Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.04.01 @ 14:27:22 Player: Stryker Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (160) 800 Value Destroyed (6392) 6392 Prototype IDs (103) 2060 Alien Tech Used (10) 2000 Bonus (28007) 28007 TOTAL SCORE: 50759 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 60 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1678 Cogmind --------- Core Integrity 1230/1600 Matter 550/550 Energy 238/240 System Corruption 1% Temperature Cool (5) Movement Flying (32) Location 0b11 Command Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (9) --- Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Improved Phase Shifter Experimental Powered Armor Medium Regenerative Plating Experimental Focal Shield > --- WEAPON (4) ------- Nanosword Plasma Lance > --- INVENTORY (15) --- Zero-point Reactor Cooled Impulse Thruster Impulse Thruster Array Advanced Melee Analysis Suite Experimental Actuator Array Experimental Transmission Jammer Improved Propulsion Shielding Experimental Propulsion Shielding Experimental Thermal Shield EM Disruption Field System Purifier Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Advanced Kinecellerator Femtoactuators Experimental Actuator Array Experimental Propulsion Shielding Medium Regenerative Plating Experimental Focal Shield Experimental Hacking Suite System Purifier > --- WEAPON ----------- Nanosword Nanosword Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Nuclear Pulse Thruster Cooled Impulse Thruster Energy Well Structural Scanner Experimental Sensor Array Advanced Melee Analysis Suite Experimental Transmission Jammer Experimental ECM Suite Advanced Reaction Control System Improved Phase Shifter Experimental Thermal Shield EM Disruption Field Enhanced Nova Cannon Molecular Scythe [Rating: 233] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Field Propulsion Array Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Improved Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Medium Regenerative Plating Artifact Microwarp Drive Weapon Kinetic Spear Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Flamer Impact Weapon Flail Slashing Weapon Nanosword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . Utility 10 | . . . 1 1 2 . . . . 2 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 489 | 2 17 8 35 43 17 5 3 1 1 28 10 11 6 3 21 . 38 3 1 12 3 14 . 12 6 3 7 8 14 9 6 7 30 22 83 Power 15 | . 1 . 2 2 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 4 Engine 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 1 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Propulsion 71 | . 4 4 19 22 . . . . . 2 . . . 1 1 . 1 . . 1 . 1 . . . . 2 . 1 3 1 1 1 1 5 Treads 23 | . . 1 12 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | . 2 3 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . 6 . . . . . 2 . . . 1 1 . 1 . . 1 . 1 . . . . 2 . 1 3 1 1 1 1 5 Utility 254 | 2 9 1 9 11 10 3 . 1 1 14 6 2 2 2 13 . 14 3 1 9 1 10 . 8 4 1 5 2 7 2 3 4 20 17 57 Device 173 | 2 3 . 3 5 3 3 . . 1 4 3 2 1 2 6 . 12 2 1 5 1 8 . 5 4 1 2 2 6 2 . 3 18 16 47 Storage 10 | . 5 . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . . . . Processor 10 | . . . 2 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 3 Hackware 19 | . . . . . 3 . . . . 6 . . . . 4 . 2 . . 1 . . . 2 . . . . . . 1 . . . . Protection 41 | . 1 1 4 4 3 . . 1 . 3 3 . 1 . 2 . . 1 . 3 . . . 1 . . 2 . 1 . 1 1 1 . 7 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 149 | . 3 3 5 8 5 2 3 . . 11 4 9 4 . 7 . 22 . . 2 2 3 . 4 2 2 . 6 6 3 1 2 9 4 17 Energy Gun 10 | . . . 2 . . . . . . 2 2 4 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 48 | . . . . 1 . 1 1 . . 5 2 4 . . 3 . 9 . . 1 1 1 . 1 1 1 . 3 2 . . 1 4 1 5 Ballistic Gun 25 | . 3 3 3 1 . . . . . . . 1 . . . . 2 . . 1 . 2 . 1 1 1 . 3 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . 3 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 40 | . . . . . 1 1 2 . . 4 . . 1 . 4 . 7 . . . . . . . . . . . . 1 . 1 5 3 10 Piercing Weapon 15 | . . . . . . . . . . . . . 2 . . . 4 . . . 1 . . 2 . . . . 2 1 1 . . . 2 Special Melee Weapon 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 2 . . . . . . . . . . 1 . . . . 4 . 1 . . . . 5 . . . . 1 4 . 7 Parts Lost 22 | . 4 . 2 1 . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . 1 8 Power 4 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 10 | . 1 . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 Weapon 5 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 4 | . 2 . 1 1 . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . 1 4 Average Slot Usage (%) 91 | . 97 100 99 94 89 92 92 92 92 92 93 93 94 100 99 100 96 94 94 93 94 88 89 89 89 89 86 89 90 90 86 85 82 78 79 Engine 2 | . 14 14 6 4 1 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 4 4 4 . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 2 . . . . Treads 1 | . . 4 12 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 13 14 20 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 16 30 30 30 30 30 26 26 26 26 26 23 23 19 17 17 17 17 15 15 15 15 15 15 15 19 19 21 21 20 19 19 Device 9 | . 11 5 1 8 13 7 7 7 7 5 5 12 12 13 8 5 5 5 5 4 5 9 10 9 10 10 6 10 13 14 13 12 13 11 16 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 5 | . . . 7 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 13 Hackware 20 | . . . . . 12 23 23 23 23 31 26 26 26 26 36 41 41 41 41 41 41 36 36 36 36 36 36 36 33 33 28 26 25 20 4 Protection 3 | . . 8 12 9 1 . . . . 1 6 . . . 1 . . . . . . . . . . . 1 . . . 1 4 2 3 6 Ballistic Gun 5 | . 25 28 13 6 . . . . . . . . 4 . . . . 5 5 4 5 5 5 . 5 4 5 4 2 2 2 . . . . Slashing Weapon 2 | . . . . . 3 7 7 7 7 5 . . 1 6 4 5 4 . . . . . . . . . . . . 1 4 4 3 7 8 Piercing Weapon 2 | . . . . . . . . . . . . . . 6 5 5 4 5 5 5 5 5 5 9 5 5 5 5 3 4 1 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 12 90 91 100 104 20 18 18 19 19 21 21 22 23 23 23 21 28 24 24 27 24 35 35 36 35 35 36 36 43 36 54 61 60 71 72 Greatest Support 72 | 20 20 16 20 60 20 20 20 20 20 22 22 22 22 24 24 24 26 26 26 28 28 37 37 37 37 37 37 37 45 46 61 62 71 71 72 Greatest Overweight (x) 10 | . 