Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.06.30 @ 12:20:49 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (135) 675 Value Destroyed (5235) 5235 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3350) 3350 TOTAL SCORE: 12620 Bonus ------- High Alert Combat Kills 982 Follower Combat Kills 328 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -60 Cogmind --------- Core Integrity 642/700 Matter 290/300 Energy 275/275 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Improved Heavy Treads Aluminum Leg > --- UTILITY (6) ------ Advanced Heat Sink Coolant Injector High-capacity Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Katana > --- INVENTORY (20) --- Medium Matter Pod (100) Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] (24) Relay Coupler [NC] (24) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (23) Heavy Ion Cannon Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Bore Cannon Rocket Launcher Mini Grenade Launcher Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Medium Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Bore Cannon Rocket Launcher Mini Grenade Launcher Improved Datajack Remote Datajack Katana [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Layered Light Armor Plating Weapon Autogun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . 2 . 2 . . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . Utility 4 | . . 1 . 2 . . . 1 . Weapon . | . . . . . . . . . . Parts Attached 143 | 6 9 9 . 25 37 7 17 9 24 Power 6 | 1 . 1 . 1 1 . 1 . 1 Engine 5 | 1 . 1 . 1 1 . . . 1 Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 31 | 2 2 5 . 6 5 . 3 1 7 Treads 28 | 2 2 5 . 5 5 . 3 1 5 Leg 2 | . . . . . . . . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . 1 . . . . . Utility 41 | 1 3 3 . 8 11 1 3 5 6 Device 6 | . . . . 1 2 . . . 3 Storage 2 | 1 1 . . . . . . . . Processor 2 | . . 1 . 1 . . . . . Hackware 2 | . . . . . . . . 2 . Protection 29 | . 2 2 . 6 9 1 3 3 3 Artifact . | . . . . . . . . . . Weapon 65 | 2 4 . . 10 20 6 10 3 10 Energy Gun . | . . . . . . . . . . Energy Cannon 12 | . . . . . 8 . 1 1 2 Ballistic Gun 22 | 2 3 . . 7 6 1 1 . 2 Ballistic Cannon 9 | . . . . . . 3 4 . 2 Launcher 12 | . . . . 1 3 2 4 . 2 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . 1 . . 2 1 . . 1 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . Unidentified Prototypes 3 | . . . . 2 . . . . 1 Parts Lost 32 | . 1 1 1 4 11 1 7 . 6 Power 3 | . . . . 1 1 . 1 . . Propulsion 11 | . 1 . . . 3 . 2 . 5 Utility 16 | . . 1 1 2 7 1 3 . 1 Weapon 2 | . . . . 1 . . 1 . . Highest Loss Streak 7 | . 1 1 1 1 7 1 4 . 3 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 96 | . 97 96 89 95 99 93 95 96 89 Engine 8 | . 14 11 11 9 8 9 7 . 2 Treads 26 | . 27 31 33 27 26 27 26 30 20 Device 6 | . . . . 8 9 9 7 . 4 Storage 9 | . 14 11 11 9 9 9 9 7 7 Processor 1 | . . 8 11 8 . . . . . Protection 22 | . 11 11 1 14 26 21 24 30 26 Energy Cannon 5 | . . . . . 10 2 . 1 4 Ballistic Gun 10 | . 27 22 22 17 4 6 7 6 4 Ballistic Cannon 1 | . . . . . . 5 7 2 3 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 12 54 59 53 79 89 72 76 82 89 Greatest Support 115 | 40 40 60 60 69 69 60 60 80 115 Greatest Overweight (x) 3 | . 1 1 . 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 20 20 20 20 20 20 20 20 Most Carried 20 | 4 12 20 17 20 20 20 20 17 20 Average Carried 17 | 2 7 14 17 19 19 20 18 15 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 17 17 20 20 20 15 16 20 Class Distribution -------------------- 42% | Scavenger-Mutant 34% | Mutant 12% | Commander-Mutant 10% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Matter Collected 4078 | 219 391 377 44 990 697 74 364 278 644 Remotely . | . . . . . . . . . . Salvage Created 5535 | . 