Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 14:03:30 Player: TapeIsSticky Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (196) 980 Value Destroyed (5079) 5079 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2071) 2071 TOTAL SCORE: 15350 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 1096 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -41 Cogmind --------- Core Integrity 0/1150 Matter 22/300 Energy 98/100 System Corruption 41% Temperature Cool (18) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Large Storage Unit Scatter Rocket Array Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Field Propulsion Drive Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Jamming Amplifier Graphene Brace Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Ion Engine VTOL Module Large Storage Unit Energy Well Transport Network Coupler A0-MCA's Component Scanner Scatter Rocket Array [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Backup Laser III Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Scatter Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . 4 . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 2 . . . . . . Utility 8 | . . . 1 . . . 1 2 . . . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 145 | 8 7 3 21 3 . 4 23 1 12 8 12 1 9 11 1 7 9 . 5 . Power 12 | 1 1 . 3 1 . . 2 . 2 . . . 1 1 . . . . . . Engine 8 | 1 1 . 3 . . . 2 . 1 . . . . . . . . . . . Core 3 | . . . . 1 . . . . . . . . 1 1 . . . . . . Reactor 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 47 | 2 2 1 7 . . 2 8 . 6 2 5 1 3 3 . . 3 . 2 . Treads 28 | 2 2 1 6 . . 2 8 . 3 . 3 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 1 . . . . . . . 2 . Flight 16 | . . . 1 . . . . . 3 2 1 . 3 3 . . 3 . . . Utility 52 | 2 2 1 5 . . 1 7 1 2 5 4 . 4 4 1 5 6 . 2 . Device 17 | 1 1 . 1 . . 1 2 1 2 . 2 . 1 1 . 1 2 . 1 . Storage 3 | 1 1 . . . . . . . . . . . 1 . . . . . . . Processor 8 | . . . . . . . . . . 3 . . . 1 . 1 2 . 1 . Hackware 7 | . . . . . . . . . . . . . 2 2 . 2 1 . . . Protection 17 | . . 1 4 . . . 5 . . 2 2 . . . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 3 2 1 6 2 . 1 6 . 2 1 3 . 1 3 . 2 . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Ballistic Gun 17 | 3 2 1 5 1 . 1 4 . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . 1 . 2 . 2 . . . . . . . 1 . Launcher 5 | . . . 1 1 . . 1 . . 1 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . . . . 3 3 . . 2 . 1 . . . . Parts Lost 36 | . 2 1 2 . . 3 1 . . . 4 . . 2 . 6 2 . 11 2 Power 3 | . 1 . . . . . . . . . 1 . . . . . 1 . . . Propulsion 11 | . 1 . . . . 2 . . . . . . . . . 2 . . 4 2 Utility 16 | . . 1 2 . . 1 . . . . 2 . . 1 . 2 1 . 6 . Weapon 6 | . . . . . . . 1 . . . 1 . . 1 . 2 . . 1 . Highest Loss Streak 11 | . 1 1 1 . . 3 1 . . . 2 . . 1 . 6 1 . 11 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 15 19 19 20 20 18 19 19 12 20 19 19 11 9 9 9 6 5 5 3 Power . | . 1 1 1 1 1 1 1 1 . 1 . . . 1 1 1 1 1 . . Propulsion 6 | . 6 6 7 10 10 8 7 8 6 8 7 9 4 1 1 1 . 1 1 1 Utility 5 | . 5 6 3 2 2 2 4 5 3 7 7 8 6 5 5 6 4 2 3 1 Weapon 3 | . 2 6 7 7 7 7 6 5 2 3 2 2 . 1 1 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 2 1 12 . 1 . 1 . . 2 1 . 1 2 . . . . 2 1 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion 8 | . 1 . 2 . . . 1 . . 2 1 . . 1 . . . . . . Utility 9 | . 1 . 2 . 1 . . . . . . . 1 1 . . . . 2 1 Weapon 8 | . . 1 7 . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 94 98 100 100 99 99 92 73 83 84 83 65 91 92 91 72 73 45 21 Engine 5 | . 12 14 11 3 . . 4 7 4 . . 7 2 . . . . . . . Core 2 | . . . . 7 11 11 4 . . . . . 3 5 5 5 5 . . . Treads 22 | . 27 28 32 33 33 33 36 30 14 14 17 23 7 . . . . . . . Flight 4 | . . . . . . . . . 9 . . . 8 29 29 28 24 26 13 . Device 10 | . 13 5 8 . . 5 17 23 14 16 14 15 9 10 11 8 12 15 9 5 Storage 9 | . 14 14 11 11 11 11 9 7 4 7 7 7 4 5 5 5 5 5 3 . Processor 3 | . . . . . . . . . . 10 15 15 9 5 5 6 11 10 6 5 Hackware 2 | . . . . . . . . . . . . . 6 16 17 17 10 10 5 . Protection 7 | . . 3 12 22 22 15 9 7 9 11 6 7 4 4 5 4 1 5 1 . Ballistic Gun 13 | . 27 28 22 22 22 21 17 15 4 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 3 14 14 6 . . . . . . 