5 9 9 10 . . . . . . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . . Average Overweight (x) . | . 3 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 8 20 25 25 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 8 20 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 16 23 24 17 9 10 10 10 10 9 8 9 9 10 9 10 9 10 10 9 10 12 14 14 15 15 14 14 14 14 14 14 14 14 14 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 8 20 25 25 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Class Distribution -------------------- 22% | Wizard-Sprinter 17% | Mutant 16% | Wizard-Ninja 12% | Wizard-Scout 8% | Hacker-Sprinter 7% | Machinist-Sprinter 5% | Scavenger-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 6712 | 233 455 198 857 524 155 65 30 . 20 149 206 110 30 55 192 . 179 269 10 38 63 214 . 38 222 35 . 149 192 162 142 20 517 313 870 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11117 | 113 452 134 902 720 368 233 . . . 163 52 . . . 415 . 186 327 . . . 242 . 107 142 90 . 147 332 177 . 81 752 511 4471 Parts 447 | 6 38 8 66 38 8 . . . . 9 1 . . . 21 . 6 2 . . . 11 . 8 8 1 . 1 25 14 . 6 25 27 118 Haulers Intercepted 15 | . 2 . 5 4 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 4 3 . . . 15 . . . . . . . . 2 . . . . 7 . . 1 . . . . . . . Prevented 9 | . . . . . . . . . . . 1 . . . . . . . . 8 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 85 | . 9 7 17 12 1 . . . . . . . . . 3 . . . . . . 1 . . 2 . . . 3 1 . . 5 4 20 Melee 36 | . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 1 . . . 1 1 . . 5 4 20 Guns 41 | . 9 7 17 4 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . . . . Cannons 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | 2 5 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . . . . 3 Worker 5 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 5 4 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 14 | 1 . . 2 1 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 2 . 4 Operator 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Watcher 35 | . 1 . 4 2 4 . . . . 3 . . . . 3 . 1 . . . . 1 . 2 . . . . 1 1 . 2 1 5 4 Swarmer 23 | . 3 3 9 6 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Grunt 18 | . 6 . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 14 | . . . 5 3 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . 1 . 1 Hunter 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Programmer 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 3 8 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 3 3 4 5 3 . . . . 1 . . . . 2 . 1 . . . . 2 . 1 1 . . . 2 1 . 1 4 3 6 Combat Bots Only 5 | . 2 3 3 5 1 . . . . . . . . . 2 . . . . . . 1 . . 1 . . . 1 1 . . 4 2 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . . . 1 . . . . 1 . 1 1 . . . 1 . 1 1 1 . . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 6364 | . 548 241 687 387 314 . . . . 499 32 . . 39 198 . . . . 39 . . . 46 20 . . . 188 58 . 62 66 81 2859 Core 1091 | . 136 57 81 33 87 . . . . 197 . . . 18 34 . . . . . . . . 25 10 . . . 32 . . . 11 . 370 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 22 79 94 . . . . 87 . . . . 74 . . . . . . 96 . . . . . . 89 . 97 . . 99 . 76 Volleys Fired 363 | 13 58 18 69 29 . 2 2 . . 8 9 7 . . 5 . 18 . . 10 1 14 . 2 8 3 . 4 21 24 . 4 13 12 9 Largest 2 | 2 2 2 2 2 . 1 1 . . 1 1 1 . . 1 . 1 . . 1 1 1 . 1 1 1 . 1 1 1 . 1 1 1 1 Hottest 123 | 70 70 43 88 123 . 65 65 . . 90 90 90 . . 90 . 90 . . 90 90 90 . 90 90 90 . 90 90 35 . 120 120 120 120 Shots Fired 547 | 26 116 36 138 55 . 2 2 . . 8 9 7 . . 5 . 18 . . 10 1 14 . 2 8 3 . 4 21 24 . 4 13 12 9 Gun 411 | 26 116 36 138 30 . . . . . 1 1 . . . . . 4 . . . . 13 . 1 7 1 . . 13 24 . . . . . Cannon 134 | . . . . 23 . 2 2 . . 7 8 7 . . 5 . 14 . . 10 1 1 . 1 1 2 . 4 8 . . 4 13 12 9 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 321 | 13 86 36 96 27 . . . . . . . . . . . . 4 . . . . 13 . 1 7 1 . . 13 24 . . . . . Thermal 226 | 13 30 . 42 28 . 2 2 . . 8 9 7 . . 5 . 14 . . 10 1 1 . 1 1 2 . 4 8 . . 4 13 12 9 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 6 10 3 16 14 . . . . . . 1 . . . . . 2 . . . . 8 . 3 4 . . . 3 3 . . . . . Robot Miss Streak 7 | 2 6 3 7 2 . . . . . 2 . . . . . . 1 . . . . 1 . . 1 2 . . 1 3 . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 635 | 19 67 18 108 61 22 7 . . . 15 1 . . . 19 . 7 5 . . . 14 . 8 5 2 . 4 13 18 4 2 20 16 180 Core Hits 290 | 5 26 12 71 27 2 3 . . . 5 1 . . . 9 . 2 4 . . . 4 . 4 3 1 . 2 9 10 . 2 9 9 70 Critical Hits 58 | . . . 1 5 . . . . . 1 . . . . 1 . . . . . . 7 . 1 2 . . . 4 4 . . 3 3 26 Critical Kills 22 | . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . 1 1 . . . 3 2 . . 1 3 7 Critical Parts Destroyed 26 | . . . 1 2 . . . . . . . . . . 1 . . . . . . 4 . . 1 . . . 1 2 . . 2 . 12 Melee Attacks 849 | . . . . 34 72 10 5 . . 35 . . . . 56 . 57 8 2 2 4 25 . 53 4 5 . 13 52 33 7 24 63 51 234 Impact 76 | . . . . 27 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 516 | . . . . . 18 10 5 . . 35 . . . . 48 . 31 . . . . . . . . . . . . 10 7 24 63 51 214 Piercing 245 | . . . . . . . . . . . . . . . 8 . 26 8 2 2 4 25 . 53 4 5 . 13 52 23 . . . . 20 Sneak Attacks 61 | . . . . 11 9 . . . . 4 . . . . 2 . 1 1 . . . 2 . . . . . . 3 . 1 . 8 . 19 Combat Hostiles 14 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 Follow-up Attacks 66 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . 1 . . . . . 1 . . . 4 56 Damage Inflicted 36290 | 200 688 231 1412 1331 659 692 . . . 918 21 . . . 892 . 352 655 . . . 401 . 356 71 97 . 538 571 482 428 136 2935 1281 20943 Guns 3191 | 200 688 231 1412 344 . . . . . . 21 . . . . . 15 . . . . 86 . 7 25 . . . 56 106 . . . . . Cannons 367 | . . . . 367 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 32704 | . . . . 592 659 692 . . . 918 . . . . 892 . 337 655 . . . 315 . 349 46 97 . 538 515 376 428 136 2935 1281 20943 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2340 | 76 552 231 907 279 . . . . . . . . . . . . 15 . . . . 86 . 7 25 . . . 