Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 21:37:04 Player: lucasboxerhead Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (148) 740 Value Destroyed (4830) 4830 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (715) 715 TOTAL SCORE: 9945 Bonus ------- High Alert Combat Kills 581 Follower Combat Kills 147 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 100/100 System Corruption 17% Temperature Cool (24) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Matter Compressor (129) Advanced Signal Interpreter Advanced Targeting Computer Particle Charger Heavy Servo Lattice Hardened Heavy Armor Plating Improved Light Armor Plating Force Field Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Weapon Mount Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Flak Gun Heavy Machine Gun Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Heavy Siege Treads Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer Particle Charger Heavy Servo Lattice Hardened Heavy Armor Plating Improved Light Armor Plating Force Field Improved Assault Rifle Improved Assault Rifle Mini Assault Cannon [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Utility Hardened Medium Armor Plating Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . 1 . . 2 . . Weapon 3 | . . . 1 2 . . . . Parts Attached 81 | 6 1 1 24 6 7 21 2 13 Power 7 | 1 . 1 2 1 . 1 1 . Engine 5 | 1 . 1 2 1 . . . . Core 1 | . . . . . . 1 . . Reactor 1 | . . . . . . . 1 . Propulsion 22 | 2 . . 9 . 2 3 . 6 Treads 22 | 2 . . 9 . 2 3 . 6 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 1 . 7 3 . 8 1 1 Device 5 | . . . 1 . . 2 1 1 Storage 4 | 1 1 . 1 1 . . . . Processor 3 | . . . 1 . . 2 . . Hackware . | . . . . . . . . . Protection 10 | . . . 4 2 . 4 . . Artifact . | . . . . . . . . . Weapon 30 | 2 . . 6 2 5 9 . 6 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 26 | 2 . . 6 2 3 8 . 5 Ballistic Cannon 4 | . . . . . 2 1 . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . Parts Lost 28 | . . . 2 . . 6 . 20 Power 1 | . . . . . . . . 1 Propulsion 9 | . . . . . . 3 . 6 Utility 5 | . . . 1 . . 1 . 3 Weapon 13 | . . . 1 . . 2 . 10 Highest Loss Streak 16 | . . . 2 . . 3 . 16 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 87 100 98 100 99 99 100 87 Engine 5 | . 14 14 11 9 7 1 . . Core 1 | . . . . . . 4 4 . Treads 23 | . 28 28 21 18 30 25 26 23 Device 3 | . . . . . . 6 13 12 Storage 8 | . 16 28 12 9 7 6 6 6 Processor 8 | . . . 10 9 7 8 6 6 Protection 8 | . . . 8 9 7 10 6 5 Ballistic Gun 29 | . 28 28 33 45 30 22 26 19 Ballistic Cannon 4 | . . . . . 6 9 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 74 | 12 14 16 34 51 54 69 74 74 Greatest Support 120 | 40 40 40 46 46 86 99 99 120 Greatest Overweight (x) 6 | . . . 1 1 . . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 13 15 15 15 15 Most Carried 15 | 1 1 2 10 15 15 15 15 15 Average Carried 11 | . 1 1 7 11 14 13 14 14 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 Final Carried 15 | 1 1 2 10 15 15 15 15 10 Class Distribution -------------------- 78% | Gunner 11% | Tank 6% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Matter Collected 5602 | 226 . 191 871 994 263 1848 557 652 Remotely . | . . . . . . . . . Salvage Created 6351 | . . 191 1285 1695 345 2054 232 549 Parts 326 | . . 20 76 106 17 84 . 23 Haulers Intercepted 9 | . . . 5 3 . 1 . . Recyclers Shooed 11 | . . 1 4 2 . 3 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 98 | . . 7 16 18 7 37 . 13 Melee 1 | . . . . . . . . 1 Guns 81 | . . 7 16 18 5 27 . 8 Cannons 11 | . . . . . 2 7 . 2 AOE 5 | . . . . . . 3 . 2 Classes Destroyed 16 | . . 3 5 3 . 3 . 2 Worker 10 | . . . 2 6 . 1 . 1 Builder 5 | . . . . 3 . 