Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 21:37:21 Player: BionicBot Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (6) 120 Alien Tech Used (2) 400 Bonus (5711) 5711 TOTAL SCORE: 12651 Bonus ------- Pacifist 5711 Cogmind --------- Core Integrity 0/1450 Matter 268/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Subatomic Replicator Terrabomb Enhanced Nova Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Nova Cannon Advanced Datajack [Rating: 60] Favorites ----------- Power F-cell Engine Engine F-cell Engine Propulsion None Utility Advanced Signal Interpreter Device Advanced Cryofiber Web Processor Advanced Signal Interpreter Hackware System Shield Weapon Great Axe Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Slots Evolved 16 | . . 2 2 2 2 2 2 . . 2 2 . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 16 | . . 2 2 2 2 2 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 27 | . 1 . 3 . 5 . 7 1 2 2 5 1 Power 1 | . . . . . 1 . . . . . . . Engine 1 | . . . . . 1 . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 24 | . 1 . 3 . 4 . 7 1 2 2 4 . Device 8 | . 1 . 1 . 1 . 2 . 1 2 . . Storage . | . . . . . . . . . . . . . Processor 12 | . . . 1 . 3 . 2 1 1 . 4 . Hackware 4 | . . . 1 . . . 3 . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . 1 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 2 . . 2 1 2 Parts Lost 15 | . . . . . 2 . . 3 . 3 4 3 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 15 | . . . . . 2 . . 3 . 3 4 3 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . 1 . . 3 . 3 2 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 33 | . 4 . 9 23 28 29 43 53 49 51 31 23 Device 2 | . 4 . . 7 4 . 4 3 1 3 . . Processor 22 | . . . 1 7 16 23 26 31 37 37 26 17 Hackware 7 | . . . 7 7 6 5 12 18 10 9 4 1 Peak Build Rating 60 | . 1 . 6 6 18 18 55 55 47 55 60 39 Average Rating 29 | . . . 2 6 13 18 40 49 41 46 37 31 On Entrance 19 | . . . . 6 6 18 18 55 39 47 29 34 Naked Turns 149 | . 109 32 8 . . . . . . . . . Heaviest Build 4 | . 1 . 1 1 2 . 1 1 1 1 . 4 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 1 1 2 1 2 1 1 2 5 4 Average Carried 1 | . . 1 1 1 . 1 . 1 1 1 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . 1 1 1 1 1 1 1 1 1 2 3 4 Class Distribution -------------------- 68% | Mutant 20% | Hacker-Mutant 11% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Scout | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Matter Collected 389 | . . . 220 . . . 8 96 . 30 35 . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Hostile Shots Fired 334 | . 4 17 . 36 44 18 20 33 . 40 112 10 Missed 146 | . 2 9 . 19 11 2 8 16 . 21 55 3 Damage Taken 3563 | . 23 85 . 137 555 170 316 259 . 360 1352 306 Core 3135 | . 23 85 . 125 499 142 297 185 . 310 1215 254 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 78 | 100 90 78 100 82 41 85 . . 58 76 . . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 2 | . . . . . 1 . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 87 | . . . . 19 14 . 4 . . 21 29 . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 87 | . . . . 19 14 . 4 . . 21 29 . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 2 . . . . 1 7 10 Average Corruption 5 | . . . . . 1 . . . . 1 4 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 9 | . . . . . 1 . . . . . 7 1 Message Errors 5 | . . . . . 1 . . . . . 4 . Matter Fused 2 | . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . 9 6 . 2 . . 10 14 . Shots . | . . . . . . . . . . . . . Rammed 14 | . . . . 2 2 . 1 . . 3 6 . Targets Rammed 14 | . . . . 2 2 . 1 . . 3 6 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 401 | . . . . . . . . . . 401 307 . Average Temperature 192 | . . . . . . . . . . 217 160 . Received Heat Transfer 333 | . 15 51 . 30 27 . 51 . . 42 117 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Peak Influence 396 | . 60 55 37 61 264 203 324 . . 291 396 139 Initial 146 | . . 25 22 16 29 128 99 . . 126 146 99 Average 143 | . 16 36 35 30 102 163 181 . . 162 219 109 Maximum Alert Level 1 | . . . . . 1 1 1 . . 1 1 . Low Security (%) 71 | 100 100 100 100 100 72 98 50 . . 70 54 100 Level 1 28 | . . . . . 27 1 49 . . 29 45 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . 