Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 17:44:28 Player: JuustuToug Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (201) 1005 Value Destroyed (7330) 7330 Prototype IDs (99) 1980 Alien Tech Used (4) 800 Bonus (11135) 11135 TOTAL SCORE: 32150 Bonus ------- Follower Combat Kills 1786 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 300 Met MAIN.C 5000 Win 3000 Friendly Fire -851 Cogmind --------- Core Integrity 138/1850 Matter 34/300 Energy 348/350 System Corruption 15% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Experimental Terrain Scan Processor Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Point Singularity Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Field Propulsion Array Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Sensor Array Experimental Signal Interpreter Terrain Scanner Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Advanced Transmission Jammer Advanced Reaction Control System Improved Medium Armor Plating Zionite Shade Armor Graphene Brace Advanced Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Great Axe Great Axe > --- INVENTORY -------- Impulse Thruster Array Transdimensional Reconstructor Micro-nuke Launcher Point Singularity Launcher [Rating: 174] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Storm Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Shock Maul Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 1 . . 1 . Utility 9 | . . . 1 . . . 3 . . . . 2 . . . . . . . . . 1 1 . . 1 . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 240 | 7 7 7 13 . 3 8 24 1 3 . 7 24 4 11 12 1 7 2 10 4 2 15 9 23 5 19 12 Power 28 | 1 2 1 2 . . 2 2 . . . . 3 2 2 . . 1 . 2 1 . . . 3 . 4 . Engine 12 | 1 2 1 1 . . . 2 . . . . 1 2 1 . . . . . . . . . 1 . . . Core 6 | . . . 1 . . 2 . . . . . 1 . 1 . . . . . . . . . . . 1 . Reactor 10 | . . . . . . . . . . . . 1 . . . . 1 . 2 1 . . . 2 . 3 . Propulsion 69 | 2 1 . 6 . . 3 7 . . . 1 10 . 4 3 . 2 . 3 2 . 8 . 9 . 4 4 Treads 18 | 2 1 . 4 . . 3 6 . . . 1 . . 1 . . . . . . . . . . . . . Leg 22 | . . . . . . . 1 . . . . 10 . 3 3 . 2 . 3 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . 2 . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 Flight 21 | . . . . . . . . . . . . . . . . . . . . 2 . 4 . 8 . 4 3 Utility 90 | 2 3 1 2 . 2 1 9 1 1 . 4 5 1 4 7 . 3 1 3 1 1 5 6 7 5 10 5 Device 49 | 1 1 . . . . . 4 1 . . 3 3 1 2 3 . 1 . 3 . 1 4 4 4 4 5 4 Storage 6 | 1 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . Processor 17 | . . . 1 . 1 1 2 . 1 . 1 . . 1 1 . 1 . . . . 1 2 2 . 2 . Hackware 4 | . 1 . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Protection 14 | . . . . . . . 3 . . . . 2 . 1 1 . . 1 . 1 . . . 1 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 1 5 3 . 1 2 6 . 2 . 2 6 1 1 2 1 1 1 2 . 1 2 3 4 . 1 3 Energy Gun 17 | . . 1 . . . . 3 . 1 . . 4 . . 2 . 1 . 2 . . 1 2 . . . . Energy Cannon 12 | . 1 1 1 . . . 2 . . . 2 1 . . . 1 . . . . . . 1 . . . 2 Ballistic Gun 9 | 2 . 1 2 . 1 . . . . . . 1 1 . . . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . Piercing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . 3 . . . 9 . 1 . 1 3 . . 7 . 3 . . 4 1 1 5 9 3 6 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Lost 102 | . 1 . 6 . . 3 3 . 3 . 3 1 5 10 . . 5 . 13 2 8 3 . 3 9 1 23 Power 7 | . . . 1 . . 1 . . . . . . 1 1 . . . . 1 . . . . . 2 . . Propulsion 37 | . . . 2 . . 2 2 . 2 . 1 . 1 2 . . 2 . 5 1 4 2 . . 2 1 8 Utility 34 | . 1 . . . . . 1 . 1 . . . 1 5 . . 1 . 3 1 4 1 . . 4 . 11 Weapon 24 | . . . 3 . . . . . . . 2 1 2 2 . . 2 . 4 . . . . 3 1 . 4 Highest Loss Streak 19 | . 1 . 3 . . 2 1 . 3 . 3 1 3 7 . . 2 . 8 2 8 2 . 2 9 1 19 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Average Backups 12 | 4 9 10 14 15 13 11 13 15 14 15 14 14 11 12 13 14 14 14 8 10 11 4 4 4 4 4 3 Power . | . 1 1 . . . . 1 1 1 1 1 1 1 . . 1 1 2 . . 1 . . 1 1 . . Propulsion 1 | 2 . . 1 2 2 . . 1 . . . 1 3 3 3 3 1 1 . . . . . . . . . Utility 5 | . 3 3 8 8 7 7 5 6 6 7 7 8 4 5 6 7 8 8 5 6 6 1 1 1 1 1 . Weapon 3 | . 2 4 3 4 3 2 6 6 5 6 4 2 1 1 1 1 1 1 1 1 1 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 7 1 5 . 6 1 9 . 1 . 2 6 . . 1 1 . . . . 3 . . . . 3 1 Power 6 | . 2 . 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 . Propulsion 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 21 | . 1 1 4 . 3 1 3 . 1 . 2 2 . . 1 . . . . . 2 . . . . . . Weapon 13 | . 1 . . . 3 . 6 . . . . 1 . . . . . . . . . . . . . 2 . Tool/Special 4 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 Average Slot Usage (%) 86 | . 99 100 97 100 100 99 77 80 74 73 77 95 84 67 84 99 87 91 67 76 76 40 61 78 84 74 68 Engine 3 | . 14 14 7 . . . 3 6 6 6 6 4 4 2 . . . . . . . . . . . . . Core 2 | . . . 2 11 11 10 2 . . . . . . 1 5 5 . . . . . . . . . 2 . Reactor 1 | . . . . . . . . . . . . . . . . . 4 5 6 10 9 1 4 6 6 3 . Treads 15 | . 27 28 32 33 33 32 24 26 16 13 11 2 . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . 4 6 6 19 18 18 23 23 24 26 14 12 9 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 7 9 6 13 22 23 20 19 Device 9 | . 8 . 3 . . . 8 13 12 13 11 11 16 12 17 17 14 15 13 12 13 6 10 14 15 16 20 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 4 5 4 . . . . . . Processor 14 | . . . 7 11 11 11 22 20 20 20 20 22 17 8 15 17 15 20 15 15 15 15 19 26 21 19 13 Hackware 3 | . 5 14 11 11 11 10 . . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . 1 . . . . 4 5 7 6 5 4 . 4 4 4 . . 2 2 4 4 Energy Gun 3 | . . 7 . . . . 5 6 5 6 6 6 . . 2 11 7 10 5 . . 1 . . . . . Energy Cannon 4 | . 3 13 10 11 11 11 . . . . 6 11 1 . . 4 5 5 . . . . . . . . 3 Ballistic Gun 5 | . 24 5 11 11 11 8 . . . . . . 10 2 . . . 2 1 . . . . . . . . Peak Build Rating 174 | 7 10 12 20 19 23 30 71 69 71 70 70 90 90 75 100 105 130 131 133 99 114 90 131 147 143 166 174 Average Rating 59 | 5 8 10 16 19 21 26 61 66 69 70 64 81 75 53 79 103 117 127 80 91 97 65 98 122 132 141 142 On Entrance 70 | . 7 10 12 19 19 23 30 69 65 70 70 65 90 75 61 100 104 123 131 83 91 26 90 126 143 108 166 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 . 3 3 4 3 . 10 . . . . 25 3 2 6 2 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 14 19 33 34 32 32 35 61 60 60 56 62 75 69 55 70 80 101 95 98 56 65 25 33 55 55 63 63 Greatest Support 105 | 40 40 40 60 60 60 68 88 88 88 48 56 74 74 74 80 80 105 105 95 55 49 34 31 74 68 72 65 Greatest Overweight (x) 8 | . . . . . . . . . 1 1 2 1 . 1 . . 1 . 4 8 2 2 1 . . . 