Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 14:16:34 Player: Kuroshyup Result: Destroyed by 0O-7LZ(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (916) 916 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2636 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 147/150 System Corruption 2% Temperature Warm (156) Movement Walking (195) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Overtuned Pulse Rifle Overtuned Pulse Rifle > --- INVENTORY (20) --- Light Deuterium Engine Overtuned Treads Overtuned Treads Overtuned Titanium Leg Overtuned Titanium Leg Improved Titanium Leg Makeshift Leg Scrap Suit Makeshift Microdissipator Network Sensor Array Experimental Sensor Array Signal Interpreter Targeting Computer Energy Filter ECM Suite Component Analysis Suite System Restoration Module Overtuned Barrage Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Recalibrator > --- WEAPON ----------- Lightning Gun Ion Cannon > --- INVENTORY -------- Light Ion Engine Overtuned Treads Improved Carbon-fiber Leg Makeshift Leg Scrap Suit Improved Heat Sink Large Storage Unit Sensor Array Experimental Sensor Array Signal Interpreter Targeting Computer Energy Filter ECM Suite Component Analysis Suite System Restoration Module Overtuned Coil Gun Grenade Launcher Mining Laser CPS Tube [Rating: 29] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Weapon Light Cannon Energy Gun Subdweller Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 47 | 7 13 6 21 Power 9 | 1 1 2 5 Engine 9 | 1 1 2 5 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 3 2 6 Treads 7 | . 3 2 2 Leg 6 | 2 . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 4 . 2 Device 4 | . 2 . 2 Storage 4 | 2 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 5 2 8 Energy Gun 8 | 1 1 1 5 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 2 | . 2 . . Launcher 2 | . 1 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 4 6 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 18 | 4 17 19 19 Power 1 | . 2 2 1 Propulsion 4 | 2 6 4 3 Utility 8 | . 5 7 9 Weapon 3 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 31 | . 5 2 24 Power 2 | . . 1 1 Propulsion 11 | . 2 1 8 Utility 15 | . 3 . 12 Weapon 1 | . . . 1 Tool/Special 2 | . . . 2 Average Slot Usage (%) 99 | . 99 99 99 Engine 13 | . 14 13 14 Treads 24 | . 24 27 23 Leg 3 | . 3 . 4 Device 13 | . 13 14 13 Storage 14 | . 14 14 14 Energy Gun 10 | . 4 9 12 Energy Cannon 4 | . . . 6 Ballistic Gun 2 | . 6 . 1 Ballistic Cannon 9 | . 12 18 6 Peak Build Rating 29 | 7 9 11 29 Average Rating 14 | 4 8 9 17 On Entrance 6 | . 6 9 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 61 | 10 52 53 61 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 3 | 1 1 2 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 18 20 20 Most Carried 20 | 6 20 20 20 Average Carried 19 | 4 17 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 20 20 20 Class Distribution -------------------- 92% | Mutant 3% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 1226 | 270 389 263 304 Remotely . | . . . . Salvage Created 1088 | 72 600 196 220 Parts 52 | 2 33 7 10 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored 1 | . . . 1 Broken 1 | . . . 1 Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 23 | . 13 6 4 Guns 8 | . 6 . 2 Cannons 10 | . 3 6 1 AOE 4 | . 4 . . Classes Destroyed 9 | 1 5 1 2 Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Mechanic 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 10 | . 10 . . Subdweller 6 | . . 6 . Guru 1 | . . . 1 Scrapper 3 | . . . 3 Best Kill Streak 3 | 1 3 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 151 | . 60 36 55 Missed 35 | . 16 14 5 Hits 116 | . 44 22 50 Projectile 116 | . 44 22 50 Critical Strikes 4 | . . 1 3 Damage Taken 2003 | . 605 480 918 Core 250 | . 85 44 121 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 129 | 5 65 33 26 Largest 2 | 1 2 2 2 Hottest 130 | 40 130 90 115 Shots Fired 221 | 5 127 60 29 Gun 110 | 5 70 16 19 Cannon 100 | . 50 43 7 Launcher 4 | . 3 1 . Special 7 | . 4 . 3 Kinetic 134 | . 85 43 6 Thermal 79 | 5 39 16 19 Explosive 4 | . 3 1 . Electromagnetic 4 | . . . 4 Robot Hit Streak 11 | 2 7 11 5 Robot Miss Streak 4 | 1 4 1 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 141 | 4 74 45 18 Core Hits 52 | 2 30 14 6 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 2 2 2 Burn 2 | . . . 2 Destroy 1 | . 1 . . Blast 3 | . 1 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2457 | 45 1227 796 389 Guns 932 | 45 453 207 227 Cannons 1204 | . 501 589 114 Explosions 249 | . 249 . . Melee . | . . . . Ramming . | . . . . Kinetic 1347 | . 697 589 61 Thermal 844 | 45 281 207 311 Explosive 249 | . 249 . . Electromagnetic 17 | . . . 17 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 1 2 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 4 2 4 Message Errors 4 | . 1 1 2 Matter Fused 4 | . 2 . 2 Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 16 | . 16 . . Projectiles 5 | . 5 . . Explosions 11 | . 11 . . Melee . | . . . . Knockbacks 11 | . 6 5 . Impact . | . . . . Kinetic 11 | . 6 5 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 392 | . 238 . 392 Average Temperature 81 | . 55 . 146 Received Heat Transfer 903 | . 276 120 507 Effects 2 | . 