1 2 . . . 3 . . 3 2 1 Investigation 3 | . . . 1 . . . 1 . . 1 . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 8 | . . 1 1 . . . 1 . . 2 2 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Distress Signals 6 | . . 2 . . 1 . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 99 | . 5 9 6 3 20 5 17 4 . 9 18 3 Peak Tracking Total 14 | . 4 10 4 3 14 5 8 4 . 8 11 2 Tactical Retreats 19 | . 1 . . . 4 1 3 1 . 3 6 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Traps Triggered 10 | . . . 1 . . . 2 . . 2 4 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Machines Disabled 2 | . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . 1 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Machines Accessed 12 | . . . . 1 1 . 3 . . . 5 2 Terminals 9 | . . . . 1 . . 2 . . . 4 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . Total Hacks 24 | . . . . 6 1 . 8 . . . 6 3 Successful 4 | . . . . . 1 . 1 . . . 1 1 Failed 20 | . . . . 6 . . 7 . . . 5 2 Catastrophic 5 | . . . . . . . 1 . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . . . 6 . . 3 . . . 1 . Terminals 19 | . . . . 6 . . 5 . . . 5 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 3 . . . 1 . Terminal Hacks 1 | . . . . . . . . . . . . 1 Record 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . 1 . Seal Access 3 | . . . . . 1 . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . . . 1 . . 2 . . . 4 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Turns Passed 1992 | 10 159 32 60 119 165 111 367 145 39 239 459 87 Spaces Moved 3658 | 19 313 63 109 223 302 218 706 287 71 427 844 76 Core 3658 | 19 313 63 109 223 302 218 706 287 71 427 844 76 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 97 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 20 | 3 58 13 18 9 11 10 24 58 12 13 25 14 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 4 | . . . . . . . . 2 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Total 3759 | 18 314 62 112 230 314 219 717 287 72 452 879 83 Wait 31 | . . . 1 6 3 2 . . . 16 3 . Move 3647 | 18 312 62 108 223 301 217 705 286 70 426 843 76 Hop . | . . . . . . . . . . . . . Pick Up 7 | . . . . . 1 . 1 . . 1 3 1 Fast Attach 27 | . 1 . 3 . 4 . 7 1 2 2 5 2 Attach 2 | . . . . . 1 . . . . . . 1 Detach 6 | . 1 . . . 1 . 1 . . 2 1 . Swap . | . . . . . . . . . . . . . Drop 8 | . . . . . 1 . 2 . . 2 3 . Fire . | . . . . . . . . . . . . . Melee 3 | . . . . . . . . . . . . 3 Ram 13 | . . . . 1 2 . 1 . . 3 6 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 11 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 16) 101 | -10/Materials | Discovered new exit (range 10) 167 | -10/Materials | Discovered new exit (range 5) 170 | -10/Materials | Entered another Materials area 170 | -9/Materials | Evolved 2 slots: Utility x2 198 | -9/Materials | Discovered new exit (range 8) 202 | -9/Materials | Entered another Materials area 202 | -8/Materials | Evolved 2 slots: Utility x2 247 | -8/Materials | Discovered new exit (range 14) 248 | -8/Materials | Met 7R-MNS 262 | -8/Materials | Entered Factory 262 | -7/Factory | Evolved 2 slots: Utility x2 300 | -7/Factory | Build established: Mutant 376 | -7/Factory | Discovered new exit (range 9) 381 | -7/Factory | Entered another Factory area 381 | -6/Factory | Evolved 2 slots: Utility x2 522 | -6/Factory | Core integrity fell below 50% 531 | -6/Factory | Spotted B-75 Beast 536 | -6/Factory | Discovered new exit (range 16) 546 | -6/Factory | Identified exit to Factory 546 | -6/Factory | Entered another Factory area 546 | -5/Factory | Evolved 2 slots: Utility x2 609 | -5/Factory | Discovered new exit (range 6) 611 | -5/Factory | Identified exit to Upper Caves 652 | -5/Factory | Discovered new exit (range 9) 657 | -5/Factory | Identified exit to Factory 657 | -5/Factory | Entered another Factory area 657 | -4/Factory | Evolved 2 slots: Utility x2 760 | -4/Factory | Found Prototype Processor 760 | -4/Factory | Identified Exp. Melee Analysis Suite 879 | -4/Factory | Discovered new exit (range 9) 883 | -4/Factory | Identified exit to Upper Caves 1024 | -4/Factory | Entered Upper Caves 1103 | -4/Upper Caves | Build established: Hacker-Mutant 1145 | -4/Upper Caves | Encountered a Warlord