Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 11:17:00 Player: Fleshy Vegetable Bird Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (257) 1285 Value Destroyed (7205) 7205 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (1501) 1501 TOTAL SCORE: 15591 Bonus ------- High Alert Combat Kills 479 Follower Combat Kills 236 Entered Garrisons 200 Met Imprinter 300 Acquired ECA 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer Advanced Terrain Scan Processor Experimental Terrain Scan Processor Encrypted Comm Array Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Utility Shielding EM Shield Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Heavy Siege Treads Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Target Analyzer Experimental Core Analyzer Experimental Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Wheel Wheel Armored Huge Wheel Power Amplifier Medium Matter Pod Advanced Terrain Scan Processor Encrypted Comm Array Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Actuator Array Improved Utility Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Reflective Plating EM Shield Makeshift Hacking Suite Makeshift System Shield Phasing AFG Plasma Cutter Blade Saw [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Great Axe Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . 2 . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . Utility 5 | . . . 1 . 1 . . 1 . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 201 | 8 18 10 27 3 23 15 14 16 4 4 12 4 14 4 25 Power 17 | 1 3 1 2 . 1 1 2 2 1 . 1 . . 1 1 Engine 11 | 1 3 1 2 . . 1 1 . 1 . . . . 1 . Core 6 | . . . . . 1 . 1 2 . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 67 | 3 7 5 9 . 9 8 4 5 . . . . 5 . 12 Treads 12 | . 2 . 4 . 1 2 . . . . . . 1 . 2 Leg . | . . . . . . . . . . . . . . . . Wheel 54 | 3 5 5 5 . 8 6 4 5 . . . . 4 . 9 Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 72 | 2 4 2 7 2 6 3 6 5 3 3 8 1 8 3 9 Device 22 | 1 . . 4 . 1 1 . 1 1 . 2 . 3 3 5 Storage 7 | 1 3 1 1 . . 1 . . . . . . . . . Processor 19 | . . . . . 4 . 1 2 . 1 4 1 3 . 3 Hackware 5 | . . . 1 . . . . 1 1 . 1 . 1 . . Protection 19 | . 1 1 1 2 1 1 5 1 1 2 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | 2 4 2 9 1 7 3 2 4 . 1 3 3 1 . 3 Energy Gun 9 | 2 1 . 2 . 2 . . 1 . . . . . . 1 Energy Cannon 5 | . 2 1 1 . . . . . . . . . . . 1 Ballistic Gun 5 | . 1 . 1 . . . . . . . 1 1 . . 1 Ballistic Cannon 4 | . . . 2 1 . . . . . . . 1 . . . Launcher 5 | . . 1 1 . 1 2 . . . . . . . . . Special Weapon 4 | . . . . . . 1 . . . 1 1 1 . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . Slashing Weapon 9 | . . . 1 . 4 . 1 1 . . 1 . 1 . . Piercing Weapon 2 | . . . . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . 3 . 2 . . . 1 . 8 . . 1 2 Parts Lost 47 | . 2 1 2 1 5 4 4 2 . . . 2 . 3 21 Power 5 | . . . . . 1 1 1 . . . . . . 1 1 Propulsion 26 | . 2 . 1 . 3 2 2 2 . . . 2 . 1 11 Utility 10 | . . . 1 1 1 1 1 . . . . . . . 5 Weapon 6 | . . 1 . . . . . . . . . . . 1 4 Highest Loss Streak 7 | . 2 1 2 1 2 1 2 1 . . . 1 . 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 22 | 4 16 19 19 23 24 24 21 22 22 22 23 22 23 23 21 Power . | . 2 1 1 1 . 1 1 1 1 1 . . . . . Propulsion 2 | 1 2 3 5 4 3 1 2 . . . . . . 1 2 Utility 12 | . 7 9 7 10 12 11 9 13 13 13 15 16 17 16 16 Weapon 5 | 1 4 6 4 6 7 9 6 6 5 5 5 4 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 48 | 2 5 4 3 4 4 6 4 2 . . 3 . 1 1 9 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 13 | 2 2 3 . . 1 3 2 . . . . . . . . Utility 26 | . 2 1 1 3 3 2 . 1 . . 3 . 1 1 8 Weapon 8 | . 1 . 2 1 . 1 2 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 99 98 92 93 95 84 84 84 80 89 83 84 Engine 7 | . 14 14 11 11 8 8 7 . 2 7 5 . . 4 3 Core 1 | . . . . . . . 1 7 4 . 1 7 6 1 1 Treads 3 | . 1 . 7 . 3 14 2 1 . . . . . . 1 Wheel 19 | . 26 27 14 22 22 11 24 26 21 21 21 16 14 16 13 Device 4 | . 9 . 1 . 5 . . 2 9 13 12 5 4 5 6 Storage 8 | . 14 14 11 11 9 9 9 7 7 7 7 7 6 6 5 Processor 13 | . . . . . 