Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 23:30:01 Player: StaticNoob Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (372) 1860 Value Destroyed (16489) 16489 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (7202) 7202 TOTAL SCORE: 33751 Bonus ------- High Alert Combat Kills 2121 Follower Combat Kills 841 Entered Garrisons 400 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2116 Friendly Fire -76 Cogmind --------- Core Integrity 0/1300 Matter 138/300 Energy 99/100 System Corruption 36% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Coolant Injector Experimental Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Matter Filter Tractor Beam Drone Bay (1/2) Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit IFF Parser Experimental Target Analyzer Thermal Barrier Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon KE Penetrator Railgun Enhanced Gauss Cannon > --- INVENTORY -------- Vortex Chain Reactor Medium Treads Advanced Medium Treads Myomer Leg Advanced Heat Sink Advanced Heat Sink Energy Well Particle Charger Tractor Beam Drone Bay Hacking Drone Bay Enhanced Quantum Rifle Heavy Disruptor Cannon Heavy Disruptor Cannon Heavy Machine Gun Heavy Rocket Launcher Makeshift Spear [Rating: 163] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . 2 . 2 . . . . 2 . 2 . 2 . . . . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 Utility 6 | . . . . . 2 . 1 . . . . 1 . 1 . 1 . . . . . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Parts Attached 221 | 7 4 . 22 10 6 20 27 2 4 4 10 3 8 6 25 17 1 2 18 2 23 Power 27 | 1 . . 3 . 1 3 1 . . . 1 2 . 1 7 1 . . 2 1 3 Engine 9 | 1 . . 2 . 1 1 1 . . . . 1 . . 2 . . . . . . Core 6 | . . . 1 . . 2 . . . . 1 1 . . 1 . . . . . . Reactor 12 | . . . . . . . . . . . . . . 1 4 1 . . 2 1 3 Propulsion 58 | 2 . . 8 5 1 6 7 1 1 . 5 . 2 2 1 5 . . 8 . 4 Treads 31 | 2 . . 5 5 1 6 4 . . . 2 . . 2 1 2 . . . . 1 Leg 23 | . . . 3 . . . 2 . . . 3 . 2 . . 3 . . 8 . 2 Wheel 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 2 2 . 4 . 3 4 12 . 1 . 1 1 1 2 8 8 1 2 6 . 8 Device 37 | 1 . . 1 . 1 2 7 . . . 1 . . . 5 5 1 2 4 . 7 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 1 . . . . . . 1 . 2 1 2 . . 1 . 1 Hackware 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . Protection 13 | . . . 2 . 1 2 3 . 1 . . . 1 . 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 2 . 7 5 1 7 7 1 2 4 3 . 5 1 9 3 . . 2 1 8 Energy Gun 18 | 1 1 . . 1 . . 6 1 . 1 3 . . . 3 . . . 1 . . Energy Cannon 11 | . . . 1 . . . 1 . . . . . . . 3 . . . . . 6 Ballistic Gun 32 | 1 . . 6 4 1 5 . . 2 . . . 5 1 3 1 . . . 1 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 2 . . . . . Launcher 6 | . 1 . . . . 2 . . . 2 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . . . . 2 . . . . . 2 . . 5 . 2 Corrupted Parts 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 System Corruption 18 | . . . . . . 4 . . . . . . . . . . . . . . 14 Parts Lost 134 | . . . 8 2 2 17 21 1 4 . 2 . 7 . 18 10 . . 3 . 39 Power 13 | . . . 1 . . 1 1 . . . . . . . 6 . . . . . 4 Propulsion 36 | . . . 2 . 1 7 6 1 2 . 1 . 3 . 1 2 . . . . 10 Utility 36 | . . . 1 . 1 3 5 . 1 . 1 . 3 . 5 4 . . 2 . 10 Weapon 49 | . . . 4 2 . 6 9 . 1 . . . 1 . 6 4 . . 1 . 15 Highest Loss Streak 27 | . . . 6 1 2 5 3 1 2 . 1 . 4 . 5 5 . . 2 . 27 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 3 Average Backups 15 | 1 7 13 16 19 18 14 10 14 15 18 19 18 17 16 15 12 13 12 15 17 15 Power 1 | . 1 1 1 2 2 1 1 3 3 3 2 2 1 . 1 1 2 2 2 2 . Propulsion 1 | . . . 1 4 3 1 . . . . . . . 2 3 . . . 3 4 2 Utility 7 | . 3 6 8 9 8 7 6 9 9 10 11 10 7 6 5 4 5 5 5 6 7 Weapon 3 | . 3 6 4 3 4 3 1 1 1 3 4 5 6 6 4 4 5 4 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 1 . 7 4 1 . . . . 4 5 . 7 . 4 . . 1 3 . 2 Power 5 | . . . . . . . . . . 2 2 . 1 . . . . . . . . Propulsion 10 | . . . 2 . . . . . . . . . 4 . 1 . . . 3 . . Utility 10 | . 1 . 1 2 . . . . . 2 1 . 1 . 1 . . . . . 1 Weapon 14 | . . . 4 2 1 . . . . . 2 . 1 . 2 . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 97 100 99 95 86 93 86 87 98 99 82 85 84 89 100 100 99 100 88 Engine 5 | . 14 14 6 11 9 5 1 7 7 7 5 3 1 . 1 1 . . . . . Core 1 | . . . 3 . . 3 5 . . . 1 9 5 5 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . 5 7 8 10 10 9 10 11 Treads 16 | . 28 28 20 33 27 26 14 15 15 15 18 20 6 8 11 13 10 10 3 . . Leg 6 | . . . 11 . . . 3 5 . . 8 6 11 2 . 3 15 15 22 26 24 Device 13 | . 14 14 . . 9 10 16 15 14 15 14 13 12 11 12 19 17 21 18 31 22 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 3 Processor 4 | . . . . . 8 5 . . . . . 5 6 12 13 11 12 10 12 5 6 Hackware 2 | . . . . . . . 6 7 7 7 7 6 6 2 . . . . . . . Protection 5 | . . . 10 11 8 8 5 7 7 7 7 6 3 5 4 3 5 5 4 . . Energy Gun 4 | . 14 14 . . . . 11 8 10 7 19 20 2 . 3 . . . . 1 . Energy Cannon 2 | . . . . 3 . . 1 7 1 . . . . . 3 5 5 5 5 5 4 Ballistic Gun 13 | . 