Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 03:13:47 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1738) 1738 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 4583 Bonus ------- High Alert Combat Kills 130 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (55) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Thermal Generator Disposable Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Improved VTOL Module Disposable Heat Sink Advanced Weight Redist. System Particle Gun Advanced Beam Rifle Flak Cannon Datajack Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Storage Unit Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved VTOL Module Weight Redist. System Tractor Beam Particle Gun Flak Cannon Mini Grenade Launcher Datajack Improved Datajack Heavy Mace [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 3 | . . 2 . . . 1 Weapon . | . . . . . . . Parts Attached 75 | 6 1 7 1 . 4 56 Power 15 | 1 . 1 1 . 1 11 Engine 9 | 1 . 1 1 . . 6 Core 6 | . . . . . 1 5 Reactor . | . . . . . . . Propulsion 17 | 2 . . . . 2 13 Treads 6 | 2 . . . . . 4 Leg 3 | . . . . . 2 1 Wheel 6 | . . . . . . 6 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 21 | 1 1 2 . . 1 16 Device 10 | . 1 1 . . 1 7 Storage 4 | 1 . . . . . 3 Processor 3 | . . 1 . . . 2 Hackware . | . . . . . . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 22 | 2 . 4 . . . 16 Energy Gun 8 | 1 . 1 . . . 6 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 4 | 1 . . . . . 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . . . . . . 4 Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 1 | . 1 . . . . . System Corruption 1 | . 1 . . . . . Parts Lost 39 | . . 3 1 . 2 33 Power 11 | . . 1 1 . 1 8 Propulsion 10 | . . . . . 1 9 Utility 9 | . . . . . . 9 Weapon 9 | . . 2 . . . 7 Highest Loss Streak 12 | . . 2 1 . 1 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 85 86 100 100 90 87 Engine 8 | . 14 11 11 11 6 7 Core 5 | . . . . . 4 7 Treads 10 | . 28 22 22 22 12 3 Leg 1 | . . . . . . 2 Wheel 3 | . . . . . . 6 Device 15 | . . 17 22 22 22 11 Storage 12 | . 14 11 11 11 11 14 Processor 10 | . . 6 11 11 11 12 Protection 1 | . . . . . . 3 Energy Gun 12 | . 14 13 11 11 11 11 Ballistic Gun 1 | . 14 2 . . . 2 Impact Weapon 3 | . . 1 11 11 11 . Peak Build Rating 28 | 6 7 11 11 11 14 28 Average Rating 14 | 4 6 8 10 11 11 20 On Entrance 8 | . 6 7 11 11 11 14 Naked Turns . | . . . . . . . Heaviest Build 38 | 12 13 17 15 15 17 38 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 12 | 3 . . . . 1 12 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 9 Most Carried 10 | 1 1 6 5 5 8 10 Average Carried 5 | . 1 4 4 5 6 6 Final Capacity 10 | 8 8 8 8 8 8 10 Final Carried 9 | 1 1 5 5 5 7 9 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1177 | 229 . 100 11 . 70 767 Remotely 49 | . . . . . . 49 Salvage Created 2022 | . 37 210 33 . 91 1651 Parts 114 | . 2 12 6 . 7 87 Haulers Intercepted 3 | . . . . . . 3 Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 51 | . 1 6 4 . 3 37 Melee 1 | . . . . . . 1 Guns 33 | . 1 5 4 . 3 20 Cannons 2 | . . . . . . 2 AOE 13 | . . 1 . . . 12 Classes Destroyed 13 | . 1 . 1 . 4 7 Worker 8 | . . . . . 1 7 Builder 3 | . . . . . 1 2 Hauler 3 | . . . . . . 3 Recycler 4 | . . . . . . 4 Operator 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 18 | . . . 4 . . 14 Grunt 23 | . 1 6 . . 1 15 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . 1 1 Protector 1 | . . . . . . 1 Sentry 5 | . . . . . . 5 Hunter 1 | . . . . . 1 . Best Kill Streak 9 | . 1 2 5 . 1 9 Combat Bots Only 6 | . 1 2 5 . 1 6 Max Kills in Single Turn 4 | . 1 1 1 . 1 4 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 454 | . 