Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 22:36:17 // AFD2020/Player2 Player: daniels1231 Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (206) 206 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 994 Bonus ------- Follower Combat Kills 170 Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 239/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Bore Cannon Rocket Launcher > --- INVENTORY (8) ---- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Large Battery (200) Phase Shifter Utility Shielding Small Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Phase Shifter > --- WEAPON ----------- Small Laser Bore Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Large Battery [Rating: 19] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Phase Shifter Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 6 1 6 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 1 | . . . 1 Utility 5 | 1 1 3 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 2 1 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 5 | 2 1 5 8 Power 1 | . . 1 2 Propulsion 1 | 1 . 2 2 Utility 1 | . . 1 3 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 13 | . 6 3 4 Power 3 | . 1 1 1 Propulsion 8 | . 4 1 3 Utility . | . . . . Weapon 2 | . 1 1 . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 95 88 80 Engine 14 | . 14 14 14 Wheel 17 | . 28 18 9 Device 2 | . . 3 . Storage 17 | . 24 17 14 Protection 7 | . . 6 14 Energy Gun 13 | . 28 14 . Ballistic Cannon 10 | . . 12 14 Launcher 3 | . . . 14 Peak Build Rating 19 | 6 7 19 17 Average Rating 12 | 4 6 14 15 On Entrance 7 | . 6 7 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 13 16 30 30 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 9 | 2 . 2 9 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 5 8 8 Average Carried 5 | 2 1 5 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 3 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 483 | 217 53 193 20 Remotely . | . . . . Salvage Created 152 | . 48 48 56 Parts 12 | . 3 3 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . 1 5 2 Guns 2 | . 1 1 . Cannons 6 | . . 4 2 Classes Destroyed 6 | . 1 3 2 Worker 1 | . . 1 . Swarmer 1 | . . . 1 Grunt 1 | . 1 . . Sentry 1 | . . . 1 Demolisher 2 | . . 2 . Assembled 3 | . . 3 . Best Kill Streak 3 | . 1 3 1 Combat Bots Only 3 | . 1 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 73 | . 10 21 42 Missed 27 | . 3 2 22 Hits 46 | . 7 19 20 Melee 4 | . . 4 . Projectile 42 | . 7 15 20 AOE 3 | . . 3 . Damage Taken 665 | . 86 405 174 Core 138 | . . 92 46 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 38 | . 6 24 8 Largest 2 | . 2 2 1 Hottest 98 | . 90 98 48 Shots Fired 59 | . 12 39 8 Gun 32 | . 12 20 . Cannon 27 | . . 19 8 Launcher . | . . . . Special . | . . . . Kinetic 27 | . . 19 8 Thermal 32 | . 12 20 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 6 2 Robot Miss Streak 5 | . 2 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 31 | . 10 19 2 Core Hits 17 | . 3 12 2 Critical Kills 4 | . . 3 1 Critical Parts Destroyed 2 | . . 2 . Critical Strikes 7 | . . 6 1 Burn 1 | . . 1 . Destroy 6 | . . 5 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 521 | . 112 351 58 Guns 211 | . 112 99 . Cannons 310 | . . 252 58 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 310 | . . 252 58 Thermal 211 | . 112 99 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . . 19 . Projectiles 19 | . . 19 . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 205 | . 205 196 13 Average Temperature 79 | . 108 72 7 Received Heat Transfer 180 | . 51 9 120 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 657 | . 310 347 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 62 | . 62 44 . Initial 12 | . . 12 . Average 9 | . 25 7 . Influence Increases 418 | . 62 114 242 Destroy 0b10 Robot/C 260 | . 40 60 160 Destroy 0b10 Robot/NC 5 | . . 5 . Destroy Leader 30 | . 10 10 10 Allied During Kill 72 | . 12 18 42 Disable Machine 15 | . . 15 . Destroy Structure 6 | . . 6 . Lose Combat Pursuer 30 | . . . 30 Influence Decreases 276 | . 30 146 100 Entered New Map 20 | . . 20 . Time Decay 195 | . 30 105 60 Lost Part 61 | . . 21 40 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 2 13 8 Peak Tracking Total 6 | . 2 6 3 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . 1 2 . Largest Group 3 | . 1 3 1 Highest-Rated Group 106 | . 58 106 74 Highest-Rated Ally 75 | . 58 75 74 Total Orders . | . . . . Ally Attacks 52 | . 5 30 17 Total Damage 684 | . 63 273 348 Kills 13 | . 1 4 8 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 820 | 83 102 478 157 Spaces Moved 649 | 89 96 381 83 Core 30 | 21 . . 