Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.21 @ 14:19:42 Player: Boris Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (421) 2105 Value Destroyed (22707) 22707 Prototype IDs (91) 1820 Alien Tech Used (12) 2400 Bonus (25680) 25680 TOTAL SCORE: 64412 Bonus ------- High Alert Combat Kills 3517 Follower Combat Kills 1669 Entered Garrisons 200 Network Hubs Disabled 400 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2638 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -5344 Cogmind --------- Core Integrity 725/1600 Matter 267/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Heavy Siege Treads Myomer Exoskeleton > --- UTILITY (13) ----- Experimental Target Analyzer Experimental Core Analyzer Reaction Control System Spacefold Activator > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Advanced Sensor Array Precision Energy Filter Long-range Tractor Beam High-powered Transdimensional Reconstructor Gamma Rifle Null Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Exoskeleton Myomer Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Cloaking Device SHELL Armor Advanced Hacking Suite System Mapper Ghost Barrier > --- WEAPON ----------- Gamma Rifle Null Cannon Vibroblade > --- INVENTORY -------- Experimental Cooling System Advanced Energy Well Advanced Sensor Array Matter Filter Precision Energy Filter Particle Accelerator Advanced Weapon Cycler Advanced Transmission Jammer Improved Reaction Control System Experimental Weapon Shielding Hacking Suite System Shield Long-range Tractor Beam High-powered Transdimensional Reconstructor Spacefold Activator Gamma Rifle Gamma Rifle Sigix Sheargun Sigix Sheargun Sigix Sheargun Hellfire Missile Launcher Great Axe [Rating: 252] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection SHELL Armor Artifact Spacefold Activator Weapon Constructs Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Vibroblade Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . 8 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . Utility 11 | . . . . 5 . . . . . 1 . . . . 1 . . . . 2 . 2 . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 740 | 6 24 34 4 24 12 9 5 2 4 45 11 13 38 9 29 24 21 11 13 25 83 16 54 58 116 50 Power 35 | 1 2 1 . 2 . . . . . 5 . . 5 1 1 . 1 1 . 1 5 . 1 2 4 2 Engine 7 | 1 2 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Core 11 | . . . . 2 . . . . . 5 . . 3 1 . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . 1 . 1 . 1 . . . 5 . 1 2 4 2 Propulsion 30 | 2 4 4 1 3 . . . . . . . . 1 . 1 . . . . . 1 1 . 6 4 2 Treads 12 | 2 4 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 Leg 10 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 4 1 Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 447 | 1 6 17 1 17 10 9 5 2 4 40 10 13 20 5 18 11 14 6 10 11 50 15 33 34 64 21 Device 324 | . 2 11 . 12 8 8 5 2 4 33 8 10 12 2 14 8 9 5 8 8 34 6 25 22 53 15 Storage 12 | 1 2 2 . . . . . . . . . . . . 1 . . . . . 1 . 3 . . 2 Processor 33 | . 1 . . 1 1 1 . . . 1 . 1 5 1 1 1 . . 1 1 5 1 2 2 6 1 Hackware 22 | . . . 1 1 . . . . . 4 . . 1 . 2 . . 1 . . 2 5 2 . 3 . Protection 48 | . 1 4 . 3 1 . . . . 2 2 2 2 2 . 2 5 . 1 2 7 3 1 4 2 2 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . 1 Weapon 228 | 2 12 12 2 2 2 . . . . . 1 . 12 3 9 13 6 4 3 13 27 . 20 16 44 25 Energy Gun 79 | 1 4 1 2 . . . . . . . . . 1 . 4 2 1 2 . 2 6 . 3 3 30 17 Energy Cannon 46 | . . 1 . . . . . . . . . . 3 1 2 2 1 . 1 3 7 . 9 8 5 3 Ballistic Gun 21 | 1 3 6 . . 1 . . . . . . . . . . . . . . 2 4 . 1 1 . 2 Ballistic Cannon 14 | . . . . . . . . . . . . . . . . 5 1 1 1 1 3 . 2 . . . Launcher 34 | . 2 3 . 2 1 . . . . . 1 . 7 1 1 1 2 . . 2 2 . 1 1 5 2 Special Weapon 10 | . . 1 . . . . . . . . . . 1 1 2 2 . 1 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . . . . . . . . . . 1 1 . . 2 5 . 4 3 4 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 62 | . . 1 . . . . . . . . . . 9 3 1 1 4 . 1 5 8 3 14 7 3 2 Corrupted Parts 6 | . . . . . . . . . . . . . 1 1 . . . 1 3 . . . . . . . System Corruption 26 | . . . . . . . . . . . . . 1 6 . . . 3 16 . . . . . . . Parts Lost 55 | . 1 5 . 3 4 . . . . 3 . . 5 1 1 1 . . 3 . 7 . 1 4 1 15 Power 16 | . 1 . . 2 1 . . . . 1 . . 2 1 . . . . 1 . 2 . . 2 . 3 Propulsion 9 | . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . 1 . 4 Utility 18 | . . 1 . . 1 . . . . 1 . . 1 . . 1 . . 1 . 4 . 1 1 . 6 Weapon 12 | . . 3 . . 1 . . . . 1 . . 1 . 1 . . . 1 . 1 . . . 1 2 Highest Loss Streak 15 | . 1 4 . 1 1 . . . . 1 . . 2 1 1 1 . . 3 . 2 . 1 2 1 15 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 93 98 100 61 70 73 72 73 73 75 71 69 67 66 70 71 66 63 72 72 73 76 72 68 77 77 Engine 5 | . 13 14 14 4 4 6 6 6 6 1 . . 4 . . . . . 4 3 . . . . . . Core 1 | . . . . 1 1 . . . . 8 6 5 . 4 9 3 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 6 7 5 5 4 8 8 8 5 11 10 Treads 8 | . 28 28 28 . 2 . . . . . 2 3 . . . . 2 4 5 4 2 . . . . . Leg 2 | . . . . 2 3 6 6 6 6 3 . 1 2 . 1 . . . . . . 4 4 3 11 15 Device 10 | . . 14 . 12 10 13 13 13 13 12 10 10 9 15 10 10 9 9 8 10 11 9 14 13 4 8 Storage 6 | . 14 11 14 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 4 4 4 4 3 Processor 9 | . 6 . . 2 4 6 6 6 6 5 11 11 13 6 15 15 15 15 14 18 19 17 15 14 19 16 Hackware 8 | . . . 14 12 13 13 13 13 13 15 11 11 7 5 9 7 5 6 10 9 6 14 14 13 12 7 Protection 1 | . 1 1 . 1 3 . . . . . . . . 4 . . 4 4 1 3 2 3 1 1 4 4 Energy Gun 4 | . 15 . 26 . 1 . . . . 4 8 9 5 . 4 1 2 4 5 . 2 4 1 3 8 9 Energy Cannon 3 | . . 8 . 2 3 6 . 2 6 5 5 . 1 4 5 . 1 . 3 . 1 . 3 1 . . Ballistic Gun 5 | . 10 14 . 3 4 13 13 9 6 2 2 6 5 . . 4 3 5 5 4 4 4 . . . . Ballistic Cannon 1 | . . . . 1 7 . 5 6 6 2 . . . 4 . 7 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 10 57 60 55 68 70 65 65 65 65 111 89 89 94 92 93 101 105 92 101 105 123 89 102 112 147 169 Greatest Support 200 | 40 40 40 40 76 118 117 117 116 116 116 160 160 108 95 92 92 135 143 143 143 143 110 110 112 200 181 Greatest Overweight (x) 17 | . 1 2 1 17 2 . . . . . . . 1 1 2 1 1 . . . 1 . . 7 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 Average Capacity 19 | 7 17 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 22 21 Most Carried 22 | 4 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 22 22 Average Carried 18 | 1 12 17 19 16 18 19 20 19 20 19 19 19 19 18 19 19 19 19 19 19 19 19 19 19 21 20 Final Capacity 22 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 7 Final Carried 22 | 4 20 20 20 19 19 20 20 20 20 20 19 20 20 20 20 20 19 20 20 20 20 20 17 21 22 7 Scrap Engine Consumption 389 | . . . . 71 52 14 . 5 2 37 8 25 21 10 40 33 17 14 1 10 12 4 11 2 . . Constructs Created 28 | . . . . 6 4 . 2 . . 2 1 2 1 1 1 2 3 . . . 1 . . 2 . . Constructs Modified 134 | . . . . 19 23 3 1 1 . 14 4 7 5 9 15 7 11 5 . 1 4 . . 5 . . Class Distribution -------------------- 32% | Hacker-Construct 25% | Mutant 17% | Hacker-Mutant 10% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Hacker-Construct | -6/Factory Hacker-Construct | -6/Garrison Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Zion Hacker-Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Extension Hacker-Construct | -4/Cetus Commander-Mutant | -4/Archives Hacker-Gunner | -4/Hub_04(d) Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Wizard-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Hacker-Gunner | -1/Access Alien-Gunner | -1/Command Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Matter Collected 12647 | 263 483 776 32 664 737 107 . 