4 Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 13 | 7 9 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 14 5 5 5 5 5 5 Most Carried 15 | 7 10 12 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 14 12 14 5 5 5 5 5 5 Average Carried 12 | 4 9 10 13 15 14 14 13 15 14 15 14 14 11 12 13 15 14 14 8 10 11 4 4 4 4 4 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 7 10 12 15 15 15 14 15 15 15 15 15 14 14 11 15 15 14 14 8 11 5 4 4 5 3 5 2 Class Distribution -------------------- 29% | Mutant 28% | Scavenger-Mutant 15% | Gunner 6% | Derelict-Skirmisher 5% | Scavenger-Gunner 4% | Messiah-Gunner 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Messiah-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Derelict-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Derelict-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Sprinter | -3/Research Mutant | -2/Research Infiltrator-Sprinter | -2/Testing Infiltrator-Sprinter | -2/Section 7 Ninja | -1/Access Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Matter Collected 5074 | 291 386 193 520 . 56 91 340 20 185 . 143 406 450 200 . 82 188 60 266 80 55 112 121 174 133 267 255 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9075 | 98 697 209 1034 . . 145 1166 . 654 . 403 1355 848 459 65 46 724 44 391 378 . . 32 . 133 194 . Parts 397 | 11 42 20 91 . . 4 46 . 15 . 14 53 24 14 3 3 27 2 12 1 . . 2 . 1 12 . Haulers Intercepted 8 | . 1 . 4 . . . . . . . 1 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . 11 . 2 21 . 12 . 23 22 . 3 . 1 17 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Combat Hostiles Destroyed 137 | . 17 10 20 . . 3 10 . 14 . 8 15 19 6 2 2 5 1 5 . . . . . . . . Guns 60 | . 15 1 1 . . 1 10 . 6 . 5 2 4 6 2 1 3 . 3 . . . . . . . . Cannons 31 | . 2 2 8 . . 2 . . . . . 12 1 . . 1 2 1 . . . . . . . . . AOE 45 | . . 7 11 . . . . . 8 . 3 . 14 . . . . . 2 . . . . . . . . Classes Destroyed 18 | 1 6 1 2 . . 1 4 . 1 . 1 . 1 . . . . . . . . . . . . . . Worker 8 | . . 2 1 . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . Builder 9 | . 1 . 3 . . . 1 . . . . 2 . . . . 1 . . . . . . . . 1 . Tunneler 6 | 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 4 . . . . . . . 1 1 . . . . 1 . . . . . . . . . . Recycler 9 | . . . 1 . . . 3 . . . . 1 . . . . 2 . . . . . . . 1 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 . Watcher 13 | . 3 . 4 . . . 1 . . . . 2 . . . . 2 . . . . . . . . 1 . Swarmer 28 | . 6 6 5 . . 1 . . 1 . 3 . 5 . . 1 . . . . . . . . . . . Grunt 72 | . 11 4 12 . . 1 4 . 9 . 4 10 12 1 . . . . 4 . . . . . . . . Brawler 5 | . . . . . . 1 . . 1 . . . . 2 . . . . 1 . . . . . . . . Duelist 5 | . . . . . . . . . 1 . . . 2 2 . . . . . . . . . . . . . Sentry 13 | . . . 3 . . . 4 . 2 . . 2 . 1 . . 1 . . . . . . . . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Programmer 10 | . . . . . . . . . . . 1 3 . . 2 1 2 1 . . . . . . . . . Z-Light 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 11 | 2 3 3 11 . . 2 3 . 8 . 4 5 11 6 2 1 6 5 3 . . . 1 . 1 2 . Combat Bots Only 11 | . 3 3 7 . . 2 3 . 8 . 4 5 11 6 2 1 3 1 3 . . . . . . . . Max Kills in Single Turn 6 | 1 1 2 4 . . 1 2 . 5 . 2 1 6 1 1 1 2 1 2 . . . 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 3 . . . . . 5 . 2 . 6 . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Hostile Shots Fired 1491 | . 87 35 68 . . 37 122 . 47 . 45 59 58 34 6 15 75 16 122 . 84 56 . 18 117 21 369 Missed 585 | . 22 9 20 . . 13 44 . 14 . 21 12 17 4 2 5 22 7 32 . 35 30 . 12 61 16 187 Hits 906 | . 65 26 48 . . 24 78 . 33 . 24 47 41 30 4 10 53 9 90 . 49 26 . 6 56 5 182 Melee 25 | . . . . . . . . . 1 . . . 1 15 . . . . 1 . . . . . . . 7 Projectile 881 | . 65 26 48 . . 24 78 . 32 . 24 47 40 15 4 10 53 9 89 . 49 26 . 6 56 5 175 AOE 8 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 58 | . . . 2 . . 2 . . 1 . 1 4 1 5 1 . 1 1 9 . 2 2 . 1 3 1 21 Actively Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 21 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 18422 | . 681 375 686 . . 384 1156 5 675 . 399 952 1278 883 84 155 989 109 1851 405 1055 597 . 183 1218 125 4177 Core 4305 | . 137 20 91 . . 12 141 . 78 . 50 160 296 122 . . 52 . 273 41 487 227 . . 406 17 1695 Absorbed by Shields 499 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 461 Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . . . . . . . . 42 60 . . Ignored by Resistances 372 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 372 Regen/Repaired (Parts) 370 | . 232 . . . . . 120 . . . . . . . 18 . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 37 . . . 74 . . . . 68 . . . . 42 . . . . 25 82 . . 76 . 7 Volleys Fired 373 | 7 77 20 66 . 1 11 25 . 13 . 10 41 29 14 4 3 17 3 12 . 11 . . . . 1 8 Largest 4 | 2 2 2 2 . 2 2 1 . 1 . 3 4 3 2 2 3 4 3 4 . 1 . . . . 1 1 Hottest 339 | 40 80 100 91 . 88 88 250 . 250 . 250 339 258 60 120 210 285 225 260 . . . . . . 55 120 Shots Fired 695 | 14 154 33 110 . 2 22 25 . 13 . 14 107 53 20 8 10 52 7 31 . 11 . . . . 1 8 Gun 432 | 14 142 12 46 . 1 11 23 . 7 . 8 32 35 20 8 6 35 4 28 . . . . . . . . Cannon 207 | . 12 13 54 . 1 11 2 . . . 3 75 8 . . 4 17 3 3 . . . . . . . 1 Launcher 45 | . . 8 10 . . . . . 6 . 3 . 10 . . . . . . . . . . . . 1 7 Special 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Kinetic 291 | 14 142 7 46 . 1 11 . . . . . 5 32 20 . . . 2 11 . . . . . . . . Thermal 289 | . 12 18 54 . 1 11 23 . 7 . 9 87 11 . . 4 34 4 13 . . . . . . . 1 Explosive 45 | . . 8 10 . . . . . 6 . 3 . 10 . . . . . . . . . . . . 1 7 Electromagnetic 9 | . . . . . . . 2 . . . . 5 . . . . . . 2 . . . . . . . . Entropic 38 | . . . . . . . . . . . . . . . 8 6 18 1 5 . . . . . . . . Phasic 12 | . . . . . . . . . . . 2 10 . . . . . . . . . . . . . . . Robot Hit Streak 32 | 6 16 5 12 . . 7 11 . 7 . 6 32 24 16 4 5 9 4 8 . . . . . . . 5 Robot Miss Streak 12 | 1 4 2 2 . . 2 12 . 5 . 4 1 5 2 3 3 4 1 2 . 1 . . . . . . Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Secondary Targets 9 | . 3 . . . . . . . . . . . 2 3 . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . Shots Hit Robots 475 | 9 95 16 70 . . 16 23 . 11 . 13 74 33 19 7 6 36 2 27 4 . . 1 . 3 5 5 Core Hits 369 | 4 38 15 54 . . 9 49 . 32 . 15 38 51 8 5 2 24 1 14 2 . . 1 . 1 3 3 Critical Kills 4 | . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 1 . . . 2 . 1 1 . . . . . . . Critical Strikes 12 | . . . . . . . . . . . . 2 4 2 . . 2 . 1 1 . . . . . . . Burn 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Melee Attacks 72 | . . . . . . 