Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.23 @ 00:11:44 Player: EveningMars Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (973) 973 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 3250 Bonus ------- Follower Combat Kills 82 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 185/185 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Weapon Shielding Drone Bay (2/2) > --- WEAPON (2) ------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY (8) ---- Improved Ion Engine Heat Sink Propulsion Shielding Drone Bay (0/2) Small Laser Assault Rifle Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weapon Shielding Drone Bay > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Heat Sink Propulsion Shielding Drone Bay Small Laser Assault Rifle Assault Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 35 | 6 . 2 7 16 4 Power 8 | 1 . . 2 4 1 Engine 7 | 1 . . 2 4 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . . 2 2 2 Treads . | . . . . . . Leg 6 | . . . 2 2 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 . . . 5 1 Device 4 | . . . . 3 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 12 | 2 . 2 3 5 . Energy Gun 4 | 1 . . 1 2 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 5 | 1 . 1 2 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 12 | . . . 6 6 . Power 3 | . . . 1 2 . Propulsion 4 | . . . 3 1 . Utility . | . . . . . . Weapon 5 | . . . 2 3 . Highest Loss Streak 3 | . . . 2 3 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 85 85 62 76 84 Engine 15 | . 14 14 13 15 16 Leg 9 | . . . 8 12 18 Wheel 7 | . 28 28 8 . . Device 4 | . . . . 5 12 Storage 11 | . 14 14 11 11 9 Protection 7 | . . . . 12 9 Energy Gun 7 | . 14 3 4 8 9 Energy Cannon 3 | . . . . 4 9 Ballistic Gun 10 | . 14 24 16 5 . Peak Build Rating 23 | 6 6 7 10 19 23 Average Rating 9 | 3 6 6 7 9 20 On Entrance 7 | . 6 6 6 7 19 Naked Turns . | . . . . . . Heaviest Build 30 | 11 11 12 23 29 30 Greatest Support 30 | 26 26 26 26 20 30 Greatest Overweight (x) 5 | . . . 5 5 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 1 1 2 4 8 8 Average Carried 3 | . 1 1 3 3 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 1 2 4 8 8 Class Distribution -------------------- 53% | Mutant 28% | Scavenger-Mutant 17% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 696 | 196 . 105 131 194 70 Remotely . | . . . . . . Salvage Created 1112 | . . 44 389 200 479 Parts 76 | . . 7 29 22 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 28 | . . 3 9 7 9 Guns 20 | . . 3 9 4 4 Cannons 4 | . . . . . 4 AOE 4 | . . . . 3 1 Classes Destroyed 7 | . . 1 3 2 1 Worker 1 | . . . . 1 . Mechanic 1 | . . . . 1 . Watcher 1 | . . . 1 . . Swarmer 8 | . . 3 . 4 1 Grunt 16 | . . . 7 2 7 Duelist 1 | . . . . . 1 Sentry 3 | . . . 2 1 . Best Kill Streak 5 | . . 3 5 3 3 Combat Bots Only 5 | . . 3 5 3 3 Max Kills in Single Turn 2 | . . 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 219 | . . 11 130 64 14 Missed 75 | . . 1 44 25 5 Damage Taken 1482 | . . 68 774 508 132 Core 346 | . . . 224 122 . Absorbed by Shields . | . . . . . . Redirected to Shielding 18 | . . . . 13 5 Ignored by Resistances 444 | . . 20 234 149 41 Core Remaining (%) 71 | 100 . 100 . 13 . Volleys Fired 50 | . . 7 19 11 13 Largest 2 | . . 2 2 2 2 Hottest 113 | . . 60 68 65 113 Shots Fired 94 | . . 14 35 19 26 Gun 77 | . . 14 35 15 13 Cannon 13 | . . . . . 13 Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 35 | . . 7 19 9 . Thermal 20 | . . 7 . . 13 Explosive 4 | . . . . 4 . Electromagnetic 35 | . . . 16 6 13 Robot Hit Streak 25 | . . 6 14 25 15 Robot Miss Streak 2 | . . 2 2 1 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 80 | . . 11 32 16 21 Core Hits 49 | . . 3 22 9 15 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1755 | . . 123 614 564 454 Guns 996 | . . 123 545 160 168 Cannons 248 | . . . . . 248 Explosions 505 | . . . 63 404 38 Melee . | . . . . . . Ramming 6 | . . . 6 . . Kinetic 509 | . . 68 345 96 . Thermal 498 | . . 55 63 94 286 Explosive 310 | . . . . 310 . Electromagnetic 432 | . . . 200 64 168 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 1 3 . Average Corruption 2 | . . . 1 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . 2 18 . Message Errors 4 | . . . . 4 . Matter Fused 3 | . . . . 3 . Heat Flow Errors 5 | . . . 1 4 . Energy Discharges 4 | . . . . 4 . Data Loss (minor) 4 | . . . 1 3 . Overload Shots . | . . . . . . Overflow Damage 44 | . . . . 31 13 Projectiles 13 | . . . . . 13 Explosions 31 | . . . . 31 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 194 | . . . 31 155 8 Shots 7 | . . . 1 5 1 Rammed . | . . . . . . Targets Rammed 3 | . . . 3 . . Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 273 | . . . 197 204 273 Average Temperature 83 | . . . 69 93 84 Received Heat Transfer 477 | . . . 300 117 60 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 719 | . . 125 50 50 494 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 1 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 389 | . 15 74 389 233 206 Initial 66 | . . 4 24 66 . Average 92 | . 1 60 226 76 51 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 83 | 100 100 100 40 87 97 Level 1 16 | . . . 59 12 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 1 3 2 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 4 | . . . 1 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 6 | . . . 