2 . . Tunneler 2 | . . . . 2 . . . . Hauler 9 | . . . 5 3 . 1 . . Recycler 15 | . . 1 5 5 . 3 . 1 Mechanic 1 | . . . . . . 1 . . Operator 3 | . . . 1 . . 2 . . Watcher 5 | . . . 2 2 . . . 1 Swarmer 23 | . . 5 4 . . 10 . 4 Grunt 40 | . . 2 8 12 5 11 . 2 Brawler 3 | . . . . 1 . 1 . 1 Sentry 18 | . . . 4 5 2 6 . 1 Specialist 1 | . . . . . . . . 1 Hunter 5 | . . . . . . 5 . . Programmer 7 | . . . . . . 4 . 3 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 11 | . . 3 6 11 3 6 . 5 Combat Bots Only 5 | . . 3 3 4 3 5 . 4 Max Kills in Single Turn 3 | . . 2 2 2 1 3 . 3 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . . . 2 . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Hostile Shots Fired 717 | . . 33 66 62 34 248 . 274 Missed 234 | . . 10 15 21 15 75 . 98 Damage Taken 7523 | . . 266 783 628 232 2787 . 2827 Core 1117 | . . 90 24 120 . 398 . 485 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 308 | . . . 204 . 104 . . . Core Remaining (%) 87 | 100 . 64 94 78 100 . . . Volleys Fired 287 | . . 17 67 66 14 84 4 35 Largest 5 | . . 2 3 5 5 5 5 5 Hottest 182 | . . 40 69 115 161 182 161 161 Shots Fired 1193 | . . 34 201 325 70 409 20 134 Gun 1013 | . . 34 201 325 54 279 16 104 Cannon 180 | . . . . . 16 130 4 30 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 1193 | . . 34 201 325 70 409 20 134 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | . . 4 25 26 13 19 20 18 Robot Miss Streak 6 | . . 1 6 4 3 6 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 1 2 3 . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 Shots Hit Robots 700 | . . 23 131 160 48 222 18 98 Core Hits 291 | . . 11 45 69 19 102 2 43 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 7 | . . . 3 3 . . . 1 Critical Strikes 12 | . . . 3 4 . 3 . 2 Destroy 8 | . . . 3 4 . . . 1 Blast 4 | . . . . . . 3 . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14491 | . . 289 1975 2691 828 5404 386 2918 Guns 10659 | . . 285 1927 2674 649 3145 306 1673 Cannons 2215 | . . . . . 179 1405 80 551 Explosions 1520 | . . . . . . 833 . 687 Melee . | . . . . . . . . . Ramming 97 | . . 4 48 17 . 21 . 7 Kinetic 12874 | . . 285 1927 2674 828 4550 386 2224 Thermal 1102 | . . . . . . 415 . 687 Explosive 418 | . . . . . . 418 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . 1 . . 4 4 17 Average Corruption 3 | . . . 1 . . 2 4 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . . . 26 9 21 Message Errors 11 | . . . . . . 4 3 4 Matter Fused 14 | . . . . . . 6 . 8 Heat Flow Errors 6 | . . . . . . 3 2 1 Energy Discharges 5 | . . . . . . 2 1 2 Parts Rejected 2 | . . . . . . 1 . 1 Data Loss (minor) 10 | . . . . . . 5 2 3 Data Loss (major) 3 | . . . . . . 1 1 1 Misfires 2 | . . . . . . 2 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 360 | . . . . . . 136 . 224 Projectiles 63 | . . . . . . 35 . 28 Explosions 292 | . . . . . . 96 . 196 Melee 5 | . . . . . . 5 . . Knockbacks 21 | . . . . . 1 17 . 3 Impact . | . . . . . . . . . Kinetic 20 | . . . . . 1 16 . 3 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 305 | . . . . . . 209 . 96 Shots 4 | . . . . . . 3 . 1 Rammed 17 | . . 2 8 4 . 2 . 1 Targets Rammed 20 | . . 2 9 4 . 3 . 2 Kicked . | . . . . . . . . . Crushed 3 | . . . 1 . . 1 . 1 Highest Temperature 563 | . . 9 51 311 374 563 214 140 Average Temperature 77 | . . 3 11 89 127 105 51 20 Received Heat Transfer 1344 | . . 117 159 369 117 450 . 132 Effects 15 | . . . . 2 2 11 . . Shutdowns 3 | . . . . . . 3 . . Energy Bleed 3 | . . . . . 2 1 . . Interference 5 | . . . . 2 . 3 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 575 | . . . . . . 300 . 275 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Peak Influence 939 | . . 