56 106 . . . . . Thermal 1246 | 124 136 . 505 460 . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1217 | . . . . 592 625 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27545 | . . . . . 34 692 . . . 918 . . . . 830 . 242 . . . . . . . . . . . . 143 428 136 2935 1281 19906 Piercing 3942 | . . . . . . . . . . . . . . . 62 . 95 655 . . . 315 . 349 46 97 . 538 515 233 . . . . 1037 Highest Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . . . 1 2 . . 1 1 3 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . 1 1 . . 1 1 1 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 5 Effects 18 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 3 . . 3 1 6 Message Errors 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5267 | . . . . 39 215 305 . . . 32 . . . . 136 . 142 70 . . . 103 . . . . . 66 55 49 59 . 313 247 3436 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5267 | . . . . 39 215 305 . . . 32 . . . . 136 . 142 70 . . . 103 . . . . . 66 55 49 59 . 313 247 3436 Knockbacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 255 | 100 240 . 168 255 . 20 20 . . 72 180 72 . 18 74 . 76 . . 144 36 32 . 32 32 64 . . . 114 . . 63 73 144 Average Temperature 60 | 53 80 . 59 88 . 12 12 . . 25 71 34 . 11 33 . 35 . . 60 21 17 . 17 17 33 . . . 69 . . 26 31 55 Received Heat Transfer 802 | . 177 . 162 99 78 . . . . 75 . . . 21 . . . . . 18 . . . 21 . . . . . . . 9 . 9 133 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . 2 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 12 | . . . . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | 1 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2378 | 370 407 . 645 906 . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 807 | 15 203 70 263 256 408 . . . . 765 . . . . 157 15 62 . . . . 72 60 612 . . . . 548 807 390 112 212 682 514 Initial 390 | . 9 . 5 78 60 . . . . . . . . . 46 . 10 . . . . . . 42 . . . . . 202 390 72 . 43 3 Average 139 | 6 51 2 112 138 261 . . . . 289 . . . . 50 . 27 . . . . 30 32 135 . . . . 187 429 130 26 88 344 286 Maximum Alert Level 3 | . 1 . 1 1 2 . . . . 3 . . . . . . . . . . . . . 2 . . . . 2 3 1 . 1 2 2 Low Security (%) 71 | 100 98 100 87 77 15 . . . . 44 . . . . 100 100 100 . . . . 100 100 81 . . . . 65 . 97 100 97 43 10 Level 1 20 | . 1 . 12 22 83 . . . . 14 . . . . . . . . . . . . . 14 . . . . 3 53 2 . 2 11 78 Level 2 7 | . . . . . . . . . . 31 . . . . . . . . . . . . . 3 . . . . 31 45 . . . 45 11 Level 3 . | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 1 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . . 1 2 . . . . . . . . . 2 . 4 . . . . 3 . 1 . . . . 1 2 2 6 2 2 5 Investigation 9 | . . . . 1 . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . 1 1 . . 1 1 Extermination 15 | . . . . . 1 . . . . . . . . . . . 3 . . . . 2 . 1 . . . . 1 . . 1 1 1 4 Reinforcement 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 41 | . 2 1 4 2 6 . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 . 8 1 . 1 11 Communications Jammed 69 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 24 . . . 15 13 6 Distress Signals 69 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 24 . . . 15 13 6 Times Spotted 337 | . 20 9 31 30 29 7 . . . 43 4 . . 5 15 6 9 . . 5 . 3 6 16 1 . . . 11 5 9 6 15 18 34 Peak Tracking Total 16 | . 3 3 4 4 7 3 . . . 16 4 . . 5 4 6 2 . . 7 . 1 6 4 1 . . . 4 3 8 1 6 5 5 Tactical Retreats 50 | . 1 . 5 5 9 4 . . . 10 . . . 2 1 . . . . . . . . 2 1 . . . 2 1 . 1 2 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 7 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 30 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 11 . 3 8 1 3 Max in Single Turn 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 2 Garrison Access 9 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 187 | . 8 1 6 6 18 . . 4 . 7 1 . . . 14 . 15 . 2 6 . 11 . 9 2 . 8 . 10 13 4 13 12 8 9 Terminals 117 | . 7 1 5 5 13 . . . . 2 . . . . 9 . 12 . . . . 6 . 6 . . . . 5 7 3 11 11 5 9 Fabricators 16 | . . . . . 2 . . . . 2 . . . . 3 . 2 . . . . 2 . 1 . . . . 1 2 . . . 1 . Repair Stations 7 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 2 . . . . . Recycling Units 4 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 10 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 2 . 2 1 . . Garrison Access 10 | . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Total Hacks 587 | . 38 2 22 23 53 . . 26 . 19 3 . . . 34 . 39 . 8 19 . 34 . 29 5 . 46 . 31 32 12 37 24 28 23 Successful 497 | . 22 2 11 13 33 . . 26 . 18 3 . . . 30 . 39 . 8 19 . 31 . 27 5 . 46 . 27 31 11 35 24 23 13 Failed 87 | . 15 . 11 10 20 . . . . 1 . . . . 3 . . . . . . 2 . 2 . . . . 4 1 1 2 . 5 10 Catastrophic 10 | . . . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Database Lockouts 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Manual 276 | . 26 2 20 16 21 . . . . 8 . . . . 22 . 24 . . 1 . 20 . 17 . . . . 17 13 6 18 11 17 17 Terminals 366 | . 36 2 20 18 38 . . . . 6 . . . . 24 . 30 . . . . 20 . 23 . . . . 21 18 11 34 21 21 23 Fabricators 58 | . . . . . 8 . . . . 8 . . . . 6 . 8 . . . . 9 . 3 . . . . 4 8 . . . 4 . Repair Stations 15 | . . . . . 2 . . . . 2 . . . . 3 . . . . . . 2 . . . . . . 2 4 . . . . . Recycling Units 8 | . 2 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 20 | . . . . 5 . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 2 . 3 3 . . Garrison Access 13 | . . . . . 5 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Terminal Hacks 284 | . 17 1 5 5 15 . . 26 . 2 3 . . . 8 . 12 . 8 19 . 10 . 14 5 . 46 . 10 10 9 21 13 15 10 Record 70 | . . . . . . . . 11 . . 3 . . . . . . . 7 7 . . . . 4 . 35 . . . . 3 . . . Part Schematic 37 | . 4 . . 2 2 . . 6 . . . . . . 1 . 4 . . . . 4 . 4 . . 3 . 5 1 1 . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . Prototype ID Bank 42 | . 6 . 2 1 3 . . 3 . . . . . . . . 2 . . 11 . . . . . . 4 . . 1 1 3 . 5 . Open Door 10 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . 5 . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Branch Access Points 8 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 1 . . . . Machine Index 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 1 . . 