1 1 . . . Data Loss (major) 10 | . . . 1 . . . . . . . . 5 . 1 . 2 . . 1 Misfires 9 | . . . 1 . . . . . . . . 3 . 5 . . . . . Alerts 8 | . . . . 2 . . . . . . . 3 . . 1 . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 568 | . 16 . 141 49 . . 64 23 36 . . 31 . 208 . . . . . Projectiles 7 | . . . . . . . 6 . . . . 1 . . . . . . . Explosions 97 | . 16 . 21 49 . . . . 11 . . . . . . . . . . Melee 464 | . . . 120 . . . 58 23 25 . . 30 . 208 . . . . . Knockbacks 3 | . . . . . . . . . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 258 | . 19 . 24 46 . . . . 49 . . 120 . . . . . . . Shots 7 | . 1 . 1 1 . . . . 1 . . 3 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | 36 138 228 326 120 163 173 321 . . . 20 258 . 245 256 236 . . . Average Temperature 83 | 15 51 81 76 69 86 86 159 . . . 7 94 . 94 122 87 . . . Received Heat Transfer 1484 | . 231 84 540 6 . . 315 . 12 . 176 30 . 36 . . . . 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . 6 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 4 1 . . 2 . . . . . . . . . . . . Heat Transferred 3524 | . 150 . 2113 360 . . 827 . . . . . . 74 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Peak Influence 773 | 15 180 141 277 180 . . 146 43 . . . 110 46 773 . . . . 280 Initial 89 | . 9 25 54 89 . . . 2 . . . . 21 32 . . . . 59 Average 77 | 4 66 82 121 59 . . 19 11 . . . 37 30 260 . . . . 142 Maximum Alert Level 3 | . . . 1 . . . . . . . . . . 3 . . . . 1 Low Security (%) 89 | 100 100 100 83 100 . 100 100 100 . . . 100 100 33 . . . . 75 Level 1 9 | . . . 16 . . . . . . . . . . 51 . . . . 24 Level 2 1 | . . . . . . . . . . . . . . 13 . . . . . Level 3 . | . . . . . . . . . . . . . . 1 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 6 1 . . . 6 . . 1 5 . 11 . . . . . Investigation 11 | . 1 . 1 . . . . 2 . . 1 1 . 5 . . . . . Extermination 6 | . . . . . . . . 2 . . . 2 . 2 . . . . . Reinforcement 14 | . . . 5 1 . . . 2 . . . 2 . 4 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Distress Signals 13 | . 1 . 4 . . . 1 . . . . 4 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 17 5 44 7 . . 13 8 4 . 30 33 4 47 . 1 . 4 50 Peak Tracking Total 20 | . 3 3 6 4 . . 5 2 1 . 14 6 2 11 . 1 . 2 20 Tactical Retreats 40 | . . . 4 . . . 1 . . . 9 8 . 8 . 1 . 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Traps Triggered 12 | . 2 . . . . . 1 . . . . 3 . 5 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . 3 . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Disabled 8 | . 1 . 3 . . . . . . . 2 . . 2 . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . 1 . . . . . . . . Garrison Access 12 | . . . . . . . 1 3 . . . 3 . 4 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Accessed 101 | . 9 . 6 . 1 . 11 19 . . 2 16 . 24 . 1 4 . 8 Terminals 59 | . 7 . 3 . . . 9 11 . . 1 8 . 14 . . . . 6 Fabricators 7 | . . . . . . . . 3 . . 1 2 . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Units 9 | . 2 . 1 . . . . 1 . . . 1 . 3 . . . . 1 Scanalyzers 7 | . . . 2 . . . 1 1 . . . 2 . 1 . . . . . Garrison Access 12 | . . . . . . . 1 3 . . . 3 . 4 . . . . 1 Total Hacks 284 | . 21 . 24 . 1 . 29 45 . . 3 46 . 64 . 1 30 . 20 Successful 189 | . 10 . 16 . 1 . 14 34 . . 3 27 . 40 . 1 30 . 13 Failed 94 | . 11 . 8 . . . 15 10 . . . 19 . 24 . . . . 7 Catastrophic 5 | . 1 . 2 . . . 1 . . . . . . 1 . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . Manual 107 | . 8 . 4 . . . 13 21 . . . 23 . 28 . . . . 10 Terminals 168 | . 17 . 7 . . . 21 27 . . 1 30 . 47 . . . . 18 Fabricators 19 | . . . . . . . . 