9 12 11 24 21 21 20 21 30 31 27 Hackware 4 | . . . 8 11 7 . . 1 . . 1 7 6 6 5 Protection 5 | . 3 14 11 10 3 8 9 1 2 . . . 1 . 1 Energy Gun 4 | . 10 . 17 11 . . . 3 2 4 . . . . 6 Energy Cannon 2 | . 7 23 5 . . . . . . . . . . . 4 Ballistic Gun 2 | . 10 . . 11 . . 4 . . . . 3 6 . 1 Ballistic Cannon 1 | . . . 6 10 . 1 . . . . . 3 . . . Launcher 1 | . . 4 . . . 2 . . 4 2 2 . . . . Slashing Weapon 10 | . . . . . 26 20 20 9 7 7 11 6 11 9 2 Peak Build Rating 98 | 8 14 16 26 24 43 43 39 47 59 59 82 84 93 88 98 Average Rating 43 | 5 10 14 21 22 37 36 37 43 52 57 64 78 85 78 77 On Entrance 42 | . 8 14 16 23 23 43 38 37 47 53 57 82 77 89 75 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 119 | 15 58 61 102 103 105 114 118 103 107 100 100 113 119 104 119 Greatest Support 66 | 20 40 20 46 20 32 66 36 48 48 48 48 48 48 48 48 Greatest Overweight (x) 10 | . 5 6 6 10 10 10 4 4 2 2 2 3 9 2 7 Average Overweight (x) 2 | . 1 2 2 5 4 2 3 1 1 1 1 1 2 1 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 20 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 16 19 19 24 24 24 24 24 24 24 24 23 23 24 21 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 20 20 24 25 25 25 25 25 24 25 25 22 25 24 4 Class Distribution -------------------- 22% | Mutant 21% | Gladiator 18% | Scavenger-Gladiator 15% | Tank 8% | Scavenger-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -8/Garrison Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Zion Gunner | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Waste Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 5511 | 280 276 279 957 135 674 889 395 225 160 117 97 154 227 . 646 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10767 | 238 823 555 1461 132 1705 1209 1175 414 140 . . 180 199 355 2181 Parts 570 | 16 51 37 83 15 99 65 58 16 8 . . 12 18 . 92 Haulers Intercepted 15 | . 2 . 4 . 4 . 4 . . . . . . . 1 Recyclers Shooed 7 | . 1 1 3 . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 7 . 12 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 149 | . 15 10 27 4 20 24 13 5 4 . . 6 2 2 17 Melee 66 | . . . 2 . 20 16 13 5 4 . . 2 2 . 2 Guns 35 | . 10 . 10 4 . . . . . . . . . . 11 Cannons 26 | . 5 7 11 . . 1 . . . . . . . . 2 AOE 21 | . . 3 4 . . 7 . . . . . 4 . 2 1 Classes Destroyed 18 | 3 5 1 4 . 2 . 1 . . . . . . 1 1 Worker 28 | 1 1 1 4 . 5 . 8 2 . . . . 1 . 5 Builder 3 | . . . 1 . 2 . . . . . . . . . . Tunneler 22 | 5 1 5 1 2 1 . 2 . . . . . 3 . 2 Hauler 15 | . 2 . 4 . 4 . 4 . . . . . . . 1 Recycler 23 | 1 3 2 2 . 4 . 1 2 . . . . . . 8 Mechanic 4 | . . . . . 1 . 2 . . . . . . . 1 Operator 3 | . 1 . 2 . . . . . . . . . . . . Watcher 12 | . 1 . 4 . 3 . 2 . . . . . . . 2 Swarmer 41 | . 9 . 7 2 2 8 2 3 . . . 3 . . 5 Grunt 44 | . 6 8 9 . 8 6 4 . . . . . . . 3 Brawler 5 | . . . 1 . 1 2 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 35 | . . . 9 2 7 8 5 2 . . . . 2 . . Specialist 2 | . . . . . 2 . . . . . . . . . . Hunter 6 | . . . . . . . 1 . . . . 3 . . 2 Programmer 7 | . . . . . . . . . . . . . . . 7 Compactor 2 | . . . . . . . . . . . . . . 2 . Assembled 2 | . . 2 . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . 3 . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 3 5 3 5 3 5 4 7 2 4 . . 4 1 2 6 Combat Bots Only 4 | . 4 2 4 2 4 4 3 2 4 . . 4 1 2 3 Max Kills in Single Turn 3 | 1 1 1 2 1 1 3 1 1 1 . . 2 1 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . . 1 2 . . 3 . . . . . 2 . 1 1 Melee 1 | . . . 1 . 1 1 1 1 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 868 | . 87 29 107 13 81 62 68 63 20 . . 52 73 3 210 Missed 237 | . 13 9 28 6 20 8 11 25 3 . . 11 30 . 73 Hits 631 | . 74 20 79 7 61 54 57 38 17 . . 41 43 3 137 Melee 5 | . . . . . . 1 . . . . . . . 3 1 Projectile 626 | . 74 20 79 7 61 53 57 38 17 . . 41 43 . 136 Critical Strikes 12 | . 1 . 2 . 1 . 1 . . . . . 1 1 5 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 9514 | . 688 284 1142 69 1183 867 820 405 260 . . 667 348 114 2667 Core 1884 | . 112 39 149 8 271 92 73 91 34 . . 