1 . Terminal Index 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Fabricator Index 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Alert Level 12 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 1 2 2 Unreport Threat 30 | . 2 1 2 1 2 . . . . 1 . . . . 2 . 1 . . . . 1 . 3 . . . . 1 . 2 3 1 6 1 Locate Traps 16 | . 2 . . 1 4 . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 3 1 . 1 Recall Investigation 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 8 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . 1 . . 1 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 12 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . 1 . 1 1 2 . 1 Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 50 | . . . . . 5 . . . . 6 . . . . 6 . 7 . . . . 8 . 3 . . . . 4 7 . . . 4 . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Load Schematic 22 | . . . . . 2 . . . . 2 . . . . 3 . 3 . . . . 4 . 1 . . . . 2 3 . . . 2 . Build 26 | . . . . . 3 . . . . 4 . . . . 2 . 4 . . . . 3 . 2 . . . . 2 4 . . . 2 . Repair Station Hacks 14 | . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 4 . . . . . Scan Component 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . Repair 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . Refit 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 19 | . . . . 4 . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 2 . 3 3 . . Insert Component 15 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 2 . 3 3 . . Analyze 4 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Seal Access 9 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Unauthorized Hacks 117 | . 4 1 6 4 10 . . . . 5 . . . . 13 . 19 . . . . 8 . 7 . . . . 7 8 1 11 8 2 3 Terminals 110 | . 4 1 5 4 10 . . . . 3 . . . . 13 . 18 . . . . 7 . 7 . . . . 7 7 1 11 8 1 3 Track 48 | . 2 1 3 . 4 . . . . 1 . . . . 3 . 8 . . . . 2 . 3 . . . . 3 4 1 6 5 . 2 Assimilate 24 | . . . . 2 2 . . . . . . . . . 4 . 6 . . . . 1 . 2 . . . . 2 1 . 2 1 1 . Botnet 34 | . 2 . 2 2 4 . . . . 2 . . . . 3 . 3 . . . . 4 . 2 . . . . 2 2 . 3 2 . 1 Disrupt 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Siphon 5 | . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 117 | . 7 1 6 5 17 . . . . 5 . . . . 8 . 12 . . . . 5 . 7 . . . . 8 9 3 7 6 5 6 Full Trace Events 5 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . 4 . . 4 2 . . 6 . . . . . . 1 . 4 . . . . 5 . 5 . . 3 . 5 1 1 . . . . Parts Built 25 | . . . . . 3 . . . . 4 . . . . 2 . 4 . . . . 3 . 2 . . . . 2 3 . . . 2 . Matter 6965 | . . . . . 438 . . . . 664 . . . . 768 . 764 . . . . 1086 . 702 . . . . 801 974 . . . 768 . Time 1951 | . . . . . 96 . . . . 380 . . . . 272 . 195 . . . . 288 . 186 . . . . 142 188 . . . 204 . Total Part Build Rating 166 | . . . . . 9 . . . . 20 . . . . 16 . 26 . . . . 22 . 14 . . . . 17 26 . . . 16 . Parts Repaired 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . Time 144 | . . . . . 38 . . . . . . . . . . . . . . . . 13 . . . . . . 34 59 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 24 | . . . . 2 1 . . . . . 2 . . . 3 . 4 . . . . 1 . 2 . . . . 2 1 . 2 1 1 2 Largest Group 2 | . . . . 1 1 . . . . . 2 . . . 1 1 2 2 2 2 . 1 . 1 1 . . . 2 1 . 1 1 1 2 Highest-Rated Group 190 | . . . . 10 26 . . . . . 62 . . . 26 26 52 19 19 19 . 10 . 26 10 . . . 54 10 . 44 26 44 190 Highest-Rated Ally 95 | . . . . 10 26 . . . . . 31 . . . 26 26 26 10 10 10 . 10 . 26 10 . . . 44 10 . 44 26 44 95 Total Orders 11 | . . . . . . . . . . . . . . . 1 . 4 . . . . . . 2 . . . . 3 . . . . 1 . STAY 7 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 2 . . . . 1 . FOLLOW 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . Ally Attacks 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Total Damage 475 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 475 Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . Derelict Logs Recovered 15 | . . . . . . 2 1 . . . . 1 3 1 . . . 1 1 . 2 . . . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 22892 | 98 1356 1559 1390 1451 1233 429 182 24 95 660 302 277 264 70 1046 133 1318 278 206 409 242 803 50 834 638 262 83 549 1230 590 319 829 962 758 1963 Spaces Moved 33989 | 49 683 541 694 1682 2485 760 491 87 354 1838 404 566 854 205 1487 147 2136 618 558 695 573 1672 129 1407 943 404 200 691 1857 1029 719 1380 1561 1206 2884 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 73 | 49 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2266 | . 659 541 694 372 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31637 | . . . . 1297 2485 760 491 87 354 1838 404 566 854 205 1487 147 2136 618 558 695 573 1672 129 1407 943 404 200 691 1857 1029 719 1380 1561 1206 2884 Fastest Speed 25 | 120 110 175 140 26 26 26 26 26 26 26 28 28 28 25 31 31 31 32 32 32 32 32 32 32 32 32 32 32 29 29 28 28 29 31 31 Average Speed 38 | 120 146 202 140 55 26 26 26 26 26 26 28 28 28 27 31 31 31 32 32 37 32 32 32 32 32 32 32 32 29 30 28 28 29 31 31 Slowest Speed 263 | 120 200 215 215 263 26 26 26 26 26 28 28 28 100 31 31 31 107 32 32 107 32 32 32 32 32 32 117 32 29 31 29 29 33 31 32 Overloaded Moves 26 | . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 200 | . . . . 19 35 . . . . 46 2 . . . 8 . 13 . . 3 . 5 . 5 . . . . 6 17 3 18 12 1 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 59 | 5 93 90 62 73 60 87 61 71 56 35 54 69 83 41 36 64 40 83 63 76 73 31 84 28 85 48 62 65 39 69 22 96 65 29 53 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 10 | . . 1 . . . . . 1 . . . . 4 . . . . . . 1 . . . . . . 3 . . . . . . . . Known Exits Taken 27 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 3 . . . 2 2 . 2 . 1 5 3 2 . . . 4 3 . 3 . . . 3 3 . 3 . . . . . . . Spaces Dug 432 | . . . . 7 30 5 6 . . 18 8 7 . . 29 . 54 3 2 11 5 21 . 35 4 5 . 13 41 14 2 21 33 36 22 Terrain Destroyed 500 | . . . . 7 30 5 6 . . 18 8 7 . . 29 . 54 3 2 11 5 21 . 35 4 5 . 13 41 14 2 21 33 36 90 Melee 331 | . . . . 7 30 3 5 . . 11 . . . . 24 . 40 3 2 2 4 20 . 34 3 3 . 