9 Treads . | . . . . Legs . | . . . . Wheels 619 | 68 96 381 74 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 110 Average Speed 103 | 76 80 105 152 Slowest Speed 500 | 150 80 110 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 17 66 9 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 14 | . . 9 5 Melee . | . . . . Projectile 14 | . . 9 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 737 | 100 111 419 107 Wait 12 | . . . 12 Move 646 | 88 95 380 83 Hop . | . . . . Pick Up 10 | 6 3 1 . Fast Attach 14 | 6 1 5 2 Attach 1 | . . 1 . Detach 5 | . . 5 . Swap 2 | . . 2 . Drop 9 | . 6 1 2 Fire 38 | . 6 24 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 5) 186 | -10/Materials | Entered Mines 187 | -10/Mines | Assembled infested the area 192 | -10/Mines | Assisted by a Guerilla fighting off Assembled 266 | -10/Mines | Core integrity fell below 50% 272 | -10/Mines | Lost 3 allies 327 | -10/Mines | Build established: Mutant 426 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 616 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 627 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 653 | -10/Mines | Discovered new exit (range 9) 664 | -10/Mines | Entered Subcaves 665 | -10/Subcaves | Approached by a straggling Scientist 665 | -10/Subcaves | Identified exit to Recycling 696 | -10/Subcaves | Discovered new exit (range 11) 788 | -10/Subcaves | Core integrity fell below 20% 821 | -10/Subcaves | Core destroyed Last Messages --------------- 00764_ Subatomizers dissect the Lgt. Treads. 00765_ Lgt. Treads fries itself beyond repair. 00765_ Wheel destroyed. GP-FGM(c): "I think it's somewhere west of here" 00766_ Imp. Ion Engine fries itself beyond repair. 00784_ Flight Unit fries itself beyond repair. 00786_ HV Slug penetrates S-10 Pest. 00786_ S-10 Pest destroyed. 00787_ Flight Unit fries itself beyond repair. 00790_ Lgt. Assault Rifle fries itself beyond repair. 00791_ Subatomizers dissect the Wheel. 00792_ Flight Unit fries itself beyond repair. 00801_ A3-1ZI(R) affixes Scrap Shield Fragment to Scrap Shield. 00802_ HV Slug penetrates Wall. 00806_ A3-1ZI(R) destroyed. 00813_ Player 2 attaches Flexi-carbon Leg. GP-FGM(c): "I think it's somewhere west of here" Map ----- +----------------------------------------------------+ | ?????????????????????????????## #???????????????? | | ?????????????????????????????# %##???????????????? | | ?????????????????????????????##=##???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# ##???????????????? | | ?????????????????????????????## ##???????????????? | | ??????????????????????????????# #???????????????? | | ???????????????????????######## ##???????????????? | | ???????????????????????# # ###??????????????? | | ???????????????????????## ##?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????## < ##????????????? | | ???????????????????????# ## #????????????? | | ???????????????????????# ## ##????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????## # #?????????????? | | ???????????????????????# # # #?????????????? | | ???????????????????????# ## # #?????????????? | | ???????????????????????# ## ## #?????????????? | | ???????????????????????# #####?????????????? | | ???????????????????????# c ##???????????????? | | ??????????????###??????# ##??????????????? | | ?????????????## ????## #??????????????? | | ???????????### ??## #??????????????? | | ????? ###; ### #??????????????? | | ????? [% @ #??????????????? | | ??>?? % ##??????????????? | | ????? % % ## #???????????????? | | ????? #### %= #### #######???????????????? | | ????????????# ###?????????????????????? | | ????????????#?# ###???????????????????????? | | ??????????????# % #?????????????????????????? | | ??????????????#### #?????????????????????????? | | ????????????????#;&*! #?????????????????????????? | | ????????????????##%%! ?????????????????????????? | | ????????????????? &= ?????????????????????????? | | ????????????????; ????????????????????????? | | ??????????????? ????????????????????????? | | ??????????????? ???????????????????????? | | ?????????????? # # ???????????????????????? | | ?????????????######### ###??????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Phase Shifting 5 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | . 7 11 2 Parts Lost 6 | . . 3 3 Damage Taken 915 | . . 589 326 Core 117 | . . 89 28 Player 2/Cogmind (%) 45 | . . 49 37 Absorbed by Shields . | . . . . Damage Inflicted 622 | . 63 211 348 Player 2/Cogmind (%) 54 | . 36 37 85 Combat Hostiles Destroyed 12 | . 1 3 8 Player 2/Cogmind (%) 60 | . 50 37 80 Game ------ Seed AerolevGlidesysBlaster Manual? 0 Play Time 00:08:04 Cumulative 15.0 hours Start 2025.11.20 @ 22:29:30 End 2025.11.20 @ 22:36:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 36 Rogue 32 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8940f6ee-2445-4d6b-918a-09250c132d77