1 . Peak Build Rating 87 | 7 12 16 21 17 17 17 25 24 61 64 64 42 52 78 78 82 87 77 84 23 Average Rating 30 | 5 8 13 17 16 17 16 21 24 33 61 58 41 32 68 77 75 75 77 48 22 On Entrance 37 | . 7 12 16 16 17 17 17 24 24 61 61 42 37 52 72 78 47 77 77 23 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . 1 1 . . 1 6 24 Naked Turns 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Heaviest Build 89 | 15 50 52 61 61 59 59 64 60 83 89 88 66 60 33 34 36 33 28 40 1 Greatest Support 140 | 40 46 46 68 60 60 60 85 85 140 140 140 110 110 41 36 43 39 39 28 3 Greatest Overweight (x) 15 | 2 15 1 1 1 . . . . 4 1 1 . 2 1 . 1 . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 5 Average Capacity 17 | 7 17 20 20 20 20 20 20 20 14 20 20 20 13 10 10 10 10 10 8 5 Most Carried 20 | 4 20 20 20 20 20 20 20 19 20 20 20 20 20 14 10 10 9 6 8 3 Average Carried 16 | 2 15 19 19 20 20 18 19 19 12 19 19 19 12 9 9 9 6 5 5 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 5 5 Final Carried 20 | 4 20 19 20 20 20 18 20 19 20 20 19 20 15 10 10 10 6 6 3 3 Class Distribution -------------------- 42% | Mutant 40% | Scavenger-Mutant 7% | Hacker-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Matter Collected 6555 | 334 412 166 701 350 . 201 1187 . 354 550 1367 253 66 386 125 83 20 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6548 | 196 610 121 1169 511 . 180 1244 . . 668 1017 174 . 315 . . 343 . . . Parts 408 | 13 39 7 93 34 . 28 69 . . 24 68 6 . 16 . . 11 . . . Haulers Intercepted 18 | . 2 . 3 . . . 3 . . 4 4 . . 1 . . 1 . . . Recyclers Shooed 5 | . 1 . 2 . . . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Combat Hostiles Destroyed 128 | . 16 1 24 15 . 14 18 . . 8 19 2 . 4 . . 7 . . . Guns 69 | . 16 1 19 12 . 6 15 . . . . . . . . . . . . . Cannons 29 | . . . . . . . . . . 8 19 2 . . . . . . . . AOE 30 | . . . 5 3 . 8 3 . . . . . . 4 . . 7 . . . Classes Destroyed 13 | 2 4 . 5 . . 1 . . . 1 . . . . . . . . . . Worker 13 | . . . 3 1 . 1 1 . . . 4 . . 3 . . . . . . Builder 6 | . . . 2 . . . 1 . . . 2 . . 1 . . . . . . Tunneler 10 | 4 2 . . . . 1 2 . . 1 . . . . . . . . . . Hauler 18 | . 2 . 3 . . . 3 . . 4 4 . . 1 . . 1 . . . Recycler 8 | 1 . 1 1 . . . 2 . . 1 . . . 1 . . 1 . . . Operator 6 | . . . 2 . . . 2 . . . . . . . . . 2 . . . Watcher 7 | . 2 . 3 . . . 2 . . . . . . . . . . . . . Swarmer 48 | . 9 . 6 6 . 13 3 . . . 2 . . 4 . . 5 . . . Grunt 47 | . 7 1 10 8 . . 7 . . 3 9 . . . . . 2 . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . Sentry 23 | . . . 7 . . . 6 . . 3 5 2 . . . . . . . . Hunter 4 | . . . . . . 1 2 . . 1 . . . . . . . . . . Programmer 4 | . . . . . . . . . . 1 3 . . . . . . . . . Best Kill Streak 7 | 3 3 1 7 5 . 6 7 . . 5 7 2 . 7 . . 6 . . . Combat Bots Only 6 | . 3 1 5 5 . 6 4 . . 5 5 2 . 4 . . 5 . . . Max Kills in Single Turn 6 | 1 1 1 6 3 . 3 2 . . 1 2 1 . 6 . . 5 . . . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . Exploded 5 | . . . 4 3 . 3 2 . . . . . . 4 . . 5 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Hostile Shots Fired 1035 | . 73 10 87 45 . 39 109 . . 40 321 27 . 78 . 59 49 . 84 14 Missed 341 | . 17 4 21 10 . 12 30 . . 12 106 7 . 53 . 23 22 . 20 4 Hits 694 | . 56 6 66 35 . 27 79 . . 28 215 20 . 25 . 36 27 . 64 10 Melee 3 | . . . 3 . . . . . . . . . . . . . . . . . Projectile 691 | . 56 6 63 35 . 27 79 . . 28 215 20 . 25 . 36 27 . 64 10 Critical Strikes 23 | . . . 2 . . . 4 . . 1 5 . . 1 . 2 2 . 6 . Actively Blocked 5 | . . . . . . . . . . . . . . . . . 2 . 3 . Damage Taken 9801 | . 578 113 848 366 . 296 1194 . . 697 1506 102 . 389 . 921 587 . 1903 301 Core 2127 | . 66 28 110 27 . 17 139 . . 72 162 3 . 125 . 196 128 . 843 211 Absorbed by Shields 787 | . . . . . . . . . . . 731 56 . . . . . . . . Reduced by Siege Mode 49 | . . . . . . . . . . . 49 . . . . . . . . . Redirected to Shielding 3 | . . . . . . . . . . . 3 . . . . . . . . . Regen/Repaired (Parts) 300 | . . . . . . . . . . . . . 300 . . . . . . . Core Remaining (%) 71 | 100 . 62 . . . 61 74 . . . . . 66 . . 67 . . . . Volleys Fired 523 | 9 68 10 78 36 . 18 110 . . 36 107 7 . 17 . 22 4 . 1 . Largest 2 | 2 2 2 2 2 . 2 2 . . 2 2 1 . 1 . 1 1 . 1 . Hottest 96 | 40 40 45 48 46 . 46 46 . . 96 96 48 . 90 . 90 50 . 