Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.08 @ 12:28:37 Player: Satori Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (456) 2280 Value Destroyed (21331) 21331 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (17929) 17929 TOTAL SCORE: 53640 Bonus ------- High Alert Combat Kills 824 Follower Combat Kills 3499 Hunted by Unchained 500 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2486 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met Warlord at Research 2000 Scanned by Researcher 500 Met Warlord at Command 2000 Win 3000 Friendly Fire -1280 Cogmind --------- Core Integrity 1305/1600 Matter 129/300 Energy 356/635 System Corruption 24% Temperature Hot (202) Movement Treading (158) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Compact Particle Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Experimental Cooling System Huge Storage Unit Enhanced Optical Array Experimental Target Analyzer Experimental Target Analyzer Quantum Capacitor Advanced Transmission Jammer Layered Heavy Armor Plating Centrium Light Armor Plating AEGIS Remote Shield Hacking Drone Bay (1/1) > --- WEAPON (3) ------- Null Cannon Improved Remote Datajack > --- INVENTORY (25) --- Quantum Reactor Advanced Medium Treads Biometal Medium Treads Armored Heavy Treads Advanced Cryofiber Web Advanced Energy Well (500) Advanced Energy Well (500) Hardened Heavy Armor Plating Improved Focal Shield Advanced Point Defense System Advanced Hacking Suite System Mapper Drone Bay (0/2) Dimensional Node Initializer Heavy Disruptor Cannon High-powered Disruptor Cannon Enhanced Nova Cannon Multirail Enhanced Hardcell Cannon Neutron Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Target Analyzer Quantum Capacitor Advanced Transmission Jammer Layered Medium Armor Plating Centrium Light Armor Plating AEGIS Remote Shield Hacking Drone Bay > --- WEAPON ----------- High-powered Disruptor Cannon Null Cannon > --- INVENTORY -------- Reinforced Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Energy Well Advanced Energy Well Advanced Phase Shifter Hardened Heavy Armor Plating Layered Heavy Armor Plating Advanced Point Defense System Advanced Hacking Suite System Mapper Drone Bay Dimensional Node Initializer Dispersion Rifle Multirail Enhanced Hardcell Cannon Neutron Missile Launcher Improved Remote Datajack CR-A16's Behemoth Slayer [Rating: 229] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Improved Treads Treads Improved Treads Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Katana Energy Gun Heavy Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 4 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Utility 11 | . . 1 . . 2 . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 1 . 1 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 268 | 7 9 14 2 17 10 7 6 4 . . 2 16 . 1 . 1 24 9 1 11 5 10 20 9 3 6 18 13 18 3 18 4 Power 24 | 1 1 1 1 1 2 1 1 . . . 1 2 . . . . 1 2 . 1 . . 1 1 . . 2 . . 2 2 . Engine 11 | 1 1 1 1 . 2 1 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 2 . . 2 2 . Propulsion 66 | 2 1 8 . 5 2 . 1 3 . . 1 4 . . . . 6 4 . 1 1 2 7 1 1 1 5 1 5 . 4 . Treads 66 | 2 1 8 . 5 2 . 1 3 . . 1 4 . . . . 6 4 . 1 1 2 7 1 1 1 5 1 5 . 4 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 2 3 2 1 2 6 3 4 1 . . . 7 . 1 . 1 10 2 1 5 2 4 11 4 1 3 6 7 9 1 8 2 Device 51 | 1 1 . 1 . 2 2 1 1 . . . 5 . . . 1 4 . 1 3 2 2 6 . 1 1 2 4 5 1 4 . Storage 12 | 1 . 1 . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 1 . . . . 1 . 2 . Processor 17 | . 1 . . . 1 . 2 . . . . . . 1 . . 4 . . 2 . . 1 . . . 1 1 1 . 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protection 28 | . 1 1 . 2 2 1 . . . . . 1 . . . . 1 2 . . . 1 3 3 . 2 2 2 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 4 3 . 9 . 3 . . . . . 3 . . . . 7 1 . 4 2 4 1 3 1 2 5 5 4 . 4 2 Energy Gun 9 | . . 1 . 3 . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . Energy Cannon 15 | . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . 1 4 3 1 . 1 1 Ballistic Gun 14 | 2 3 2 . 2 . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . 1 . Ballistic Cannon 12 | . . . . 1 . 1 . . . . . 1 . . . . 5 . . . 1 1 . . . . . . 1 . 1 . Launcher 4 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Special Weapon 8 | . 1 . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 . . 1 . . . 1 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 2 . 1 . . . . . . . 1 . . . . 1 . . 8 . 2 . 3 . 3 4 7 4 . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Parts Lost 62 | . 1 1 . 2 1 1 . . . . . 4 . . . 1 6 7 . . 2 4 1 1 . 6 2 10 . 1 10 1 Power 6 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . 1 1 . Propulsion 16 | . . . . . . . . . . . . 3 . . . . . 4 . . 1 . . . . 3 1 2 . . 2 . Utility 25 | . . 1 . . 1 1 . . . . . . . . . 1 3 2 . . 1 2 1 . . 2 1 3 . . 5 1 Weapon 15 | . . . . 2 . . . . . . . . . . . . 2 1 . . . 2 . 1 . . . 5 . . 2 . Highest Loss Streak 4 | . 1 1 . 2 1 1 . . . . . 2 . . . 1 1 3 . . 1 2 1 1 . 3 1 2 . 1 4 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Average Backups 18 | 1 7 11 13 12 17 18 18 18 18 18 18 19 19 19 19 18 20 19 20 22 23 22 23 23 22 22 22 21 21 19 18 19 Power 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 2 2 1 2 2 1 . . Propulsion 2 | . . 4 5 3 5 6 6 4 4 4 3 1 1 1 1 1 2 . . . 1 1 1 1 1 . . 1 1 2 2 2 Utility 8 | . 1 2 2 4 6 6 7 9 9 9 9 10 9 9 9 8 7 8 8 10 13 11 12 12 12 11 11 10 11 11 10 8 Weapon 5 | . 4 3 4 3 5 4 3 2 2 1 2 4 6 6 6 6 6 6 7 8 6 7 6 5 5 6 7 6 5 4 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 4 5 2 3 1 . . . . . 1 . . . . . 3 . . 2 . 1 3 1 . . 2 2 4 2 1 7 Power 7 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 1 1 Propulsion 7 | . . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . 2 Utility 21 | . . 2 1 3 1 . . . . . 1 . . . . . 1 . . . . 1 2 . . . 2 2 1 1 . 3 Weapon 7 | . 4 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 99 100 99 99 99 99 92 92 92 92 80 93 93 86 92 92 92 81 90 90 89 96 93 93 91 79 80 77 84 82 73 Engine 3 | . 13 11 11 2 5 7 7 7 7 7 7 6 6 6 6 6 2 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 3 4 4 6 11 12 Treads 23 | . 28 21 22 35 29 30 30 30 30 30 30 25 26 26 26 26 23 22 23 24 25 20 23 21 21 20 15 16 17 17 13 12 Device 14 | . 3 9 11 . 14 15 14 15 15 15 15 20 26 25 20 19 15 14 13 13 10 15 16 12 12 13 12 15 19 21 23 21 Storage 6 | . 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 7 10 10 9 6 4 4 4 4 Processor 13 | . 1 11 11 9 6 7 7 7 7 7 7 6 6 6 13 13 18 17 17 20 23 21 24 26 23 21 19 20 17 17 14 12 Protection 4 | . 8 1 . 8 6 6 7 7 7 7 7 . 6 6 6 6 4 7 5 3 . 4 5 5 5 6 3 2 3 4 5 5 Energy Gun 2 | . . 3 11 8 23 20 14 . . . . . . . . . . . . 1 . . . 1 5 2 1 . . . . . Energy Cannon 2 | . . . . . . . 6 . . . . . . . . . 1 1 2 . . 5 . . . 1 8 10 4 4 2 4 Ballistic Gun 4 | . 23 28 22 14 . . . . . . . . . . . . 2 . . . . . . 6 9 8 2 . . . 1 . Ballistic Cannon 4 | . . . . 4 . . . 6 7 7 7 5 6 6 . 6 6 12 5 7 16 9 8 4 . . . . 1 4 3 . Slashing Weapon 1 | . . . . . . 1 . 5 6 7 7 5 6 5 6 6 2 . . . . . . . . . . . . . . . Peak Build Rating 229 | 9 10 23 22 34 42 56 56 60 60 54 58 88 77 77 70 75 98 108 98 120 120 132 130 123 127 127 154 174 196 195 229 218 Average Rating 91 | 6 7 16 21 29 39 43 44 52 53 53 54 76 73 71 54 69 87 97 88 103 118 121 123 119 123 122 142 155 188 189 206 203 On Entrance 83 | . 