62 46 972 241 237 1074 272 613 634 428 154 164 231 1521 211 806 595 899 425 Remotely 1668 | . . . . 20 . . . . . . . . 499 . . 242 155 . . 70 339 . 66 . 164 113 Salvage Created 22629 | 110 668 212 . 2304 1502 153 . . . 2100 242 369 1069 335 840 856 628 360 332 360 1584 358 1346 1225 3680 1996 Parts 979 | 4 45 13 . 92 42 10 . . . 88 12 22 47 10 36 37 21 30 13 27 92 10 55 68 179 26 Haulers Intercepted 22 | . 2 . . 4 . . . . . 2 . . . . 3 . . . 2 . . 2 3 1 3 . Recyclers Shooed 7 | . 2 . . 2 . . . . . . . . . . 1 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . 12 . . . . . . . . 5 13 . 1 . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 313 | . 12 8 . 26 32 4 . . . 31 6 5 26 8 6 10 14 . 1 7 23 1 11 15 53 14 Melee 16 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 10 3 . Guns 106 | . 10 3 . 2 13 4 . . . 20 1 4 3 . 1 4 . . . 1 11 1 . . 23 5 Cannons 86 | . . . . 20 17 . . . . 7 1 . . 4 3 6 4 . . . 4 . 8 3 6 3 AOE 79 | . 2 5 . 4 2 . . . . . 4 . 23 4 2 . 7 . . 4 2 . . . 17 3 Classes Destroyed 28 | 2 7 2 . 3 3 . . . . 1 . 1 6 . . . . . . 1 1 . 1 . . . Worker 14 | . 4 . . 3 . . . . . 2 . . . . 2 . . . 1 . . . 1 . 1 . Builder 7 | . . . . . . . . . . 2 . . . . 2 2 . . . . . . . . 1 . Tunneler 6 | 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hauler 22 | . 2 . . 4 . . . . . 2 . . . . 3 . . . 2 . . 2 3 1 3 . Recycler 12 | 1 1 . . 5 . . . . . . . . . . 1 1 . . . 1 . 1 . . 1 . Mechanic 4 | . 1 . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . Operator 14 | . 1 . . . . . . . . 2 . . . . . . . 9 . . 1 . . 1 . . Watcher 17 | . 2 . . 2 . . . . . . . . . . 1 . . . 1 . 3 . 2 1 4 1 Swarmer 55 | . 3 3 . 4 7 2 . . . 5 4 . 8 . . . . . . 4 . 1 . . 14 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Saboteur 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Grunt 98 | . 9 . . 12 18 . . . . 12 . . 7 . . 1 6 . 1 . 10 . 5 . 8 9 Brawler 5 | . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . 2 . Duelist 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Protector 5 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 28 | . . . . 6 1 1 . . . 4 . 1 . 1 . 6 . . . . . . . 4 3 1 Specialist 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Hunter 25 | . . . . . 3 . . . . 1 2 2 1 . 2 . 2 . . . 2 . 2 . 8 . Programmer 64 | . . . . 3 1 1 . . . 9 . 1 . 1 4 2 2 . . 2 8 . 3 10 16 1 Behemoth 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . 1 3 . 1 . . . . . . . . . . Savage 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Wizard 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Best Kill Streak 8 | 3 7 3 . 7 4 2 . . . 6 4 2 8 4 3 2 5 2 2 5 3 2 4 4 6 6 Combat Bots Only 7 | . 5 3 . 4 4 2 . . . 6 4 2 7 4 2 2 5 . 1 5 3 1 3 4 5 6 Max Kills in Single Turn 5 | 1 2 2 . 2 1 1 . . . 1 4 2 4 2 1 2 2 1 1 4 3 1 1 1 5 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Exploded 5 | . 1 2 . 2 1 . . . . . 4 . 3 2 1 . 2 . . 4 2 . . . 5 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 A7 (-4/Cetus) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2093 | . 67 76 . 171 266 26 . . 9 182 38 56 141 23 45 52 35 8 61 38 164 . 49 166 198 222 Missed 623 | . 15 17 . 54 73 10 . . 1 62 14 11 61 5 18 17 6 2 11 15 50 . 12 44 61 64 Damage Taken 30918 | . 620 1299 . 1542 3257 172 . . 155 1873 318 512 1837 461 642 1020 620 159 1287 495 2531 . 1007 3194 2704 5213 Core 3609 | . 55 143 . 235 392 11 . . 42 132 78 40 235 75 103 188 40 . 68 26 238 . 136 497 248 627 Absorbed by Shields 1347 | . . . . . . . . . . 292 34 82 149 . . . 14 . . . . . . . . 776 Redirected to Shielding 206 | . . . . 26 . . . . . . . . . . . . . . . . . . . . . 180 Ignored by Resistances 1167 | . . . . . . . . . . 73 64 128 168 . . . . . 13 . . . . 76 380 265 Regen/Repaired (Parts) 11885 | . . . . 487 1593 378 92 . . 794 332 427 367 697 310 91 492 159 19 723 1701 192 115 1472 1179 265 Core Remaining (%) 53 | 100 . . 20 . . . . . 20 . . . . 44 . . . . 65 . 79 . . 52 . 45 Volleys Fired 1272 | 3 82 86 . 109 208 9 . 1 . 97 9 19 68 21 52 51 23 84 12 5 75 3 55 35 99 66 Largest 3 | 2 2 2 . 2 3 3 . 1 . 3 3 3 3 2 3 3 3 3 1 2 3 2 3 2 3 3 Hottest 330 | 60 80 100 . 195 249 190 . 41 . 204 204 176 146 160 302 186 198 201 88 121 215 110 210 190 300 330 Shots Fired 2158 | 6 156 114 . 120 334 25 . 1 . 221 20 45 108 26 92 119 34 92 12 6 148 6 65 38 193 177 Gun 1313 | 6 148 66 . 27 124 16 . 1 . 132 8 45 90 . 49 57 4 88 3 4 93 6 17 8 161 160 Cannon 757 | . . 26 . 87 205 9 . . . 89 11 . . 20 40 62 24 4 9 1 53 . 48 30 24 15 Launcher 68 | . 8 4 . 6 5 . . . . . 1 . 18 4 3 . 6 . . 1 2 . . . 8 2 Special 20 | . . 18 . . . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 777 | 3 42 66 . 71 261 3 . . . 50 4 9 41 4 3 93 14 8 . . 82 3 11 . . 9 Thermal 766 | 3 106 44 . 41 68 22 . 1 . 127 15 32 36 2 75 20 4 80 3 3 18 . 11 16 24 15 Explosive 68 | . 8 4 . 6 5 . . . . . 1 . 18 4 3 . 6 . . 1 2 . . . 8 2 Electromagnetic 317 | . . . . 2 . . . . . 44 . 4 . . 7 6 10 4 9 1 34 3 43 21 81 48 Slashing 184 | . . . . . . . . . . . . . . . . . . . . . . . . 1 80 103 Entropic 46 | . . . . . . . . . . . . . 13 16 4 . . . . 1 12 . . . . . Robot Hit Streak 33 | 6 13 28 . 16 31 11 . . . 19 4 9 30 14 22 17 9 16 13 14 33 3 9 7 18 29 Robot Miss Streak 11 | . 4 1 . 3 7 2 . . . 11 4 4 2 3 2 3 2 3 . 1 2 1 5 3 3 2 Penetration Max 2 | . . . . . 1 . . . . 1 . . 1 . . 2 . . . . 1 . . . 1 1 Secondary Targets 9 | . . 1 . 1 . . . . . . . 1 1 . . . . . . . 1 . . . 1 3 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . 1 1 . . . . . . . 1 . . . 1 1 Capacitor 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Shots Hit Robots 1612 | 6 95 63 . 100 227 12 . . . 159 8 30 75 21 64 83 33 66 9 15 124 6 49 52 161 154 Core Hits 1003 | 3 45 15 2 74 147 5 . . 1 116 9 11 89 19 31 41 40 28 4 9 63 5 30 24 115 77 Critical Kills 6 | . . . . . 3 . . . . . 1 . . . . . . 1 . . . . . 1 . . Critical Parts Destroyed 16 | . . . . 4 2 . . . . . . . 2 . . . . 3 . . 5 . . . . . Critical Strikes 113 | . . 1 . 6 20 . . . . . 1 1 2 3 . 7 3 4 . 4 13 . 4 13 25 6 Meltdown 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Destroy 18 | . . 1 . 4 5 . . . . . . . . . . . . 4 . . 4 . . . . . Blast 25 | . . . . 2 15 . . . . . . . . . . 7 1 . . . . . . . . . Corrupt 26 | . . . . . . . . . . . . 1 . . . . . . . . 3 . 4 3 9 6 Sever 31 | . . . . . . . . . . . . . . . . . 2 . . 4 . . . 9 16 . Detonate 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Sunder 8 | . . . . . . . . . . . . . . 3 . . . . . . 5 . . . . . Melee Attacks 196 | . 1 . . . . . . . . . . . . . . . 11 . . 20 21 3 24 85 31 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 195 | . . . . . . . . . . . . . . . . . 11 . . 20 21 3 24 85 31 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . 1 . . . . . . . . . . . . . . . 11 . . 