51 . Shots Fired 951 | 18 135 20 154 71 . 31 207 . . 72 192 7 . 17 . 22 4 . 1 . Gun 615 | 18 135 20 152 70 . 26 194 . . . . . . . . . . . . . Cannon 313 | . . . . . . . 7 . . 72 192 7 . 13 . 21 . . 1 . Launcher 19 | . . . 2 1 . 5 6 . . . . . . 1 . . 4 . . . Special 4 | . . . . . . . . . . . . . . 3 . 1 . . . . Kinetic 894 | 18 135 20 152 70 . 26 201 . . 72 192 7 . . . . . . 1 . Thermal 34 | . . . . . . . . . . . . . . 13 . 21 . . . . Explosive 19 | . . . 2 1 . 5 6 . . . . . . 1 . . 4 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 3 14 3 9 8 . 8 28 . . 8 4 3 . 4 . . 2 . . . Robot Miss Streak 17 | 3 5 3 4 3 . 4 4 . . 3 17 2 . 5 . . 3 . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 13 | . 2 . 4 4 . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 511 | 11 82 11 90 45 . 18 146 . . 33 60 4 . 10 . . 1 . . . Core Hits 288 | 6 37 4 55 23 . 18 55 . . 12 35 4 . 14 . . 25 . . . Critical Kills 36 | . . . 1 . . . 2 . . 11 20 2 . . . . . . . . Critical Parts Destroyed 34 | . 2 . . 1 . . . . . 10 20 1 . . . . . . . . Critical Strikes 71 | . 2 . 1 1 . . 2 . . 21 41 3 . . . . . . . . Destroy 71 | . 2 . 1 1 . . 2 . . 21 41 3 . . . . . . . . Melee Attacks 38 | . . . . . . . . . . . . . . 38 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . . . . . 38 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11779 | 158 921 158 1829 800 . 721 2641 . . 675 1599 106 . 904 . . 1135 . 132 . Guns 5709 | 158 877 154 1383 680 . 234 2223 . . . . . . . . . . . . . Cannons 2317 | . . . . . . . . . . 642 1578 97 . . . . . . . . Explosions 2784 | . . . 398 105 . 431 394 . . . . . . 349 . . 1107 . . . Melee 555 | . . . . . . . . . . . . . . 555 . . . . . . Ramming 414 | . 44 4 48 15 . 56 24 . . 33 21 9 . . . . 28 . 132 . Kinetic 8026 | 158 877 154 1383 680 . 234 2223 . . 642 1578 97 . . . . . . . . Thermal 354 | . . . . . . . . . . . . . . . . . 354 . . . Explosive 2430 | . . . 398 105 . 431 394 . . . . . . 349 . . 753 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 555 | . . . . . . . . . . . . . . 555 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . . . . . . 1 2 2 . . 1 . 10 41 41 Average Corruption 5 | . . . . . . . . . . . 1 1 2 . . 1 . 10 27 41 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . . 2 6 12 . . . . 2 14 2 Message Errors 15 | . . . . . . . . . . . 2 3 4 . . . . . 6 . Matter Fused 8 | . . . . . . . . . . . . 1 4 . . . . . 2 1 Heat Flow Errors 4 | . . . . . . . . . . . . 1 1 . . . . . 2 . Energy Discharges 3 | . . . . . . . . . . . . . 1 . . . . 2 . . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 409 | . . . . . . 8 . . . 3 9 . . 158 . . 231 . . . Projectiles 9 | . . . . . . . . . . . 9 . . . . . . . . . Explosions 255 | . . . . . . 8 . . . . . . . 16 . . 231 . . . Melee 145 | . . . . . . . . . . 3 . . . 142 . . . . . . Knockbacks 20 | . 1 . . . . 1 . . . 3 14 . . . . . 1 . . . Impact 4 | . 1 . . . . 1 . . . . 1 . . . . . 1 . . . Kinetic 15 | . . . . . . . . . . 3 12 . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 282 | . 61 . . . . 14 22 . . . . . . . . . 59 . 126 . Shots 6 | . 1 . . . . 1 2 . . . . . . . . . 2 . . . Rammed 40 | . 12 2 6 2 . 3 4 . . 1 3 2 . . . . 1 . 4 . Targets Rammed 45 | . 13 2 8 2 . 4 4 . . 2 3 2 . . . . 1 . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . 2 . . 1 . . . 1 . . . . . . . . . . Highest Temperature 475 | . 5 17 32 156 . 48 18 . . 355 12 145 119 157 1 475 38 . 190 . Average Temperature 72 | . 1 9 9 50 . 15 13 . . 105 5 33 60 45 1 119 17 . 98 . Received Heat Transfer 2173 | . 138 45 252 132 . . 423 . . 168 438 34 . 81 . 72 144 . 210 36 Effects 4 | . . . . . . . . . . . . . . . . 4 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . 2 . . . . . . . . . Total Turns 37 | . . . . . . . . . . . 37 . . . . . . . . . Longest Duration 22 | . . . . . . . . . . . 22 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Heat Transferred 200 | . . . . . . . . . . . . . . . . . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Maximum Alert Level 4 | . . . 2 1 . . 1 . . . 2 . . 3 1 4 3 1 1 . Low Security (%) 70 | 100 100 100 24 34 . 100 56 100 100 100 62 100 . 28 50 27 . . 20 100 Level 1 21 | . . . 51 65 . . 43 . . . 23 . . 35 50 16 . 100 80 . Level 2 6 | . . . 