13 10 31 28 26 23 3 . 6 7 3 . 15 21 13 11 5 5 5 8 6 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 3 10 10 9 5 2 Peak Build Rating 163 | 7 8 8 17 22 25 24 37 38 38 41 52 61 63 86 113 112 112 114 147 149 163 Average Rating 55 | 5 7 8 14 19 23 20 30 35 35 37 46 60 55 82 92 103 112 112 127 148 142 On Entrance 56 | . 7 8 8 16 21 24 21 35 38 36 41 52 61 62 82 91 112 112 114 146 149 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 14 31 31 61 64 64 64 69 71 72 69 69 78 85 89 124 102 103 113 134 128 141 Greatest Support 173 | 40 40 40 60 63 63 63 80 26 40 40 83 63 63 140 145 173 75 75 140 140 158 Greatest Overweight (x) 21 | 4 . . 15 1 1 2 4 4 4 1 1 1 4 . 1 4 1 1 1 . 21 Average Overweight (x) . | . . . . . . . 2 3 1 1 . 1 1 . . . 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 20 20 20 Average Capacity 18 | 7 14 15 18 20 20 20 20 20 20 20 20 20 20 20 18 15 15 15 19 20 18 Most Carried 20 | 3 11 14 20 20 20 17 13 16 19 20 20 19 20 19 20 15 15 15 20 20 20 Average Carried 15 | 1 7 13 16 19 18 14 10 14 15 18 19 18 17 16 16 12 15 14 18 20 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 20 20 5 Final Carried 20 | 3 11 14 19 19 16 11 13 14 19 20 20 19 20 17 11 15 15 15 20 20 5 Class Distribution -------------------- 34% | Scavenger-Tank 23% | Scavenger-Gunner 17% | Scavenger-Mutant 9% | Mutant 7% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Storage Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Tank | -6/Proximity Caves Derelict-Tank | -6/Factory Scavenger-Gunner | -6/DSF Tank | -5/Factory Tank | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Matter Collected 9826 | 282 401 103 1177 672 194 1100 626 48 173 68 179 . 521 . 958 649 70 243 902 165 1295 Remotely 2318 | . . . 188 . . 82 276 . . . . . . . 595 340 . . 443 . 394 Salvage Created 15426 | 110 717 48 1722 1172 405 1174 1472 35 303 113 411 . 937 . 1272 1150 84 146 919 300 2936 Parts 798 | 9 42 9 108 72 19 71 76 2 18 2 22 . 51 . 56 43 3 8 25 18 144 Haulers Intercepted 10 | . 1 . 4 2 1 . . . . . . . 1 . . . . . . . 1 Recyclers Shooed 15 | 1 . . 2 . . . 5 . . . . . . . . 3 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . 1 15 2 32 . . . . . 3 10 . 14 . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Combat Hostiles Destroyed 296 | . 15 7 30 20 5 36 29 1 8 . 9 . 12 . 27 24 1 5 15 4 48 Melee 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Guns 146 | . 9 1 26 16 5 26 13 1 2 . 8 . 8 . 9 2 . . 4 1 15 Cannons 44 | . . . . 4 . . 2 . 1 . . . . . 3 9 . 5 3 3 14 AOE 84 | . 6 6 4 . . 9 10 . 5 . . . 4 . 12 11 . . 7 . 10 Classes Destroyed 23 | 2 7 1 3 . 1 2 1 . . . . . 2 . 2 . . 1 1 . . Worker 13 | . 1 . 1 2 . . 2 . . . . . . . . 2 . . . . 5 Builder 19 | . 1 . . . . . 5 . . . . . . . . 1 . . . . 12 Tunneler 3 | 2 . . . . . . . . . . . . . . . 1 . . . . . Hauler 10 | . 1 . 4 2 1 . . . . . . . 1 . . . . . . . 1 Recycler 12 | 1 2 . 3 1 1 . 2 . . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Operator 4 | . 1 . . 1 . . 1 . . . . . . . . 1 . . . . . Watcher 15 | . 3 . 5 2 . . 1 . . . . . . . 1 2 . . . . 1 Swarmer 71 | . 6 6 4 . . 13 3 . . . 4 . 5 . 5 8 . 5 . . 12 Cutter 4 | . . . . . . . . . . . . . . . 4 . . . . . . Saboteur 1 | . . . . . . 1 . . . . . . . . . . . . . . . Grunt 134 | . 9 . 13 10 3 16 17 . 5 . 4 . 3 . 14 11 . . 7 1 21 Brawler 6 | . . . 2 . . . . . 1 . . . . . . . . . 1 . 2 Duelist 6 | . . . 1 1 . . 1 . . . . . . . . . . . 3 . . Protector 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Sentry 35 | . . . 10 9 1 3 5 . . . 1 . . . . 2 . . . 1 3 Specialist 4 | . . . . . . . . . . . . . 3 . . . . . 1 . . Hunter 10 | . . . . . 1 . . . 1 . . . . . 3 . . . . . 5 Programmer 16 | . . . . . . 3 2 1 1 . . . . . . 3 . . . 1 5 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . 1 . 1 . 2 1 . Samaritan 2 | . . . . . . . . . . . . . . . . . . 2 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | 3 4 3 7 5 3 8 7 1 3 . 4 . 6 . 6 21 1 5 7 1 15 Combat Bots Only 16 | . 3 3 7 3 3 8 4 1 3 . 4 . 6 . 6 16 1 5 7 1 8 Max Kills in Single Turn 7 | 1 2 3 3 1 1 2 3 1 3 . 2 . 3 . 5 6 1 1 3 1 7 Gunslinging 1 | . . . . . . 1 . . . . 1 . . . . . . . . . . Exploded 5 | . 2 3 3 . . 2 2 . 3 . . . 3 . 5 5 . . 3 . 4 Melee 1 | . . . . . . 1 . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Hostile Shots Fired 2038 | . 51 13 115 85 38 203 288 6 23 . 52 . 102 . 214 137 8 29 64 15 595 Missed 657 | . 15 4 37 26 15 56 109 1 8 . 14 . 29 . 35 47 1 9 28 6 217 Hits 1381 | . 36 9 78 59 23 147 179 5 15 . 38 . 73 . 179 90 7 20 36 9 378 Melee 17 | . . . 4 . . 3 . . . . 2 . . . 3 . . . 3 . 2 Projectile 1364 | . 36 9 74 59 23 144 179 5 15 . 36 . 73 . 176 90 7 20 33 9 376 AOE 11 | . . 1 . . . . . . . . . . . . 3 1 . . 6 . . Critical Strikes 58 | . . . 3 3 . 7 4 . . . 1 . 5 . 5 6 . . 2 . 22 Actively Blocked 2 | . . . . . . 