Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.29 @ 11:31:03 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (132) 660 Value Destroyed (3756) 3756 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 7293 Bonus ------- High Alert Combat Kills 117 Cogmind --------- Core Integrity 548/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (166) Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Plasma Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Light Treads System Restoration Module Lightning Gun Gatling Laser Cooled Pulse Rifle Ion Cannon Cooled Particle Cannon Gauss Cannon Mini Assault Cannon Heavy Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads System Restoration Module Tractor Beam Lightning Gun Gatling Laser Cooled Pulse Rifle Ion Cannon Plasma Cannon Cooled Particle Cannon Gauss Cannon Mini Assault Cannon Heavy Missile Launcher Heavy Hammer [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 2 . . Weapon 1 | . . . . 1 . Parts Attached 115 | 6 4 39 22 28 16 Power 12 | 1 . 7 1 2 1 Engine 10 | 1 . 5 1 2 1 Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 29 | 2 . 9 7 6 5 Treads 25 | 2 . 7 5 6 5 Leg . | . . . . . . Wheel 3 | . . 1 2 . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 39 | 1 1 13 11 10 3 Device 18 | . 1 7 5 4 1 Storage 3 | 1 . 1 . 1 . Processor 6 | . . 2 1 3 . Hackware . | . . . . . . Protection 12 | . . 3 5 2 2 Artifact . | . . . . . . Weapon 35 | 2 3 10 3 10 7 Energy Gun 19 | 2 2 7 2 3 3 Energy Cannon 6 | . . . . 3 3 Ballistic Gun 2 | . . 1 1 . . Ballistic Cannon 5 | . . . . 4 1 Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 13 | . . 6 2 3 2 Parts Lost 15 | . . 2 8 2 3 Power 2 | . . . 1 1 . Propulsion 5 | . . 1 3 . 1 Utility 7 | . . 1 4 1 1 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . 1 3 1 2 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 96 | . 92 97 89 99 97 Engine 6 | . 14 2 8 6 7 Core 3 | . . 8 . . . Treads 20 | . 28 19 16 21 21 Wheel 1 | . . 1 1 1 . Device 20 | . 6 21 23 21 14 Storage 9 | . 14 11 9 7 7 Processor 4 | . . 2 . 7 15 Protection 8 | . . 8 10 8 7 Energy Gun 15 | . 27 17 18 9 5 Energy Cannon 2 | . . . . 6 13 Ballistic Gun 1 | . . 4 . . . Ballistic Cannon 2 | . . . . 6 2 Naked Turns . | . . . . . . Heaviest Build 62 | 12 15 41 46 62 57 Greatest Support 68 | 40 40 40 40 68 68 Greatest Overweight (x) 17 | 3 . 8 2 3 17 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 12 15 15 15 Most Carried 15 | 7 8 15 15 15 15 Average Carried 12 | 4 7 11 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 7 8 15 15 15 13 Class Distribution -------------------- 45% | Scavenger-Mutant 19% | Gunner 16% | Mutant 12% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1850 | 250 80 503 167 657 193 Remotely 20 | . . . . 20 . Salvage Created 5027 | 116 393 1288 1260 1217 753 Parts 255 | 6 30 84 45 49 41 Haulers Intercepted 11 | . 1 4 1 2 3 Recyclers Shooed 4 | . . 1 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 88 | . 9 24 18 23 14 Guns 55 | . 7 22 17 4 5 Cannons 27 | . . . . 18 9 AOE 5 | . 2 2 . 1 . Classes Destroyed 13 | 3 4 3 1 2 . Worker 8 | 1 . 1 2 3 1 Builder 2 | . . 2 . . . Tunneler 4 | 1 2 1 . . . Hauler 11 | . 1 4 1 2 3 Recycler 12 | 1 . 3 5 3 . Watcher 7 | . 3 2 . 2 . Swarmer 23 | . 3 5 3 8 4 Grunt 42 | . 6 10 10 8 8 Brawler 3 | . . 2 . 1 . Duelist 2 | . . . 2 . . Sentry 12 | . . 7 3 1 1 Hunter 1 | . . . . 1 . Programmer 5 | . . . . 4 1 Best Kill Streak 10 | 2 3 10 6 6 5 Combat Bots Only 7 | . 3 7 3 4 4 Max Kills in Single Turn 2 | 1 2 2 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 4328 | . 401 813 1252 982 880 Core 580 | . 92 184 152 83 69 Absorbed by Shields 63 | . . . 63 . . Regen/Repaired (Parts) 169 | . . 169 . . . Core Remaining (%) 72 | 100 63 54 72 . . Volleys Fired 299 | 7 45 85 70 64 28 Largest 3 | 2 2 2 2 3 3 Hottest 200 | 80 105 121 116 200 108 Shots Fired 674 | 14 90 166 140 188 76 Gun 474 | 14 87 164 140 49 20 Cannon 195 | . . . . 139 56 Launcher 5 | . 3 2 . . . Special . | . . . . . . Kinetic 93 | . . 28 . 62 3 Thermal 576 | 14 87 136 140 126 73 Explosive 5 | . 