Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.23 @ 14:55:37 Player: willyarr Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (3570) 3570 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 6681 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 156/300 Energy 140/140 System Corruption 29% Temperature Hot (232) Movement Core (150) Ox2 Location -7/Waste Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (4) ------ Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON (4) ------- Field Laser > --- INVENTORY (5) ---- Light Deuterium Engine Compact Wheel Large Matter Pod (88) PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Carbon-fiber Leg Cooled VTOL Module > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer ECM Suite Improved Recalibrator > --- WEAPON ----------- Beam Rifle Heavy Ion Cannon Remote Datajack Plasma Cutter > --- INVENTORY -------- Improved Cooling System Advanced Weight Redist. System Improved Terrain Scan Processor PL-3XN's Ring of Power [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon 2 | . . 1 . 1 . Parts Attached 99 | 6 4 17 17 55 . Power 16 | 1 1 2 3 9 . Engine 15 | 1 1 2 3 8 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 29 | 2 . 4 6 17 . Treads 6 | . . . . 6 . Leg 16 | . . 4 6 6 . Wheel 6 | 2 . . . 4 . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 19 | 1 3 2 3 10 . Device 9 | . 2 1 . 6 . Storage 2 | 1 1 . . . . Processor 6 | . . 1 2 3 . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 35 | 2 . 9 5 19 . Energy Gun 14 | . . 4 4 6 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 12 | 2 . 4 1 5 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . 2 . Special Weapon 3 | . . . . 3 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 4 | . . . . 4 . Parts Lost 41 | . . 2 6 31 2 Power 5 | . . . 1 4 . Propulsion 12 | . . 1 3 7 1 Utility 11 | . . 1 1 8 1 Weapon 13 | . . . 1 12 . Highest Loss Streak 15 | . . 2 2 15 2 To Critical Strikes 1 | . . . . 1 . Average Backups 16 | 2 14 19 19 12 3 Power 2 | . 2 3 2 1 1 Propulsion 2 | 1 5 4 1 . 1 Utility 6 | . 3 6 8 6 1 Weapon 3 | . 2 3 4 3 . Tool/Special . | . . . . . . Unused Backups 23 | . 2 7 5 8 1 Power 3 | . . 2 . 1 . Propulsion 5 | . 1 3 1 . . Utility 10 | . . 1 3 5 1 Weapon 5 | . 1 1 1 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 97 99 98 88 81 Engine 10 | . 14 11 8 10 15 Treads 3 | . . . . 10 . Leg 14 | . . 20 26 7 12 Wheel 5 | . 27 1 . 1 7 Device 7 | . 12 10 2 4 13 Storage 8 | . 14 11 9 4 . Processor 11 | . . 11 17 13 15 Protection 2 | . . . 6 4 . Energy Gun 9 | . . 10 14 8 16 Energy Cannon 1 | . . . . 3 . Ballistic Gun 17 | . 28 22 12 12 . Peak Build Rating 41 | 6 9 16 25 41 39 Average Rating 20 | 4 7 14 19 32 35 On Entrance 15 | . 6 9 16 25 39 Naked Turns . | . . . . . . Heaviest Build 75 | 11 47 53 57 75 25 Greatest Support 60 | 26 26 26 35 60 40 Greatest Overweight (x) 5 | . 1 2 2 5 . Average Overweight (x) 1 | . . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 Average Capacity 17 | 7 18 20 20 13 5 Most Carried 20 | 6 20 20 20 20 4 Average Carried 16 | 3 14 19 19 13 4 Final Capacity 20 | 8 20 20 20 5 5 Final Carried 20 | 6 20 20 20 4 4 Class Distribution -------------------- 36% | Scavenger-Gunner 34% | Scavenger-Skirmisher 21% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 2375 | 260 150 410 443 1112 . Remotely . | . . . . . . Salvage Created 4019 | . 301 1001 1165 1552 . Parts 199 | . 20 57 54 68 . Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 83 | . 7 21 23 32 . Guns 69 | . 7 21 22 19 . Cannons 10 | . . . . 10 . AOE 1 | . . . . 1 . Classes Destroyed 13 | . 3 1 5 4 . Builder 1 | . . . 1 . . Tunneler 1 | . . . . 1 . Hauler 1 | . . . . 1 . Mechanic 1 | . . . 1 . . Watcher 10 | . 3 4 2 1 . Swarmer 20 | . 3 4 5 8 . Grunt 30 | . 4 10 9 7 . Brawler 4 | . . . 1 3 . Duelist 1 | . . . 1 . . Sentry 16 | . . 7 6 3 . Specialist 5 | . . . . 