2 . . . . . . . . . . . . . . . Part Disruptions 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 Actively Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 21591 | . 374 111 1119 797 360 1931 2060 73 237 . 585 . 1527 . 3741 1331 156 156 802 102 6129 Core 2928 | . 89 . 166 102 35 139 283 . 15 . 100 . 204 . 337 34 27 16 65 . 1316 Absorbed by Shields 1971 | . . . . . . . . . . . . . . . 316 448 54 144 311 106 592 Redirected to Shielding 86 | . . . . . . 54 32 . . . . . . . . . . . . . . Ignored by Resistances 1401 | . . . . . . . . . . . . . . . . . . . 229 33 1139 Regen/Repaired (Parts) 328 | . . . . . . . . . . . . . . . . . . . 328 . . Core Remaining (%) 67 | 100 . 64 . 33 . 68 . . . . 43 . 76 . 66 . . . . 87 . Volleys Fired 862 | 5 71 5 114 82 17 110 97 3 13 . 17 . 33 . 58 37 3 10 39 9 139 Largest 4 | 2 2 2 3 3 3 3 3 2 2 . 3 . 3 . 4 4 4 4 4 4 4 Hottest 315 | 60 70 70 90 114 71 71 180 145 145 . 199 . 108 . 315 247 247 247 247 275 276 Shots Fired 2045 | 10 127 6 316 222 43 233 150 6 19 . 52 . 94 . 143 80 12 40 126 35 331 Gun 1516 | 10 115 2 314 200 43 211 117 3 10 . 52 . 91 . 99 26 3 10 31 17 162 Cannon 425 | . . . . 22 . . 11 3 3 . . . . . 39 49 9 30 88 18 153 Launcher 104 | . 12 4 2 . . 22 22 . 6 . . . 3 . 5 5 . . 7 . 16 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1413 | 5 59 1 310 195 39 207 39 . 2 . 10 . 91 . 54 43 9 30 91 24 204 Thermal 399 | 5 56 1 4 22 . . 51 6 9 . 42 . . . 69 32 3 10 28 11 50 Explosive 94 | . 12 4 2 . . 17 17 . 6 . . . 3 . 5 5 . . 7 . 16 Electromagnetic 139 | . . . . 5 4 9 43 . 2 . . . . . 15 . . . . . 61 Robot Hit Streak 21 | 5 11 3 14 17 8 16 10 5 13 . 5 . 15 . 21 11 6 3 9 7 9 Robot Miss Streak 7 | 1 5 . 6 4 5 7 4 2 2 . 5 . 4 . 3 6 1 5 5 4 7 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 Secondary Targets 22 | . 4 . 1 . 1 5 . . . . 6 . 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . 1 . 1 . . . . . . . . Shots Hit Robots 1213 | 6 76 2 198 148 25 129 102 4 12 6 33 . 57 . 105 37 7 14 65 19 168 Core Hits 814 | 4 42 12 87 55 14 66 89 3 19 1 25 . 32 . 62 88 . 7 70 9 129 Critical Kills 18 | . . . . . . 1 . . . . . . 5 . 1 2 1 . 2 1 5 Critical Parts Destroyed 30 | . . . 2 1 1 . . . . . . . 11 . 4 1 1 . 2 . 7 Critical Strikes 102 | . 1 1 4 1 1 1 6 . . 2 2 . 16 . 5 5 2 3 20 2 30 Burn 12 | . 1 1 2 . . . 6 . . . 2 . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . 1 1 . . . 2 Destroy 45 | . . . 2 1 1 1 . . . . . . 16 . 5 2 1 . 4 1 11 Blast 32 | . . . . . . . . . . . . . . . . 2 . 3 16 1 10 Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . 7 Impale 2 | . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 20 | . . . . . . . . . . 7 . . . . 13 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . 7 . . . . 13 . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39226 | 69 1420 276 2729 1924 395 2610 3988 115 719 338 656 . 1157 . 4341 3789 228 562 4239 567 9104 Guns 16192 | 69 960 12 2533 1607 395 1778 1545 80 171 . 656 . 667 . 1767 229 46 86 612 208 2771 Cannons 9374 | . . . . 316 . . 247 35 35 . . . . . 979 1078 182 476 2297 359 3370 Explosions 12892 | . 437 264 196 . . 832 2196 . 513 . . . 490 . 1214 2482 . . 1330 . 2938 Melee 678 | . . . . . . . . . . 338 . . . . 340 . . . . . . Ramming 90 | . 23 . . 1 . . . . . . . . . . 41 . . . . . 25 Kinetic 15673 | 37 483 . 2509 1607 337 1721 426 . 11 . 89 . 667 . 849 398 146 434 2208 308 3443 Thermal 7991 | 32 477 12 24 316 . 188 1086 115 161 . 567 . . . 1730 1046 82 128 701 259 1067 Explosive 11470 | . 437 264 196 . . 442 1471 . 513 . . . 490 . 1044 2345 . . 1330 . 2938 Electromagnetic 3324 | . . . . . 58 259 1005 . 34 . . . . . 337 . . . . . 1631 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 678 | . . . . . . . . . . 338 . . . . 340 . . . . . . Highest Corruption 36 | . . . 2 6 . 8 1 3 6 6 4 . 1 . 1 4 4 4 7 7 36 Average Corruption 4 | . . . 2 3 . 6 1 1 5 6 4 . 1 . 1 3 4 4 5 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 194 | . . . 2 18 . 23 3 8 25 2 9 . . . 6 14 13 15 9 15 32 Message Errors 47 | . . . 1 4 . 7 1 2 4 1 . . . . 2 4 3 6 3 6 3 Matter Fused 44 | . . . . 6 . 8 . 2 5 1 5 . . . . 5 3 3 2 1 3 Heat Flow Errors 16 | . . . . . . 1 . 1 4 . 1 . . . . 3 2 . 1 1 2 Energy Discharges 29 | . . . 1 5 . 3 2 1 5 . 1 . . . 1 . 2 2 . 1 5 Parts Rejected 6 | . . . . 1 . . . . 1 . . . . . . . . . . . 4 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 22 | . . . . 2 . 1 . 1 3 . . . . . 1 1 1 4 . 3 5 Data Loss (major) 9 | . . . . . . 1 . 1 . . . . . . 1 1 1 . 1 2 1 Misfires 6 | . . . . . . . . . 1 . 1 . . . 1 . . . . . 3 Alerts 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 10 | . . . . . . 2 . . . . . . . . . . . . 2 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 889 | . 33 . 6 . . 23 76 . 10 185 . . . . 34 145 . 58 6 . 313 Projectiles 286 | . . . . . . . . . . . . . . . 2 59 . 58 4 . 163 Explosions 409 | . 33 . 6 . . 23 76 . 10 . . . . . 23 86 . . 2 . 