9 10 21 22 34 41 49 43 54 53 54 55 74 71 70 70 68 92 96 82 117 118 125 121 121 122 93 150 152 189 186 190 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 14 15 43 39 59 79 88 76 107 94 89 92 94 97 97 93 96 145 144 146 137 144 158 154 166 144 145 176 176 178 175 207 220 Greatest Support 215 | 40 40 46 46 89 86 80 80 89 89 89 89 97 96 96 96 96 148 159 127 147 155 155 151 144 149 149 161 180 215 210 215 215 Greatest Overweight (x) 1 | . . . . . . 1 . 1 1 . 1 1 1 1 . . . 1 1 1 1 1 1 1 . . 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 12 15 15 19 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 24 22 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 1 7 11 14 14 18 19 19 19 20 20 19 19 20 19 20 19 21 20 20 24 24 23 24 24 24 24 24 23 24 24 24 23 Final Capacity 25 | 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 19 22 24 24 24 25 25 24 25 25 23 25 25 23 25 Class Distribution -------------------- 37% | Mutant 19% | Gunner 14% | Scavenger-Gunner 9% | Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Commander-Mutant | -4/Extension Commander-Gunner | -4/Cetus Commander-Tank | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Tank | -2/Research Gunner | -2/Quarantine Gunner | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Matter Collected 17026 | 261 497 845 32 694 170 108 157 476 187 139 183 3009 311 212 . 279 1891 977 171 378 254 1033 785 338 201 516 464 784 465 98 781 330 Remotely 1521 | . . . . . . . . . . . . . . . . . 297 605 . . . 539 80 . . . . . . . . . Salvage Created 20115 | 28 674 1525 . 1053 310 791 262 191 257 141 70 2551 21 51 . 36 2194 638 7 718 269 1260 534 90 278 374 1736 1596 623 663 1029 145 Parts 859 | 7 35 88 . 66 16 25 18 9 1 2 4 99 1 4 . . 104 31 . 22 13 50 6 4 12 15 69 63 13 23 55 4 Haulers Intercepted 22 | . 2 6 . 3 . . . . . . . 2 . . . . . . . . . 3 . . . . 1 1 2 . 2 . Recyclers Shooed 9 | . 1 . . . . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . 9 6 2 5 . 3 18 . 5 . 22 11 . 13 . . . . . . . . . . . Prevented 18 | . . . . . . . . . . . . . 3 . . . . 5 . . 10 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Combat Hostiles Destroyed 347 | . 13 31 . 22 6 15 8 6 4 . 3 21 1 2 . 3 34 19 . 20 3 25 6 2 1 6 29 31 4 9 20 3 Melee 9 | . . . . . . . . . . . . 4 . . . . 3 . . . . 1 1 . . . . . . . . . Guns 89 | . 13 31 . 17 6 11 2 . . . . . . . . . 5 . . . . . . . 1 3 . . . . . . Cannons 141 | . . . . 4 . . 3 3 2 . 1 15 1 1 . 3 21 11 . 7 . 12 4 2 . 3 15 16 1 9 5 2 AOE 85 | . . . . . . 3 3 3 2 . 2 1 . 1 . . 5 7 . 13 1 12 . . . . 8 11 . . 13 . Classes Destroyed 22 | 1 6 4 . 1 1 . . 1 1 . 1 1 . . . . . . . 3 . . . . . . . 1 . . . 1 Worker 19 | . . 2 . 1 . . . . . . . 3 . . . . 6 . . . . . 2 . . 2 . 2 . . 1 . Builder 9 | . 1 . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . 1 . 2 . . 1 . Tunneler 7 | 2 . . . 1 . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . . . Hauler 22 | . 2 6 . 3 . . . . . . . 2 . . . . . . . . . 3 . . . . 1 1 2 . 2 . Recycler 19 | . 1 . . . . . . . . . . 13 . . . . 3 . . . . 1 1 . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . Operator 10 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 . 6 . . . . . . . Watcher 12 | . . 4 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 2 2 . . 1 . Swarmer 69 | . 3 9 . 6 3 . 3 . . . 1 3 . 1 . . . 5 . . . 13 . . . . 9 3 . . 10 . Grunt 123 | . 10 13 . 9 . 9 . 4 2 . 1 6 . . . 2 13 12 . 15 2 1 1 . . 2 8 10 1 . 2 . Brawler 4 | . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 37 | . . 7 . 6 2 4 1 . . . 1 1 . . . . 2 . . . . 2 5 . 1 . 2 . 2 . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Hunter 35 | . . . . 1 . 2 2 . 1 . . 2 . . . . 3 . . . . 3 . . . 2 2 5 . 8 4 . Programmer 62 | . . . . . 1 . 2 1 . . . 9 . . . . 16 . . 1 . 5 . . . 2 7 14 . 1 2 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 8 | . . . . . . . . 1 . . . . 1 1 . . . 1 . . 1 . . . . . 1 . . . 2 . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Decomposer 4 | . . . . . . . . . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Best Kill Streak 12 | 1 6 4 . 7 3 4 4 4 3 . 3 4 1 1 . 3 6 5 . 9 2 5 3 2 2 6 6 12 1 3 8 2 Combat Bots Only 8 | . 4 4 . 7 3 4 4 4 3 . 3 3 1 1 . 3 6 5 . 8 2 5 1 2 1 2 5 6 1 3 7 2 Max Kills in Single Turn 6 | 1 2 2 . 1 2 2 2 3 1 . 2 1 1 1 . 1 2 4 1 4 1 2 3 1 1 2 5 5 1 1 6 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 2 3 1 . 2 1 . 1 . . 2 4 . 4 1 2 . . . . 5 3 . . 4 . Melee 1 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . A7 (-4/Cetus) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Hostile Shots Fired 2437 | . 83 94 . 101 75 110 63 21 14 . 47 168 12 16 . 18 241 109 34 35 17 179 64 11 2 85 110 209 8 105 381 25 Missed 788 | . 20 27 . 26 25 36 21 14 5 . 17 52 3 2 . 8 84 23 13 13 6 88 17 2 1 28 34 67 2 36 112 6 Hits 1649 | . 63 67 . 75 50 74 42 7 9 . 30 116 9 14 . 10 157 86 21 22 11 91 47 9 1 57 76 142 6 69 269 19 Melee 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Projectile 1646 | . 63 67 . 75 50 74 42 7 9 . 30 116 9 14 . 10 156 84 21 22 11 91 47 9 1 57 76 142 6 69 269 19 AOE 35 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 30 . . Critical Strikes 74 | . . . . 4 . 1 . . . . 1 3 1 1 . . 14 6 . 1 . 1 1 2 . 4 8 9 . 6 10 1 Part Disruptions 7 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 2 1 1 Damage Taken 25591 | . 706 861 . 1036 418 718 363 105 119 . 401 2003 190 272 . 212 2445 1590 257 450 298 1389 911 232 51 1306 1414 2073 219 1467 3846 239 Core 2175 | . 158 90 . 138 43 54 49 . . . 35 101 16 . . 19 125 131 24 26 . 144 137 10 . 88 166 161 41 124 295 . Absorbed by Shields 5665 | . . . . . . . 69 . . . 97 . 57 98 . . 447 181 94 . . 81 507 99 50 63 218 903 113 360 1997 231 Reduced by Siege Mode 78 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 42 25 Redirected to Shielding 23 | . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 814 | . . . . 18 77 11 . 9 35 . . 18 . . . . 192 . . . . . . . . . . 67 . . 341 46 Regen/Repaired (Parts) 856 | . . . . . 166 . . . . . . 379 . . . . . . . 278 . . . . . . . . 33 . . . Core Remaining (%) 74 | 100 36 . 77 74 . . . . . . 74 . . . . 84 . . . . 69 . . . . 67 . 74 . 88 . 81 Volleys Fired 1323 | 8 72 79 . 68 19 35 21 14 17 1 13 98 6 9 . 17 105 35 1 13 21 70 33 12 42 24 102 168 29 68 80 43 Largest 3 | 2 2 3 . 3 3 3 3 1 1 1 1 2 1 1 . 1 3 3 3 3 2 3 2 3 3 3 1 1 1 1 2 1 Hottest 240 | 40 100 107 . 165 165 190 215 70 70 70 70 129 70 85 . 70 211 155 186 152 98 194 109 144 150 240 113 130 130 130 240 130 Shots Fired 2125 | 16 138 237 . 192 57 91 51 14 17 1 13 105 6 12 . 17 182 83 5 25 28 129 52 23 69 55 102 173 29 68 94 41 Gun 903 | 16 132 237 . 162 57 86 30 . . . . . . . . . 55 . . . . . . 6 66 42 . . . . 14 . Cannon 1133 | . . . . 28 . 3 19 13 12 1 10 105 6 10 . 17 121 75 5 18 25 120 49 15 . 13 99 159 29 68 73 40 Launcher 55 | . . . . 2 . 2 2 1 5 . 3 . . 2 . . 6 8 . . 3 9 . . . . 3 3 . . 6 . Special 34 | . 6 . . . . . . . . . . . . . . . . . . 7 . . 3 2 3 . . 11 . . 1 1 Kinetic 1148 | 16 132 213 . 138 . . 1 13 12 1 10 73 6 9 . 17 156 75 2 18 13 58 44 21 30 37 . . . 7 35 11 Thermal 808 | . 6 24 . 52 57 89 48 . . . . 22 . 1 . . 19 . 3 . 12 53 . . 36 18 76 144 11 61 51 25 Explosive 54 | . . . . 2 . 2 2 1 5 . 3 . . 2 . . 3 2 . 7 . 4 3 2 . . 3 7 . . 6 . Electromagnetic 103 | . . . . . . . . . . . . 10 . . . . 4 6 . . 3 14 5 . . . 23 15 18 . 1 4 Robot Hit Streak 27 | 3 11 19 . 19 14 12 12 4 3 . 2 20 8 3 . 7 14 7 3 21 27 13 12 12 25 11 19 24 20 11 17 6 Robot Miss Streak 9 | 3 5 5 . 3 3 3 9 3 2 . 2 4 . 1 . 2 3 2 2 . 1 2 2 1 2 2 1 2 1 2 4 2 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . 1 1 . . . . . 1 1 1 . . . 1 1 . Secondary Targets 11 | . 3 4 . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Capacitor 425 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 159 29 59 50 29 Shots Hit Robots 1438 | 8 83 155 . 137 37 59 31 8 10 3 5 117 5 4 . 13 128 48 3 18 11 83 47 19 52 35 73 124 21 36 52 13 Core Hits 702 | 3 31 62 . 50 16 36 14 8 7 2 7 44 2 3 . 4 66 29 2 34 8 45 21 11 19 13 43 54 9 13 41 5 Critical Kills 37 | . . . . . . . . . . . . . . . . . 17 . . 3 . 1 . . 3 5 1 4 . 2 1 . Critical Parts Destroyed 49 | . . . . 1 . . . . . . . . . . . . 28 . . 1 2 3 2 1 4 4 . . . 1 2 . Critical Strikes 163 | . . 4 . 4 . 6 1 1 . . 1 5 . 1 . 1 46 3 . 9 4 11 12 6 9 9 8 9 2 5 5 1 Burn 12 | . . 4 . 1 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . Destroy 85 | . . . . 1 . . . . . . . . . . . . 45 . . 4 2 2 . 3 9 9 . . . 5 5 . Blast 32 | . . . . 2 . . . 1 . . 1 3 . 1 . 1 1 3 . 2 2 5 8 2 . . . . . . . . Corrupt 15 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 7 3 2 . . 1 Smash 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Sever 10 | . . . . . . . . . . . . 2 . . . . . . . 3 . . 2 1 . . . 2 . . . . Melee Attacks 152 | . . . . 1 . 3 2 1 2 3 . 66 2 1 . . 31 8 . . 1 5 18 5 . . 1 . . . 2 . Impact 28 | . . . . . . . . . . . . . . . . . . . . . . 5 18 5 . . . . . . . . Slashing 112 | . . . . 1 . 3 2 1 2 3 . 66 2 1 . . 31 . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . . . . 8 . . 1 . . . . . 1 . . . 2 . Sneak Attacks 37 | . . . . . . . . . 2 . . 27 1 . . . 7 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Inflicted 63284 | 79 1091 2667 22 2580 728 1321 1020 814 953 179 775 6715 360 361 . 1011 4271 2419 150 3742 504 4203 3205 1303 1470 1305 4070 7948 1030 1697 4416 875 Guns 11353 | 79 1066 2570 . 1995 728 1074 520 . . . . . . . . . 242 . . . . . . 288 1464 879 . . . . 448 . Cannons 31680 | . . . . 506 . . 259 685 510 . 366 4067 300 218 . 1011 2586 1710 109 385 236 2807 1660 501 . 361 2973 5441 905 1697 1512 875 Explosions 14881 | . . 74 . 35 . 238 241 129 320 . 409 178 . 143 . . 635 613 . 3038 256 1109 1003 422 . . 1097 2360 125 . 2456 . Melee 4339 | . . . . . . . . . 123 179 . 2470 60 . . . 743 96 . . . 287 381 . . . . . . . . . Ramming 333 | . 25 23 22 44 . 9 . . . . . . . . . . 65 . 41 . 12 . 21 . 6 65 . . . . . . Kinetic 22738 | 79 1066 2140 . 1647 . . . 685 510 . 366 3289 300 218 . 1011 2667 1710 79 385 236 1586 1546 789 585 814 . . . 109 921 . Thermal 18291 | . . 504 . 854 728 1074 779 . . . . 511 . . . . 161 . 30 . . 1042 . . 879 426 2181 5125 376 1588 1245 788 Explosive 12907 | . . . . 35 . 238 241 129 320 . 409 153 . 143 . . 289 319 . 3038 . 787 1003 422 . . 1009 2122 . . 2250 . Electromagnetic 3978 | . . . . . . . . . . . . 292 . . . . 346 294 . . 256 501 114 . . . 880 554 654 . . 87 Impact 668 | . . . . . . . . . . . . . . . . . . . . . . 287 381 . . . . . . . . . Slashing 4273 | . . . . . . . . . 123 179 . 2470 60 . . . 743 . . 319 . . 140 92 . . . 147 . . . . Piercing 96 | . . . . . . . . . . . . . . . . . . 96 . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . . . 2 2 2 2 2 13 14 14 14 2 2 3 . 4 10 5 13 . 4 21 24 Average Corruption 6 | . . . . . . . . . . . . 1 2 2 2 2 7 13 14 7 2 1 2 . 3 4 3 8 . 2 4 22 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 418 | . . . . . . . . . . . . 22 5 11 . 9 74 52 20 3 16 7 10 . 2 18 16 75 . 5 23 50 Message Errors 108 | . . . . . . . . . . . . 10 1 2 . 4 16 13 6 . 2 1 3 . 1 4 5 16 . 1 7 16 Matter Fused 97 | . . . . . . . . . . . . 3 . 1 . 3 20 9 5 . 2 1 2 . . 7 2 24 . 1 6 11 Heat Flow Errors 45 | . . . . . . . . . . . . 2 3 2 . . 9 4 1 . 3 . . . . 1 4 9 . 1 3 3 Energy Discharges 52 | . . . . . . . . . . . . 1 1 . . 1 7 6 3 1 3 2 2 . 1 3 2 10 . 2 3 4 Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Parts Fused 8 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . 1 . 3 . . . . Data Loss (minor) 31 | . . . . . . . . . . . . . . 3 . . 10 7 1 . 3 . 1 . . 1 2 1 . . . 2 Data Loss (major) 17 | . . . . . . . . . . . . 3 . . . . 5 1 . 1 1 . 1 . . . 1 1 . . 2 1 Misfires 24 | . . . . . . . . . . . . 1 . 3 . . 3 3 2 . 1 . 1 . . 1 . 5 . . 1 3 Alerts 18 | . . . . . . . . . . . . . . . . 1 3 3 1 . . 1 . . . . . 6 . . . 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 Weapon Failures 12 | . . . . . . . . . . . . 1 . . . . . 4 . . . 2 . . . . . . . . . 5 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 4107 | . . . . . . . 25 149 100 44 131 1103 . . . 99 400 60 5 5 8 294 226 . . 25 172 669 20 80 258 234 Projectiles 2757 | . . . . . . . 25 149 49 . 48 689 . . . 99 267 32 . . 8 151 93 . . 20 68 617 20 80 108 234 Explosions 561 | . . . . . . . . . . . 83 59 . . . . . 28 . 5 . . 80 . . . 104 52 . . 150 . Melee 789 | . . . . . . . . . 51 44 . 355 . . . . 133 . 5 . . 143 53 . . 5 . . . . . . Knockbacks 78 | . . . . 3 . . . 3 3 . 2 15 . . . 4 19 10 1 . 2 8 3 . . . . . . 2 3 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 74 | . . . . 2 . . . 3 3 . 2 15 . . . 4 17 10 1 . 2 7 3 . . . . . . 2 3 . Secondary 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 601 | . . 81 . . . 9 . . 16 . 50 148 . 53 . . . 23 . . . 63 . . . . . 158 . . . . Shots 14 | . . 1 . . . 1 . . 1 . 2 3 . 1 . . . 1 . . . 2 . . . . . 2 . . . . Rammed 37 | . 5 7 2 8 . 1 . . . . . . . . . . 2 . 5 . 1 . 2 . 1 2 . . . 1 . . Targets Rammed 41 | . 6 7 2 9 . 1 . . . . . . . . . . 3 . 5 . 1 . 2 . 1 3 . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Highest Temperature 478 | . 60 388 . 354 273 414 330 54 42 . 3 328 185 266 . 54 357 478 201 . 281 330 116 42 90 168 279 375 260 196 432 352 Average Temperature 88 | . 17 102 . 93 73 112 103 26 23 . 3 79 64 147 . 24 103 133 79 . 65 65 55 7 21 58 80 93 85 37 142 127 Received Heat Transfer 3863 | . 228 273 . 405 78 294 28 39 18 . 168 240 18 257 . 72 391 497 42 129 48 103 129 4 . 70 125 130 12 4 57 4 Effects 23 | . . 1 . 3 2 . . . . . . 3 . . . . . 1 . . . 1 . . . . . 3 . . 9 . Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Interference 19 | . . . . 3 2 . . . . . . 3 . . . . . . . . . 1 . . . . . 2 . . 8 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 Total Turns 53 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 26 16 Longest Duration 26 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 26 9 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 Robots Corrupted 19 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . 6 3 5 . . 1 Combat Hostiles 13 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . 5 1 3 . . 1 Parts Fried 43 | . . . . . . . . . . . . 4 . . . . 2 1 . . 1 1 4 . . . 13 4 9 3 . 1 Impact Corruptions 13 | . . . . . . . . . . . . . . . . . 1 . 3 . . 6 2 . . 1 . . . . . . Robots Melted 7 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 4 . . . . Combat Hostiles 5 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Melted 39 | . . . . 1 8 6 1 . . . . 1 . . . . . . . . . 1 . . 1 . 7 12 1 . . . Heat Transferred 17173 | . . 1086 . 1667 1406 2595 1582 . . . . 592 . . . . 185 . 37 . . 1221 . . 1092 74 901 1910 422 1201 796 406 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 . 2 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Maximum Alert Level 3 | . . 2 . 1 . 2 1 . . . . 2 . . . . 2 . . . . 1 2 2 1 1 2 2 1 . 3 2 Low Security (%) 61 | 100 100 34 100 80 100 37 88 . . . . 76 . . . . 53 . . . . 49 59 40 21 80 30 36 85 100 35 . Level 1 25 | . . 60 . 19 . 33 11 . . . . 20 . . . . 