Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 17:28:20 Player: Dakka Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1597) 1597 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3512 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 260/550 Matter 176/300 Energy 44/100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Trap Extractor > --- WEAPON ----------- Assault Cannon Mini Grenade Launcher Mace > --- INVENTORY -------- Wheel Armored Wheel Armored Wheel Medium Battery Mace [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Mace Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 47 | 6 7 24 10 Power 9 | 1 1 6 1 Engine 8 | 1 1 5 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 11 | 2 . 4 5 Treads 2 | 2 . . . Leg 3 | . . . 3 Wheel 6 | . . 4 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device 3 | . 1 2 . Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 4 11 3 Energy Gun 10 | 2 1 6 1 Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 1 1 Special Weapon 1 | . 1 . . Impact Weapon 3 | . . 3 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 2 6 11 Power 5 | . . 2 3 Propulsion 3 | . . 1 2 Utility 2 | . . 1 1 Weapon 9 | . 2 2 5 Highest Loss Streak 7 | . 2 2 7 Average Slot Usage (%) 93 | . 97 93 87 Engine 12 | . 14 15 6 Core 3 | . . 5 2 Treads 10 | . 28 4 . Leg 2 | . . . 8 Wheel 11 | . . 17 17 Device 9 | . 4 15 9 Storage 10 | . 22 2 8 Processor 3 | . . 2 9 Energy Gun 11 | . 10 14 8 Energy Cannon 3 | . 11 . . Ballistic Cannon 1 | . . . 4 Launcher 3 | . . 6 4 Special Weapon 1 | . 5 . . Impact Weapon 5 | . . 8 7 Naked Turns . | . . . . Heaviest Build 38 | 9 15 22 38 Greatest Support 45 | 40 40 40 45 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 6 10 Average Capacity 6 | 5 6 4 9 Most Carried 6 | 2 6 5 5 Average Carried 3 | 1 4 2 2 Final Capacity 10 | 6 6 4 10 Final Carried 4 | 2 4 3 . Class Distribution -------------------- 72% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 922 | 220 211 331 160 Remotely . | . . . . Salvage Created 1776 | . 520 626 630 Parts 128 | . 37 62 29 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 36 | . 12 12 12 Melee 1 | . . 1 . Guns 7 | . . 6 1 Cannons 17 | . 12 . 5 AOE 10 | . . 5 5 Classes Destroyed 9 | . 3 3 3 Worker 3 | . . 1 2 Builder 7 | . . 6 1 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Watcher 3 | . 1 2 . Swarmer 2 | . 1 . 1 Grunt 26 | . 11 7 8 Sentry 7 | . . 5 2 Hunter 1 | . . . 1 Best Kill Streak 7 | . 4 7 7 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2534 | . 410 723 1401 Core 496 | . 62 144 290 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 75 64 . Volleys Fired 139 | . 42 50 47 Largest 3 | . 2 3 3 Hottest 160 | . 160 112 137 Shots Fired 229 | . 53 99 77 Gun 134 | . 10 87 37 Cannon 64 | . 35 . 29 Launcher 23 | . . 12 11 Special 8 | . 8 . . Kinetic 30 | . 1 . 29 Thermal 99 | . 52 10 37 Explosive 23 | . . 12 11 Electromagnetic 77 | . . 77 . Robot Hit Streak 9 | . 8 9 7 Robot Miss Streak 6 | . 3 6 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 138 | . 30 62 46 Core Hits 87 | . 15 35 37 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 14 | . . 14 . Impact 14 | . . 14 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . 2 . Damage Inflicted 3321 | . 490 1203 1628 Guns 933 | . 64 515 354 Cannons 939 | . 423 . 516 Explosions 1226 | . . 482 744 Melee 206 | . . 206 . Ramming 17 | . 3 . 14 Kinetic 516 | . . . 516 Thermal 900 | . 487 59 354 Explosive 1226 | . . 482 744 Electromagnetic 456 | . . 456 . Impact 206 | . . 206 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 157 | . . 149 8 Projectiles 8 | . . . 8 Explosions 137 | . . 137 . Melee 12 | . . 12 . Knockbacks 4 | . . 1 3 Impact 1 | . . 1 . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 229 | . . 176 53 Shots 5 | . . 3 2 Rammed 4 | . 2 . 2 Targets Rammed 7 | . 2 . 5 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 339 | . 140 132 339 Average Temperature 71 | . 53 41 94 Received Heat Transfer 870 | . 168 225 477 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . . 7 . Impact Corruptions 2 | . . 2 . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . 1 . 4 Heat Transferred 2074 | . 1038 148 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 589 | . 236 387 589 Initial 148 | . . 70 148 Average 200 | . 87 241 325 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 53 | 100 89 26 38 Level 1 39 | . 10 73 32 Level 2 7 | . . . 28 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 5 2 2 Investigation 7 | . 4 2 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 4 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 20 18 23 Peak Tracking Total 11 | . 5 3 11 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 12 | . 6 . 6 Reused 2 | . 1 . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 1 . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . 1 5 3 Max in Single Turn 2 | . 1 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 4 2 4 Terminals 9 | . 3 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 16 9 12 Successful 24 | . 10 5 9 Failed 12 | . 5 4 3 Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 32 | . 11 9 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 6 5 9 Record 15 | . 4 5 6 Locate Traps 2 | . 1 . 1 Reprogram Traps 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 2 3 Full Trace Events 7 | . 3 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter 40 | . 40 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1656 | 109 499 626 422 Spaces Moved 918 | 57 225 388 248 Core 11 | 3 . . 8 Treads 325 | 54 225 46 . Legs 37 | . . . 37 Wheels 545 | . . 342 203 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 80 86 Average Speed 118 | 154 160 95 107 Slowest Speed 450 | 160 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 38 36 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 152 | . 5 69 78 Melee . | . . . . Projectile 7 | . 5 . 2 AOE 145 | . . 69 76 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1235 | 78 298 532 327 Wait 40 | 8 5 24 3 Move 916 | 56 225 387 248 Hop . | . . . . Pick Up 27 | 8 9 9 1 Fast Attach 25 | . . 16 9 Attach 19 | 6 6 7 . Detach 19 | . 5 10 4 Swap 3 | . 1 1 1 Drop 29 | . 4 16 9 Fire 139 | . 42 50 47 Melee 12 | . . 12 . Ram . | . . . . Kick 5 | . . . 5 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 9) 325 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Central database locked down 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1213 | -9/Materials | Discovered new exit (range 12) 1234 | -9/Materials | Identified exit to Materials 1235 | -9/Materials | Entered another Materials area 1235 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1657 | -8/Materials | Core integrity fell below 50% 1657 | -8/Materials | Self-destructed Last Messages --------------- 01648_ U-05 Engineer lays Concrete. 01649_ Electrolaser destroyed. 01649_ Kicked S-10 Pest out of the way. 01649_ U-05 Engineer lays Concrete. 01649_ K-01 Serf collects debris. 01650_ Kicked S-10 Pest out of the way. 01650_ U-05 Engineer builds a Wall. 01650_ Trap Extractor destroyed. 01651_ K-01 Serf collects debris. 01651_ Kicked S-10 Pest out of the way. 01652_ Carbon-fiber Leg destroyed. 01652_ K-01 Serf collects debris. 01652_ Slammed into S-10 Pest. 01653_ Carbon-fiber Leg destroyed. 01654_ Slammed into S-10 Pest. 01654_ U-05 Engineer lays Concrete. 01654_ K-01 Serf collects debris. 01655_ Assault Cannon destroyed. 01655_ K-01 Serf collects debris. 01656_ U-05 Engineer lays Concrete. 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""""""" #?????# ????? | | ???????????????????????????????"% ?? #?????# ????? | | ???????????????????????????????/##??##?????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 325 Matter Stores 370 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Storm Trooper Challenges ------------ None Game ------ Seed ImprinterImpactNegator Manual? 0 Play Time 00:46:09 Cumulative 6.2 hours Start 2022.02.06 @ 16:42:36 End 2022.02.06 @ 17:28:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eb5b4a4-64c6-43a3-b303-f3054a233a5e