Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.01 @ 16:28:37 Player: IzRey Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (208) 1040 Value Destroyed (9986) 9986 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (5676) 5676 TOTAL SCORE: 23502 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2615 Follower Combat Kills 2000 Aligned with FarCom 300 Met Data Miner 300 Met R17 at Cetus 500 Friendly Fire -539 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Quantum Reactor Targeting Computer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Hardcell Cannon Light Antimatter Cannon Power Sword > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Quantum Reactor Quantum Reactor Armored Medium Treads Advanced Medium Treads Advanced Cryofiber Web Advanced Heat Sink Compact Matter Pod Experimental Sensor Array Targeting Computer Improved Target Analyzer Improved Kinecellerator Improved Phase Shifter Centrium Medium Armor Plating Dirty Datajack Power Sword [Rating: 133] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Core Analyzer Protection Reflective Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 6 | . . . . . 2 . 1 . . . . 1 . . 2 Weapon 3 | . . . . . 1 1 1 . . . . . . . . Parts Attached 323 | . 14 . . 4 40 42 19 11 10 . 25 25 36 15 82 Power 18 | . 2 . . 1 1 3 1 . . . 1 2 3 2 2 Engine 11 | . 2 . . 1 1 2 . . . . . . 3 2 . Core 7 | . . . . . . 1 1 . . . 1 2 . . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 50 | . 5 . . 2 14 5 1 1 . . 3 4 9 3 3 Treads 25 | . . . . . 7 5 1 1 . . 2 . 3 3 3 Leg 3 | . . . . . . . . . . . . . 3 . . Wheel 22 | . 5 . . 2 7 . . . . . 1 4 3 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 103 | . 3 . . . 7 13 3 4 1 . 5 9 15 4 39 Device 80 | . 1 . . . 6 10 3 3 1 . 4 7 11 2 32 Storage 2 | . 1 . . . . . . . . . . . 1 . . Processor 7 | . . . . . . . . . . . 1 2 2 1 1 Hackware . | . . . . . . . . . . . . . . . . Protection 14 | . 1 . . . 1 3 . 1 . . . . 1 1 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 152 | . 4 . . 1 18 21 14 6 9 . 16 10 9 6 38 Energy Gun 5 | . 2 . . . 1 . . . . . . . . . 2 Energy Cannon 7 | . . . . . 4 . . 2 . . . 1 . . . Ballistic Gun 51 | . 2 . . 1 7 4 5 . 3 . 4 . 2 5 18 Ballistic Cannon 41 | . . . . . 2 8 5 2 . . 8 7 5 1 3 Launcher 7 | . . . . . . 1 1 . 3 . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 39 | . . . . . 4 8 3 2 2 . 2 2 2 . 14 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . . . . . 1 Unidentified Prototypes 6 | . . . . . 2 . 1 . . . . . . 3 . Corrupted Parts 3 | . . . . . . . . . . . . . . 3 . System Corruption 13 | . . . . . . . . . . . . . . 13 . Parts Lost 80 | . 6 . . 4 5 8 2 4 . . 14 9 7 . 21 Power 5 | . 1 . . 1 . . . . . . 1 1 . . 1 Propulsion 24 | . 2 . . 2 3 2 1 1 . . 4 3 3 . 3 Utility 20 | . . . . . 1 4 . . . . 5 2 1 . 7 Weapon 31 | . 3 . . 1 1 2 1 3 . . 4 3 3 . 10 Highest Loss Streak 11 | . 4 . . 3 2 5 1 4 . . 11 9 2 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 100 100 99 99 96 93 99 100 100 96 84 97 89 85 Engine 5 | . 11 14 14 14 9 7 5 . . . . . 5 10 8 Core 2 | . . . . . . . . 6 6 6 6 5 3 . . Treads 16 | . . . . . 9 30 26 26 26 26 20 7 4 11 9 Wheel 6 | . 26 28 28 27 17 . . . . . 1 6 16 . . Device 17 | . 9 14 14 14 26 12 25 20 20 20 21 16 15 8 14 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 4 Processor 4 | . . . . . . . . . . . 1 9 12 17 14 Protection 3 | . 1 . . . . 9 . 5 6 6 2 . . 1 4 Energy Cannon 4 | . . . . . 6 3 . 9 13 13 13 7 . . . Ballistic Gun 11 | . 14 28 28 28 17 6 8 11 11 6 7 . 2 18 21 Ballistic Cannon 7 | . . . . . . 