Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.14 @ 09:18:58 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (450) 450 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2740 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 75/400 Matter 295/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Heat Sink Advanced ECM Suite Phase Shifter Hardened Heavy Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Light Fission Core Advanced Heat Sink Advanced ECM Suite Phase Shifter Hardened Heavy Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Datajack Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 37 | 7 11 13 . 4 2 Power 7 | . 3 2 . 1 1 Engine 6 | . 3 2 . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 4 7 . . . Treads . | . . . . . . Leg 8 | 2 2 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . 2 3 . . . Utility 5 | 2 1 2 . . . Device 3 | 1 . 2 . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 3 3 2 . 3 1 Energy Gun 2 | 1 . 1 . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 4 | 1 1 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 3 | 1 . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . 1 . . 9 Power 3 | . . . . . 3 Propulsion 3 | . . . . . 3 Utility 1 | . . 1 . . . Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 90 100 100 74 Engine 19 | . 10 18 22 22 14 Leg 30 | . 27 29 33 33 18 Device 11 | . 14 9 11 11 11 Storage 11 | . 14 11 11 11 11 Energy Gun 8 | . . 4 11 11 3 Ballistic Gun 7 | . 20 11 11 4 10 Special Weapon 1 | . . . . 1 . Special Melee Weapon 3 | . 4 . . 5 . Naked Turns . | . . . . . . Heaviest Build 30 | 8 18 23 23 29 30 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 6 | 1 . 6 . . 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 6 8 10 9 10 10 Average Carried 8 | 2 6 8 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 8 9 9 10 8 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 687 | 263 117 170 . 69 68 Remotely . | . . . . . . Salvage Created 872 | 121 187 481 . . 83 Parts 71 | 15 18 38 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . 8 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 23 | . 6 11 . . 6 Guns 17 | . 6 5 . . 6 Cannons 6 | . . 6 . . . Classes Destroyed 10 | 2 2 5 . . 1 Builder 1 | . . 1 . . . Tunneler 4 | 4 . . . . . Recycler 2 | 1 1 . . . . Operator 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 10 | . 6 4 . . . Grunt 3 | . . 3 . . . Brawler 1 | . . 1 . . . Sentry 3 | . . 3 . . . Assembled 6 | . . . . . 6 Best Kill Streak 6 | 2 5 6 . . 3 Combat Bots Only 6 | . 3 6 . . 3 Max Kills in Single Turn 2 | 1 2 1 . . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 140 | . 38 33 . . 69 Missed 38 | . 7 12 . . 19 Damage Taken 1307 | . 188 181 . . 938 Core 396 | . 71 12 . . 313 Absorbed by Shields . | . . . . . . Ignored by Resistances 374 | . 62 57 . . 255 Regen/Repaired (Parts) 6 | . . 6 . . . Core Remaining (%) 85 | 100 71 . . . . Volleys Fired 86 | 13 21 23 . 3 26 Largest 2 | 2 2 2 . 1 2 Hottest 100 | 60 40 80 . 100 68 Shots Fired 131 | 26 28 46 . 3 28 Gun 110 | 26 28 28 . . 28 Cannon 18 | . . 18 . . . Launcher . | . . . . . . Special 3 | . . . . 3 . Kinetic 90 | 13 28 23 . . 26 Thermal 34 | 13 . 18 . 3 . Explosive . | . . . . . . Electromagnetic 7 | . . 5 . . 2 Robot Hit Streak 16 | 7 5 16 . . 6 Robot Miss Streak 5 | 1 3 1 . . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 95 | 17 19 35 . 5 19 Core Hits 49 | 7 12 19 . . 11 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 2 . . . . Destroy 2 | . 2 . . . . Melee Attacks 12 | . 7 . . 5 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1147 | 166 156 490 . . 335 Guns 868 | 166 156 211 . . 335 Cannons 279 | . . 279 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 661 | 44 156 140 . . 321 Thermal 401 | 122 . 279 . . . Explosive . | . . . . . . Electromagnetic 85 | . . 71 . . 14 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 1 1 1 4 Average Corruption 2 | . . 1 1 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 1 2 . 5 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 3 | . . 1 1 . 1 Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 198 | 20 . 198 154 96 151 Average Temperature 52 | 8 . 63 82 49 43 Received Heat Transfer 183 | . . 48 . . 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 867 | 275 . 