8 . . 2 7 . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . Recycling Units 13 | . 4 . 1 . . . . 2 . . . 1 . 4 . . . . 1 Scanalyzers 34 | . . . 16 . . . 6 3 . . . 5 . 4 . . . . . Garrison Access 16 | . . . . . . . 2 5 . . . 3 . 5 . . . . 1 Terminal Hacks 89 | . 5 . 1 . 1 . 4 15 . . 1 8 . 17 . 1 30 . 6 Record 13 | . . . . . 1 . . . . . . . . 1 . . 11 . . Part Schematic 18 | . 2 . . . . . . . . . . . . 3 . . 11 . 2 Robot Schematic 7 | . . . . . . . . 1 . . . 1 . . . . 5 . . Robot Analysis 3 | . . . . . . . . 2 . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 1 . . . . 3 . . Open Door 2 | . . . . . . . . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 2 | . 1 . . . . . . . . . . . . . . . . . 1 Garrison Index 2 | . . . . . . . . 1 . . . . . . . . . . 1 Alert Level 2 | . 1 . . . . . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . 1 . . . 1 . . . . . . 3 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . 1 Patrol Status 2 | . . . . . . . 1 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 3 | . . . . . . . . 2 . . . 1 . . . . . . . Recall Extermination 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . . . . 4 . . . 1 . . . . . . . Fabricator Hacks 11 | . . . . . . . . 5 . . 2 3 . 1 . . . . . Network Status 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . Load Schematic 4 | . . . . . . . . 2 . . 1 1 . . . . . . . Build 4 | . . . . . . . . 2 . . 1 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 10 | . 2 . 1 . . . . 1 . . . 1 . 4 . . . . 1 Report Inventory 9 | . 2 . 1 . . . . 1 . . . 1 . 3 . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 29 | . . . 14 . . . 6 2 . . . 3 . 4 . . . . . Insert Component 14 | . . . 6 . . . 3 1 . . . 2 . 2 . . . . . Analyze 15 | . . . 8 . . . 3 1 . . . 1 . 2 . . . . . Garrison Access Hacks 12 | . . . . . . . 1 3 . . . 3 . 4 . . . . 1 Seal Access 12 | . . . . . . . 1 3 . . . 3 . 4 . . . . 1 Unauthorized Hacks 36 | . 3 . . . . . 3 8 . . . 9 . 8 . . . . 5 Terminals 31 | . 2 . . . . . 3 6 . . . 8 . 7 . . . . 5 Track 1 | . . . . . . . . . . . . 1 . . . . . . . Assimilate 13 | . 1 . . . . . 1 3 . . . 3 . 4 . . . . 1 Botnet 13 | . 1 . . . . . 2 2 . . . 3 . 2 . . . . 3 Operators 4 | . . . . . . . . 1 . . . 1 . 1 . . . . 1 Fabricators 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . Report 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . Reject 2 | . 1 . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 7 . 5 . . . 10 12 . . 1 10 . 16 . . . . 6 Full Trace Events 9 | . 1 . 1 . . . . 2 . . 1 1 . 3 . . . . . Feedback Events 2 | . . . 1 . . . . . . . . . . 1 . . . . . Corruption 2 | . . . 1 . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 1 . . . 1 . . . . 5 . . Robots Built 6 | . . . . . . . . 6 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . . . . . . . . . . Total Robot Build Rating 30 | . . . . . . . . 30 . . . . . . . . . . . Part Schematics Acquired 31 | . 2 . 6 . . . 3 1 . . . 1 . 5 . . 11 . 2 Parts Built 2 | . . . . . . . . . . . 1 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 36 116 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 3 3 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . Time 30 | . . . . . . . . . . . . . . 30 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 13 | . . . 6 . . . 3 1 . . . 1 . 2 . . . . . Part Schematics Acquired 13 | . . . 6 . . . 3 1 . . . 1 . 2 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total Allies 43 | . 1 3 . 2 . . 1 9 . . . 3 20 3 . . . 1 . Largest Group 20 | . 