Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 11:16:09
Player: Necroptosis
Result: Destroyed by P-70 Sage with High-powered Shock Rifle
Performance
-------------
Evolutions (6) 3000
Regions Visited (9) 1800
Robots Destroyed (133) 665
Value Destroyed (5365) 5365
Prototype IDs (14) 280
Alien Tech Used (0) 0
Bonus (809) 809
TOTAL SCORE: 11919
Bonus
-------
High Alert Combat Kills 335
Follower Combat Kills 310
Registered with UFD 300
Friendly Fire -136
Cogmind
---------
Core Integrity 0/1150
Matter 125/300
Energy 100/100
System Corruption 15%
Temperature Cool (0)
Movement Core (50)
Location -4/Factory
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (6) ---
(None)
> --- UTILITY (6) ------
(None)
> --- WEAPON (6) -------
(None)
> --- INVENTORY (5) ----
Antimatter Reactor
Advanced Heat Sink
Deep Structural Scanner
Improved Medium Armor Plating
Advanced Datajack
Peak State
------------
> --- POWER ------------
Neutrino Core
> --- PROPULSION -------
Improved Heavy Treads
Carbon-fiber Leg
Flexi-carbon Leg
Armored Leg
Armored Wheel
> --- UTILITY ----------
Advanced Cooling System
Medium Storage Unit
Machine Analyzer
Improved Targeting Computer
Improved Heavy Armor Plating
> --- WEAPON -----------
Long-range Proton Cannon
KE Penetrator
Enhanced Coil Gun
Enhanced Coil Gun
Magnetic Acceleration Cannon
Bore Cannon
> --- INVENTORY --------
Neutrino Core
Improved Heat Sink
Advanced Heat Sink
Huge Storage Unit
Deep Structural Scanner
Improved Medium Armor Plating
Improved Medium Armor Plating
Rocket Launcher
Advanced Datajack
Phasing Sabre
[Rating: 97]
Favorites
-----------
Power Heavy Ion Engine
Engine Heavy Ion Engine
Power Core Neutrino Core
Propulsion Armored Wheel
Treads Light Treads
Leg Flexi-carbon Leg
Wheel Armored Wheel
Utility Medium Storage Unit
Device Advanced Cooling System
Storage Medium Storage Unit
Processor Improved Targeting Computer
Protection Hardened Light Armor Plating
Weapon Improved Assault Rifle
Energy Gun Spread Laser
Energy Cannon Phase Cannon
Ballistic Gun Improved Assault Rifle
Ballistic Cannon Magnetic Acceleration Cannon
Launcher Rocket Launcher
Special Melee Weapon Datajack
Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Slots Evolved 12 | . . 2 . . . 6 2 . 2
Power . | . . . . . . . . . .
Propulsion 4 | . . . . . . 3 . . 1
Utility 4 | . . 1 . . . 2 1 . .
Weapon 4 | . . 1 . . . 1 1 . 1
Parts Attached 132 | 7 8 11 32 . 4 7 25 32 6
Power 9 | 1 2 1 3 . . . 1 1 .
Engine 7 | 1 2 1 3 . . . . . .
Core 2 | . . . . . . . 1 1 .
Reactor . | . . . . . . . . . .
Propulsion 22 | 2 2 2 2 . . 4 3 6 1
Treads 3 | . 1 . 1 . . . . . 1
Leg 10 | . . . . . . 3 3 4 .
Wheel 9 | 2 1 2 1 . . 1 . 2 .
Hover . | . . . . . . . . . .
Flight . | . . . . . . . . . .
Utility 25 | 2 1 4 2 . 2 2 7 4 1
Device 11 | 1 . 1 1 . 1 . 5 2 .
Storage 4 | 1 1 1 . . . . . 1 .
Processor 4 | . . 2 . . . 1 . . 1
Hackware . | . . . . . . . . . .
Protection 6 | . . . 1 . 1 1 2 1 .
Artifact . | . . . . . . . . . .
Weapon 76 | 2 3 4 25 . 2 1 14 21 4
Energy Gun 5 | . . 1 4 . . . . . .
Energy Cannon 7 | . . . . . . . 2 5 .
