Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.12 @ 12:08:45 Player: VR-DUX Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1368) 1368 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3573 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Light Armor Plating > --- WEAPON (2) ------- Autogun Improved Light Cannon > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Large Storage Unit System Shield Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Autogun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Improved Flight Unit Improved Heat Sink Large Storage Unit System Shield Advanced Beam Rifle Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Mace [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 41 | . 7 9 25 . Power 4 | . . 3 1 . Engine 4 | . . 3 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | . 2 4 12 . Treads 15 | . 2 2 11 . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 7 | . 3 . 4 . Device 3 | . 2 . 1 . Storage 2 | . 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 12 | . 2 2 8 . Energy Gun 2 | . 1 . 1 . Energy Cannon 4 | . . . 4 . Ballistic Gun 2 | . 1 . 1 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Corrupted Parts 2 | . 1 . 1 . System Corruption 6 | . 2 . 4 . Parts Lost 7 | . 1 5 1 . Power 1 | . . 1 . . Propulsion 3 | . . 3 . . Utility . | . . . . . Weapon 3 | . 1 1 1 . Highest Loss Streak 2 | . 1 2 1 . To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 98 | . 98 96 98 . Engine 12 | . 14 13 11 . Treads 21 | . 22 3 32 . Leg 7 | . 5 22 . . Device 12 | . 13 14 11 . Storage 12 | . 14 14 11 . Protection 4 | . . . 10 . Energy Gun 2 | . 8 . 1 . Energy Cannon 1 | . . . 3 . Ballistic Gun 13 | . 18 14 10 . Ballistic Cannon 1 | . . . 4 . Launcher 3 | . . 11 . . Impact Weapon 1 | . . 1 1 . Naked Turns . | . . . . . Heaviest Build 56 | 14 30 28 56 . Greatest Support 60 | 20 40 40 60 . Greatest Overweight (x) 8 | . . 8 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 . Average Capacity 14 | 8 11 15 17 . Most Carried 20 | 6 10 12 20 . Average Carried 12 | 5 8 10 16 . Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 5 10 9 20 20 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1493 | 209 258 70 956 . Remotely . | . . . . . Salvage Created 1761 | 69 522 244 926 . Parts 133 | 4 38 32 59 . Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 50 | . 11 21 18 . Guns 22 | . 10 2 10 . Cannons 6 | . . . 6 . AOE 20 | . 1 19 . . Classes Destroyed 9 | 1 6 . 2 . Worker 3 | . 1 . 2 . Builder 2 | . 1 . 1 . Hauler 6 | . 1 . 5 . Recycler 3 | 1 2 . . . Operator 3 | . . . 3 . Watcher 2 | . 2 . . . Swarmer 26 | . 6 15 5 . Grunt 17 | . 5 6 6 . Sentry 7 | . . . 7 . Best Kill Streak 6 | 1 6 4 4 . Combat Bots Only 4 | . 3 4 2 . Max Kills in Single Turn 3 | 1 2 3 2 . Gunslinging . | . . . . . Exploded 3 | . 1 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 1756 | . 471 486 799 . Core 294 | . 103 144 47 . Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 . 1 88 . Volleys Fired 166 | 3 55 37 71 . Largest 2 | 2 2 2 2 . Hottest 91 | 60 60 40 91 . Shots Fired 275 | 6 102 39 128 . Gun 203 | 6 102 16 79 . Cannon 49 | . . . 49 . Launcher 23 | . . 23 . . Special . | . . . . . Kinetic 186 | 3 68 16 99 . Thermal 29 | . . . 29 . Explosive 23 | . . 23 . . Electromagnetic 37 | 3 34 . . . Robot Hit Streak 23 | 3 8 6 23 . Robot Miss Streak 6 | 1 6 3 3 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 178 | 4 59 23 92 . Core Hits 92 | 1 28 29 34 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 2 | 1 . . 1 . Meltdown 1 | . . . 1 . Destroy 1 | 1 . . . . Melee Attacks 6 | . . 1 5 . Impact 6 | . . 1 5 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 1 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4629 | 53 1223 1557 1796 . Guns 1800 | 53 751 81 915 . Cannons 702 | . . . 702 . Explosions 1896 | . 472 1401 23 . Melee 231 | . . 75 156 . Ramming . | . . . . . Kinetic 1750 | 14 439 81 1216 . Thermal 815 | . 391 . 424 . Explosive 1482 | . 81 1401 . . Electromagnetic 351 | 39 312 . . . Impact 231 | . . 75 156 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 3 3 4 . Average Corruption 3 | . 2 3 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 79 | . 15 25 39 . Message Errors 20 | . 5 6 9 . Matter Fused 12 | . 3 4 5 . Heat Flow Errors 12 | . 1 4 7 . Energy Discharges 7 | . 1 3 3 . Parts Rejected 2 | . 1 . 1 . Data Loss (minor) 13 | . 2 3 8 . Data Loss (major) 6 | . 1 3 2 . Misfires 2 | . 1 . 1 . Alerts 1 | . . 1 . . Weapon Failures 4 | . . 1 3 . Overload Shots . | . . . . . Overflow Damage 139 | . . 101 38 . Projectiles . | . . . . . Explosions 56 | . . 56 . . Melee 83 | . . 45 38 . Knockbacks 4 | . . . 4 . Impact 1 | . . . 1 . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 246 | . 94 152 . . Shots 9 | . 