512 448 57 1227 1219 194 358 233 1287 Parts 298 | . 22 33 6 74 61 26 28 6 42 Haulers Intercepted 6 | . 2 1 . 3 . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 118 | . 9 10 4 26 28 9 14 . 18 Melee 2 | . . . . . . . 2 . . Guns 62 | . 9 10 4 23 14 . 1 . 1 Cannons 26 | . . . . . 12 3 4 . 7 AOE 28 | . . . . 3 2 6 7 . 10 Classes Destroyed 13 | . 4 3 . 3 . 1 1 . 1 Worker 2 | . . . . 1 . 1 . . . Builder 2 | . . . . 1 . 1 . . . Hauler 6 | . 2 1 . 3 . . . . . Recycler 5 | . 1 . . 1 . . . 3 . Mechanic 1 | . . . . . . 1 . . . Watcher 1 | . . 1 . . . . . . . Swarmer 45 | . 2 4 4 10 6 6 5 . 8 Cutter 3 | . . . . . . . . . 3 Grunt 36 | . 7 1 . 10 9 1 4 . 4 Brawler 3 | . . . . . . . 1 . 2 Duelist 4 | . . 1 . . 2 . 1 . . Sentry 22 | . . 4 . 5 8 2 3 . . Hunter 5 | . . . . 1 3 . . . 1 Best Kill Streak 9 | . 2 7 4 6 8 9 3 3 7 Combat Bots Only 8 | . 2 7 4 4 8 8 3 . 7 Max Kills in Single Turn 3 | . 1 1 1 3 2 2 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 3 2 2 2 . 3 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Damage Taken 7382 | . 651 553 199 1288 1809 412 1213 168 1089 Core 600 | . 60 74 9 108 169 7 115 6 52 Absorbed by Shields 15 | . . . . . . . . . 15 Core Remaining (%) 70 | 100 76 . 79 . . . 27 . . Volleys Fired 443 | . 54 38 8 93 110 16 48 17 59 Largest 2 | . 2 2 2 2 2 2 2 1 2 Hottest 130 | . 46 46 46 48 130 80 80 65 130 Shots Fired 766 | . 109 76 16 181 188 28 66 17 85 Gun 504 | . 109 76 16 177 82 12 21 . 11 Cannon 229 | . . . . . 105 12 36 11 65 Launcher 27 | . . . . 4 1 4 9 . 9 Special 6 | . . . . . . . . 6 . Kinetic 551 | . 109 76 16 177 82 24 40 . 27 Thermal 182 | . . . . . 105 . 17 11 49 Explosive 27 | . . . . 4 1 4 9 . 9 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 19 11 3 17 21 5 8 6 4 Robot Miss Streak 5 | . 5 2 1 5 3 3 5 2 4 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 5 | . . 2 1 . 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . Shots Hit Robots 526 | . 75 58 10 124 127 16 37 12 67 Core Hits 234 | . 31 17 4 54 46 12 26 4 40 Critical Kills 5 | . . . . . . 2 2 . 1 Critical Parts Destroyed 2 | . . 1 . . . . 1 . . Critical Strikes 10 | . . 1 . . . 2 5 . 2 Destroy 9 | . . 1 . . . 2 5 . 1 Sever 1 | . . . . . . . . . 1 Melee Attacks 88 | . 1 . . 2 51 . . 1 33 Impact . | . . . . . . . . . . Slashing 77 | . 1 . . 2 40 . . 1 33 Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . . 12 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12639 | . 735 877 207 2258 2597 886 1294 218 3567 Guns 4928 | . 735 877 207 1965 846 96 147 . 55 Cannons 3306 | . . . . . 1605 178 555 215 753 Explosions 2233 | . . . . 293 86 612 575 . 667 Melee 2110 | . . . . . 60 . . . 2050 Ramming 62 | . . . . . . . 17 3 42 Kinetic 5363 | . 735 877 207 1965 846 274 380 . 79 Thermal 2966 | . . . . . 1605 95 322 215 729 Explosive 2138 | . . . . 293 86 517 575 . 667 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2110 | . . . . . 60 . . . 2050 Piercing . | . . . . . . . . . . Highest Corruption 4 | . 2 . . . . . . . 4 Average Corruption 3 | . 1 . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . 4 . . . . . . . 14 Message Errors 4 | . . . . . . . . . 4 Matter Fused 5 | . 2 . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 3 Misfires 1 | . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 148 | . . . . . 22 23 64 3 36 Projectiles 29 | . . . . . 22 . . 3 4 Explosions 87 | . . . . . . 23 64 . . Melee 32 | . . . . . . . . . 32 Knockbacks 1 | . . . . . . . 1 . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 434 | . . . . 21 12 . 137 . 264 Shots 12 | . . . . 1 1 . 4 . 6 Rammed 8 | . . . . . . . 2 1 5 Targets Rammed 10 | . . . . . . . 4 1 5 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . Highest Temperature 358 | . 