Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 02:36:15 Player: CouplerEfficiencyMultirail Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (373) 1865 Value Destroyed (24734) 24734 Prototype IDs (85) 1700 Alien Tech Used (13) 2600 Bonus (53118) 53118 TOTAL SCORE: 94517 Bonus ------- High Alert Combat Kills 2541 Follower Combat Kills 4601 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2424 Cogmind --------- Core Integrity 449/1600 Matter 281/300 Energy 805/840 System Corruption 1% Temperature Cool (8) Movement Treading (167) Ox1 Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (15) ----- Desublimator High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Particle Accelerator Experimental Weapon Cycler Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (4) ------- Modified Quantum Sheargun Hypervelocity Multirail Hypervelocity Multirail Hypervelocity Multirail > --- INVENTORY (28) --- Enhanced Armored Heavy Treads High-density Centrium Heavy Treads Experimental Coolant Injector Experimental Energy Well (1000) Improved Matter Compressor (300) Experimental Weapon Cycler Experimental Powered Armor Experimental Powered Armor Experimental Force Field Long-range Tractor Beam Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Graviton Cannon Graviton Cannon Sigix Terminator Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Desublimator High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Particle Accelerator Experimental Weapon Cycler Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Modified Quantum Sheargun Hypervelocity Multirail Hypervelocity Multirail Hypervelocity Multirail > --- INVENTORY -------- Enhanced Armored Heavy Treads High-density Centrium Heavy Treads Experimental Coolant Injector Experimental Energy Well Improved Matter Compressor Experimental Weapon Cycler Experimental Powered Armor Experimental Powered Armor Experimental Force Field Long-range Tractor Beam High-powered Transdimensional Reconstructor Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Graviton Cannon Graviton Cannon Sigix Terminator [Rating: 255] Favorites ----------- Power Zero-point Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Centrium Wheel Treads Light Treads Leg Armored Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device AEGIS Remote Shield Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Swarmer] Protection Experimental Powered Armor Artifact Matter Drive Weapon Hypervelocity Multirail Energy Gun AWS/EX-DEC Energy Cannon Cooled Nova Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Graviton Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . 2 . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Utility 13 | . . . 2 . . . . . . . 2 . . . . . 2 . 2 . . . 2 . 1 . . 2 . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 605 | 8 7 14 8 11 26 3 33 7 9 4 17 13 29 7 3 29 5 25 2 13 16 13 15 15 20 22 44 14 112 61 Power 29 | 1 . 1 . 1 4 . 1 . . . 3 . . . . 1 . 1 . 1 . . . . 2 4 2 . 5 2 Engine 6 | 1 . 1 . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 2 . . . . . Reactor 18 | . . . . . 2 . 1 . . . 1 . . . . . . . . 1 . . . . . 4 2 . 5 2 Propulsion 80 | 2 . . 1 1 5 . 4 4 . 1 2 2 3 2 3 5 2 3 . 4 4 3 1 . 5 . . 1 18 4 Treads 46 | 2 . . . 1 3 . 2 2 . . . . . . . 5 1 3 . 4 2 1 1 . . . . . 15 4 Leg 15 | . . . . . 1 . 2 2 . 1 1 2 2 2 2 . . . . . . . . . . . . . . . Wheel 19 | . . . 1 . 1 . . . . . 1 . 1 . 1 . 1 . . . 2 2 . . 5 . . 1 3 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 239 | 2 1 1 3 2 10 . 2 . . . 5 4 14 2 . 5 3 6 2 5 6 4 10 11 6 13 30 12 58 22 Device 101 | 1 . . 2 . 3 . . . . . 3 3 9 . . . 2 . 1 2 3 . . 2 2 6 14 4 33 11 Storage 19 | . 1 1 1 . 6 . 1 . . . . . 1 . . . . . . . 1 . 1 . . . . . 5 1 Processor 14 | 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 2 1 6 1 Hackware 56 | . . . . . . . 1 . . . . . 1 2 . 5 . 4 1 1 2 4 7 7 4 3 7 4 3 . Protection 46 | . . . . 2 1 . . . . . 1 1 2 . . . 1 1 . 2 . . 2 2 . 4 6 2 10 9 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Weapon 257 | 3 6 12 4 7 7 3 26 3 9 3 7 7 12 3 . 18 . 15 . 3 6 6 4 4 7 5 12 1 31 33 Energy Gun 38 | 2 3 6 . . 3 2 3 . . . . . . . . . . . . . . 1 . . . . 1 . 8 9 Energy Cannon 19 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 . 3 . 5 6 Ballistic Gun 99 | 1 . . . . 1 . 9 3 7 2 5 5 6 . . 14 . 9 . 2 2 . 1 1 3 . 3 . 9 16 Ballistic Cannon 13 | . . . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . 4 2 Launcher 34 | . 2 5 . 4 1 1 7 . . . . . 3 1 . 1 . 2 . 1 2 1 . . . . 2 . 1 . Special Weapon 19 | . 1 1 1 . . . . . . . . . 1 1 . 1 . 3 . . 1 2 . 1 2 1 1 . 2 . Impact Weapon 27 | . . . . . . . 6 . 2 1 2 2 2 1 . 2 . 1 . . 1 1 2 1 . 1 1 . 1 . Slashing Weapon 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 1 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . 7 . 2 . . . . . . . . . . . . . . . 1 . . 4 3 1 20 4 Parts Lost 44 | . . . . . 2 . 6 1 . 1 . 1 1 3 . 5 . 4 . . . . . 2 1 . 4 . 4 9 Power 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 Propulsion 6 | . . . . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 Utility 10 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 2 1 . 1 . 2 1 Weapon 24 | . . . . . 1 . 4 1 . . . 1 . 3 . 4 . 1 . . . . . . . . 3 . . 6 Highest Loss Streak 4 | . . . . . 2 . 3 1 . 1 . 1 1 3 . 2 . 2 . . . . . 2 1 . 2 . 1 4 Average Slot Usage (%) 89 | . 100 100 100 99 95 97 99 98 99 98 99 99 98 95 93 98 90 89 93 83 81 78 81 80 92 91 88 86 83 86 Engine 2 | . 14 14 11 11 10 11 4 . . . 1 7 7 7 6 1 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . 4 9 9 9 5 . . . . . . . . 2 5 5 4 4 1 4 4 3 6 5 Treads 7 | . 28 28 11 11 17 22 15 9 18 13 . . . . . 10 14 16 15 12 7 6 4 4 . . . . 6 7 Leg 2 | . . . . . . . 2 7 . 2 6 12 12 12 15 15 . . . . . . . . . . . . . . Wheel 4 | . . . 11 11 4 . . . . . 6 1 1 1 4 . 3 . . . 5 7 9 9 15 17 16 14 4 . Device 6 | . 14 6 17 11 . . . . . . 7 7 6 3 . . 5 . 5 6 3 . . . 4 6 5 14 10 13 Storage 22 | . 9 21 26 22 37 44 36 36 36 36 30 30 30 30 26 26 23 23 21 21 21 21 22 23 21 21 18 15 18 13 Processor 5 | . 4 . . . . . . . . . 4 . 5 . . . . 3 5 . . . . . . . 4 3 11 16 Hackware 6 | . . . . . . . . . . . . . . 9 13 13 11 14 20 12 11 15 19 19 24 19 15 14 2 . Protection 5 | . . . . 10 5 . . . . . 2 6 2 1 . . 1 1 . 3 5 5 4 3 4 5 6 6 6 12 Energy Gun 2 | . 14 27 . . 1 17 5 . . . . . . . . . . . . . . 3 4 4 4 1 . . . 3 Ballistic Gun 9 | . . . . . . . 16 35 34 35 29 28 29 9 6 18 23 14 5 15 13 2 . . 2 . 2 . 4 9 Ballistic Cannon 1 | . . . 20 15 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 1 | . 12 . . 6 4 2 6 . . . . . . 5 6 . . 2 5 . 1 . . . . . 2 3 . . Special Weapon 1 | . . . 1 . . . . . . . . . . 5 6 2 . 2 5 5 3 4 4 3 4 2 3 3 . . Impact Weapon 1 | . . . . . . . 3 . . . . . . 5 6 2 . 2 5 . 1 4 4 3 1 1 . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 262 | 10 27 42 46 57 117 113 126 120 124 123 135 133 135 134 123 123 120 134 121 181 197 196 199 199 184 231 232 209 262 259 Greatest Support 190 | 40 40 40 10 10 60 48 48 45 40 40 20 45 46 32 72 100 120 123 123 140 150 145 32 80 64 64 74 74 190 190 Greatest Overweight (x) 11 | . . 