12 13 6 . . 7 16 21 9 . Slashing Weapon 2 | . . . . . 2 3 3 4 3 6 1 3 3 . 2 Naked Turns 37 | . . . . . . . . . . . . . . . 37 Heaviest Build 157 | 14 88 88 88 88 111 128 128 122 124 121 127 145 154 156 157 Greatest Support 160 | 20 32 20 20 20 66 88 96 96 94 94 94 52 90 160 160 Greatest Overweight (x) 47 | . 4 4 4 4 4 1 1 1 1 1 4 47 5 1 5 Average Overweight (x) 1 | . 2 4 4 4 2 1 1 1 1 1 2 4 2 . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 17 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 11 14 15 18 25 25 25 25 25 25 25 19 25 25 25 Average Carried 21 | . 8 12 14 16 20 23 24 24 24 25 21 15 22 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 14 15 18 23 24 24 24 25 25 12 16 25 25 3 Class Distribution -------------------- 29% | Skirmisher 13% | Mutant 10% | Scavenger-Mutant 9% | Assassin 9% | Scavenger-Gunner 9% | Scavenger-Skirmisher 8% | Scavenger-Assassin 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Assassin | -5/Factory Scavenger-Assassin | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Matter Collected 9403 | 179 162 . . 182 644 1396 251 355 194 . 853 882 1286 516 2503 Remotely 4593 | . . . . . . 788 101 325 . . 341 393 431 498 1716 Salvage Created 9866 | . 389 . . 66 815 1380 81 536 272 . 762 533 868 636 3528 Parts 437 | . 23 . . 3 48 57 11 8 12 . 23 26 31 20 175 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 7 11 . 20 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Combat Hostiles Destroyed 171 | . 10 . . 1 20 21 3 5 10 . 20 9 10 8 54 Melee 2 | . . . . . . . . . . . . . 2 . . Guns 79 | . 10 . . 1 13 2 . 2 . . 3 . . 3 45 Cannons 74 | . . . . . 7 19 3 3 3 . 11 9 8 5 6 AOE 15 | . . . . . . . . . 7 . 6 . . . 2 Classes Destroyed 18 | . 5 . . . 3 3 . 1 . . 1 2 . 1 2 Worker 5 | . 1 . . 1 . . . . . . . . 1 . 2 Builder 13 | . 1 . . . . 1 . . . . . 3 3 . 5 Tunneler 3 | . . . . . . . . . . . . 1 1 . 1 Hauler 1 | . . . . . . . . . . . . 1 . . . Recycler 11 | . 1 . . . . 6 . . . . . 1 2 . 1 Carrier 1 | . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . 1 Swarmer 28 | . 6 . . . 6 . . 3 6 . 1 . . . 6 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 64 | . 4 . . 1 7 9 . . 4 . 13 6 3 2 15 Brawler 7 | . . . . . . . . 1 . . 2 . . . 4 Duelist 4 | . . . . . . . . . . . 2 . . . 2 Sentry 18 | . . . . . 5 2 . 1 . . 2 . 5 . 3 Specialist 5 | . . . . . . 4 1 . . . . . . . . Hunter 11 | . . . . . 1 1 . . . . . 1 . 2 6 Programmer 26 | . . . . . . 3 2 . . . . 2 2 . 17 Heavy 3 | . . . . . 1 2 . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . 4 . Thug 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 7 . . 1 4 5 1 5 4 . 6 7 2 3 8 Combat Bots Only 6 | . 3 . . 1 4 5 1 5 4 . 6 5 2 3 6 Max Kills in Single Turn 3 | . 1 . . 1 2 1 1 2 3 . 2 2 2 2 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . 1 Exploded 3 | . . . . . . . . . 3 . 2 . . . 1 Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Damage Taken 17479 | . 576 30 . 254 847 2511 184 570 251 . 1692 1734 1008 335 7487 Core 2243 | . 86 . . 33 50 196 72 36 30 . 143 292 154 . 1151 Absorbed by Shields 241 | . . . . . . . . . . . . . 142 99 . Reduced by Siege Mode 451 | . . . . . . . . . . . . . . 44 407 Redirected to Shielding 3 | . 3 . . . . . . . . . . . . . . Ignored by Resistances 84 | . . . . . . . . 15 19 . 50 . . . . Core Remaining (%) 72 | 100 . . . 52 90 72 . . . . 66 . . 55 . Volleys Fired 425 | . 44 . . 12 39 58 11 6 6 . 67 26 49 12 95 Largest 5 | . 2 . . 2 3 4 5 5 5 . 5 5 5 5 5 Hottest 306 | . 90 . . 40 163 190 175 253 262 . 306 306 288 237 195 Shots Fired 1318 | . 