2 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 2 3 28 25 15 Peak Tracking Total 9 | . 1 3 7 9 4 Tactical Retreats 5 | . . . 4 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 6 | . . . . 4 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 6 | . 1 . 1 4 . Terminals 6 | . 1 . 1 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 1 . 1 7 . Successful 5 | . 1 . 1 3 . Failed 4 | . . . . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . . . . 7 . Terminals 9 | . 1 . 1 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 1 3 . Record 1 | . . . . 1 . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 2 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 8 Highest-Rated Group 88 | . . . . 88 64 Highest-Rated Ally 16 | . . . . 16 8 Total Orders . | . . . . . . Ally Attacks 59 | . . . . 10 49 Total Damage 461 | . . . . 94 367 Kills 4 | . . . . 1 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 2 | . . . . 2 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2455 | 56 119 363 427 1245 245 Spaces Moved 1554 | 54 128 376 258 628 110 Core 242 | 6 . . 19 217 . Treads . | . . . . . . Legs 611 | . . . 90 411 110 Wheels 701 | 48 128 376 149 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 100 120 Average Speed 143 | 86 90 90 133 187 179 Slowest Speed 300 | 100 90 90 300 300 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 36 76 25 85 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . 4 28 11 Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . . 4 28 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1675 | 60 131 385 300 670 129 Wait 24 | . 4 . 12 6 2 Move 1549 | 53 127 375 257 627 110 Hop . | . . . . . . Pick Up 2 | 1 . 1 . . . Fast Attach 30 | 6 . . 7 13 4 Attach 1 | . . . . 1 . Detach 6 | . . . 2 4 . Swap 4 | . . 2 . 2 . Drop 1 | . . . . 1 . Fire 50 | . . 7 19 11 13 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . 3 . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 8) 176 | -10/Materials | Entered Mines 177 | -10/Mines | Learned location of Storage (-9) 271 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 297 | -10/Mines | Learned 2 Materials zone layouts 316 | -10/Mines | Build established: Mutant 533 | -10/Mines | Discovered new exit (range 7) 539 | -10/Mines | Entered Materials 539 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 540 | -9/Materials | Identified exit to Storage 956 | -9/Materials | Core integrity fell below 50% 966 | -9/Materials | Entered Storage 1127 | -9/Storage | Lost 3 parts (1p1n1w) 1322 | -9/Storage | Met 01-MTF 1427 | -9/Storage | Core integrity fell below 20% 1865 | -9/Storage | Build established: Scavenger-Mutant 1944 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2162 | -9/Storage | Discovered new exit (range 17) 2211 | -9/Storage | Entered Materials 2211 | -8/Materials | Accompanied by 10 allies (01-MTF) 2211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2214 | -8/Materials | 01-MTF left 2259 | -8/Materials | Build established: Commander-Mutant 2456 | -8/Materials | Self-destructed Last Messages --------------- 02419_ Massive razor-sharp blades shoot up from within the floor. 02419_ Heat Sink severed. 02424_ Acquired Lgt. Nuclear Core. 02431_ U-05 Engineer lays Concrete. <x2> 02436_ Acquired Aluminum Leg. 02439_ Mercenary 2g destroyed. 02442_ Carbon-fiber Leg melted. 02442_ G-50 Soldier destroyed. 02445_ G-47 Trooper destroyed. 02447_ Mercenary 2d destroyed. 02448_ Chain reaction triggered in Lgt. Nuclear Core. 02448_ G-47 Trooper destroyed. 02448_ K-01 Serf collects debris. <x2> 02452_ Acquired 14 matter. 02453_ U-05 Engineer builds a Wall. 02454_ Mercenary 2f destroyed. 02454_ K-01 Serf collects debris. <x2> 02454_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????#?????##??????######????????????? | | ?????????????????# ?? #?# ! ??#???????? | | ?????????????????# """ """ #?#/ """ #???????? | | ?????????????????# """ """ #?# = """ #???????? | | ?????????????????? """ """ ??# """ ######### | | ??????????????????? ??# " """ # | | ????????????????????? ???# T """ # """ | | ????????????????????? ?????" # """ | | ?????????????????????##+;;;###?????[ ?# """ | | ?????????????????????# ;=!#########+#### | | ?????????????????????# !g%%=u*[n%=!=%= + """ | | ?????????????????????# !@%==%!*%*=== ###*%""" | | ?????????????????????# ;;;;######% #?# =""" | | ?????????????????????#k # ??# #?# | | ?????????????????????#k # # #######+### | | ?????????????????????# # !! # *%=%[[* | | ???????????????????? gg # [ != # =%= | | ??????????????????? ?+ # " """ | | ?????????????????? a ?# # T """ ## | | ?????????????????##### ?# # " """ # | | ?????????????????????# ?# # """ #% | | ?????????????????????# ??# # # | | ?????????????????????+ ??########## # | | ?????????????????????#k???????????# # | | ?????????????????????# ???????????# = # | | ?????????????????????#????????????# # | | ??????????????????????????????????# ## | | ??????????????????????????????????# #? | | ??????????????????????????????????###############? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactCombatDeconstructor Manual? 0 Play Time 00:30:37 Cumulative 19.5 hours Start 2025.03.22 @ 23:29:44 End 2025.03.23 @ 00:11:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 56 Rogue 32 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12376f37-b96b-42f5-9b1b-2235fa6911a7