1 2 2 4 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67312 | 58 1328 673 11 3905 5960 331 . . 23 4317 533 909 7313 2299 2322 2687 3225 1743 510 1212 5151 318 2745 2833 9542 7364 Guns 24702 | 57 984 420 . 378 1894 238 . . . 2643 113 909 1893 . 715 1018 72 1577 . 30 2026 97 316 157 4125 5040 Cannons 20117 | . . 26 . 3110 3514 93 . . . 1590 122 . . 1072 833 1669 575 162 382 35 1759 . 1793 495 1308 1579 Explosions 15775 | . 333 222 . 417 484 . . . . . 298 . 5420 1212 774 . 1848 . . 449 766 . . . 2815 737 Melee 6343 | . . . . . . . . . . . . . . . . . 730 . . 698 600 221 636 2181 1277 . Ramming 360 | 1 11 5 11 . 68 . . . 23 84 . . . . . . . 4 128 . . . . . 17 8 Kinetic 13697 | 22 249 420 . 2033 4166 24 . . . 809 18 185 695 130 46 2333 331 152 . . 1601 75 153 . . 255 Thermal 15904 | 35 735 26 . 1459 1242 307 . . . 2431 217 638 1198 15 1281 298 72 1425 . 30 694 . 449 287 1486 1579 Explosive 14738 | . 333 222 . 366 484 . . . . . 298 . 4963 1212 774 . 1848 . . 449 525 . . . 2527 737 Electromagnetic 8002 | . . . . 47 . . . . . 993 . 86 . . 221 56 244 162 382 35 985 22 1507 365 1803 1094 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12466 | . . . . . . . . . . . . . . . . . 730 . . 698 600 221 636 2181 3709 3691 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2145 | . . . . . . . . . . . . . 457 942 . . . . . . 746 . . . . . Highest Corruption 24 | . . . . . 1 2 . . . 11 11 12 12 6 2 . 1 3 24 . 10 . 1 19 12 20 Average Corruption 6 | . . . . . 1 1 . . . 4 11 11 3 5 1 . 1 1 11 . 8 . 1 7 9 12 Corruption Purged 14 | . . . . . . 3 . . . 3 . . . 1 2 . . 4 . . . . 1 . . . Corruption Blocked 113 | . . . . . . . . . . . . . 16 . . . . . . . . 27 20 20 . 30 Effects 259 | . . . . . 11 . . . . 23 17 21 4 8 4 . 1 3 1 . 36 . . 23 60 47 Message Errors 63 | . . . . . 2 . . . . 7 2 4 1 . 1 . 1 1 . . 8 . . 11 17 8 Matter Fused 66 | . . . . . 4 . . . . 6 8 5 . 1 1 . . 2 . . 12 . . 3 11 13 Heat Flow Errors 30 | . . . . . 1 . . . . 4 4 3 2 . . . . . . . 2 . . 2 7 5 Energy Discharges 25 | . . . . . 2 . . . . 2 . 3 . 1 . . . . . . 2 . . 4 7 4 Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Data Loss (minor) 28 | . . . . . 2 . . . . 2 2 2 . 2 2 . . . . . 6 . . 2 5 3 Data Loss (major) 13 | . . . . . . . . . . . . 3 . 2 . . . . . . 1 . . 1 4 2 Misfires 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 1 Alerts 4 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 Weapon Failures 15 | . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . 2 9 Overload Shots 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 1627 | . 17 . . 48 35 . . . . 37 32 . 167 129 40 4 175 . . 50 244 . 39 186 424 . Projectiles 579 | . . . . 48 35 . . . . 32 . . . 99 . 4 22 . . . 23 . 29 26 261 . Explosions 477 | . 17 . . . . . . . . . 32 . 167 30 40 . . . . 28 56 . . . 107 . Melee 571 | . . . . . . . . . . 5 . . . . . . 153 . . 22 165 . 10 160 56 . Knockbacks 56 | . 1 . . 12 21 . . . . 11 . . . . . 4 . . 2 . 4 . . . . 1 Impact 8 | . 1 . . . 3 . . . . 1 . . . . . . . . 2 . . . . . . 1 Kinetic 46 | . . . . 11 17 . . . . 10 . . . . . 4 . . . . 4 . . . . . Secondary 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 406 | . . 37 . 43 3 . . . . 32 . . 62 . 133 . . . . . 96 . . . . . Shots 8 | . . 1 . 2 1 . . . . . . . 1 . 2 . . . . . 1 . . . . . Rammed 19 | . 5 3 4 . . . . . . 1 . . . . . . . 1 5 . . . . . . . Targets Rammed 52 | 1 5 3 4 . 22 . . . 4 2 . . . . . . . 1 6 . . . . . 1 3 Kicked 31 | . . . . . 22 . . . 4 1 . . . . . . . . . . . . . . 1 3 Crushed 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 437 | 20 252 48 . 318 360 126 . . . 379 266 350 234 61 366 301 302 192 116 45 343 38 360 174 372 437 Average Temperature 83 | 13 67 9 . 81 73 53 . . . 86 120 111 75 35 107 63 126 62 47 19 91 19 101 51 82 117 Received Heat Transfer 4272 | . 348 294 . 411 915 30 . . 66 282 12 42 219 144 . 495 117 18 262 9 333 . 36 27 108 104 Effects 24 | . 3 . . 2 1 . . . . 1 . 2 . . 8 . . . . . 4 . 1 . . 2 Energy Bleed 5 | . 1 . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . Interference 17 | . 2 . . 2 . . . . . 1 . 2 . . 6 . . . . . 3 . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Turns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Longest Duration 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 23 | . . . . . . . . . . . . . . . . . 3 . 2 . 5 . 5 1 4 3 Combat Hostiles 20 | . . . . . . . . . . . . . . . . . 3 . 1 . 5 . 3 1 4 3 Parts Fried 63 | . . . . . . . . . . 2 . 1 3 . 1 . 4 1 5 . 7 . 15 3 15 6 Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . 4 1 1 . . . . . . . . . . . 1 . . Combat Hostiles 6 | . . . . . . . . . . 4 . 1 . . . . . . . . . . . 1 . . Parts Melted 40 | . 1 1 . 1 1 . . . . 20 . 2 . . 6 . . 3 . . . . . 5 . . Heat Transferred 21101 | 75 1675 37 . 1584 1702 333 . . . 6147 348 881 1448 37 1987 481 111 2257 . 37 729 . 150 150 700 232 Parts Sabotaged 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Peak Influence 2062 | 15 253 . 248 766 2062 1212 . . . 794 . . . . 238 531 698 517 376 388 465 219 498 399 1406 1275 Initial 1082 | . 9 . 130 600 380 1082 . . . . . . . . . 29 296 199 110 189 8 30 66 216 76 899 Average 401 | 4 91 . 90 473 1258 1096 . . . 216 . . . . 84 171 457 397 227 180 205 137 333 279 584 1103 Maximum Alert Level 5 | . 1 . 1 3 5 4 . . . 3 . . . . 1 2 2 2 1 1 2 1 2 1 4 4 Low Security (%) 41 | 100 90 . 84 7 . . . . . 60 . . . . 99 70 . 2 46 72 52 58 17 7 15 . Level 1 26 | . 9 . 15 24 3 . . . . 12 . . . . . 21 24 45 53 27 42 41 52 92 24 . Level 2 14 | . . . . 53 8 . . . . 27 . . . . . 7 75 52 . . 4 . 29 . 26 . Level 3 7 | . . . . 14 15 71 . . . . . . . . . . . . . . . . . . 18 44 Level 4 9 | . . . . . 54 28 . . . . . . . . . . . . . . . . . . 14 55 Level 5 1 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 . . 4 . 2 . . . 9 . . . . 4 . . . 4 4 3 2 7 3 7 3 Investigation 15 | . 2 . . . . 1 . . . 2 . . . . 1 . . . 4 1 . . 3 . 1 . Extermination 25 | . . . . 2 . 1 . . . 5 . . . . 3 . . . . 2 2 . 2 3 4 1 Reinforcement 10 | . 1 . . 1 . . . . . 1 . . . . . . . . . 1 1 2 1 . . 2 Assault 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Distress Signals 15 | . 1 . . 1 . 2 . . . . . . 1 . 1 . 1 . 1 . 1 4 . . . 2 Communications Jammed 37 | . . . . . . . . . . . . . . . 15 4 . . . . . . . 15 3 . Distress Signals 34 | . . . . . . . . . . . . . . . 14 4 . . . . . . . 15 1 . Times Spotted 609 | . 27 22 . 37 36 9 . . 3 44 11 7 139 8 15 26 17 26 17 9 25 5 16 21 66 23 Peak Tracking Total 19 | . 4 3 . 4 6 3 . . 3 6 6 2 19 6 4 6 6 2 8 5 5 4 2 4 6 5 Tactical Retreats 38 | . . 1 . 2 7 . . . . 3 . 1 4 . 3 1 . . 3 2 3 . 4 2 1 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Traps Triggered 14 | . . 1 . . 3 1 . . . . . . . . 1 3 . . . 1 1 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 29 | . 29 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 17 | . 3 . . . . . . . . 1 . . . . . . . . . . . . 13 . . . Reused 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 5 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . 1 . . . . . . . . . . 1 13 . . . . . . . . . 5 . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Machines Disabled 62 | . 1 2 . 1 7 1 . . . 3 . 1 . . 5 1 3 3 2 . 