Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.03 @ 01:44:26 Player: Moshh Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (298) 298 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1288 Bonus ------- None Cogmind --------- Core Integrity 337/400 Matter 240/300 Energy 239/250 System Corruption 0% Temperature Cool (27) Movement Rolling (85) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (4) ------ Visual Processing Unit Sensor Array Signal Interpreter ECM Suite > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Medium Battery (0) Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Visual Processing Unit Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- Wheel Signal Interpreter [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Sensor Array Device Sensor Array Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 13 | 3 4 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg . | . . . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 2 | . 1 1 Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 2 1 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 77 | . 75 86 Engine 13 | . 14 10 Wheel 26 | . 28 22 Device 12 | . 10 22 Processor 12 | . 10 22 Energy Gun 11 | . 11 10 Naked Turns . | . . . Heaviest Build 11 | 5 9 11 Greatest Support 22 | 20 20 22 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 3 | 2 3 2 Average Carried 1 | . 1 1 Final Capacity 5 | 5 5 5 Final Carried 3 | 1 3 2 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 268 | 156 112 . Remotely . | . . . Salvage Created 352 | . 352 . Parts 17 | . 17 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 7 | . 7 . Guns 7 | . 7 . Classes Destroyed 3 | . 3 . Hauler 1 | . 1 . Watcher 2 | . 2 . Grunt 7 | . 7 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 290 | . 115 175 Core 92 | . 29 63 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 36 | . 33 3 Largest 1 | . 1 1 Hottest 65 | . 65 65 Shots Fired 36 | . 33 3 Gun 36 | . 33 3 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 36 | . 33 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | . 17 2 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | . 30 2 Core Hits 17 | . 17 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 466 | . 435 31 Guns 461 | . 430 31 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic . | . . . Thermal 461 | . 430 31 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 206 | . 206 117 Average Temperature 64 | . 64 65 Received Heat Transfer 201 | . 81 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1076 | . 1002 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 148 | . 148 48 Initial 33 | . . 33 Average 52 | . 59 41 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 13 5 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 13 3 Successful 13 | . 11 2 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 7 2 Record 3 | . 2 1 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . . 1 Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Transport Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 63 | . 63 . Retrieved Matter 63 | . 63 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 894 | 44 666 184 Spaces Moved 940 | 45 695 200 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 939 | 44 695 200 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 80 | 79 80 82 Slowest Speed 85 | 80 80 85 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 85 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1039 | 53 771 215 Wait 33 | . 33 . Move 938 | 44 694 200 Hop . | . . . Pick Up 16 | 5 6 5 Fast Attach . | . . . Attach 11 | 3 3 5 Detach . | . . . Swap 2 | . 1 1 Drop 2 | 1 . 1 Fire 36 | . 33 3 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 45 | -11/Junkyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Identified exit to Materials 704 | -10/Materials | Discovered exit to Materials (range 4) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Utility x2 895 | -9/Materials | Self-destructed Last Messages --------------- Map updated. K-01 Serf collects debris. K-01 Serf cleans the Atomic Centrifuge. K-01 Serf collects debris. Acquired Arm. Wheel. Dropped Wheel. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Ion Engine severed. Arm. Wheel severed. Particle Gun severed. Acquired Arm. Wheel. Acquired Particle Gun. U-05 Engineer lays Concrete. R-06 Scavenger collects Wheel. Acquired Ion Engine. K-01 Serf collects debris. Acquired Med. Battery. K-01 Serf collects debris. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# """ """ #??????????????????????????????????? | | ????# """ """ #??????????????????????????????????? | | ????# """ """ #??????????????????????????????????? | | ????# """ """ #??????????????????????????????????? | | ????# """ """ #??????????????????????????????????? | | ????# #??????????????????????????????????? | | #########+#################???##########?????????? | | ?+ # # ??# #?????????? | | "" # # """ """ # ?# """ #?????????? | | "" # # """ """ # ?# """ #?????????? | | "" + + """ """ # """ # """ #?????????? | | "" # # # """""# #?????????? | | "??????# # # ! """""# """ #?????????? | | ???????# # # """""# """ #?????????? | | ???????# # #[ """ # """ #?????????? | | ???????# ########+## # #?????????? | | ???????# #??????# #####/#####+########?????????? | | ???????# ########+#### @ #???????????? | | ???????# # + gg #???????????? | | ???????# # ### Y #???????????? | | ######## # """ #####+## ### #???????????? | | # # """"" ##= # #?? #???????????? | | # ^ / """"" ## + #??? #??????????? | | # """ # """"" ## ## #??? ?????????? | | # """ # """ ## ## #???? ???????? | | # """ # ## ##x#????? ??????? | | # ##+######### ## #????? ##### ????? | | # #???????# ##+#??????#?????##???? | | # ]! #???????# # ??????????????????? | | #!!] =! #???????# # "??????????????????? | | #!!] !! ####????# # "??????????????????? | | #![] +????# # "??????????????????? | | # #????# # ???????????????????? | | # ^ #????#######????????????????????? | | # "T" ##??????????????????????????????? | | # """ ???????????????????????????? | | # ???????????????????????????? | | # ???????????????????????????? | | # ##### #####?????????????????????????????? | | # #????+## #?????????????????????????????????? | | # #??????? #?????????????????????????????????? | | # #???????? #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed NuclearCoolingTorch Manual? 0 Play Time 00:21:34 Cumulative 3.0 hours Start 2023.06.03 @ 01:16:14 End 2023.06.03 @ 01:44:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 2 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd8ba4bc-7d55-416d-bd78-5d4021677237