23 . . . . . . . 14 . . 33 . 10 39 . . . Level 3 1 | . . . . . . . . . . . . . . 1 . 41 60 . . . Level 4 . | . . . . . . . . . . . . . . . . 3 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1123 | 15 153 57 492 359 . 180 296 134 23 162 509 193 . 776 285 1123 997 340 337 140 Initial 545 | . . 57 . 178 . . 28 134 23 . 70 193 . . 271 59 545 340 210 105 Average 139 | 1 23 5 277 223 . 71 140 102 1 32 183 92 . 301 194 594 836 329 240 114 Influence Increases 8494 | 25 495 40 1058 438 . 457 638 12 19 474 925 202 . 1354 84 1474 527 . 227 45 Destroy 0b10 Robot/C 3340 | . 320 20 640 320 . 280 360 . . 200 380 40 . 80 . 560 140 . . . Destroy 0b10 Robot/NC 385 | 25 30 5 75 5 . 10 65 . . 35 50 5 . 30 . 30 20 . . . Destroy Leader 802 | . 58 . 172 60 . 50 120 . . 90 118 . . 12 . 110 12 . . . Allied During Kill 496 | . . . 64 17 . . . . . 87 . . . . . 328 . . . . Successful Hack 140 | . 10 . 17 . . . 9 12 . 7 12 4 . 31 . 32 6 . . . Select Force Hacks 150 | . . . . . . . . . . . . 150 . . . . . . . . Disable Machine 480 | . 15 . 30 15 . 15 15 . . 30 150 . . 60 . 45 90 . 15 . Destroy Structure 841 | . 32 . 15 6 . 27 24 . 19 25 80 3 . 76 84 234 214 . 2 . Partial Spotted 165 | . . . . . . . 15 . . . . . . 90 . 60 . . . . Lose Combat Pursuer 1695 | . 30 15 45 15 . 75 30 . . . 135 . . 975 . 75 45 . 210 45 Influence Decreases 8384 | 25 348 187 600 802 94 383 416 242 85 319 583 614 85 578 775 446 668 672 310 152 Entered New Map 3122 | . . 90 . 280 94 . 46 162 43 . 85 304 85 . 505 26 568 632 90 112 Time Decay 4313 | 25 328 97 520 482 . 353 360 80 33 269 458 310 . 358 230 180 80 20 110 20 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 . . . . . . Lost Part 350 | . 20 . 20 . . 30 10 . . . 40 . . 20 . 60 20 . 110 20 Lost Ally 399 | . . . 60 40 . . . . 9 50 . . . . 40 180 . 20 . . Squads Dispatched 50 | . 3 . 5 . . . 4 . . 5 6 . . 11 . 10 4 . 1 1 Investigation 18 | . 2 . 1 . . . . . . 1 . . . 5 . 5 3 . . 1 Extermination 9 | . . . . . . . . . . 2 3 . . 3 . 1 . . . . Reinforcement 19 | . 1 . 3 . . . 4 . . 2 3 . . 3 . 1 1 . 1 . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . 1 1 . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Distress Signals 22 | . 4 . 1 . . . 2 . . . 1 . . 6 . 8 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 359 | . 27 2 43 17 . 19 32 . 6 9 33 2 . 82 6 33 17 6 19 6 Peak Tracking Total 20 | . 4 2 8 4 . 8 6 . 5 2 7 2 . 15 5 20 7 6 7 4 Tactical Retreats 44 | . 2 1 2 1 . 2 2 . 1 . 5 . . 17 1 3 2 . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Traps Triggered 14 | . 6 1 1 . . . . 1 . 2 . . . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Machines Disabled 32 | . 1 . 2 1 . 1 1 . . 2 10 . . 4 . 3 6 . 1 . Max in Single Turn 3 | . 1 . 1 1 . 1 1 . . 1 1 . . 1 . . 3 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Machines Accessed 75 | . 9 1 9 . 1 . 7 2 . 8 2 10 1 11 . 10 3 . 1 . Terminals 39 | . 6 . 6 . . . 5 2 . 4 1 5 . 4 . 4 1 . 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 3 | . 1 . . . . . . . . 1 1 . . . . . . . . . Recycling Units 21 | . 2 . 1 . . . 1 . . 1 . 5 . 5 . 4 2 . . . Scanalyzers 6 | . . . 2 . . . 1 . . 2 . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Total Hacks 161 | . 21 1 20 . 1 . 12 6 . 14 4 13 17 24 . 20 5 . 3 . Successful 84 | . 9 1 13 . 1 . 5 2 . 3 1 8 17 13 . 8 3 . . . Failed 77 | . 12 . 7 . . . 7 4 . 11 3 5 . 11 . 12 2 . 3 . Catastrophic 14 | . 2 . 1 . . . 3 . . 3 . 1 . 1 . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 12 . 10 . . . 7 6 . 5 3 13 . 10 . 10 2 . 3 . Terminals 79 | . 10 . 11 . . . 8 6 . 7 2 7 . 11 . 11 3 . 3 . Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . . . Repair Stations 10 | . 5 . . . . . . . . 3 2 . . . . . . . . . Recycling Units 33 | . 6 . 4 . . . 2 . . 1 . 6 . 7 . 5 2 . . . Scanalyzers 12 | . . . 5 . . . 2 . . 3 . . . . . 2 . . . . Garrison Access 5 | . . . . . . . . . . . . . . 3 . 2 . . . . Terminal Hacks 33 | . 1 1 1 . 1 . 2 . . 1 . . 17 6 . 2 1 . . . Record 18 | . . . . . 1 . . . . . . . 17 . . . . . . . Robot Analysis 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . . 1 . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 2 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . 1 . . . . . . . . 1 1 . . . . . . . . . Scan Component 3 | . 1 . . . . . . . . 1 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . Retrieve Components 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . Scanalyzer 7 | . . . 4 . . . 1 . . . . . . . . 2 . . . . Retrieve Study 7 | . . . 4 . . . 1 . . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 35 | . 7 . 6 . . . 1 2 . . . 8 . 5 . 4 2 . . . Terminals 20 | . 7 . 6 . . . 1 2 . . . 3 . . . 1 . . . . Botnet 4 | . 1 . . . . . . 2 . . . . . . . 1 . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . Skim 15 | . 6 . 5 . . . 1 . . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . . . . . . . . . . 5 . 5 . 3 2 . . . Tunnel 5 | . . . . . . . . . . . . 5 . . . . . . . . Fedlink 10 | . . . . . . . . . . . . . . 5 . 3 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 9 . 6 . . . 6 2 . 7 2 4 . 6 . 7 1 . 1 . Full Trace Events 6 | . 2 . . . . . . . . . . 1 . . . 2 1 . . . Feedback Events 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 35 | . . . . . . . . . . . . . . 35 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . . . . Part Studies Acquired 6 | . . . 3 . . . 1 . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 9 . . . 2 . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . . Non-combat 2 | . . . . . . . . . . . . . . 2 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 . . . . . . find_chute 2 | . . . . . . . . . . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Total Allies 43 | . . 3 . 2 . . . . 18 . . . . . 19 . . 1 . . Largest Group 19 | . . 3 3 2 . . . . 18 8 . . . . 19 16 . 1 . . Highest-Rated Group 702 | . . 40 40 57 . . . . 444 218 . . . . 702 620 . 46 . . Highest-Rated Ally 50 | . . 16 16 31 . . . . 35 31 . . . . 50 50 . 46 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 491 | . . . 39 9 . . . . 185 21 . . . . 100 131 . 6 . . Total Damage 12910 | . . . 406 105 . . . . 5059 221 . . . . 3111 3874 . 134 . . Kills 68 | . . . 9 1 . . . . 13 3 . . . . 7 35 . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Active Infowar (turns) 11972 | 43 3282 403 1341 . . 588 1599 168 740 1094 67 . 535 893 480 347 172 44 120 56 Optics 76 | . . . . . . . . . . . . . . . . 76 . . . . Sensors 3844 | . . . . . . . . . 724 1024 . . 528 814 480 178 . . 40 56 Structural 2204 | . . . . . . . . 168 51 . . . 7 887 480 315 172 44 80 . Seismic 8281 | 43 3282 403 1341 . . 588 1599 168 379 478 . . . . . . . . . . T.N.C. 628 | . . . . . . . . . . 325 67 . . . . . 113 44 79 . Jamming 8 | . . . . . . . . . . . . . . . . . 8 . . . Robot Analysis Total 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Turns Passed 18786 | 160 3460 1036 1709 1245 412 1066 1599 168 744 1094 1295 686 1877 893 480 369 173 44 220 56 Spaces Moved 13465 | 82 1145 513 833 678 258 629 779 108 690 595 580 417 1466 2117 416 1135 482 117 313 112 Core 935 | 13 2 . . . . . . . 3 . . . 739 . . . . . 66 112 Treads 7263 | 69 1143 513 833 678 258 629 779 108 272 595 580 417 389 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 64 | . . . . . . . . . . . . . . . . . . . 64 . Flight 5203 | . . . . . . . . . 415 . . . 338 2117 416 1135 482 117 183 . Fastest Speed 17 | 50 160 152 155 160 160 160 156 156 31 160 160 160 27 17 24 17 25 26 34 50 Average Speed 112 | 145 207 195 167 167 160 160 159 156 81 160 160 160 125 27 25 24 26 30 46 50 Slowest Speed 800 | 160 800 232 240 200 160 160 160 156 250 240 240 160 163 97 27 95 28 34 200 50 Overloaded Moves 27 | . . . . . . . . . . . . . . 21 . 6 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . . . . 8 . 16 5 . 2 . Potential Cave-ins 7 | . . . . . . . . . . 7 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 59 | 5 98 90 69 98 58 95 72 4 97 16 68 84 82 55 95 36 14 81 9 24 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 12 | . . . . 1 1 . . . . . . 5 4 1 . . . . . . Known Exits Taken 7 | . . . 1 . . . . . . 1 1 1 1 . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 6 | . . 1 . 1 . 1 . . . . . . 3 . . . . . . . Spaces Dug 71 | . . . . 9 . . 3 . . . 6 . . 34 . 19 . . . . Terrain Destroyed 471 | . 30 . 17 9 . 42 25 . . 36 94 3 . 39 . 21 154 . 1 . Melee 23 | . . . . . . . . . . . . . . 