150 Melee 194 | . . . . . . . . . . 185 . . . . 9 . . . . . . Knockbacks 8 | . . . . . . . . . . . . . . . . . . 1 1 . 6 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 7 | . . . . . . . . . . . . . . . . . . 1 1 . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 658 | . 4 . . . . 72 82 . 24 . . . . . 361 21 . . . . 94 Shots 31 | . 1 . . . . 4 4 . 1 . . . . . 17 1 . . . . 3 Rammed 7 | . 3 . . 1 . . . . . . . . . . 3 . . . . . . Targets Rammed 10 | . 4 . . 1 . . . . . . . . . . 4 . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Crushed 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 469 | . 159 9 144 355 79 153 16 97 206 . 167 . 9 . 469 236 200 214 378 58 288 Average Temperature 73 | . 41 6 41 89 27 40 5 64 103 . 57 . 5 . 172 53 98 104 112 58 75 Received Heat Transfer 5140 | . 180 . 369 342 108 558 711 . 36 . 141 . 279 . 1273 266 12 . 74 8 783 Effects 11 | . . . . 4 . . . . . . . . . . 5 . . . . . 2 Shutdowns 5 | . . . . 1 . . . . . . . . . . 4 . . . . . . Interference 5 | . . . . 3 . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . 3 . . . . . . . 1 . . . . . 7 Combat Hostiles 11 | . . . . . . . 3 . . . . . . . 1 . . . . . 7 Parts Fried 36 | . . . . . 1 2 11 . . . . . . . 5 . . . . . 17 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . 1 . . . 1 . . . 1 2 1 . 1 . 2 Combat Hostiles 9 | . . . . . . . 1 . . . 1 . . . 1 2 1 . 1 . 2 Parts Melted 24 | . 2 . 1 1 . . 5 1 . . 5 . . . 2 2 . . 2 . 3 Heat Transferred 11396 | 75 1348 111 222 555 . 150 2525 187 287 . 1352 . . . 1776 840 74 111 536 285 962 Parts Sabotaged 10 | . . . . . . 10 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 2 3 . . . . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Maximum Alert Level 4 | . . . 1 1 . 4 3 . . . . . 1 . 4 3 . . . . 2 Low Security (%) 38 | 100 100 100 44 43 100 18 . . . . . 100 65 100 13 . . . . . 21 Level 1 21 | . . . 55 56 . 8 . . . . . . 34 . 6 5 . . . . 47 Level 2 15 | . . . . . . 21 1 . . . . . . . 27 69 . . . . 31 Level 3 18 | . . . . . . 20 98 . . . . . . . 39 24 . . . . . Level 4 6 | . . . . . . 30 . . . . . . . . 12 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . . Peak Influence 1428 | 5 145 188 385 265 129 1428 1061 . . . . . 309 161 1104 1018 . . . . 695 Initial 749 | . . 23 29 150 98 15 749 . . . . . . 161 101 579 . . . . 13 Average 421 | . 70 121 204 186 76 740 834 . . . . . 135 146 670 635 . . . . 352 Influence Increases 11027 | 15 525 215 953 612 176 1623 949 30 215 12 378 . 369 14 1183 1004 30 110 864 100 1650 Destroy 0b10 Robot/C 6300 | . 300 120 600 400 100 840 560 20 160 . 280 . 240 . 540 480 20 100 500 80 960 Destroy 0b10 Robot/NC 430 | 15 45 . 65 40 10 5 60 . . 10 . . 15 . 10 45 . . 15 . 95 Destroy Leader 1066 | . 68 20 198 128 32 30 132 10 40 . 30 . 30 . 40 94 10 10 . 20 174 Allied During Kill 277 | . . . . . . 38 . . . 2 68 . . . . . . . 169 . . Successful Hack 111 | . 24 . 15 8 34 16 . . . . . . . 14 . . . . . . . Disable Machine 225 | . 30 15 75 15 . 15 . . . . . . . . 15 30 . . . . 30 Anti-Garrison Action 950 | . . . . . . 500 . . . . . . . . 300 150 . . . . . Destroy Structure 903 | . 58 30 . 6 . 164 92 . . . . . 24 . 83 160 . . . . 286 Lose Combat Pursuer 765 | . . 30 . 15 . 15 105 . 15 . . . 60 . 195 45 . . 180 . 105 Influence Decreases 10371 | 15 465 197 673 735 387 219 1339 617 477 201 378 . 60 178 224 1473 522 223 182 792 1014 Entered New Map 3510 | . . 37 49 208 137 9 679 385 87 189 . . . 148 44 525 236 28 30 712 7 Time Decay 4721 | 15 465 160 585 386 230 . 440 222 350 12 318 . . 30 . 398 286 195 82 80 467 Lost Part 1289 | . . . 39 20 20 170 210 10 40 . 20 . 60 . 180 100 . . 30 . 390 Lost Ally 130 | . . . . . . 40 10 . . . 40 . . . . . . . 40 . . Purge Threat 721 | . . . . 121 . . . . . . . . . . . 450 . . . . 150 Squads Dispatched 37 | . 3 . 3 1 . . 10 . . . . . 2 1 . 6 . . . . 11 Investigation 4 | . 1 . . . . . . . . . . . . 1 . 1 . . . . 1 Extermination 5 | . . . . . . . 2 . . . . . . . . 1 . . . . 2 Reinforcement 17 | . 2 . 3 1 . . 4 . . . . . 2 . . 1 . . . . 4 Assault 4 | . . . . . . . 2 . . . . . . . . 2 . . . . . Garrison 7 | . . . . . . . 2 . . . . . . . . 1 . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . 2 . . . . . . . . 1 . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Distress Signals 15 | . . . 2 2 1 . 3 . . . . . . . 1 . . . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 449 | . 23 20 42 24 10 43 45 1 9 . 17 . 17 . 43 29 1 4 47 3 71 Peak Tracking Total 16 | . 3 11 6 3 5 6 8 1 4 . 4 . 4 . 7 12 1 5 16 1 8 Tactical Retreats 34 | . . 2 . 1 . 1 5 . 1 . . . 2 . 11 2 . . 5 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Traps Triggered 12 | . 1 . . 2 . 2 . . . . . . 1 . 1 1 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Machines Disabled 29 | . 2 1 5 1 . 7 . . . . . . . . 5 3 . . 3 . 2 Max in Single Turn 2 | . 1 1 1 1 . 1 . . . . . . . . 