87 . . 24 117 179 39 29 20 . 166 103 117 59 378 Gun 720 | . 87 . . 24 76 48 15 14 7 . 63 . 5 35 346 Cannon 581 | . . . . . 41 130 24 15 8 . 92 103 112 24 32 Launcher 17 | . . . . . . 1 . . 5 . 11 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1095 | . 26 . . 24 88 163 39 22 8 . 103 74 117 59 372 Thermal 206 | . 61 . . . 29 15 . 7 7 . 52 29 . . 6 Explosive 17 | . . . . . . 1 . . 5 . 11 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 4 . . 5 14 18 5 6 2 . 9 6 13 13 31 Robot Miss Streak 6 | . 5 . . 3 5 4 3 2 3 . 3 6 3 2 3 Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 Secondary Targets 10 | . 3 . . . 1 . . . . . . . . . 6 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . 1 Shots Hit Robots 771 | . 48 . . 16 73 114 16 17 9 . 62 40 61 37 278 Core Hits 435 | . 22 . . 5 36 48 4 12 19 . 65 27 31 18 148 Critical Kills 35 | . . . . . . . . . . . . . 2 8 25 Critical Parts Destroyed 27 | . . . . . 1 . . . . . . . 1 5 20 Critical Strikes 74 | . 1 . . . 1 2 . . . . . 1 8 14 47 Burn 2 | . 1 . . . . . . . . . . . . . 1 Destroy 63 | . . . . . 1 . . . . . . . 3 14 45 Blast 7 | . . . . . . 2 . . . . . 1 4 . . Sever 2 | . . . . . . . . . . . . . 1 . 1 Melee Attacks 146 | . . . . . 16 14 10 5 9 1 12 9 12 . 58 Impact . | . . . . . . . . . . . . . . . . Slashing 128 | . . . . . 16 14 10 5 9 1 12 9 12 . 40 Piercing 18 | . . . . . . . . . . . . . . . 18 Sneak Attacks 11 | . . . . . . 3 . . . . . 2 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24798 | . 534 . . 128 1313 3508 406 785 781 . 3308 2052 2596 725 8662 Guns 10240 | . 534 . . 128 647 540 111 205 63 . 363 . 93 456 7100 Cannons 9640 | . . . . . 666 2643 295 208 150 . 1191 1431 1872 269 915 Explosions 3326 | . . . . . . 124 . . 568 . 1754 446 . . 434 Melee 1592 | . . . . . . 201 . 372 . . . 175 631 . 213 Ramming . | . . . . . . . . . . . . . . . . Kinetic 17069 | . 131 . . 128 824 2846 406 313 88 . 729 1014 1965 725 7900 Thermal 3231 | . 403 . . . 489 337 . 100 125 . 825 740 . . 212 Explosive 2813 | . . . . . . 40 . . 568 . 1754 123 . . 328 Electromagnetic 93 | . . . . . . 84 . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . Slashing 1565 | . . . . . . 201 . 372 . . . 175 631 . 186 Piercing 27 | . . . . . . . . . . . . . . . 27 Highest Corruption 18 | . . . . . . 1 . . . . . 5 7 18 5 Average Corruption 4 | . . . . . . 1 . . . . . 3 5 9 2 Corruption Purged 13 | . . . . . . 1 . . . . . . 2 . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 107 | . . . . . . 5 . . . . . 17 53 20 12 Message Errors 26 | . . . . . . 1 . . . . . 5 14 5 1 Matter Fused 28 | . . . . . . 1 . . . . . 3 17 6 1 Heat Flow Errors 19 | . . . . . . 1 . . . . . 4 6 4 4 Energy Discharges 14 | . . . . . . 1 . . . . . 3 6 2 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . 1 . . . . . . 5 2 1 Data Loss (major) 4 | . . . . . . . . . . . . 1 2 . 1 Misfires 2 | . . . . . . . . . . . . . 2 . . Weapon Failures 4 | . . . . . . . . . . . . . 1 1 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 644 | . . . . . . 126 11 99 . . 37 75 217 . 79 Projectiles 240 | . . . . . . 84 11 . . . 5 38 44 . 58 Explosions 90 | . . . . . . . . . . . 32 37 . . 21 Melee 314 | . . . . . . 42 . 99 . . . . 173 . . Knockbacks 55 | . . . . . . 18 3 . . . 4 9 10 . 11 Impact . | . . . . . . . . . . . . . . . . Kinetic 53 | . . . . . . 16 3 . . . 4 9 10 . 11 Secondary 2 | . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 277 | . . . . . . 21 . . . . . 76 . . 180 Shots 6 | . . . . . . 1 . . . . . 1 . . 4 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 512 | . 