5 . Hunter 2 | . . . 1 1 . Programmer 5 | . . . . 5 . Best Kill Streak 7 | . 3 5 4 7 . Combat Bots Only 7 | . 3 4 4 7 . Max Kills in Single Turn 2 | . 2 2 2 2 . Gunslinging 1 | . 1 1 . 1 . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 645 | . 30 112 119 382 2 Missed 171 | . 10 31 30 100 . Hits 474 | . 20 81 89 282 2 Melee 18 | . . . . 16 2 Projectile 456 | . 20 81 89 266 . AOE 3 | . . . . 3 . Critical Strikes 19 | . 1 6 3 7 2 Actively Blocked 2 | . . . . 2 . Part Disruptions 1 | . . . . 1 . Damage Taken 5961 | . 192 791 869 4051 58 Core 1085 | . 83 168 116 690 28 Absorbed by Shields . | . . . . . . Redirected to Shielding 37 | . . . 16 21 . Ignored by Resistances 1707 | . 59 231 251 1150 16 Regen/Repaired (Parts) 28 | . 28 . . . . Core Remaining (%) 75 | 100 66 58 78 . . Volleys Fired 250 | . 25 55 62 101 7 Largest 4 | . 2 3 3 4 2 Hottest 238 | . 40 99 142 238 119 Shots Fired 659 | . 50 159 185 251 14 Gun 597 | . 50 159 185 189 14 Cannon 49 | . . . . 49 . Launcher 5 | . . . . 5 . Special 8 | . . . . 8 . Kinetic 338 | . 50 110 91 87 . Thermal 315 | . . 49 94 158 14 Explosive 4 | . . . . 4 . Electromagnetic 1 | . . . . 1 . Robot Hit Streak 27 | . 11 17 23 27 12 Robot Miss Streak 6 | . 2 3 2 6 1 Penetration Max 1 | . . . . 1 . Secondary Targets 17 | . 3 6 5 3 . Max Gunslinging Chain 2 | . 1 1 1 2 . Shots Hit Robots 478 | . 39 114 142 170 13 Core Hits 202 | . 18 43 58 81 2 Critical Kills 3 | . . 1 1 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 20 | . . 4 6 9 1 Burn 17 | . . 3 5 8 1 Meltdown 1 | . . . . 1 . Destroy 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7804 | . 424 1398 2190 3575 217 Guns 6407 | . 424 1398 2190 2178 217 Cannons 1088 | . . . . 1088 . Explosions 241 | . . . . 241 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3540 | . 424 937 1012 1167 . Thermal 4023 | . . 461 1178 2167 217 Explosive 164 | . . . . 164 . Electromagnetic 77 | . . . . 77 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 29 | . . . . 28 29 Average Corruption 14 | . . . . 14 27 Corruption Purged 5 | . . . . 5 . Corruption Blocked . | . . . . . . Effects 69 | . . . . 65 4 Message Errors 11 | . . . . 11 . Matter Fused 17 | . . . . 17 . Heat Flow Errors 7 | . . . . 7 . Energy Discharges 13 | . . . . 13 . Data Loss (minor) 5 | . . . . 5 . Data Loss (major) 3 | . . . . 2 1 Misfires 3 | . . . . 2 1 Alerts 1 | . . . . 1 . Misdirections 2 | . . . . 1 1 Weapon Failures 7 | . . . . 6 1 Overload Shots . | . . . . . . Overflow Damage 7 | . . . . 7 . Projectiles 7 | . . . . 7 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 31 | . . . . 31 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 701 | . 27 391 349 701 232 Average Temperature 160 | . 10 103 106 216 124 Received Heat Transfer 1698 | . 138 510 441 609 . Effects 60 | . . 4 2 54 . Shutdowns 17 | . . . . 17 . Energy Bleed 10 | . . 1 1 8 . Interference 16 | . . 3 . 13 . Matter Decay 4 | . . . 1 3 . Short Circuit 7 | . . . . 7 . Damage (minor) 1 | . . . . 1 . Damage (major) 5 | . . . . 5 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 1 2 . Combat Hostiles 3 | . . . 1 2 . Parts Melted 16 | . . 3 3 10 . Heat Transferred 10283 | . . 1406 3330 4955 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 123 | . 60 90 123 122 9 Initial 27 | . . . . 27 9 Average 24 | . 12 16 51 24 4 Influence Increases 2328 | . 215 584 621 908 . Destroy 0b10 Robot/C 1660 | . 140 420 460 640 . Destroy 0b10 Robot/NC 70 | . 15 20 20 15 . Destroy Leader 432 | . 36 128 114 154 . Successful Hack 59 | . 24 16 9 10 . Disable Machine 9 | . . . . 9 . Destroy Structure 8 | . . . 3 5 . Lose Combat Pursuer 90 | . . . 15 75 . Influence Decreases 2328 | . 215 584 550 944 35 Entered New Map 70 | . . . . 44 26 Time Decay 1962 | . 215 564 490 684 9 Lost Part 296 | . . 20 60 216 . Squads Dispatched 18 | . . 1 8 9 . Investigation . | . . . . . . Extermination 3 | . . . . 