Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 15:18:36 Player: Zeia Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1681) 1681 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 5728 Bonus ------- Follower Combat Kills 37 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 88/100 System Corruption 8% Temperature Cool (9) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter A0-MCA's Component Scanner > --- WEAPON (2) ------- Companion Sword Phasing Sabre > --- INVENTORY (10) --- Gravmag System Advanced Terrain Scanner Advanced Shield Generator Heavy Assault Rifle Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Magnetic Acceleration Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Enhanced Optical Array Propulsion Shielding Layered Medium Armor Plating > --- WEAPON ----------- Power Sword Companion Sword > --- INVENTORY -------- Cooling System Medium Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Light Armor Plating Improved Medium Armor Plating A0-MCA's Component Scanner Heavy Particle Cannon Minigun Hypervelocity Gauss Rifle Gauss Cannon Mini Grenade Launcher [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Overtuned Scrapsphere Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Companion Sword Energy Gun Subdweller Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Companion Sword Piercing Weapon Spear Build | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Slots Evolved 8 | . . . . . 8 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 3 . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 93 | 7 2 9 4 21 38 8 4 Power 10 | 1 1 . 1 1 6 . . Engine 8 | 1 1 . 1 1 4 . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 31 | 2 . 1 2 10 11 3 2 Treads 14 | 2 . . 2 7 2 1 . Leg 5 | . . . . . 2 1 2 Wheel 7 | . . 1 . 3 3 . . Hover 4 | . . . . . 4 . . Flight 1 | . . . . . . 1 . Utility 34 | 2 1 7 . 4 17 1 2 Device 12 | 1 . 3 . 1 7 . . Storage 4 | 1 1 . . 1 1 . . Processor 5 | . . . . . 3 1 1 Hackware . | . . . . . . . . Protection 13 | . . 4 . 2 6 . 1 Artifact . | . . . . . . . . Weapon 18 | 2 . 1 1 6 4 4 . Energy Gun 2 | 1 . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . . 1 3 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 7 | . . . . 1 3 3 . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 33 | . 1 2 1 . 19 5 5 Power 8 | . 1 . 1 . 5 1 . Propulsion 13 | . . 1 . . 7 2 3 Utility 11 | . . 1 . . 7 1 2 Weapon 1 | . . . . . . 1 . Highest Loss Streak 6 | . 1 2 1 . 6 2 5 To Critical Strikes 1 | . 1 . . . . . . Average Slot Usage (%) 89 | . 100 100 99 96 74 56 53 Engine 10 | . 14 14 13 14 3 . . Treads 21 | . 28 28 26 26 10 3 2 Leg 1 | . . . . . 4 3 3 Wheel 1 | . . . 1 1 2 6 3 Hover 1 | . . . . . 5 . . Device 5 | . 14 10 . 3 8 3 . Storage 11 | . 14 14 14 14 6 6 6 Processor 2 | . . . . . 6 17 20 Protection 7 | . . 3 14 10 6 . 3 Energy Gun 5 | . 14 14 14 4 . . . Ballistic Gun 7 | . 14 14 14 7 . . . Impact Weapon 1 | . . . . 2 . . . Slashing Weapon 6 | . . . . 8 11 12 13 Piercing Weapon 1 | . . . . 2 1 . . Peak Build Rating 64 | 7 8 11 15 34 64 53 48 Average Rating 27 | 5 7 8 13 24 49 43 42 On Entrance 20 | . 7 8 9 15 30 52 40 Naked Turns . | . . . . . . . . Heaviest Build 84 | 14 29 34 35 63 84 27 20 Greatest Support 84 | 40 40 40 44 47 84 20 30 Greatest Overweight (x) 20 | 1 . 2 2 20 4 6 1 Average Overweight (x) . | . . . . 1 . 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 10 10 Average Capacity 16 | 7 14 15 15 19 14 10 10 Most Carried 20 | 7 15 15 15 20 20 10 10 Average Carried 15 | 4 11 14 14 19 13 9 9 Final Capacity 20 | 8 15 15 15 20 10 10 10 Final Carried 20 | 7 15 13 15 20 10 10 9 Class Distribution -------------------- 84% | Mutant 6% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Gladiator | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Matter Collected 1479 | 288 267 151 107 210 331 100 25 Remotely . | . . . . . . . . Salvage Created 2230 | 123 352 154 188 . 1032 218 163 Parts 128 | 9 28 18 7 . 