190 528 513 264 939 292 238 Initial 292 | . . . 74 192 191 107 292 64 Average 355 | . . 133 345 354 181 560 277 140 Maximum Alert Level 3 | . . . 2 2 1 3 1 1 Low Security (%) 27 | 100 100 100 3 6 71 20 7 71 Level 1 41 | . . . 67 59 28 14 92 28 Level 2 16 | . . . 29 34 . 14 . . Level 3 14 | . . . . . . 49 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 1 . 3 3 3 13 . 1 Investigation 6 | . . . 3 1 1 1 . . Extermination 4 | . . . . . . 4 . . Reinforcement 7 | . 1 . . 2 1 2 . 1 Assault . | . . . . . . . . . Garrison 7 | . . . . . 1 6 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Distress Signals 4 | . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . . 8 28 26 8 41 . 25 Peak Tracking Total 13 | . 2 3 3 4 3 5 . 13 Tactical Retreats 1 | . . . . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Traps Triggered 7 | . . . 4 1 . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Machines Disabled 25 | . . . 5 4 . 12 . 4 Max in Single Turn 6 | . . . 1 1 . 6 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Machines Accessed 12 | . . . 4 4 1 2 . 1 Terminals 7 | . . . 2 4 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 2 . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . Total Hacks 34 | . . . 14 14 3 2 . 1 Successful 19 | . . . 8 8 2 1 . . Failed 15 | . . . 6 6 1 1 . 1 Catastrophic 6 | . . . 3 3 . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 2 . . . . Terminals 18 | . . . 3 14 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 14 | . . . 11 . 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 11 | . . . 2 8 . 1 . . Record 4 | . . . . 3 . 1 . . Robot Analysis 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . Reprogram Traps 2 | . . . . 2 . . . . Investigation Status 1 | . . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . 6 . 2 . . . Scan Component 5 | . . . 4 . 1 . . . Repair 3 | . . . 2 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . . 3 4 1 1 . 1 Full Trace Events 5 | . . . 2 2 1 . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . . Time 115 | . . . 64 . 51 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 30 | . . . 30 . . . . . Total Damage 447 | . . . 447 . . . . . Kills 8 | . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Turns Passed 6916 | 74 64 207 1480 1289 672 2003 431 696 Spaces Moved 3297 | 43 40 95 697 497 333 992 252 348 Core 4 | 3 . . . . . . . 1 Treads 3293 | 40 40 95 697 497 333 992 252 347 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 162 162 160 Average Speed 168 | 152 160 160 160 202 165 163 162 161 Slowest Speed 350 | 160 160 160 240 240 165 166 162 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 6 11 19 68 43 9 24 81 12 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 209 | . . . . . 4 143 . 62 Melee . | . . . . . . . . . Projectile 25 | . . . . . 4 16 . 5 AOE 184 | . . . . . . 127 . 57 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Total 3975 | 49 40 114 913 598 420 1162 268 411 Wait 186 | . . . 81 11 56 32 3 3 Move 3290 | 42 39 94 696 496 332 992 251 348 Hop . | . . . . . . . . . Pick Up 48 | 1 . . 15 9 5 13 2 3 Fast Attach 30 | 6 1 . 12 . 2 5 . 4 Attach 20 | . . . 3 2 3 7 . 5 Detach 6 | . . . 3 . 1 2 . . Swap 31 | . . 1 9 4 2 9 2 4 Drop 56 | . . . 18 6 5 15 5 7 Fire 287 | . . 17 67 66 14 84 4 35 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 20 | . . 2 9 4 . 3 . 