Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 19:24:37 Player: ph0 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (223) 223 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 463 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 99/100 System Corruption 0% Temperature Danger (419) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Light Assault Rifle [Rating: 5] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility None Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 6 | 5 1 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility . | . . Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 2 | 2 . Energy Cannon . | . . Ballistic Gun 1 | . 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 6 | . 6 To Critical Strikes . | . . Average Slot Usage (%) 65 | . 65 Engine 10 | . 10 Treads 25 | . 25 Energy Gun 25 | . 25 Ballistic Gun 2 | . 2 Peak Build Rating 5 | 5 5 Average Rating 4 | 3 4 On Entrance 2 | . 5 Naked Turns 3 | . 3 Heaviest Build 8 | 8 8 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried 5 | 5 2 Average Carried 1 | 2 1 Final Capacity 5 | 5 5 Final Carried 2 | 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 221 | 221 . Remotely . | . . Salvage Created 290 | 29 261 Parts 16 | 2 14 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 5 | . 5 Guns 4 | . 4 AOE 1 | . 1 Classes Destroyed 3 | 1 2 Builder 2 | . 2 Tunneler 1 | 1 . Grunt 5 | . 5 Best Kill Streak 4 | 1 4 Combat Bots Only 2 | . 2 Max Kills in Single Turn 2 | 1 2 Gunslinging . | . . Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 77 | . 77 Missed 13 | . 13 Damage Taken 769 | . 769 Core 257 | . 257 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 32 | 1 31 Largest 2 | 2 2 Hottest 80 | 80 80 Shots Fired 60 | 2 58 Gun 60 | 2 58 Cannon . | . . Launcher . | . . Special . | . . Kinetic 11 | . 11 Thermal 28 | 1 27 Explosive . | . . Electromagnetic 21 | 1 20 Robot Hit Streak 6 | 2 6 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 35 | 2 33 Core Hits 14 | 1 13 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 532 | 25 507 Guns 443 | 23 420 Cannons . | . . Explosions 87 | . 87 Melee . | . . Ramming 2 | 2 . Kinetic 51 | . 51 Thermal 287 | 10 277 Explosive . | . . Electromagnetic 192 | 13 179 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed 1 | 1 . Targets Rammed 1 | 1 . Kicked . | . . Crushed . | . . Highest Temperature 476 | 18 476 Average Temperature 240 | 12 248 Received Heat Transfer 456 | . 456 Effects 5 | . 5 Energy Bleed 1 | . 1 Damage (minor) 1 | . 1 Damage (major) 3 | . 3 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 600 | 25 575 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 2 | . 2 Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 110 | 5 110 Initial 3 | . 3 Average 28 | 3 41 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation . | . . Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 9 | . 9 Peak Tracking Total 5 | . 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 267 | 90 177 Spaces Moved 125 | 66 59 Core 33 | 28 5 Treads 92 | 38 54 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 130 | 113 150 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 11 | 4 19 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 2 | . 2 Melee . | . . Projectile . | . . AOE 2 | . 2 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 170 | 79 91 Wait . | . . Move 124 | 65 59 Hop . | . . Pick Up 7 | 7 . Fast Attach . | . . Attach 6 | 5 1 Detach . | . . Swap . | . . Drop . | . . Fire 32 | 1 31 Melee . | . . Ram . | . . Kick . | . . Crush 1 | 1 . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Core integrity fell below 50% 265 | -10/Materials | Core integrity fell below 20% 268 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- G-34 Mercenary misfires. U-05 Engineer lays Concrete. Lgt. Treads destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Aluminum Leg. U-05 Engineer builds a Wall. Overheating: Lgt. Treads damaged (-16). Overheating: Sml. Laser damaged (-7). Overheating: Lgt. Assault Rifle damaged (-33). Aluminum Leg melted. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. U-05 Engineer destroyed. Lgt. Treads destroyed. Overheating: Energy bleed (-12). Sml. Laser destroyed. Overheating: Lgt. Assault Rifle damaged (-17). G-47 Trooper destroyed. Lgt. Assault Rifle destroyed. 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"T" "" #?#####?? | | ??????????????????# """ "" #???????? | | ??????????????????#+## #???????? | | ?????????????????????# #???????? | | ?????????????????????##### #???????? | | ?????????????????????????# ???????? | | ?????????????????????????# ???????? | | ?????????????????????????# ######??????? | | ?????????????????????????? #???????????? | | ?????????????????????????? #???????????? | | ?????????????????????????? ? ????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 278 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearPlasmaAnalyzer Manual? 0 Play Time 00:03:09 Cumulative 1.3 hours Start 2024.08.13 @ 19:22:32 End 2024.08.13 @ 19:24:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 2cf1b567-c79e-4672-a03f-8259f87af0fa