1 2 . . 1 . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Garrison Relay 8 | . . . . . . 4 . . . . . . . . 4 . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Machines Accessed 45 | . 8 . 9 9 6 4 1 1 . . . 1 . 1 2 1 . . . . 2 Terminals 33 | . 6 . 8 8 4 4 . . . . . 1 . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 1 . . 1 . . . . . . . . 1 . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 Total Hacks 109 | . 19 . 30 19 19 6 2 1 . . . 4 . 2 3 2 . . . . 2 Successful 48 | . 9 . 13 5 13 2 1 1 . . . 1 . 1 1 . . . . . 1 Failed 60 | . 9 . 17 14 6 4 1 . . . . 3 . 1 2 2 . . . . 1 Catastrophic 8 | . 1 . 1 2 . 1 . . . . . . . 1 . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 43 | . 12 . 15 2 14 . . . . . . . . . . . . . . . . Terminals 89 | . 14 . 28 18 16 6 . . . . . 4 . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 5 . 2 1 . . 2 . . . . . . . . 2 . . . . 1 Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . 2 . . . . . . 1 Terminal Hacks 21 | . 2 . 5 4 5 2 . 1 . . . 1 . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 2 2 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . 1 Retrieve Components 5 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Unauthorized Hacks 18 | . 6 . 7 . 5 . . . . . . . . . . . . . . . . Terminals 18 | . 6 . 7 . 5 . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Skim 14 | . 5 . 6 . 3 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 8 . 8 9 6 3 1 . . . . 1 . 1 1 1 . . . . 1 Full Trace Events 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 3 . 5 3 . . 6 . . . . . . . . . . . . . 7 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . 15 . . . . . . . . 15 3 . . . . . Machine Destruction 30 | . . . . . . 15 . . . . . . . . 15 . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Total Allies 11 | . . . . . . 2 . . . 4 . . . . . . . . 5 . . Largest Group 5 | . . . . . . 2 . . . 4 4 . . . . . . . 5 . . Highest-Rated Group 276 | . . . . . . 59 . . . 116 116 . . . . . . . 276 . . Highest-Rated Ally 68 | . . . . . . 39 . . . 31 31 . . . . . . . 68 . . Initial Warlord ECA Mod 221 | . . . . . . . 8 8 8 8 7 7 7 16 16 23 23 23 23 22 22 Total Orders 20 | . . . . . . . 4 . 3 . . . . . . 3 . . 7 . 3 STAY 5 | . . . . . . . . . . . . . . . . . . . 5 . . EXPLORE 5 | . . . . . . . 2 . 2 . . . . . . . . . 1 . . RETURN 10 | . . . . . . . 2 . 1 . . . . . . 3 . . 1 . 3 Ally Attacks 108 | . . . . . . 17 . . . . 47 . . . . . . . 44 . . Total Damage 2819 | . . . . . . 290 . . . . 631 . . . . . . . 1898 . . Kills 24 | . . . . . . 6 . . . . 5 . . . . . . . 13 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Active Infowar (turns) 9334 | 18 1333 338 54 . 486 1156 1 . 63 2565 537 . . . . 172 319 762 72 360 1098 IFF 2611 | . . . . . . . . . . . . . . . . . 319 762 72 360 1098 Terrain 3268 | . . . . . . . 1 . 63 2565 537 . . . . . . . . . 102 Seismic 3557 | 18 1333 338 54 . 486 1156 . . . . . . . . . 172 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 2 1 2 . . . . . 1 1 . . . Drone Launches 12 | . . . . . . . 2 . 2 . . . . . . 3 . . 1 . 4 Drone Recoveries 11 | . . . . . . . 1 . 2 . . . . . . 3 . . 1 . 4 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Turns Passed 19861 | 85 1333 338 1989 917 486 2015 1086 460 784 2565 874 118 316 77 1481 949 636 762 1012 360 1218 Spaces Moved 9102 | 36 677 193 841 357 177 925 449 291 325 1053 340 48 76 40 755 452 329 378 397 302 661 Core 84 | 10 . . 1 . . . . . . . . . . . . . . . . . 73 Treads 5963 | 26 677 193 506 357 177 925 204 . 273 1053 340 48 20 40 755 369 . . . . . Legs 2466 | . . . 334 . . . . . . . . . 56 . . 83 329 378 397 302 587 Wheels 589 | . . . . . . . 245 291 52 . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 160 130 120 160 240 162 243 190 160 152 152 190 190 104 106 50 Average Speed 178 | 160 160 160 182 172 237 178 168 151 227 240 234 243 231 160 153 170 190 190 184 106 100 Slowest Speed 1100 | 250 160 160 800 240 240 320 400 160 240 240 243 243 410 160 225 400 190 190 190 106 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 96 59 85 71 24 86 20 42 84 83 50 2 88 1 65 17 56 70 85 58 31 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 7 | . . . 3 1 . . . 1 . 1 . . . . . . . 1 . . . Known Exits Taken 8 | . . . . 1 1 . . 1 . . 1 1 . 1 . 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 . . . 1 . 1 1 . . . . . . 1 1 1 . . Scrap Searched 15 | . . . . . . . . . 3 2 4 . . . . . 2 2 . 2 . Spaces Dug 88 | . 23 . . . . 12 7 . . . . . . . 33 7 . . . . 6 Terrain Destroyed 961 | . 69 37 . . . 187 135 2 57 . . . 29 . 107 89 2 22 63 10 152 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 149 | . . . . . . . 2 2 . . . . . . 8 27 2 22 26 10 50 AOE 812 | . 69 37 . . . 187 133 . 57 . . . 29 . 99 62 . . 37 . 102 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp War Pro Res Total 11078 | 50 794 213 1091 513 211 1104 624 304 350 1087 387 50 144 54 943 558 333 398 595 320 955 Wait 354 | . 