24 29 19 . 21 361 Missed 140 | . 9 9 5 . 5 112 Damage Taken 3855 | . 118 274 112 . 299 3052 Core 712 | . 22 34 23 . 72 561 Absorbed by Shields 85 | . . . . . . 85 Core Remaining (%) 86 | 100 91 . . . 67 . Volleys Fired 211 | . 4 24 6 . 35 142 Largest 2 | . 2 1 1 . 1 2 Hottest 122 | . 60 65 65 . 65 122 Shots Fired 308 | . 8 24 6 . 36 234 Gun 273 | . 8 24 6 . 36 199 Cannon 21 | . . . . . . 21 Launcher 14 | . . . . . . 14 Special . | . . . . . . . Kinetic 71 | . 4 . . . . 67 Thermal 208 | . . 13 6 . 36 153 Explosive 14 | . . . . . . 14 Electromagnetic 15 | . 4 11 . . . . Robot Hit Streak 13 | . 5 10 4 . 8 13 Robot Miss Streak 8 | . 3 4 8 . 8 8 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 221 | . 5 22 6 . 34 154 Core Hits 166 | . 2 22 8 . 35 99 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 14 | . . . . . . 14 Burn 13 | . . . . . . 13 Smash 1 | . . . . . . 1 Melee Attacks 10 | . . 7 . . . 3 Impact 7 | . . 4 . . . 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . 2 . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5156 | . 103 320 103 . 466 4164 Guns 2999 | . 67 271 103 . 464 2094 Cannons 483 | . . . . . . 483 Explosions 1601 | . 36 39 . . . 1526 Melee 61 | . . . . . . 61 Ramming 12 | . . 10 . . 2 . Kinetic 950 | . 42 . . . . 908 Thermal 2487 | . 36 215 103 . 464 1669 Explosive 1526 | . . . . . . 1526 Electromagnetic 120 | . 25 95 . . . . Impact 61 | . . . . . . 61 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 5 5 5 5 . Average Corruption 4 | . 1 4 5 5 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . 6 1 1 14 . Message Errors 4 | . . . . 1 3 . Matter Fused 6 | . . 1 . . 5 . Heat Flow Errors 4 | . . 1 1 . 2 . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 3 | . . 1 . . 2 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Alerts 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 44 | . . . . . . 44 Projectiles . | . . . . . . . Explosions 15 | . . . . . . 15 Melee 29 | . . . . . . 29 Knockbacks 5 | . . . . . . 5 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 198 | . . 26 . . . 172 Shots 6 | . . 1 . . . 5 Rammed 3 | . . 2 . . 1 . Targets Rammed 3 | . . 2 . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 317 | . 12 94 90 . 89 317 Average Temperature 57 | . 9 18 58 . 16 66 Received Heat Transfer 1263 | . 12 132 . . 27 1092 Effects 1 | . . . . . . 1 Shutdowns 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 2 | . . . . . . 2 Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 9 | . . . . . . 9 Heat Transferred 5372 | . 50 315 120 . 570 4317 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 657 | . 50 152 138 . 95 657 Initial 43 | . . 20 43 . . 7 Average 183 | . 16 66 124 . 22 326 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 58 | 100 100 100 100 . 100 16 Level 1 24 | . . . . . . 49 Level 2 16 | . . . . . . 33 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 3 . . . 9 Investigation 7 | . 1 3 . . . 3 Extermination . | . . . . . . . Reinforcement 4 | . . . . . . 4 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 10 | . . 2 . . . 8 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 5 13 4 . 3 77 Peak Tracking Total 11 | . 4 3 4 . 3 11 Tactical Retreats 9 | . . 3 . . 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 3 | . . 1 . . . 2 Max in Single Turn 2 | . . 1 . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 10 | . 1 5 . . . 4 Terminals 8 | . 1 4 . . . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 3 19 . . . 15 Successful 11 | . . 6 . . . 5 Failed 26 | . 3 13 . . . 10 Catastrophic 7 | . . 5 . . . 2 Database Lockouts . | . . . . . . . Manual 18 | . 3 8 . . . 7 Terminals 31 | . 3 16 . . . 12 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 4 . . . 