9 33 14 2 17 23 25 17 Projectile 101 | . . . . . . 2 1 . . 7 8 7 . . 5 . 14 . . 9 1 1 . 1 1 2 . 4 8 . . 4 10 11 5 AOE 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 41971 | 64 934 977 996 2091 2935 971 534 87 355 1913 577 672 878 216 1980 233 2660 684 581 824 622 1882 137 1705 1263 523 216 990 2437 1210 821 1753 1943 1499 3808 Wait 6123 | . 149 383 147 250 371 195 33 . 1 29 151 86 9 8 413 87 423 56 21 98 42 144 7 235 301 109 1 273 487 118 79 321 255 205 636 Move 33569 | 48 682 540 693 1644 2417 759 490 86 353 1750 399 565 853 204 1471 146 2109 617 557 688 572 1662 128 1396 942 403 199 690 1845 994 713 1344 1538 1203 2869 Hop 186 | . . . . 18 32 . . . . 41 2 . . . 8 . 13 . . 3 . 5 . 5 . . . . 5 17 2 17 10 1 7 Pick Up 190 | 1 20 13 21 24 11 . . . . 8 4 1 4 . 3 . 3 . . 3 . 10 1 3 1 . 1 1 8 8 6 8 8 3 16 Fast Attach 83 | 1 . 1 4 5 6 . 1 . . 2 . 1 3 1 3 . 4 . . 5 . 3 . . . . 7 . . 2 1 1 13 5 14 Attach 78 | . 5 . 6 13 2 . . . . 6 . . 1 . 4 . . . . . . 2 . . . . 1 . 2 2 3 1 9 4 17 Detach 37 | . . . 1 1 1 . . . . 4 . . . . 3 . 1 . . 1 . 1 . . . . . . . . 2 . 6 2 14 Swap 337 | 1 12 7 25 25 9 5 2 1 1 20 10 10 2 2 14 . 34 3 1 7 3 9 . 12 6 3 1 8 12 5 2 5 14 14 52 Drop 250 | . 8 15 30 48 14 . 1 . . 10 2 2 6 1 8 . 8 . . 7 . 7 1 4 1 . 6 1 5 9 6 10 14 5 21 Fire 363 | 13 58 18 69 29 . 2 2 . . 8 9 7 . . 5 . 18 . . 10 1 14 . 2 8 3 . 4 21 24 . 4 13 12 9 Melee 737 | . . . . 34 72 10 5 . . 35 . . . . 48 . 47 8 2 2 4 25 . 48 4 5 . 13 52 31 7 24 63 45 153 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 99 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 12) 572 | -10/Materials | Discovered new exit (range 14) 668 | -10/Materials | Core integrity fell below 50% 824 | -10/Materials | Discovered new exit (range 14) 937 | -10/Materials | Discovered new exit (range 15) 1319 | -10/Materials | Central database locked down 1455 | -10/Materials | Entered Mines 1467 | -10/Mines | Assembled infested the area 1472 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2201 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2468 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2934 | -10/Mines | Discovered new exit (range 11) 2979 | -10/Mines | Learned location of Storage (-7) 2989 | -10/Mines | Discovered new exit (range 8) 3014 | -10/Mines | Entered Materials 3014 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3310 | -9/Materials | Build established: Scavenger-Mutant 3679 | -9/Materials | Discovered new exit (range 18) 4187 | -9/Materials | Build established: Mutant 4319 | -9/Materials | Discovered new exit (range 7) 4404 | -9/Materials | Entered another Materials area 4404 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4717 | -8/Materials | Build established: Scavenger-Mutant 4958 | -8/Materials | Discovered new exit (range 4) 5121 | -8/Materials | Build established: Mutant 5449 | -8/Materials | Build established: Scavenger-Scout 5463 | -8/Materials | Identified exit to Factory 5667 | -8/Materials | Discovered exit to Factory (range 15) 5842 | -8/Materials | Discovered exit to Factory (range 14) 5855 | -8/Materials | Entered Factory 5855 | -7/Factory | Evolved 2 slots: Utility x2 5999 | -7/Factory | Build established: Scout 6147 | -7/Factory | Fabricated Hacking Suite? 6214 | -7/Factory | Fabricated Hacking Suite? 6229 | -7/Factory | Discovered new exit (range 15) 6232 | -7/Factory | Identified exit to Factory 6352 | -7/Factory | Fabricated Hacking Suite (x1) 6623 | -7/Factory | Build established: Hacker-Scout 6662 | -7/Factory | Repaired Imp. Sensor Array 6712 | -7/Factory | Discovered exit to Factory (range 13) 7042 | -7/Factory | Build established: Hacker-Sprinter 7044 | -7/Factory | Discovered exit to Factory (range 4) 7056 | -7/Factory | Identified exit to Storage 7056 | -7/Factory | Identified exit to Lower Caves 7088 | -7/Factory | Entered Lower Caves 7384 | -7/Lower Caves | Identified exit to Lower Caves 7489 | -7/Lower Caves | Learned 4 Factory zone layouts 7517 | -7/Lower Caves | Entered another Lower Caves area 7536 | -7/Lower Caves | Encountered a Warlord checkpoint 7639 | -7/Lower Caves | Learned Factory garrison access intel 7677 | -7/Lower Caves | Discovered new exit (range 7) 7679 | -7/Lower Caves | Identified exit to Data Miner 7699 | -7/Lower Caves | Entered Data Miner 7699 | -7/Data Miner | Discovered new exit (range 6) 7701 | -7/Data Miner | Identified exit to Proximity Caves 7704 | -7/Data Miner | Met Data Miner 7711 | -7/Data Miner | Learned location of Section 7 (-2) 7711 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7716 | -7/Data Miner | Received God Mode back door access code from Data Miner 7723 | -7/Data Miner | Entered Proximity Caves 7811 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7818 | -6/Proximity Caves | Entered Factory 7818 | -6/Factory | Evolved 2 slots: Utility x2 7819 | -6/Factory | Identified exit to Factory 7819 | -6/Factory | Identified exit to Extension 7820 | -6/Factory | Loaded intel: 4 garrison access locations 7961 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 7984 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8058 | -6/Factory | Fabricated Imp. Hacking Suite? 8079 | -6/Factory | Fabricated Imp. Hacking Suite? 