252 . . 18 197 491 174 193 198 . 325 512 288 353 314 Average Temperature 123 | . 81 . . 10 61 155 69 118 113 . 120 173 76 119 133 Received Heat Transfer 3057 | . 120 . . 162 261 330 18 45 63 . 522 504 118 . 914 Effects 16 | . . . . . . 9 . . . . . 7 . . . Shutdowns 3 | . . . . . . 1 . . . . . 2 . . . Energy Bleed 3 | . . . . . . 3 . . . . . . . . . Interference 8 | . . . . . . 4 . . . . . 4 . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Siege Activations 14 | . . . . . . . . . . . . . . 2 12 Total Turns 529 | . . . . . . . . . . . . . . 64 465 Longest Duration 104 | . . . . . . . . . . . . . . 54 104 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . . . . . . . . . . . 1 Heat Transferred 5214 | . 1069 . . . 814 481 . 148 185 . 1221 855 . . 441 Parts Sabotaged 5 | . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Peak Influence 2496 | . 256 56 . 30 400 355 169 . . . . 466 426 882 2496 Initial 386 | . . 56 . . 1 178 169 . . . . . 177 165 386 Average 335 | . 107 56 . 14 127 157 45 . . . . 139 243 456 937 Maximum Alert Level 5 | . 1 . . . 2 1 . . . . . 2 2 3 5 Low Security (%) 52 | . 81 100 . 100 68 73 100 . . . . 68 32 7 . Level 1 28 | . 18 . . . 31 26 . . . . . 12 61 49 34 Level 2 4 | . . . . . . . . . . . . 18 5 24 2 Level 3 7 | . . . . . . . . . . . . . . 18 29 Level 4 4 | . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . 2 High Security 2 | . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 . . . 3 12 4 . . . 1 4 2 1 34 Investigation 8 | . 1 . . . 2 . 1 . . . . 2 1 1 . Extermination 14 | . . . . . . 3 2 . . . . 1 . . 8 Reinforcement 20 | . . . . . 1 9 1 . . . . 1 1 . 7 Assault 17 | . . . . . . . . . . . 1 . . . 16 Garrison 3 | . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . 1 . . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Distress Signals 16 | . 1 . . . 5 1 . . . . . . 2 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 331 | . 18 . . 3 33 29 4 5 10 . 24 9 37 16 143 Peak Tracking Total 29 | . 5 . . 3 6 5 2 5 4 . 7 4 8 5 29 Tactical Retreats 19 | . 1 . . . 5 4 . . . . . . . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Traps Triggered 9 | . 1 . . . . 2 1 . . . . 1 4 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 2 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Machines Disabled 48 | . . . . . . 3 . 1 . . 2 12 . 2 28 Max in Single Turn 5 | . . . . . . 2 . 1 . . 2 5 . . 5 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Machines Accessed 46 | . 4 1 2 . 8 6 4 1 3 4 . 3 3 3 4 Terminals 30 | . 3 . . . 6 4 3 . 1 . . 3 3 3 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 1 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 143 | . 7 1 24 . 27 11 15 1 3 28 . 6 8 5 7 Successful 100 | . 3 1 24 . 17 5 5 1 3 28 . 2 7 1 3 Failed 43 | . 4 . . . 10 6 10 . . . . 4 1 4 4 Catastrophic 8 | . 1 . . . 1 1 1 . . . . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 52 | . 4 . 1 . 11 7 12 . . . . 4 2 4 7 Terminals 75 | . 5 . . . 20 9 14 . 1 . . 6 8 5 7 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 5 1 1 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 77 | . 1 1 24 . 9 2 2 1 3 28 . . 5 1 . Record 37 | . . . 23 . . . . . 1 11 . . 1 1 . Part Schematic 9 | . . . . . . . . . . 9 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . Open Door 5 | . . 1 . . . . . 1 2 . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . 2 . . Locate Traps 6 | . . . . . 3 1 1 . . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 3 . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 1 . . . . . . . . Retrieve Components 2 | . . . . . . 1 1 . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 18 | . 2 . . . 6 1 2 . . . . 2 2 . 3 Terminals 18 | . 2 . . . 6 1 2 . . . . 2 2 . 3 Assimilate 1 | . . . . . 1 . . . . . . . . . . Botnet 17 | . 2 . . . 5 1 2 . . . . 2 2 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . . . 5 4 4 . . . . 3 3 4 4 Full Trace Events 6 | . . . . . 2 . 1 . . . . 1 1 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 2 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . 1 . . 2 . 23 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Total Allies 40 | . . . . . . . . 1 . . 3 . 29 3 4 Largest Group 12 | . . . . . . . . 1 1 . 2 2 12 5 5 Highest-Rated Group 485 | . . . . . . . . 30 30 . 96 60 485 469 463 Highest-Rated Ally 159 | . . . . . . . . 30 30 . 96 30 159 159 144 Total Orders 19 | . . . . . . . 5 1 . . 2 2 3 . 6 STAY 6 | . . . . . . . . . . . 1 1 1 . 3 FOLLOW 8 | . . . . . . . 1 . . . 1 1 2 . 3 EXPLORE 4 | . . . . . . . 3 1 . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . Ally Attacks 355 | . . . . . . . . . 1 . 5 5 259 45 40 Total Damage 8490 | . . . . . . . . . . . 93 81 5621 1619 1076 Kills 53 | . . . . . . . . . . . . . 36 11 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted 4 | . . . . . . . . . . . 1 1 1 . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . 2 1 . 2 . . . . Drone Launches 3 | . . . . . . . 2 1 . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Turns Passed 21736 | . 738 125 667 521 1468 2825 1833 1494 1893 245 2505 1321 2115 493 3493 Spaces Moved 9512 | 1 448 87 472 342 704 981 665 618 701 104 1045 615 1028 204 1497 Core 92 | . . . . . . . . . . . . 7 . . 85 Treads 5723 | . . . . . 163 981 665 618 701 104 667 . 208 204 1412 Legs 30 | 1 29 . . . . . . . . . . . . . . Wheels 3667 | . 419 87 472 342 541 . . . . . 378 608 820 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 140 140 140 116 225 225 228 235 235 160 120 120 160 50 Average Speed 183 | 120 122 140 140 140 146 227 227 233 235 235 210 179 151 172 154 Slowest Speed 2400 | 120 140 140 140 140 465 231 228 235 235 235 246 2400 320 240 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 73 16 92 57 64 21 33 90 74 74 82 11 92 70 31 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . 1 . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 . 1 1 . . Scrap Searched 13 | . . . . 4 . . . 2 6 . 1 . . . . Spaces Dug 155 | . . . . . 16 11 18 2 18 1 36 11 6 . 36 Terrain Destroyed 840 | . . . . . 19 50 22 3 77 1 131 160 64 15 298 Melee 96 | . . . . . 16 11 10 . 9 1 12 7 1 . 29 Projectile 306 | . . . . . 3 34 12 3 1 . 36 39 63 15 100 AOE 438 | . . . . . . 5 . . 67 . 83 114 . . 169 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Total 12668 | . 559 90 478 365 1034 1395 942 648 919 104 1216 749 1489 317 2363 Wait 1775 | . 30 . . 1 186 275 221 1 190 . 43 57 106 55 610 Move 9497 | . 447 86 471 341 703 980 664 617 700 103 1044 614 1027 203 1497 Hop . | . . . . . . . . . . . . . . . . Pick Up 132 | . 13 4 1 7 22 13 10 4 2 . 2 14 19 9 12 Fast Attach 48 | . 3 . . . 5 5 3 1 1 . . 5 9 9 7 Attach 100 | . 8 . . 4 14 11 7 4 . . 13 9 7 1 22 Detach 31 | . 3 . . . 9 5 1 1 . . . 2 2 6 2 Swap 175 | . 3 . . . 21 26 9 6 9 . 12 11 20 5 53 Drop 87 | . 8 . . . 19 8 6 1 2 . 1 2 16 17 7 Fire 425 | . 44 . . 12 39 58 11 6 6 . 67 26 49 12 95 Melee 146 | . . . . . 16 14 10 5 9 1 12 9 12 . 58 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . 30 . . Rewire 222 | . . . 6 . . . . 2 . . 22 . 