10 1 8 8 4 1 Max in Single Turn 2 | . 1 1 . 1 2 1 . . . 1 . 1 . . 2 . 1 1 . . 2 1 1 1 1 1 Garrison Access 7 | . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 1 1 . Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Machines Accessed 143 | . 10 2 12 7 3 2 . . . 8 . . 5 . 9 13 . . 7 5 13 2 15 15 10 5 Terminals 101 | . 7 . 6 4 3 1 . . . 4 . . . . 5 13 . . 7 2 10 2 12 14 8 3 Fabricators 9 | . . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . 2 . 1 . Repair Stations 5 | . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 Recycling Units 10 | . 2 . 6 . . . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 10 | . . . . 1 . 1 . . . 1 . . . . 3 . . . . . 1 . 1 1 1 . Total Hacks 612 | . 31 3 52 39 12 10 . . . 44 . . 11 . 39 37 . . 37 28 64 3 99 57 31 15 Successful 258 | . 12 3 24 17 2 2 . . . 18 . . 11 . 12 9 . . 21 12 24 2 40 29 13 7 Failed 352 | . 18 . 27 22 10 8 . . . 26 . . . . 27 28 . . 16 16 40 1 59 28 18 8 Catastrophic 76 | . 1 . 5 4 6 3 . . . 5 . . . . 7 6 . . 2 4 9 . 9 8 4 3 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 274 | . 13 . 38 21 2 5 . 1 . 15 . . . . 18 10 1 . 22 10 15 2 48 40 8 5 Terminals 466 | . 23 . 37 24 12 6 . . . 27 . . . . 30 37 . . 37 11 48 3 85 56 21 9 Fabricators 51 | . . . . 12 . . . . . 7 . . . . 2 . . . . 14 . . 11 . 5 . Repair Stations 21 | . 2 . . . . . . . . 2 . . . . . . . . . . 12 . . . . 5 Recycling Units 24 | . 6 . 15 . . . . . . 2 . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Garrison Access 33 | . . . . 3 . 4 . . . 6 . . . . 7 . . . . . 4 . 3 1 5 . Terminal Hacks 162 | . 8 3 9 9 2 2 . . . 7 . . 11 . 6 8 . . 11 6 11 2 31 25 8 3 Record 12 | . . 2 . . . . . . . . . . 10 . . . . . . . . . . . . . Part Schematic 7 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . 4 . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . Prototype ID Bank 7 | . 3 . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . Open Door 18 | . . . . . . . . . . . . . 1 . . 7 . . . . 1 . 1 4 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . . Emergency Access Points 9 | . . . . . 1 . . . . . . . . . 1 . . . 3 . . . 1 2 . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Terminal Index 7 | . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 . 1 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 14 | . . . 1 1 . 1 . . . 1 . . . . 1 . . . 1 2 1 . 1 3 1 . Unreport Threat 10 | . . . 2 2 . . . . . 1 . . . . . . . . . 1 2 . . 2 . . Locate Traps 12 | . . . . . . . . . . 1 . . . . 1 1 . . 1 . 3 . 2 2 1 . Reprogram Traps 6 | . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 4 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 5 | . . . . 1 . . . . . . . . . . 1 . . . 1 . . . 1 1 . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 26 | . 2 . 1 2 . . . . . 1 . . . . 1 . . . 2 . 2 . 7 6 2 . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 12 | . . . . 1 . . . . . 5 . . . . . . . . . 1 . . 3 . 2 . Load Schematic 5 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 . 1 . Build 7 | . . . . 1 . . . . . 3 . . . . . . . . . 1 . . 1 . 1 . Repair Station Hacks 13 | . 1 . . . . . . . . 2 . . . . . . . . . . 7 . . . . 3 Scan Component 8 | . 1 . . . . . . . . 1 . . . . . . . . . . 4 . . . . 2 Repair 5 | . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . 1 Recycling Unit Hacks 7 | . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . 1 Retrieve Components 7 | . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 8 | . . . . 1 . . . . . 1 . . . . 2 . . . . . 1 . 1 1 1 . Unlock Access 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 1 1 . Unauthorized Hacks 55 | . 3 . 10 6 . . . . . 2 . . . . 4 1 . . 10 4 5 . 5 3 2 . Terminals 38 | . 1 . 4 3 . . . . . 2 . . . . 4 1 . . 10 . 5 . 4 3 1 . Track 6 | . . . . . . . . . . . . . . . 1 . . . 2 . 2 . . 1 . . Assimilate 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 1 . Botnet 17 | . . . 3 3 . . . . . 1 . . . . 2 . . . 2 . 2 . 3 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operators 5 | . 1 . . . . . . . . . . . . . 1 1 . . 1 . 1 . . . . . Sabotage 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Search 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . 2 . . . . . . . . . . . . . . . 4 . . 1 . 1 . Prioritize 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Haulers 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Used 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Hacking Detections 96 | . 10 . 7 6 3 2 . . . 7 . . . . 7 8 . . 5 4 10 1 13 7 5 1 Full Trace Events 16 | . . . 5 . 2 1 . . . 2 . . . . 1 . . . 1 . . . 3 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . 1 . . . . 2 . . . . . . . . . . . . . . 2 1 . . Robots Built 4 | . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 245 | . . . . 152 . . . . . . . . . . . . . . . 93 . . . . . . Total Robot Build Rating 22 | . . . . 15 . . . . . . . . . . . . . . . 7 . . . . . . Part Schematics Acquired 31 | . . . 1 1 . . . 15 . . . . . . . . . . 1 . . . 12 1 . . Parts Built 6 | . . . . . . . . . . 4 . . . . . . . . . . . . 1 . 1 . Authchips 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 251 | . . . . . . . . . . 195 . . . . . . . . . . . . 31 . 25 . Total Part Build Rating 37 | . . . . . . . . . . 25 . . . . . . . . . . . . 7 . 5 . Parts Repaired 5 | . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . 1 Time 245 | . . . . . . . . . . 56 . . . . . . . . . . 138 . . . . 51 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . 27 . . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . Non-combat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . 18 . . . . 1 . . . . . . . . . . . . . . . . Machine Destruction 19 | . . . . . 18 . . . . 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . 6 6 6 2 2 Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . Robots Rewired 16 | . . . . . . . . . . . . . . 2 . 14 . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Hacks Repelled 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Total Allies 55 | . . 10 . 3 . . . . . . . . 1 2 . 25 5 . . 1 . 3 1 2 2 . Largest Group 16 | . . 7 5 3 . . . . . . . . 1 2 . 16 8 5 5 1 . 3 1 1 1 . Highest-Rated Group 641 | . . 133 95 87 . . . . . . . . 49 92 . 641 480 480 480 93 . 354 10 64 82 . Highest-Rated Ally 159 | . . 19 19 29 . . . . . . . . 49 46 . 159 137 96 96 93 . 148 10 64 82 . Total Orders 10 | . . . . . . . . . . . 2 . . . . . . 2 3 . . . 2 1 . . STAY 5 | . . . . . . . . . . . . . . . . . . 1 2 . . . 1 1 . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 392 | . . 39 9 63 . . . . . . . . 10 6 . 117 29 17 50 . . 47 . 1 4 . Total Damage 10501 | . . 725 172 834 . . . . . . . . 177 178 . 3183 630 545 2432 . . 1537 . 50 38 . Kills 65 | . . 10 3 6 . . . . . . . . 1 . . 21 3 4 7 . . 10 . . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . Allies Melted 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . Derelict Logs Recovered 7 | . . 2 . . . . . 1 1 . 2 1 . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Decoded 0b10 Intel 106 | . . . . . . . . . . . . . . . 24 11 1 2 7 14 18 8 14 7 . . Traps 53 | . . . . . . . . . . . . . . . 15 5 . . 