24 . . . . 50 32 50 78 19 19 21 14 . 21 58 Level 2 12 | . . 4 . . . 28 . . . . . 2 . . . . 22 . . . . . 8 8 . . 49 42 . . 37 41 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 737 | 5 100 422 . 235 96 480 252 . . . . 588 . . . . 628 . . . . 381 486 488 378 269 585 558 295 112 737 490 Initial 464 | . . . . . 96 2 252 . . . . . . . . . . . . . . 35 178 216 185 51 3 310 276 . 38 464 Average 187 | . 23 230 . 142 21 258 112 . . . . 156 . . . . 220 . . . . 199 225 234 265 131 343 305 72 53 314 360 Influence Increases 15538 | 10 376 1003 . 727 231 508 295 150 100 15 185 1162 55 308 . 158 1210 430 131 405 156 904 1176 818 281 620 1047 1231 210 278 1165 193 Destroy 0b10 Robot/C 8480 | . 260 620 . 440 120 300 160 120 80 . 100 440 40 240 . 140 680 380 120 400 120 520 480 320 80 220 580 660 80 180 540 60 Destroy 0b10 Robot/NC 625 | 10 25 60 . 35 10 . . . . 15 5 115 . . . . 50 . . 5 5 45 60 10 30 50 15 40 10 . 30 . Destroy Leader 1600 | . 64 160 . 128 42 30 60 30 20 . . 154 10 40 . 10 152 50 . . 20 106 46 30 . 56 126 96 24 20 96 30 Allied During Kill 1255 | . . . . . . 1 . . . . 5 8 5 28 . 8 . . 11 . 11 17 468 350 110 175 . . 6 . 52 . Trap Triggered on 0b10 30 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . Successful Hack 458 | . 21 48 . 15 58 21 24 . . . . 4 . . . . 70 . . . . 5 . . . . 84 84 . . 24 . Disable Machine 765 | . . 45 . 30 . 75 30 . . . . 135 . . . . 15 . . . . 45 30 30 45 15 30 135 30 15 45 15 Anti-Garrison Action 200 | . . . . . . 50 . . . . . 150 . . . . . . . . . . . . . . . . . . . . Destroy Structure 1585 | . 6 25 . 39 1 31 21 . . . . 81 . . . . 138 . . . . 166 92 78 16 84 182 216 15 63 273 58 Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 525 | . . 45 . 15 . . . . . . 75 75 . . . . 105 . . . . . . . . . 30 . 45 . 105 30 Influence Decreases 15287 | 10 376 1003 . 514 441 31 698 190 121 31 185 576 463 390 96 158 751 735 260 99 430 596 1155 740 597 761 501 1291 701 215 505 667 Entered New Map 2813 | . . . . . 117 1 228 30 8 16 . . 217 34 96 . . 171 30 25 331 22 187 170 279 97 4 243 217 2 27 261 Time Decay 10170 | 10 366 543 . 494 314 . 470 160 113 15 185 524 246 356 . 128 549 494 230 74 89 494 628 380 318 464 477 638 464 203 358 386 Lost Part 602 | . 10 10 . 20 10 10 . . . . . 40 . . . 10 52 70 . . 10 40 10 10 . 60 20 100 . 10 100 10 Lost Ally 652 | . . . . . . 20 . . . . . 12 . . . 20 . . . . . 40 180 180 . 140 . 10 20 . 20 10 Purge Threat 1050 | . . 450 . . . . . . . . . . . . . . 150 . . . . . 150 . . . . 300 . . . . Squads Dispatched 90 | . 3 3 1 2 2 . 5 . . . . 15 . . . . 14 . . . . 7 2 . . 4 4 8 3 7 6 4 Investigation 12 | . . 2 1 . . . . . . . . 3 . . . . 4 . . . . 1 . . . . . . . . . 1 Extermination 37 | . . . . . 1 . 2 . . . . 8 . . . . 7 . . . . 3 . . . 3 2 5 . 1 3 2 Reinforcement 29 | . 3 1 . 2 1 . . . . . . 1 . . . . 1 . . . . 3 2 . . 1 1 3 3 3 3 1 Assault 5 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . . Garrison 7 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Distress Signals 30 | . . 2 . 3 . . . . . . . 1 . . . . 1 . . . . 2 . 2 . 1 3 . 9 2 3 1 Communications Jammed 43 | . . . . . . . . . . . . . . . . . 1 . . . . . 22 . . 7 . . . 1 11 1 Distress Signals 42 | . . . . . . . . . . . . . . . . . 1 . . . . . 22 . . 7 . . . 1 11 . Times Spotted 627 | . 35 49 . 35 10 15 9 6 4 . 9 33 1 10 . 6 61 17 6 43 6 30 27 13 32 26 32 37 17 18 29 11 Peak Tracking Total 10 | . 5 5 . 8 3 4 3 4 3 . 5 3 1 3 . 4 5 5 6 10 4 8 3 5 1 6 5 6 6 4 8 3 Tactical Retreats 28 | . . 2 . 1 . . . . . . 3 5 . . . . 6 . . . . . . . . . 2 . 2 . 5 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Traps Triggered 14 | . . 4 . . 1 . . . . . . 3 . . . . 2 . . . . 1 . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . Triggered 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Most Traps Carried 7 | . . . 2 2 1 1 1 . . . . . . . . . . . . . 7 7 7 7 7 7 3 3 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Machines Disabled 57 | . 1 3 . 2 . 6 2 . . . 1 10 . . . . 1 . . . . 3 3 3 3 1 2 9 2 1 3 1 Max in Single Turn 4 | . 1 1 . 1 . 1 1 . . . 1 4 . . . . 1 . . . . 2 . 1 1 1 1 2 1 1 1 1 Garrison Access 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Machines Accessed 86 | . 5 12 1 9 7 3 4 1 . . 1 8 . . 3 . 13 . . 1 . 3 . 1 . . 6 4 . 1 3 . Terminals 41 | . 5 10 . 7 3 3 2 . . . . 2 . . . . 6 . . . . 2 . 1 . . . . . . . . Fabricators 7 | . . . . . 1 . 1 . . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . Repair Stations 6 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . 1 . Recycling Units 6 | . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . 1 . Scanalyzers 13 | . . 1 . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . 3 3 . 1 1 . Garrison Access 6 | . . . . 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Total Hacks 241 | . 15 42 1 26 19 5 9 1 . . 1 21 . . 17 . 34 . . 1 . 6 . 3 . . 19 12 . 4 5 . Successful 127 | . 11 22 1 14 11 2 2 1 . . 1 10 . . 17 . 14 . . 1 . 1 . . . . 11 7 . . 1 . Failed 114 | . 4 20 . 12 8 3 7 . . . . 11 . . . . 20 . . . . 5 . 3 . . 8 5 . 4 4 . Catastrophic 26 | . . 2 . 1 . . 1 . . . . 5 . . . . 7 . . . . 2 . 1 . . 3 1 . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 5 23 . 15 9 . 5 . . . . 2 . . . . 10 . . 1 . 5 . 1 . . 2 . . . 1 1 Terminals 118 | . 15 38 . 21 8 5 4 . . . . 4 . . . . 17 . . . . 3 . 3 . . . . . . . . Fabricators 20 | . . . . . 3 . 1 . . . . . . . . . 8 . . . . 3 . . . . . 5 . . . . Repair Stations 17 | . . . . . 4 . . . . . . 8 . . . . 2 . . . . . . . . . 2 . . . 1 . Recycling Units 14 | . . 2 . . . . . . . . . 7 . . . . . . . . . . . . . . 4 . . . 1 . Scanalyzers 37 | . . 2 . 3 . . 4 . . . . . . . . . 4 . . . . . . . . . 10 7 . 4 3 . Garrison Access 14 | . . . . 2 4 . . . . . . 2 . . . . 3 . . . . . . . . . 3 . . . . . Terminal Hacks 57 | . 9 16 1 5 1 2 . 1 . . 1 1 . . 17 . 2 . . 1 . . . . . . . . . . . . Record 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 3 . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 4 | . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 2 . . . . . . 5 . . . . 1 . . . . . . . . . 1 . . . . . Scan Component 6 | . . . . . 1 . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . Repair 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . Process 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Retrieve Components 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 1 . 3 . . 1 . . . . . . . . . 1 . . . . . . . . . 4 6 . . 1 . Insert Component 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 11 | . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 3 3 . . 1 . Garrison Access Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 27 | . 2 3 . 6 5 . 1 . . . . 1 . . . . 6 . . . . 1 . . . . 2 . . . . . Terminals 23 | . 2 3 . 6 4 . 1 . . . . 1 . . . . 5 . . . . 1 . . . . . . . . . . Track 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Botnet 10 | . 2 3 . 1 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Skim 11 | . . . . 5 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 4 11 . 9 6 3 4 . . . . 7 . . . . 12 . . . . 2 . 1 . . 4 4 . 1 2 . Full Trace Events 6 | . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . 1 . . . . . 14 . . . . 8 . . . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 361 | . . . . . . . . . . . . . . . . . 361 . . . . . . . . . . . . . . . Total Part Build Rating 38 | . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 3 3 . . 