1 3 1 2 . . 1 6 1 1 1 3 20 16 . . . 1 . Highest-Rated Group 733 | . 10 40 16 45 . . 10 149 26 24 24 78 733 619 . . . 96 . Highest-Rated Ally 96 | . 10 16 16 31 . . 10 29 26 24 24 26 50 50 . . . 96 . Total Orders 29 | . 5 . . . . . 2 6 4 . . 6 . 6 . . . . . STAY 14 | . 2 . . . . . 1 3 2 . . 3 . 3 . . . . . FOLLOW 15 | . 3 . . . . . 1 3 2 . . 3 . 3 . . . . . Ally Attacks 347 | . . 23 10 5 . . . 16 . . . . 155 128 . . . 10 . Total Damage 8947 | . . 246 85 20 . . . 276 . . . . 3996 3900 . . . 424 . Kills 45 | . . 7 1 . . . . . . . . . 8 25 . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . . . . . . . . 2 . . . 1 . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . 1 3 2 . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Turns Passed 18521 | 110 1175 289 2467 1507 297 725 2532 1459 848 594 492 2682 175 1713 216 319 23 292 606 Spaces Moved 22017 | 86 835 229 1272 673 271 572 1330 2735 1248 967 1021 3425 286 3610 657 694 77 636 1393 Core 27 | 2 . . 9 . . . 5 . . . 7 . . . . . . . 4 Treads 187 | . . . 115 72 . . . . . . . . . . . . . . . Legs 46 | . . . 46 . . . . . . . . . . . . . . . . Wheels 5077 | 84 835 229 1102 601 271 572 1325 58 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 16680 | . . . . . . . . 2677 1248 967 1014 3425 286 3610 657 694 77 636 1389 Fastest Speed 26 | 50 80 95 95 110 110 110 100 26 26 27 27 26 28 28 29 29 29 29 29 Average Speed 49 | 79 91 95 127 121 110 110 118 27 26 28 28 29 28 28 29 29 29 29 34 Slowest Speed 550 | 80 110 95 500 160 110 110 550 100 29 29 250 99 30 96 29 29 29 29 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . . 8 . . 3 16 . 16 . . . . 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 5 97 43 79 83 66 91 57 46 74 85 83 59 94 81 84 70 68 79 38 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 5 | . . . . . 1 . . . . 1 2 . . . . . 1 . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . 1 . . 2 3 2 . . . 3 2 . 1 . Spaces Dug 123 | . 4 . 16 . . . 6 9 4 . 2 61 . 17 . . . . 4 Terrain Destroyed 304 | . 10 . 29 28 . . 7 9 121 . 2 77 . 17 . . . . 4 Melee 105 | . 4 . 16 . . . 5 9 4 . 2 44 . 17 . . . . 4 Projectile 5 | . . . . . . . 2 . . . . 3 . . . . . . . AOE 194 | . 6 . 13 28 . . . . 117 . . 30 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total 28913 | 114 1110 284 1953 1326 270 667 2186 3410 1726 1288 1210 4970 376 4216 682 811 76 742 1496 Wait 6106 | 15 182 47 484 620 . 96 752 638 449 311 184 1396 83 524 22 118 . 107 78 Move 21893 | 85 834 228 1271 672 270 571 1329 2718 1247 966 1014 3393 285 3579 656 693 76 635 1371 Hop 51 | . . . . . . . . 8 . . 3 16 . 14 . . . . 10 Pick Up 58 | 2 10 1 14 3 . . 9 5 . 3 1 4 . 3 2 . . . 1 Fast Attach 76 | 7 7 . 15 2 . . 7 2 . 2 . 14 5 9 . . . . 6 Attach 47 | . 2 . 5 1 . . 6 8 2 2 2 4 . 3 1 . . . 11 Detach 20 | . . . 3 . . . 2 . . 1 1 2 . 1 . . . . 10 Swap 54 | . 5 . 26 6 . . 5 3 . 2 . 3 . 4 . . . . . Drop 79 | . 4 . 21 2 . . 10 12 . 1 . 13 3 8 1 . . . 4 Fire 201 | 5 54 8 49 13 . . 25 . 11 . . 35 . 1 . . . . . Melee 260 | . 12 . 65 7 . . 41 16 17 . 5 54 . 38 . . . . 5 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . . . . . 36 . 