48 38 16 28 211 71 358 304 191 Average Temperature 71 | . 19 13 5 6 85 33 125 135 68 Received Heat Transfer 2262 | . 243 162 . 603 522 108 387 48 189 Effects 3 | . . . . . . . 2 1 . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . . 6 . . 1 1 Heat Transferred 3972 | . . . . . 2183 50 444 296 999 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Peak Influence 2797 | . 208 293 149 331 2797 1724 1533 907 1175 Initial 1363 | . . . 69 57 196 1363 1120 799 495 Average 809 | . 61 102 137 175 1267 1510 1323 818 790 Maximum Alert Level 5 | . 1 1 . 1 5 5 4 3 4 Low Security (%) 27 | 100 95 95 100 57 1 . . . . Level 1 14 | . 4 4 . 42 18 . . . . Level 2 8 | . . . . . 12 . . . 23 Level 3 20 | . . . . . 17 . . 100 74 Level 4 13 | . . . . . 12 69 100 . 1 Level 5 16 | . . . . . 37 30 . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 2 1 . 2 . 1 . 2 . Investigation 1 | . . . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 2 1 . 1 . . . 1 . Assault 1 | . . . . . . . . 1 . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Distress Signals 7 | . 1 . . 5 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 160 | . 20 13 3 36 33 14 16 7 18 Peak Tracking Total 6 | . 4 6 3 5 6 5 4 3 4 Tactical Retreats 6 | . 1 . . . 3 . 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Traps Triggered 12 | . 2 . . 1 6 . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Machines Disabled 19 | . . . . 1 10 4 2 . 2 Max in Single Turn 2 | . . . . 1 1 2 1 . 1 Garrison Relay 6 | . . . . . 3 . 2 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Machines Accessed 19 | . 5 2 . 4 2 1 . 2 3 Terminals 16 | . 5 2 . 3 2 . . 1 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 42 | . 11 5 . 13 4 1 . 2 6 Successful 22 | . 5 4 . 8 1 1 . 2 1 Failed 20 | . 6 1 . 5 3 . . . 5 Catastrophic 2 | . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 27 | . 10 5 . 11 . . . . 1 Terminals 38 | . 11 5 . 11 4 . . 1 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 2 . 1 . 1 . Terminal Hacks 12 | . 3 2 . 4 1 . . 1 1 Robot Analysis 2 | . 2 . . . . . . . . Open Door 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . Zone Layout 5 | . 1 1 . 3 . . . . . Garrison Registry 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks 7 | . 2 2 . 3 . . . . . Terminals 7 | . 2 2 . 3 . . . . . Track 5 | . 1 1 . 3 . . . . . Assimilate 1 | . . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 3 1 . 4 2 1 . 1 3 Full Trace Events 3 | . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Used RIF Installer 3 | . . . . . 1 . 1 . 1 Watcher Feeds 1 | . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . 1 . . Robots Hacked 3 | . . . . . . . . 3 . Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . . . 3 . Robot Hacks Applied 4 | . . . . . . . . 4 . find_garrison 1 | . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . 2 . Relay Couplers Released 24 | . . . . . 13 . 7 . 4 Machine Destruction 24 | . . . . . 13 . 7 . 4 Attached 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . 9 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Total Allies 13 | . . . . . 10 . . 3 . Largest Group 8 | . . . . . 8 8 . 1 1 Highest-Rated Group 132 | . . . . . 132 132 . 32 32 Highest-Rated Ally 39 | . . . . . 39 24 . 32 32 Total Orders . | . . . . . . . . . . Ally Attacks 53 | . . . . . 23 15 . 15 . Total Damage 1152 | . . . . . 600 255 . 297 . Kills 12 | . . . . . 5 2 . 5 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Turns Passed 10309 | 115 1211 613 73 1492 4310 175 675 424 1221 Spaces Moved 4055 | 56 513 279 33 627 1595 51 219 210 472 Core 2 | 2 . . . . . . . . . Treads 4053 | 54 513 279 33 627 1595 51 219 210 472 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 240 160 160 Average Speed 209 | 156 196 169 160 181 239 240 240 172 194 Slowest Speed 400 | 160 240 240 160 240 240 240 240 240 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 91 24 10 70 90 16 41 10 69 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 10 | . 