161 80 47 727 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 121 | . . . . . . . 10 . . . . . 8 . 103 Regen/Repaired (Parts) 462 | . . . 68 . 58 . . . . . . . 336 . . Core Remaining (%) 55 | 100 . 39 . 60 . . 20 . . . . 59 . . . Volleys Fired 472 | 28 80 49 87 13 4 101 4 2 . 1 . 3 1 4 95 Largest 3 | 1 2 2 3 3 1 3 1 1 . 1 . 1 1 1 3 Hottest 231 | 50 136 136 204 121 33 102 23 69 . 33 . . 28 . 231 Shots Fired 785 | 28 151 78 185 29 4 122 3 2 . 1 . 3 1 4 174 Gun 367 | 28 102 . 93 22 . . 3 2 . . . . 1 . 116 Cannon 274 | . 49 68 86 7 . 6 . . . . . . . . 58 Launcher 51 | . . 10 6 . 4 30 . . . 1 . . . . . Special 93 | . . . . . . 86 . . . . . 3 . 4 . Kinetic 154 | . 65 . 34 18 . 6 3 . . . . . 1 . 27 Thermal 573 | 28 86 68 145 11 . 86 . 2 . . . . . . 147 Explosive 47 | . . 10 6 . 4 19 . . . 1 . 3 . 4 . Electromagnetic 11 | . . . . . . 11 . . . . . . . . . Robot Hit Streak 27 | 6 9 7 12 6 . 27 9 10 . . . 1 . 4 22 Robot Miss Streak 6 | 2 6 3 5 3 . 2 . . . . . 1 . . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 718 | 20 78 44 112 22 81 121 61 21 11 . . 6 16 4 121 Core Hits 369 | 7 36 22 70 21 31 57 24 12 3 . . 7 10 6 63 Critical Kills 3 | . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 51 | 5 1 . 2 1 10 4 7 2 1 . . 2 4 . 12 Burn 14 | 5 1 . 2 . . . . . . . . . . . 6 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 3 | . . . . . . . . . . . . . . . 3 Blast 1 | . . . . 1 . . . . . . . . . . . Sever 31 | . . . . . 10 4 7 1 1 . . 2 4 . 2 Impale 1 | . . . . . . . . 1 . . . . . . . Melee Attacks 439 | . . . 18 1 136 71 80 40 17 2 1 10 39 . 24 Impact 5 | . . . 2 . . . 3 . . . . . . . . Slashing 426 | . . . 16 1 136 71 77 32 17 2 1 10 39 . 24 Piercing 8 | . . . . . . . . 8 . . . . . . . Sneak Attacks 69 | . . . 2 1 21 2 22 5 . . . . 8 . 8 Combat Hostiles 4 | . . . . . . 2 2 . . . . . . . . Follow-up Attacks 46 | . . . . . 21 7 9 5 1 . . 1 2 . . Damage Inflicted 25098 | 253 1087 1254 2634 391 4070 3396 3250 1030 567 . . 721 812 2288 3345 Guns 3603 | 253 595 . 945 278 . . 49 18 . . . . 23 . 1442 Cannons 3362 | . 492 853 885 41 . 39 . . . . . . . . 1052 Explosions 4733 | . . 401 412 . . 868 . . . . . 438 . 2216 398 Melee 12432 | . . . 392 72 4070 1631 3201 1012 567 . . 245 789 . 453 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1188 | . 293 . 303 168 . 39 49 . . . . . 23 . 313 Thermal 7033 | 253 794 853 1527 151 . 858 . 18 . . . . . . 2579 Explosive 4149 | . . 401 412 . . 682 . . . . . 438 . 2216 . Electromagnetic 186 | . . . . . . 186 . . . . . . . . . Impact 142 | . . . 142 . . . . . . . . . . . . Slashing 12268 | . . . 250 72 4070 1631 3201 880 567 . . 283 789 72 453 Piercing 132 | . . . . . . . . 132 . . . . . . . Highest Corruption 12 | . 2 2 2 2 12 12 12 . . . . . . . 4 Average Corruption 6 | . 2 2 1 2 11 12 12 . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 208 | . 12 17 6 12 12 85 47 . . . . . . . 17 Message Errors 44 | . 1 3 2 1 6 19 12 . . . . . . . . Matter Fused 54 | . 1 2 3 2 3 28 10 . . . . . . . 5 Heat Flow Errors 29 | . 1 3 . 3 1 11 7 . . . . . . . 3 Energy Discharges 26 | . 3 3 . 4 1 7 4 . . . . . . . 4 Parts Rejected 2 | . . 1 . . . 1 . . . . . . . . . Parts Fused 3 | . 2 . . . . . 1 . . . . . . . . Data Loss (minor) 24 | . . 2 1 1 . 11 6 . . . . . . . 3 Data Loss (major) 8 | . 2 1 . . . 4 1 . . . . . . . . Misfires 6 | . 1 1 . 1 . 1 . . . . . . . . 2 Alerts 8 | . . . . . 1 3 4 . . . . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . . . Weapon Failures 3 | . 1 1 . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2132 | . . 24 183 32 632 23 536 109 47 . . 13 180 . 353 Projectiles 129 | . . 16 12 . . 8 . . . . . 13 . . 80 Explosions 383 | . . 8 102 . . . . . . . . . . . 273 Melee 1620 | . . . 69 32 632 15 536 109 47 . . . 180 . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 727 | . . 27 171 . 37 100 . . . . . . . . 392 Shots 14 | . . 2 3 . 1 4 . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 653 | 110 380 402 479 268 133 289 248 10 . . . . . . 653 Average Temperature 117 | 43 126 117 123 105 63 100 111 7 . . . . . . 