Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.07.27 @ 22:11:24 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (274) 1370 Value Destroyed (7797) 7797 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2581) 2581 TOTAL SCORE: 14388 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2081 Cogmind --------- Core Integrity 240/700 Matter 279/300 Energy 66/100 System Corruption 12% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Cooling System Coolant Injector High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Cooled Particle Cannon > --- INVENTORY (12) --- Compact Matter Pod (150) Advanced Signal Interpreter Dynamic Insulation System Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Coolant Injector High-capacity Storage Unit Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Precision Shock Rifle Plasma Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Thermal Generator Compact Matter Pod Heavy EM Shotgun Plasma Cannon Cooled Particle Cannon [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 122 | 5 16 12 47 42 Power 17 | 1 1 3 3 9 Engine 14 | 1 1 3 2 7 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 25 | 2 4 2 9 8 Treads 23 | 2 4 2 7 8 Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 36 | 1 4 4 16 11 Device 23 | 1 4 1 10 7 Storage 3 | . . . 3 . Processor 5 | . . 1 2 2 Hackware . | . . . . . Protection 5 | . . 2 1 2 Artifact . | . . . . . Weapon 44 | 1 7 3 19 14 Energy Gun 23 | 1 6 3 7 6 Energy Cannon 20 | . 1 . 12 7 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . . 1 5 2 Parts Lost 39 | . 4 2 11 22 Power 6 | . 1 . 1 4 Propulsion 7 | . . . 2 5 Utility 7 | . 1 . 3 3 Weapon 19 | . 2 2 5 10 Highest Loss Streak 10 | . 2 1 8 10 Average Slot Usage (%) 92 | . 90 97 87 95 Engine 8 | . 13 10 3 8 Core 3 | . . . 5 5 Treads 20 | . 27 20 16 20 Device 20 | . 23 22 20 18 Storage 4 | . . . 4 7 Processor 6 | . . 11 9 7 Protection 2 | . . 10 2 1 Energy Gun 13 | . 20 21 10 9 Energy Cannon 9 | . 3 . 13 12 Naked Turns . | . . . . . Heaviest Build 94 | 8 14 22 57 94 Greatest Support 90 | 40 40 40 62 90 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 4 4 4 12 12 Average Capacity 8 | 4 4 4 7 12 Most Carried 10 | 4 4 4 9 10 Average Carried 4 | . 1 3 4 6 Final Capacity 12 | 4 4 4 12 12 Final Carried 6 | . 4 2 6 3 Class Distribution -------------------- 49% | Gunner 22% | Scavenger-Mutant 14% | Mutant 7% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1684 | 250 295 125 534 480 Remotely . | . . . . . Salvage Created 11505 | 73 1127 997 2915 6393 Parts 560 | 6 74 53 137 290 Haulers Intercepted 11 | . 2 1 4 4 Recyclers Shooed 7 | 1 2 1 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 148 | . 14 19 40 75 Melee 2 | . 2 . . . Guns 55 | . 9 19 12 15 Cannons 79 | . 3 . 27 49 AOE 9 | . . . . 9 Classes Destroyed 15 | 2 6 2 3 2 Worker 36 | . 9 3 3 21 Builder 32 | . 4 2 5 21 Tunneler 2 | 1 . . . 1 Hauler 11 | . 2 1 4 4 Recycler 23 | 1 4 1 3 14 Mechanic 6 | . . 1 1 4 Operator 4 | . . . 2 2 Watcher 12 | . 2 1 5 4 Swarmer 16 | . 6 3 3 4 Grunt 102 | . 8 13 28 53 Brawler 1 | . . . . 1 Duelist 3 | . . . 1 2 Sentry 14 | . . 3 6 5 Hunter 7 | . . . 2 5 Programmer 5 | . . . . 5 Best Kill Streak 10 | 2 6 8 6 10 Combat Bots Only 6 | . 3 4 4 6 Max Kills in Single Turn 3 | 1 2 2 2 3 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6536 | . 625 487 2027 3397 Core 1071 | . 102 83 426 460 Absorbed by Shields 72 | . . . 72 . Core Remaining (%) 65 | 100 59 79 22 . Volleys Fired 588 | 8 99 75 141 265 Largest 3 | 1 2 2 3 3 Hottest 250 | 50 125 130 204 250 Shots Fired 1376 | 8 141 137 322 768 Gun 708 | 8 126 137 117 320 Cannon 651 | . 15 . 205 431 Launcher 17 | . . . . 17 Special . | . . . . . Kinetic . | . . . . . Thermal 1165 | 8 141 132 261 623 Explosive . | . . . . . Electromagnetic 211 | . . 5 61 145 Robot Hit Streak 51 | 8 18 31 51 43 Robot Miss Streak 3 | . 2 1 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 955 | 8 111 114 254 468 Core Hits 448 | 3 53 42 111 239 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 21082 | 100 1469 1647 5451 12415 Guns 8721 | 100 1298 1647 1873 3803 Cannons 9641 | . 