1 . Parts Repaired 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Time 149 | . . . . . 22 . . . . . . 127 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 77 | . . . . . . . . . . . . 53 . . . . . . . . . . . . . . 24 . . . . . Retrieved Matter 30 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 24 . . . . . Retrieved Components 18 | . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . check_alert 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Relay Couplers Released 8 | . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 8 | . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Total Allies 42 | . . . . . . 1 . . . 2 . 1 . . . . . . . . . . 28 5 . . . 3 . . 1 1 Largest Group 15 | . . . . . . 1 . . . 2 2 1 1 1 1 1 . . . . . . 15 15 10 10 . 1 1 . 1 1 Highest-Rated Group 783 | . . . . . . 31 . . . 65 65 99 99 99 99 99 . . . . . . 783 725 696 696 . 56 56 . 219 206 Highest-Rated Ally 219 | . . . . . . 31 . . . 34 34 99 99 99 99 99 . . . . . . 159 136 96 96 . 56 56 . 219 206 Initial Warlord ECA Mod 6 | . . . . . . . 6 6 6 6 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 3 2 2 1 1 . . Total Orders 63 | . . . . . . . . . . . . . . . . . 1 . 1 5 7 6 8 . . 5 3 4 . . 12 11 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . EXPLORE 10 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 4 RETURN 48 | . . . . . . . . . . . . . . . . . 1 . 1 3 7 6 5 . . 3 3 4 . . 8 7 Ally Attacks 513 | . . . . . . 4 . . . . 32 8 4 15 . 10 . . 16 . 16 27 161 80 35 82 . 1 2 . 20 . Total Damage 16802 | . . . . . . 44 . . . . 356 306 352 911 . 445 . . 338 . 242 572 4424 2426 1189 3183 . 43 41 . 1930 . Kills 98 | . . . . . . . . . . . 2 1 1 10 . 4 . . 6 . 3 4 27 16 3 13 . . . . 8 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Active Infowar (turns) 35451 | 59 423 1576 751 72 1165 214 1000 1800 908 1559 581 3450 531 807 154 872 3145 760 432 1223 670 1188 2175 780 719 1166 1304 1835 1660 434 1138 900 Optics 15017 | . . . . . . . 555 1800 908 1559 581 3430 531 807 154 872 3145 79 . . . . . . . . . . . . . 596 Sensors 17433 | . . . . . . . . . . . . 40 . . . 741 1891 678 432 1223 670 1178 2173 780 719 816 1304 1835 1623 219 959 152 Terrain 5028 | 59 422 . . . . . . . . . . 44 . . . . 1437 646 . 539 . 464 . 363 315 739 . . . . . . Structural 685 | . . . . . . . . . . . . . . . . 685 . . . . . . . . . . . . . . . . Seismic 13069 | . 1 1576 751 72 1165 214 490 1768 887 1559 551 2563 492 763 154 63 . . . . . . . . . . . . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jamming 8688 | . . . . . . . . . . . . 244 531 807 154 95 625 . . . . . 1335 398 316 709 . . 1027 434 1113 900 Robot Analysis Total 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . 2 . . . . 2 . 1 2 . 2 2 . 1 . 1 1 . 1 . . . . . . . . . . . Drone Launches 67 | . . . . . . . . . . . . . . . . . 1 . 4 2 14 11 5 . . 3 3 5 . . 9 10 Drone Recoveries 63 | . . . . . . . . . . . . . . . . . 1 . 2 4 14 9 5 . . 3 3 5 . . 9 8 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Turns Passed 41089 | 161 1541 1834 751 1741 1173 807 1182 1800 908 1559 581 3450 531 807 154 872 3145 1315 482 1223 700 1311 2175 883 719 1166 1406 2266 1916 451 1170 909 Spaces Moved 20353 | 82 795 910 446 875 654 344 647 960 523 955 323 1642 276 359 93 489 1601 608 250 692 389 517 993 362 222 406 560 954 1171 225 580 450 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 20347 | 76 795 910 446 875 654 344 647 960 523 955 323 1642 276 359 93 489 1601 608 250 692 389 517 993 362 222 406 560 954 1171 225 580 450 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 162 165 165 162 162 162 162 156 165 165 165 165 162 155 155 155 158 158 157 160 160 160 156 156 145 145 145 158 Average Speed 165 | 151 160 160 160 161 164 165 165 174 164 162 162 164 185 216 165 165 162 174 183 160 158 186 160 163 160 160 193 161 154 147 153 174 Slowest Speed 250 | 160 160 160 160 162 165 245 165 232 232 162 232 236 225 225 165 165 165 235 235 235 231 228 240 240 160 160 240 221 161 225 250 241 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 97 91 91 73 20 52 19 92 66 84 64 28 48 65 73 68 38 63 58 96 69 12 89 75 84 40 19 73 33 21 23 24 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 8 | . . . 1 3 . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . Known Exits Taken 21 | . . 1 . 1 1 . 1 . . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 . 1 . . . . 1 1 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . 1 . . . . 3 3 . 1 . 2 1 . . . . . . . . . . . . . . . . . . Spaces Dug 235 | . 4 . . 28 . . 2 1 . . 14 19 1 1 . . 21 5 . . 3 44 10 . . 5 22 22 1 12 11 9 Terrain Destroyed 1299 | . 5 19 . 39 . 18 32 25 51 . 38 102 3 40 . 2 74 75 1 115 16 86 26 47 10 12 99 191 4 30 120 19 Melee 36 | . . . . 1 . . 2 1 . . . 10 1 1 . . 12 . . . . . 8 . . . . . . . . . Projectile 382 | . 5 . . 11 . . 1 5 5 . 7 33 2 7 . 2 35 37 1 4 16 30 7 3 10 12 23 40 2 30 35 19 AOE 878 | . . 19 . 27 . 18 29 19 46 . 31 59 . 32 . . 25 38 . 111 . 56 11 44 . . 76 151 2 . 84 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Total 26024 | 102 918 1113 484 1046 713 514 718 1068 548 962 360 2182 286 377 94 534 1951 789 270 784 442 741 1501 618 527 870 868 1651 1282 333 813 565 Wait 2686 | . 16 61 25 54 2 104 11 71 . . 11 308 . . . 20 112 104 3 21 5 78 152 210 249 381 121 436 5 17 66 43 Move 20323 | 81 794 909 445 874 654 343 646 959 522 954 322 1641 275 358 92 488 1600 607 250 691 388 516 992 361 221 406 559 953 1170 224 579 449 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 215 | 5 10 16 5 6 11 2 4 2 . 2 2 16 . . . 1 21 2 . 11 4 10 15 2 1 5 12 7 15 7 14 7 Fast Attach 145 | 6 2 4 . 7 5 2 6 . . . . 7 1 1 1 . 10 . . 14 3 2 9 6 1 10 17 9 14 . 7 1 Attach 138 | 1 2 2 2 4 4 3 2 2 . . . 10 . 1 . 1 10 11 1 5 2 10 3 . 1 5 7 15 7 2 18 7 Detach 85 | . 1 . . 2 1 . 4 1 . . . 4 . 1 . . 3 3 5 6 2 2 2 . 2 4 6 15 8 . 9 4 Swap 416 | . 5 17 1 9 8 15 11 13 7 . 6 18 2 5 . 6 40 19 1 5 9 43 30 14 7 16 23 38 9 9 24 6 Drop 268 | 1 10 18 4 11 9 6 11 5 . 2 3 14 . 1 1 1 16 . . 18 6 5 28 8 2 13 20 10 25 5 14 1 Fire 1323 | 8 72 79 . 68 19 35 21 14 17 1 13 98 6 9 . 17 105 35 1 13 21 70 33 12 42 24 102 168 29 68 80 43 Melee 151 | . . . . 1 . 3 2 1 2 3 . 66 2 1 . . 31 8 . . 1 5 17 5 . . 1 . . . 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 39 | . 6 7 2 9 . 1 . . . . . . . . . . 3 . 4 . 1 . 2 . 1 2 . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 227 | . . . . . . . . . . . . . . . . . . . 5 . . . 218 . . . . . . . . 