Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 11:16:09 Player: Necroptosis Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (5365) 5365 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (809) 809 TOTAL SCORE: 11919 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 310 Registered with UFD 300 Friendly Fire -136 Cogmind --------- Core Integrity 0/1150 Matter 125/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Heat Sink Deep Structural Scanner Improved Medium Armor Plating Advanced Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Wheel > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Machine Analyzer Improved Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Long-range Proton Cannon KE Penetrator Enhanced Coil Gun Enhanced Coil Gun Magnetic Acceleration Cannon Bore Cannon > --- INVENTORY -------- Neutrino Core Improved Heat Sink Advanced Heat Sink Huge Storage Unit Deep Structural Scanner Improved Medium Armor Plating Improved Medium Armor Plating Rocket Launcher Advanced Datajack Phasing Sabre [Rating: 97] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Slots Evolved 12 | . . 2 . . . 6 2 . 2 Power . | . . . . . . . . . . Propulsion 4 | . . . . . . 3 . . 1 Utility 4 | . . 1 . . . 2 1 . . Weapon 4 | . . 1 . . . 1 1 . 1 Parts Attached 132 | 7 8 11 32 . 4 7 25 32 6 Power 9 | 1 2 1 3 . . . 1 1 . Engine 7 | 1 2 1 3 . . . . . . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 2 2 2 . . 4 3 6 1 Treads 3 | . 1 . 1 . . . . . 1 Leg 10 | . . . . . . 3 3 4 . Wheel 9 | 2 1 2 1 . . 1 . 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 2 1 4 2 . 2 2 7 4 1 Device 11 | 1 . 1 1 . 1 . 5 2 . Storage 4 | 1 1 1 . . . . . 1 . Processor 4 | . . 2 . . . 1 . . 1 Hackware . | . . . . . . . . . . Protection 6 | . . . 1 . 1 1 2 1 . Artifact . | . . . . . . . . . . Weapon 76 | 2 3 4 25 . 2 1 14 21 4 Energy Gun 5 | . . 1 4 . . . . . . Energy Cannon 7 | . . . . . . . 2 5 . Ballistic Gun 39 | 2 3 3 15 . 1 1 7 4 3 Ballistic Cannon 4 | . . . . . . . 1 3 . Launcher 11 | . . . 3 . . . 4 3 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 10 | . . . 3 . 1 . . 6 . Unidentified Prototypes 6 | . . . 5 . . . . . 1 Parts Lost 29 | . 5 1 1 . . . 8 9 5 Power 3 | . 2 . . . . . . 1 . Propulsion 10 | . 2 . 1 . . . 2 4 1 Utility 5 | . . 1 . . . . 2 1 1 Weapon 11 | . 1 . . . . . 4 3 3 Highest Loss Streak 5 | . 5 1 1 . . . 4 3 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 98 98 100 100 100 92 92 90 70 Engine 7 | . 13 11 11 11 11 6 2 . . Core 1 | . . . . . . . 2 5 4 Treads 5 | . 6 . 9 11 11 6 . . 3 Leg 6 | . . . . . . 19 21 19 13 Wheel 11 | . 20 21 12 11 11 6 5 5 3 Device 6 | . 14 13 3 . . . 4 9 4 Storage 9 | . 14 11 11 11 11 6 5 5 4 Processor 8 | . . 6 11 11 11 7 11 6 7 Protection 5 | . . . 7 11 10 11 6 5 4 Energy Gun 2 | . . 9 4 . . . . . . Energy Cannon 2 | . . . . . . . 7 7 3 Ballistic Gun 22 | . 28 23 27 33 26 26 18 10 12 Ballistic Cannon 1 | . . . . . . . . 7 7 Peak Build Rating 97 | 7 8 15 22 21 23 39 76 83 97 Average Rating 35 | 5 7 13 18 20 20 33 64 74 73 On Entrance 28 | . 7 8 15 20 21 21 39 74 83 Naked Turns 95 | . . . . . . . . . 95 Heaviest Build 82 | 12 20 25 33 32 32 38 74 81 82 Greatest Support 76 | 26 26 24 24 16 16 46 71 76 75 Greatest Overweight (x) 10 | . 1 1 10 1 1 2 1 6 6 Average Overweight (x) 1 | . . . 1 1 1 . . 3 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 8 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 7 9 9 9 10 8 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 9 10 10 10 10 10 5 Class Distribution -------------------- 39% | Gunner 36% | Scavenger-Gunner 15% | Mutant 4% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Matter Collected 4274 | 163 292 425 927 86 10 . 761 1355 255 Remotely . | . . . . . . . . . . Salvage Created 5492 | 24 477 604 1166 112 . . 