127 Received Heat Transfer 2118 | . 168 138 366 . 387 234 315 48 27 . . . 141 . 294 Effects 19 | . 2 . 4 . . 3 . . . . . . . . 10 Shutdowns 3 | . . . 1 . . . . . . . . . . . 2 Energy Bleed 4 | . . . 2 . . . . . . . . . . . 2 Interference 5 | . 1 . . . . 3 . . . . . . . . 1 Short Circuit 2 | . 1 . 1 . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 2 . . . 3 . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . Robots Melted 3 | 1 . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 26 | 3 7 . 4 . . . . . . . . . . . 12 Heat Transferred 15031 | 1110 1850 1480 3143 185 . 2849 . 37 . . . . . . 4377 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 4 | . . . 1 . 1 4 3 1 . . . . . . 1 Low Security (%) 66 | 100 100 100 80 100 85 1 . 41 . . . . 100 100 75 Level 1 12 | . . . 19 . 14 10 . 58 . . . . . . 24 Level 2 1 | . . . . . . 9 . . . . . . . . . Level 3 14 | . . . . . . 41 100 . . . . . . . . Level 4 5 | . . . . . . 38 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1562 | 10 162 63 330 60 305 1562 856 385 . . . . 30 12 251 Initial 761 | . . . . 57 . 131 761 385 . . . . . . . Average 268 | 1 59 13 114 13 85 945 814 256 . . . . 2 . 120 Influence Increases 6563 | 35 495 260 1071 195 1010 1491 645 216 . . . 150 126 19 850 Destroy 0b10 Robot/C 3060 | . 300 160 540 140 420 580 320 100 . . . 120 40 . 340 Destroy 0b10 Robot/NC 580 | 35 45 40 90 10 100 25 100 20 . . . . 20 . 95 Destroy Leader 694 | . 56 20 166 20 114 30 112 30 . . . 30 10 . 106 Allied During Kill 58 | . . . . 9 5 28 16 . . . . . . . . Trap Triggered on 0b10 50 | . . . . . 20 . 20 10 . . . . . . . Successful Hack 221 | . 33 . 37 . 56 28 22 32 . . . . 1 . 12 Disable Machine 345 | . 15 . 90 . . 60 30 15 . . . . 15 . 120 Anti-Garrison Action 500 | . . . . . . 500 . . . . . . . . . Destroy Structure 470 | . 1 40 73 1 40 180 10 9 . . . . 10 19 87 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 570 | . 45 . 75 15 255 45 15 . . . . . 30 . 90 Influence Decreases 6364 | 35 495 260 924 342 808 131 1359 989 75 . . 150 126 19 651 Entered New Map 1454 | . . . . 90 . 71 801 463 29 . . . . . . Time Decay 3561 | 35 325 258 616 202 558 . 478 356 46 . . 140 126 10 411 Lost Part 421 | . 20 2 20 10 50 40 40 20 . . . 10 . 9 200 Lost Ally 190 | . . . . 40 50 20 40 . . . . . . . 40 Purge Threat 738 | . 150 . 288 . 150 . . 150 . . . . . . . Squads Dispatched 24 | . 3 . 3 . 2 . 1 4 . . . . 3 . 8 Investigation 6 | . . . 2 . 1 . . 2 . . . . . . 1 Extermination 6 | . . . . . . . . 1 . . . . 2 . 3 Reinforcement 8 | . 3 . 1 . 1 . . 1 . . . . 1 . 1 Assault 1 | . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 20 | . 2 2 3 1 4 . 4 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 269 | . 30 10 47 8 45 25 27 9 4 . . 7 6 6 45 Peak Tracking Total 12 | . 6 2 5 3 5 4 5 4 4 . . 3 2 5 12 Tactical Retreats 27 | . 3 . 3 1 13 2 1 . . . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 15 | . 1 . 4 . 2 4 1 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 5 | . . . . . 2 . 2 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 8 | . . . . 1 3 . 2 1 . 1 . . . . . Triggered 5 | . . . . . 2 . 2 1 . . . . . . . Most Traps Carried 4 | . . . . 3 3 4 4 2 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 29 | . 1 . 6 . . 9 2 1 . 1 . . 1 . 8 Max in Single Turn 3 | . 1 . 2 . . 2 1 1 . 1 . . 1 . 3 Garrison Relay 3 | . . . . . . 3 . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 65 | . 3 . 13 . 13 5 9 8 1 2 . . 7 . 4 Terminals 42 | . 3 . 9 . 8 5 8 2 . 1 . . 4 . 2 Fabricators 6 | . . . . . . . . 3 . . . . 1 . 2 Repair Stations 7 | . . . 2 . 2 . . 2 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . 2 . 1 . . . . . 1 . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . Total Hacks 181 | . 13 . 39 . 42 7 25 20 1 2 . . 20 . 12 Successful 100 | . 10 . 20 . 29 2 12 6 1 2 . . 13 . 5 Failed 81 | . 3 . 19 . 13 5 13 14 . . . . 7 . 7 Catastrophic 15 | . . . 2 . 4 2 1 2 . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 98 | . 12 . 23 . 23 . 