4 9 12 1 6 1 . . Emergency Access 43 | . . . . . . . . . . . . . . . 7 4 . . 2 5 6 7 6 6 . . Garrisons 4 | . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . . Exits 6 | . . . . . . . . . . . . . . . . 2 1 2 . . . . 1 . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Turns Passed 33846 | 96 2003 5535 1298 1554 2181 477 457 1066 440 1508 461 510 1547 914 1733 1387 533 664 511 835 1638 524 1236 1879 1941 918 Spaces Moved 21391 | 49 715 2258 501 727 1083 340 223 851 262 1084 490 447 967 397 1276 706 168 308 491 1010 1585 725 1330 1393 1385 620 Core 65 | 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . 57 Treads 7618 | 44 715 2258 501 7 450 . . . . . 318 351 . . 59 . 91 308 491 1010 1015 . . . . . Legs 9551 | . . . . 213 633 340 223 851 262 597 . 96 496 . 563 . . . . . 107 725 1330 1177 1385 553 Wheels 337 | . . . . 337 . . . . . . . . . . . . . . . . . . . . . . Hover 2411 | . . . . 124 . . . . . . . . 471 178 410 706 77 . . . 397 . . 48 . . Flight 1389 | . . . . 43 . . . . . 487 172 . . 219 244 . . . . . 66 . . 158 . . Fastest Speed 39 | 50 160 160 250 39 39 123 123 123 123 71 71 71 67 67 58 72 136 69 69 69 55 58 58 58 93 50 Average Speed 120 | 148 219 228 252 154 132 123 123 123 123 97 71 73 113 205 112 114 184 112 69 69 67 58 58 97 95 98 Slowest Speed 900 | 160 240 320 255 900 272 123 123 123 123 134 71 83 135 295 295 254 283 136 69 69 146 58 58 480 165 166 Overloaded Moves 209 | . . . . . . . . . . . . . 189 9 . . . . . . 11 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 Exploration Rate (%) 56 | 4 95 96 98 17 83 12 32 83 49 25 68 64 85 54 29 87 54 92 28 21 95 30 84 85 35 25 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 10 | . 2 . 6 . . . 1 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | . . . . 1 . 1 . . 1 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 . . . . 1 . 1 1 . . . . . . . . . . Scrap Searched 27 | . . 13 . . . . . 3 2 . 2 4 . 3 . . . . . . . . . . . . Spaces Dug 149 | . 4 . . . . 1 . . . 4 1 . 9 . 50 . . . 2 9 31 . 13 17 8 . Terrain Destroyed 871 | . 45 17 . 22 104 8 . . . 12 15 12 155 22 113 10 47 2 3 27 102 . 17 23 94 21 Melee 35 | . . . . . . . . . . . . . . . . . . . . 5 5 . 11 11 3 . Projectile 173 | . . . . . 12 8 . . . 12 1 12 25 2 12 10 1 2 3 4 24 . 6 12 18 9 AOE 662 | . 45 17 . 22 92 . . . . . 13 . 130 20 101 . 46 . . 18 73 . . . 73 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Total 27099 | 63 998 2493 532 1039 1481 380 405 870 377 1338 583 583 1310 468 1483 1169 347 538 645 1110 1997 817 1704 1772 1780 817 Wait 2508 | 2 98 45 14 140 134 11 172 7 108 86 65 100 179 24 92 200 102 116 113 30 143 57 182 124 103 61 Move 21345 | 48 714 2257 500 726 1078 339 222 850 261 1083 487 446 966 396 1275 705 165 307 491 1009 1584 724 1329 1387 1384 612 Hop 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Pick Up 246 | 3 28 30 4 14 8 6 1 5 . 13 4 1 14 4 11 4 3 8 3 7 33 2 10 17 12 1 Fast Attach 233 | 6 3 12 . 8 . 1 2 . . 3 . 2 13 2 6 7 7 4 3 8 35 11 31 30 23 16 Attach 136 | . 3 6 . 7 3 . . . . 5 2 . 18 6 8 5 3 4 2 7 8 2 7 22 11 7 Detach 167 | . 1 7 . 9 2 1 2 . . 1 2 3 22 4 8 9 9 2 1 4 14 5 10 27 16 8 Swap 381 | . 18 16 4 9 9 8 3 2 4 37 9 11 7 1 15 12 11 3 8 10 41 3 16 15 82 27 Drop 330 | . 16 26 6 17 6 5 3 5 . 11 4 1 14 5 15 8 12 9 4 10 40 7 40 30 20 16 Fire 1272 | 3 82 86 . 109 208 9 . 1 . 97 9 19 68 21 52 51 23 84 12 5 75 3 55 35 99 66 Melee 194 | . 1 . . . . . . . . . . . . . . . 11 . . 20 21 3 24 85 29 . Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kick 31 | . . . . . 22 . . . 4 1 . . . . . . . . . . . . . . 1 3 Crush 19 | 1 5 3 4 . . . . . . . . . . . . . . 1 5 . . . . . . . Escape Stasis 52 | . . . . . 10 . . . . . . . . . . 39 . . . . 3 . . . . . Rewire 120 | . . . . . 1 . . . . . . . 1 5 . 113 . . . . . . . . . . Trap 29 | . 29 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 33 | . . 5 . . . . . . . . . . 8 . 1 16 . . 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 700 | -10/Materials | Discovered new exit (range 15) 930 | -10/Materials | Discovered new exit (range 16) 1962 | -10/Materials | Central database locked down 1996 | -10/Materials | Discovered new exit (range 10) 2060 | -10/Materials | Discovered new exit (range 12) 2100 | -10/Materials | Entered Subcaves 2108 | -10/Subcaves | Learned 4 Materials zone layouts 2498 | -10/Subcaves | Found Botcube 2658 | -10/Subcaves | Learned location of 1 exit from Materials 2701 | -10/Subcaves | Disturbed a concealed Subdweller 2702 | -10/Subcaves | Disturbed a concealed Subdweller 2734 | -10/Subcaves | Core integrity fell below 50% 2797 | -10/Subcaves | Lost 4 parts (1u3w) 2985 | -10/Subcaves | Discovered new exit (range 11) 3008 | -10/Subcaves | Visited triangular shrine 3020 | -10/Subcaves | Found Prototype Device 3020 | -10/Subcaves | Identified V3-11A's Pendant 3025 | -10/Subcaves | Befriended Subdweller 3117 | -10/Subcaves | Build established: Subdweller-Mutant 3130 | -10/Subcaves | Befriended Subdweller 3426 | -10/Subcaves | Build established: Mutant 3976 | -10/Subcaves | Befriended Subdweller 4061 | -10/Subcaves | Befriended Subdweller 4460 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4462 | -10/Subcaves | Ambushed by Subdweller buried in earth 4466 | -10/Subcaves | Befriended Subdweller 4466 | -10/Subcaves | Befriended Subdweller 4594 | -10/Subcaves | Befriended Subdweller 4639 | -10/Subcaves | Befriended Subdweller 4651 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4719 | -10/Subcaves | Befriended Subdweller 5574 | -10/Subcaves | Visited 4L-MR0's lab 5604 | -10/Subcaves | Found Arachnoskeleton 5936 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5940 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 6004 | -10/Subcaves | Discovered new exit (range 13) 6011 | -10/Subcaves | Visited Clippyterm 6812 | -10/Subcaves | Befriended Subdweller 7600 | -10/Subcaves | Discovered new exit (range 10) 7635 | -10/Subcaves | Entered Recycling 7635 | -8/Recycling | Accompanied by 5 allies 7637 | -8/Recycling | Found Scrap Engine 8260 | -8/Recycling | Discovered new exit (range 15) 8933 | -8/Recycling | Entered Factory 8933 | -6/Factory | Accompanied by 3 allies 8933 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 9211 | -6/Factory | Lost 3 allies 9283 | -6/Factory | Search patrols dispatched 9358 | -6/Factory | Build established: Hacker-Mutant 9412 | -6/Factory | Spotted B-75 Beast 9633 | -6/Factory | Search patrols dispatched 9962 | -6/Factory | Build established: Hacker-Construct 10025 | -6/Factory | Identified exit to Lower Caves 10097 | -6/Factory | Fabricated G-50 Soldier? 