3 . Reinforcement 7 | . . 1 2 4 . Assault 1 | . . . . 1 . Garrison 7 | . . . 6 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 5 | . . 1 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 11 29 25 52 2 Peak Tracking Total 8 | . 3 6 4 8 2 Tactical Retreats 6 | . . . 1 5 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 6 | . 2 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . 1 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 27 | . 10 8 4 5 . Terminals 20 | . 8 4 3 5 . Fabricators . | . . . . . . Repair Stations 3 | . 1 1 1 . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 63 | . 25 20 9 9 . Successful 46 | . 20 12 7 7 . Failed 17 | . 5 8 2 2 . Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 48 | . 18 13 8 9 . Fabricators . | . . . . . . Repair Stations 8 | . 5 2 1 . . Recycling Units 3 | . 2 1 . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 34 | . 14 6 7 7 . Record 14 | . 6 3 4 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . Open DSF 3 | . . . . 3 . Emergency Access Points 1 | . . . . 1 . Alert Level 3 | . 1 1 . 1 . Locate Traps 4 | . 1 1 1 1 . Disarm Traps 1 | . . . 1 . . Security Status 1 | . 1 . . . . Surveillance Status 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 4 1 . . . Scan Component 3 | . 2 1 . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 3 | . 2 1 . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . . 1 . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 10 6 4 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 125 | . 125 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 3 | . . . . . 3 Total Damage 61 | . . . . . 61 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 4581 | . . 2036 1074 1436 35 Optics 4361 | . . 2036 1074 1251 . Terrain 2154 | . . 1877 235 7 35 ECM 240 | . . . . 240 . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 6141 | 55 837 2060 1074 2077 38 Spaces Moved 2719 | 43 657 755 424 825 15 Core 71 | 4 . . . 67 . Treads 370 | . . . . 370 . Legs 1417 | . . 663 424 315 15 Wheels 860 | 39 657 92 . 72 . Hover . | . . . . . . Flight 1 | . . . . 1 . Fastest Speed 50 | 50 90 105 190 50 120 Average Speed 180 | 86 103 241 191 186 120 Slowest Speed 400 | 90 105 260 260 400 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 42 | 4 88 82 41 19 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . . 8 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 5 | . . . . 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 3458 | 60 766 892 551 1166 23 Wait 215 | . 52 28 20 115 . Move 2715 | 42 656 754 423 825 15 Hop . | . . . . . . Pick Up 96 | 12 21 17 15 31 . Fast Attach 27 | . 3 1 . 23 . Attach 49 | 6 3 5 8 27 . Detach 3 | . . 1 . 2 . Swap 35 | . 2 11 9 13 . Drop 68 | . 4 20 14 29 1 Fire 250 | . 25 55 62 101 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -7/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 14) 618 | -10/Materials | Discovered new exit (range 12) 778 | -10/Materials | Repaired Com. Wheel 805 | -10/Materials | Repaired Wheel 824 | -10/Materials | Discovered new exit (range 4) 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1098 | -9/Materials | Discovered new exit (range 18) 1208 | -9/Materials | Met 8R-AWN 1379 | -9/Materials | Build established: Scavenger-Skirmisher 1548 | -9/Materials | Discovered new exit (range 14) 1916 | -9/Materials | Discovered new exit (range 5) 1997 | -9/Materials | Discovered new exit (range 16) 2234 | -9/Materials | Discovered new exit (range 11) 2801 | -9/Materials | Discovered new exit (range 18) 2953 | -9/Materials | Entered another Materials area 2953 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3179 | -8/Materials | Discovered new exit (range 17) 3413 | -8/Materials | Garrison activated, responded to threat 3649 | -8/Materials | Discovered new exit (range 17) 3732 | -8/Materials | Build established: Scavenger-Gunner 