8109 | -6/Factory | Local fabrication network quarantined 8272 | -6/Factory | Identified exit to Lower Caves 8416 | -6/Factory | Lost 4 parts (1n2u1w) 8478 | -6/Factory | Entered Lower Caves 8652 | -6/Lower Caves | Encountered a Warlord checkpoint 8720 | -6/Lower Caves | A Commander dispatched an escort 8722 | -6/Lower Caves | Learned Extension stockpile data 8722 | -6/Lower Caves | Learned Armory security intel 8746 | -6/Lower Caves | Discovered new exit (range 16) 8751 | -6/Lower Caves | Identified exit to Lower Caves 8780 | -6/Lower Caves | Entered another Lower Caves area 8780 | -6/Lower Caves | Accompanied by 2 allies 8781 | -6/Lower Caves | Commander's escort returned to base 8781 | -6/Lower Caves | Commander's escort returned to base 8828 | -6/Lower Caves | Learned location of 1 exit from Factory 9025 | -6/Lower Caves | Discovered new exit (range 5) 9057 | -6/Lower Caves | Identified exit to Zion 9057 | -6/Lower Caves | Entered Zion 9067 | -6/Zion | Given A8's code to call for help 9071 | -6/Zion | Given the Hacking Drone Bay 9078 | -6/Zion | Discovered new exit (range 13) 9102 | -6/Zion | Learned Factory emergency access door positions 9111 | -6/Zion | Build established: Hacker-Scout 9130 | -6/Zion | Learned location of Warlord (-5) 9183 | -6/Zion | Learned Factory emergency access door positions 9306 | -6/Zion | Found CR-A16's Pointy Stick 9318 | -6/Zion | Identified exit to Proximity Caves 9321 | -6/Zion | Entered Proximity Caves 9327 | -5/Proximity Caves | Learned 8 Factory zone layouts 9391 | -5/Proximity Caves | Entered Factory 9391 | -5/Factory | Evolved 2 slots: Utility x2 9392 | -5/Factory | Identified exit to Factory 9393 | -5/Factory | Identified exit to Upper Caves 9705 | -5/Factory | Build established: Wizard-Scout 9830 | -5/Factory | Fabricated Exp. Sensor Array? 10252 | -5/Factory | Central database locked down 10268 | -5/Factory | Build established: Wizard-Sprinter 10297 | -5/Factory | Fabricated Exp. Transmission Jammer? 10437 | -5/Factory | Manually triggered Chute Trap 10437 | -5/Factory | Sucked down chute 10437 | -5/Factory | Entered Waste 10444 | -5/Waste | Spotted C-40 Crusher 10490 | -5/Waste | 1 allies followed down the chute 10546 | -5/Waste | Spotted C-40 Crusher 10546 | -5/Waste | Spotted C-40 Crusher 10546 | -5/Waste | Spotted C-40 Crusher 10560 | -5/Waste | Spotted C-40 Crusher 10565 | -5/Waste | Discovered new exit (range 16) 10565 | -5/Waste | Spotted C-40 Crusher 10569 | -5/Waste | Identified exit to Factory 10570 | -5/Waste | Entered Factory 10914 | -5/Factory | Discovered exit to Factory (range 4) 11171 | -5/Factory | Fabricated Field Propulsion Array (x2) 11255 | -5/Factory | Fabricated Kinetic Spear (x1) 11783 | -5/Factory | Fabricated Adv. Hacking Suite? 11888 | -5/Factory | Entered Upper Caves 11888 | -5/Upper Caves | Accompanied by 2 allies 11921 | -5/Upper Caves | Encountered a Warlord checkpoint 11921 | -5/Upper Caves | Learned Factory emergency access door positions 12148 | -5/Upper Caves | Discovered new exit (range 15) 12152 | -5/Upper Caves | Identified exit to Upper Caves 12166 | -5/Upper Caves | Entered another Upper Caves area 12166 | -5/Upper Caves | Accompanied by 2 allies 12191 | -5/Upper Caves | Discovered exit to Factory (range 13) 12261 | -5/Upper Caves | Learned Factory terminal intel 12289 | -5/Upper Caves | Learned 8 Research zone layouts 12289 | -5/Upper Caves | Learned Research trap positions 12289 | -5/Upper Caves | Learned Factory stockpile data 12314 | -5/Upper Caves | Discovered new exit (range 6) 12345 | -5/Upper Caves | Identified exit to Warlord 12372 | -5/Upper Caves | Entered Warlord 12372 | -5/Warlord | Accompanied by 2 allies 12394 | -5/Warlord | Discovered new exit (range 14) 12443 | -5/Warlord | Learned Factory fabricator intel 12443 | -5/Warlord | Learned Factory scanalyzer intel 12443 | -5/Warlord | Learned Armory terminal intel 12443 | -5/Warlord | Learned Research recycling unit intel 12444 | -5/Warlord | Learned 4 Armory zone layouts 12444 | -5/Warlord | Learned 4 Research zone layouts 12583 | -5/Warlord | Met Warlord 12588 | -5/Warlord | Opened Warlord's prototype stash 12594 | -5/Warlord | Found Prototype Device 12594 | -5/Warlord | Identified System Purifier 12597 | -5/Warlord | Found Prototype Hackware 12597 | -5/Warlord | Identified Ghost Barrier 12608 | -5/Warlord | Warlord's base attacked by MAIN.C 12761 | -5/Warlord | Opened side exit 12773 | -5/Warlord | Identified exit to Proximity Caves 12781 | -5/Warlord | Entered Proximity Caves 12794 | -4/Proximity Caves | Learned location of 2 exits from Research 13018 | -4/Proximity Caves | Discovered exit to Factory (range 5) 13023 | -4/Proximity Caves | Entered Factory 13023 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13024 | -4/Factory | Identified exit to Armory 13027 | -4/Factory | Loaded intel: 20 terminal locations 13028 | -4/Factory | Loaded intel: 6 fabricator locations 13029 | -4/Factory | Loaded intel: 4 scanalyzer locations 13040 | -4/Factory | Identified exit to Upper Caves 13134 | -4/Factory | Repaired Structural Scanner 13209 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 13243 | -4/Factory | Central database locked down 13302 | -4/Factory | Fabricated EM Disruption Field (x1) 13757 | -4/Factory | Fabricated Exp. Focal Shield? 13826 | -4/Factory | Sucked down chute 13826 | -4/Factory | Entered Waste 13831 | -4/Waste | Spotted C-40 Crusher 13833 | -4/Waste | Spotted C-40 Crusher 13841 | -4/Waste | EMP discharged 13849 | -4/Waste | Spotted C-40 Crusher 13851 | -4/Waste | Build established: Wizard-Scout 13857 | -4/Waste | Spotted C-40 Crusher 13860 | -4/Waste | Found Antimissile System 13865 | -4/Waste | Spotted C-40 Crusher 13868 | -4/Waste | Spotted C-40 Crusher 13873 | -4/Waste | Discovered new exit (range 10) 13876 | -4/Waste | Identified exit to Factory 13876 | -4/Waste | Entered Factory 14191 | -4/Factory | Fabricated Exp. Hacking Suite? 14267 | -4/Factory | Local fabrication network quarantined 14288 | -4/Factory | Fabricated Exp. Hacking Suite? 