3 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 6 13 17 13 9 11 Robot Miss Streak 5 | 2 3 5 4 5 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 419 | 9 57 116 84 107 46 Core Hits 194 | 4 27 55 38 42 28 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 19 | . 1 2 7 8 1 Burn 12 | . 1 1 7 2 1 Destroy 1 | . . 1 . . . Blast 6 | . . . . 6 . Melee Attacks 7 | . . 7 . . . Impact . | . . . . . . Slashing 7 | . . 7 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9142 | 95 876 2164 1746 2871 1390 Guns 5455 | 95 674 1974 1746 620 346 Cannons 3079 | . . . . 2142 937 Explosions 563 | . 197 170 . 109 87 Melee . | . . . . . . Ramming 45 | . 5 20 . . 20 Kinetic 1464 | . . 427 . 1010 27 Thermal 7179 | 95 674 1547 1746 1861 1256 Explosive 454 | . 197 170 . . 87 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 137 | . 10 . . 109 18 Projectiles 57 | . . . . 57 . Explosions 80 | . 10 . . 52 18 Melee . | . . . . . . Knockbacks 5 | . . . . 5 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 7 | . 2 4 . . 1 Targets Rammed 7 | . 2 4 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 376 | 18 201 376 139 144 . Average Temperature 44 | 12 54 55 31 34 . Received Heat Transfer 1872 | . 240 306 723 273 330 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 19 | . 1 3 3 10 2 Heat Transferred 14292 | 225 1594 3413 3885 3177 1998 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 557 | 15 297 436 371 497 557 Initial 159 | . 9 67 131 . 159 Average 199 | 3 102 276 138 171 312 Maximum Alert Level 2 | . 1 2 1 2 2 Low Security (%) 47 | 100 95 16 68 59 11 Level 1 48 | . 4 81 31 34 63 Level 2 3 | . . 1 . 5 25 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 2 2 2 6 3 Investigation 3 | . . 1 1 1 . Extermination 5 | . . . . 4 1 Reinforcement 7 | . 2 1 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 9 | . . 4 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 14 40 23 31 17 Peak Tracking Total 5 | . 3 5 4 4 5 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 7 | . . 1 3 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 12 | . 1 . 2 6 3 Max in Single Turn 1 | . 1 . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 15 | . . 5 2 6 2 Terminals 9 | . . 3 1 3 2 Fabricators 3 | . . . . 3 . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 32 | . . 17 4 8 3 Successful 18 | . . 9 2 5 2 Failed 14 | . . 8 2 3 1 Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 20 | . . 10 2 8 . Terminals 20 | . . 10 2 5 3 Fabricators 3 | . . . . 3 . Repair Stations 7 | . . 7 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 10 | . . 3 2 3 2 Robot Analysis 3 | . . 3 . . . Open Door 2 | . . . . . 2 Alert Level 3 | . . . 1 2 . Unreport Threat 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 6 . . . Scan Component 3 | . . 3 . . . Repair 3 | . . 3 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . 2 . Terminals . | . . . . . . Fabricators 2 | . . . . 2 . Fabnet 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . . 5 2 4 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 3 . . . Time 96 | . . 96 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 3 | . . 3 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 7889 | 231 641 2767 1288 2546 416 Spaces Moved 3456 | 140 298 1068 437 1353 160 Core 35 | 32 . 2 . . 1 Treads 3016 | 108 298 940 331 1180 159 Legs . | . . . . . . Wheels 405 | . . 126 106 173 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 130 130 166 Average Speed 178 | 138 160 201 186 166 174 Slowest Speed 900 | 200 160 450 240 240 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 8 42 67 32 30 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . 2 . . . Terrain Destroyed 61 | . 12 16 . 6 27 Melee 2 | . . 2 . . . Projectile 22 | . . . . 6 16 AOE 37 | . 12 14 . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 4539 | 163 372 1502 768 1501 233 Wait 488 | . 16 230 215 13 14 Move 3451 | 139 297 1067 436 1352 160 Hop . | . . . . . . Pick Up 83 | 11 4 30 15 18 5 Fast Attach 43 | 2 1 18 5 7 10 Attach 24 | 4 . 4 9 4 3 Detach . | . . . . . . Swap 48 | . 3 17 8 17 3 Drop 89 | . 4 40 10 26 9 Fire 299 | 7 45 85 70 64 28 Melee 7 | . . 