192 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: [Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 2 exits: [*Res] / [*Upp]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 387 | -10/Materials | Lost 4 parts (1p1n2w) 391 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Discovered new exit (range 5) 572 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Discovered new exit (range 5) 739 | -10/Materials | Entered Mines 766 | -10/Mines | Build established: Scavenger-Mutant 766 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 785 | -10/Mines | Discovered new exit (range 14) 839 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 840 | -10/Mines | Discovered new exit (range 5) 864 | -10/Mines | Entered Exiles 894 | -10/Exiles | Discovered new exit (range 15) 929 | -10/Exiles | Met 8R-AWN 960 | -10/Exiles | Met EX-HEX 1052 | -10/Exiles | Met EX-DEC 1072 | -10/Exiles | Visited The Gauntlet 1258 | -10/Exiles | Learned location of Zion (-7) 1297 | -10/Exiles | Met EX-BIN 1320 | -10/Exiles | Aligned with FarCom system 1321 | -10/Exiles | Given EX-Vault access code 1379 | -10/Exiles | Opened EX-Vault 1388 | -10/Exiles | Found Modified TNC 1419 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1437 | -10/Exiles | Exiles lab attacked by MAIN.C 1514 | -10/Exiles | Discovered new exit (range 14) 1531 | -10/Exiles | Left Exiles lab with Modified TNC 1531 | -10/Exiles | Entered Mines 1633 | -9/Mines | Learned location of Storage (-8) 1701 | -9/Mines | Lost 3 parts (1p1n1w) 1766 | -9/Mines | Discovered new exit (range 11) 1864 | -9/Mines | Learned Materials trap positions 1882 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1888 | -9/Mines | Found Prototype Device 1960 | -9/Mines | Build established: Skirmisher 2052 | -9/Mines | Entered Materials 2052 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2052 | -8/Materials | Identified Exp. Sensor Array 2053 | -8/Materials | Loaded intel: 16 trap records 2992 | -8/Materials | Discovered new exit (range 16) 3131 | -8/Materials | Identified exit to Factory 3520 | -8/Materials | Entered Factory 3520 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4575 | -7/Factory | Build established: Assassin 5017 | -7/Factory | Cargo convoy interrupted 5096 | -7/Factory | Build established: Tank 6003 | -7/Factory | Lost 5 parts (2n3u) 6313 | -7/Factory | Discovered new exit (range 9) 6345 | -7/Factory | Entered another Factory area 6345 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6564 | -6/Factory | Build established: Skirmisher 7682 | -6/Factory | Build established: Mutant 8064 | -6/Factory | Build established: Skirmisher 8098 | -6/Factory | Discovered new exit (range 12) 8178 | -6/Factory | Entered Lower Caves 8398 | -6/Lower Caves | Encountered a Warlord checkpoint 8581 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8626 | -6/Lower Caves | Lost 4 parts (1n3w) 8842 | -6/Lower Caves | Learned 4 Factory zone layouts 9449 | -6/Lower Caves | Learned Factory stockpile data 9515 | -6/Lower Caves | Discovered new exit (range 11) 9672 | -6/Lower Caves | Entered another Lower Caves area 9672 | -6/Lower Caves | Accompanied by 1 ally 10821 | -6/Lower Caves | Identified exit to Factory 11518 | -6/Lower Caves | Discovered new exit (range 4) 11565 | -6/Lower Caves | Entered Data Miner 11565 | -6/Data Miner | Discovered new exit (range 6) 11610 | -6/Data Miner | Met Data Miner 11657 | -6/Data Miner | Learned location of Section 7 (-2) 11657 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11669 | -6/Data Miner | Build established: Mutant 11735 | -6/Data Miner | Received God Mode back door access code from Data Miner 11810 | -6/Data Miner | Entered Proximity Caves 11992 | -5/Proximity Caves | Escorted by Enhanced Grunt 12931 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12975 | -5/Proximity Caves | Lost 3 parts (2n1u) 13230 | -5/Proximity Caves | Build established: Skirmisher 13606 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13684 | -5/Proximity Caves | Lost 11 parts (1p2n4u4w) 13772 | -5/Proximity Caves | Learned Factory interactive machine intel 13903 | -5/Proximity Caves | Build established: Gunner 14315 | -5/Proximity Caves | Entered Factory 14315 | -5/Factory | Accompanied by 2 allies 14315 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14316 | -5/Factory | Identified exit to Factory 14318 | -5/Factory | Loaded intel: 53 interactive machine locations 14609 | -5/Factory | Discovered new exit (range 10) 14617 | -5/Factory | Build established: Assassin 15031 | -5/Factory | Discovered exit to Factory (range 13) 15303 | -5/Factory | Lost 9 parts (1p3n2u3w) 15636 | -5/Factory | Entered Extension 15977 | -5/Extension | Build established: Scavenger-Skirmisher 16044 | -5/Extension | Rescued a captive Derelict 16181 | -5/Extension | Rescued a captive Derelict 16200 | -5/Extension | Rescued a captive Derelict 16200 | -5/Extension | Rescued a captive Derelict 16321 | -5/Extension | Build established: Scavenger-Assassin 16696 | -5/Extension | Rescued a captive Derelict 16724 | -5/Extension | Rescued A7 16962 | -5/Extension | Discovered exit to Factory (range 10) 16964 | -5/Extension | Discovered new exit (range 6) 17164 | -5/Extension | Spotted B-75 Beast 17170 | -5/Extension | Allies destroyed B-75 Beast 17186 | -5/Extension | Disrupted transfer network 17196 | -5/Extension | Spotted B-75 Beast 17196 | -5/Extension | Allies destroyed B-75 Beast 17324 | -5/Extension | Discovered exit to Factory (range 3) 17358 | -5/Extension | Build established: Scavenger-Gunner 17751 | -5/Extension | Entered Cetus 17751 | -5/Cetus | Accompanied by 2 allies (A7) 17756 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17784 | -5/Cetus | Spotted Cetus Guard 17784 | -5/Cetus | Spotted Cetus Guard 17784 | -5/Cetus | Destroyed Cetus Guard 17786 | -5/Cetus | Spotted Cetus Guard 17788 | -5/Cetus | Destroyed Cetus Guard 17791 | -5/Cetus | Allies destroyed Cetus Guard 17791 | -5/Cetus | Spotted Cetus Guard 17792 | -5/Cetus | Destroyed Cetus Guard 17848 | -5/Cetus | System corruption reached 10% 17968 | -5/Cetus | Started Cetus Manufacturing Module 17993 | -5/Cetus | Manufactured an Enhanced Grunt 18018 | -5/Cetus | Manufactured an Enhanced Grunt 18043 | -5/Cetus | Manufactured an Enhanced Grunt 18052 | -5/Cetus | Cetus Manufacturing Module disabled 18077 | -5/Cetus | Discovered new exit (range 15) 18128 | -5/Cetus | Spotted Cetus Guard 18128 | -5/Cetus | Spotted Cetus Guard 18133 | -5/Cetus | Spotted Cetus Guard 18134 | -5/Cetus | Destroyed Cetus Guard 18135 | -5/Cetus | Allies destroyed Cetus Guard 18135 | -5/Cetus | Spotted Cetus Guard 18144 | -5/Cetus | Allies destroyed Cetus Guard 18145 | -5/Cetus | Allies destroyed Cetus Guard 18158 | -5/Cetus | Discovered exit to Factory (range 16) 18174 | -5/Cetus | Met Revision 17 18244 | -5/Cetus | Entered Factory 18244 | -4/Factory | Accompanied by 5 allies (A7) 18244 | -4/Factory | Evolved 2 slots: Utility x2 18426 | -4/Factory | Discovered new exit (range 13) 18515 | -4/Factory | Build established: Scavenger-Skirmisher 18531 | -4/Factory | Discovered new