50 9 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 25 | . . 9 . . . 11 5 Prevented 2 | . . . . . . 2 . Kills | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Combat Hostiles Destroyed 46 | . 14 6 2 . 14 7 3 Melee 20 | . . . . . 14 3 3 Guns 22 | . 14 6 2 . . . . AOE 4 | . . . . . . 4 . Classes Destroyed 11 | 2 2 1 1 . 5 . . Worker 1 | . . . . . 1 . . Tunneler 3 | 3 . . . . . . . Recycler 4 | 1 . . 1 . 2 . . Swarmer 18 | . 9 4 . . . 5 . Grunt 13 | . 5 . . . 5 1 2 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . 1 . 1 Sentry 5 | . . . 2 . 2 1 . Hunter 2 | . . . . . 2 . . Programmer 3 | . . . . . 3 . . Subdweller 2 | . . 2 . . . . . Best Kill Streak 4 | 4 3 4 2 . 3 4 2 Combat Bots Only 4 | . 3 4 1 . 3 4 2 Max Kills in Single Turn 4 | 2 2 2 1 . 1 4 1 Gunslinging 1 | . 1 1 . . . . . Exploded 4 | . . . . . . 4 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Hostile Shots Fired 529 | . 48 64 16 . 277 91 33 Missed 166 | . 14 25 5 . 79 38 5 Damage Taken 5243 | . 304 429 168 . 3041 669 632 Core 964 | . 30 63 18 . 466 137 250 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 110 | . . . . . 42 . 68 Regen/Repaired (Parts) 75 | . . . . . 55 20 . Core Remaining (%) 77 | 100 . . . 55 . . . Volleys Fired 56 | 6 29 10 9 . 1 1 . Largest 2 | 2 2 2 2 . 1 1 . Hottest 83 | 60 60 80 83 . 30 30 . Shots Fired 111 | 12 58 20 19 . 1 1 . Gun 109 | 12 58 20 19 . . . . Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 1 . Special . | . . . . . . . . Kinetic 55 | 6 29 10 10 . . . . Thermal 54 | 6 29 10 9 . . . . Explosive 2 | . . . . . 1 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 2 9 13 8 . . 9 . Robot Miss Streak 4 | 1 4 1 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 174 | 6 39 17 15 . 67 10 20 Core Hits 74 | 5 18 9 4 . 25 8 5 Critical Kills 2 | . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . 1 . 1 . . Destroy 2 | . 1 . 1 . . . . Sever 1 | . . . . . 1 . . Melee Attacks 126 | . . . . . 86 14 26 Impact . | . . . . . . . . Slashing 126 | . . . . . 86 14 26 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 20 | . . . . . 16 . 4 Damage Inflicted 4931 | 86 449 219 272 . 2614 552 739 Guns 1026 | 86 449 219 272 . . . . Cannons . | . . . . . . . . Explosions 236 | . . . . . 34 202 . Melee 3669 | . . . . . 2580 350 739 Ramming . | . . . . . . . . Kinetic 521 | 54 233 124 110 . . . . Thermal 505 | 32 216 95 162 . . . . Explosive 236 | . . . . . 34 202 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 3669 | . . . . . 2580 350 739 Piercing . | . . . . . . . . Highest Corruption 8 | . 1 1 1 . 8 8 8 Average Corruption 4 | . 1 1 1 . 7 8 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 75 | . 2 2 3 . 42 22 4 Message Errors 23 | . 1 1 . . 12 8 1 Matter Fused 18 | . 1 1 2 . 9 4 1 Heat Flow Errors 12 | . . . . . 9 3 . Energy Discharges 9 | . . . . . 3 5 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 9 | . . . . . 7 2 . Data Loss (major) 2 | . . . . . 1 . 1 Misfires 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 243 | . . . . . 174 12 57 Projectiles . | . . . . . . . . Explosions 4 | . . . . . . 4 . Melee 239 | . . . . . 174 8 57 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 31 | . . . . . . 31 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 289 | . 36 . 176 . 289 255 . Average Temperature 86 | . 16 . 73 . 108 119 . Received Heat Transfer 1212 | . 78 186 54 . 534 162 198 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 1 . . . . . Heat Transferred 950 | 75 500 175 200 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Peak Influence 243 | 20 243 . 93 . 90 . . Initial 57 | . 13 . 57 . . . . Average 37 | 7 64 . 26 . 25 . . Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 98 | 100 96 . 100 . 100 . . Level 1 1 | . 3 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 3 . . . 5 . . Investigation 3 | . 1 . . . 2 . . Extermination 2 | . . . . . 2 . . Reinforcement 3 | . 2 . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Distress Signals 4 | . 