21 7 74 39 3 14 34 . . . . . 1 . 36 28 . 1 28 4 64 Move 9079 | 35 676 192 840 356 176 922 448 290 324 1052 339 47 75 40 753 451 328 377 396 301 661 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | 3 8 3 16 9 3 9 5 3 4 6 7 . 12 4 11 8 . 2 7 . 11 Fast Attach 115 | 7 1 . 5 2 . 11 18 1 4 6 5 . 6 1 12 8 1 3 10 1 13 Attach 110 | . . . 10 3 4 18 8 2 1 1 2 2 5 5 14 9 . . 3 . 23 Detach 26 | . . . . 1 . 2 2 . 1 4 . . . . 5 3 . . 4 . 4 Swap 149 | . 10 6 18 7 4 16 10 . 3 . 4 1 1 . 23 11 . . 13 2 20 Drop 127 | . 3 . 14 13 4 . 2 1 . 11 13 . 11 4 14 3 1 5 16 3 9 Fire 862 | 5 71 5 114 82 17 110 97 3 13 . 17 . 33 . 58 37 3 10 39 9 139 Melee 20 | . . . . . . . . . . 7 . . . . 13 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 Crush 9 | . 4 . . 1 . . . . . . . . . . 4 . . . . . . Escape Stasis 12 | . . . . . . 2 . . . . . . . . . . . . . . 10 Rewire 83 | . . . . . . . . 4 . . . . . . . . . . 79 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low / Ext / DSF) -6/DSF -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Central database locked down 290 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 15) 721 | -10/Materials | Discovered new exit (range 10) 883 | -10/Materials | Discovered new exit (range 16) 1282 | -10/Materials | Learned Storage stockpile data 1346 | -10/Materials | Identified exit to Subcaves 1402 | -10/Materials | Learned Storage emergency access door positions 1419 | -10/Materials | Entered Mines 1438 | -10/Mines | Assembled infested the area 1443 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1712 | -10/Mines | Discovered new exit (range 14) 1757 | -10/Mines | Entered Materials 1757 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1850 | -9/Materials | Lost 6 parts (1p2n1u2w) 2108 | -9/Materials | Destroyed 7 combat bots 2118 | -9/Materials | Build established: Scavenger-Tank 2125 | -9/Materials | Discovered new exit (range 9) 2211 | -9/Materials | Discovered new exit (range 8) 2242 | -9/Materials | Discovered new exit (range 15) 2868 | -9/Materials | Discovered new exit (range 16) 3232 | -9/Materials | Discovered new exit (range 16) 3393 | -9/Materials | Learned location of 1 exit from Storage 3471 | -9/Materials | Learned Storage emergency access door positions 3495 | -9/Materials | Identified exit to Materials 3512 | -9/Materials | Learned Storage emergency access door positions 3525 | -9/Materials | Learned location of 2 exits from Materials 3581 | -9/Materials | Learned Storage trap positions 3622 | -9/Materials | Learned location of Zion (-7) 3746 | -9/Materials | Entered Storage 3747 | -9/Storage | Identified exit to Recycling 3748 | -9/Storage | Loaded intel: 12 trap records 3999 | -9/Storage | Core integrity fell below 50% 4379 | -9/Storage | Build established: Tank 4439 | -9/Storage | Discovered exit to Materials (range 9) 4572 | -9/Storage | Learned location of Armory (-3) 4663 | -9/Storage | Entered Materials 4663 | -8/Materials | Evolved 2 slots: Utility x2 4664 | -8/Materials | Identified exit to Factory 4958 | -8/Materials | Build established: Gunner 5142 | -8/Materials | Identified exit to Garrison 5149 | -8/Materials | Entered Garrison 5293 | -8/Garrison | Triggered checkpoint 5333 | -8/Garrison | Garrison Relay disabled 5445 | -8/Garrison | Triggered checkpoint 5514 | -8/Garrison | Triggered checkpoint 5552 | -8/Garrison | Garrison Relay disabled 5689 | -8/Garrison | Discovered exit to Factory (range 11) 5763 | -8/Garrison | Triggered checkpoint 5790 | -8/Garrison | Lost 3 parts (1n1u1w) 5829 | -8/Garrison | Destroyed 8 combat bots 5829 | -8/Garrison | Rescued a captive Derelict 5830 | -8/Garrison | Rescued a captive Derelict 6047 | -8/Garrison | Triggered checkpoint 6133 | -8/Garrison | Triggered checkpoint 6145 | -8/Garrison | Build established: Scavenger-Gunner 6164 | -8/Garrison | Garrison Relay disabled 6188 | -8/Garrison | Discovered exit to Factory (range 13) 6303 | -8/Garrison | Triggered checkpoint 6341 | -8/Garrison | Triggered checkpoint 6449 | -8/Garrison | Lost 3 parts (2n1w) 6454 | -8/Garrison | Learned Factory security intel 6474 | -8/Garrison | Discovered exit to Factory (range 13) 6674 | -8/Garrison | Lost 5 parts (2n1u2w) 6807 | -8/Garrison | Phase Generator disabled 6807 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6975 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6977 | -8/Garrison | Build established: Scavenger-Tank 7135 | -8/Garrison | Garrison Relay disabled 7164 | -8/Garrison | Entered Factory 7164 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7295 | -7/Factory | Garrison activated, responded to threat 7438 | -7/Factory | Lost 3 parts (1u2w) 7989 | -7/Factory | Lost 3 parts (1p2w) 8163 | -7/Factory | Discovered new exit (range 7) 8250 | -7/Factory | Entered