1 . . 2 5 . . 1 1 Terrain Destroyed 226 | . 1 . . 48 12 43 54 1 67 Melee 10 | . 1 . . 2 5 . . 1 1 Projectile 12 | . . . . . . 3 6 . 3 AOE 204 | . . . . 46 7 40 48 . 63 Terrain Rammed 2 | . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Total 5042 | 81 631 357 41 833 1853 75 298 251 622 Wait 172 | 16 37 18 1 52 21 . 5 9 13 Move 4048 | 55 512 278 32 626 1594 51 218 210 472 Hop . | . . . . . . . . . . Pick Up 62 | 4 11 8 . 15 15 . 3 3 3 Fast Attach 34 | 6 1 2 . 8 4 . 1 3 9 Attach 26 | . 2 2 . 3 10 . 6 1 2 Detach 7 | . . 1 . 3 . . . . 3 Swap 83 | . 6 5 . 14 23 7 10 5 13 Drop 45 | . 7 5 . 17 8 1 3 . 4 Fire 443 | . 54 38 8 93 110 16 48 17 59 Melee 88 | . 1 . . 2 51 . . 1 33 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 10 | . . . . . . . 4 1 5 Escape Stasis 14 | . . . . . 10 . . . 4 Rewire 8 | . . . . . 7 . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [Zio]) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 7) 663 | -10/Materials | Discovered new exit (range 5) 842 | -10/Materials | Discovered new exit (range 12) 1327 | -10/Materials | Entered another Materials area 1327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1405 | -9/Materials | Discovered new exit (range 13) 1513 | -9/Materials | Identified exit to Mines 1750 | -9/Materials | Build established: Scavenger-Mutant 1766 | -9/Materials | Destroyed 7 combat bots 1940 | -9/Materials | Entered Mines 1955 | -9/Mines | Met a Derelict bent on vengeance 1990 | -9/Mines | Discovered new exit (range 5) 1996 | -9/Mines | Identified exit to Materials 2005 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2013 | -9/Mines | Entered Materials 2013 | -8/Materials | Evolved 2 slots: Utility x2 2808 | -8/Materials | Discovered new exit (range 3) 3007 | -8/Materials | Build established: Mutant 3058 | -8/Materials | Discovered new exit (range 15) 3365 | -8/Materials | Discovered new exit (range 6) 3503 | -8/Materials | Identified exit to Garrison 3505 | -8/Materials | Entered Garrison 3734 | -8/Garrison | Triggered checkpoint 3844 | -8/Garrison | Discovered new exit (range 10) 3897 | -8/Garrison | Triggered checkpoint 4127 | -8/Garrison | Triggered checkpoint 4174 | -8/Garrison | Lost 3 parts (1n2u) 4330 | -8/Garrison | Triggered checkpoint 4399 | -8/Garrison | Rescued a captive Derelict 4521 | -8/Garrison | Discovered new exit (range 9) 4622 | -8/Garrison | Triggered checkpoint 4804 | -8/Garrison | Triggered checkpoint 4921 | -8/Garrison | Lost 7 parts (1p2n4u) 4939 | -8/Garrison | Destroyed 8 combat bots 5076 | -8/Garrison | Triggered checkpoint 5085 | -8/Garrison | Triggered checkpoint 5093 | -8/Garrison | Core integrity fell below 50% 5120 | -8/Garrison | Build established: Scavenger-Mutant 5131 | -8/Garrison | Triggered checkpoint 5390 | -8/Garrison | Discovered new exit (range 14) 5664 | -8/Garrison | Triggered checkpoint 5779 | -8/Garrison | Triggered checkpoint 6180 | -8/Garrison | Triggered checkpoint 6658 | -8/Garrison | Garrison Relay disabled 6836 | -8/Garrison | Build established: Commander-Mutant 7370 | -8/Garrison | Garrison Relay disabled 7591 | -8/Garrison | Garrison Relay disabled 7757 | -8/Garrison | Installed Relay Interface Framework 7815 | -8/Garrison | Entered Materials 7815 | -8/Materials | Accompanied by 8 allies 7815 | -8/Materials | Discovered new exit (range 11) 7909 | -8/Materials | Garrison activated, responded to threat 7984 | -8/Materials | Destroyed 8 combat bots 7990 | -8/Materials | Identified exit to Garrison 7990 | -8/Materials | Entered Garrison 8153 | -8/Garrison | Build established: Scavenger-Mutant 8156 | -8/Garrison | Triggered checkpoint 8217 | -8/Garrison | Garrison Relay disabled 8237 | -8/Garrison | Garrison Relay disabled 8293 | -8/Garrison | Triggered checkpoint 8299 | -8/Garrison | Triggered checkpoint 8567 | -8/Garrison | Lost 4 parts (1n3u) 8607 | -8/Garrison | Discovered new exit (range 11) 8629 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 8665 | -8/Garrison | Entered Factory 8665 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9065 | -7/Factory | First assault squad dispatched 9089 | -7/Factory | Identified exit to Garrison 9089 | -7/Factory | Entered Garrison 9089 | -7/Garrison | Accompanied by 1 ally 9134 | -7/Garrison | Discovered new exit (range 95) 9134 | -7/Garrison | Discovered new exit (range 68) 9134 | -7/Garrison | Discovered new exit (range 52) 9232 | -7/Garrison | Triggered checkpoint 9257 | -7/Garrison | Destroyed 7 combat bots 9372 | -7/Garrison | Triggered checkpoint 9425 | -7/Garrison | Garrison Relay disabled 9453 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9602 | -7/Garrison | Triggered checkpoint 9744 | -7/Garrison | Build established: Bothacker-Mutant 9798 | -7/Garrison | Lost 3 parts (3n) 10056 | -7/Garrison | Triggered checkpoint 10310 | -7/Garrison | Self-destructed Last Messages --------------- 10160_ Acquired Aluminum Leg. 10163_ Acquired 10 matter. 10166_ System corrupted: Heat flow error (+171). 10181_ System corrupted: Matter fused (-5). 10226_ Connecting with Garrison Terminal... 10226_ ALERT: Suspicious activity at Terminal G002. Transmitting hostile system tracking data. 10236_ TDEFS,3OAIH8/| 10268_ System corrupted: Component data lost. 10272_ Dropped Aluminum Leg. 10272_ Acquired Lgt. Treads. 10274_ Acquired 15 matter. 10277_ Dropped Imp. Light Armor Plating. 10277_ Acquired Imp. Light Armor Plating. 10289_ ALERT: Garrison interior compromised. 10305_ Connecting with Garrison Terminal... 10305_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. Map ----- +----------------------------------------------------+ | ???###########??#++##### #########"+###### | | ??????????????### + + | | ??????????????#"# + + | | ??????????????#" ### | | ??????????????#" #?# ################# | | ??????????????#" #?# #???????????????? | | ??????????????#"# #?# #???????????????? | | ??????????????### #?# #???????????????? | | ????????????????# #?# #???????????????? | | ????????????????# #?# #???????????????? | | ??????????????### #?# #???????????????? | | ???????????#### " ### #???????????????? | | ???????????# + " +^+ #???????????????? | | ???????????# ## " ### #???????????????? | | ???????????# #### #?# #???????????????? | | ???????????# #??# #?# #???????????????? | | ???????????# #??# ### #???????????????? | | ???????????# #??# #???????????????? | | ???????????# #??# = #???????????????? | | ???????????# #??###### %*#???????????????? | | ???????????# #???????# !#???????????????? | | ???????????# #???????# #???????????????? | | ??????????##+######### #???????????????? | | ??????????# !% #???????????????? | | ??????????# < / #???????????????? | | ??????????# @ #???????????????? | | ??????????######## #######???????????????? | | ????????????????#"^;#????????????????????? | | ????????????????#T ##????????????????????? | | ????????????????#""#?????????????????????? | | ????????????????####?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 1 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerNullReconstructor Manual? 0 Play Time 01:13:41 Cumulative 244.1 hours Start 2022.06.29 @ 18:40:31 End 2022.06.30 @ 12:20:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 254 Adventurer 87 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8da1442-530b-44fb-a244-a8d21baffbaf