4 Trap 8 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 162 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 455 | -10/Materials | Identified exit to Mines 485 | -10/Materials | Discovered new exit (range 14) 651 | -10/Materials | Discovered new exit (range 8) 779 | -10/Materials | Core integrity fell below 50% 1110 | -10/Materials | Discovered new exit (range 12) 1248 | -10/Materials | Discovered new exit (range 6) 1703 | -10/Materials | Entered another Materials area 1703 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1992 | -9/Materials | Build established: Gunner 2107 | -9/Materials | Discovered new exit (range 6) 2402 | -9/Materials | Discovered new exit (range 13) 2938 | -9/Materials | Discovered new exit (range 5) 3287 | -9/Materials | Discovered new exit (range 16) 3484 | -9/Materials | Identified exit to Mines 3537 | -9/Materials | Entered Mines 3570 | -9/Mines | Learned Materials security intel 3651 | -9/Mines | Assembled infested the area 3764 | -9/Mines | Found a hidden stash of uninstalled traps 3901 | -9/Mines | Met a Derelict shopkeep closing up shop 4083 | -9/Mines | Discovered new exit (range 15) 4218 | -9/Mines | Discovered new exit (range 9) 4288 | -9/Mines | Entered Materials 4288 | -8/Materials | Evolved 2 slots: Propulsion x2 4316 | -8/Materials | Discovered new exit (range 13) 4433 | -8/Materials | Discovered new exit (range 15) 4619 | -8/Materials | Destroyed 7 combat bots 5633 | -8/Materials | Discovered new exit (range 10) 5747 | -8/Materials | Learned location of Extension (-4) 5819 | -8/Materials | Learned Factory emergency access door positions 5881 | -8/Materials | Identified exit to Factory 5935 | -8/Materials | Learned Factory recycling unit intel 6029 | -8/Materials | Entered Factory 6029 | -7/Factory | Evolved 2 slots: Utility x2 6030 | -7/Factory | Identified exit to Factory 6032 | -7/Factory | Loaded intel: 6 recycling unit locations 6110 | -7/Factory | Discovered new exit (range 13) 6680 | -7/Factory | Repaired Med. Reactive Plating 6985 | -7/Factory | Discovered new exit (range 5) 7202 | -7/Factory | Identified exit to Garrison 7202 | -7/Factory | Entered Garrison 7203 | -7/Garrison | Identified exit to Factory 7216 | -7/Garrison | Discovered exit to Factory (range 76) 7216 | -7/Garrison | Discovered exit to Factory (range 112) 7216 | -7/Garrison | Discovered exit to Factory (range 56) 7240 | -7/Garrison | Triggered checkpoint 7317 | -7/Garrison | Garrison Relay disabled 7406 | -7/Garrison | Build established: Scavenger-Gunner 7548 | -7/Garrison | Triggered checkpoint 7620 | -7/Garrison | Rescued a captive Derelict 7660 | -7/Garrison | Triggered checkpoint 7696 | -7/Garrison | Triggered checkpoint 7854 | -7/Garrison | H-XX Assembler disabled 8009 | -7/Garrison | Entered Factory 8237 | -7/Factory | Garrison activated, responded to threat 8424 | -7/Factory | Discovered exit to Factory (range 12) 8493 | -7/Factory | Discovered new exit (range 12) 8834 | -7/Factory | Discovered exit to Factory (range 4) 9116 | -7/Factory | Identified exit to Lower Caves 9167 | -7/Factory | Build established: Scavenger-Tank 9191 | -7/Factory | Entered Lower Caves 9197 | -7/Lower Caves | Met a Warlord Commander 9198 | -7/Lower Caves | Learned location of Warlord (-5) 9199 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9205 | -7/Lower Caves | Found Encrypted Comm Array 9226 | -7/Lower Caves | Found Prototype Device 9495 | -7/Lower Caves | Build established: Mutant 9959 | -7/Lower Caves | Learned Factory terminal intel 10123 | -7/Lower Caves | Discovered new exit (range 7) 10483 | -7/Lower Caves | Spotted B-75 Beast 10495 | -7/Lower Caves | Destroyed B-75 Beast 10991 | -7/Lower Caves | Entered another Lower Caves area 11022 | -7/Lower Caves | Discovered exit to Factory (range 12) 11875 | -7/Lower Caves | Discovered new exit (range 10) 11899 | -7/Lower Caves | Entered Zion 11995 | -7/Zion | Discovered new exit (range 13) 12187 | -7/Zion | Given the Hacking Drone Bay 12362 | -7/Zion | Visited the Megawrench Repair Shop 12471 | -7/Zion | Gained Derelict followers 12671 | -7/Zion | Received a hallucinogenic algorithm 12741 | -7/Zion | Met Imprinter 13311 | -7/Zion | Found Prototype Device 13337 | -7/Zion | Found CR-A16's Pointy Stick 13458 | -7/Zion | Entered Proximity Caves 13458 | -6/Proximity Caves | Accompanied by 2 allies 13460 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13730 | -6/Proximity Caves | Learned 4 Factory zone layouts 13906 | -6/Proximity Caves | Found Alien Artifact 14010 | -6/Proximity Caves | Discovered exit to Factory (range 5) 14039 | -6/Proximity Caves | Entered Factory 14039 | -6/Factory | Accompanied by 1 ally 14039 | -6/Factory | Evolved 2 slots: Utility x2 14040 | -6/Factory | Identified exit to Lower Caves 14040 | -6/Factory | Identified Heart of Steel 14042 | -6/Factory | Loaded intel: 26 terminal locations 14141 | -6/Factory | Repaired Imp. Treads 14247 | -6/Factory | Garrison activated, responded to threat 14269 | -6/Factory | Discovered exit to Lower Caves (range 13) 16572 | -6/Factory | Repaired Broken Hvy. Linear Accelerator? 17197 | -6/Factory | Heart of Steel transformed into Warbot 17489 | -6/Factory | Entered Lower Caves 17489 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 17496 | -6/Lower Caves | Learned Factory stockpile data 17742 | -6/Lower Caves | Learned Factory security intel 17795 | -6/Lower Caves | Spotted B-75 Beast 17807 | -6/Lower Caves | Destroyed B-75 Beast 17948 | -6/Lower Caves | Discovered new exit (range 14) 18020 | -6/Lower Caves | Entered another Lower Caves area 18020 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 18096 | -6/Lower Caves | Encountered a Warlord checkpoint 18153 | -6/Lower Caves | Spotted B-75 Beast 18161 | -6/Lower Caves | Destroyed B-75 Beast 18265 | -6/Lower Caves | Learned Factory emergency access door positions 18292 | -6/Lower Caves | Learned location of 1 exit from Factory 18785 | -6/Lower Caves | Discovered new exit (range 12) 18827 | -6/Lower Caves | Entered Data Miner 18827 | -6/Data Miner | Accompanied by 1 ally (Warbot) 18828 | -6/Data Miner | Discovered new exit (range 6) 18853 | -6/Data Miner | Met Data Miner 18906 | -6/Data Miner | Learned location of Section 7 (-2) 18906 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18922 | -6/Data Miner | Received God Mode back door access code from Data Miner 18981 | -6/Data Miner | Entered Proximity Caves 18981 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 19038 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19367 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19560 | -5/Proximity Caves | Discovered new exit (range 8) 19853 | -5/Proximity Caves | Entered Factory 19853 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19854 | -5/Factory | Identified exit to Factory 19894 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 19958 | -5/Factory | Fabricated Biometal Medium Treads? 20146 | -5/Factory | Identified Hacking Drone Bay 20185 | -5/Factory | Build established: Assassin 20271 | -5/Factory | Discovered exit to Factory (range 13) 20562 | -5/Factory | Build established: Mutant 21089 | -5/Factory | Incoming investigation squad redirected 21383 | -5/Factory | Discovered new exit (range 11) 21693 | -5/Factory | Build established: Tank 22071 | -5/Factory | Fabricated Combat Drone Bay (x1) 22354 | -5/Factory | Fabricated Linear Accelerator? 