23 . . . . . . Projectile 173 | . . . . . . . 5 . . 36 94 3 . 13 . 21 . . 1 . AOE 275 | . 30 . 17 9 . 42 20 . . . . . . 3 . . 154 . . . Terrain Rammed 20 | . . . . . . . . . . . . . . . . . . . 20 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Fac Was Fac Ext Total 16139 | 101 2094 532 1002 728 259 658 975 109 874 667 749 428 1509 2376 791 1189 514 124 348 112 Wait 1610 | . 826 . 17 7 . 1 25 . 120 4 31 1 . 150 370 34 15 6 3 . Move 13386 | 81 1144 512 832 677 257 628 778 108 689 593 579 416 1465 2102 415 1102 472 116 308 112 Hop 30 | . . . . . . . . . . . . . . 7 . 16 5 . 2 . Pick Up 120 | 3 23 1 17 . 1 . 13 . 25 6 3 . 13 8 1 1 1 1 3 . Fast Attach 87 | 7 11 1 6 . . 1 . . 15 4 9 . 13 8 1 3 4 . 4 . Attach 41 | . 4 1 3 . . 2 3 1 6 1 3 . . 8 1 . 7 . 1 . Detach 9 | . . . . . . . . . . . . . 1 5 . 1 2 . . . Swap 85 | 1 1 2 15 4 . 4 21 . 1 8 4 1 2 15 1 5 . . . . Drop 144 | . 4 3 26 2 1 . 21 . 18 12 10 1 15 18 2 5 3 1 2 . Fire 523 | 9 68 10 78 36 . 18 110 . . 36 107 7 . 17 . 22 4 . 1 . Melee 38 | . . . . . . . . . . . . . . 38 . . . . . . Ram 25 | . . . . . . . . . . . . . . . . . 1 . 24 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 40 | . 13 2 8 2 . 4 4 . . 2 3 2 . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: Res x2) -4/Waste -4/Factory -4/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 13) 1465 | -10/Materials | Discovered new exit (range 13) 2885 | -10/Materials | Discovered new exit (range 16) 3046 | -10/Materials | Discovered new exit (range 6) 3363 | -10/Materials | Learned Storage stockpile data 3414 | -10/Materials | Learned Storage trap positions 3489 | -10/Materials | Learned 4 Subcaves zone layouts 3534 | -10/Materials | Learned Materials stockpile data 3589 | -10/Materials | Learned Storage emergency access door positions 3621 | -10/Materials | Entered Mines 3829 | -10/Mines | Discovered new exit (range 10) 3901 | -10/Mines | Discovered new exit (range 8) 4024 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4141 | -10/Mines | Discovered new exit (range 5) 4296 | -10/Mines | Learned 2 Materials zone layouts 4544 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4657 | -10/Mines | Entered Materials 4657 | -9/Materials | Accompanied by 3 allies 4657 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4658 | -9/Materials | Identified exit to Mines 4913 | -9/Materials | Discovered new exit (range 3) 5522 | -9/Materials | Discovered new exit (range 16) 5564 | -9/Materials | Build established: Scavenger-Mutant 6257 | -9/Materials | First assault squad dispatched 6366 | -9/Materials | Entered Mines 6398 | -9/Mines | Met a Derelict bent on vengeance 6778 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6778 | -9/Mines | Discovered new exit (range 12) 6864 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6867 | -9/Mines | Discovered new exit (range 7) 6890 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7088 | -9/Mines | Learned Materials emergency access door positions 7153 | -9/Mines | Learned location of Storage (-7) 7605 | -9/Mines | Discovered new exit (range 5) 7611 | -9/Mines | Entered Exiles 7651 | -9/Exiles | Met 8R-AWN 7677 | -9/Exiles | Met EX-HEX 7741 | -9/Exiles | Met EX-DEC 7747 | -9/Exiles | Learned location of Zion (-7) 8001 | -9/Exiles | Discovered new exit (range 14) 8023 | -9/Exiles | Entered Mines 8468 | -8/Mines | Lost 3 parts (2n1u) 8560 | -8/Mines | Discovered new exit (range 5) 9089 | -8/Mines | Entered Materials 9089 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10070 | -8/Materials | Discovered new exit (range 8) 10440 | -8/Materials | Build established: Mutant 10650 | -8/Materials | Discovered new exit (range 16) 10688 | -8/Materials | Entered Factory 10688 | -7/Factory | Evolved 2 slots: Utility x2 10856 | -7/Factory | Sucked down chute 10856 | -7/Factory | Entered Waste 10907 | -7/Waste | Released all parts (13) 10917 | -7/Waste | Spotted C-40 Crusher 10950 | -7/Waste | Spotted C-40 Crusher 10969 | -7/Waste | Spotted C-40 Crusher 10970 | -7/Waste | Spotted C-40 Crusher 10972 | -7/Waste | Spotted C-40 Crusher 11019 | -7/Waste | Warlord forces began an assault 11034 | -7/Waste | Allies destroyed C-40 Crusher 11038 | -7/Waste | Allies