3 6 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 275 | . 129 254 275 . Average Temperature 78 | . 54 87 81 . Received Heat Transfer 501 | . 117 111 273 . Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . 2 . 4 . Impact Corruptions 4 | . . 1 3 . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 2 | . . . 2 . Heat Transferred 1253 | . 500 . 753 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 4 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 335 | 5 291 335 331 . Initial 139 | . 3 59 130 139 Average 169 | 4 122 209 177 . Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 70 | 100 92 55 64 . Level 1 29 | . 7 44 35 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 5 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 24 18 34 . Peak Tracking Total 4 | . 4 4 4 . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 4 | . 1 . 3 . Max in Single Turn 3 | . 1 . 3 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 4 | . 3 . 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 8 . 3 . Successful 5 | . 4 . 1 . Failed 5 | . 3 . 2 . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 12 | . 8 . 4 . Terminals 10 | . 7 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Robot Analysis 2 | . 2 . . . Locate Traps 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 4255 | 38 1179 1174 1864 . Spaces Moved 2200 | 24 664 559 953 . Core 1 | . . 1 . . Treads 1554 | . 512 89 953 . Legs 645 | 24 152 469 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 . Average Speed 165 | 120 150 192 160 . Slowest Speed 450 | 120 160 450 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 3 98 92 89 1 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 279 | . 49 181 49 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE 278 | . 49 181 48 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 2555 | 27 742 616 1170 . Wait 85 | . 7 5 73 . Move 2196 | 23 663 558 952 . Hop . | . . . . . Pick Up 32 | . 6 3 23 . Fast Attach 16 | . 6 2 8 . Attach 11 | . . 5 6 . Detach 3 | . . 1 2 . Swap 14 | . 1 2 11 . Drop 26 | 1 4 2 19 . Fire 166 | 3 55 37 71 . Melee 6 | . . 1 5 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 3) 39 | -11/Junkyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 13) 121 | -10/Materials | Central database locked down 195 | -10/Materials | Discovered new exit (range 7) 240 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 15) 702 | -10/Materials | Discovered new exit (range 12) 814 | -10/Materials | Discovered new exit (range 12) 1218 | -10/Materials | Entered Mines 1231 | -10/Mines | Core integrity fell below 50% 1384 | -10/Mines | Discovered new exit (range 5) 1418 | -10/Mines | Learned Materials terminal intel 1679 | -10/Mines | Discovered new exit (range 10) 1737 | -10/Mines | Learned location of Storage (-9) 1740 | -10/Mines | Discovered new exit (range 5) 2188 | -10/Mines | Core integrity fell below 20% 2392 | -10/Mines | Entered Materials 2392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2393 | -9/Materials | Loaded intel: 11 terminal locations 2395 | -9/Materials | Discovered new exit (range 14) 2665 | -9/Materials | Discovered new exit (range 13) 2987 | -9/Materials | Discovered new exit (range 16) 3576 | -9/Materials | Discovered new exit (range 15) 3645 | -9/Materials | Build established: Scavenger-Mutant 3949 | -9/Materials | Discovered new exit (range 10) 4256 | -9/Materials | Entered another Materials area 4256 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4256 | -8/Materials | Self-destructed Last Messages --------------- 04065_ K-01 Serf collects debris. 04065_ U-05 Engineer lays Concrete. 04067_ S-10 Pest destroyed. 04068_ K-01 Serf collects debris. 04070_ Acquired 18 matter. 04071_ Acquired 7 matter. 04073_ K-01 Serf collects debris. 04076_ Acquired 5 matter. 04076_ K-01 Serf collects debris. 04088_ R-06 Scavenger collects Wheel. 04092_ R-06 Scavenger collects Flight Unit. 04110_ O-16 Technician destroyed. 04125_ Acquired 11 matter. 04144_ 4LMKDSCHDCWUNT2E 93=P7 P%NL ME>5H|YYRXI9 04160_ L7H:S/JGUXS VKN,X0%CXR%=&%2XY60S#VM 04196_ System corrupted: Component data lost. 04220_ Dropped Lgt. Treads. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????? ??????????????????? | | ?????????????####+?## ##???????? | | ?????????????## ###+#####???????? | | ?????????????## ##???????? | | ?????????????## @ ##???????? | | ?????????? ##???????? | | ?????????? ##???????? | | ??????????? """ ##########???????? | | ???????????????Y"? # #???????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingThunderWeb Manual? 0 Play Time 00:38:51 Cumulative 203.0 hours Start 2023.12.12 @ 11:28:45 End 2023.12.12 @ 12:08:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7f8eb2e-c7a8-4e6d-82d1-7459d14792a5