3 1 . . . . . . 6 . . 2 . 2 15 1 2 1 . 10 26 3 Impact 19 | . . . . . . . 1 . . . . . . . . . . . 2 15 1 . . . . . . Slashing 47 | . . . . . . . . . . . . . . 6 . . 2 . . . . . . . 10 26 3 Piercing 6 | . . . . . . 3 . . . . . . . . . . . . . . . 2 1 . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Inflicted 21300 | 95 1023 676 1976 . . 231 1841 . 2163 . 1146 2457 3538 610 280 249 1763 122 1106 427 7 28 100 . 160 484 818 Guns 8762 | 95 918 41 374 . . 68 1825 . 748 . 462 710 626 469 280 209 1123 81 733 . . . . . . . . Cannons 3758 | . 105 157 692 . . 163 . . . . 96 1747 256 . . 40 364 41 97 . . . . . . . . Explosions 7324 | . . 478 910 . . . . . 1415 . 588 . 2656 . . . 201 . 189 . . . . . . 69 818 Melee 1405 | . . . . . . . . . . . . . . 141 . . 75 . 87 427 . . 100 . 160 415 . Ramming 51 | . . . . . . . 16 . . . . . . . . . . . . . 7 28 . . . . . Kinetic 2761 | 95 918 9 374 . . 68 . . . . . 30 581 469 . . . . 217 . . . . . . . . Thermal 7886 | . 105 189 692 . . 163 1825 . 748 . 492 2012 301 . . 40 750 41 459 . . . . . . 69 . Explosive 6865 | . . 478 910 . . . . . 1415 . 588 . 2656 . . . . . . . . . . . . . 818 Electromagnetic 220 | . . . . . . . . . . . . 85 . . . . 93 . 42 . . . . . . . . Impact 514 | . . . . . . . . . . . . . . . . . . . 87 427 . . . . . . . Slashing 791 | . . . . . . . . . . . . . . 141 . . 75 . . . . . . . 160 415 . Piercing 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . Entropic 1716 | . . . . . . . . . . . . . . . 280 209 845 81 301 . . . . . . . . Phasic 396 | . . . . . . . . . . . 66 330 . . . . . . . . . . . . . . . Highest Corruption 25 | . 3 3 . . . . . . . . 1 8 8 25 25 2 3 3 3 3 4 . . . 2 1 15 Average Corruption 3 | . 1 3 . . . . . . . . 1 6 8 23 14 1 2 3 3 3 3 . . . 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 156 | . 12 21 . . . . . . . . 7 13 20 20 4 6 3 10 14 9 11 . . . . . 6 Message Errors 41 | . 5 3 . . . . . . . . 2 2 7 5 1 . . 5 3 4 3 . . . . . 1 Matter Fused 35 | . 4 4 . . . . . . . . 2 4 3 4 2 2 1 2 3 1 2 . . . . . 1 Heat Flow Errors 21 | . 1 3 . . . . . . . . 2 1 3 4 . 1 . 1 2 1 2 . . . . . . Energy Discharges 12 | . . 2 . . . . . . . . . 2 3 2 1 . . . 1 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 16 | . 1 2 . . . . . . . . 1 . 3 1 . 1 . 1 1 2 1 . . . . . 2 Data Loss (major) 10 | . . 4 . . . . . . . . . . 1 . . . . . 2 . 3 . . . . . . Misfires 4 | . . 1 . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . Alerts 9 | . 1 1 . . . . . . . . . 1 . 2 . . 1 1 2 . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 668 | . . 41 . . . . . . . . 52 1 37 4 . . 14 . 119 275 . . . . 15 110 . Projectiles 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Explosions 180 | . . 41 . . . . . . . . 52 . 37 . . . 12 . 38 . . . . . . . . Melee 485 | . . . . . . . . . . . . . . 4 . . . . 81 275 . . . . 15 110 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 480 | . . 80 69 . . . . . 6 . . . 192 . . . 30 . 86 . 3 14 . . . . . Shots 15 | . . 5 2 . . . . . 1 . . . 5 . . . 1 . 1 . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Targets Rammed 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 644 | . 252 223 105 . 46 316 317 . 384 . 81 443 644 225 . 216 381 158 358 154 255 . . 171 125 . 31 Average Temperature 106 | . 41 66 34 . 25 127 68 . 185 . 37 165 246 117 . 74 182 68 129 86 122 . . 91 68 . 27 Received Heat Transfer 2685 | . 237 75 291 . . 135 291 . 252 . 54 210 290 135 . . 45 . 449 . . 36 . . 90 7 88 Effects 23 | . . . . . . 1 . . 1 . . 9 4 2 . 1 2 . 3 . . . . . . . . Shutdowns 4 | . . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . Energy Bleed 8 | . . . . . . 1 . . . . . 1 . 2 . 1 1 . 2 . . . . . . . . Interference 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . Impact Corruptions 13 | . . . . . . . . . . . . . . . . . . . 1 12 . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 29 | . . . 2 . . 1 9 . 3 . 1 11 . . . . 1 . 1 . . . . . . . . Heat Transferred 11825 | . 222 408 1406 . . 296 2555 . 1000 . 712 2754 372 . . 50 1300 50 650 . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Maximum Alert Level 2 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 2 Low Security (%) 79 | 100 100 100 54 100 . . 72 . . . . 67 . . . . 100 . . . . 100 100 100 100 54 7 Level 1 18 | . . . 45 . . . 27 . . . . 32 . . . . . . . . . . . . . 45 36 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 613 | 5 115 148 311 9 . . 340 . . . . 382 . . . . 91 . . . . 65 26 129 53 388 613 Initial 227 | . . 31 . 9 . . . . . . . . . . . . 8 . . . . 65 13 9 7 17 227 Average 106 | . 56 50 155 3 . . 115 . . . . 163 . . . . 29 . . . . 41 16 53 13 212 379 Influence Increases 7542 | 20 568 290 686 . . 226 931 21 403 . 240 754 720 300 40 140 228 30 165 10 165 59 62 180 113 565 626 Destroy 0b10 Robot/C 3740 | . 340 200 400 . . 140 500 20 360 . 200 380 560 240 40 40 100 20 100 . . . 20 80 . . . Destroy 0b10 Robot/NC 365 | 20 30 10 80 . . . 75 . . . 5 50 . . . . 45 . . 10 . . 5 10 5 20 . Destroy Leader 630 | . 88 40 86 . . 10 118 . 20 . 20 100 40 20 . 10 36 10 20 . . . . 10 . 2 . Allied During Kill 531 | . . . . . . 76 150 1 23 . 15 64 120 40 . . . . . . . . 4 38 . . . Successful Hack 95 | . 35 . 8 . . . 14 . . . . 14 . . . . . . . . . . . . 24 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 225 | . 15 . . . . . 45 . . . . 30 . . . . 15 . . . . . . . 30 60 30 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . . . . . . . . . . . 300 50 Destroy Structure 466 | . . 40 52 . . . 29 . . . . 56 . . . . 32 . . . . 14 18 27 9 33 156 Partial Spotted 90 | . . . 15 . . . . . . . . . . . . . . . . . . . 15 15 15 15 15 Lose Combat Pursuer 990 | . . . 45 . . . . . . . . 60 . . . 90 . . 45 . 165 45 . . 30 135 375 Influence Decreases 7079 | 20 488 368 662 26 . 226 652 300 403 . 240 398 512 502 374 154 159 113 165 10 68 132 70 182 97 239 519 Entered New Map 1038 | . . 49 2 17 . . . 104 . . . . 132 108 362 28 6 31 . . . 32 11 7 7 13 129 Time Decay 4583 | 20 478 319 450 9 . 156 478 196 373 . 217 328 310 214 12 126 103 82 105 10 8 70 40 106 52 181 140 Lost Part 850 | . 10 . 60 . . 30 30 . 30 . 23 10 50 100 . . 50 . 60 . 60 30 . 29 38 10 230 Lost Ally 458 | . . . . . . 40 144 . . . . 60 20 80 . . . . . . . . 19 40 . 35 20 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 5 . 5 . . . 13 . 1 . . 4 . 1 . . 1 . . . . 1 . 3 4 7 5 Investigation 9 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . 1 1 1 1 Extermination 12 | . . . . . . . 4 . . . . 