22408 | -5/Factory | System corruption reached 10% 22522 | -5/Factory | Build established: Scavenger-Skirmisher 22553 | -5/Factory | First assault squad dispatched 22864 | -5/Factory | Identified exit to Upper Caves 22998 | -5/Factory | Entered Upper Caves 23108 | -5/Upper Caves | Lost 3 parts (1n2u) 23416 | -5/Upper Caves | Build established: Skirmisher 23849 | -5/Upper Caves | Encountered a Warlord checkpoint 23863 | -5/Upper Caves | Spotted B-75 Beast 23877 | -5/Upper Caves | Discovered new exit (range 16) 23920 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 23927 | -5/Upper Caves | Destroyed B-75 Beast 24005 | -5/Upper Caves | Learned 8 Factory zone layouts 24311 | -5/Upper Caves | Identified exit to Upper Caves 24313 | -5/Upper Caves | Entered another Upper Caves area 24510 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24654 | -5/Upper Caves | Learned 4 Factory zone layouts 24782 | -5/Upper Caves | Discovered new exit (range 6) 24791 | -5/Upper Caves | Identified exit to Warlord 24795 | -5/Upper Caves | Entered Warlord 24795 | -5/Warlord | Accompanied by 2 allies 24812 | -5/Warlord | Build established: Mutant 24848 | -5/Warlord | System corruption cleaned by Quarantine Array 24923 | -5/Warlord | Discovered new exit (range 46) 25126 | -5/Warlord | Found Prototype Special Weapon 25126 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 25132 | -5/Warlord | Found RU-N14's Throwing Claymores v3 25142 | -5/Warlord | Found RU-N14's Throwing Claymores v3 25170 | -5/Warlord | Found RU-N14's Throwing Claymores v3 25173 | -5/Warlord | Found RU-N14's Throwing Claymores v3 25235 | -5/Warlord | Opened Warlord's prototype stash 25246 | -5/Warlord | Found Prototype Device 25246 | -5/Warlord | Identified Exp. Focal Shield 25264 | -5/Warlord | Found Prototype Processor 25264 | -5/Warlord | Identified Exp. Targeting Computer 25273 | -5/Warlord | Found Prototype Processor 25273 | -5/Warlord | Identified Exp. Target Analyzer 25291 | -5/Warlord | Found Prototype Reactor 25303 | -5/Warlord | Found Prototype Hackware 25423 | -5/Warlord | Visited the Vortex Lab 25434 | -5/Warlord | Warlord's base attacked by MAIN.C 25436 | -5/Warlord | Found Prototype Energy Gun 25436 | -5/Warlord | Identified Vortex Rifle 25537 | -5/Warlord | Build established: Gunner 25643 | -5/Warlord | Met Warlord 25784 | -5/Warlord | Warlord forces counterattacked 25844 | -5/Warlord | Lost 3 allies 25916 | -5/Warlord | Spotted Striker 25959 | -5/Warlord | Spotted Striker 25959 | -5/Warlord | Spotted Executioner 25963 | -5/Warlord | Destroyed Striker 25969 | -5/Warlord | Destroyed Executioner 25997 | -5/Warlord | Lost 11 allies 26004 | -5/Warlord | Destroyed 8 combat bots 26017 | -5/Warlord | Identified exit to Proximity Caves 26018 | -5/Warlord | Entered Proximity Caves 26105 | -4/Proximity Caves | Learned location of Testing (-3) 26304 | -4/Proximity Caves | Spotted B-86 Titan 26311 | -4/Proximity Caves | Destroyed B-86 Titan 26627 | -4/Proximity Caves | Build established: Scavenger-Gunner 26707 | -4/Proximity Caves | Discovered exit to Factory (range 7) 26718 | -4/Proximity Caves | Entered Factory 26718 | -4/Factory | Evolved 2 slots: Utility x2 26719 | -4/Factory | Identified exit to Research 27623 | -4/Factory | Build established: Trapper-Gunner 27725 | -4/Factory | Found Faulty Exp. Targeting Computer 27922 | -4/Factory | Discovered new exit (range 15) 28018 | -4/Factory | Identified exit to Extension 28029 | -4/Factory | Entered Extension 28172 | -4/Extension | Identified exit to Cetus 28203 | -4/Extension | Rescued A7 28523 | -4/Extension | Found Quantum Capacitor 28900 | -4/Extension | Build established: Commander-Mutant 29282 | -4/Extension | Spotted B-86 Titan 29293 | -4/Extension | Allies destroyed B-86 Titan 29306 | -4/Extension | Spotted B-86 Titan 29312 | -4/Extension | Allies destroyed B-86 Titan 29362 | -4/Extension | Lost 3 allies 29419 | -4/Extension | Rescued a captive Derelict 29419 | -4/Extension | Rescued a captive Derelict 29492 | -4/Extension | Lost 4 allies 29508 | -4/Extension | Rescued a captive Derelict 29508 | -4/Extension | Rescued a captive Derelict 29690 | -4/Extension | Rescued a captive Derelict 30204 | -4/Extension | Entered Cetus 30204 | -4/Cetus | Accompanied by 15 allies (A7) 30209 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 30221 | -4/Cetus | Spotted Cetus Guard 30224 | -4/Cetus | Allies destroyed Cetus Guard 30225 | -4/Cetus | Spotted Cetus Guard 30229 | -4/Cetus | Spotted Cetus Guard 30230 | -4/Cetus | Destroyed Cetus Guard 30233 | -4/Cetus | Destroyed Cetus Guard 30236 | -4/Cetus | Spotted Cetus Guard 30247 | -4/Cetus | Allies destroyed Cetus Guard 30266 | -4/Cetus | Lost 4 allies 30310 | -4/Cetus | Discovered exit to Research (range 15) 30518 | -4/Cetus | Escorted A7 to Cetus Mainframe 30581 | -4/Cetus | Discovered new exit (range 16) 30655 | -4/Cetus | Spotted Cetus Guard 30661 | -4/Cetus | Allies destroyed Cetus Guard 30661 | -4/Cetus | Spotted Cetus Guard 30663 | -4/Cetus | Spotted Cetus Guard 30663 | -4/Cetus | Spotted Cetus Guard 30677 | -4/Cetus | Allies destroyed Cetus Guard 30680 | -4/Cetus | Allies destroyed Cetus Guard 30684 | -4/Cetus | Murdered A7 30684 | -4/Cetus | Allies destroyed Cetus Guard 30692 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 30710 | -4/Cetus | Discovered exit to Research (range 16) 30715 | -4/Cetus | Lost 4 allies 30718 | -4/Cetus | Met Revision 17 30830 | -4/Cetus | Started Cetus Manufacturing Module 30855 | -4/Cetus | Manufactured an Enhanced Grunt 30880 | -4/Cetus | Manufactured an Enhanced Grunt 30905 | -4/Cetus | Manufactured an Enhanced Grunt 30930 | -4/Cetus | Manufactured an Enhanced Grunt 30954 | -4/Cetus | Security sweep announced 30955 | -4/Cetus | Manufactured an Enhanced Grunt 31006 | -4/Cetus | Cetus Manufacturing Module disabled 31055 | -4/Cetus | Identified exit to Archives 31087 | -4/Cetus | Entered Archives 31087 | -4/Archives | Accompanied by 10 allies 31172 | -4/Archives | Discovered new exit (range 15) 31187 | -4/Archives | Discovered new exit (range 13) 31223 | -4/Archives | Discovered exit to Research (range 16) 31402 | -4/Archives | Build established: Commander-Tank 31781 | -4/Archives | Identified exit to Hub_04(d) 31801 | -4/Archives | Build established: Commander-Gunner 31806 | -4/Archives | Entered Hub_04(d) 31806 | -4/Hub_04(d) | Accompanied by 10 allies 31807 | -4/Hub_04(d) | Spotted B-86 Titan 31812 | -4/Hub_04(d) | Allies destroyed B-86 Titan 31951 | -4/Hub_04(d) | Found Prototype Device 31951 | -4/Hub_04(d) | Identified Exp. Thermal Shield 31966 | -4/Hub_04(d) | Discovered exit to Research (range 14) 31970 | -4/Hub_04(d) | Lost 3 allies 32107 | -4/Hub_04(d) | Lost 4 allies 32232 | -4/Hub_04(d) | Build established: Scavenger-Gunner 32539 | -4/Hub_04(d) | Disrupted transfer network 32949 | -4/Hub_04(d) | Network Hub disabled 32960 | -4/Hub_04(d) | Spotted Lightning 32960 | -4/Hub_04(d) | Spotted Lightning 32961 | -4/Hub_04(d) | Spotted Lightning 32970 | -4/Hub_04(d) | System corruption reached 10% 32972 | -4/Hub_04(d) | Entered Research 32972 | -3/Research | Evolved 2 slots: Power x1, Utility x1 32984 | -3/Research | Identified Vortex Chain Reactor 33002 | -3/Research | Lost 3 parts (1p2n) 33446 | -3/Research | Found Hvy. Insulated Plating 33626 | -3/Research | Spotted B-86 Titan 33634 | -3/Research | Destroyed B-86 Titan 33654 | -3/Research | Found Hvy. Reflective Plating 33722 | -3/Research | First assault squad dispatched 33744 | -3/Research | Incoming assault squad redirected 34342 | -3/Research | Discovered new exit (range 7) 34349 | -3/Research | Identified exit to Testing 34378 | -3/Research | Entered Testing 34398 | -3/Testing | Found Prototype Device 34398 | -3/Testing | Identified Exp. EM Disruption Field 34409 | -3/Testing | Found Exp. EM Disruption Field 34833 | -3/Testing | Found Prototype Device 34833 | -3/Testing | Identified AEGIS Remote Shield 34987 | -3/Testing | Found Prototype Energy Cannon 34987 | -3/Testing | Identified Null Cannon 35544 | -3/Testing | Found Prototype Processor 35544 | -3/Testing | Identified Exp. Terrain Scan Processor 35596 | -3/Testing | Identified exit to Research 35616 | -3/Testing | Identified System Mapper 36073 | -3/Testing | Build established: Gunner 36251 | -3/Testing | System corruption reached 10% 36264 | -3/Testing | Found Prototype Launcher 36264 | -3/Testing | Identified Hellfire