592 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 364 | 25 132 364 53 . . Initial 53 | . 13 25 53 . . Average 109 | 12 76 188 53 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 82 | 100 100 59 100 . . Level 1 17 | . . 40 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 8 12 . . 9 Peak Tracking Total 5 | . 5 4 . . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 5 | . 3 2 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 8 7 . . . Successful 8 | . 3 5 . . . Failed 7 | . 5 2 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 13 | . 3 . . 10 . Terminals 11 | . 8 3 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 2 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 5 | . 3 2 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 153 | . . . . 153 . Highest-Rated Ally 39 | . . . . 39 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4094 | 215 324 478 117 2578 382 Spaces Moved 2778 | 115 182 202 98 2017 164 Core 17 | 11 . 4 . . 2 Treads . | . . . . . . Legs 2761 | 104 182 198 98 2017 162 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 124 | 115 120 124 120 120 191 Slowest Speed 350 | 120 120 350 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 43 16 21 92 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 5 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3289 | 174 260 388 97 2167 203 Wait 307 | 26 25 130 . 115 11 Move 2773 | 114 181 201 97 2016 164 Hop . | . . . . . . Pick Up 46 | 12 9 13 . 12 . Fast Attach 1 | . 1 . . . . Attach 19 | 6 1 10 . . 2 Detach . | . . . . . . Swap 17 | 1 9 3 . 4 . Drop 28 | 2 6 8 . 12 . Fire 86 | 13 21 23 . 3 26 Melee 12 | . 7 . . 5 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 216 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 846 | -9/Materials | Discovered new exit (range 11) 990 | -9/Materials | Build established: Scavenger-Mutant 992 | -9/Materials | Repaired Sensor Array 1018 | -9/Materials | Entered Mines 1133 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1135 | -9/Mines | Entered Zion 1182 | -7/Zion | System corruption cleaned by Quarantine Array 1559 | -7/Zion | Learned location of Warlord (-4) 1844 | -7/Zion | Build established: Mutant 1998 | -7/Zion | Learned location of Armory (-4) 2257 | -7/Zion | Imprinted 2260 | -7/Zion | Declared Zion's savior 3423 | -7/Zion | Found Prototype Device 3455 | -7/Zion | Given the Hacking Drone Bay 3455 | -7/Zion | Found Prototype Device 3459 | -7/Zion | Discovered new exit (range 7) 3489 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3692 | -7/Zion | Opened final containment barrier to the Deep Caves 3707 | -7/Zion | Discovered new exit (range 5) 3710 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3713 | -7/Zion | Entered Deep Caves 3879 | -7/Deep Caves | Lost 5 parts (1p2n2w) 4069 | -7/Deep Caves | Attacked by Z-Imprinter 4071 | -7/Deep Caves | Core integrity fell below 50% 4082 | -7/Deep Caves | Z-Facility disabled 4094 | -7/Deep Caves | Core integrity fell below 20% 4095 | -7/Deep Caves | Self-destructed Last Messages --------------- 03847_ as-52260 destroyed. 03848_ Lgt. Ion Engine destroyed. 03861_ as-19552 destroyed. 03863_ Acquired 11 matter. 03871_ Acquired 13 matter. 03876_ System corrupted: Matter fused (-8). 03897_ WLSXOYXNF=&FWW/ 03969_ 9S#YJVO3A9/V=QB%PKTLUFEO1A 04011_ System corrupted: Heat flow error (+165). 04057_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04070_ Deuterium Engine destroyed. 04070_ Hvy. Assault Rifle destroyed. 04077_ 0T-1YW(o) is busy at the terminal. 04078_ Lgt. Fission Core destroyed. 04082_ Z-Facility disabled. 04082_ Aluminum Leg destroyed. 04093_ System corrupted: Matter fused (-5). 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" " | | ???????????????????????"o o | | ??????????????????????? | | ???????????????????????" | | ??????????????????????"" | | ??????????????????????"""" | | ??????????????????????""""""? | | ????????????????????????? | | ??????????????????????????? | | ???????????????????????????" | | ????????????????????????????" ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingLatentLattice Manual? 0 Play Time 00:35:15 Cumulative 22.3 hours Start 2024.07.14 @ 08:45:38 End 2024.07.14 @ 09:18:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 82% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaf40276-3212-426d-ab85-89d34f4f91c8