destroyed C-40 Crusher 11044 | -7/Waste | Allies destroyed C-40 Crusher 11053 | -7/Waste | Spotted C-40 Crusher 11053 | -7/Waste | Allies destroyed C-40 Crusher 11069 | -7/Waste | Allies destroyed C-40 Crusher 11092 | -7/Waste | Lost 10 allies 11098 | -7/Waste | Allies destroyed C-40 Crusher 11131 | -7/Waste | Discovered new exit (range 13) 11600 | -7/Waste | Entered Factory 11600 | -7/Factory | Accompanied by 8 allies 11700 | -7/Factory | Build established: Scavenger-Mutant 11788 | -7/Factory | Found Prototype Launcher 11788 | -7/Factory | Identified Scatter Rocket Array 12148 | -7/Factory | Discovered new exit (range 16) 12170 | -7/Factory | Identified exit to Lower Caves 12338 | -7/Factory | Identified exit to Storage 12504 | -7/Factory | Crushed by falling debris 12545 | -7/Factory | Lost 3 allies 12694 | -7/Factory | Entered Storage 12695 | -7/Storage | Loaded intel: 25 trap records 13023 | -7/Storage | Used back door to open Recycling access 13023 | -7/Storage | Discovered new exit (range 4) 13066 | -7/Storage | Build established: Mutant 13894 | -7/Storage | Build established: Scavenger-Mutant 13987 | -7/Storage | Identified exit to Recycling 13989 | -7/Storage | Entered Recycling 14453 | -7/Recycling | Discovered new exit (range 15) 14635 | -7/Recycling | Scanned before Scraplab entrance 14659 | -7/Recycling | Entered Scraplab 14672 | -7/Recycling | Discovered new exit (range 3) 14674 | -7/Recycling | Identified exit to Scraptown 14675 | -7/Recycling | Entered Scraptown 14696 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14824 | -7/Scraptown | Visited UFD Registry 14824 | -7/Scraptown | Registered with UFD as "Fissiondisc" 14898 | -7/Scraptown | Visited Curators Association 14935 | -7/Scraptown | Visited Research Penetration Think Tank 14970 | -7/Scraptown | Visited A0-MCA Data Center 14979 | -7/Scraptown | Given a B- rating by A0-MCA 14985 | -7/Scraptown | Found A0-MCA's Component Scanner 15006 | -7/Scraptown | Visited Cartography Club 15077 | -7/Scraptown | Visited Scrapoid Research Area 15102 | -7/Scraptown | Visited Derelict Rescue Squad 15116 | -7/Scraptown | Found DRS Beacon 15197 | -7/Scraptown | Discovered new exit (range 5) 15203 | -7/Scraptown | Identified exit to Factory 15206 | -7/Scraptown | System corruption cleaned by C-Scrubber 15266 | -7/Scraptown | Visited Chapter 10 15341 | -7/Scraptown | Found Deep Structural Scanner 15348 | -7/Scraptown | Learned location of Archives (-4) 15348 | -7/Scraptown | Learned location of Quarantine (-3) 15348 | -7/Scraptown | Learned 16 Materials zone layouts 15348 | -7/Scraptown | Learned 24 Factory zone layouts 15348 | -7/Scraptown | Learned 4 Storage zone layouts 15348 | -7/Scraptown | Learned 20 Upper Caves zone layouts 15348 | -7/Scraptown | Learned 16 Lower Caves zone layouts 15348 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 15348 | -7/Scraptown | Learned Factory emergency access door positions 15348 | -7/Scraptown | Learned location of 2 exits from Factory 15348 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 15425 | -7/Scraptown | Visited Assassins FH 15435 | -7/Scraptown | Visited CR-KLE's Repair Center 15601 | -7/Scraptown | Build established: Mutant 15681 | -7/Scraptown | Received an X-ray algorithm 15912 | -7/Scraptown | Visited Spacefarers 16204 | -7/Scraptown | CR-KLE repaired 5 parts 16356 | -7/Scraptown | Build established: Hacker-Mutant 16471 | -7/Scraptown | Met Optimus 16471 | -7/Scraptown | Accepted into 0bPrime 16552 | -7/Scraptown | Entered Factory 16552 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 16553 | -5/Factory | Identified exit to Factory 16554 | -5/Factory | Identified exit to Upper Caves 16616 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 16657 | -5/Factory | Loaded intel: 8 recycling unit locations 16679 | -5/Factory | Learned location of Protoforge (-3) 16790 | -5/Factory | Spotted B-75 Beast 16848 | -5/Factory | Build established: Hacker-Scout 16852 | -5/Factory | Search patrols dispatched 17152 | -5/Factory | Search patrols dispatched 17445 | -5/Factory | Sucked down chute 17445 | -5/Factory | Entered Waste 17449 | -5/Waste | Spotted C-40 Crusher 17453 | -5/Waste | Spotted