14329 | -4/Factory | Discovered new exit (range 20) 14530 | -4/Factory | Build established: Wizard-Sprinter 14710 | -4/Factory | Entered Upper Caves 14710 | -4/Upper Caves | Accompanied by 1 ally 14719 | -4/Upper Caves | Encountered a Warlord checkpoint 14746 | -4/Upper Caves | Learned location of 1 exit from Research 14746 | -4/Upper Caves | Learned Research stockpile data 14788 | -4/Upper Caves | Learned location of 1 exit from Research 14813 | -4/Upper Caves | Learned Research terminal intel 14890 | -4/Upper Caves | Identified exit to Upper Caves 15024 | -4/Upper Caves | Build established: Wizard-Scout 15348 | -4/Upper Caves | Entered another Upper Caves area 15357 | -4/Upper Caves | Discovered new exit (range 6) 15603 | -4/Upper Caves | Discovered new exit (range 5) 15610 | -4/Upper Caves | Identified exit to Zhirov 15610 | -4/Upper Caves | Entered Zhirov 15610 | -4/Zhirov | Discovered new exit (range 3) 15611 | -4/Zhirov | Identified exit to Proximity Caves 15616 | -4/Zhirov | Met Zhirov 15623 | -4/Zhirov | Learned location of Quarantine (-2) 15623 | -4/Zhirov | Learned location of Testing (-3) 15623 | -4/Zhirov | Learned location of Command (-1) 15630 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15637 | -4/Zhirov | Found Alien Artifact 15637 | -4/Zhirov | Identified Integrated Dissipator 15637 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15669 | -4/Zhirov | Found Alien Artifact 15669 | -4/Zhirov | Identified Transdimensional Reconstructor 15669 | -4/Zhirov | Warped through subspace 15693 | -4/Zhirov | Entered Proximity Caves 15881 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16238 | -3/Proximity Caves | Discovered new exit (range 15) 16242 | -3/Proximity Caves | Identified exit to Research 16242 | -3/Proximity Caves | Entered Research 16242 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16243 | -3/Research | Identified exit to Research 16243 | -3/Research | Identified exit to Testing 16245 | -3/Research | Loaded intel: 96 trap records 16247 | -3/Research | Loaded intel: 19 terminal locations 16248 | -3/Research | Loaded intel: 4 recycling unit locations 16567 | -3/Research | Fabricated Femtoactuators? 16699 | -3/Research | Fabricated Exp. Thermal Shield? 16744 | -3/Research | Repaired Antimissile System? 16977 | -3/Research | Build established: Wizard-Ninja 17042 | -3/Research | Local fabrication network quarantined 17472 | -3/Research | Entered Testing 17500 | -3/Testing | Found Prototype Device 17598 | -3/Testing | Repaired Exp. Propulsion Shielding 17708 | -3/Testing | Identified Exp. Thermal Defense Suite 17794 | -3/Testing | Found Prototype Device 17798 | -3/Testing | Repaired EM Disruption Field? 17815 | -3/Testing | Identified Exp. Hardlight Generator 17831 | -3/Testing | Fabricated Adv. Reaction Control System (x1) 17831 | -3/Testing | Fabricated Nanosword? 17866 | -3/Testing | Local fabrication network quarantined 17906 | -3/Testing | Fabricated Exp. Actuator Array? 17965 | -3/Testing | Found Med. Regenerative Plating 17972 | -3/Testing | First assault squad dispatched 18062 | -3/Testing | Entered Research 18062 | -2/Research | Warlord forces began assault on 0b10 18062 | -2/Research | Evolved 2 slots: Propulsion x2 18070 | -2/Research | Identified exit to Quarantine 18089 | -2/Research | Met up with Warlord 18090 | -2/Research | Found Enh. Force Lance 18172 | -2/Research | Research machine network offline 18199 | -2/Research | Found Antimissile System 18246 | -2/Research | Discovered new exit (range 16) 18281 | -2/Research | Identified exit to Access 18381 | -2/Research | Entered Quarantine 18605 | -2/Quarantine | Found Alien Artifact 18623 | -2/Quarantine | Identified Core Reset Matrix 18820 | -2/Quarantine | Found Alien Artifact 18825 | -2/Quarantine | Identified Terrabomb 18856 | -2/Quarantine | Found Alien Slashing Weapon 18867 | -2/Quarantine | Found Alien Artifact 18917 | -2/Quarantine | Identified Subatomic Replicator 19114 | -2/Quarantine | Identified Sigix Broadsword 19139 | -2/Quarantine | Spotted Fortress 19159 | -2/Quarantine | Discovered new exit (range 6) 19160 | -2/Quarantine | Identified exit to Section 7 19210 | -2/Quarantine | Entered Section 7 19308 | -2/Section 7 | Found Alien Artifact 19308 | -2/Section 7 | Identified Microwarp Drive 19419 | -2/Section 7 | Discovered exit to Access (range 13) 19445 | -2/Section 7 | Found Alien Artifact 19454 | -2/Section 7 | Identified Integrated Reactor 19455 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19655 | -2/Section 7 | Found Prototype Processor 19675 | -2/Section 7 | Identified Exp. Core Analyzer 19702 | -2/Section 7 | Spotted S7 Guard 19703 | -2/Section 7 | Found Alien Artifact 19747 | -2/Section 7 | Identified Integrated Singularity Reactor 19747 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 19789 | -2/Section 7 | Spotted B-90 Cyclops 19939 | -2/Section 7 | Spotted B-99 Colossus 19951 | -2/Section 7 | Found Alien Artifact 19951 | -2/Section 7 | Identified Core Expander 19951 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 19967 | -2/Section 7 | Found Alien Artifact 19967 | -2/Section 7 | Identified LRC Insulator 19967 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 19969 | -2/Section 7 | Found Alien Artifact 19969 | -2/Section 7 | Identified LRC Matter Compressor 19969 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19972 | -2/Section 7 | Found LRC Matter Compressor 19972 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 20103 | -2/Section 7 | Found Transdimensional Reconstructor 20172 | -2/Section 7 | Entered Access 20172 | -1/Access | Evolved 2 slots: Weapon x2 20369 | -1/Access | Fabricated Exp. Armor Integrity Analyzer? 20521 | -1/Access | Adv. Hacking Suite fried by hacking feedback 20529 | -1/Access | Fabricated Exp. Melee Analysis Suite? 20579 | -1/Access | Local fabrication network quarantined 20913 | -1/Access | Used Subatomic Replicator to replicate Nanosword 20928 | -1/Access | Discovered new exit (range 7) 20930 | -1/Access | Identified exit to Command 20930 | -1/Access | Entered Command 20986 | -1/Command | Identified exit to Surface 20988 | -1/Command | Found Prototype Slashing Weapon 20988 | -1/Command | Identified Molecular Scythe 21057 | -1/Command | Phase Generator disabled 21115 | -1/Command | Disengaged cave seal 21116 | -1/Command | Disengaged cave seal 21120 | -1/Command | Welcomed Warlord to Command 21303 | -1/Command | Spotted M Guard 21305 | -1/Command | Spotted M Guard 21305 | -1/Command | Spotted Combat Programmer 21305 | -1/Command | Spotted Combat Programmer 21324 | -1/Command | Warlord commented on Warlord statues 21344 | -1/Command | Destroyed M Guard 21344 | -1/Command | All MAIN.C guards destroyed 21362 | -1/Command | Lost 4 parts (1p1n2u) 21555 | -1/Command | Build established: Machinist-Sprinter 21578 | -1/Command | Spotted Striker 21584 | -1/Command | Warlord destroyed during the assault 21604 | -1/Command | Destroyed Striker 21609 | -1/Command | Spotted Executioner 21625 | -1/Command | Spotted Executioner 21625 | -1/Command | Spotted Executioner 21626 | -1/Command | Destroyed Executioner 21631 | -1/Command | Destroyed Executioner 21635 | -1/Command | Spotted Alpha 7 21636 | -1/Command | Destroyed Executioner 21642 | -1/Command | Enhanced Grunt warped into view, answering call for help 21654 | -1/Command | Destroyed Alpha 7 21656 | -1/Command | Found Prototype Device 21656 | -1/Command | Identified Exp. ECM Suite 21660 | -1/Command | Found Prototype Device 21660 | -1/Command | Identified Adv. Kinecellerator 21662 | -1/Command | Enhanced Grunt warped into view, answering call for help 21666 | -1/Command | Found Exp. Core Analyzer 21691 | -1/Command | Spotted Striker 21694 | -1/Command | Destroyed Striker 21702 | -1/Command | Spotted Executioner 21702 | -1/Command | Spotted Alpha 7 21704 | -1/Command | Destroyed Executioner 21981 | -1/Command | P-80 Master assimilated allied Q2-BZA(s) 22667 | -1/Command | Met MAIN.C 22671 | -1/Command | 0b10 Conduit disabled 22683 | -1/Command | Destroyed MAIN.C Shell 22684 | -1/Command | MAIN.C activated Command garrisons 22713 | -1/Command | Destroyed MAIN.C 22715 | -1/Command | Found Prototype Reactor 22715 | -1/Command | Identified Zero-point Reactor 22718 | -1/Command | Found Prototype Protection 22720 | -1/Command | Found Zero-point Reactor 22722 | -1/Command | Identified Exp. Powered Armor 22725 | -1/Command | Found Prototype Protection 22726 | -1/Command | Lost 3 parts (1p2w) 22761 | -1/Command | Identified Centrium Heavy Armor Plating 22893 | *** | Establishing 0b11! Last Messages --------------- 22721_ Acquired 10 matter. 22722_ 1C MX 22772_ H-88 Terminator destroyed. 22774_ Acquired 70 matter. 22776_ Slug penetrates K-01 Serf. 22777_ Acquired 10 matter. 22884_ R-10 Processor collects Centrium Heavy Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????? ????????????? #???????????? | | ???????????????? ????????????? #???????????? | | ?????????????# ############# #???????????# | | ?????????????# #???????????" | | ?????????????# #???????????? | | ??????????? # #??????????"" | | ???????????? #R #??????????"" | | ?????????????+ ==! #??????????" | | ?????????????# % ??? #?????????#"" | | ?????????????# #??????# #?????????#"" | | ?????????????# #??????# p #?????????# " | | ?????????????# #??????###### #?????????# " | | ?????????????# #???????????# #?????????# " | | ?????????????# #?#####?????# #?????????#"" | | ????????????## R #?# #?????# #?????????#"" | | ????????????# ### @ #?????# #?????????# | | ????????????+ % #????## #?????????# | | ????????????# #????#" ########### | | ????????????# ;##########????## p | | ????????????#### #"######"######?# | | ???????????????# ## #?# g | | ???????????????#??# ####"############ | | ??????????????????# # #??????# | | ??????????????????# # #??????# | | ??????????????????# # =h= #??????### | | ??????????????????# # == ! #????????? | | ??????????????????# # == #????????? | | ??????????????????#######+###### #????????? | | ??????????????????###### ######h #????????? | | ???????????????# + #????????? | | ???????????????# # = #????????? | | ???????????????# ####+#####????????? | | ???????????????# #?????????????????? | | ???????????????# """" ????????????????? | | ???????????????# """" ???????????????? | | ???????????????# """" ####### ?????????????? | | ???????????????# """" #??????? #????????????? | | ???????????????# ??? #????????#????????????? | | ???????????????#????? #?????????????????????? | | ???????????????????? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 63 Energy Capacity 265 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 625 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 75 Propulsion Shielding 90 Utility Shielding 33 Weapon Shielding 33 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 87 Melee Accuracy 12 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 85 Defensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Hammer | -10/Materials | Hacked Propulsion Shielding | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Sensor Array | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Field Propulsion Array | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked EM Disruption Field | -4/Factory | Hacked Cld. Impulse Thruster | -4/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Hacked Exp. Focal Shield | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Centrium Light Armor Plating | -4/Factory | Hacked Exp. Thermal Shield | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Exp. Optical Array | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Impulse Thruster Array | -3/Research | Hacked Nanosword | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Exp. Actuator Array | -3/Research | Hacked Exp. Melee Analysis Suite | -3/Research | Hacked Med. Regenerative Plating | -3/Testing | Hacked Exp. Armor Integrity Analyzer | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Transmission Jammer | x1 | -5/Factory Field Propulsion Array | x2 | -5/Factory Kinetic Spear | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory EM Disruption Field | x1 | -4/Factory Exp. Focal Shield | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Femtoactuators | x1 | -3/Research Exp. Thermal Shield | x1 | -3/Research Adv. Reaction Control System | x1 | -3/Testing Nanosword | x1 | -3/Testing Exp. Actuator Array | x1 | -3/Testing Exp. Armor Integrity Analyzer | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Microwarp Drive Integrated Reactor Integrated Singularity Reactor Core Expander LRC Insulator LRC Matter Compressor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed MassMicrowarpWell Manual? 0 Play Time 14:20:47 Cumulative 1016.7 hours Start 2021.03.26 @ 08:13:46 End 2021.04.01 @ 14:27:22 Sessions 81 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type 1 Total 37 Types 24/5/5/3/0/0/0/0/0 Lore% 80 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f570dca-be5d-4883-835d-08c0de2e74ea