1 4 5 11 2 5 5 3 6 8 8 4 4 4 3 4 2 . 1 11 6 6 6 5 3 3 3 5 2 Average Overweight (x) 2 | . . . 4 4 4 2 2 2 2 4 7 4 3 3 3 1 2 . . . 3 4 5 4 2 2 2 2 1 1 Largest Inventory Capacity 38 | 4 10 16 16 16 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 34 34 38 38 38 38 38 32 38 38 Average Capacity 32 | 4 7 13 16 16 27 32 31 32 32 32 32 32 32 32 32 32 32 32 32 32 32 34 37 38 38 38 35 32 37 30 Most Carried 38 | 4 6 16 16 16 32 32 32 32 32 32 32 32 32 32 32 32 32 32 31 32 34 34 38 38 38 38 38 32 38 37 Average Carried 29 | 1 5 11 15 15 24 31 31 31 31 31 31 31 31 30 29 31 30 31 30 30 32 33 35 33 37 37 30 31 35 25 Final Capacity 38 | 4 10 16 16 16 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 34 34 38 38 38 38 32 32 38 28 Final Carried 38 | 4 6 16 16 16 32 31 31 32 31 32 31 32 31 31 32 32 32 32 30 32 34 34 34 38 38 37 32 31 37 22 Class Distribution -------------------- 28% | Botlord-Mutant 15% | Scavenger-Gunner 9% | Mutant 6% | Hauler-Mutant 5% | Hauler-Gunner 5% | Bothacker-Mutant 5% | Generator-Mutant 5% | Generator-Tank 3% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -8/Garrison Hauler-Gunner | -8/Materials Hauler-Gunner | -8/Garrison Hauler-Skirmisher | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Skirmisher | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Tank | -4/Waste Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Quarantine Botlord-Mutant | -2/Section 7 Botlord-Mutant | -1/Access Scavenger-Gunner | -1/Command Generator-Tank | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Matter Collected 15182 | 275 101 281 50 361 249 . 513 353 236 322 256 696 953 297 . 1153 . 965 . 408 658 405 286 426 365 446 1034 32 3210 851 Remotely 748 | . . . . . . . . . . . . . 363 . . . . . . . 181 . . . . . . . . 204 Salvage Created 23715 | 80 137 294 . 213 134 . 1024 364 514 322 256 544 753 295 . 682 . 1048 . 989 535 379 152 519 367 516 1587 32 7633 4346 Parts 1032 | 6 10 24 . 15 16 . 68 25 25 7 9 30 61 18 . 24 . 44 . 23 28 12 7 17 17 7 46 3 287 203 Haulers Intercepted 7 | . . . . . . . 2 . 3 . 1 . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . 1 . . . . . . . 1 . . . 3 . . . . . . . . . 1 . . 1 . . 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 310 | . 5 12 . 12 2 . 26 9 8 6 . 14 12 9 . 12 . 20 . 4 17 7 1 7 2 2 19 . 61 43 Melee 40 | . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . 1 13 . 22 . Guns 160 | . 1 2 . . . . 8 9 8 5 . 14 9 2 . 10 . 12 . 4 8 3 1 4 2 . 3 . 15 40 Cannons 23 | . . . . 8 . . 1 . . . . . . . . . . . . . . . . 2 . . . . 9 3 AOE 72 | . 4 10 . 4 1 . 16 . . . . . 3 7 . . . 8 . . 9 1 . . . . 3 . 6 . Classes Destroyed 21 | 2 2 2 . 3 . . 3 . . . . 1 2 . . 1 . . . 1 . . . . . 2 1 . 1 . Worker 13 | . . 2 . 1 . . 1 . . . 1 . 1 . . . . . . . . . . . 1 3 1 2 . . Builder 11 | . 2 . . . . . 2 . 2 . . . 2 . . . . . . . . . . . 2 1 . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . . . . 2 . 3 . 1 . 1 . . . . . . . . . . . . . . . . . Recycler 10 | 1 . . . . . . 1 . 1 . 2 . 1 . . . . . . . . . . . 1 . . . 3 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 13 | . . . . . . . 2 . . . 1 . 1 . . . . . . . . . 2 . 3 . 2 . 2 . Swarmer 72 | . . 10 . 7 . . 7 3 3 . . 6 . 4 . 1 . 11 . . 12 3 . . 2 . 3 . . . Grunt 106 | . 5 2 . 2 . . 13 3 4 5 . 6 5 4 . 7 . 3 . . 4 3 . 2 . . 9 . 29 . Brawler 5 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Duelist 6 | . . . . . . . 1 . . 1 . 1 1 . . 1 . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 19 | . . . . 1 . . 4 3 1 . . . . 1 . 2 . 3 . . . 1 . . . . . . 3 . Hunter 11 | . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 2 . . 1 . 4 . Programmer 32 | . . . . . . . . . . . . . 4 . . . . 2 . . 2 . . 2 . . 4 . 18 . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Compactor 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 4 6 . 4 1 . 10 5 6 3 1 7 7 7 . 6 . 9 . 2 9 4 1 2 2 2 5 1 17 4 Combat Bots Only 15 | . 2 6 . 4 1 . 8 5 3 3 . 7 5 7 . 6 . 9 . 2 9 4 1 2 2 1 5 . 15 4 Max Kills in Single Turn 4 | 1 2 2 . 2 1 . 3 1 2 1 1 2 2 4 . 1 . 4 . 2 2 1 1 1 1 1 2 1 3 2 Gunslinging 2 | . . . . . . . . . 1 . . 1 . . . . . 2 . 1 1 . . . . . . . . . Exploded 4 | . 1 2 . 2 1 . 3 . . . . . 2 4 . . . 4 . . 2 1 . . . . 2 . 3 . Melee 1 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed 9 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 6 YI-UF0 (-10/Mines) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Damage Taken 27074 | . 14 354 14 266 460 . 977 546 271 303 . 470 378 554 . 1378 . 2429 43 . 625 440 610 393 456 258 3737 30 5015 7053 Core 2055 | . 14 74 . 35 60 . 185 29 27 . . 86 64 32 . 194 . 134 . . 12 63 70 6 . 29 213 . 248 480 Absorbed by Shields 11969 | . . . 6 105 38 . . 4 . 13 . 4 . . . . . . . . . . . 69 102 78 416 30 4263 6841 Reduced by Siege Mode 285 | . . . . . . . . . . . . . . . . . . 67 . . . . . 1 . . . . 28 189 Core Remaining (%) 72 | 100 . 64 . . . 76 . . . 56 . . . 74 . 77 . 86 . . . 93 . 94 . . 52 . . 28 Volleys Fired 1057 | 3 12 24 2 31 1 . 40 19 16 13 7 17 27 21 1 65 . 50 1 20 32 15 15 35 30 16 78 8 148 310 Largest 4 | 2 2 2 2 2 1 . 4 4 4 4 4 4 4 4 1 4 . 4 1 3 4 1 1 1 1 1 1 1 4 4 Hottest 390 | 90 100 100 100 70 30 . 140 94 112 107 107 107 107 107 30 107 . 122 40 96 124 50 113 113 113 50 81 50 315 390 Shots Fired 2781 | 6 15 39 3 55 1 . 83 72 64 42 28 64 90 38 1 152 . 145 1 50 66 34 23 48 40 19 78 8 336 1180 Gun 2189 | 6 3 28 . . . . 64 72 64 42 28 64 84 29 . 124 . 131 . 45 49 19 9 14 20 3 16 . 230 1045 Cannon 298 | . . . 2 52 . . 1 . . . . . . . . . . . . . . . 1 6 1 . 11 . 89 135 Launcher 74 | . 11 9 . 3 1 . 18 . . . . . 5 4 . 1 . 3 . . 8 1 . . . . 3 . 7 . Special 220 | . 1 2 1 . . . . . . . . . 1 5 1 27 . 11 1 5 9 14 13 28 19 16 48 8 10 . Kinetic 1664 | . . . 2 52 . . 29 72 64 42 28 64 84 29 . 124 . 131 . 45 49 . 1 1 11 . 16 . 113 707 Thermal 90 | 3 1 2 1 . . . . . . . . . . . . . . . . . . . 1 6 1 . . . 25 50 Explosive 64 | . 11 9 . 3 1 . 18 . . . . . 5 4 . 1 . 3 . . 8 1 . . . . . . . . Electromagnetic 180 | 3 3 28 . . . . 36 . . . . . . . . . . . . . . 19 8 13 9 3 14 . 44 . Slashing 567 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 423 Robot Hit Streak 95 | 3 7 7 3 8 . . 17 8 13 10 10 10 7 7 7 14 . 40 3 25 12 25 15 13 11 9 22 8 95 47 Robot Miss Streak 13 | 1 1 3 . 4 . . 3 3 13 5 7 8 5 6 . 6 . 3 . 2 3 4 1 2 2 2 2 1 2 7 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . 2 . 2 1 Secondary Targets 31 | . . 1 . . . . 1 3 1 1 . 5 1 1 . 2 . 6 . 2 2 . . . . . . . . 5 Max Gunslinging Chain 2 | . . 1 . . . . 1 1 1 1 . 1 1 1 . 1 . 2 . 1 1 . . . . . . . . 1 Autonomous 56 | . . . . . . . 4 . . . . . . . . . . . . . . 19 8 13 9 3 . . . . Shots Hit Robots 2482 | 3 9 20 2 28 17 . 62 44 52 35 25 55 59 31 1 117 . 127 1 42 43 36 23 47 33 33 148 10 402 977 Core Hits 1623 | 2 14 22 . 15 9 . 66 19 41 30 13 56 44 26 . 38 . 75 . 12 26 11 7 16 10 7 47 1 206 810 Critical Hits 563 | . . . . 1 . . 1 . . . . . 1 . . 2 . 3 . 11 1 . 1 2 5 1 8 . 63 463 Critical Kills 57 | . . . . 1 . . 1 . . . . . 1 . . 1 . . . 3 . . 1 . 1 . 3 . 