Missile Launcher 36433 | -3/Testing | Scanned by Researcher 36458 | -3/Testing | Found Prototype Energy Cannon 36458 | -3/Testing | Identified Hpw. Disruptor Cannon 36644 | -3/Testing | Entered Research 36644 | -2/Research | Accompanied by 1 ally 36644 | -2/Research | Warlord forces began assault on 0b10 36644 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 36669 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 36754 | -2/Research | Research machine network offline 36784 | -2/Research | Discovered new exit (range 7) 36812 | -2/Research | Found Quantum Capacitor 36828 | -2/Research | Identified exit to Access 36949 | -2/Research | Lost 3 allies 36969 | -2/Research | Build established: Tank 37306 | -2/Research | Spotted Executioner 37307 | -2/Research | Spotted Executioner 37313 | -2/Research | Destroyed Executioner 37395 | -2/Research | Borebot progress halted 37504 | -2/Research | Found Prototype Device 37504 | -2/Research | Identified Adv. Kinecellerator 37507 | -2/Research | Found Prototype Processor 37507 | -2/Research | Identified Exp. Melee Analysis Suite 37554 | -2/Research | Met DD-05H 37554 | -2/Research | Met up with Warlord 37561 | -2/Research | Discovered exit to Access (range 16) 37567 | -2/Research | Borebot progress halted 37781 | -2/Research | Discovered new exit (range 7) 37789 | -2/Research | Identified exit to Quarantine 38148 | -2/Research | Given Cave Seal Controls access code 38422 | -2/Research | Spotted Striker 38479 | -2/Research | Lost 9 allies 38560 | -2/Research | Entered Quarantine 38561 | -2/Quarantine | P-80 Master assimilated allied 13-CWN(l) 38578 | -2/Quarantine | P-80 Master assimilated allied FP-59A(b) 38600 | -2/Quarantine | Lost 8 allies 38710 | -2/Quarantine | Unchained authorized (CL-0N3) 38763 | -2/Quarantine | Lost 3 allies 38796 | -2/Quarantine | Garrison activated, responded to threat 38893 | -2/Quarantine | Discovered exit to Access (range 5) 38998 | -2/Quarantine | A-15 Conveyor reconstituted as V2 38998 | -2/Quarantine | Spotted V2 39011 | -2/Quarantine | Entered Access 39011 | -1/Access | Evolved 2 slots: Power x1, Utility x1 39109 | -1/Access | Build established: Gunner 39288 | -1/Access | Identified exit to Surface 39484 | -1/Access | Spotted B-99 Colossus 39488 | -1/Access | Destroyed B-99 Colossus 39498 | -1/Access | Found Prototype Ballistic Gun 39554 | -1/Access | Destroyed 7 combat bots 39585 | -1/Access | Identified Multirail 39622 | -1/Access | Spotted B-99 Colossus 39654 | -1/Access | Destroyed B-99 Colossus 39679 | -1/Access | Lost 4 parts (2u2w) 39795 | -1/Access | Spotted B-99 Colossus 39797 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 39986 | -1/Access | System corruption reached 10% 39996 | -1/Access | Found Exp. Target Analyzer 40169 | -1/Access | Discovered new exit (range 7) 40179 | -1/Access | Identified exit to Command 40181 | -1/Access | Entered Command 40418 | -1/Command | Build established: Mutant 40421 | -1/Command | Disengaged cave seal 40421 | -1/Command | Derelicts emerged from the dark tunnel 40421 | -1/Command | Welcomed Warlord to Command 40657 | -1/Command | Lost 3 allies 40911 | -1/Command | Spotted Alpha 7 41075 | -1/Command | Discovered exit to Surface (range 5) 41087 | -1/Command | Spotted B-99 Colossus 41088 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 41088 | -1/Command | Spotted Executioner 41090 | *** | Escaped! Last Messages --------------- 41085_ Field strength at 85. 41086_ Field strength at 70. 41087_ Field strength at 55. 41088_ Field strength at 40. 41088_ Slug penetrates Access Shell. 41088_ Penetrated by Slug. 41088_ Slug penetrates Access Shell. 41088_ Jacked B-99 Colossus... 41088_ Command string: \\LX46 41088_ B-99 Colossus emits a digital purring sound, then lets out a "Woof!" 41088_ Slug penetrates B-99 Colossus. 41089_ B-99 Colossus suffers critical hit (Destroy). 41089_ Slug penetrates B-99 Colossus. 41089_ B-99 Colossus Multirail blasted off. 41089_ Field strength at 25. 41090_ Slug penetrates B-99 Colossus. 41090_ B-99 Colossus suffers critical hit (Destroy). 41090_ Slug penetrates B-99 Colossus. [Achievement: Slow And Deadly Wins The Race] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ??????????????????????????????? | | ????????????# ??????????????????????????????? | | ????????????+ ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ???????#####? ????????????????????????????????? | | ???????# ?# #????????????????????????????????? | | ???????# ?# #????????????????????????????????? | | ???????# ?# #????????????????????????????????? | | ???????# ?# #????????????????????????????????? | | ????????# #?# #??##########?????????????????"??? | | ????????# ### #??# ???????????????? ??? | | ????????# #??# ????????????????? ??? | | ????????# #### #??# ????????????????? ??? | | ????????# #??# #?## """ ""?????????????####+### | | ????????# #??# ### " "?????????????+ | | ????????# #??# ;W;i ^" "" "?????????????+ | | ????????# #??# #### KK @" "?????????????+ | | ????????# #??# #??# d " "?????????????? | | ????????# #??# #??# "" ????????????# | | ????????# #### #??# % #?????????# | | ????????# #??# BB###?????????# | | ????????# #??# BB#???????????# = | | ????????# #??##############???????????# ! | | ????????# #???????????????????????????### | | ????????# !!!#???????????????????#########?# | | ????????# !!!#???????????????????# #?# | | ????????# !!!#?????????????????### #?# | | ???????## #???????????????### # #?# | | ???????# ################# #?# | | ???????# # # ! #?# | | ???????# ! ########### ### =/##### | | ???????# ########### ] * | | ???????# # """ !%##### | | ???????# # ""T"" ==#???# | | ???????# # "" "" #??## | | ???????# # #??# | | ???????# + #??# * | | ???????######+######## + #??# ! = | | ???????????# ## ####### #??# [ | | ???????????# ## #?????# #??# | | ???????????# #####+## ######### #??###+# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 69 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 EM Shielding 4 Corruption Containment 12 Armor Coverage 750 Resistance: KI 30 Resistance: EM 30 Core Shielding 20 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Launcher Accuracy 40 Target Analysis 15 Recoil Reduction 12 Kinecelleration 40 Trap Extractor Capacity 8 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Biometal Medium Treads | x2 | -5/Factory | Preloaded Combat Drone Bay | x1 | -5/Factory Linear Accelerator | x2 | -5/Factory | Preloaded Repaired ---------- Med. Reactive Plating | 30% | -7/Factory Imp. Treads | 23% | -6/Factory Hvy. Linear Accelerator | 25% | -6/Factory | Broken Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Katana | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Med. Treads | -3/Research | Hacked HERF Cannon | -3/Research | Hacked Nova Cannon | -3/Research | Hacked Lrn. Proton Cannon | -3/Testing | Hacked Quantum Reactor | -3/Testing | Hacked Hyp. Mass Driver | -3/Testing | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Brother of Steel Freedom! Slow And Deadly Wins The Race Challenges ------------ None Game ------ Seed SapperTerrorCleaver Manual? 0 Play Time 05:45:43 Cumulative 414.3 hours Start 2026.05.07 @ 21:45:22 End 2026.05.08 @ 12:28:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 140 Adventurer 1 Explorer 0 Win Type 0 Total 17 Types 14/0/3/0/0/0/0/0/0/0 Lore% 80 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 37a77ac9-af5d-4520-abaa-ab33383adb35