Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 20:30:08 Player: opaguck Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (483) 483 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 2393 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 215/550 Matter 285/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Weight Redist. System Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Advanced Weight Redist. System Improved Power Shielding Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon High-powered Shotgun Grenade Launcher > --- INVENTORY -------- Datajack [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Improved Power Shielding Device Advanced Weight Redist. System Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 21 | 6 1 1 1 12 Power 2 | . . 1 . 1 Engine 1 | . . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 4 . . . 4 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel 3 | 2 . . . 1 Hover 2 | . . . . 2 Flight . | . . . . . Utility 3 | . . . . 3 Device 1 | . . . . 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 8 | 2 1 . 1 4 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 2 . . 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 14 | . . . . 14 Power 2 | . . . . 2 Propulsion 6 | . . . . 6 Utility 1 | . . . . 1 Weapon 5 | . . . . 5 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 63 | . 57 71 66 64 Engine 6 | . . 14 11 6 Core 2 | . . . . 4 Leg 1 | . . . . 2 Wheel 18 | . 28 28 22 14 Device 4 | . . . . 7 Protection 8 | . . . . 13 Energy Cannon 1 | . . . . 2 Ballistic Gun 12 | . 15 14 22 9 Launcher 7 | . 12 14 11 4 Naked Turns . | . . . . . Heaviest Build 25 | 4 5 8 10 25 Greatest Support 41 | 20 20 20 20 41 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 1 | . 1 1 1 1 Average Carried . | . . 1 . 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 1 | . 1 1 1 1 Class Distribution -------------------- 55% | Mutant 23% | Gunner 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 462 | 260 10 10 69 113 Remotely . | . . . . . Salvage Created 288 | . . 10 58 220 Parts 20 | . . 3 6 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 14 | . . 3 1 10 Guns 5 | . . 1 . 4 AOE 9 | . . 2 1 6 Classes Destroyed 5 | . . 1 2 2 Operator 1 | . . . 1 . Swarmer 7 | . . 3 . 4 Grunt 5 | . . . . 5 Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Best Kill Streak 4 | . . 3 1 4 Combat Bots Only 4 | . . 3 1 4 Max Kills in Single Turn 2 | . . 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 149 | . . 2 6 141 Missed 50 | . . 1 5 44 Damage Taken 1415 | . . 23 26 1366 Core 335 | . . . . 335 Absorbed by Shields . | . . . . . Redirected to Shielding 89 | . . . . 89 Core Remaining (%) 100 | 100 . 100 100 . Volleys Fired 40 | . 5 2 3 30 Largest 3 | . 1 2 3 3 Hottest 118 | . 20 50 70 118 Shots Fired 52 | . 5 3 7 37 Gun 38 | . 5 2 6 25 Cannon 7 | . . . . 7 Launcher 7 | . . 1 1 5 Special . | . . . . . Kinetic 38 | . 5 2 6 25 Thermal . | . . . . . Explosive 7 | . . 1 1 5 Electromagnetic 7 | . . . . 7 Robot Hit Streak 6 | . 1 1 2 6 Robot Miss Streak 4 | . 4 . 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 26 | . 1 1 3 21 Core Hits 28 | . . 5 4 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1122 | . 10 84 58 970 Guns 296 | . 10 12 31 243 Cannons 100 | . . . . 100 Explosions 682 | . . 72 20 590 Melee . | . . . . . Ramming 44 | . . . 7 37 Kinetic 296 | . 10 12 31 243 Thermal . | . . . . . Explosive 682 | . . 72 20 590 Electromagnetic 100 | . . . . 100 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 . . Average Corruption 3 | . 3 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 48 | . . . . 48 Projectiles . | . . . . . Explosions 48 | . . . . 48 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 163 | . . 15 13 135 Shots 4 | . . 1 1 2 Rammed 8 | . . . 1 7 Targets Rammed 8 | . . . 1 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 397 | . 152 . . 397 Average Temperature 144 | . 89 . . 149 Received Heat Transfer 414 | . . . . 414 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 606 | . 22 87 170 606 Initial 78 | . . 8 33 78 Average 219 | . 4 83 110 352 Maximum Alert Level 2 | . . . . 2 Low Security (%) 59 | 100 100 100 100 26 Level 1 10 | . . . . 19 Level 2 30 | . . . . 54 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 1 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . 1 . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 2 1 7 32 Peak Tracking Total 11 | . 5 . 9 11 Tactical Retreats 5 | . . . 1 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused 4 | . . . . 4 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 4 | . . . . 4 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . . . . 7 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 . 2 3 Terminals 6 | . 1 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 1 . 3 8 Successful 7 | . 1 . 1 5 Failed 5 | . . . 2 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 1 . 3 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 . 1 5 Robot Analysis 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . . . 1 1 Locate Traps 2 | . . . . 2 Reprogram Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 691 | 55 106 21 125 384 Spaces Moved 719 | 51 117 18 138 395 Core 128 | 4 . . . 124 Treads . | . . . . . Legs 36 | 13 . . . 23 Wheels 510 | 34 117 18 138 203 Hover 45 | . . . . 45 Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 76 | 88 80 80 80 72 Slowest Speed 120 | 120 80 80 80 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 29 7 19 53 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 82 | . . 9 8 65 Melee . | . . . . . Projectile . | . . . . . AOE 82 | . . 9 8 65 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 802 | 58 124 20 146 454 Wait 12 | . 1 . 3 8 Move 715 | 50 116 17 137 395 Hop . | . . . . . Pick Up 1 | . . . 1 . Fast Attach 20 | 6 1 1 . 12 Attach 1 | . . . 1 . Detach 1 | . 1 . . . Swap . | . . . . . Drop 4 | 2 . . . 2 Fire 40 | . 5 2 3 30 Melee . | . . . . . Ram 8 | . . . 1 7 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 162 | -10/Materials | Entered Mines 175 | -10/Mines | Discovered new exit (range 6) 183 | -10/Mines | Entered Materials 183 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 296 | -9/Materials | Discovered new exit (range 16) 308 | -9/Materials | Entered another Materials area 308 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 525 | -8/Materials | Lost 4 parts (1n3w) 603 | -8/Materials | Lost 3 parts (1p1n1u) 689 | -8/Materials | Core integrity fell below 50% 692 | -8/Materials | Self-destructed Last Messages --------------- 00657_ K-01 Serf cleans the Scanalyzer. 00663_ Acquired Prototype Hover Unit. 00663_ Identified Aerolev Unit. 00663_ K-01 Serf cleans the Scanalyzer. 00668_ Slammed into G-47 Trooper. 00668_ G-47 Trooper knocked back. 00668_ Arm. Wheel destroyed. 00671_ Penetrated by Slug. 00671_ Knocked back. 00673_ Slug penetrates Wall. 00675_ Knocked back. 00688_ Slammed into Y-45 Defender. 00688_ K-01 Serf collects debris. 00688_ Shock Rifle destroyed. 00688_ Aerolev Unit destroyed. 00690_ Slammed into H-61 Shepherd. 00691_ Acquired 3 matter. 00691_ H-61 Shepherd calls for reinforcements. 00691_ ALERT: Hostile activity reported, dispatching reinforcements to area. 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""??# # ######?????? | | ????????????#] ???# ?######??????????? | | ????????????# ???# ?????????????????? | | ????????????# ???# ??????????????????? | | ????????????######???####??????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombImprovedMegatreads Manual? 0 Play Time 00:14:18 Cumulative 19.6 hours Start 2024.04.27 @ 20:18:37 End 2024.04.27 @ 20:30:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f391a6c-122c-4e63-a431-94e5d9107e26