3741 | -8/Materials | Garrison activated, responded to threat 4027 | -8/Materials | Entered Factory 4027 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4128 | -7/Factory | Identified exit to DSF 4363 | -7/Factory | Discovered new exit (range 8) 4767 | -7/Factory | Discovered new exit (range 6) 4947 | -7/Factory | Garrison activated, responded to threat 5063 | -7/Factory | Discovered new exit (range 14) 5195 | -7/Factory | Cargo convoy interrupted 5217 | -7/Factory | System corruption reached 10% 5235 | -7/Factory | Crushed by falling debris 5258 | -7/Factory | Core integrity fell below 50% 5265 | -7/Factory | Lost 15 parts (2p3n4u6w) 5280 | -7/Factory | Destroyed 7 combat bots 5312 | -7/Factory | Found PL-3XN's Ring of Power 5632 | -7/Factory | Lost 12 parts (2p3n3u4w) 5916 | -7/Factory | Core integrity fell below 20% 6096 | -7/Factory | Lost 3 parts (1n1u1w) 6104 | -7/Factory | Sucked down chute 6104 | -7/Factory | Entered Waste 6105 | -7/Waste | Met a frightened Derelict 6116 | -7/Waste | Spotted C-40 Crusher 6119 | -7/Waste | EMP discharged 6119 | -7/Waste | Spotted C-40 Crusher 6139 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6142 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6142 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06125_ 9Y-ERQ(g) Carbon-fiber Leg crushed. 06127_ C-40 Crusher suffers critical hit (Burn). 06128_ System corrupted: Substantial component data lost. 06128_ 9Y-ERQ(g) Imp. Heat Sink crushed. 06128_ 9Y-ERQ(g) Beamcaster crushed. 06128_ 9Y-ERQ(g) Imp. Heat Sink crushed. 06128_ 9Y-ERQ(g) suffers critical hit (Destroy). 06128_ 9Y-ERQ(g) destroyed. 06133_ Carbon-fiber Leg crushed. 06133_ Imp. Heat Sink crushed. 06133_ Beamcaster crushed. 06134_ 62 Matter crushed. 06136_ Lgt. Angular Momentum Engine crushed. 06139_ Flexi-carbon Leg crushed. 06139_ Terrain Scanner crushed. 06139_ Flexi-carbon Leg crushed. 06142_ Prc. Matter Filter crushed. 06142_ Lgt. Deuterium Engine crushed. 06142_ Beam Rifle crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###?#??##????????????????????? | | ???????????????#???#????#????????????????????????? | | ??????#????????#????#?#?#?#??????????????????????? | | ?????????#?#??#???#??#??????#??#?????????????????? | | ??????????????##????###?##?#?????????????????????? | | ????????#???????#?##?#??##??????? ??????????????? | | ?????????##?###?#?#???######?????? ?????????????? | | ?????#?#??#?#???###??## #?????????????????????? | | ????????############### #?#???????????????????? | | ????????# ! #??# #???#??#??????????????? | | ??#?????# #??# #??#?### ????????????? | | ????????# #### *@=##????????????????????? | | ????????# CC #????#?#??????????????? | | ????????# CC #?#???????????????????? | | ????????# CC #?????????????????????? | | ????????# ! CC #??#??????????????????? | | ????????# #### #?#???##??????????????? | | ????#??## #??# ####?##???????????????? | | ????????# ##?# #?##???#??????????????? | | ???????#############?## #?#??#????????????????? | | ????????#???##?#?#???## ##????#???????????????? | | ?????????#????##?##??? #???#?#???????????????? | | ????????#????#???##?#? ##????#???????????????? | | ??????????????#?#?#??? ##??#?????????????????? | | ????????????????##???? #?????????????????????? | | ??????????????????##?## #?????????????????????? | | ????????????#???????##? ##????????????????????? | | ????????????????#??#??? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 73% | -10/Materials Wheel | 50% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- It's Just You Let's See Who's Tougher Librarian Please Form A Line Shopping List Unlikely Earthworm Challenges ------------ None Game ------ Seed ShiftDamperRecalibrator Manual? 0 Play Time 01:18:12 Cumulative 4.7 hours Start 2025.05.23 @ 13:36:32 End 2025.05.23 @ 14:55:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 744e961b-83a0-4f69-9492-f6931ca37249