10302 | -6/Factory | Garrison activated, responded to threat 10332 | -6/Factory | Discovered new exit (range 12) 10350 | -6/Factory | Identified exit to Garrison 10368 | -6/Factory | Identified exit to Factory 10487 | -6/Factory | Entered Garrison 10504 | -6/Garrison | Spotted B-90 Cyclops 10660 | -6/Garrison | Triggered checkpoint 10730 | -6/Garrison | Garrison Relay disabled 10747 | -6/Garrison | Learned Factory security intel 10874 | -6/Garrison | Spotted B-75 Beast 11079 | -6/Garrison | Core integrity fell below 50% 11097 | -6/Garrison | Destroyed B-75 Beast 11192 | -6/Garrison | Triggered checkpoint 11280 | -6/Garrison | Triggered checkpoint 11350 | -6/Garrison | Garrison Relay disabled 11614 | -6/Garrison | Discovered new exit (range 14) 11877 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12021 | -6/Garrison | Garrison Relay disabled 12085 | -6/Garrison | Discovered new exit (range 10) 12099 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12120 | -6/Garrison | Triggered checkpoint 12256 | -6/Garrison | Triggered checkpoint 12379 | -6/Garrison | Discovered new exit (range 14) 12401 | -6/Garrison | Phase Generator disabled 12590 | -6/Garrison | Triggered checkpoint 12623 | -6/Garrison | Garrison Relay disabled 12668 | -6/Garrison | Entered Factory 13145 | -6/Factory | Entered Lower Caves 13155 | -6/Lower Caves | Met a Warlord Commander 13156 | -6/Lower Caves | Learned location of Warlord (-5) 13163 | -6/Lower Caves | Found Encrypted Comm Array 13177 | -6/Lower Caves | Encountered a Warlord checkpoint 13589 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13602 | -6/Lower Caves | Entered Zion 13762 | -6/Zion | Discovered new exit (range 12) 14036 | -6/Zion | Received a hallucinogenic algorithm 14255 | -6/Zion | Given A8's code to call for help 14424 | -6/Zion | Learned Factory emergency access door positions 14668 | -6/Zion | Entered Proximity Caves 15053 | -5/Proximity Caves | Learned 8 Factory zone layouts 15097 | -5/Proximity Caves | Discovered exit to Factory (range 10) 15108 | -5/Proximity Caves | Entered Factory 15108 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15243 | -5/Factory | Fabricated Adv. Shield Generator? 15336 | -5/Factory | Fabricated Adv. Transmission Jammer (x1) 15425 | -5/Factory | Fabricated Tiamat Missile Launcher? 15688 | -5/Factory | Identified exit to Garrison 16185 | -5/Factory | Discovered new exit (range 14) 16259 | -5/Factory | Discovered new exit (range 16) 16493 | -5/Factory | System corruption reached 10% 16515 | -5/Factory | Discovered new exit (range 12) 16541 | -5/Factory | Discovered new exit (range 6) 16585 | -5/Factory | Repaired Neutrino Core 16614 | -5/Factory | Identified exit to Upper Caves 16616 | -5/Factory | Entered Upper Caves 16622 | -5/Upper Caves | Learned location of 1 exit from Factory 16669 | -5/Upper Caves | Encountered a Warlord checkpoint 16778 | -5/Upper Caves | Lost 3 allies 17018 | -5/Upper Caves | Learned 8 Factory zone layouts 17024 | -5/Upper Caves | Discovered new exit (range 20) 17077 | -5/Upper Caves | Identified exit to Upper Caves 17077 | -5/Upper Caves | Entered another Upper Caves area 17156 | -5/Upper Caves | Encountered a Warlord checkpoint 17156 | -5/Upper Caves | Discovered new exit (range 7) 17160 | -5/Upper Caves | Identified exit to Factory 17186 | -5/Upper Caves | P-70 Sage assimilated allied XP-XNS(M) 17308 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 17425 | -5/Upper Caves | Learned Factory stockpile data 17452 | -5/Upper Caves | Discovered new exit (range 20) 17523 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17561 | -5/Upper Caves | Identified exit to Warlord 17587 | -5/Upper Caves | Entered Warlord 17623 | -5/Warlord | System corruption cleaned by Quarantine Array 17829 | -5/Warlord | Learned 4 Armory zone layouts 17829 | -5/Warlord | Learned 4 Testing zone layouts 17830 | -5/Warlord | Learned Quarantine emergency access door positions 18196 | -5/Warlord | Met Warlord 18221 | -5/Warlord | Warlord's base attacked by MAIN.C 18246 | -5/Warlord | Found Prototype Hackware 18246 | -5/Warlord | Identified Ghost Barrier 18250 | -5/Warlord | Found Prototype Processor 18250 | -5/Warlord | Identified Exp. Core Analyzer 18258 | -5/Warlord | Found Prototype Processor 18258 | -5/Warlord | Identified Exp. Targeting Computer 18363 | -5/Warlord | Found Prototype Energy Cannon 18365 | -5/Warlord | Found Prototype Energy Cannon 18366 | -5/Warlord | Identified Vortex Cannon (x2) 18370 | -5/Warlord | Found Prototype Energy Gun 18370 | -5/Warlord | Identified Vortex Rail 18559 | -5/Warlord | Spotted Striker 18560 | -5/Warlord | Spotted Striker 18571 | -5/Warlord | Warlord forces counterattacked 18608 | -5/Warlord | Lost 5 allies 18615 | -5/Warlord | Spotted Executioner 18626 | -5/Warlord | Found Prototype Device 18626 | -5/Warlord | Identified Adv. Kinecellerator 18629 | -5/Warlord | Found Exp. Targeting Computer 18635 | -5/Warlord | Found Corrupted Exp. Core Analyzer 18647 | -5/Warlord | Spotted Executioner 18662 | -5/Warlord | Destroyed 7 combat bots 18674 | -5/Warlord | Found Exp. Core Analyzer 18694 | -5/Warlord | Botcube activated 18696 | -5/Warlord | Lost 12 allies 18704 | -5/Warlord | Botcube completed mutation into treaded form, armed with 1 gun. 18724 | -5/Warlord | Spotted B-75 Beast 18729 | -5/Warlord | Spotted B-86 Titan 18737 | -5/Warlord | Spotted Executioner 18738 | -5/Warlord | Spotted Executioner 18738 | -5/Warlord | Spotted Striker 18750 | -5/Warlord | Allies destroyed Executioner 18777 | -5/Warlord | Lost 14 allies 18883 | -5/Warlord | Spotted Executioner 18883 | -5/Warlord | Spotted Executioner 18896 | -5/Warlord | Warlord base infiltrated, sounded retreat 18907 | -5/Warlord | Spotted Striker 18934 | -5/Warlord | Found Corrupted Adv. Kinecellerator 18950 | -5/Warlord | Spotted Striker 18955 | -5/Warlord | Lost 3 allies 18958 | -5/Warlord | Spotted Executioner 18962 | -5/Warlord | Spotted Striker 18969 | -5/Warlord | Spotted Executioner 18996 | -5/Warlord | Destroyed Striker 19016 | -5/Warlord | Spotted Striker 19018 | -5/Warlord | Destroyed Executioner 19038 | -5/Warlord | Spotted Executioner 19046 | -5/Warlord | Spotted Striker 19056 | -5/Warlord | P-70 Sage assimilated allied VB-B2W(c) 19086 | -5/Warlord | Found Prototype Launcher 19103 | -5/Warlord | Lost 15 allies 19121 | -5/Warlord | Spotted Striker 19123 | -5/Warlord | Discovered new exit (range 14) 19134 | -5/Warlord | Entered Proximity Caves 19166 | -4/Proximity Caves | Attacked by a faux Warlord 19166 | -4/Proximity Caves | Identified Chain Missile Launcher 19190 | -4/Proximity Caves | Core integrity fell below 50% 19433 | -4/Proximity Caves | Build established: Hacker-Mutant 19671 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19947 | -4/Proximity Caves | Discovered exit to Factory (range 19) 20048 | -4/Proximity Caves | Entered Factory 20048 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20049 | -4/Factory | Identified exit to Research 20796 | -4/Factory | Found Quantum Capacitor 20854 | -4/Factory | Build established: Hacker-Gunner 20935 | -4/Factory | Discovered exit to Research (range 22) 21373 | -4/Factory | Spotted B-86 Titan 21391 | -4/Factory | Build established: Hacker-Construct 21773 | -4/Factory | Discovered new exit (range 11) 21781 | -4/Factory | Entered Extension 21834 | -4/Extension | Rescued a captive Derelict 22163 | -4/Extension | Rescued a captive Derelict 22175 | -4/Extension | Rescued a captive Derelict 22245 | -4/Extension | Rescued a captive Derelict 22246 | -4/Extension | Rescued a captive Derelict 22248 | -4/Extension | Rescued a captive Derelict 22361 | -4/Extension | Disrupted