Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 16:53:55 Player: microsand Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (2040) 2040 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4390 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Large Matter Pod (150) Advanced Beam Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Pulse Rifle Precision Beam Rifle Heavy Laser Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Large Matter Pod Improved Signal Interpreter Improved Terrain Scanner Melee Analysis Suite Hacking Suite Hacking Suite System Shield Field Laser Assault Cannon Datajack Mining Laser [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Parts Attached 50 | 7 10 15 4 14 Power 7 | 1 1 2 1 2 Engine 6 | 1 1 2 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 1 2 1 2 Treads . | . . . . . Leg 8 | 2 1 2 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 1 4 2 6 Device 3 | 1 . . 1 1 Storage 4 | 1 1 1 1 . Processor 4 | . . 2 . 2 Hackware 2 | . . . . 2 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 20 | 2 7 7 . 4 Energy Gun 6 | 2 . . . 4 Energy Cannon 4 | . 2 2 . . Ballistic Gun 3 | . 1 2 . . Ballistic Cannon 5 | . 3 2 . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 17 | . 1 2 5 9 Power 4 | . . 1 1 2 Propulsion 2 | . . . 1 1 Utility 5 | . . 1 1 3 Weapon 6 | . 1 . 2 3 Highest Loss Streak 5 | . 1 2 4 5 To Critical Strikes . | . . . . . Average Backups 11 | 1 8 14 9 12 Power 1 | . 1 1 1 2 Propulsion 1 | . . 3 1 1 Utility 3 | . 2 2 4 6 Weapon 3 | . 3 5 1 2 Tool/Special . | . . . . . Unused Backups 7 | . 2 3 . 2 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility 2 | . 1 . . 1 Weapon 3 | . . 3 . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 97 96 85 Engine 10 | . 13 10 10 2 Leg 23 | . 28 22 21 16 Device 8 | . 14 6 6 3 Storage 11 | . 14 11 11 8 Processor 8 | . . 12 11 9 Protection 1 | . . 1 1 3 Energy Gun 2 | . 2 . . 16 Energy Cannon 7 | . 6 7 9 6 Ballistic Gun 11 | . 5 16 11 1 Ballistic Cannon 10 | . 12 9 12 7 Peak Build Rating 35 | 7 10 22 22 35 Average Rating 16 | 4 8 18 20 28 On Entrance 12 | . 7 10 22 21 Naked Turns . | . . . . . Heaviest Build 76 | 13 52 67 67 76 Greatest Support 30 | 20 20 26 26 30 Greatest Overweight (x) 6 | . 2 2 5 6 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 25 | 8 20 25 20 20 Average Capacity 17 | 5 13 20 20 18 Most Carried 20 | 4 11 20 12 17 Average Carried 11 | 1 8 14 8 12 Final Capacity 20 | 8 20 20 20 5 Final Carried 12 | 1 11 12 9 5 Class Distribution -------------------- 70% | Gunner 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2265 | 250 511 674 429 401 Remotely . | . . . . . Salvage Created 2513 | 227 450 1146 189 501 Parts 194 | 17 43 80 23 31 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 55 | . 9 30 7 9 Guns 21 | . 1 11 2 7 Cannons 34 | . 8 19 5 2 Classes Destroyed 12 | 3 6 2 1 . Worker 5 | 1 1 3 . . Builder 10 | . 5 1 2 2 Tunneler 12 | 6 3 . 2 1 Hauler 1 | . 1 . . . Recycler 4 | 1 1 2 . . Mechanic 1 | . . 1 . . Operator 3 | . 2 1 . . Watcher 7 | . 3 4 . . Swarmer 22 | . 6 13 3 . Grunt 19 | . 3 8 . 8 Sentry 12 | . . 9 2 1 Demolisher 2 | . . . 2 . Best Kill Streak 8 | 4 4 8 4 3 Combat Bots Only 4 | . 4 4 3 2 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 248 | . 58 121 31 38 Missed 62 | . 11 38 8 5 Hits 186 | . 47 83 23 33 Projectile 186 | . 47 83 23 33 AOE 11 | . . . 11 . Critical Strikes 3 | . 1 . . 2 Part Disruptions 1 | . 1 . . . Damage Taken 2945 | . 523 839 582 1001 Core 863 | . 129 135 49 550 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 48 . 