1 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 25 9 2 . 28 8 6 Peak Tracking Total 6 | . 6 4 1 . 5 4 4 Tactical Retreats 9 | . 1 2 . . 4 1 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Traps Triggered 7 | . 2 2 . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Machines Accessed 11 | . 3 . . 4 3 1 . Terminals 4 | . 3 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 29 | . 6 . . 16 6 1 . Successful 23 | . 2 . . 16 4 1 . Failed 6 | . 4 . . . 2 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 9 | . 4 . . . 5 . . Terminals 10 | . 6 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 20 | . 2 . . 16 1 1 . Record 15 | . . . . 15 . . . Open Door 2 | . . . . 1 . 1 . Patrol Status 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . 3 . . Terminals 2 | . . . . . 2 . . Botnet 1 | . . . . . 1 . . Skim 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scrapoids 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . . . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Total Allies 5 | . . . . . 5 . . Largest Group 5 | . . . . . 5 . . Highest-Rated Group 143 | . . . . . 143 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . . 10 . . Total Damage 181 | . . . . . 181 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Turns Passed 10985 | 120 1419 438 906 5037 2156 772 137 Spaces Moved 5977 | 55 748 239 604 2312 1351 620 48 Core 5 | 3 . . . 2 . . . Treads 4292 | 52 748 234 535 2095 514 80 34 Legs 414 | . . . . . 308 92 14 Wheels 1007 | . . 5 69 215 271 447 . Hover 258 | . . . . . 258 . . Flight 1 | . . . . . . 1 . Fastest Speed 50 | 50 160 115 130 90 53 90 120 Average Speed 167 | 154 160 159 143 213 129 115 167 Slowest Speed 1050 | 160 160 160 225 1050 235 520 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 5 97 20 98 93 23 87 14 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 2 . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 11 | . . . . 7 . 3 1 Spaces Dug 3 | . . . . . . 3 . Terrain Destroyed 18 | . . . . . 5 13 . Melee 3 | . . . . . . 3 . Projectile . | . . . . . . . . AOE 15 | . . . . . 5 10 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Total 6689 | 74 916 268 629 2414 1656 659 73 Wait 333 | . 116 10 4 32 163 7 1 Move 5970 | 54 747 238 603 2311 1350 619 48 Hop . | . . . . . . . . Pick Up 64 | 7 15 . 4 18 15 5 . Fast Attach 42 | 7 . 1 1 11 15 4 3 Attach 25 | . 1 2 1 3 15 2 1 Detach 10 | . . . 1 3 6 . . Swap 26 | . 1 6 2 7 8 2 . Drop 64 | . 7 1 4 29 17 6 . Fire 56 | 6 29 10 9 . 1 1 . Melee 99 | . . . . . 66 13 20 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Discovered new exit (range 15) 694 | -10/Materials | Discovered new exit (range 6) 809 | -10/Materials | Discovered new exit (range 12) 1371 | -10/Materials | Discovered new exit (range 9) 1526 | -10/Materials | Discovered new exit (range 10) 1540 | -10/Materials | Entered Subcaves 1957 | -10/Subcaves | Discovered new exit (range 10) 1978 | -10/Subcaves | Entered Recycling 2165 | -8/Recycling | Discovered new exit (range 5) 2849 | -8/Recycling | Scanned before Scraplab entrance 2871 | -8/Recycling | Entered Scraplab 2883 | -8/Recycling | Discovered new exit (range 2) 2884 | -8/Recycling | Entered Scraptown 2884 | -8/Scraptown | System corruption cleaned by C-Scrubber 3473 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3574 | -8/Scraptown | Discovered new exit (range 5) 3743 | -8/Scraptown | Visited Spacefarers 3866 | -8/Scraptown | Visited Cave Peace 3916 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4330 | -8/Scraptown | Visited Shadow of the Wyrm 4384 | -8/Scraptown | Visited TADAMA 4472 | -8/Scraptown | Visited Bundlers 4607 | -8/Scraptown | Visited Awakened 4677 | -8/Scraptown | Visited Fellowship of the Rings 4749 | -8/Scraptown | Visited UFD Registry 4749 | -8/Scraptown | Registered with UFD as "Roughshaft" 4827 | -8/Scraptown | Visited Modified Component R&D 4929 | -8/Scraptown | Visited Sword Containment 4981 | -8/Scraptown | Visited Observation Area 5069 | -8/Scraptown | Visited A0-MCA Data Center 5075 | -8/Scraptown | Given a B+ rating by A0-MCA 5081 | -8/Scraptown | Found A0-MCA's Component Scanner 5293 | -8/Scraptown | Visited Scrap Suit Storage 5482 | -8/Scraptown | Visited Junk Repository 6071 | -8/Scraptown | Visited Curators Association 6140 | -8/Scraptown | Visited Junk Repository 6477 | -8/Scraptown | Discovered new exit (range 5) 7821 | -8/Scraptown | Found Scrap Suit 7921 | -8/Scraptown | Entered Factory 7921 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 8374 | -6/Factory | Build established: Gladiator 8375 | -6/Factory | Discovered new exit (range 5) 8695 | -6/Factory | Lost 3 parts (1p2u) 8828 | -6/Factory | Spotted B-75 Beast 9187 | -6/Factory | Build established: Mutant 9262 | -6/Factory | Lost 5 parts (2p2n1u) 9412 | -6/Factory | Lost 6 parts (1p2n3u) 9790 | -6/Factory | Scrapoid reinforcements arrived 9807 | -6/Factory | Found Scrap Suit 9838 | -6/Factory | Lost 5 allies 9867 | -6/Factory | Identified exit to Lower Caves 10022 | -6/Factory | Core integrity fell below 50% 10077 | -6/Factory | Entered Lower Caves 10106 | -6/Lower Caves | Build established: Scavenger-Mutant 10112 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10210 | -6/Lower Caves | Encountered a Warlord checkpoint 10534 | -6/Lower Caves | Spotted B-75 Beast 10790 | -6/Lower Caves | Discovered new exit (range 17) 10807 | -6/Lower Caves | Learned 12 Factory zone layouts 10846 | -6/Lower Caves | Identified exit to Lower Caves 10849 | -6/Lower Caves | Entered another Lower Caves area 10894 | -6/Lower Caves | Build established: Mutant 10920 | -6/Lower Caves | Core integrity fell below 20% 10986 | -6/Lower Caves | Lost 5 parts (3n2u) 10986 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10936_ Phasing Sabre follow-up attack on G-50 Soldier. 10937_ Imp. Melee Analysis Suite destroyed. 10944_ G-50 Soldier destroyed. 10945_ Acquired 5 matter. 10948_ Acquired Carbon-fiber Leg. 10950_ Acquired 10 matter. 10951_ System corrupted: Energy discharge (-26). 10951_ Carbon-fiber Leg destroyed. 10955_ Imp. Core Shielding destroyed. 10956_ Lgt. Angular Momentum Engine fries itself beyond repair. 10956_ Hvy. Laser fries itself beyond repair. 10956_ Destroyed Lgt. Angular Momentum Engine. 10959_ G-50 Soldier destroyed. 10969_ Adv. Heat Sink fries itself beyond repair. 10984_ System corrupted: Matter fused (-9). 10984_ Phasing Sabre follow-up attack on G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##??????????? | | ???????????????????????????????????## ##?????????? | | ????????????????????######????????? ??????????? | | ???????????????????## ##???????? #??????????? | | ??????????????????## ###?????? #??????????? | | ??????????????????# @ ##????? #??????????? | | ?????????????????# ##### ###### #???????????? | | ?????????????????# ??????# g #????????????? | | ????????????????????????## ##?###????????? | | ????????????????????#####%% ##? ????????? | | ???????????????????## !## ## #? ????????? | | ?????????????????### ## ### ##? #????##??? | | ????????????????## ## #?# ##?? #??? ???? | | ????????????????# # ### ##?? #??? ???? | | ????????????????# #?? #?? ???? | | ????????????????# % #?? #?? ?## | | ????????????????## ##### #?# #? | | ?????????????????## #???## #?# + | | ??????????????????# ???## ### | | ?????????????????? ???# " | | ?????????????????%= ???## ## """"? | | ????????????????####### #????## ### | | ??????????????????????# ??????# ## | | ???????????????## ????# ??????## % # # "" | | ???????????????# ### ???????# ! # #?? "?? ! | | ??????????????## ???????# # ##??"?????" | | ??????????????# ??##### ######++## | | ??????????????# ## ## [ | | ??????????????????????### ## | | ????????????????????????## ###### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeCombatMallet Manual? 0 Play Time 01:19:15 Cumulative 39.4 hours Start 2024.08.15 @ 11:20:22 End 2024.08.15 @ 15:18:36 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0404cd14-f709-4e29-b5fc-d307b37e0092