14 31 Critical Parts Destroyed 264 | . . . . . . . . . . . . . . . . 1 . 3 . 1 1 . . 1 3 . 4 . 34 216 Melee Attacks 423 | . . . . . 18 . 7 . 3 1 2 4 4 1 . 9 . 5 . . 9 10 15 8 7 27 144 6 143 . Kinetic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 . 17 . Impact 83 | . . . . . . . 7 . 3 1 2 4 4 1 . 9 . 5 . . 9 10 15 8 5 . . . . . Slashing 313 | . . . . . 18 . . . . . . . . . . . . . . . . . . . 2 26 135 6 126 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 42 | . . . . . 1 . 1 . . . . . . . . 2 . 1 . . 1 7 3 4 3 6 5 2 6 . Combat Hostiles 21 | . . . . . . . . . . . . . . . . 2 . . . . . 7 2 4 . 1 4 . 1 . Follow-up Attacks 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 12 . Damage Inflicted 72073 | 41 536 921 35 671 885 12 2688 611 1202 601 257 947 1515 1305 . 1689 . 2984 . 826 1538 1240 510 950 703 1634 5694 324 18397 23357 Guns 39726 | 39 36 196 . . . . 822 611 837 598 256 947 927 460 . 1361 . 2336 . 826 726 435 225 333 399 98 381 . 7696 19181 Cannons 6613 | . . . 35 435 . . 22 . . . . . . . . . . . . . . . . 288 . . 113 . 2253 3467 Explosions 8634 | . 495 688 . 236 54 . 1708 . 309 . . . 588 845 . 121 . 572 . . 736 78 . . . . 490 . 1714 . Melee 16249 | . . . . . 831 . 129 . . . . . . . . 207 . 76 . . 57 727 285 329 304 1536 4710 324 6734 . Ramming 851 | 2 5 37 . . . 12 7 . 56 3 1 . . . . . . . . . 19 . . . . . . . . 709 Kinetic 28497 | . . . 35 435 . . 264 611 837 598 256 947 927 460 . 1361 . 2336 . 826 726 . 12 17 169 . 737 . 4552 12391 Thermal 3411 | 12 . 99 . . . . . . . . . . 113 . . . . . . . . . . 288 . . 189 . 1285 1425 Explosive 6190 | . 495 589 . 236 54 . 1680 . 309 . . . 475 845 . 121 . 572 . . 736 78 . . . . . . . . Electromagnetic 3855 | 27 36 196 . . . . 608 . . . . . . . . . . . . . . 435 213 316 230 98 414 . 1282 . Impact 2114 | . . . . . . . 129 . . . . . . . . 207 . 76 . . 57 727 285 329 304 . . . . . Slashing 27155 | . . . . . 831 . . . . . . . . . . . . . . . . . . . . 1536 4354 324 11278 8832 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 1 1 1 . . 2 . . . . 3 . 6 . . . 1 5 2 7 . 11 1 Average Corruption 2 | . . . . . . . 1 1 1 1 . . 1 . . . . 2 . 3 . . . 1 2 1 2 . 4 1 Corruption Purged 47 | . . . . . . . . . . . . . 2 . . . . . . 6 . . . 1 5 . 9 . 24 . Effects 147 | . . . . . . . 2 5 . . . . 2 . . . . 12 . 7 . . . 8 8 3 22 . 56 22 Message Errors 42 | . . . . . . . . 2 . . . . 2 . . . . 6 . 1 . . . 4 2 2 4 . 11 8 Matter Fused 12 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 3 . 6 . Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 1 . . 2 . Energy Discharges 16 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 1 . 4 . 5 2 Data Loss (minor) 19 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 1 . 4 . 8 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Targeting Errors 32 | . . . . . . . 1 1 . . . . . . . . . . . 3 . . . . . . 6 . 14 7 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2512 | . 1 9 . 15 . . 26 . 70 . . . 18 62 . 163 . . . . 42 97 13 93 167 538 379 204 462 153 Projectiles 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 25 Explosions 282 | . 1 9 . 15 . . 9 . 70 . . . 18 62 . 14 . . . . 15 . . . . . . . 69 . Melee 2133 | . . . . . . . 17 . . . . . . . . 149 . . . . 27 97 13 93 167 538 379 204 321 128 Knockbacks 53 | . . . . 7 . 1 . . . . . . . . . 1 . . . . 2 2 1 1 2 . . . 5 31 Impact 21 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 2 1 1 2 . . . . 11 Kinetic 32 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 5 20 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . . 52 . . . . 22 . 74 . . . . . . . . . . . . . . . . . . . 203 . Shots 9 | . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 4 . Rammed 69 | 1 3 8 . . . 1 1 . 4 1 1 . . . . . . . . . 2 . . . . . . . . 47 Targets Rammed 71 | 1 3 8 . . . 1 1 . 5 1 1 . . . . 1 . . . . 2 . . . . . . . . 47 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 376 | 17 20 54 . 168 . . 298 77 68 137 96 221 182 259 . 168 . 263 14 248 292 105 84 274 200 32 309 . 376 371 Average Temperature 74 | 10 10 22 . 58 . . 100 31 27 49 28 78 63 130 . 59 . 68 14 65 90 36 28 66 58 32 106 . 95 106 Received Heat Transfer 3099 | . 9 36 8 16 . . 387 222 90 141 . 87 72 207 . 294 . 252 9 . 30 87 42 52 . . 434 4 423 197 Effects 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 2 . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Siege Activations 37 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 6 28 Total Turns 1011 | . . . . . . . . . . . . . . . . . . 44 . . . . . 23 . . . . 610 334 Longest Duration 513 | . . . . . . . . . . . . . . . . . . 40 . . . . . 23 . . . . 513 53 Robots Corrupted 8 | . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 4 . Combat Hostiles 7 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 4 . Parts Fried 36 | . . 3 . . . . 9 . . . . . . . . . . . . . 1 5 2 2 5 . 2 . 7 . Impact Corruptions 31 | . . . . . . . 1 . 1 . . . . . . 3 . . . . 1 5 1 2 6 . . . . 11 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 3 2 Heat Transferred 2082 | 37 . 150 . . . . . . . . . . 50 . . . . . . . . . . 222 . . 150 . 1083 390 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Missiles Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Peak Influence 743 | 10 119 240 107 265 . . 708 639 534 456 266 421 741 743 379 490 256 743 413 146 279 388 242 153 149 141 454 136 288 . Initial 518 | . 6 33 75 41 . . . 359 311 286 239 6 220 518 379 265 256 179 389 144 102 102 218 66 85 9 18 91 20 . Average 224 | 6 72 119 75 87 . . 464 501 431 376 129 185 432 672 379 353 256 516 393 145 155 285 118 92 75 49 197 61 117 . Maximum Alert Level 3 | . . 1 . 1 . . 3 2 2 2 1 2 3 3 1 2 1 3 2 . 1 1 1 . . . 2 . 2 . Low Security (%) 45 | 100 100 85 100 90 . 100 11 . . . 61 53 9 . . . . 4 . 100 67 21 83 100 100 100 57 100 28 . Level 1 23 | . . 14 . 9 . . 2 15 28 56 38 37 34 . 100 91 100 29 67 . 32 78 16 . . . 29 . 16 . Level 2 27 | . . . . . . . 82 84 71 43 . 9 48 33 . 8 . 25 32 . . . . . . . 13 . 55 . Level 3 3 | . . . . . . . 3 . . . . . 8 66 . . . 40 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 1 1 . . 1 2 . . . 1 . 4 . . . . . . . 5 . 6 . 5 4 9 . 11 . Investigation 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . Extermination 19 | . . . . . . . . . . . 1 . 3 . . . . . . . 2 . . . 2 2 3 . 6 . Reinforcement 16 | . . . 1 . . . 1 . . . . . . . . . . . . . 3 . 2 . 3 2 4 . . . Assault 6 | . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 1 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Alert ID Control Effect 101 | . . . . . . . . . . . . . . 1 . 7 . 4 . . 1 14 11 9 23 11 11 . 9 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Distress Signals 39 | . 1 . . . . . 1 . 1 . . . 2 . . . . . . . . . . 1 . . 8 . 25 . Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Times Spotted 658 | . 9 20 2 19 8 2 33 9 14 6 1 14 18 19 . 32 . 32 2 6 23 20 18 40 29 18 76 9 90 89 Peak Tracking Total 14 | . 2 6 2 4 9 4 5 6 3 3 1 7 6 8 . 7 . 10 1 2 7 8 3 12 7 7 14 2 12 4 Tactical Retreats 38 | . . 1 . 1 . . 3 2 1 . . . 2 3 . 3 . . . . . 1 . . . . 10 . 