1054 1316 739 Parts 317 | 3 35 48 83 6 . . 46 62 34 Haulers Intercepted 7 | . . 1 5 . . . 1 . . Recyclers Shooed 4 | . 1 . 1 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Combat Hostiles Destroyed 111 | . 13 20 22 2 . . 19 26 9 Guns 79 | . 13 20 20 2 . . 8 11 5 Cannons 12 | . . . . . . . . 9 3 AOE 18 | . . . 2 . . . 11 4 1 Classes Destroyed 14 | 1 3 2 3 . . . 4 1 . Worker 2 | . . . 1 . . . 1 . . Builder 3 | . . . . . . . 1 1 1 Tunneler 1 | 1 . . . . . . . . . Hauler 7 | . . 1 5 . . . 1 . . Recycler 4 | . 1 . . . . . 1 1 1 Operator 2 | . . . 2 . . . . . . Watcher 3 | . . . 1 . . . 1 1 . Swarmer 21 | . 6 6 3 . . . . 6 . Grunt 45 | . 7 11 9 . . . 10 8 . Brawler 1 | . . . . . . . 1 . . Sentry 24 | . . 3 10 2 . . 1 5 3 Hunter 10 | . . . . . . . 5 2 3 Programmer 6 | . . . . . . . 2 1 3 Behemoth 2 | . . . . . . . . 2 . Thug 2 | . . . . . . . . 2 . Best Kill Streak 7 | 1 7 5 5 1 . . 6 5 6 Combat Bots Only 6 | . 6 5 5 1 . . 4 5 4 Max Kills in Single Turn 2 | 1 1 1 2 1 . . 2 2 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . 2 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Hostile Shots Fired 751 | . 103 61 67 8 . 5 165 138 204 Missed 246 | . 22 18 15 2 . 3 53 46 87 Damage Taken 9135 | . 746 504 740 96 . 32 2139 2153 2725 Core 1890 | . 204 74 154 . . 15 139 136 1168 Absorbed by Shields 73 | . . . . . . . . 73 . Core Remaining (%) 66 | 100 18 . . . 43 98 . 72 . Volleys Fired 303 | 3 51 43 69 4 . . 59 58 16 Largest 6 | 2 2 3 3 3 . . 5 5 6 Hottest 285 | 40 40 108 111 69 . . 250 280 285 Shots Fired 916 | 6 102 129 178 13 . . 173 228 87 Gun 679 | 6 102 129 174 13 . . 122 88 45 Cannon 201 | . . . . . . . 33 127 41 Launcher 36 | . . . 4 . . . 18 13 1 Special . | . . . . . . . . . . Kinetic 690 | 6 102 88 134 13 . . 134 141 72 Thermal 101 | . . 41 30 . . . 12 18 . Explosive 36 | . . . 4 . . . 18 13 1 Electromagnetic 89 | . . . 10 . . . 9 56 14 Robot Hit Streak 32 | 4 17 10 19 7 . . 11 32 6 Robot Miss Streak 6 | 1 6 5 3 1 . . 3 5 5 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 5 | . 2 . 1 . . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . Shots Hit Robots 620 | 4 63 94 120 10 16 . 114 163 36 Core Hits 335 | 2 28 67 83 4 . . 65 66 20 Critical Kills 8 | . 1 . 1 . . . . 2 4 Critical Parts Destroyed 8 | . . . 1 . . . 1 3 3 Critical Strikes 22 | . 1 . 2 . . . 1 9 9 Destroy 18 | . 1 . 2 . . . 1 6 8 Blast 3 | . . . . . . . . 2 1 Corrupt 1 | . . . . . . . . 1 . Melee Attacks 44 | . . . 1 . 16 . . 27 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 44 | . . . 1 . 16 . . 27 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13840 | 57 586 1345 2001 166 . . 3768 4441 1476 Guns 7472 | 57 586 1345 1838 163 . . 1340 1542 601 Cannons 2810 | . . . . . . . 303 1990 517 Explosions 3555 | . . . 163 . . . 2125 909 358 Melee . | . . . . . . . . . . Ramming 3 | . . . . 3 . . . . . Kinetic 7555 | 57 586 770 1339 163 . . 1340 2371 929 Thermal 2632 | . . 575 499 . . . 728 631 199 Explosive 2667 | . . . 163 . . . 1660 685 159 Electromagnetic 983 | . . . . . . . 40 754 189 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . 3 3 . . 1 4 15 Average Corruption 2 | . . . 2 3 . . 1 2 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 59 | . . . 17 11 . . . 24 7 Message Errors 11 | . . . 3 2 . . . 5 1 Matter Fused 19 | . . . 6 4 . . . 7 2 Heat Flow Errors 10 | . . . 3 . . . . 5 2 Energy Discharges 3 | . . . . 1 . . . 1 1 Parts Fused 2 | . . . . 1 . . . 1 . Data Loss (minor) 7 | . . . 3 1 . . . 3 . Data Loss (major) 2 | . . . 1 1 . . . . . Misfires 2 | . . . . 1 . . . 1 . Alerts 1 | . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 184 | . . . 21 . . . 102 4 57 Projectiles . | . . . . . . . . . . Explosions 184 | . . . 21 . . . 