transfer network 22492 | -4/Extension | Spotted B-86 Titan 22502 | -4/Extension | Destroyed B-86 Titan 22506 | -4/Extension | Spotted B-86 Titan 22551 | -4/Extension | Allies destroyed B-86 Titan 22576 | -4/Extension | Lost 10 allies 22618 | -4/Extension | Rescued a captive Derelict 22645 | -4/Extension | Rescued a captive Derelict 22646 | -4/Extension | Rescued a captive Derelict 22760 | -4/Extension | Rescued a captive Derelict 22877 | -4/Extension | Rescued A7 22945 | -4/Extension | Discovered new exit (range 6) 23168 | -4/Extension | Entered Cetus 23168 | -4/Cetus | Accompanied by 8 allies (A7) 23173 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 23191 | -4/Cetus | Spotted Cetus Guard 23191 | -4/Cetus | Spotted Cetus Guard 23192 | -4/Cetus | Spotted Cetus Guard 23195 | -4/Cetus | Spotted Cetus Guard 23197 | -4/Cetus | Destroyed Cetus Guard 23205 | -4/Cetus | Allies destroyed Cetus Guard 23208 | -4/Cetus | Destroyed Cetus Guard 23214 | -4/Cetus | Destroyed Cetus Guard 23236 | -4/Cetus | Lost 4 allies 23335 | -4/Cetus | Lost 3 allies 23398 | -4/Cetus | Murdered A7 23398 | -4/Cetus | Destroyed A7 23399 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 23407 | -4/Cetus | Found Prototype Protection 23407 | -4/Cetus | Identified Med. Regenerative Plating 23502 | -4/Cetus | Started Cetus Manufacturing Module 23521 | -4/Cetus | Identified exit to Archives 23527 | -4/Cetus | Manufactured an Enhanced Grunt 23552 | -4/Cetus | Manufactured an Enhanced Grunt 23577 | -4/Cetus | Manufactured an Enhanced Grunt 23602 | -4/Cetus | Manufactured an Enhanced Grunt 23627 | -4/Cetus | Manufactured an Enhanced Grunt 23701 | -4/Cetus | Entered Archives 23701 | -4/Archives | Accompanied by 5 allies 23800 | -4/Archives | Discovered new exit (range 22) 23839 | -4/Archives | Identified exit to Hub_04(d) 24053 | -4/Archives | Build established: Commander-Mutant 24365 | -4/Archives | Entered Hub_04(d) 24365 | -4/Hub_04(d) | Accompanied by 5 allies 24383 | -4/Hub_04(d) | Discovered exit to Research (range 23) 24564 | -4/Hub_04(d) | Build established: Hacker-Gunner 24789 | -4/Hub_04(d) | Network Hub disabled 24804 | -4/Hub_04(d) | Spotted Lightning 24804 | -4/Hub_04(d) | Spotted Lightning 24804 | -4/Hub_04(d) | Spotted Lightning 24832 | -4/Hub_04(d) | Network Hub disabled 24861 | -4/Hub_04(d) | System corruption reached 10% 24864 | -4/Hub_04(d) | Found Corrupted Prototype Device 24864 | -4/Hub_04(d) | Identified Exp. Thermal Shield 24870 | -4/Hub_04(d) | Found Prototype Energy Cannon 24871 | -4/Hub_04(d) | Found Exp. Targeting Computer 24876 | -4/Hub_04(d) | Entered Research 24876 | -3/Research | Evolved 2 slots: Utility x2 24877 | -3/Research | Identified exit to Quarantine 24878 | -3/Research | Identified EMDS 24886 | -3/Research | Lost 3 parts (1p1u1w) 24925 | -3/Research | Found Prototype Slashing Weapon 24996 | -3/Research | Identified Vibroblade 25007 | -3/Research | Found Fusion Bomb Launcher 25287 | -3/Research | Build established: Hacker-Mutant 25467 | -3/Research | Fabricated A-27 Freighter? 25676 | -3/Research | Spotted B-86 Titan 25711 | -3/Research | Entered Quarantine 25963 | -3/Quarantine | Found Alien Artifact 25963 | -3/Quarantine | Identified Core Reset Matrix 25963 | -3/Quarantine | Used Core Reset Matrix 25967 | -3/Quarantine | Detected hypermatrix surge 25967 | -3/Quarantine | Sensed 13 artifacts in vicinity 26027 | -3/Quarantine | Cryocooling Duct disabled 26042 | -3/Quarantine | Ambient heat levels rising (+20) 26042 | -3/Quarantine | Non-combat units ordered to evacuate 26454 | -3/Quarantine | Repaired Hcp. Storage Unit 26487 | -3/Quarantine | Repaired Force Rifle 26519 | -3/Quarantine | Repaired Multitool 26659 | -3/Quarantine | Spotted Alpha 7 26710 | -3/Quarantine | Destroyed Alpha 7 26717 | -3/Quarantine | Found Prototype Ballistic Gun 26717 | -3/Quarantine | Identified Multirail 26758 | -3/Quarantine | System corruption reached 10% 26892 | -3/Quarantine | Found Sigix Terminator 26913 | -3/Quarantine | Found Phase Armor 26932 | -3/Quarantine | Found Subatomic Replicator 27026 | -3/Quarantine | Discovered new exit (range 15) 27131 | -3/Quarantine | Found Dimensional Node Initializer 27134 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 27139 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 27213 | -3/Quarantine | Build established: Scavenger-Mutant 27349 | -3/Quarantine | Identified exit to Research 27349 | -3/Quarantine | Entered Research 27349 | -2/Research | Warlord forces began assault on 0b10 27349 | -2/Research | Evolved 2 slots: Utility x2 27374 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 27456 | -2/Research | Identified exit to Testing 27459 | -2/Research | Research machine network offline 27521 | -2/Research | Met up with Warlord 27573 | -2/Research | Discovered new exit (range 16) 27856 | -2/Research | Build established: Hacker-Mutant 27873 | -2/Research | Entered Testing 27912 | -2/Testing | Found Prototype Hackware 27912 | -2/Testing | Identified System Mapper 27930 | -2/Testing | Spotted Alpha 7 28064 | -2/Testing | Found Prototype Device 28064 | -2/Testing | Identified Exp. Thermal Shield 28087 | -2/Testing | Found Prototype Leg 28109 | -2/Testing | Identified exit to Access 28215 | -2/Testing | Found Ghost Barrier 28323 | -2/Testing | Fabricated Particle Accelerator (x1) 28392 | -2/Testing | Found Prototype Energy Cannon 28392 | -2/Testing | Identified Null Cannon 28524 | -2/Testing | Build established: Wizard-Mutant 28537 | -2/Testing | Protovariant out of control (PY-CH5BQJ45IG) 28537 | -2/Testing | Unleashed a protovariant (PY-CH5BQJ45IG) 28623 | -2/Testing | Search patrols dispatched 28676 | -2/Testing | Found Prototype Protection 28740 | -2/Testing | Found Prototype Processor 28740 | -2/Testing | Identified Exp. Target Analyzer 28972 | -2/Testing | Identified SHELL Armor 28989 | -2/Testing | Spotted Fortress 29019 | -2/Testing | Build established: Hacker-Mutant 29031 | -2/Testing | Discovered new exit (range 6) 29036 | -2/Testing | Identified exit to Section 7 29109 | -2/Testing | Entered Section 7 29110 | -2/Section 7 | Sensed 20 artifacts in vicinity 29220 | -2/Section 7 | Found Prototype Device 29220 | -2/Section 7 | Identified Exp. Cloaking Device 29253 | -2/Section 7 | Spotted B-90 Cyclops 29378 | -2/Section 7 | Found Prototype Processor 29378 | -2/Section 7 | Identified Spectral Analyzer 29496 | -2/Section 7 | Found Spacefold Activator 29579 | -2/Section 7 | Found Integrated Mediator 29579 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 29597 | -2/Section 7 | Found Prototype Launcher 29597 | -2/Section 7 | Identified Hellfire Missile Launcher 29620 | -2/Section 7 | Found Integrated Dissipator 29620 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29711 | -2/Section 7 | Initialized slip node 29756 | -2/Section 7 | Build established: Hacker-Assassin 29768 | -2/Section 7 | Spotted Alpha 7 29907 | -2/Section 7 | Spotted Executioner 29908 | -2/Section 7 | Spotted Executioner 29970 | -2/Section 7 | Destroyed Executioner 29985 | -2/Section 7 | Found Exp. Targeting Computer 29992 | -2/Section 