10 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Traps Triggered 54 | . 1 . . . . . 1 5 . 4 2 8 1 3 . 4 . 2 1 . . 5 2 7 . . 1 2 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Machines Disabled 70 | . 1 1 . . 2 . 7 2 1 1 . 2 2 1 . 4 . 4 . . 5 3 . 4 1 4 9 1 6 9 Max in Single Turn 2 | . 1 1 . . 1 . 2 1 1 1 . 1 2 1 . 1 . 1 . . 2 1 . 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Garrison Relay 20 | . . . . . . . . 2 . 1 . 2 . 1 . 4 . 3 . . . 3 . 4 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Machines Accessed 69 | . 3 . . 1 2 . 5 . 4 . 5 . 5 . 2 . 1 . . . 4 . 5 . 8 6 6 5 7 . Terminals 45 | . 2 . . . . . 2 . 3 . 4 . 3 . 1 . . . . . 2 . 3 . 6 6 6 3 4 . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 2 . 1 . . 1 . . Total Hacks 164 | . 10 . . 1 2 . 10 . 11 . 15 . 14 . 3 . 2 . . . 8 . 12 . 21 15 12 12 16 . Successful 91 | . 7 . . 1 2 . 5 . 6 . 9 . 10 . 2 . 2 . . . 5 . 8 . 10 8 7 5 4 . Failed 71 | . 3 . . . . . 5 . 5 . 6 . 4 . 1 . . . . . 3 . 4 . 10 6 5 7 12 . Catastrophic 13 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 2 2 . 1 4 . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Manual 65 | . 5 . . . 1 . 2 . 6 . 8 . 4 . . . . . . . 2 . 3 . 5 13 4 2 10 . Terminals 119 | . 8 . . . . . 5 . 9 . 13 . 8 . 1 . . . . . 3 . 8 . 18 15 12 9 10 . Fabricators 8 | . . . . . . . . . . . . . 4 . . . . . . . 3 . . . . . . 1 . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Recycling Units 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 21 | . . . . . . . 1 . 2 . 2 . 2 . 2 . 2 . . . 2 . 4 . 2 . . 2 . . Terminal Hacks 42 | . 3 . . 1 2 . 1 . 3 . 5 . 3 . . . . . . . 2 . 2 . 8 3 5 3 1 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . Open Door 10 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 4 2 1 . Branch Access Points 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Patrol Status 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 6 | . . . . . . . 1 . 2 . . . 1 . . . . . . . . . 1 . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 21 | . . . . . . . 1 . 2 . 2 . 2 . 2 . 2 . . . 2 . 4 . 2 . . 2 . . Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Coupler Status 10 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 2 . 1 . . 1 . . Unauthorized Hacks 20 | . 2 . . . . . 1 . 1 . 2 . 3 . . . . . . . . . 2 . . 5 2 . 2 . Terminals 18 | . 2 . . . . . 1 . 1 . 2 . 1 . . . . . . . . . 2 . . 5 2 . 2 . Track 9 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . 1 . Botnet 6 | . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . 2 . . . Disrupt 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 2 . . . . . 4 . 3 . 5 . 4 . 2 . 1 . . . 4 . 4 . 7 6 3 4 7 . Full Trace Events 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Matter 446 | . . . . . . . . . . . . . 190 . . . . . . . 256 . . . . . . . . . Time 223 | . . . . . . . . . . . . . 95 . . . . . . . 128 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . 10 . . . . . . . 8 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . . . . . Coupler Efficiency 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 151 | . . . . . . . . . . . . . . 4 1 16 . 8 1 5 7 14 10 22 14 9 26 5 9 . Non-combat 20 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 6 . 7 . 3 . Combat 131 | . . . . . . . . . . . . . . 4 . 16 . 8 1 5 5 14 10 21 8 9 19 5 6 . Autooverrided 23 | . . . . . . . . . . . . . . . . 2 . 3 . . . 3 2 2 3 2 3 . 3 . Robot Hacks Applied 143 | . . . . . . . . . . . . . . 4 1 14 . 5 1 5 8 11 8 20 13 12 27 6 8 . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . ignore_repairs 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . drop_inventory 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 1 . . . recall_reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . disable_scanner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . report_analyses 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . ignore_targets 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . link_fov 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . scatter_targeting 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . wipe_record 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . reboot_system 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 2 . . . overwrite_iff 31 | . . . . . . . . . . . . . . 3 . 7 . . . . 1 2 2 12 . . 4 . . . formatsys_low 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . 1 . formatsys_high 63 | . . . . . . . . . . . . . . 1 . 6 . 5 1 . 4 8 5 7 4 3 9 5 5 . Relay Couplers Released 93 | . . . . . . . . 9 . 4 . 10 . 4 . 16 . 14 . . . 12 2 15 4 . . 3 . . Machine Destruction 93 | . . . . . . . . 9 . 4 . 10 . 4 . 16 . 14 . . . 12 2 15 4 . . 3 . . Attached 50 | . . . . . . . . . . . . . . 2 . 5 . 4 1 1 2 4 5 7 3 3 6 4 3 . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Total Allies 132 | . . 1 . 3 . . . . . . . . . 4 . 15 . 8 1 . 5 13 9 28 8 7 17 5 8 . Largest Group 14 | . . 1 1 3 2 . . . . . . . . 1 1 4 . 3 3 3 4 9 10 10 14 14 7 4 4 . Highest-Rated Group 807 | . . 31 31 40 28 . . . . . . . . 32 32 64 . 87 127 127 154 424 480 557 775 807 475 256 249 . Highest-Rated Ally 147 | . . 31 31 31 14 . . . . . . . . 32 32 32 . 49 49 49 56 58 115 115 69 64 147 64 69 . Total Orders 19 | . . . . 2 2 . . . . . . . . . . 1 . . . . 4 . . 2 . 4 . . 4 . STAY 8 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 . ROAM 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . FOLLOW 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Ally Attacks 815 | . . 14 1 23 10 . . . . . . . . 8 . 44 . 22 1 31 18 66 84 85 103 112 107 4 82 . Total Damage 26716 | . . 233 21 338 470 . . . . . . . . 221 . 906 . 252 20 1019 467 1834 3266 3208 4270 3171 3329 108 3583 . Kills 141 | . . 4 1 3 8 . . . . . . . . 1 . 7 . 4 . 2 2 14 16 9 25 19 12 . 14 . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 2 . Allies Melted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Turrets Deployed 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Turns Passed 33434 | 155 491 1156 97 1242 1516 48 1057 603 511 530 1037 532 1155 534 168 1285 79 1114 170 262 1063 834 610 1485 871 728 1890 790 7540 3881 Spaces Moved 16471 | 86 272 611 64 558 788 21 410 255 187 194 539 206 498 236 108 607 46 535 105 105 490 487 362 731 640 514 897 617 3619 1683 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8184 | 79 272 611 . . 428 21 367 147 187 194 36 . . . . 244 13 535 105 105 253 104 . 253 . . . . 2547 1683 Legs 1255 | . . . . . . . 43 108 . . . 140 387 190 24 363 . . . . . . . . . . . . . . Wheels 7025 | . . . 64 558 360 . . . . . 503 66 111 46 84 . 33 . . . 237 383 362 478 640 514 897 617 1072 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 130 200 180 180 200 220 170 170 140 140 140 155 140 160 160 160 140 140 130 130 110 110 110 110 110 167 Average Speed 158 | 151 160 169 120 129 178 200 210 192 219 243 179 188 189 196 148 167 146 166 160 178 161 149 142 163 114 112 116 110 157 168 Slowest Speed 280 | 160 160 180 120 130 200 200 260 260 220 280 280 210 240 240 210 215 180 200 160 180 200 200 150 200 140 120 120 120 185 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Exploration Rate (%) 43 | 4 51 96 10 96 71 9 50 49 33 46 13 40 16 50 5 66 1 74 3 74 20 81 11 80 18 55 57 15 79 75 Regions Visited 30 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . 1 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 108 | . 10 1 1 7 . . 25 . 3 . 2 . 4 . . 1 . . . . 7 . 7 . 2 1 17 1 1 18 Terrain Destroyed 905 | . 50 57 1 20 5 . 95 . 34 . 2 . 71 16 . 14 . 25 . 3 38 14 7 . 3 1 29 1 22 397 Melee 51 | . . . . . . . 5 . 3 . 2 . 4 . . 1 . . . . 7 . 7 . 2 1 17 1 1 . Projectile 420 | . 1 2 1 . . . . . . . . . . . . . . 5 . 3 3 . . . 1 . . . 7 397 AOE 434 | . 49 55 . 20 5 . 90 . 31 . . . 67 16 . 13 . 20 . . 28 14 . . . . 12 . 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Total 22029 | 101 308 677 77 1022 877 27 528 329 239 222 583 316 649 287 114 783 58 680 108 149 702 578 429 1003 761 633 1552 721 5189 2327 Wait 2521 | . 6 4 . 406 . . 4 19 9 . 9 17 67 2 . 22 . 40 . 1 131 7 13 94 37 13 352 54 1024 190 Move 16443 | 85 271 610 63 557 783 20 409 254 187 193 539 205 498 235 108 606 46 533 105 104 490 486 362 730 639 513 896 616 3618 1682 Hop 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 289 | 4 5 12 2 6 27 1 17 4 2 2 3 7 6 4 1 9 3 9 . 1 11 10 4 18 12 14 18 7 56 14 Fast Attach 167 | 7 1 1 1 3 5 . 8 5 5 1 8 4 3 . 2 13 1 10 . 7 6 1 4 1 5 9 8 5 30 13 Attach 176 | . . . 3 . 4 2 9 1 . 1 2 3 1 6 1 6 3 3 2 . . 8 5 5 3 8 22 7 49 22 Detach 94 | . 1 1 1 . 5 . 5 2 . . . 1 3 1 1 6 1 3 . 3 1 3 3 3 1 3 4 3 33 6 Swap 274 | 1 6 13 4 8 17 1 16 1 4 2 7 6 25 1 . 10 1 12 . 6 10 4 6 9 12 5 22 3 34 28 Drop 282 | . 3 3 1 10 14 2 12 8 8 . 5 9 10 1 . 16 3 14 . 7 7 10 2 4 15 21 11 3 68 15 Fire 1057 | 3 12 24 2 31 1 . 40 19 16 13 7 17 27 21 1 65 . 50 1 20 32 15 15 35 30 16 78 8 148 310 Melee 401 | . . . . . 18 . 7 . 3 1 2 4 4 1 . 9 . 5 . . 9 10 15 8 7 24 141 6 127 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 71 | 1 3 8 . . . 1 1 . 5 1 1 . . . . 1 . . . . 2 . . . . . . . . 47 Escape Stasis 163 | . . . . . . . . 16 . 8 . 43 5 15 . 20 . . . . . 23 . 18 . 7 . 8 . . Rewire 83 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 78 . . . 1 2 . Trap 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -4/Waste -4/Factory (discovered 2 exits: [Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: Tes x2 / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 8) 647 | -10/Materials | Entered Mines 728 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 757 | -10/Mines | Destroyed YI-UF0 1010 | -10/Mines | Learned 2 Materials zone layouts 1014 | -10/Mines | Discovered new exit (range 15) 1017 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1181 | -10/Mines | Found a hidden stash of uninstalled traps 1223 | -10/Mines | Discovered new exit (range 4) 1227 | -10/Mines | Met a Derelict testing a Signal Generator 1235 | -10/Mines | Found Signal Generator 1803 | -10/Mines | Entered Materials 1803 | -9/Materials | Accompanied by 1 ally 1803 | -9/Materials | Evolved 2 slots: Utility x2 1804 | -9/Materials | Identified exit to Materials 1886 | -9/Materials | Discovered new exit (range 5) 1900 | -9/Materials | Entered Mines 1900 | -9/Mines | Accompanied by 1 ally 1971 | -9/Mines | Assembled infested the area 2097 | -9/Mines | Discovered exit to Materials (range 9) 2236 | -9/Mines | Discovered exit to Materials (range 12) 2294 | -9/Mines | Learned location of Storage (-7) 2416 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2452 | -9/Mines | Learned 2 Materials zone layouts 2626 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2724 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3113 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3114 | -9/Mines | Discovered new exit (range 5) 3142 | -9/Mines | Entered Exiles 3142 | -9/Exiles | Accompanied by 2 allies 3175 | -9/Exiles | Met 8R-AWN 3194 | -9/Exiles | Met EX-HEX 3460 | -9/Exiles | Met EX-DEC 3490 | -9/Exiles | Learned location of Zion (-6) 3536 | -9/Exiles | Build established: Hauler-Mutant 3632 | -9/Exiles | Met EX-BIN 3651 | -9/Exiles | Aligned with FarCom system 3653 | -9/Exiles | Given EX-Vault access code 3696 | -9/Exiles | Opened EX-Vault 3706 | -9/Exiles | Found Longsword +1 3713 | -9/Exiles | Found Deploy-a-Sentry 3716 | -9/Exiles | Found Deploy-a-Sentry 3718 | -9/Exiles | Found Deploy-a-Sentry 3725 | -9/Exiles | Found XL Autogun Array 3776 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4122 | -9/Exiles | DAS Turret deployed 4126 | -9/Exiles | DAS Turret deployed 4132 | -9/Exiles | Destroyed EX-DEC 4133 | -9/Exiles | Attacked by the Exiles 4141 | -9/Exiles | Allies destroyed EX-BIN 4149 | -9/Exiles | Allies destroyed EX-HEX 4215 | -9/Exiles | Destroyed 8R-AWN 4222 | -9/Exiles | Found Prototype Ballistic Gun 4222 | -9/Exiles | Identified 8R-AWN's Boregun 4275 | -9/Exiles | Found Prototype Device 4276 | -9/Exiles | Identified System Purifier 4317 | -9/Exiles | Found Prototype Energy Gun 4317 | -9/Exiles | Identified AWS/EX-DEC 4328 | -9/Exiles | Found Deploy-a-Sentry 4634 | -9/Exiles | Discovered new exit (range 14) 4658 | -9/Exiles | Stole three prototypes: XL Autogun Array, Longsword +1, Deploy-a-Sentry 4658 | -9/Exiles | Entered Mines 4687 | -8/Mines | Discovered exit to Materials (range 10) 4706 | -8/Mines | Entered Materials 4706 | -8/Materials | Evolved 2 slots: Weapon x2 4878 | -8/Materials | Destroyed 8 combat bots 4925 | -8/Materials | Lost 3 parts (1n2w) 5397 | -8/Materials | Discovered new exit (range 16) 5742 | -8/Materials | Identified exit to Garrison 5763 | -8/Materials | Entered Garrison 5772 | -8/Garrison | Installed Relay Interface Framework 5786 | -8/Garrison | Build established: Hauler-Gunner 5824 | -8/Garrison | Triggered checkpoint 5858 | -8/Garrison | Garrison Relay disabled 5950 | -8/Garrison | Triggered checkpoint 6014 | -8/Garrison | Triggered checkpoint 6212 | -8/Garrison | Triggered checkpoint 6268 | -8/Garrison | Garrison Relay disabled 6346 | -8/Garrison | Discovered new exit (range 10) 6366 | -8/Garrison | Entered Materials 6827 | -8/Materials | Discovered new exit (range 15) 6877 | -8/Materials | Identified exit to Garrison 6877 | -8/Materials | Entered Garrison 6888 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 6978 | -8/Garrison | Triggered checkpoint 7088 | -8/Garrison | Discovered new exit (range 14) 7161 | -8/Garrison | Triggered checkpoint 7230 | -8/Garrison | Garrison Relay disabled 7407 | -8/Garrison | Entered Factory 7407 | -7/Factory | Evolved 2 slots: Utility x2 7587 | -7/Factory | Discovered new exit (range 15) 7696 | -7/Factory | Build established: Hauler-Tank 7756 | -7/Factory | Identified exit to Lower Caves 8031 | -7/Factory | Discovered new exit (range 13) 8051 | -7/Factory | Identified exit to Factory 8057 | -7/Factory | Build established: Hauler-Skirmisher 8345 | -7/Factory | Discovered exit to Factory (range 16) 8444 | -7/Factory | Identified exit to Garrison 8444 | -7/Factory | Entered Garrison 8453 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 8566 | -7/Garrison | Triggered checkpoint 8615 | -7/Garrison | Garrison Relay disabled 8720 | -7/Garrison | Triggered checkpoint 8755 | -7/Garrison | Build established: Bothacker-Tank 8766 | -7/Garrison | Destroyed 7 combat bots 8774 | -7/Garrison | Triggered checkpoint 8862 | -7/Garrison | Triggered checkpoint 8925 | -7/Garrison | Garrison Relay disabled 8960 | -7/Garrison | Discovered new exit (range 9) 8976 | -7/Garrison | Entered Factory 9187 | -7/Factory | Fabricated Arm. Leg (x2) 9305 | -7/Factory | Build established: Bothacker-Skirmisher 9480 | -7/Factory | Local fabrication network quarantined 9510 | -7/Factory | Discovered exit to Factory (range 7) 9776 | -7/Factory | First assault squad dispatched 10098 | -7/Factory | Build established: Bothacker-Tank 10131 | -7/Factory | Identified exit to Garrison 10131 | -7/Factory | Entered Garrison 10180 | -7/Garrison | Triggered checkpoint 10207 | -7/Garrison | Garrison Relay disabled 10228 | -7/Garrison | Triggered checkpoint 10239 | -7/Garrison | Lost 3 parts (3w) 10302 | -7/Garrison | Triggered checkpoint 10302 | -7/Garrison | Triggered checkpoint 10335 | -7/Garrison | Destroyed 7 combat bots 10360 | -7/Garrison | Triggered checkpoint 10372 | -7/Garrison | Triggered checkpoint 10419 | -7/Garrison | Discovered exit to Factory (range 12) 10496 | -7/Garrison | Build established: Bothacker-Mutant 10602 | -7/Garrison | Discovered exit to Factory (range 15) 10652 | -7/Garrison | Expanded RIF knowledge: Autooverride 10665 | -7/Garrison | Entered Factory 10665 | -6/Factory | Accompanied by 1 ally 10665 | -6/Factory | Evolved 2 slots: Propulsion x2 10833 | -6/Factory | Identified exit to Garrison 10833 | -6/Factory | Entered Garrison 10833 | -6/Garrison | Accompanied by 1 ally 10864 | -6/Garrison | Triggered checkpoint 10899 | -6/Garrison | Garrison Relay disabled 10951 | -6/Garrison | Build established: Botlord-Mutant 10979 | -6/Garrison | Spotted B-75 Beast 10980 | -6/Garrison | Triggered checkpoint 11010 | -6/Garrison | Destroyed B-75 Beast 11022 | -6/Garrison | Triggered checkpoint 11180 | -6/Garrison | Triggered checkpoint 11199 | -6/Garrison | Garrison Relay disabled 11276 | -6/Garrison | Triggered checkpoint 11370 | -6/Garrison | Discovered new exit (range 14) 11437 | -6/Garrison | Garrison Relay disabled 11438 | -6/Garrison | Triggered checkpoint 11718 | -6/Garrison | Discovered new exit (range 15) 11789 | -6/Garrison | Build established: Botlord-Gunner 11932 | -6/Garrison | Discovered new exit (range 8) 11975 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 12008 | -6/Garrison | Triggered checkpoint 12048 | -6/Garrison | Garrison Relay disabled 12118 | -6/Garrison | Entered Factory 12118 | -5/Factory | Evolved 2 slots: Utility x2 12197 | -5/Factory | Identified exit to Garrison 12197 | -5/Factory | Entered Garrison 12274 | -5/Garrison | Triggered checkpoint 12323 | -5/Garrison | Garrison Relay disabled 12516 | -5/Garrison | Triggered checkpoint 12526 | -5/Garrison | P-70 Sage assimilated allied Soldier 6a 12527 | -5/Garrison | P-70 Sage assimilated allied G-50 Soldier 12548 | -5/Garrison | Triggered checkpoint 12593 | -5/Garrison | Destroyed 9 combat bots 12683 | -5/Garrison | Discovered new exit (range 10) 12752 | -5/Garrison | Triggered checkpoint 12783 | -5/Garrison | Garrison Relay disabled 12847 | -5/Garrison | Triggered checkpoint 12900 | -5/Garrison | Discovered new exit (range 10) 13007 | -5/Garrison | Discovered new exit (range 14) 13043 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 13056 | -5/Garrison | Build established: Botlord-Mutant 13113 | -5/Garrison | Garrison Relay disabled 13311 | -5/Garrison | Entered Factory 13311 | -4/Factory | Accompanied by 2 allies 13311 | -4/Factory | Evolved 2 slots: Utility x2 13481 | -4/Factory | Sucked down chute 13481 | -4/Factory | Entered Waste 13496 | -4/Waste | EMP discharged 13522 | -4/Waste | Spotted C-40 Crusher 13522 | -4/Waste | Spotted C-40 Crusher 13538 | -4/Waste | Destroyed C-40 Crusher 13541 | -4/Waste | Destroyed C-40 Crusher 13543 | -4/Waste | Spotted C-40 Crusher 13561 | -4/Waste | Found Damper Plating 13562 | -4/Waste | Spotted C-40 Crusher 13571 | -4/Waste | Spotted C-40 Crusher 13596 | -4/Waste | EMP discharged 13599 | -4/Waste | Destroyed C-40 Crusher 13599 | -4/Waste | Destroyed C-40 Crusher 13600 | -4/Waste | 3 allies followed down the chute 13606 | -4/Waste | Spotted C-40 Crusher 13608 | -4/Waste | Found Damper Plating 13626 | -4/Waste | Found Damper Plating 13658 | -4/Waste | Allies destroyed C-40 Crusher 13696 | -4/Waste | EMP discharged 13708 | -4/Waste | Discovered new exit (range 15) 13743 | -4/Waste | Entered Factory 13743 | -4/Factory | Accompanied by 3 allies 14266 | -4/Factory | Destroyed 9 combat bots 14540 | -4/Factory | Discovered new exit (range 38) 14743 | -4/Factory | Fabricated Adv. Remote Datajack (x1) 14805 | -4/Factory | Identified exit to Garrison 14806 | -4/Factory | Entered Garrison 14806 | -4/Garrison | Accompanied by 2 allies 14908 | -4/Garrison | Triggered checkpoint 14942 | -4/Garrison | Garrison Relay disabled 15022 | -4/Garrison | Spotted B-86 Titan 15028 | -4/Garrison | Triggered checkpoint 15047 | -4/Garrison | Allies destroyed B-86 Titan 15048 | -4/Garrison | Triggered checkpoint 15116 | -4/Garrison | Triggered checkpoint 15163 | -4/Garrison | Discovered new exit (range 14) 15218 | -4/Garrison | Triggered checkpoint 15246 | -4/Garrison | Garrison Relay disabled 15397 | -4/Garrison | Discovered new exit (range 8) 15436 | -4/Garrison | Triggered checkpoint 15451 | -4/Garrison | Garrison Relay disabled 15538 | -4/Garrison | Triggered checkpoint 15582 | -4/Garrison | Triggered checkpoint 15595 | -4/Garrison | Discovered new exit (range 14) 15626 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 15640 | -4/Garrison | Entered Research 15640 | -3/Research | Accompanied by 9 allies 15640 | -3/Research | Evolved 2 slots: Utility x2 15719 | -3/Research | Garrison activated, responded to threat 15792 | -3/Research | Spotted B-86 Titan 15814 | -3/Research | Allies destroyed B-86 Titan 15819 | -3/Research | Found Hvy. Reflective Plating 16098 | -3/Research | Identified exit to Testing 16177 | -3/Research | Garrison activated, responded to threat 16240 | -3/Research | Identified exit to Garrison 16250 | -3/Research | Entered Garrison 16250 | -3/Garrison | Accompanied by 5 allies 16288 | -3/Garrison | Triggered checkpoint 16308 | -3/Garrison | Garrison Relay disabled 16394 | -3/Garrison | Spotted B-86 Titan 16399 | -3/Garrison | Triggered checkpoint 16402 | -3/Garrison | Triggered checkpoint 16411 | -3/Garrison | Triggered checkpoint 16426 | -3/Garrison | Triggered checkpoint 16569 | -3/Garrison | Discovered new exit (range 13) 16687 | -3/Garrison | Discovered new exit (range 10) 16861 | -3/Garrison | Discovered new exit (range 12) 16901 | -3/Garrison | Expanded RIF knowledge: Program Shield 16966 | -3/Garrison | Triggered checkpoint 16993 | -3/Garrison | Garrison Relay disabled 17182 | -3/Garrison | Triggered checkpoint 17254 | -3/Garrison | Garrison Relay disabled 17397 | -3/Garrison | Found Adv. Powered Armor 17400 | -3/Garrison | Found Adv. Powered Armor 17611 | -3/Garrison | Triggered checkpoint 17640 | -3/Garrison | Garrison Relay disabled 17735 | -3/Garrison | Entered Research 17735 | -2/Research | Accompanied by 10 allies 17735 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18081 | -2/Research | Identified exit to Quarantine 18102 | -2/Research | Found Exp. Signal Interpreter 18156 | -2/Research | Found Adv. Powered Armor 18158 | -2/Research | Found Adv. Powered Armor 18160 | -2/Research | Found Adv. Powered Armor 18163 | -2/Research | Found Adv. Powered Armor 18590 | -2/Research | Central database locked down 18606 | -2/Research | Entered Quarantine 18606 | -2/Quarantine | Accompanied by 12 allies 18735 | -2/Quarantine | Found Core Stripper 18832 | -2/Quarantine | Central database locked down 18834 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 18839 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 18880 | -2/Quarantine | Found Centrium Greatsword 18935 | -2/Quarantine | Discovered new exit (range 9) 18977 | -2/Quarantine | Spotted Alpha 7 18990 | -2/Quarantine | Found Sigix Terminator 19016 | -2/Quarantine | Destroyed Alpha 7 19020 | -2/Quarantine | Found Prototype Processor 19023 | -2/Quarantine | Found Prototype Processor 19025 | -2/Quarantine | Found Prototype Ballistic Gun 19028 | -2/Quarantine | Found Antimissile System 19050 | -2/Quarantine | Identified Exp. Targeting Computer 19050 | -2/Quarantine | Identified Exp. Target Analyzer 19050 | -2/Quarantine | Identified Multirail 19164 | -2/Quarantine | Spotted Fortress 19174 | -2/Quarantine | Destroyed Fortress 19181 | -2/Quarantine | Found Prototype Reactor 19181 | -2/Quarantine | Identified Vortex Chain Reactor 19184 | -2/Quarantine | Found Vortex Chain Reactor 19189 | -2/Quarantine | Found Prototype Device 19189 | -2/Quarantine | Identified Exp. Force Field 19200 | -2/Quarantine | Found Prototype Device 19200 | -2/Quarantine | Identified Thermal Barrier 19228 | -2/Quarantine | Found EM Dispersion Field 19309 | -2/Quarantine | Discovered new exit (range 6) 19334 | -2/Quarantine | Entered Section 7 19581 | -2/Section 7 | Spotted B-90 Cyclops 19584 | -2/Section 7 | Assimilated Cyclops 9a with formatsys_high 19592 | -2/Section 7 | Spotted S7 Guard 19606 | -2/Section 7 | Spotted B-90 Cyclops 19657 | -2/Section 7 | Spotted S7 Guard 19738 | -2/Section 7 | Discovered new exit (range 4) 19741 | -2/Section 7 | Identified exit to Access 19767 | -2/Section 7 | Destroyed S7 Guard 19787 | -2/Section 7 | Found Integrated Dissipator 19789 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20057 | -2/Section 7 | Found Integrity Redistributor 20058 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-283) 20096 | -2/Section 7 | Found Integrity Redistributor 20291 | -2/Section 7 | Found Integrated Singularity Reactor 20292 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 20334 | -2/Section 7 | First assault squad dispatched 20356 | -2/Section 7 | Found Integrated Heat Negator 20356 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 20706 | -2/Section 7 | Warped through subspace 20711 | -2/Section 7 | Warped through subspace 20755 | -2/Section 7 | Found Matter Drive 20777 | -2/Section 7 | Found Transdimensional Reconstructor 20781 | -2/Section 7 | Found Transdimensional Reconstructor 20789 | -2/Section 7 | Found Terrabomb 20894 | -2/Section 7 | Found Sigix Quantum Sheargun 20897 | -2/Section 7 | Found Sigix Quantum Sheargun 20979 | -2/Section 7 | Spotted B-99 Colossus 21015 | -2/Section 7 | Found Core Expander 21015 | -2/Section 7 | Installed Core Expander, added new Power slot 21057 | -2/Section 7 | Found LRC Boosters 21057 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 21224 | -2/Section 7 | Entered Access 21224 | -1/Access | Evolved 2 slots: Utility x2 21225 | -1/Access | Used Terrabomb 21238 | -1/Access | Found Prototype Device 21238 | -1/Access | Identified Exp. Transmission Jammer 21242 | -1/Access | Found Exp. Transmission Jammer 21461 | -1/Access | Found Antimissile System 21937 | -1/Access | Found Antimissile System 21990 | -1/Access | Discovered new exit (range 7) 22001 | -1/Access | Identified exit to Command 22014 | -1/Access | Entered Command 22014 | -1/Command | Accompanied by 4 allies 22116 | -1/Command | Destroyed 8 combat bots 22255 | -1/Command | Spotted M Guard 22255 | -1/Command | Spotted M Guard 22255 | -1/Command | Spotted Combat Programmer 22256 | -1/Command | Spotted Combat Programmer 22273 | -1/Command | Destroyed M Guard 22300 | -1/Command | Destroyed M Guard 22305 | -1/Command | System corruption reached 10% 22323 | -1/Command | Found Prototype Protection 22323 | -1/Command | Identified Hvy. Regenerative Plating 22332 | -1/Command | Destroyed Combat Programmer 22343 | -1/Command | Destroyed Combat Programmer 22343 | -1/Command | All MAIN.C guards destroyed 22347 | -1/Command | Found Prototype Reactor 22347 | -1/Command | Identified Zero-point Reactor 22362 | -1/Command | Found Zero-point Reactor 22365 | -1/Command | Found Prototype Launcher 22365 | -1/Command | Identified Adv. Micro-nuke Launcher 22374 | -1/Command | Found Prototype Energy Cannon 22374 | -1/Command | Identified Cld. Nova Cannon 22380 | -1/Command | Found Prototype Device 22380 | -1/Command | Identified AEGIS Remote Shield 22395 | -1/Command | Found Zero-point Reactor 22399 | -1/Command | Found Zero-point Reactor 22401 | -1/Command | Found Hvy. Regenerative Plating 22552 | -1/Command | Build established: Bothacker-Mutant 23698 | -1/Command | P-80 Master assimilated allied Eye 10a 23961 | -1/Command | Build established: Generator-Mutant 24078 | -1/Command | Spotted B-99 Colossus 25222 | -1/Command | Met MAIN.C 25248 | -1/Command | Destroyed MAIN.C Shell 25250 | -1/Command | MAIN.C activated Command garrisons 25252 | -1/Command | 0b10 Conduit disabled 25255 | -1/Command | DAS Turret deployed 25284 | -1/Command | Destroyed MAIN.C 25330 | -1/Command | Found Prototype Protection 25350 | -1/Command | Found Singularity Reactor 25358 | -1/Command | Found Prototype Protection 25361 | -1/Command | Found Zero-point Reactor 25365 | -1/Command | Found Prototype Protection 25427 | -1/Command | Destroyed 15 combat bots 25907 | -1/Command | Found Prototype Ballistic Gun 25907 | -1/Command | Identified Hyp. Multirail 26042 | -1/Command | Build established: Scavenger-Gunner 26076 | -1/Command | Discovered new exit (range 14) 26930 | -1/Command | Found Zero-point Reactor 26932 | -1/Command | Found Zero-point Reactor 26952 | -1/Command | Found Vortex Chain Reactor 27196 | -1/Command | Destroyed B-99 Colossus 27208 | -1/Command | Found Exp. Targeting Computer 28633 | -1/Command | Found Hyp. Multirail 28635 | -1/Command | Found Hyp. Multirail 28653 | -1/Command | Found Hyp. Multirail 28658 | -1/Command | Found Multirail 28661 | -1/Command | Found Hyp. Multirail 28672 | -1/Command | Found Prototype Device 28672 | -1/Command | Identified Adv. Particle