exit (range 5) 18877 | -4/Factory | Build established: Scavenger-Assassin 19053 | -4/Factory | Cargo convoy interrupted 20988 | -4/Factory | Build established: Scavenger-Mutant 21024 | -4/Factory | First assault squad dispatched 21043 | -4/Factory | Incoming assault squad redirected 21347 | -4/Factory | High security lockdown imminent 21427 | -4/Factory | High security lockdown engaged 21461 | -4/Factory | Garrison activated, responded to threat 21529 | -4/Factory | Build established: Scavenger-Gunner 21539 | -4/Factory | Lost 10 parts (1p2n4u3w) 21618 | -4/Factory | Released all parts (14) 21625 | -4/Factory | Core integrity fell below 50% 21632 | -4/Factory | Lost 4 parts (1n3w) 21704 | -4/Factory | Core integrity fell below 20% 21737 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 21725_ Splicing Y-64 Sentinel... Initiated overload sequence, T-6 to critical power. 21727_ Slug penetrates Wall. 21731_ Y-64 Sentinel Neutrino Core critical detonation. 21731_ Dirty Datajack destroyed. 21731_ S-27 Virus destroyed. 21731_ Slug penetrates Wall. 21734_ Knocked back. 21734_ Penetrated by Slug. 21734_ Imp. Phase Shifter destroyed. 21736_ C-30 ARC bursts open, deploying its payload. 21736_ G-73 Enforcer unfolds itself. 21736_ G-67 Veteran unfolds itself. 21736_ M-36 Artificer unfolds itself. 21737_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 21737_ C-30 ARC bursts open, deploying its payload. 21737_ L-61 Swordsman unfolds itself. 21737_ G-67 Veteran unfolds itself. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | "" #??? # ? ####+######### #### | | # ? # ? #### | | +#### ? + + | | #### "" # """"""""" #####+###"########## | | #### """ ## ### # """T""" | | #### F" ## """"""""" #?# """ # | | #### """ ## ### """ !# | | #### "" ## """"""""" ### """ # """"""""" | | + + + # | | ### ######## """"""""" # ] ! ######+#### | | ### ######## # ###?## ###? | | ### ######## C % + ""###### #### | | ### ######## %###### ## * """###### #### | | ### ######## ### ## R"######+#### | | # % % ! ### ##! """### ## | | # % ###### ### ## ""### ## | | # #######s#### ## ### # | | + = % ####### #### x ########### # | | " #+##+########## #### ########### ! # | | " #%!%= "### ######## ##### # # | | " # !!* #### T" ######## x##### cY # # | | # #### "" ######## =%! YHY + ] # | | " # #### ############+### cY # # | | " # #### ########## *# cc # # | | " # ##### ######! # " " ### ### # | | # ##### ######@= # """ ### ### # | | ### ##### g g glgb% # """ ### ### # | | ### + g g Cll#%si # "" # # # | | ################ g bi#Y g!# "" # ##+###### | | #################+####g####### # H ###### | | ################# [ ######## ## ###### | | ################# * ######## ## ###### | | ###?############# """ """ ############### | | #??############?# """ """ ###################### | | ##############?## """ """ ###################### | | ?#?############## ###################### | | ?#??#?#######?### #####################? | | ??#?#?#######################??#######?########### | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 130 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 900 Resistance: TH 10 Power Shielding 33 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Overachiever Challenges ------------ None Game ------ Seed VisualAutogunWell Manual? 0 Play Time 05:12:00 Cumulative 527.4 hours Start 2023.11.30 @ 14:37:14 End 2023.12.01 @ 16:28:37 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 44 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0662cfc-de56-41e6-9d51-303ce641b25a