7 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . 2 4 . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 232 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 840 | -10/Materials | Discovered new exit (range 13) 873 | -10/Materials | Entered another Materials area 873 | -9/Materials | Evolved 2 slots: Utility x2 1178 | -9/Materials | Build established: Scavenger-Mutant 1324 | -9/Materials | Destroyed 7 combat bots 1831 | -9/Materials | Repaired Med. Armor Plating 1882 | -9/Materials | Repaired Cooling System 2803 | -9/Materials | Discovered new exit (range 15) 3253 | -9/Materials | Discovered new exit (range 16) 3469 | -9/Materials | Repaired Med. Armor Plating 3640 | -9/Materials | Entered another Materials area 3640 | -8/Materials | Evolved 2 slots: Utility x2 3952 | -8/Materials | Lost 3 parts (1n2u) 4912 | -8/Materials | Discovered new exit (range 10) 4928 | -8/Materials | Entered Factory 4928 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5216 | -7/Factory | Build established: Scavenger-Gunner 5664 | -7/Factory | Discovered new exit (range 6) 5764 | -7/Factory | Discovered new exit (range 12) 5863 | -7/Factory | Build established: Gunner 6736 | -7/Factory | Build established: Tank 7183 | -7/Factory | Build established: Gunner 7464 | -7/Factory | Identified exit to Storage 7474 | -7/Factory | Entered Storage 7792 | -7/Storage | Build established: Scavenger-Gunner 7890 | -7/Storage | Self-destructed Last Messages --------------- 07826_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 07838_ K-01 Serf collects debris. 07848_ Cld. Pulse Rifle destroyed. 07849_ VTOL Module melted. 07849_ S-27 Virus destroyed. 07853_ U-05 Engineer builds a Wall. 07855_ K-01 Serf collects debris. 07856_ S-27 Virus destroyed. 07858_ K-01 Serf collects debris. 07859_ Imp. Cooling System destroyed. 07859_ S-27 Virus destroyed. 07860_ U-05 Engineer builds a Door. 07862_ K-01 Serf collects debris. 07862_ U-05 Engineer builds a Wall. 07863_ Acquired 10 matter. 07872_ K-01 Serf collects debris. 07876_ Slammed into K-01 Serf. 07876_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????? ????????? | | ????????????????????????????????" ???????? | | ???????????????????????????????? #???????? | | ???????????????????????????????? #???????? | | ?????????????????????????+?? ??" #???????? | | ????????????????????????? ?# "?" ????????? | | ????????????????????????? ?# """ #???????? | | ???????????????????????? ?# """ ????????? | | ?????????????????????? # """ ????????? | | ?????????????????????? # #????????? | | ??????????????????????? ! # #????????? | | ???????????????????#? ? # """ =!#????????? | | ???????????????????# ? # """![[#????????? | | ???????????????????# ! # "" [[%#????????? | | ???????????????????? # """![[#????????? | | ????????????????????? # """ ##???????? | | ????????????#+###+########## !###??????? | | ??????????? %*[%[!=% # #??????? | | ??????????? [=*[==%=* *** ##???????? | | ??????????? =%*=%[ !% =##???????? | | ??????????????????#########+#####%!!#????????? | | ?????????????????????######%%#??#[%%#????????? | | ?????????????????????#!!!@#*[#??#=! #????????? | | ?????????????????????# =*=#??# #????????? | | ?????????????????????#!!!!#T##??# #????????? | | ?????????????????????############ ####?????? | | ???????????????????????#""""" # ##"#?????? | | ??????????????????????##""T""# ## =##"##????? | | ??????????????????????# #=%*+[*%##???? | | ??????????????????????# #!!=#! ==#???? | | ??????????????????????# """ #%=*##]=##???? | | ??????????????????????# """ +!! ##][#????? | | ??????????????????????# """ !#|* ##][#????? | | ??????????????????????# # ^^##=[#????? | | ??????????????????????# # ^#####????? | | ??????????????????????# # #????????? | | ??????????????????????####### ### #????????? | | ????????????????????????????###?# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadTargetPod Manual? 0 Play Time 00:45:24 Cumulative 58.4 hours Start 2022.06.28 @ 19:46:56 End 2022.06.29 @ 11:31:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aab5ad8-0bf7-45f2-b2fa-51cd8946c7fe