Accelerator 28680 | -1/Command | Found Prototype Device 28680 | -1/Command | Identified Exp. ECM Suite 29162 | -1/Command | Found Exp. Force Field 29420 | -1/Command | Build established: Generator-Gunner 29525 | -1/Command | Identified Exp. Powered Armor (x2) 29545 | -1/Command | Warped through subspace to slip node 29545 | -1/Command | Discovered new exit (range 5) 29554 | -1/Command | Entered Access_0 29557 | -1/Access_0 | Met Architect 29565 | -1/Access_0 | Architect warped through subspace 29587 | -1/Access_0 | Destroyed A8 29605 | -1/Access_0 | Architect warped through subspace 29648 | -1/Access_0 | Architect warped through subspace 29657 | -1/Access_0 | Found Prototype Device 29657 | -1/Access_0 | Identified Exp. Weapon Cycler 29665 | -1/Access_0 | Found Prototype Device 29665 | -1/Access_0 | Identified Desublimator 29683 | -1/Access_0 | Architect warped through subspace 29713 | -1/Access_0 | Architect warped through subspace 29741 | -1/Access_0 | Architect warped through subspace 29770 | -1/Access_0 | Architect warped through subspace 29802 | -1/Access_0 | Architect warped through subspace 29823 | -1/Access_0 | Build established: Scavenger-Gunner 29835 | -1/Access_0 | Architect warped through subspace 29869 | -1/Access_0 | Architect warped through subspace 29909 | -1/Access_0 | Architect warped through subspace 29941 | -1/Access_0 | Found Exp. Powered Armor 29952 | -1/Access_0 | Architect warped through subspace 29953 | -1/Access_0 | Found Exp. Powered Armor 29973 | -1/Access_0 | A6 warped into view 29998 | -1/Access_0 | Architect warped through subspace 30003 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-301) 30029 | -1/Access_0 | Architect warped through subspace 30030 | -1/Access_0 | Subspace Access Node disabled 30045 | -1/Access_0 | Architect warped through subspace 30085 | -1/Access_0 | Architect warped through subspace 30090 | -1/Access_0 | Found Prototype Device 30091 | -1/Access_0 | Identified Exp. Phase Shifter 30105 | -1/Access_0 | Found Exp. Weapon Cycler 30112 | -1/Access_0 | Found Exp. Targeting Computer 30128 | -1/Access_0 | Architect warped through subspace 30170 | -1/Access_0 | Architect warped through subspace 30196 | -1/Access_0 | Architect warped through subspace 30223 | -1/Access_0 | Architect warped through subspace 30244 | -1/Access_0 | Architect warped through subspace 30276 | -1/Access_0 | Architect warped through subspace 30306 | -1/Access_0 | Core integrity fell below 50% 30310 | -1/Access_0 | Architect warped through subspace 30346 | -1/Access_0 | Architect warped through subspace 30349 | -1/Access_0 | Subspace Access Node disabled 30357 | -1/Access_0 | Found Alien Energy Gun 30358 | -1/Access_0 | Identified Modified Quantum Sheargun 30390 | -1/Access_0 | Architect warped through subspace 30431 | -1/Access_0 | Architect warped through subspace 30472 | -1/Access_0 | Architect warped through subspace 30507 | -1/Access_0 | Architect warped through subspace 30535 | -1/Access_0 | Architect warped through subspace 30560 | -1/Access_0 | Architect warped through subspace 30584 | -1/Access_0 | Architect warped through subspace 30609 | -1/Access_0 | Architect warped through subspace 30625 | -1/Access_0 | Architect warped through subspace 30639 | -1/Access_0 | Subspace Access Node disabled 30646 | -1/Access_0 | Architect warped through subspace 30663 | -1/Access_0 | Architect warped through subspace 30681 | -1/Access_0 | Architect warped through subspace 30689 | -1/Access_0 | A5 warped into view 30699 | -1/Access_0 | Architect warped through subspace 30704 | -1/Access_0 | Destroyed A5 30714 | -1/Access_0 | Architect warped through subspace 30722 | -1/Access_0 | Architect warped through subspace 30737 | -1/Access_0 | Architect warped through subspace 30746 | -1/Access_0 | Found Modified Quantum Sheargun 30753 | -1/Access_0 | Architect warped through subspace 30766 | -1/Access_0 | Architect warped through subspace 30799 | -1/Access_0 | Architect warped through subspace 30808 | -1/Access_0 | Architect warped through subspace 30813 | -1/Access_0 | Subspace Access Node disabled 30828 | -1/Access_0 | Lost 4 parts (1p3w) 31508 | -1/Access_0 | Destroyed A2 31530 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 31539 | -1/Access_0 | Build established: Scavenger-Tank 31572 | -1/Access_0 | A4 warped into view 31594 | -1/Access_0 | Destroyed A4 31731 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 31875 | -1/Access_0 | Singularity Gate disabled 31943 | -1/Access_0 | Build established: Generator-Tank 32170 | -1/Access_0 | Destroyed Architect 32194 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 32199 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 32771 | -1/Access_0 | Found Exp. Powered Armor 32774 | -1/Access_0 | Found Exp. Powered Armor 33398 | -1/Access_0 | A3 warped into view 33418 | -1/Access_0 | Destroyed A3 33420 | -1/Access_0 | Warped through subspace to slip node 33420 | -1/Access_0 | Discovered new exit (range 8) 33435 | *** | Establishing 0b11! Last Messages --------------- 33413_ HV Slug penetrates Wall. 33413_ HV Slug penetrates A3. 33413_ HV Slug penetrates Wall. 33413_ HV Slug penetrates Earth. 33413_ HV Slug penetrates Wall. 33413_ HV Slug penetrates Earth. 33416_ HV Slug penetrates A3. 33416_ A3 suffers critical hit. 33416_ Destroyed Quantum Shading Machine. 33416_ HV Slug penetrates A3. 33416_ A3 suffers critical hit. 33416_ Destroyed Exp. Energy Well. 33416_ HV Slug penetrates A3. 33416_ HV Slug penetrates Earth. 33418_ A3: "How even..." 33418_ A3 destroyed. 33418_ HV Slug penetrates Earth. 33420_ Warped through subspace, drawn to slip node. 33420_ EXIT=FOUND 33425_ Ended siege mode. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 120 Energy Generation 134 Energy Capacity 1840 Matter Stores 600 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 22 Power Amplification 40 Additional Mass Support 12 Armor Coverage 3200 Resistance: KI 20 Resistance: TH 25 Resistance: EM 90 Utility Shielding 66 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 50 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 164 Relay Coupler Value 5 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Arm. Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Leg | x2 | -7/Factory Adv. Remote Datajack | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Stripper Integrated Dissipator Integrity Redistributor Integrated Singularity Reactor Integrated Heat Negator High-powered Transdimensional Reconstructor Core Expander LRC Boosters Matter Drive Terrabomb Sigix Quantum Sheargun Transdimensional Reconstructor Modified Quantum Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronDispersionLauncher Manual? 0 Play Time 04:59:45 Cumulative 1599.0 hours Start 2020.09.21 @ 18:47:00 End 2020.09.22 @ 02:36:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2461 Rogue 2454 Adventurer 0 Explorer 7 Win Type 1 Total 143 Types 40/16/58/3/3/4/17/1/1 Lore% 99 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51fe9f1c-76ad-4d0e-a933-433a26ea909f