32 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 7) 274 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 5) 766 | -10/Materials | Discovered new exit (range 3) 1103 | -10/Materials | Discovered new exit (range 16) 1241 | -10/Materials | Discovered new exit (range 13) 1286 | -10/Materials | Entered Mines 1303 | -10/Mines | Discovered new exit (range 3) 1335 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1388 | -10/Mines | Found a hidden stash of uninstalled traps 1401 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1444 | -10/Mines | Assembled infested the area 1498 | -10/Mines | Core integrity fell below 50% 1565 | -10/Mines | Build established: Scavenger-Mutant 1575 | -10/Mines | Entered Materials 1575 | -9/Materials | Accompanied by 1 ally 1575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1711 | -9/Materials | Discovered new exit (range 6) 1824 | -9/Materials | Lost 3 parts (1n2w) 2002 | -9/Materials | Discovered new exit (range 10) 2292 | -9/Materials | Lost 3 parts (1n1u1w) 2648 | -9/Materials | Discovered new exit (range 14) 3504 | -9/Materials | Build established: Mutant 3635 | -9/Materials | Core integrity fell below 50% 3657 | -9/Materials | Lost 5 parts (1p2n1u1w) 3999 | -9/Materials | Build established: Scavenger-Mutant 4018 | -9/Materials | Discovered new exit (range 13) 4042 | -9/Materials | Entered Mines 4204 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4221 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4221 | -9/Mines | Discovered new exit (range 5) 4225 | -9/Mines | Identified exit to Exiles 4261 | -9/Mines | Excavation squad dispatched 4261 | -9/Mines | A large section of the Mines collapsed 5549 | -9/Mines | Entered Exiles 5576 | -9/Exiles | Met 8R-AWN 5595 | -9/Exiles | Met EX-HEX 5641 | -9/Exiles | Met EX-DEC 5643 | -9/Exiles | Learned location of Zion (-7) 5687 | -9/Exiles | Visited The Gauntlet 5797 | -9/Exiles | Discovered new exit (range 11) 5845 | -9/Exiles | Identified exit to Mines 5846 | -9/Exiles | Entered Mines 6189 | -8/Mines | Discovered new exit (range 16) 6245 | -8/Mines | Identified exit to Materials 6368 | -8/Mines | Discovered exit to Materials (range 9) 6571 | -8/Mines | Entered Materials 6571 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6750 | -8/Materials | Discovered new exit (range 6) 6996 | -8/Materials | Lost 5 parts (3n2w) 7705 | -8/Materials | Identified exit to Storage 7797 | -8/Materials | Build established: Mutant 8203 | -8/Materials | Discovered new exit (range 4) 8209 | -8/Materials | Identified exit to Factory 9103 | -8/Materials | Entered Factory 9103 | -7/Factory | Accompanied by 1 ally 9103 | -7/Factory | Evolved 2 slots: Utility x2 9104 | -7/Factory | Identified exit to Lower Caves 9308 | -7/Factory | Discovered exit to Lower Caves (range 13) 9470 | -7/Factory | Build established: Hacker-Sprinter 9787 | -7/Factory | Discovered new exit (range 15) 9889 | -7/Factory | Fabricated G-50 Soldier (x3) 9895 | -7/Factory | Central database locked down 9981 | -7/Factory | Identified exit to Factory 10014 | -7/Factory | Cargo convoy interrupted 10427 | -7/Factory | Fabricated G-50 Soldier (x3) 10562 | -7/Factory | Entered Lower Caves 10562 | -7/Lower Caves | Accompanied by 1 ally 10709 | -7/Lower Caves | Learned location of 1 exit from Factory 11086 | -7/Lower Caves | Spotted B-75 Beast 11399 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11402 | -7/Lower Caves | Identified exit to Zion 11410 | -7/Lower Caves | Entered Zion 11410 | -7/Zion | Accompanied by 1 ally 11713 | -7/Zion | Learned Factory stockpile data 11783 | -7/Zion | Learned Factory interactive machine intel 11841 | -7/Zion | Found Prototype Device 11843 | -7/Zion | Identified Phasing AFG 11861 | -7/Zion | Visited the Megawrench Repair Shop 11861 | -7/Zion | Megawrench repaired 7 parts 11982 | -7/Zion | Discovered new exit (range 15) 12001 | -7/Zion | Identified exit to Proximity Caves 12004 | -7/Zion | Entered Proximity Caves 12004 | -6/Proximity Caves | Accompanied by 1 ally 12008 | -6/Proximity Caves | Spotted B-75 Beast 12020 | -6/Proximity Caves | Learned location of Extension (-5) 12156 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12222 | -6/Proximity Caves | Spotted B-75 Beast 12320 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 12463 | -6/Proximity Caves | Fabricated Hacking Suite? 