156 . 3282 6203 Explosions 2667 | . . . 259 2408 Melee . | . . . . . Ramming 53 | . 15 . 37 1 Kinetic . | . . . . . Thermal 17072 | 100 1454 1613 4096 9809 Explosive 397 | . . . . 397 Electromagnetic 3560 | . . 34 1318 2208 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 48 | . . . . 48 Message Errors 12 | . . . . 12 Matter Fused 7 | . . . . 7 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 6 | . . . . 6 Targeting Errors 18 | . . . . 18 Weapon Failures 3 | . . . . 3 Overload Shots 9 | . . . . 9 Overflow Damage 482 | . 9 . 87 386 Projectiles 303 | . 9 . 87 207 Explosions 179 | . . . . 179 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 262 | . . . 26 236 Shots 11 | . . . 1 10 Rammed 29 | . 11 . 17 1 Targets Rammed 33 | . 12 . 20 1 Kicked 2 | . . . 2 . Crushed 2 | . 1 . 1 . Highest Temperature 563 | 40 242 141 496 563 Average Temperature 102 | 20 57 40 114 110 Received Heat Transfer 3414 | . 363 231 1131 1689 Effects 26 | . 1 . 5 20 Shutdowns 4 | . . . . 4 Energy Bleed 4 | . . . 1 3 Interference 11 | . 1 . 2 8 Matter Decay 3 | . . . 1 2 Short Circuit 2 | . . . 1 1 Damage (minor) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . . . 7 2 Impact Corruptions . | . . . . . Robots Melted 3 | . . . 1 2 Combat Hostiles 3 | . . . 1 2 Parts Melted 58 | . 8 7 7 36 Heat Transferred 30871 | 296 3663 4033 7132 15747 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 15 | . . . 5 10 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1989 | 10 223 402 638 1989 Average Influence 496 | 6 79 157 346 856 Maximum Alert Level 5 | . 1 2 2 5 Low Security (%) 31 | 100 99 61 14 2 Level 1 31 | . . 36 48 35 Level 2 15 | . . 1 37 14 Level 3 5 | . . . . 12 Level 4 5 | . . . . 13 Level 5 6 | . . . . 13 High Security 3 | . . . . 8 Max Security . | . . . . . Squads Dispatched 43 | . 2 3 10 28 Investigation 15 | . 2 2 5 6 Extermination 4 | . . . . 4 Reinforcement 8 | . . 1 2 5 Assault 10 | . . . . 10 Garrison 6 | . . . 3 3 Intercept . | . . . . . Construction Impeded 4 | . . . 1 3 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . 1 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 225 | . 22 25 61 117 Peak Tracking Total 15 | . 4 4 5 15 Tactical Retreats 15 | . 1 1 6 7 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . . 1 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 36 | . . 2 . 34 Max in Single Turn 7 | . . 2 . 7 Garrison Access 3 | . . . . 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 28 | . 8 4 8 8 Terminals 18 | . 6 2 5 5 Fabricators . | . . . . . Repair Stations 6 | . 1 1 2 2 Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 87 | . 27 12 29 19 Successful 61 | . 20 10 22 9 Failed 26 | . 7 2 7 10 Catastrophic 7 | . . . 2 5 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 60 | . 22 6 18 14 Fabricators . | . . . . . Repair Stations 21 | . 4 4 9 4 Recycling Units 3 | . 1 2 . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Terminal Hacks 36 | . 15 5 12 4 Record 9 | . 3 3 3 . Part Schematic 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 5 | . 2 . 2 1 Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . 1 1 . . Repair Station Index 1 | . . . 1 . Garrison Index 1 | . . . . 1 Locate Traps 3 | . 3 . . . Dispatch Records 1 | . 1 . . . Security Status 1 | . . . 1 . Transport Status 2 | . 1 . 1 . Hauler Manifests 2 | . 1 . 1 . Registered Components 2 | . 1 . 1 . Registered Prototypes 1 | . 1 . . . Zone Layout 3 | . . 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 20 | . 4 4 8 4 Scan Component 10 | . 2 2 4 2 Repair 10 | . 2 2 4 2 Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 24 | . 7 4 7 6 Full Trace Events 16 | . 5 1 5 5 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 9 | . 2 2 4 1 Time 413 | . 58 58 225 72 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . 10 10 . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 7716 | 82 1434 868 1931 3401 Spaces Moved 3103 | 46 670 352 687 1348 Core 31 | 16 . . 15 . Treads 3021 | 30 670 352 621 1348 Legs 51 | . . . 