102 4 57 Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . . . . 4 4 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . 4 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 291 | . . . 81 1 . . 155 54 . Shots 8 | . . . 2 . . . 4 2 . Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 461 | . 27 93 459 99 . . 155 461 303 Average Temperature 71 | . 8 20 80 42 . . 53 115 82 Received Heat Transfer 1841 | . 222 171 267 45 . . 396 632 108 Effects 12 | . . . 7 . . . . 4 1 Shutdowns 3 | . . . 1 . . . . 2 . Energy Bleed 3 | . . . 1 . . . . 1 1 Interference 2 | . . . 2 . . . . . . Matter Decay 2 | . . . 2 . . . . . . Short Circuit 2 | . . . 1 . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 8 | . . . . . . . . 6 2 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 2867 | . . 725 615 . . . 596 681 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 2 1 Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Peak Influence 783 | 5 357 382 435 51 . . 492 537 783 Initial 252 | . 3 95 137 1 . . . 142 252 Average 212 | 1 192 195 231 7 . . 152 321 412 Maximum Alert Level 3 | . 1 1 2 . . . 2 2 3 Low Security (%) 49 | 100 48 51 31 100 . 100 82 31 . Level 1 37 | . 51 48 62 . . . 16 22 59 Level 2 12 | . . . 5 . . . 1 46 29 Level 3 . | . . . . . . . . . 10 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 5 4 1 . . . 4 3 7 Investigation 4 | . 2 1 . . . . . 1 . Extermination 2 | . . . . . . . 1 . 1 Reinforcement 13 | . 3 3 1 . . . 2 2 2 Assault . | . . . . . . . . . . Garrison 5 | . . . . . . . 1 . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Distress Signals 8 | . . 2 . . . . 3 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 23 33 28 2 . 2 27 38 23 Peak Tracking Total 10 | . 5 5 4 1 . 3 7 7 10 Tactical Retreats 18 | . 5 5 1 . . . 2 3 2 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Traps Triggered 10 | . 2 1 2 . . . . 4 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 28 | . . . 15 . . . . 13 . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . 3 . . . . 1 . Reused 1 | . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Machines Disabled 30 | . . . 2 . . . 12 9 7 Max in Single Turn 6 | . . . 1 . . . 6 1 5 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Machines Accessed 45 | . 2 8 7 6 2 . 5 13 2 Terminals 37 | . 2 7 6 6 . . 3 13 . Fabricators 2 | . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 132 | . 7 22 20 22 16 . 10 31 4 Successful 62 | . 2 12 11 8 16 . 7 6 . Failed 70 | . 5 10 9 14 . . 3 25 4 Catastrophic 18 | . . 1 2 4 . . . 9 2 Database Lockouts . | . . . . . . . . . . Manual 61 | . 7 16 12 14 . . 5 7 . Terminals 106 | . 7 20 18 22 . . 8 31 . Fabricators 3 | . . . . . . . 1 . 2 Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . 2 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 Terminal Hacks 42 | . . 3 7 6 16 . 4 6 . Record 17 | . . . . . 15 . 1 1 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 6 | . . . 1 . . . 1 4 . Level Access Points 1 | . . 1 . . . . . . . Unreport Threat 9 | . . 1 3 2 . . 2 1 . Locate Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . Zone Layout 4 | . . 1 1 2 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 17 | . 2 9 3 2 . . 1 . . Terminals 16 | . 2 9 2 2 . . 1 . . Botnet 9 | . 1 4 2 2 . . . . . Disrupt 1 | . . . . . . . 1 . . Skim 6 | . 1 5 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Mask 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 2 6 5 6 . . 2 11 2 Full Trace Events 2 | . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 17 | . . . 1 . 16 . . . . Non-combat 7 | . . . 1 . 6 . . . . Combat 10 | . . . . . 10 . . . . Robot Hacks Applied 17 | . . . 1 . 16 . . . . parse_system 16 | . . . . . 16 . . . . find_recycling 1 | . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 12 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Total Allies 16 | . . . . . . . . 16 . Largest Group 5 | . . . . . . . . 5 3 Highest-Rated Group 171 | . . . . . . . . 171 101 Highest-Rated Ally 39 | . . . . . . . . 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 89 | . . . . . . . . 68 21 Total Damage 1337 | . . . . . . . . 1095 242 Kills 8 | . . . . . . . . 7 1 Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Turns Passed 8127 | 68 573 1029 1753 659 1127 155 989 1309 465 Spaces Moved 5040 | 49 331 573 991 504 954 119 608 558 353 Core 193 | 1 . . 5 . . . . . 187 Treads 16 | . 13 . . . . . . . 3 Legs 930 | . . . . . . 103 608 219 . Wheels 3901 | 48 318 573 986 504 954 16 . 339 163 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 115 115 120 120 120 50 Average Speed 118 | 89 100 95 119 115 115 121 124 165 110 Slowest Speed 550 | 100 160 115 550 115 115 130 190 330 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 65 52 93 80 51 3 19 70 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 . . 1 1 1 . 1 . Scrap Searched 3 | . . . . . 3 . . . . Spaces Dug 12 | . . . . . . . 11 . 1 Terrain Destroyed 414 | . . . 33 . . . 159 148 74 Melee . | . . . . . . . . . . Projectile 77 | . . . . . . . 15 40 22 AOE 336 | . . . 33 . . . 144 107 52 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Total 6544 | 64 487 960 1443 574 974 127 728 804 383 Wait 880 | . 82 324 299 65 . . 24 86 . Move 5031 | 48 330 572 990 503 953 118 607 557 353 Hop . | . . . . . . . . . . Pick Up 46 | 6 10 2 11 1 . 2 5 7 2 Fast Attach 41 | 7 2 4 9 . 1 3 6 6 3 Attach 23 | . 3 2 1 . . 3 5 7 2 Detach 3 | . . . . . . . 1 1 1 Swap 68 | . 3 5 22 . 3 1 14 19 1 Drop 58 | . 6 8 26 . 1 . 7 5 5 Fire 303 | 3 51 43 69 4 . . 59 58 16 Melee 44 | . . . 1 . 16 . . 27 . Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . Rewire 2 | . . . . . . . . 2 . Trap 28 | . . . 15 . . . . 13 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 3 exits: Res x3) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 372 | -10/Materials | Core integrity fell below 50% 434 | -10/Materials | Lost 5 parts (2p2n1w) 555 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Core integrity fell below 20% 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1045 | -9/Materials | Identified exit to Materials 1262 | -9/Materials | Loaded intel: 2 recycling unit locations 1335 | -9/Materials | Identified exit to Mines 1335 | -9/Materials | Identified exit to Storage 1455 | -9/Materials | Learned Storage trap positions 1478 | -9/Materials | Build established: Gunner 1503 | -9/Materials | Learned location of 2 exits from Materials 1541 | -9/Materials | Learned 4 Recycling zone layouts 1671 | -9/Materials | Entered Storage 1672 | -9/Storage | Identified exit to Recycling 1673 | -9/Storage | Loaded intel: 12 trap records 2278 | -9/Storage | Build established: Scavenger-Gunner 2807 | -9/Storage | Core integrity fell below 50% 3080 | -9/Storage | Discovered exit to Materials (range 15) 3091 | -9/Storage | Build established: Gunner 3418 | -9/Storage | Used back door to open Recycling access 3424 | -9/Storage | Entered Recycling 3589 | -9/Recycling | Discovered new exit (range 16) 4054 | -9/Recycling | Scanned before Scraplab entrance 4072 | -9/Recycling | Entered Scraplab 4081 | -9/Recycling | Discovered new exit (range 3) 4083 | -9/Recycling | Entered Scraptown 4083 | -9/Scraptown | System corruption cleaned by C-Scrubber 4224 | -9/Scraptown | Visited UFD Registry 4224 | -9/Scraptown | Registered with UFD as "Hammercycle" 4251 | -9/Scraptown | Visited Research Penetration Think Tank 4277 | -9/Scraptown | Visited Botcube Research 4294 | -9/Scraptown | Visited Science Guys 4340 | -9/Scraptown | Visited Curators Association 4382 | -9/Scraptown | Visited Supply