12483 | -6/Proximity Caves | Core integrity fell below 50% 12488 | -6/Proximity Caves | Discovered exit to Factory (range 8) 12496 | -6/Proximity Caves | Entered Factory 12496 | -6/Factory | Evolved 2 slots: Utility x2 12497 | -6/Factory | Identified exit to Factory 12499 | -6/Factory | Loaded intel: 49 interactive machine locations 13337 | -6/Factory | Identified exit to Lower Caves 14144 | -6/Factory | Spotted B-75 Beast 15123 | -6/Factory | Fabricated Imp. VTOL Module (x1) 15178 | -6/Factory | Sucked down chute 15178 | -6/Factory | Entered Waste 15179 | -6/Waste | Met a frightened Derelict 15181 | -6/Waste | Lost 5 parts (1p1n3u) 15183 | -6/Waste | Spotted C-40 Crusher 15184 | -6/Waste | Spotted C-40 Crusher 15194 | -6/Waste | Spotted C-40 Crusher 15209 | -6/Waste | Warlord forces began an assault 15244 | -6/Waste | Spotted C-40 Crusher 15244 | -6/Waste | Spotted C-40 Crusher 15253 | -6/Waste | Allies destroyed C-40 Crusher 15261 | -6/Waste | Core integrity fell below 50% 15264 | -6/Waste | Allies destroyed C-40 Crusher 15275 | -6/Waste | Allies destroyed C-40 Crusher 15294 | -6/Waste | Lost 3 allies 15301 | -6/Waste | Spotted C-40 Crusher 15302 | -6/Waste | Discovered new exit (range 16) 15322 | -6/Waste | Identified exit to Factory 15353 | -6/Waste | Entered Factory 15353 | -6/Factory | Accompanied by 16 allies 15626 | -6/Factory | Discovered exit to Factory (range 9) 15652 | -6/Factory | Lost 5 allies 15725 | -6/Factory | Discovered exit to Factory (range 7) 15769 | -6/Factory | Discovered exit to Lower Caves (range 5) 16304 | -6/Factory | Discovered exit to Factory (range 15) 16527 | -6/Factory | Discovered exit to Factory (range 16) 16647 | -6/Factory | Repaired Broken Mak. Power Source? 17066 | -6/Factory | Entered Lower Caves 17074 | -6/Lower Caves | Learned 4 Factory zone layouts 17074 | -6/Lower Caves | Learned Factory terminal intel 17235 | -6/Lower Caves | Discovered new exit (range 13) 17238 | -6/Lower Caves | Identified exit to Lower Caves 17282 | -6/Lower Caves | Entered another Lower Caves area 17326 | -6/Lower Caves | Lost 3 allies 17503 | -6/Lower Caves | Learned Factory stockpile data 17590 | -6/Lower Caves | Discovered new exit (range 15) 17594 | -6/Lower Caves | Identified exit to Data Miner 17601 | -6/Lower Caves | Entered Data Miner 17601 | -6/Data Miner | Discovered new exit (range 6) 17607 | -6/Data Miner | Met Data Miner 17612 | -6/Data Miner | Learned location of Section 7 (-2) 17612 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17617 | -6/Data Miner | Received God Mode back door access code from Data Miner 17623 | -6/Data Miner | Identified exit to Proximity Caves 17624 | -6/Data Miner | Entered Proximity Caves 17666 | -5/Proximity Caves | Learned Factory emergency access door positions 17687 | -5/Proximity Caves | Escorted by Enhanced Grunt 17687 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17912 | -5/Proximity Caves | Discovered exit to Factory (range 13) 17916 | -5/Proximity Caves | Entered Factory 17916 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17917 | -5/Factory | Identified exit to Factory 17920 | -5/Factory | Loaded intel: 28 terminal locations 17941 | -5/Factory | Discovered new exit (range 14) 17945 | -5/Factory | Identified exit to Extension 18377 | -5/Factory | Build established: Hacker-Mutant 18482 | -5/Factory | Lost 3 parts (1p2u) 18509 | -5/Factory | Cargo convoy interrupted 18522 | -5/Factory | Self-destructed Last Messages --------------- 18508_ C-30 ARC bursts open, deploying its payload. 