7 | Found Prototype Device 29992 | -2/Section 7 | Identified Adv. Kinecellerator 30001 | -2/Section 7 | Found Exp. Core Analyzer 30198 | -2/Section 7 | Found Sigix Sheargun 30202 | -2/Section 7 | Found Sigix Sheargun 30205 | -2/Section 7 | Found Sigix Sheargun 30267 | -2/Section 7 | Spotted Striker 30269 | -2/Section 7 | Spotted Striker 30431 | -2/Section 7 | Build established: Hacker-Mutant 30435 | -2/Section 7 | Spotted B-99 Colossus 30493 | -2/Section 7 | System corruption reached 10% 30625 | -2/Section 7 | Found Integrated Dissipator 30625 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30713 | -2/Section 7 | Found LRC Insulator 30713 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 30730 | -2/Section 7 | Found LRC Storage 30730 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30734 | -2/Section 7 | Found LRC Insulator 30734 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 30941 | -2/Section 7 | Warped through subspace to slip node 30944 | -2/Section 7 | Identified Myomer Exoskeleton 30947 | -2/Section 7 | Used Subatomic Replicator to replicate Myomer Exoskeleton 30988 | -2/Section 7 | Entered Access 30988 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 31022 | -1/Access | Spotted B-99 Colossus 31568 | -1/Access | Fabricated Exp. Weapon Shielding (x1) 31700 | -1/Access | Found Prototype Processor 31700 | -1/Access | Identified Exp. Signal Interpreter 31771 | -1/Access | First assault squad dispatched 32059 | -1/Access | System corruption reached 10% 32337 | -1/Access | Build established: Hacker-Gunner 32877 | -1/Access | Discovered new exit (range 16) 32929 | -1/Access | Identified exit to Command 32929 | -1/Access | Entered Command 33010 | -1/Command | Found Unknown Launcher 33010 | -1/Command | Identified Gamma Bomb Array 33141 | -1/Command | Disengaged cave seal 33141 | -1/Command | Derelicts emerged from the dark tunnel 33141 | -1/Command | Welcomed Warlord to Command 33241 | -1/Command | Spotted B-99 Colossus 33291 | -1/Command | Repaired Broken Quantum Reactor 33395 | -1/Command | Spotted M Guard 33395 | -1/Command | Spotted M Guard 33395 | -1/Command | Spotted Combat Programmer 33401 | -1/Command | Warlord commented on Warlord statues 33402 | -1/Command | Spotted Combat Programmer 33428 | -1/Command | Destroyed Combat Programmer 33437 | -1/Command | Destroyed M Guard 33437 | -1/Command | All MAIN.C guards destroyed 33442 | -1/Command | Lost 10 allies 33565 | -1/Command | Found Prototype Ballistic Gun 33565 | -1/Command | Identified Multirail 33579 | -1/Command | Found Unknown Protection 33579 | -1/Command | Identified Hvy. Insulated Plating 33688 | -1/Command | Build established: Alien-Gunner 33704 | -1/Command | Met MAIN.C 33706 | -1/Command | Warlord shut down involuntarily 33711 | -1/Command | 0b10 Conduit disabled 33734 | -1/Command | Destroyed MAIN.C Shell 33736 | -1/Command | MAIN.C activated Command garrisons 33827 | -1/Command | Discovered new exit (range 14) 33836 | -1/Command | Core integrity fell below 50% 33838 | -1/Command | Lost 15 parts (3p4n6u2w) 33847 | *** | Heading to fleet! Last Messages --------------- 33810_ Dropped Hcp. Storage Unit. 33810_ Dropped Adv. Hardlight Generator. 33811_ Extracted 3 energy. 33811_ Dropped Sigix Sheargun. 33811_ Dropped Multirail. 33812_ Acquired 10 matter. 33814_ Knocked back. 33816_ Acquired 13 matter. 33818_ Knocked back. 33821_ Spacefolded through Heavy Barrier. Heavy Barrier opened. 33827_ EXIT=FOUND 33833_ Knocked back. 33835_ Spacefolded through Reinforced Barrier. 33839_ Acquired Unknown Treads. 33839_ Identified Hvy. Siege Treads. 33841_ Acquired Unknown Device. 33841_ Identified Reaction Control System. 33846_ Spacefolded through Wall. 33847_ 5BITNKOEENM5>RIIVHW%&3>/FD: 24LXS1D0S Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ????????????#####+#####???????? #????????????????? | | ????????????# #???????? #????????????????? | | ????????????# #??????? #????????????????? | | ????????????# #??????? ###??????????????? | | ????????????# !! #######? #??????????????? | | ????????????# ! ##% #? #??????????????? | | ????????????# ! ## @ #? +??????????????? | | ????????????# ## #? #??????????????? | | ????????????# #### ## #??????????????? | | ????????????###########??# ## #??????????????? | | ?????????????????????????# % #+#????????????? | | ?????????????????????????# * #???????????? | | ?????????????????????????# #??????#""""" | | ?????????????????????????# #???????"""""" | | ?????????????????????????# #??????#" " | | ?????????????????????????# ####??????#"" "" | | ?????????????????????????# #?????????#"" "" | | ????????????????????##+### ####??????# " "" | | ????????????????????# #??????# | | ????????????????????# k #??????# | | ????????????????????# ## #??????#"""" | | ????????????????????# ??# #??????# | | ????????????????????#???# #??????# | | ????????????????????????# #??????# | | ????????????????????????# ######## | | ????????????????????????# % | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ############### """ | | ????????????????????????##+##??????????????# " " | | ???????????????????????????????????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 100 Energy Generation 65 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Armor Coverage 1500 Resistance: KI 30 Resistance: EM 55 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 67 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Particle Charging 30 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 48 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Helical Railgun | -2/Testing | Hacked Hvy. Hardcell Cannon | -2/Testing | Hacked Particle Accelerator | -2/Testing | Hacked Exp. Weapon Shielding | -2/Testing | Hacked Hdn. Centrium Wheel | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Exp. Shield Generator | -2/Testing | Archive Enh. Coil Gun | -2/Testing | Archive Cld. Proton Cannon | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Imp. Q-thruster | -2/Section 7 | Archive Robot Schematics ------------------ E-15 Imp | -2/Testing | Archive R-10 Processor | -2/Testing | Archive C-55 Analyst | -2/Section 7 | Archive Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Adv. Shield Generator | x2 | -5/Factory | Preloaded Adv. Transmission Jammer | x1 | -5/Factory | Authchip Tiamat Missile Launcher | x1 | -5/Factory | Authchip A-27 Freighter | x1 | -3/Research | Preloaded Particle Accelerator | x1 | -2/Testing Exp. Weapon Shielding | x1 | -1/Access Alien Tech Used ----------------- Core Reset Matrix Phase Armor Sigix Terminator Spacefold Activator Integrated Mediator Integrated Dissipator Dimensional Node Initializer Sigix Sheargun LRC Insulator LRC Storage High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed BladeHugeAutocannon Manual? 0 Play Time 06:28:51 Cumulative 462.0 hours Start 2024.01.21 @ 07:48:15 End 2024.01.21 @ 14:19:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 146 Adventurer 15 Explorer 0 Win Type 2 Total 30 Types 8/3/8/2/2/0/4/2/1 Lore% 91 Gallery% 93 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0043dd2b-640e-4e2b-984f-33021381093d