4 Part Schematic 1 | . . 1 . . . . Prototype ID Bank 3 | . . 2 . . . 1 Branch Access Points 1 | . . 1 . . . . Transport Status 2 | . . . . . . 2 Hauler Manifests 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 9 | . 1 5 . . . 3 Full Trace Events 8 | . 1 4 . . . 3 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat . | . . . . . . . Combat 1 | . . 1 . . . . Robot Hacks Applied 1 | . . 1 . . . . parse_system 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2640 | 70 92 444 42 44 640 1308 Spaces Moved 1226 | 39 50 225 18 28 348 518 Core 39 | 12 . . . . . 27 Treads 760 | 27 50 225 18 28 342 70 Legs 88 | . . . . . 6 82 Wheels 331 | . . . . . . 331 Hover . | . . . . . . . Flight 8 | . . . . . . 8 Fastest Speed 50 | 50 160 160 160 160 120 80 Average Speed 157 | 156 160 160 160 160 159 155 Slowest Speed 650 | 200 160 160 160 160 190 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 15 27 5 8 79 41 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 112 | . 4 6 . . . 102 Melee 1 | . . 1 . . . . Projectile 2 | . . . . . . 2 AOE 109 | . 4 5 . . . 100 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1596 | 45 54 275 25 27 398 772 Wait 24 | . . . . . 3 21 Move 1220 | 38 49 224 17 27 347 518 Hop . | . . . . . . . Pick Up 21 | 1 . 7 1 . 4 8 Fast Attach 45 | 6 1 4 . . 2 32 Attach 15 | . . 3 1 . 1 10 Detach 14 | . . 2 . . 1 11 Swap 15 | . . . . . 1 14 Drop 18 | . . 2 . . 3 13 Fire 211 | . 4 24 6 . 35 142 Melee 10 | . . 7 . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . 2 . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 8) 163 | -10/Materials | Entered another Materials area 163 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 498 | -9/Materials | Identified exit to Mines 607 | -9/Materials | Entered Mines 626 | -9/Mines | Discovered new exit (range 8) 642 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 649 | -9/Mines | Entered Exiles 672 | -9/Exiles | Discovered new exit (range 14) 693 | -9/Exiles | Entered Mines 1301 | -8/Mines | Discovered new exit (range 5) 1333 | -8/Mines | Entered Materials 1333 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1509 | -8/Materials | Lost 12 parts (2p2n4u4w) 1612 | -8/Materials | Build established: Scavenger-Mutant 1743 | -8/Materials | Lost 3 parts (1n1u1w) 1963 | -8/Materials | Garrison activated, responded to threat 2000 | -8/Materials | Core integrity fell below 50% 2032 | -8/Materials | Lost 3 parts (1p1n1u) 2456 | -8/Materials | Lost 4 parts (2p1n1u) 2533 | -8/Materials | First assault squad dispatched 2613 | -8/Materials | Core integrity fell below 20% 2641 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02631_ Adv. Beam Rifle destroyed. 02631_ Critical hit (Burn: +37). 02632_ Lgt. Ion Engine destroyed. 02633_ Ion Engine destroyed. 02633_ G-50 Soldier destroyed. 02633_ G-47 Trooper destroyed. 02633_ Destroyed Lgt. Nuclear Core. 02633_ W-25 Informer destroyed. 02633_ U-05 Engineer destroyed. 02635_ U-05 Engineer builds a Wall. 02635_ Destroyed Hover Unit. 02635_ K-01 Serf collects debris. 02636_ U-05 Engineer lays Concrete. 02637_ Wheel destroyed. 02638_ U-05 Engineer lays Concrete. 02639_ K-01 Serf collects debris. 02639_ U-05 Engineer lays Concrete. 02640_ U-05 Engineer builds a Wall. 02640_ Acquired 24 matter. 02641_ The unstable cave ceiling collapses. 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Hover Unit | -9/Materials | Hacked Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultWeaponsCutter Manual? 0 Play Time 00:26:04 Cumulative 54.9 hours Start 2024.09.19 @ 02:47:55 End 2024.09.19 @ 03:13:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d7e31b1-3139-49bd-9fe5-80ea4b989821