17 7 . . . . 7 . 9 Terminals 120 | . 13 . 29 . 29 7 22 3 . 1 . . 9 . 7 Fabricators 17 | . . . . . . . . 7 . . . . 5 . 5 Repair Stations 21 | . . . 4 . 5 . . 8 . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 6 . 7 . 3 . . . . . 2 . . Garrison Access 3 | . . . . . 1 . . 2 . . . . . . . Terminal Hacks 30 | . 5 . 6 . 7 2 2 1 1 2 . . 3 . 1 Record 3 | . . . . . . . 1 . . 2 . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 . 1 . 1 . . . . . 1 . 1 Unreport Threat 5 | . 1 . 2 . 1 . . 1 . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . 1 Load Schematic 2 | . . . . . . . . . . . . . 1 . 1 Repair Station Hacks 15 | . . . 4 . 5 . . 2 . . . . 4 . . Scan Component 9 | . . . 2 . 3 . . 2 . . . . 2 . . Repair 6 | . . . 2 . 2 . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 4 . 7 . 1 . . . . . 2 . . Insert Component 7 | . . . 2 . 3 . 1 . . . . . 1 . . Analyze 7 | . . . 2 . 4 . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 38 | . 5 . 6 . 9 . 9 3 . . . . 3 . 3 Terminals 34 | . 5 . 6 . 9 . 9 1 . . . . 2 . 2 Track 3 | . 2 . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Botnet 26 | . 3 . 5 . 5 . 8 1 . . . . 2 . 2 Disrupt 4 | . . . 1 . 3 . . . . . . . . . . Fabricators 4 | . . . . . . . . 2 . . . . 1 . 1 Fabnet 4 | . . . . . . . . 2 . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 57 | . 3 . 11 . 11 4 8 8 . 1 . . 7 . 4 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 3 . . . . . 15 . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . 2 . . . . . . . 2 . . Time 282 | . . . 140 . 54 . . . . . . . 88 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 3 . . . . . . . 1 . . Part Schematics Acquired 4 | . . . . . 3 . . . . . . . 1 . . Parts Damaged 2 | . . . . . 1 . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 1 . 2 Non-combat . | . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 1 . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 15 . . . . . . . . 4 Machine Destruction 15 | . . . . . . 15 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 6 6 Autooverrided 3 | . . . . . . . . . . . . . 1 . 2 Robots Rewired 3 | . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 11 | . . . . 4 1 3 . . . . . . 1 . 2 Largest Group 3 | . . . . 3 2 3 2 . . . . . 1 . 1 Highest-Rated Group 84 | . . . . 40 24 84 59 . . . . . 32 . 12 Highest-Rated Ally 39 | . . . . 31 16 39 39 . . . . . 32 . 12 Initial Warlord ECA Mod 78 | . . . . . . . 10 9 9 9 9 8 8 8 8 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . 6 9 16 15 . . . . . . . 3 Total Damage 727 | . . . . 93 91 215 302 . . . . . . . 26 Kills 13 | . . . . 3 1 5 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 10536 | 71 606 . 132 . 1784 2 384 801 1288 1113 1134 563 1026 201 1431 Sensors 7047 | . . . 69 . 1749 2 . . 1012 1092 1121 563 735 . 704 Terrain 3206 | . . . . . . . . 245 755 1113 834 . . 164 95 Seismic 775 | 71 606 . 63 . 35 . . . . . . . . . . Machine Analysis 3842 | . . . . . . . 384 801 3 . . . 1022 201 1431 Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 1 2 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 19608 | 160 900 1028 2352 1050 2801 2229 1222 801 1424 1160 1148 675 1026 201 1431 Spaces Moved 10762 | 88 478 544 1149 619 1142 837 609 530 942 797 947 461 689 155 775 Core 66 | 4 . . . . . . . . . . . . . . 62 Treads 504 | . 1 . 221 . . 282 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 10192 | 84 477 544 928 619 1142 555 609 530 942 797 947 461 689 155 713 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 140 125 135 116 101 101 101 101 101 116 101 50 Average Speed 130 | 84 107 124 148 155 141 179 133 115 109 115 115 118 125 109 123 Slowest Speed 320 | 100 240 170 240 230 230 320 150 150 116 116 116 145 215 120 205 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . Potential Cave-ins 4 | . . . . . 4 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . Exploration Rate (%) 63 | 4 78 84 93 96 79 82 42 15 89 91 86 63 17 77 23 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . 1 . 3 . . . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 1 . . . Scrap Searched 16 | . . 1 . 1 . . . . 5 6 3 . . . . Spaces Dug 118 | . . 6 41 . 31 1 2 9 3 1 . . 10 . 14 Terrain Destroyed 553 | . . 56 81 1 71 125 2 9 3 11 . 43 10 25 116 Melee 54 | . . . 7 . 21 1 2 9 3 1 . . 10 . . Projectile 25 | . . . . 1 . . . . . . . 2 . . 22 AOE 474 | . . 56 74 . 50 124 . . . 10 . 41 . 25 94 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Total 14850 | 147 726 819 1585 689 2128 1248 900 660 1311 1027 997 567 809 181 1056 Wait 2289 | 3 98 180 220 24 756 83 157 42 326 206 . 83 44 7 60 Move 10740 | 87 477 543 1148 618 1140 831 608 529 941 796 944 460 689 154 775 Hop 1 | . . . . . . . . . . . 1 . . . . Pick Up 251 | 18 31 16 26 14 36 24 25 14 4 2 8 1 14 1 17 Fast Attach 58 | . . . . . . . . 6 5 7 17 1 5 5 12 Attach 78 | 8 5 2 6 1 11 5 9 2 3 . . 2 4 1 19 Detach 7 | . 1 . 1 . . . . . . . 1 1 . . 3 Swap 275 | . 17 16 64 5 53 33 14 14 9 3 1 5 13 3 25 Drop 229 | 3 17 13 15 12 27 19 19 19 8 9 24 2 10 6 26 Fire 472 | 28 80 49 87 13 4 101 4 2 . 1 . 3 1 4 95 Melee 342 | . . . 18 1 97 53 62 31 15 2 1 9 29 . 24 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . 1 18 . . . . . . . . . Rewire 73 | . . . . . . 73 . . . . . . . . . Trap 8 | . . . . 1 3 . 2 1 . 1 . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Low) -6/Waste -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Discovered new exit (range 9) 790 | -10/Materials | Discovered new exit (range 16) 1061 | -10/Materials | Entered Mines 1090 | -10/Mines | Core integrity fell below 50% 1127 | -10/Mines | Discovered new exit (range 13) 1353 | -10/Mines | Excavation squad dispatched 1353 | -10/Mines | A large section of the Mines collapsed 1928 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1933 | -10/Mines | Found Prototype Device 2089 | -10/Mines | Entered Materials 2089 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2103 | -9/Materials | Identified Exp. Sensor Array 2551 | -9/Materials | Discovered new exit (range 12) 2856 | -9/Materials | Build established: Tank 2892 | -9/Materials | Discovered new exit (range 8) 3038 | -9/Materials | Repaired Rocket Launcher 3089 | -9/Materials | Repaired Exp. Sensor Array 3757 | -9/Materials | Discovered new exit (range 16) 4031 | -9/Materials | Discovered new exit (range 16) 4441 | -9/Materials | Entered Mines 4546 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4577 | -9/Mines | Assembled infested the area 4582 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4757 | -9/Mines | Received a Mining Laser from a helpful Derelict 4896 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4896 | -9/Mines | Discovered new exit (range 9) 5018 | -9/Mines | Learned location of 2 exits from Materials 5061 | -9/Mines | Discovered new exit (range 10) 5089 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5157 | -9/Mines | Found a hidden stash of uninstalled traps 5197 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5229 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5229 | -9/Mines | Discovered new exit (range 5) 5491 | -9/Mines | Entered Materials 5491 | -8/Materials | Accompanied by 2 allies 5491 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5492 | -8/Materials | Identified exit to Factory 5677 | -8/Materials | Repaired Arm. Wheel 6305 | -8/Materials | Build established: Scavenger-Mutant 7924 | -8/Materials | Crushed by falling debris 7925 | -8/Materials | System corruption reached 10% 8057 | -8/Materials | Repaired Great Axe 8269 | -8/Materials | Build established: Gladiator 8285 | -8/Materials | Identified exit to Garrison 8292 | -8/Materials | Entered Garrison 8422 | -8/Garrison | Triggered checkpoint 8428 | -8/Garrison | Triggered checkpoint 8441 | -8/Garrison | Core integrity fell below 50% 8495 | -8/Garrison | Discovered new exit (range 12) 8568 | -8/Garrison | Triggered checkpoint 8699 | -8/Garrison | Garrison Relay disabled 8883 | -8/Garrison | Triggered checkpoint 9078 | -8/Garrison | Discovered new