54 . Volleys Fired 209 | 26 72 70 19 22 Largest 4 | 2 2 3 3 4 Hottest 256 | 100 136 204 130 256 Shots Fired 526 | 52 143 200 56 75 Gun 247 | 52 38 84 20 53 Cannon 276 | . 105 115 36 20 Launcher . | . . . . . Special 3 | . . 1 . 2 Kinetic 311 | . 115 129 50 17 Thermal 215 | 52 28 71 6 58 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 6 11 15 8 15 Robot Miss Streak 11 | 3 8 11 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 295 | 29 78 103 34 51 Core Hits 121 | 9 28 49 14 21 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 13 | 2 3 3 2 3 Burn 5 | 2 . . . 3 Destroy 1 | . . . 1 . Blast 7 | . 3 3 1 . Melee Attacks 2 | . 2 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 2 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5447 | 340 1198 2195 699 1015 Guns 2418 | 340 178 847 267 786 Cannons 3019 | . 1020 1348 429 222 Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . . . 3 7 Kinetic 3023 | . 906 1314 613 190 Thermal 2414 | 340 292 881 83 818 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . 10 2 16 . Message Errors 4 | . 2 . 2 . Matter Fused 8 | . 3 1 4 . Heat Flow Errors 5 | . 1 . 4 . Energy Discharges 3 | . . 1 2 . Parts Fused 1 | . . . 1 . Data Loss (minor) 3 | . 1 . 2 . Data Loss (major) 3 | . 2 . 1 . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 62 | . 19 13 23 7 Projectiles 62 | . 19 13 23 7 Explosions . | . . . . . Melee . | . . . . . Knockbacks 19 | . 13 1 3 2 Impact . | . . . . . Kinetic 18 | . 13 1 3 1 Secondary 1 | . . . . 1 Self-Inflicted Damage 29 | . 27 . . 2 Shots 2 | . 2 . . . Rammed 1 | . . . . 1 Targets Rammed 3 | . . . 1 2 Kicked 2 | . . . 1 1 Crushed . | . . . . . Highest Temperature 1020 | 138 300 520 210 1020 Average Temperature 140 | 52 57 123 55 370 Received Heat Transfer 693 | . 165 150 45 333 Effects 72 | . . 16 . 56 Shutdowns 14 | . . 5 . 9 Energy Bleed 9 | . . 3 . 6 Interference 8 | . . 2 . 6 Matter Decay 5 | . . . . 5 Short Circuit 5 | . . . . 5 Damage (minor) 1 | . . . . 1 Damage (major) 24 | . . 6 . 18 Damage (core) 6 | . . . . 6 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 13 | 2 2 5 . 4 Heat Transferred 5365 | 1147 555 1591 148 1924 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 98 100 100 Level 1 . | . . 1 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 255 | 10 109 255 86 63 Initial 45 | . . . 45 . Average 44 | 1 19 81 8 13 Influence Increases 1837 | 40 396 961 187 253 Destroy 0b10 Robot/C 1100 | . 180 600 140 180 Destroy 0b10 Robot/NC 215 | 40 80 60 20 15 Destroy Leader 256 | . 48 158 20 30 Successful Hack 64 | . 25 32 . 7 Disable Machine 105 | . 60 30 . 15 Destroy Structure 37 | . 3 21 7 6 Lose Combat Pursuer 60 | . . 60 . . Influence Decreases 1834 | 40 396 845 303 250 Entered New Map 71 | . . . 71 . Time Decay 1342 | 40 386 570 182 164 Lost Part 166 | . 10 20 50 86 Purge Threat 255 | . . 255 . . Squads Dispatched 5 | . 1 2 . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 2 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 21 48 7 9 Peak Tracking Total 6 | . 4 6 3 3 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 4 2 . 1 Max in Single Turn 2 | . 2 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 20 | . 8 10 . 2 Terminals 19 | . 8 10 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 19 26 . 7 Successful 34 | . 12 15 . 7 Failed 18 | . 7 11 . . Catastrophic 4 | . . 4 . . Database Lockouts . | . . . . . Manual 42 | . 16 24 . 2 Terminals 49 | . 19 26 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 5 5 . 3 Robot Analysis 3 | . 2 1 . . Branch Access Points 1 | . . 1 . . Terminal Index 2 | . 1 1 . . Alert Level 1 | . . . . 1 Unreport Threat 3 | . . 2 . 1 Locate Traps 1 | . . . . 