18508_ H-66 Slayer unfolds itself. 18508_ P-70 Sage unfolds itself. 18508_ X-67 Chaingunner unfolds itself. 18508_ M-28 Smith unfolds itself. 18508_ Door malfunctions. 18508_ Field Propulsion Drive destroyed. 18509_ ALERT: Cargo convoy interrupted, initiating access lockdown. 18509_ Penetrated by Slug. 18511_ System corrupted: Substantial component data lost. 18511_ C-30 ARC bursts open, deploying its payload. 18511_ X-72 Disruptor unfolds itself. 18511_ P-70 Sage unfolds itself. 18511_ X-72 Disruptor unfolds itself. 18511_ P-70 Sage resets W-25 Informer, system corruption cleaned. 18517_ Slug penetrates Wall. 18518_ Nuclear Pulse Array destroyed. 18518_ ECM Suite destroyed. 18521_ Hacking Suite destroyed. 18521_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????+??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????!????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????######??????????????????????????????????????? | | ??? # ?????????????????????????????????????? | | ??? # """????????????????????????????????????? | | ??" # """ ???????????????????????????????????? | | ?"" # % """ ???????????????????????????????????? | | """ # #??????????????????????????????????? | | # = """ #????##############????????????????? | | """ # """ #????# #????????????????? | | """ # """??????# #?????###########? | | """ # ????????# """ #?????# """ """ #? | | ###+########### """"" #?????# """ """ #? | | """ h ; """"" #????## """ """ #? | | """ # = @ #?????" #? | | """ h ; ####### #? | | # pp p + ! #? | | """ # "" ####### #? | | """ ##########+##+# """#?????# ! #? | | """ ## ! # S"#?#######"""#####? | | ##] # #?# #?? | | """ ## !! ##############?# #?? | | """ ## ! !! ################ #?? | | """ ##" ! # # #?? | | ##" # """ """ """ # #?? | | """ ##" """"""" + """ """ """ ]# "#?? | | """ ##T """"""" # """ """ """ # "%#?? | | """ ##" """"""" # # "#?? | | ##" """"""" # """ # "/% | | ##" # """ # ### | | ## ? # " "" """ / #?? | | #????## ####### "R"" # #?? | | #?????##??????# """ ! # #?? | | ############################## #?? | | #?? | | #?? | | +?? | | #?? | | +?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Mak. Power Source | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed 0b10 Decoder Chip [Generic] | -6/Factory | Scanalyzed Imp. Cloaking Device | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. System Shield | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Factory | Hacked O-24 Administrator | -6/Factory | Hacked B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -7/Factory G-50 Soldier | x3 | -7/Factory Hacking Suite | x1 | -6/Proximity Caves Imp. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher My Command Is Your Wish We Are Legion Challenges ------------ None Game ------ Seed GhostEtherialVibroblade Manual? 0 Play Time 03:58:36 Cumulative 53.4 hours Start 2024.04.17 @ 02:11:02 End 2024.04.18 @ 03:14:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 35 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1586a77c-cc66-48a9-804d-16dccfc3da5c