Lower Caves 8256 | -7/Lower Caves | Met a Warlord Commander 8257 | -7/Lower Caves | Learned location of Warlord (-4) 8258 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8262 | -7/Lower Caves | Found Encrypted Comm Array 8289 | -7/Lower Caves | Encountered a Warlord checkpoint 8304 | -7/Lower Caves | Identified exit to Lower Caves 8478 | -7/Lower Caves | Build established: Scavenger-Mutant 8710 | -7/Lower Caves | Entered another Lower Caves area 9141 | -7/Lower Caves | Build established: Scavenger-Tank 9315 | -7/Lower Caves | Discovered new exit (range 20) 9336 | -7/Lower Caves | Learned location of 1 exit from Factory 9494 | -7/Lower Caves | Entered Zion 9570 | -7/Zion | System corruption cleaned by Quarantine Array 9671 | -7/Zion | Found Prototype Launcher 9671 | -7/Zion | Identified Rocket Array 9734 | -7/Zion | Discovered new exit (range 14) 9968 | -7/Zion | Build established: Scavenger-Mutant 10297 | -7/Zion | Given A8's code to call for help 10391 | -7/Zion | Given the Hacking Drone Bay 10391 | -7/Zion | Found Prototype Device 10543 | -7/Zion | Gained Derelict followers 10994 | -7/Zion | Learned Factory trap positions 12059 | -7/Zion | Entered Proximity Caves 12059 | -6/Proximity Caves | Accompanied by 4 allies 12060 | -6/Proximity Caves | Identified exit to Factory 12132 | -6/Proximity Caves | Build established: Scavenger-Tank 12308 | -6/Proximity Caves | Learned 4 Factory zone layouts 12382 | -6/Proximity Caves | Learned Factory terminal intel 12599 | -6/Proximity Caves | Core integrity fell below 50% 12675 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12802 | -6/Proximity Caves | Found DCF Scrap (12 items) 12933 | -6/Proximity Caves | Entered Factory 12933 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12934 | -6/Factory | Identified exit to Extension 12935 | -6/Factory | Identified exit to Lower Caves 12937 | -6/Factory | Loaded intel: 103 trap records 12938 | -6/Factory | Loaded intel: 28 terminal locations 13044 | -6/Factory | Identified exit to DSF 13051 | -6/Factory | Entered DSF 13075 | -6/DSF | Additional patrols routed to DSF 13170 | -6/DSF | Lost 4 parts (2n2u) 13259 | -6/DSF | Sterilization system engaged 13279 | -6/DSF | Ambient heat levels rising (+10) 13294 | -6/DSF | Ambient heat levels rising (+10) 13309 | -6/DSF | Ambient heat levels rising (+10) 13314 | -6/DSF | Discovered new exit (range 15) 13324 | -6/DSF | Ambient heat levels rising (+10) 13339 | -6/DSF | Ambient heat levels rising (+10) 13354 | -6/DSF | Ambient heat levels rising (+10) 13367 | -6/DSF | Entered Factory 13367 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13444 | -5/Factory | Identified exit to Garrison 13444 | -5/Factory | Entered Garrison 13570 | -5/Garrison | Triggered checkpoint 13610 | -5/Garrison | Garrison Relay disabled 13637 | -5/Garrison | Spotted B-75 Beast 13660 | -5/Garrison | Build established: Tank 13705 | -5/Garrison | Destroyed B-75 Beast 13990 | -5/Garrison | Triggered checkpoint 14091 | -5/Garrison | Lost 4 parts (3p1u) 14230 | -5/Garrison | Discovered new exit (range 8) 14239 | -5/Garrison | Learned Factory security intel 14272 | -5/Garrison | Triggered checkpoint 14299 | -5/Garrison | Garrison Relay disabled 14310 | -5/Garrison | Lost 5 parts (1p1u3w) 14324 | -5/Garrison | Garrison Relay disabled 14648 | -5/Garrison | Triggered checkpoint 14671 | -5/Garrison | Garrison Relay disabled 14706 | -5/Garrison | Discovered new exit (range 10) 14726 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14821 | -5/Garrison | Lost 3 parts (1p1n1w) 14835 | -5/Garrison | Build established: Scavenger-Gunner 14925 | -5/Garrison | Entered Factory 14925 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15344 | -4/Factory | Identified Hacking Drone Bay 15443 | -4/Factory | Destroyed 16 combat bots 15449 | -4/Factory | Lost 5 parts (3u2w) 15527 | -4/Factory | Discovered new exit (range 15) 15563 | -4/Factory | Identified exit to Research 15591 | -4/Factory | Lost 5 parts (2n1u2w) 15679 | -4/Factory | Identified exit to Upper Caves 15874 | -4/Factory | Entered Upper Caves 16028 | -4/Upper Caves | Spotted B-86 Titan 16037 | -4/Upper Caves | Destroyed B-86 Titan 16326 | -4/Upper Caves | Learned Research security intel 16451 | -4/Upper Caves | Discovered new exit (range 11) 16510 | -4/Upper Caves | Entered another Upper Caves area 16534 | -4/Upper Caves | Learned location of Quarantine (-2) 16582 | -4/Upper Caves | Discovered exit to Research (range 8) 17234 | -4/Upper Caves | Discovered new exit (range 13) 17272 | -4/Upper Caves | Entered Warlord 17337 | -4/Warlord | System corruption cleaned by Quarantine Array 17396 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17484 | -4/Warlord | Found Prototype Reactor 17499 | -4/Warlord | Found Prototype Hackware 17499 | -4/Warlord | Identified System Mapper 17504 | -4/Warlord | Found Prototype Processor 17504 | -4/Warlord | Identified Exp. Target Analyzer 17513 | -4/Warlord | Found Prototype Device 17513 | -4/Warlord | Identified Thermal Barrier 17802 | -4/Warlord | Met Warlord 17817 | -4/Warlord | Warlord's base attacked by MAIN.C 18067 | -4/Warlord | Spotted B-90 Cyclops 18073 | -4/Warlord | Destroyed B-90 Cyclops 18101 | -4/Warlord | Warlord forces counterattacked 18103 | -4/Warlord | Lost 3 allies 18144 | -4/Warlord | Spotted B-86 Titan 18149 | -4/Warlord | Destroyed B-86 Titan 18149 | -4/Warlord | Spotted B-90 Cyclops 18185 | -4/Warlord | Spotted Executioner 18217 | -4/Warlord | Spotted Striker 18222 | -4/Warlord | Lost 12 allies 18243 | -4/Warlord | Discovered new exit (range 15) 18270 | -4/Warlord | Destroyed 7 combat bots 18274 | -4/Warlord | Lost 3 allies 18284 | -4/Warlord | Entered Proximity Caves 18353 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18429 | -3/Proximity Caves | Build established: Scavenger-Tank 18488 | -3/Proximity Caves | Spotted B-86 Titan 18496 | -3/Proximity Caves | Destroyed B-86 Titan 18625 | -3/Proximity Caves | Discovered exit to Research (range 10) 18644 | -3/Proximity Caves | Entered Research 18644 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18956 | -3/Research | Destroyed 8 combat bots 19204 | -3/Research | Garrison activated, responded to threat 19351 | -3/Research | Lost 3 parts (1p2w) 19406 | -3/Research | Garrison activated, responded to threat 19502 | -3/Research | System corruption reached 10% 19740 | -3/Research | Identified Vortex Chain Reactor 19742 | -3/Research | System corruption reached 30% 19794 | -3/Research | Lost 27 parts (3p10n7u7w) 19801 | -3/Research | Core integrity fell below 50% 19827 | -3/Research | Core integrity fell below 20% 19838 | -3/Research | Lost 3 parts (3w) 19861 | -3/Research | Spotted B-86 Titan 19862 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 19822_ K-01 Serf collects debris. 19823_ Field strength at 46. 19823_ U-05 Engineer builds a Door. 19824_ K-01 Serf collects debris. 19824_ Field strength at 22. 19824_ K-01 Serf collects debris. 19825_ U-05 Engineer lays Concrete. 19825_ Field strength at 3. 19825_ K-01 Serf collects debris. 19826_ U-05 Engineer builds a Wall. 19826_ Stasis field depleted. 19828_ P-80 Master resets U-05 Engineer, system corruption cleaned. 19828_ U-05 Engineer lays Concrete. 19832_ System corrupted: Energy discharge (-26). 19851_ System corrupted: Substantial component data lost. 19862_ Triggered Gamma Bomb Trap. 19862_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????###############??????????? | | ????????????????????????# #??????????? | | ????????????????????????# = #??????????? | | ????????????????????????# #??????????? | | ????????????????????????? ! ???????????# | | ??????????????????????????? ??############ | | ????????????????????????????? ????# *** =# + | | ???????????????????????????####+####??# ** # # | | ????????????????############ #??# ** ! / / | | ?????????????? / #??# # # | | ???????????????????###### ] #### !# # | | ????????????????????????# p # # | | ????????????????????????# ########+## # | | ????????????????????????# #??????# # | | ????????????????????????#@ #??????# # | | ????????????????????????# #??????# # | | ????????????????????????# #??????# # | | ????????????????????????# #?????## # | | ????????????????????????# #?????# # | | ????????????????????????# #?????#T # | | ????????????????????????# ##?????## # | | ????????????????????????# #???????# | | ????????????????????????# | | ????????????????????????" | | ???????????????????????? ###### | | ????????????????????????"R ########### ?????? | | ????????????????????????# #?????????# ?????? | | ????????????????????????? +?????????# ?##### | | ?????????????????????????##BB#????????????# ?# | | ???????????????????????????B??????????????# ?# [ | | ??????????????????????????????????????????? ?# [ | | ??????????????????????????????????????????? ?# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????? # ## | | ??????????????????????????????????????????# ##### | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 100 Energy Generation 71 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Armor Coverage 375 Resistance: TH 50 Resistance: EM 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 14 Recoil Reduction 5 Matter Filtering 30 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Launcher Guidance Computer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gravmag System | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusTeleporterLaser Manual? 0 Play Time 02:19:00 Cumulative 170.3 hours Start 2025.08.08 @ 21:13:16 End 2025.08.08 @ 23:30:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 75 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fe6155c-fcda-4ff5-8b7b-66219092c9cc