2 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 8) 139 | -10/Materials | Entered Mines 245 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 247 | -10/Mines | Discovered new exit (range 5) 290 | -10/Mines | Learned location of 1 exit from Materials 302 | -10/Mines | Build established: Mutant 330 | -10/Mines | Discovered new exit (range 7) 331 | -10/Mines | Escorted by a lone wolf Derelict 346 | -10/Mines | Entered Materials 346 | -9/Materials | Accompanied by 1 ally 346 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 347 | -9/Materials | Identified exit to Storage 656 | -9/Materials | Build established: Gunner 1106 | -9/Materials | Repaired Med. Armor Plating 1195 | -9/Materials | Discovered new exit (range 15) 1780 | -9/Materials | Repaired Imp. Treads 1804 | -9/Materials | Discovered new exit (range 15) 1826 | -9/Materials | Entered another Materials area 1826 | -8/Materials | Evolved 2 slots: Weapon x2 3079 | -8/Materials | Discovered new exit (range 15) 3115 | -8/Materials | Entered Factory 3115 | -7/Factory | Evolved 2 slots: Propulsion x2 3370 | -7/Factory | Repaired Imp. Assault Rifle 3571 | -7/Factory | Garrison activated, responded to threat 3773 | -7/Factory | Discovered new exit (range 6) 3787 | -7/Factory | Entered another Factory area 3787 | -6/Factory | Evolved 2 slots: Utility x2 3961 | -6/Factory | Garrison activated, responded to threat 4374 | -6/Factory | Garrison activated, responded to threat 4714 | -6/Factory | Build established: Tank 4880 | -6/Factory | Lost 3 parts (1n1u1w) 5514 | -6/Factory | Build established: Gunner 5790 | -6/Factory | Sucked down chute 5790 | -6/Factory | Entered Waste 5790 | -6/Waste | The area was eerily silent 6049 | -6/Waste | Found Heavy Servo Lattice 6082 | -6/Waste | Discovered new exit (range 15) 6221 | -6/Waste | Entered Factory 6316 | -6/Factory | Spotted B-75 Beast 6351 | -6/Factory | Destroyed B-75 Beast 6794 | -6/Factory | Cargo convoy interrupted 6810 | -6/Factory | Core integrity fell below 50% 6842 | -6/Factory | System corruption reached 10% 6905 | -6/Factory | Core integrity fell below 20% 6917 | -6/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 06877_ Slug penetrates Wall. 06877_ Imp. Medium Treads destroyed. 06877_ Slug penetrates Wall. 06878_ Wall collapses. 06883_ System corrupted: Matter fused (-8). 06888_ Weapon Mount destroyed. 06901_ Slug penetrates Power Conduit. 06905_ System corrupted: Matter fused (-8). 06907_ Imp. Medium Treads destroyed. 06907_ Penetrated by Slug. 06908_ Slug penetrates Power Conduit. 06915_ Hvy. Siege Treads destroyed. 06915_ Slug penetrates Power Conduit. 06915_ Penetrated by Slug. 06917_ Power Conduit explodes. 06917_ H-66 Slayer destroyed. 06917_ Power Conduit explodes. 06917_ I-36 Angel destroyed. 06917_ Power Conduit explodes. 06917_ Terminal disabled. 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T??????????????? | | ! = # " ???????????? | | #####""""#""######## " ""???????????? | | ??# ## ] ##??# ""???????????? | | ??#### % "#??# i x% """??????????? | | ######%% "##?# *[ ????????? | | *% " #?# p @ ""???????????? | | ###""" | "##?# =h ""???????????? | | ??# " " #?####;;;;;;;;;# ""???????????? | | ??# " " #????# # #????????????????? | | ??# #" " #????#### #####????????????????? | | ??###"" """"""##????????###????????????????????? | | ????###"""""""""#????????????????????????????????? | | ????? ???????????????????????????????? | | ?? ?????????????????????????????? | | ? ?????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??????????????????????????????? | | ????????????????????????????????? | | ####?######+###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 385 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 28 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstCloakRifle Manual? 0 Play Time 00:51:12 Cumulative 11.6 hours Start 2024.04.10 @ 20:46:42 End 2024.04.10 @ 21:37:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 31 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ae233e5-0fb1-4f54-98d1-4da6d95078cc