1 . . . . . . . . . . . 1 1 2 3 Reinforcement 18 | . 3 . 4 . . . 4 . . . . 2 . . . . 1 . . . . . . 1 2 . 1 Assault 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 4 . Garrison 5 | . . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Distress Signals 18 | . 2 . 3 . . . . . . . . 2 . . . . . . . . . . 1 . 4 2 4 Communications Jammed 52 | . . . . . . . . . . . . . . . . . 27 . . . . . . . 10 7 8 Distress Signals 45 | . . . . . . . . . . . . . . . . . 27 . . . . . . . 10 . 8 Times Spotted 411 | . 30 10 34 3 . 7 27 1 17 . 10 27 27 12 5 7 10 2 11 . 18 16 4 20 42 17 54 Peak Tracking Total 26 | . 5 3 8 1 . 4 3 1 9 . 5 5 13 7 4 7 3 2 4 . 9 9 3 6 16 6 26 Tactical Retreats 45 | . . . 2 . . . . . . . . 3 . . . 3 . . 1 . 4 3 2 4 7 6 10 ECM-based Alert Blocks 43 | . . . . . . . . . . . . . . . . . . . . . . 3 2 13 25 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Traps Triggered 12 | . 2 1 . . . . 1 . . . . . . . . . . . . . . . . 3 . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Machines Disabled 36 | . 1 . . . . . 3 . 2 . . 2 2 1 . . 1 . . 11 1 . . . 2 6 4 Max in Single Turn 2 | . 1 . . . . . 1 . 2 . . 1 2 1 . . 1 . . 1 1 . . . 1 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Machines Accessed 54 | . 8 1 6 . . . 5 . 1 3 . 3 . . 5 . . . 2 4 . 1 1 5 3 4 2 Terminals 12 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Fabricators 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Repair Stations 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Scanalyzers 9 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . 1 . 2 2 . . Garrison Access 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 2 . Total Hacks 146 | . 21 1 19 . . . 11 . 1 27 . 8 . . 10 . . . 6 17 . 1 1 11 4 6 2 Successful 108 | . 14 1 14 . . . 7 . 1 27 . 5 . . 10 . . . 6 17 . . 1 2 2 . 1 Failed 37 | . 7 . 4 . . . 4 . . . . 3 . . . . . . . . . 1 . 9 2 6 1 Catastrophic 12 | . 2 . . . . . 2 . . . . . . . . . . . . . . 1 . 3 1 3 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 145 | . 17 . 13 . . . 9 . . . . 9 . . 1 . . . . . 1 6 6 26 24 23 10 Terminals 32 | . 15 . 15 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Fabricators 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . 1 . Repair Stations 11 | . 4 . . . . . 4 . . . . . . . . . . . . . . . . 1 . 2 . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Scanalyzers 24 | . . . 4 . . . 3 . . . . 7 . . . . . . . . . 1 . 6 3 . . Garrison Access 8 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . 3 . Terminal Hacks 67 | . 1 1 2 . . . . . 1 27 . . . . 10 . . . 6 17 . . . . 1 . 1 Record 24 | . . . . . . . . . . 6 . . . . 8 . . . 5 5 . . . . . . . Part Schematic 16 | . . . . . . . . . . 12 . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 7 | . . 1 . . . . . . 1 . . . . . 2 . . . 1 . . . . . 1 . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 14 | . . . 3 . . . 3 . . . . 5 . . . . . . . . . . . 2 1 . . Retrieve Study 14 | . . . 3 . . . 3 . . . . 5 . . . . . . . . . . . 2 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 9 . 9 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 16 | . 7 . 9 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . 6 . . . 5 . . . . 3 . . . . . . . . . 1 1 5 2 4 2 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 83 | . . . . . 12 . . . . 12 . . . . . . . . . 4 . . . 32 11 12 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 14 | . . . 3 . . . 3 . . . . 5 . . . . . . . . . . . 2 1 . . Parts Repaired 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 65 | . 52 . . . . . 13 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 2 . . . 2 2 . . . . . . . . . . . . . Allies Hacked 6 | . . . . . . . 1 . . . . 3 . . 1 . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Total Allies 36 | . . . . . 6 . 6 . 2 . . 7 2 2 . . . . . . . 2 2 2 . 5 . Largest Group 6 | . . . . . 6 6 5 1 2 2 2 6 4 3 1 . . . . . . 2 2 3 . 3 1 Highest-Rated Group 380 | . . . . . 217 217 380 70 70 58 58 252 154 128 49 . . . . . . 206 244 314 . 165 50 Highest-Rated Ally 138 | . . . . . 41 41 85 70 70 29 29 70 70 70 49 . . . . . . 103 122 122 . 138 50 Zionite Dispatches 11 | . . . . . . . 3 . . . . 2 . . . . . . . . . 1 1 . . 4 . Heavy 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Light 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . DROP 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 283 | . . . . . . 21 61 3 27 . 9 44 39 47 . . . . . . . 5 5 22 . . . Total Damage 7378 | . . . . . . 328 2500 87 417 . 94 843 684 1084 . . . . . . . 333 255 753 . . . Kills 61 | . . . . . . 4 21 1 4 . 2 7 9 6 . . . . . . . . 1 6 . . . Allies Corrupted 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Active Infowar (turns) 14600 | 135 1045 . 417 . . 111 1535 507 1636 187 1081 874 689 279 1047 869 336 592 781 635 599 54 84 247 191 394 275 Sensors 6632 | . . . . . . . . 342 1596 187 878 89 . 217 1047 869 190 585 21 . . . . . . 378 233 Terrain 4982 | . . . . . . . 179 . . . 203 874 689 62 . . 24 592 765 635 599 . . . . 137 223 Seismic 1597 | 135 1045 . 417 . . . . . . . . . . . . . . . . . . . . . . . . Decoding 3528 | . . . . . . 111 1535 507 1375 . . . . . . . . . . . . . . . . . . Machine Analysis 832 | . . . . . . . . . . . . . . . . . . . . . . 53 84 247 191 257 . Cloaking 2763 | . . . . . . . . . . . . . . . 11 . 319 592 623 630 588 . . . . . . Jamming 3433 | . . . . . . . . . . . . . 4 215 1047 869 336 7 . . . 1 . 143 171 392 248 ECM 517 | . . . . . . . . . . . . . . . . . . . . . . 39 82 229 167 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . 2 . 2 3 . 1 . 3 1 . 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 42 | . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . Traps 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Items 29 | . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . Machines 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Guards 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 22 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 6 7 4 2 Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Turns Passed 21555 | 262 1679 1096 1301 55 1712 1930 1535 507 1636 187 1308 903 691 455 1047 869 336 592 815 635 635 159 84 247 191 394 294 Spaces Moved 15145 | 142 797 621 564 22 1043 1145 780 310 707 77 499 477 521 253 884 798 148 346 563 398 385 258 156 661 686 1005 899 Core 195 | 26 . . . . . . . . . . . . . . . . . . 65 . 54 33 . . . . 