C-40 Crusher 17454 | -5/Waste | Spotted C-40 Crusher 17509 | -5/Waste | Spotted C-40 Crusher 17510 | -5/Waste | Spotted C-40 Crusher 17526 | -5/Waste | Warlord forces began an assault 17556 | -5/Waste | Allies destroyed C-40 Crusher 17841 | -5/Waste | Discovered new exit (range 15) 17925 | -5/Waste | Identified exit to Factory 17925 | -5/Waste | Entered Factory 17925 | -5/Factory | Accompanied by 16 allies 18009 | -5/Factory | Spotted B-75 Beast 18056 | -5/Factory | Garrison activated, responded to threat 18136 | -5/Factory | Loaded intel: 8 recycling unit locations 18249 | -5/Factory | Discovered exit to Factory (range 20) 18294 | -5/Factory | Entered another Factory area 18294 | -4/Factory | Evolved 2 slots: Utility x2 18295 | -4/Factory | Identified exit to Research 18304 | -4/Factory | Lost 6 parts (2n2u2w) 18354 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 18383 | -4/Factory | Spotted B-86 Titan 18396 | -4/Factory | Build established: Hacker-Sprinter 18398 | -4/Factory | Loaded intel: 8 recycling unit locations 18467 | -4/Factory | Manually triggered Chute Trap 18467 | -4/Factory | Sucked down chute 18467 | -4/Factory | Entered Waste 18468 | -4/Waste | Met a frightened Derelict 18476 | -4/Waste | Spotted C-40 Crusher 18482 | -4/Waste | EMP discharged 18482 | -4/Waste | System corruption reached 10% 18490 | -4/Waste | Spotted C-40 Crusher 18493 | -4/Waste | Spotted C-40 Crusher 18494 | -4/Waste | Spotted C-40 Crusher 18494 | -4/Waste | Spotted C-40 Crusher 18507 | -4/Waste | Spotted C-40 Crusher 18507 | -4/Waste | Discovered new exit (range 11) 18511 | -4/Waste | Identified exit to Factory 18511 | -4/Waste | Entered Factory 18611 | -4/Factory | System corruption reached 30% 18631 | -4/Factory | Core integrity fell below 50% 18645 | -4/Factory | Core integrity fell below 20% 18652 | -4/Factory | Released all parts (4) 18678 | -4/Factory | Lost 11 parts (4n6u1w) 18689 | -4/Factory | Discovered new exit (range 12) 18729 | -4/Factory | Identified exit to Extension 18731 | -4/Factory | Entered Extension 18780 | -4/Extension | Spotted B-86 Titan 18785 | -4/Extension | Spotted B-86 Titan 18787 | -4/Extension | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 18689_ EXIT=FOUND 18692_ 3JI5LG0O1Y/C=D3UAD&UQXQCPBJYSZRSVD2Y 18712_ Connecting with Terminal... 18725_ System corrupted: Matter fused (-6). 18729_ EXIT=IDENTIFIED: EXTENSION LOCATION=EXTENSION GOAL=ESCAPE 18746_ System corrupted: Matter fused (-8). 18770_ Triggered Alarm Trap. 18770_ An alarm sounds. 18770_ ALERT: Alarm triggered, dispatching investigation squad. 18782_ System corrupted: Substantial component data lost. 18784_ Imp. Gyrokinetic Inverter destroyed. 18785_ Antigrav System destroyed. 18785_ Slug penetrates Wall. 18787_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????p?Y????# ????????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #?###??#????????????????? | | ?????????????????????### ##;Y## ### #????????????? | | ?????????????????????#"" "" Y "" "????????????? | | ?????????????????????# " " " " #??????????? | | ?????????????????????# #??????????? | | ??????????????????##?# #??????????? | | ###################"## @ #??????????? | | % ????????? | | % t u ????????? | | ?????????? | | ?????????? | | ??????????? | | ###################### BB BB #??????????? | | ?????????????????????# BB BB #??????????? | | ?????????????????????# ???????????? | | ?????????????????????# ???????????? | | ?????????????????????# ????????????? | | ?????????????????????######T#"""#####????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 66 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Flight Unit | -8/Materials | Hacked Nuclear Pulse Array | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Immobile And Lovin' It Insider Info No Room For Error Plot Armor Challenges ------------ None Game ------ Seed SalvageSpacefoldPick Manual? 0 Play Time 02:00:21 Cumulative 227.6 hours Start 2025.10.25 @ 21:24:52 End 2025.10.26 @ 14:03:30 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 26 Types 11/1/10/1/0/1/1/1/0/0 Lore% 79 Gallery% 69 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02278754-9870-435e-93d7-154d0767e0c3