51 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 155 Average Speed 160 | 121 160 160 155 165 Slowest Speed 220 | 160 160 160 180 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 75 37 57 36 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 407 | . . 34 36 337 Melee . | . . . . . Projectile 32 | . . . 15 17 AOE 375 | . . 34 21 320 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4699 | 65 885 525 1294 1930 Wait 641 | . 59 59 307 216 Move 3099 | 45 669 351 686 1348 Hop . | . . . . . Pick Up 137 | 6 21 16 58 36 Fast Attach . | . . . . . Attach 87 | 5 9 11 36 26 Detach 3 | . . . 2 1 Swap 35 | . 7 1 11 16 Drop 74 | 1 9 12 33 19 Fire 588 | 8 99 75 141 265 Melee . | . . . . . Ram 2 | . . . 2 . Kick 9 | . . . 9 . Crush 22 | . 12 . 9 1 Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 5 exits: [*Fac x3] / [*Low x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 6) 351 | -10/Materials | Build established: Mutant 582 | -10/Materials | Repaired Lgt. Treads 751 | -10/Materials | Discovered new exit (range 5) 1149 | -10/Materials | Build established: Scavenger-Mutant 1196 | -10/Materials | Repaired Cooling System 1517 | -10/Materials | Entered another Materials area 1517 | -9/Materials | Evolved 2 slots: Utility x2 1638 | -9/Materials | Repaired Med. Laser 1672 | -9/Materials | Repaired Hrd. Light Armor Plating 1714 | -9/Materials | Discovered new exit (range 13) 2297 | -9/Materials | Discovered new exit (range 9) 2385 | -9/Materials | Entered another Materials area 2385 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3013 | -8/Materials | Core integrity fell below 50% 3019 | -8/Materials | Lost 8 parts (1p2n1u4w) 3439 | -8/Materials | Garrison activated, responded to threat 3933 | -8/Materials | Repaired Adv. Beam Cannon 4058 | -8/Materials | Discovered new exit (range 8) 4134 | -8/Materials | Repaired Hvy. EM Shotgun 4179 | -8/Materials | Repaired Med. Treads 4251 | -8/Materials | Repaired Cld. Particle Cannon 4316 | -8/Materials | Entered Factory 4316 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4396 | -7/Factory | Repaired Med. Treads 4551 | -7/Factory | Build established: Gunner 5329 | -7/Factory | Discovered new exit (range 15) 5480 | -7/Factory | Discovered new exit (range 10) 5646 | -7/Factory | Discovered new exit (range 16) 5814 | -7/Factory | Garrison activated, responded to threat 5899 | -7/Factory | Discovered new exit (range 12) 6163 | -7/Factory | Discovered new exit (range 15) 6669 | -7/Factory | Garrison activated, responded to threat 6847 | -7/Factory | Lost 3 parts (2p1w) 7425 | -7/Factory | High security lockdown imminent 7505 | -7/Factory | High security lockdown engaged 7673 | -7/Factory | Core integrity fell below 50% 7708 | -7/Factory | System corruption reached 10% 7717 | -7/Factory | Self-destructed Last Messages --------------- 07686_ C-30 ARC bursts open, deploying its payload. 07686_ G-50 Soldier unfolds itself. 07686_ B-48 Gladiator unfolds itself. 07686_ G-47 Trooper unfolds itself. 07686_ I-36 Angel unfolds itself. 07691_ Lgt. Treads destroyed. 07692_ Shock Bomb Launcher destroyed. 07692_ Hvy. Laser destroyed. 07692_ System corrupted by crushing effect (+4). 07693_ The unstable cave ceiling collapses. 07696_ W PCAGAN4VHG&DM W>ET=|&V& 07697_ Hvy. EM Shotgun destroyed. 07707_ Thermal Generator destroyed. 07707_ System corrupted by crushing effect (+3). 07709_ Adv. Treads destroyed. 07711_ Imp. Deuterium Engine destroyed. 07712_ Lgt. Angular Momentum Engine destroyed. 07713_ The unstable cave ceiling collapses. 07713_ System corrupted: Cld. Particle Cannon targeting data glitched. 07714_ Lgt. Treads destroyed. 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EM Shotgun | -8/Materials | Scanalyzed Proton Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralInsulationRigger Manual? 0 Play Time 00:57:49 Cumulative 127.1 hours Start 2020.07.27 @ 21:11:48 End 2020.07.27 @ 22:11:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 0 Adventurer 57 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 23 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8bfc6426-2822-4cb4-8531-faede0c38467