17 Treads 6736 | 116 797 621 564 22 1043 1145 780 310 707 77 499 55 . . . . . . . . . . . . . . . Legs 4558 | . . . . . . . . . . . . 422 521 253 884 798 148 346 498 397 291 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . Flight 3632 | . . . . . . . . . . . . . . . . . . . . 1 40 201 156 661 686 1005 882 Fastest Speed 18 | 50 160 160 160 160 160 160 160 162 162 245 240 113 111 111 105 105 105 108 50 110 32 29 34 18 18 20 20 Average Speed 119 | 139 160 160 160 160 160 160 160 162 218 245 242 126 111 127 109 105 119 108 118 137 143 44 34 25 20 23 25 Slowest Speed 625 | 160 160 160 160 160 160 160 162 162 245 245 320 240 113 210 125 105 182 108 400 625 245 150 110 34 23 24 250 Overloaded Moves 458 | . . . . . . . . . . . . . . . . . . . . . 40 13 . 28 343 26 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . . . . . . . . . . . . . . . 1 2 2 9 5 16 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 6 99 94 61 7 90 97 20 48 80 68 57 16 74 42 95 70 3 48 62 85 66 14 4 74 48 29 41 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 10 | . 2 . 1 . 1 . . 1 . 1 1 . . . . . . . . 3 . . . . . . . Known Exits Taken 16 | . . . 1 . . . 1 . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . 1 1 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 24 | . . 2 . . 2 5 . 1 2 . 2 . 4 2 . 1 . 1 1 . 1 . . . . . . Spaces Dug 97 | . . 22 23 . . 3 . . . . . 4 23 . . . . 2 . . . 2 . . 3 11 4 Terrain Destroyed 531 | . . 49 93 . . 3 . . 59 . 32 19 141 14 9 8 17 2 17 . . 2 . . 3 11 52 Melee 22 | . . . . . . 3 . . . . . . . . . . . . . . . 2 . . 3 11 3 Projectile 105 | . . . . . . . . . . . 1 19 33 14 9 8 13 2 5 . . . . . . . 1 AOE 404 | . . 49 93 . . . . . 59 . 31 . 108 . . . 4 . 12 . . . . . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Total 17700 | 193 1068 691 862 42 1089 1217 1005 314 776 76 575 698 581 352 962 822 266 557 683 458 446 294 179 734 710 1119 931 Wait 1293 | 24 159 24 162 21 32 39 86 4 6 . 41 101 8 31 36 19 77 202 71 24 32 11 6 16 3 52 6 Move 15053 | 141 796 620 563 21 1042 1144 779 309 706 76 498 476 520 252 883 797 147 345 562 397 385 256 151 656 668 995 868 Hop 31 | . . . . . . . . . . . . . . . . . . . . . . 1 2 2 8 4 14 Pick Up 212 | 14 14 5 25 . 4 5 36 . 5 . 8 16 6 7 12 1 7 3 11 10 4 3 3 3 4 5 1 Fast Attach 119 | . 2 1 1 . . 2 12 . 3 . 1 6 . 3 5 1 . . 5 . . 11 7 23 10 17 9 Attach 125 | 7 1 1 15 . . 3 15 . 5 . 7 6 4 9 3 . 9 1 9 7 3 6 2 2 2 2 6 Detach 20 | . . . 1 . . . 3 . 1 . 1 . . . . . 2 . . . 1 2 . 3 . 3 3 Swap 116 | . 6 14 10 . 3 4 9 1 3 . 5 22 4 2 5 . 3 2 5 1 3 . 2 7 1 3 1 Drop 226 | . 13 6 19 . 7 5 38 . 6 . 4 29 4 1 14 1 2 1 6 4 6 2 5 22 7 16 8 Fire 373 | 7 77 20 66 . 1 11 25 . 13 . 10 41 29 14 4 3 17 3 12 . 11 . . . . 1 8 Melee 64 | . . . . . . 3 1 . . . . . . 6 . . 2 . 2 15 1 2 1 . 7 21 3 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Rewire 63 | . . . . . . 1 . . 28 . . 1 6 27 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 263 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 9) 844 | -10/Materials | Discovered new exit (range 12) 992 | -10/Materials | Repaired Lgt. Treads 1020 | -10/Materials | Repaired Lgt. Treads 1106 | -10/Materials | Core integrity fell below 50% 1389 | -10/Materials | Discovered new exit (range 16) 1493 | -10/Materials | Discovered new exit (range 11) 1652 | -10/Materials | Discovered new exit (range 11) 1942 | -10/Materials | Entered Mines 2016 | -10/Mines | Discovered new exit (range 6) 2120 | -10/Mines | Discovered new exit (range 16) 2316 | -10/Mines | Build established: Scavenger-Mutant 2508 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2662 | -10/Mines | Learned Materials terminal intel 2829 | -10/Mines | Build established: Mutant 3019 | -10/Mines | Discovered new exit (range 5) 3038 | -10/Mines | Entered Materials 3038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3039 | -9/Materials | Loaded intel: 12 terminal locations 3111 | -9/Materials | Central database locked down 3256 | -9/Materials | Destroyed 7 combat bots 3281 | -9/Materials | Discovered new exit (range 10) 3430 | -9/Materials | Discovered new exit (range 14) 3552 | -9/Materials | Build established: Scavenger-Mutant 3781 | -9/Materials | Identified exit to Mines 4025 | -9/Materials | Lost 3 parts (1p1n1w) 4040 | -9/Materials | Discovered new exit (range 10) 4149 | -9/Materials | Learned Storage stockpile data 4187 | -9/Materials | Loaded intel: 18 interactive machine locations 4217 | -9/Materials | Learned Storage emergency access door positions 4238 | -9/Materials | Learned location of Storage (-8) 4251 | -9/Materials | Learned Storage emergency access door positions 4255 | -9/Materials | Identified exit to Materials 4256 | -9/Materials | Learned Storage emergency access door positions 4260 | -9/Materials | Learned location of 1 exit from Recycling 4272 | -9/Materials | Learned Storage emergency access door positions 4292 | -9/Materials | Learned Storage security intel 4339 | -9/Materials | Entered Mines 4344 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4358 | -9/Mines | Assembled infested the area 4394 | -9/Mines | Entered Zion 4479 | -7/Zion | Discovered new exit (range 12) 4674 | -7/Zion | Found CR-A16's Pointy Stick 4832 | -7/Zion | Given A8's code to call for help 4997 | -7/Zion | Learned location of Data Miner (-6) 5184 | -7/Zion | Gained Derelict followers 5269 | -7/Zion | Found Prototype Energy Gun 5543 | -7/Zion | Learned Factory emergency access door positions 5556 | -7/Zion | Build established: Mutant 5761 | -7/Zion | Met Imprinter 5790 | -7/Zion | Imprinted 5793 | -7/Zion | Declared Zion's savior 6106 | -7/Zion | Entered Proximity Caves 6106 | -6/Proximity Caves | Accompanied by 6 allies 6244 | -6/Proximity Caves | Learned 8 Factory zone layouts 6670 | -6/Proximity Caves | Discovered new exit (range 11) 6672 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7337 | -6/Proximity Caves | Encountered a Derelict sapper outpost 8036 | -6/Proximity Caves | Entered Factory 8036 | -6/Factory | Accompanied by 4 allies 8036 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 8037 | -6/Factory | Identified exit to Lower Caves 8040 | -6/Factory | Identified Storm Laser 8296 | -6/Factory | Discovered new exit (range 4) 8363 | -6/Factory | Garrison activated, responded to threat 8401 | -6/Factory | Lost 3 allies 8445 | -6/Factory | Repaired Lgt. Treads 8583 | -6/Factory | Build established: Scavenger-Gunner 8738 | -6/Factory | Zion Heavy squad teleported in 8850 | -6/Factory | Discovered new exit (range 16) 8972 | -6/Factory | Zion Thermal Resupply teleported in 9060 | -6/Factory | Zion Light squad teleported in 9208 | -6/Factory | Lost 3 allies 9300 | -6/Factory | Terminal network hard line cut 9351 | -6/Factory | Found Prototype Protection 9351 | -6/Factory | Identified Zio. Weapon Casing 9488 | -6/Factory | Build established: Gunner 9571 | -6/Factory | Entered Lower Caves 9571 | -6/Lower Caves | Accompanied by 1 ally 9616 | -6/Lower Caves | Encountered a Warlord checkpoint 9721 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9796 | -6/Lower Caves | Learned 8 Factory zone layouts 9802 | -6/Lower Caves | Discovered new exit (range 14) 10078 | -6/Lower Caves | Entered another Lower Caves area 10078 | -6/Lower Caves | Accompanied by 1 ally 10464 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10510 | -6/Lower Caves | Destroyed 8 combat bots 10515 | -6/Lower Caves | Lost 3 parts (2n1u) 11067 | -6/Lower Caves | Discovered new exit (range 5) 11382 | -6/Lower Caves | Learned Factory terminal intel 11428 | -6/Lower Caves | Learned Factory security intel 11714 | -6/Lower Caves | Entered Data Miner 11714 | -6/Data Miner | Accompanied by 2 allies 11714 | -6/Data Miner | Discovered new exit (range 6) 11761 | -6/Data Miner | Met Data Miner 11808 | -6/Data Miner | Learned location of Section 7 (-2) 11808 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11842 | -6/Data Miner | Received God Mode back door access code from Data Miner 11901 | -6/Data Miner | Entered Proximity Caves 11901 | -5/Proximity Caves | Accompanied by 2 allies 12483 | -5/Proximity Caves | Lost 3 parts (1n2w) 12899 | -5/Proximity Caves | Discovered new exit (range 7) 13028 | -5/Proximity Caves | Build established: Messiah-Gunner 13209 | -5/Proximity Caves | Entered Factory 13209 | -5/Factory | Accompanied by 1 ally 13209 | -5/Factory | Evolved 2 slots: Utility x2 13210 | -5/Factory | Identified exit to Upper Caves 13211 | -5/Factory | Identified exit to Factory 13213 | -5/Factory | Loaded intel: 26 terminal locations 13494 | -5/Factory | Discovered exit to Factory (range 22) 13844 | -5/Factory | Retrieved Zion intel report: Active Terminals 13845 | -5/Factory | Zion Light squad teleported in 13954 | -5/Factory | Zion Fire squad teleported in 14109 | -5/Factory | Garrison activated, responded to threat 14112 | -5/Factory | Entered Upper Caves 14112 | -5/Upper Caves | Accompanied by 4 allies 14225 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14255 | -5/Upper Caves | Destroyed 11 combat bots 14260 | -5/Upper Caves | Lost 3 parts (1n2w) 14480 | -5/Upper Caves | Learned Factory trap positions 14520 | -5/Upper Caves | Learned location of 1 exit from Factory 14522 | -5/Upper Caves | Build established: Scavenger-Mutant 14522 | -5/Upper Caves | Learned Factory stockpile data 14778 | -5/Upper Caves | Discovered new exit (range 10) 14803 | -5/Upper Caves | Entered another Upper Caves area 14803 | -5/Upper Caves | Accompanied by 3 allies 14820 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14830 | -5/Upper Caves | System corruption reached 10% 14847 | -5/Upper Caves | Core integrity fell below 50% 14877 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 14897 | -5/Upper Caves | Learned location of 1 exit from Factory 14992 | -5/Upper Caves | Lost 3 parts (2u1w) 15247 | -5/Upper Caves | Discovered new exit (range 8) 15253 | -5/Upper Caves | Identified exit to Warlord 15258 | -5/Upper Caves | Entered Warlord 15258 | -5/Warlord | Accompanied by 1 ally 15300 | -5/Warlord | System corruption cleaned by Quarantine Array 15487 | -5/Warlord | Opened Warlord's prototype stash 15491 | -5/Warlord | Found Prototype Device 15494 | -5/Warlord | Identified Thermal Barrier 15497 | -5/Warlord | Found Prototype Processor 15498 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 15505 | -5/Warlord | Found Prototype Reactor 15509 | -5/Warlord | Found Prototype Device 15509 | -5/Warlord | Identified Exp. Cloaking Device 15526 | -5/Warlord | Found Prototype Hackware 15526 | -5/Warlord | Identified Ghost Barrier 15853 | -5/Warlord | Warlord's base attacked by MAIN.C 15875 | -5/Warlord | Learned Factory repair station intel 15875 | -5/Warlord | Learned Armory terminal intel 15875 | -5/Warlord | Learned 4 Research zone layouts 15875 | -5/Warlord | Learned 4 Quarantine zone layouts 15875 | -5/Warlord | Learned 4 Quarantine zone layouts 15877 | -5/Warlord | Learned Quarantine trap positions 15877 | -5/Warlord | Learned Research stockpile data 15959 | -5/Warlord | Rebuked by Warlord 16050 | -5/Warlord | Found Prototype Energy Gun 16050 | -5/Warlord | Identified Vortex Shotgun 16053 | -5/Warlord | Found Vortex Shotgun 16188 | -5/Warlord | Opened side exit 16203 | -5/Warlord | Warlord forces counterattacked 16284 | -5/Warlord | Spotted Executioner 16298 | -5/Warlord | Discovered new exit (range 8) 16304 | -5/Warlord | Identified exit to Proximity Caves 16305 | -5/Warlord | Entered Proximity Caves 16313 | -4/Proximity Caves | Lost 8 allies 16445 | -4/Proximity Caves | Learned Research non-interactive machine intel 16573 | -4/Proximity Caves | Discovered exit to Factory (range 7) 16719 | -4/Proximity Caves | Build established: Derelict-Skirmisher 17174 | -4/Proximity Caves | Entered Factory 17174 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17175 | -4/Factory | Identified exit to Armory 17175 | -4/Factory | Identified exit to Upper Caves 17176 | -4/Factory | Loaded intel: 80 trap records 17176 | -4/Factory | Identified Vortex Chain Reactor 17178 | -4/Factory | Loaded intel: 6 repair station locations 17484 | -4/Factory | Found Prototype Processor 17485 | -4/Factory | Identified Exp. Terrain Scan Processor 17494 | -4/Factory | Found Prototype Hackware 17499 | -4/Factory | Identified Exp. Hacking Suite 17510 | -4/Factory | Entered Upper Caves 17565 | -4/Upper Caves | Encountered a Warlord checkpoint 17811 | -4/Upper Caves | Discovered new exit (range 9) 18101 | -4/Upper Caves | Identified exit to Upper Caves 18102 | -4/Upper Caves | Entered another Upper Caves area 18173 | -4/Upper Caves | Lost 5 parts (3n1u1w) 18272 | -4/Upper Caves | Learned Research terminal intel 18354 | -4/Upper Caves | Entered an active Warlord outpost 18359 | -4/Upper Caves | Learned Extension trap positions 18359 | -4/Upper Caves | Learned Research garrison access intel 18370 | -4/Upper Caves | Lost 8 parts (1p2n2u3w) 18686 | -4/Upper Caves | Build established: Scavenger-Mutant 18767 | -4/Upper Caves | Discovered new exit (range 16) 18781 | -4/Upper Caves | Identified exit to Zhirov 18917 | -4/Upper Caves | Entered Zhirov 18917 | -4/Zhirov | Discovered new exit (range 3) 18919 | -4/Zhirov | Identified exit to Proximity Caves 18963 | -4/Zhirov | Learned location of Quarantine (-3) 18963 | -4/Zhirov | Learned location of Testing (-2) 18963 | -4/Zhirov | Learned location of Command (-1) 18994 | -4/Zhirov | Found Alien Artifact 18995 | -4/Zhirov | Identified Integrated Dissipator 18995 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19011 | -4/Zhirov | Found Alien Artifact 19234 | -4/Zhirov | Cloak Generator disabled 19244 | -4/Zhirov | Enhanced Grunts warped into view 19295 | -4/Zhirov | Lost 7 allies 19552 | -4/Zhirov | Entered Proximity Caves 19872 | -3/Proximity Caves | Build established: Mutant 19896 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 19908 | -3/Proximity Caves | Found Prototype Special Weapon 19909 | -3/Proximity Caves | Identified Molecular Deconstructor 20046 | -3/Proximity Caves | Spotted B-86 Titan 20171 | -3/Proximity Caves | Core integrity fell below 50% 20180 | -3/Proximity Caves | Discovered new exit (range 15) 20187 | -3/Proximity Caves | Identified exit to Research 20187 | -3/Proximity Caves | Entered Research 20187 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20190 | -3/Research | Loaded intel: 53 non-interactive machine locations 20191 | -3/Research | Loaded intel: 23 terminal locations 20191 | -3/Research | Lost 8 parts (4n4u) 20192 | -3/Research | Loaded intel: 3 garrison access locations 20250 | -3/Research | Spotted B-86 Titan 20261 | -3/Research | Retrieved Zion intel report: Main Access 20261 | -3/Research | Identified exit to Research 20262 | -3/Research | Zion Heavy squad teleported in 20262 | -3/Research | Garrison activated, responded to threat 20346 | -3/Research | Entered another Research area 20346 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20347 | -2/Research | Identified exit to Testing 20372 | -2/Research | Retrieved Zion intel report: Branch Access 20373 | -2/Research | Zion Heavy squad teleported in 20430 | -2/Research | Entered Testing 20430 | -2/Testing | Accompanied by 1 ally 20450 | -2/Testing | Enhanced Grunt warped into view, answering call for help 20452 | -2/Testing | Enhanced Grunt warped into view, answering call for help 20509 | -2/Testing | Found Prototype Processor 20509 | -2/Testing | Identified Exp. Signal Interpreter 20549 | -2/Testing | Found Prototype Launcher 20549 | -2/Testing | Identified Gui. Micro-nuke Launcher 20552 | -2/Testing | Found Prototype Device 20552 | -2/Testing | Identified Exp. Actuator Array 20585 | -2/Testing | Retrieved Zion intel report: Main Access 20585 | -2/Testing | Identified exit to Access 20614 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 20621 | -2/Testing | Retrieved Zion intel report: Active Garrisons 20622 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 20624 | -2/Testing | Retrieved Zion intel report: Component Schematics 20628 | -2/Testing | Found Exp. Terrain Scan Processor 20647 | -2/Testing | Found Prototype Device 20647 | -2/Testing | Identified Exp. Shock Absorption System 20651 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 20659 | -2/Testing | Spotted Fortress 20675 | -2/Testing | Discovered new exit (range 6) 20675 | -2/Testing | Discovered new exit (range 6) 20676 | -2/Testing | Identified exit to Protoforge 20676 | -2/Testing | Identified exit to Section 7 20677 | -2/Testing | Entered Section 7 20714 | -2/Section 7 | Retrieved Zion intel report: Main Access 20717 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 20734 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 20743 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 20760 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 20767 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 20775 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 20779 | -2/Section 7 | Spotted Alpha 7 20781 | -2/Section 7 | Spotted Alpha 7 20790 | -2/Section 7 | Build established: Infiltrator-Sprinter 20795 | -2/Section 7 | Spotted B-99 Colossus 20804 | -2/Section 7 | Found Alien Artifact 20804 | -2/Section 7 | Identified Integrated Reactor 20804 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20806 | -2/Section 7 | Found Integrated Reactor 20806 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20808 | -2/Section 7 | Found Integrated Reactor 20808 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20816 | -2/Section 7 | Found Alien Artifact 20816 | -2/Section 7 | Identified LRC Armor 20816 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20820 | -2/Section 7 | Found Alien Artifact 20820 | -2/Section 7 | Identified LRC Energy Well 20820 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20856 | -2/Section 7 | Found Quantum Capacitor 20868 | -2/Section 7 | Entered Access 20868 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20877 | -1/Access | Lost 9 parts (2p2n4u1w) 20898 | -1/Access | Retrieved Zion intel report: Active Garrisons 20899 | -1/Access | Zion Zionite Resupply teleported in 20908 | -1/Access | Found Prototype Protection 20908 | -1/Access | Identified Zio. Shade Armor 20911 | -1/Access | Found Prototype Protection 20911 | -1/Access | Identified Zio. Heavy Carapace 20934 | -1/Access | Zion hero teleported in (99-TNT) 20991 | -1/Access | Incoming assault squad redirected 20991 | -1/Access | Found Prototype Launcher 20991 | -1/Access | Identified Point Singularity Launcher 20999 | -1/Access | Incoming assault squad redirected 21099 | -1/Access | Incoming assault squad redirected 21104 | -1/Access | Retrieved Zion intel report: Guard Positions 21116 | -1/Access | Retrieved Zion intel report: Prototype Schematics 21119 | -1/Access | Incoming assault squad redirected 21172 | -1/Access | Build established: Ninja 21184 | -1/Access | Energy Cycler disabled 21196 | -1/Access | Retrieved Zion intel report: Branch Access 21196 | -1/Access | Identified exit to Command 21197 | -1/Access | Zion Demo squad teleported in 21210 | -1/Access | Zion Defense Resupply teleported in 21214 | -1/Access | Found Prototype Device 21214 | -1/Access | Identified Exp. Thermal Defense Suite 21262 | -1/Access | Entered Command 21262 | -1/Command | Accompanied by 1 ally 21274 | -1/Command | Retrieved Zion intel report: Emergency