1 . 1 Shutdowns 1 | . . . 1 Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . 3 . 2 Heat Transferred 1672 | 100 625 250 697 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 126 | 5 126 . . Initial . | . . . . Average 39 | . 41 . . Influence Increases 432 | 5 427 . . Destroy 0b10 Robot/C 260 | . 260 . . Destroy 0b10 Robot/NC 45 | 5 40 . . Destroy Leader 60 | . 60 . . Successful Hack 34 | . 34 . . Disable Machine 15 | . 15 . . Destroy Structure 18 | . 18 . . Influence Decreases 432 | 5 344 83 . Entered New Map 41 | . . 41 . Time Decay 391 | 5 344 42 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 22 6 8 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 17 | . 8 . 9 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 91 | . 18 . 73 Successful 81 | . 8 . 73 Failed 10 | . 10 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 18 | . 15 . 3 Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 77 | . 4 . 73 Record 73 | . . . 73 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 5 | . . . 5 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 3873 | . 1757 832 1284 Sensors 3873 | . 1757 832 1284 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 4 | . . . 4 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 7072 | 93 1770 832 4377 Spaces Moved 2804 | 58 661 292 1793 Core 8 | 8 . . . Treads 2294 | . 521 292 1481 Legs 502 | 50 140 . 312 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 240 180 Average Speed 225 | 112 210 240 232 Slowest Speed 320 | 120 240 320 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 3 97 30 89 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 9 | . . . 9 Spaces Dug 2 | . 2 . . Terrain Destroyed 31 | . 21 5 5 Melee . | . . . . Projectile 7 | . 2 . 5 AOE 24 | . 19 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 3325 | 78 914 365 1968 Wait 230 | . 133 25 72 Move 2801 | 57 660 291 1793 Hop . | . . . . Pick Up 62 | 7 25 6 24 Fast Attach 14 | 6 2 . 6 Attach 14 | 1 1 4 8 Detach 2 | 1 . . 1 Swap 28 | . 13 3 12 Drop 45 | 1 15 3 26 Fire 129 | 5 65 33 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 7) 1043 | -10/Materials | Discovered new exit (range 12) 1629 | -10/Materials | Discovered new exit (range 11) 1683 | -10/Materials | Discovered new exit (range 13) 1864 | -10/Materials | Entered Subcaves 1865 | -10/Subcaves | Approached by a straggling Scientist 1876 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1973 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1977 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2097 | -10/Subcaves | Discovered new exit (range 10) 2462 | -10/Subcaves | Core integrity fell below 50% 2519 | -10/Subcaves | Learned location of Zion (-7) 2519 | -10/Subcaves | Met a Zionite searching for "candidates" 2696 | -10/Subcaves | Entered Scraptown 2696 | -7/Scraptown | System corruption cleaned by C-Scrubber 2768 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2831 | -7/Scraptown | Visited SPCMW 2903 | -7/Scraptown | Visited Comm Corps 3041 | -7/Scraptown | Visited UFD Registry 3053 | -7/Scraptown | Registered with UFD as "Zeroranger" 3132 | -7/Scraptown | Visited Cave Peace 3247 | -7/Scraptown | Visited TADAMA 3786 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3791 | -7/Scraptown | Learned location of Quarantine (-2) 3794 | -7/Scraptown | Learned Research security intel 3796 | -7/Scraptown | Learned Research stockpile data 3798 | -7/Scraptown | Learned location of Armory (-3) 3825 | -7/Scraptown | Discovered new exit (range 11) 3950 | -7/Scraptown | Guru changed UFD alias to "Scraprigger" 4137 | -7/Scraptown | Visited Spacefarers 4255 | -7/Scraptown | Visited Cyclists 4310 | -7/Scraptown | Entered Cyclist Reading Room 4377 | -7/Scraptown | Visited Bundlers 5890 | -7/Scraptown | Visited Modified Component R&D 6117 | -7/Scraptown | Visited Scrap Suit Storage 6133 | -7/Scraptown | Found Scrap Suit 6224 | -7/Scraptown | Visited Infowarlord's Domain 6242 | -7/Scraptown | Found Exp. Sensor Array 6292 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6324 | -7/Scraptown | Found DCF Scrap (31 items) 6476 | -7/Scraptown | Met Optimus 6476 | -7/Scraptown | Accepted into 0bPrime 6596 | -7/Scraptown | Civil war broke out across Scraptown 6675 | -7/Scraptown | Lost 3 parts (1u2w) 6761 | -7/Scraptown | Core integrity fell below 20% 6807 | -7/Scraptown | Visited Science Guys 6826 | -7/Scraptown | Identified exit to Factory 7073 | -7/Scraptown | Destroyed by 0O-7LZ(j) with Overtuned Pulse Rifle Last Messages --------------- 06851_ Acquired 10 matter. 06855_ Acquired Lgt. Deuterium Engine. 06860_ Dropped Lgt. Deuterium Engine. 06862_ Acquired 10 matter. 06865_ 4Z-2OJ(j) destroyed. 06876_ T3-NEE(j) suffers critical hit (Burn). 06913_ RJ-6E3(j) suffers critical hit (Burn). 06919_ T3-NEE(j) destroyed. 06949_ 1R-5NT(j): "0bPrime and our allies are ready to strike fear into MC's aging processors, join us and win!" 06959_ System corrupted: Matter fused (-10). 06971_ Acquired 10 matter. 07027_ T2-G42(j) cannibalizes Corrupted Lgt. Deuterium Engine to repair Lgt. Deuterium Engine. 07033_ T2-G42(j) destroyed. 07066_ 0O-7LZ(j) switches sides. 07069_ Ovr. Pulse Rifle suddenly begins malfunctioning. 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