exit (range 42) 9078 | -8/Garrison | Discovered new exit (range 24) 9078 | -8/Garrison | Discovered new exit (range 67) 9412 | -8/Garrison | Triggered checkpoint 9437 | -8/Garrison | Garrison Relay disabled 9652 | -8/Garrison | Triggered checkpoint 9727 | -8/Garrison | Garrison Relay disabled 10156 | -8/Garrison | Phase Generator disabled 10162 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10200 | -8/Garrison | Triggered checkpoint 10394 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10521 | -8/Garrison | Entered Materials 10521 | -8/Materials | Accompanied by 2 allies 11719 | -8/Materials | Discovered exit to Factory (range 15) 11721 | -8/Materials | First assault squad dispatched 11743 | -8/Materials | Entered Factory 11743 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12069 | -7/Factory | Discovered new exit (range 13) 12297 | -7/Factory | Build established: Scavenger-Gladiator 12334 | -7/Factory | Discovered new exit (range 14) 12376 | -7/Factory | Identified exit to Storage 12531 | -7/Factory | Discovered new exit (range 5) 12535 | -7/Factory | Identified exit to Lower Caves 12544 | -7/Factory | Entered Lower Caves 12550 | -7/Lower Caves | Met a Warlord Commander 12551 | -7/Lower Caves | Learned location of Warlord (-5) 12552 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12555 | -7/Lower Caves | Found Encrypted Comm Array 12562 | -7/Lower Caves | Learned location of 1 exit from Factory 12827 | -7/Lower Caves | Encountered a Warlord checkpoint 12845 | -7/Lower Caves | Build established: Gladiator 13028 | -7/Lower Caves | Discovered new exit (range 12) 13046 | -7/Lower Caves | Found Alien Artifact 13046 | -7/Lower Caves | Identified Core Expander 13046 | -7/Lower Caves | Installed Core Expander, added new Utility slot 13434 | -7/Lower Caves | Ambushed by wild Derelicts 13775 | -7/Lower Caves | Build established: Scavenger-Gladiator 13966 | -7/Lower Caves | Identified exit to Lower Caves 13968 | -7/Lower Caves | Entered another Lower Caves area 14003 | -7/Lower Caves | Discovered new exit (range 16) 14398 | -7/Lower Caves | Entered a destroyed Warlord outpost 14429 | -7/Lower Caves | Learned 4 Factory zone layouts 14477 | -7/Lower Caves | Identified exit to Zion 15128 | -7/Lower Caves | Entered Zion 15171 | -7/Zion | Discovered new exit (range 14) 15174 | -7/Zion | Found Prototype Device 15174 | -7/Zion | Identified Phasing AFG 15363 | -7/Zion | Learned location of Storage (-7) 15580 | -7/Zion | Learned Factory stockpile data 15663 | -7/Zion | Learned location of Data Miner (-6) 15829 | -7/Zion | Found Prototype Special Weapon 15829 | -7/Zion | Identified RU-N14's Throwing Claymores 15842 | -7/Zion | Found RU-N14's Throwing Claymores 15878 | -7/Zion | Found Prototype Device 15878 | -7/Zion | Identified Bomb Factory No. 2 15973 | -7/Zion | Found Prototype Processor 15973 | -7/Zion | Identified Exp. Target Analyzer 15977 | -7/Zion | Found Prototype Processor 15977 | -7/Zion | Identified Exp. Terrain Scan Processor 15982 | -7/Zion | Found Prototype Processor 15982 | -7/Zion | Identified Exp. Core Analyzer 15985 | -7/Zion | Found Prototype Hackware 15985 | -7/Zion | Identified Exp. Hacking Suite 16055 | -7/Zion | Met Imprinter 16274 | -7/Zion | Build established: Mutant 16276 | -7/Zion | Entered Proximity Caves 16692 | -6/Proximity Caves | Learned 12 Factory zone layouts 16877 | -6/Proximity Caves | Build established: Gunner 16932 | -6/Proximity Caves | Discovered new exit (range 14) 16951 | -6/Proximity Caves | Entered Factory 16951 | -6/Factory | Evolved 2 slots: Utility x2 16952 | -6/Factory | Identified exit to Factory 16953 | -6/Factory | Identified exit to Lower Caves 17047 | -6/Factory | Discovered exit to Factory (range 16) 17226 | -6/Factory | Repaired Arm. Huge Wheel? 17304 | -6/Factory | Repaired Imp. Medium Armor Plating? 