Access 21300 | -1/Command | Retrieved Zion intel report: Guard Positions 21325 | -1/Command | Spotted B-99 Colossus 21345 | -1/Command | Spotted Alpha 7 21345 | -1/Command | Spotted Alpha 7 21345 | -1/Command | Spotted Striker 21345 | -1/Command | Spotted Striker 21345 | -1/Command | Spotted Executioner 21345 | -1/Command | Spotted Executioner 21345 | -1/Command | Spotted Executioner 21345 | -1/Command | Spotted Executioner 21385 | -1/Command | Incoming investigation squad redirected 21389 | -1/Command | Phase Generator disabled 21481 | -1/Command | Spotted B-99 Colossus 21493 | -1/Command | Spotted M Guard 21493 | -1/Command | Spotted M Guard 21493 | -1/Command | Spotted Combat Programmer 21494 | -1/Command | Spotted Combat Programmer 21502 | -1/Command | Met MAIN.C 21504 | -1/Command | 0b10 Conduit disabled 21521 | -1/Command | System corruption reached 10% 21536 | -1/Command | Spotted B-99 Colossus 21544 | -1/Command | Discovered new exit (range 15) 21550 | -1/Command | Core integrity fell below 50% 21556 | -1/Command | Core integrity fell below 20% 21556 | *** | Escaped! Last Messages --------------- 21552_ Penetrated by EMDS Slug. 21552_ Slug penetrates Wall. 21553_ P-80 Master resets Striker, system corruption cleaned. 21553_ The Access Shell folds into the floor. 21553_ Slug penetrates Wall. 21554_ Penetrated by Slug. 21554_ Executioner destroyed. 21554_ EMDS Slug penetrates Striker. 21555_ P-80 Master resets Striker, system corruption cleaned. 21555_ Knocked back. 21555_ Penetrated by Slug. 21555_ Slug penetrates Wall. 21555_ Penetrated by Slug. 21555_ Slug penetrates Wall. 21555_ Penetrated by Slug. 21555_ Slug penetrates Wall. 21556_ Penetrated by Slug. [Achievement: Collector] Map ----- +----------------------------------------------------+ | # # # ??# # #?????????###?######? | | # # ###/####?# + #?????????###??#####? | | # + #?## # #????????????##?###?# | | # # ^ #### # #??????????#?#?#??#?? | | # # #### + #??????????##?#?##??# | | # # #### # #??????????##??#?#?#? | | ######## #### # #?????????#?##?##?### | | # #??????????#??#????#? | | + ""#??????????##?#??##?# | | ## ##### % # ""#???????????????#???? | | ?# #?#?# # ""#??????????????###??? | | ?# ##### " T#???????????????????# | | ## #####/"######### ""#??????????????????#? | | ## # ##?#?# ""#???????????????#?#?? | | ?# # ######? 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"""?????????????? | | ## #############?# #? """?????????????? | | ## ##???# "#???## # """"????????????? | | ## ###### "#####" # """" #?????????? | | #% #?????????? | | ! # #?????????? | | + #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 100 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 16 Defensive Hacking 20 Item Schematics ----------------- Corruption Screen | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lance | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Recalibrator | -7/Zion | Archive EM Shield | -7/Zion | Archive Tesla Bomb Launcher | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Biometal Heavy Treads | -2/Testing | Z-intel Centrium Medium Armor Plating | -2/Testing | Z-intel Exp. Biometal Medium Treads | -2/Testing | Z-intel Imp. Diametric Drive | -2/Testing | Z-intel Imp. Q-thruster | -2/Testing | Z-intel Ragnarok Missile Launcher | -2/Testing | Z-intel Diametric Drive | -2/Testing | Z-intel Exp. Sensor Array | -2/Testing | Z-intel Exp. System Shield | -2/Testing | Z-intel Cld. Nuclear Pulse Thruster | -2/Testing | Z-intel Hvy. Dispersion Rifle | -2/Testing | Z-intel Exp. Energy Well | -2/Testing | Z-intel Graviton Reactor | -2/Testing | Z-intel Ionic Axe | -2/Testing | Z-intel Hvy. Hardcell Cannon | -2/Testing | Z-intel Prc. Energy Filter | -2/Testing | Z-intel Adv. Kinecellerator | -2/Testing | Z-intel Exp. Thermal Shield | -2/Testing | Z-intel Linear Accelerator | -2/Testing | Z-intel Quantum Reactor | -2/Testing | Z-intel Seismic Detector | -2/Testing | Z-intel Enh. Force Lance | -2/Testing | Z-intel Adv. Heavy Siege Treads | -2/Testing | Z-intel Com. Wheel | -2/Testing | Z-intel Adv. Focal Shield | -2/Testing | Z-intel Com. HERF Cannon | -2/Testing | Z-intel Reaction Control System | -2/Testing | Z-intel Adv. Corruption Screen | -2/Testing | Z-intel Imp. Gyrokinetic Inverter | -2/Testing | Z-intel Graphene Brace | -2/Testing | Z-intel Com. Battery | -2/Testing | Z-intel Hyp. Mass Driver | -2/Testing | Z-intel Gravity Flail | -2/Section 7 | Z-intel Adv. Variable Charge Gun | -2/Section 7 | Z-intel Exp. Shock Absorption System | -2/Section 7 | Z-intel Hvy. Tesla Rifle | -2/Section 7 | Z-intel Hvy. Proton Cannon | -2/Section 7 | Z-intel Exp. Flexi-carbon Leg | -2/Section 7 | Z-intel Cld. Field Propulsion Drive | -2/Section 7 | Z-intel Enh. Multireflex Exoskeleton | -2/Section 7 | Z-intel Gui. Micro-nuke Launcher | -2/Section 7 | Z-intel Imp. Quantum Reactor | -2/Section 7 | Z-intel Cld. Antimatter Reactor | -2/Section 7 | Z-intel Exp. Core Analyzer | -1/Access | Z-intel Exp. EM Shield | -1/Access | Z-intel Multireflex Exoskeleton | -1/Access | Z-intel Exp. Cooling System | -1/Access | Z-intel Electron Diverter | -1/Access | Z-intel Exp. Biometal Leg | -1/Access | Z-intel Point Singularity Launcher | -1/Access | Z-intel Imp. Matter Neutralizer | -1/Access | Z-intel Adv. Quantum Shading Machine | -1/Access | Z-intel Helical Railgun | -1/Access | Z-intel Plasma Lance | -1/Access | Z-intel Hvy. Wave Gun | -1/Access | Z-intel Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Lgt. Treads | 23% | -10/Materials Lgt. Treads | 14% | -6/Factory Studied --------- Beam Cannon | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Proton Missile Launcher | -6/Factory | Hacked Med. Treads | -5/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Phase Cannon | -5/Factory | Hacked Wave Gun | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Impulse Thruster Array | -2/Testing | Hacked Q-thruster | -2/Testing | Hacked Xenon Bombardment Thruster | -2/Section 7 | Hacked Alien Tech Used ----------------- Integrated Dissipator Integrated Reactor LRC Armor LRC Energy Well Achievements -------------- About That Survey... Collector Friend Of Zion Heroic Deeds More Power To You Challenges ------------ None Game ------ Seed CoilCobblerField Manual? 0 Play Time 02:45:51 Cumulative 185.8 hours Start 2025.11.13 @ 14:54:55 End 2025.11.13 @ 17:44:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 353edb6b-ce3a-4395-bf1b-78c88bba2cc7