1 Disarm Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . . 3 Process 1 | . . . . 1 Report Inventory 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 7 10 . 1 Terminals 18 | . 7 10 . 1 Botnet 18 | . 7 10 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 13 | . 4 7 . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . 2 . . . Non-combat 2 | . 2 . . . Combat . | . . . . . Robot Hacks Applied 2 | . 2 . . . no_distress 2 | . 2 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 6517 | 6 2495 2502 1168 346 Sensors 22 | . . . . 22 Terrain 1492 | . . . 1168 324 Seismic 5003 | 6 2495 2502 . . Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 9874 | 247 2495 4413 1871 848 Spaces Moved 3762 | 137 1296 1410 683 236 Core 61 | 15 . . . 46 Treads . | . . . . . Legs 3701 | 122 1296 1410 683 190 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 260 50 Average Speed 222 | 112 167 259 261 254 Slowest Speed 540 | 120 260 260 470 540 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 5 98 85 99 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 1 | . . 1 . . Terrain Destroyed 29 | . . 17 10 2 Melee . | . . . . . Projectile 29 | . . 17 10 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 4834 | 178 1485 2018 723 430 Wait 688 | 1 72 486 11 118 Move 3758 | 136 1295 1409 682 236 Hop . | . . . . . Pick Up 64 | 8 21 19 2 14 Fast Attach . | . . . . . Attach 41 | 7 7 9 5 13 Detach 9 | . . 3 . 6 Swap 30 | . 9 8 3 10 Drop 30 | . 7 14 . 9 Fire 209 | 26 72 70 19 22 Melee 2 | . 2 . . . Ram 1 | . . . . 1 Kick 2 | . . . 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 248 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 13) 668 | -10/Materials | Discovered new exit (range 11) 801 | -10/Materials | Discovered new exit (range 15) 1421 | -10/Materials | Discovered new exit (range 4) 1573 | -10/Materials | Core integrity fell below 50% 2743 | -10/Materials | Entered another Materials area 2743 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3043 | -9/Materials | Build established: Gunner 3996 | -9/Materials | Discovered new exit (range 8) 4626 | -9/Materials | Discovered new exit (range 16) 5494 | -9/Materials | Discovered new exit (range 16) 5587 | -9/Materials | Identified exit to Mines 7156 | -9/Materials | Entered Mines 7172 | -9/Mines | Assembled infested the area 7337 | -9/Mines | Discovered new exit (range 6) 7464 | -9/Mines | Lost 4 parts (1p1u2w) 8030 | -9/Mines | Discovered new exit (range 8) 9027 | -9/Mines | Entered Materials 9027 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9707 | -8/Materials | Core integrity fell below 50% 9718 | -8/Materials | Core integrity fell below 20% 9849 | -8/Materials | Lost 5 parts (2p2u1w) 9875 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 09830_ Dropped System Shield. 09831_ Acquired Imp. Signal Interpreter. 09833_ Discarded Broken Imp. Targeting Computer. 09835_ R-06 Scavenger collects Broken Carbon-fiber Leg. 09836_ Acquired Mining Laser. 09838_ R-06 Scavenger collects Broken Carbon-fiber Leg. 09838_ R-06 Scavenger collects System Shield. 09838_ Slammed into R-06 Scavenger. 09838_ Destabilizing: Core damaged (-5). 09846_ TF Node disabled. 09846_ Imp. Sensor Array tumbles out of TF Node. 09846_ Imp. Signal Interpreter tumbles out of TF Node. 09850_ Acquired 7 matter. 09852_ Acquired Imp. Sensor Array. 09853_ Discarded Melee Analysis Suite. [Achievement: I Spy] 09857_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# """ !!! """ | | ??????????????????????????????#### """ !!! """ | | ??????????????????????????????+ """ !! 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