Room 4404 | -9/Scraptown | Visited Junk Repository 4437 | -9/Scraptown | Visited Derelict Rescue Squad 4474 | -9/Scraptown | Visited Scrapoid Research Area 4494 | -9/Scraptown | Visited A0-MCA Data Center 4501 | -9/Scraptown | Given an A- rating by A0-MCA 4803 | -9/Scraptown | Build established: Mutant 4905 | -9/Scraptown | Visited Cartography Club 4973 | -9/Scraptown | Learned location of Mines (-8) 4973 | -9/Scraptown | Learned location of Archives (-5) 4973 | -9/Scraptown | Learned location of Hub_04(d) (-5) 4973 | -9/Scraptown | Learned 16 Research zone layouts 4973 | -9/Scraptown | Learned 12 Upper Caves zone layouts 4973 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 4973 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 4973 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 4973 | -9/Scraptown | Learned Research emergency access door positions 4973 | -9/Scraptown | Learned location of 2 exits from Research 4973 | -9/Scraptown | Learned location of 2 exits from Lower Caves 4973 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 5102 | -9/Scraptown | Found Deep Structural Scanner 5162 | -9/Scraptown | Discovered new exit (range 12) 5210 | -9/Scraptown | Entered Factory 5210 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1 5211 | -6/Factory | Identified exit to Lower Caves 5343 | -6/Factory | Discovered new exit (range 11) 5365 | -6/Factory | Entered another Factory area 5365 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5366 | -5/Factory | Identified exit to Extension 5623 | -5/Factory | Lost 4 parts (1n2u1w) 5903 | -5/Factory | Build established: Scavenger-Gunner 6165 | -5/Factory | Garrison activated, responded to threat 6295 | -5/Factory | Discovered new exit (range 16) 6354 | -5/Factory | Entered Extension 6357 | -5/Extension | Disrupted transfer network 6816 | -5/Extension | Rescued a captive Derelict 6912 | -5/Extension | Spotted B-75 Beast 6930 | -5/Extension | Lost 3 parts (1n2w) 6967 | -5/Extension | Spotted B-75 Beast 6997 | -5/Extension | Destroyed B-75 Beast 7002 | -5/Extension | Lost 5 allies 7012 | -5/Extension | Destroyed B-75 Beast 7032 | -5/Extension | Lost 3 parts (1p2n) 7073 | -5/Extension | Discovered new exit (range 3) 7273 | -5/Extension | Rescued a captive Derelict 7500 | -5/Extension | Lost 4 allies 7595 | -5/Extension | Rescued a captive Derelict 7597 | -5/Extension | Rescued a captive Derelict 7626 | -5/Extension | Discovered new exit (range 10) 7628 | -5/Extension | Discovered new exit (range 6) 7663 | -5/Extension | Entered Factory 7663 | -4/Factory | Accompanied by 3 allies 7663 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7664 | -4/Factory | Identified exit to Research 7815 | -4/Factory | Garrison activated, responded to threat 7964 | -4/Factory | Build established: Scavenger-Executioner 8033 | -4/Factory | Released all parts (13) 8061 | -4/Factory | Lost 5 parts (1n1u3w) 8069 | -4/Factory | Core integrity fell below 50% 8069 | -4/Factory | System corruption reached 10% 8110 | -4/Factory | Core integrity fell below 20% 8128 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08068_ Gamma Bomb Trap short circuited. 08068_ A bubble of electromagnetic force engulfs the area. 08068_ Gamma Bomb Trap short circuited. 08068_ A bubble of electromagnetic force engulfs the area. 08069_ H-77 Assassin system terminally corrupted. 08071_ Acquired 85 matter. 08072_ System corrupted: Matter fused (-5). 08072_ Acquired 45 matter. 08073_ ALERT: Security rotation in progress. 08087_ System corrupted: Matter fused (-6). 08092_ Dropped Imp. Heat Sink. 08093_ Acquired Antimatter Reactor. 08105_ Connecting with Fabricator... 08109_ Fusion Modulator explodes. 08109_ Fabricator disabled. 08109_ Fusion Modulator explodes. 08113_ K