17923 | -6/Factory | Build established: Assassin 17977 | -6/Factory | Sucked down chute 17977 | -6/Factory | Entered Waste 17985 | -6/Waste | Spotted C-40 Crusher 18006 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18028 | -6/Waste | Spotted C-40 Crusher 18029 | -6/Waste | Spotted C-40 Crusher 18030 | -6/Waste | Spotted C-40 Crusher 18034 | -6/Waste | Spotted C-40 Crusher 18077 | -6/Waste | Destroyed C-40 Crusher 18081 | -6/Waste | Destroyed C-40 Crusher 18083 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18103 | -6/Waste | Spotted C-40 Crusher 18110 | -6/Waste | Crushed by Compactor (1 part destroyed) 18167 | -6/Waste | Discovered new exit (range 10) 18177 | -6/Waste | Identified exit to Factory 18178 | -6/Waste | Entered Factory 18753 | -6/Factory | Spotted B-75 Beast 19125 | -6/Factory | Lost 4 parts (1p2n1u) 19269 | -6/Factory | Local machine network offline 19324 | -6/Factory | Lost 7 parts (4n1u2w) 19352 | -6/Factory | Core integrity fell below 50% 19406 | -6/Factory | Lost 4 parts (1n2u1w) 19406 | -6/Factory | Garrison activated, responded to threat 19564 | -6/Factory | Cargo convoy interrupted 19570 | -6/Factory | Core integrity fell below 20% 19609 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19569_ Slug penetrates A-27 Freighter. 19569_ K-01 Serf collects debris. 19570_ Penetrated by Slug. 19570_ Slug penetrates H-66 Slayer. 19570_ Triggered Alarm Trap. 19570_ An alarm sounds. 19570_ ALERT: Alarm triggered, dispatching investigation squad. 19571_ Slug penetrates P-60 Hacker. 19571_ U-05 Engineer builds a Door. 19572_ Penetrated by Slug. 19572_ Slug penetrates H-66 Slayer. 19588_ System corrupted: Matter fused (-8). 19591_ Fabnet algorithm triggers G-50 Soldier IFF filter rewrite. 19592_ >> Machine Analyzer network decryption results: 19592_ Garrison Access x3 19595_ Acquired Huge Storage Unit. 19597_ Slug penetrates Wall. <x3> Map ----- +----------------------------------------------------+ | ############?????????????????????????????????????? | | ## ??? ????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## ????? ???????????????????????????????????? | | ## ???? ????????????????????????????????? | | ?# """ """ #???""""?????????????????"""??????????? | | ## """ """???? 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""" """ """ ?????????????? | | ????# """ """ """ # """ """ """ ????????????? | | ????# #? ?????????????? | | ????# """ """ """ # """ """ """ ????????????? | | ????# """ """ """ # """ """ """ ????????????? | | ???## """ """ """ #? """ """ """ ?????????????? | | ?### #???????????????????????????? | | ?# # ###########???????????????????????????? | | ## """" #????????????????????????????????? | | # "T"" #????????????????????????????????? | | # ###??????????????????????????????? | | # " #??????????????????????????????? | | # " ##?????????????????????????????? | | ### " #?????????????????????????????? | | + " ##?????????????????????????????? | | ### " #?????????????????????????????? | | # # " #?????????????????????????????? | | # " ##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1210 Power Amplification 20 Armor Coverage 600 Resistance: KI 30 Resistance: EM 25 Weapon Shielding 90 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 8 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 16 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Lyr. Heavy Armor Plating | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Drone Bay | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Med. Reactive Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 18% | -9/Materials Exp. Sensor Array | 62% | -9/Materials Arm. Wheel | 74% | -8/Materials Great Axe | 41% | -8/Materials Arm. Huge Wheel | 26% | -6/Factory Imp. Medium Armor Plating | 36% | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionHackingAccelerator Manual? 0 Play Time 03:31:22 Cumulative 355.7 hours Start 2025.06.03 @ 07:02:49 End 2025.06.03 @ 11:17:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 398 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 56 Gallery% 69 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71fabf76-87ff-4480-935c-ce3a0fa3905d