checkpoint 1166 | -4/Upper Caves | Discovered new exit (range 5) 1168 | -4/Upper Caves | Lost 3 parts (3u) 1169 | -4/Upper Caves | Identified exit to Upper Caves 1169 | -4/Upper Caves | Entered another Upper Caves area 1184 | -4/Upper Caves | Discovered new exit (range 14) 1207 | -4/Upper Caves | Identified exit to Research 1208 | -4/Upper Caves | Entered Research 1208 | -3/Research | Evolved 2 slots: Utility x2 1233 | -3/Research | Spotted B-86 Titan 1442 | -3/Research | Discovered new exit (range 8) 1446 | -3/Research | Identified exit to Research 1447 | -3/Research | Entered another Research area 1447 | -2/Research | Evolved 2 slots: Utility x2 1476 | -2/Research | Lost 3 parts (3u) 1602 | -2/Research | Spotted B-90 Cyclops 1701 | -2/Research | Core integrity fell below 50% 1729 | -2/Research | Spotted B-90 Cyclops 1731 | -2/Research | Build established: Mutant 1868 | -2/Research | Core integrity fell below 20% 1894 | -2/Research | Discovered new exit (range 15) 1901 | -2/Research | Identified exit to Quarantine 1906 | -2/Research | Entered Quarantine 1914 | -2/Quarantine | Found Alien Artifact 1914 | -2/Quarantine | Identified Subatomic Replicator 1937 | -2/Quarantine | Cryocooling Duct disabled 1952 | -2/Quarantine | Ambient heat levels rising (+20) 1952 | -2/Quarantine | Non-combat units ordered to evacuate 1963 | -2/Quarantine | Found Alien Artifact 1963 | -2/Quarantine | Identified Terrabomb 1963 | -2/Quarantine | Used Terrabomb 1977 | -2/Quarantine | Found Terrabomb 1988 | -2/Quarantine | System corruption reached 10% 1993 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01937_ A bubble of electromagnetic force engulfs the area. 01937_ Gamma Bomb Trap short circuited. 01937_ Imp. Hacking Suite destroyed. 01937_ A bubble of electromagnetic force engulfs the area. 01937_ Adv. Signal Interpreter destroyed. 01949_ Connecting with Terminal... 01952_ ALERT: Ambient heat levels +20. 01952_ ALERT: All non-combat units evacuate. 01959_ System corrupted: Matter fused (-10). 01959_ Suspension Chamber breached. 01963_ Acquired Alien Artifact. 01963_ Identified Terrabomb. 01963_ Terrabomb activated. 01977_ Acquired Terrabomb. 01981_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01987_ Adv. Target Analyzer destroyed. 01987_ O-16 Technician uses terminal to summon reinforcements. 01987_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q004. 01987_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????+ ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #????????" #??????????? | | ???????????????????????# #????????" #??????????? | | ???????????????????????# #???????" #??????????? | | ????????#######????????# #?????? #??????????? | | ??????#? #????????# #????? #??????????? | | ??????# " #????????# #???? #??????????? | | ??????# "" #????????# #??? #??????????? | | ??????# "" #?????#### #?? #??????????? | | ??????# "" ####### ## ## #??????????? | | ??????# " # ; ;# #??????????? | | ??????# "" ; ; ;; #??????????? | | ??????# ; ; ;; #??????????? | | ??????#w ; ; @ ;; #??????????? | | ??????# ; ;;;; ; ;; #??????????? | | ###??## ; ;""; ; ;; #??????????? | | ####;;;; ;;;;;;;T";;;; p;;;;;;+;;;###?????????? | | # ?????? | | # ????? | | " # ????? | | + ????? | | " # "";;;;;;;;;+;;;;;;;;;;;;+;;;;;;;;#####????? | | # " ; ; ; #????????? | | " " ; ; """ """ ; ; ???????? | | """""" ; # "T" """ ; ; ??????? | | ##" ; " o """ ; ; ??????? | | ?# ; " """ " ; ??????? | | ?# ; " !! """ " ; ???????? | | ?# " " """"" " "^ !! " ; ???????? | | # ; " "" "" " " ! = " " ???????? | | ## " """"""""" ";"" """""" "????????? | | ?# " """"""""" ";""T""" ????????? | | ?# " """"""" "; """ " ????????????? | | ?# " ";""""""? ????????????? | | ?# """"""""""";;" ? ?????????????? | | ?# ?????????????? | | ?## ?????????????? | | ??# ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Base Temperature (-) 200 Evasion (%) 50 Melee Accuracy 12 Target Analysis 8 Offensive Hacking 26 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed GammaAlphaAutopenetrator Manual? 0 Play Time 00:30:29 Cumulative 143.9 hours Start 2024.09.23 @ 21:07:10 End 2024.09.23 @ 21:37:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1537973-0695-4813-a939-1efe1a3f4f38