Ballistic Gun 39 | 2 3 3 15 . 1 1 7 4 3
Ballistic Cannon 4 | . . . . . . . 1 3 .
Launcher 11 | . . . 3 . . . 4 3 1
Special Weapon . | . . . . . . . . . .
Impact Weapon . | . . . . . . . . . .
Slashing Weapon . | . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . .
Special Melee Weapon 10 | . . . 3 . 1 . . 6 .
Unidentified Prototypes 6 | . . . 5 . . . . . 1
Parts Lost 29 | . 5 1 1 . . . 8 9 5
Power 3 | . 2 . . . . . . 1 .
Propulsion 10 | . 2 . 1 . . . 2 4 1
Utility 5 | . . 1 . . . . 2 1 1
Weapon 11 | . 1 . . . . . 4 3 3
Highest Loss Streak 5 | . 5 1 1 . . . 4 3 5
To Critical Strikes . | . . . . . . . . . .
Average Slot Usage (%) 95 | . 98 98 100 100 100 92 92 90 70
Engine 7 | . 13 11 11 11 11 6 2 . .
Core 1 | . . . . . . . 2 5 4
Treads 5 | . 6 . 9 11 11 6 . . 3
Leg 6 | . . . . . . 19 21 19 13
Wheel 11 | . 20 21 12 11 11 6 5 5 3
Device 6 | . 14 13 3 . . . 4 9 4
Storage 9 | . 14 11 11 11 11 6 5 5 4
Processor 8 | . . 6 11 11 11 7 11 6 7
Protection 5 | . . . 7 11 10 11 6 5 4
Energy Gun 2 | . . 9 4 . . . . . .
Energy Cannon 2 | . . . . . . . 7 7 3
Ballistic Gun 22 | . 28 23 27 33 26 26 18 10 12
Ballistic Cannon 1 | . . . . . . . . 7 7
Peak Build Rating 97 | 7 8 15 22 21 23 39 76 83 97
Average Rating 35 | 5 7 13 18 20 20 33 64 74 73
On Entrance 28 | . 7 8 15 20 21 21 39 74 83
Naked Turns 95 | . . . . . . . . . 95
Heaviest Build 82 | 12 20 25 33 32 32 38 74 81 82
Greatest Support 76 | 26 26 24 24 16 16 46 71 76 75
Greatest Overweight (x) 10 | . 1 1 10 1 1 2 1 6 6
Average Overweight (x) 1 | . . . 1 1 1 . . 3 2
Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10
Average Capacity 9 | 6 9 10 10 10 10 10 10 10 8
Most Carried 10 | 6 10 10 10 10 10 10 10 10 10
Average Carried 9 | 4 7 9 9 9 10 8 9 8 8
Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5
Final Carried 10 | 6 10 10 9 10 10 10 10 10 5
Class Distribution
--------------------
39% | Gunner
36% | Scavenger-Gunner
15% | Mutant
4% | Scavenger-Executioner
Dominant Class
----------------
Mutant | -10/Materials
Gunner | -9/Materials
Gunner | -9/Storage
Gunner | -9/Recycling
Mutant | -9/Scraptown
Tank | -6/Factory
Scavenger-Gunner | -5/Factory
Scavenger-Gunner | -5/Extension
Scavenger-Executioner | -4/Factory
Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Matter Collected 4274 | 163 292 425 927 86 10 . 761 1355 255
Remotely . | . . . . . . . . . .
Salvage Created 5492 | 24 477 604 1166 112 . . 1054 1316 739
Parts 317 | 3 35 48 83 6 . . 46 62 34
Haulers Intercepted 7 | . . 1 5 . . . 1 . .
Recyclers Shooed 4 | . 1 . 1 . . . . 1 1
Parts Field Recycled . | . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . . .
Prevented . | . . . . . . . . . .
Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Combat Hostiles Destroyed 111 | . 13 20 22 2 . . 19 26 9
Guns 79 | . 13 20 20 2 . . 8 11 5
Cannons 12 | . . . . . . . . 9 3
AOE 18 | . . . 2 . . . 11 4 1
Classes Destroyed 14 | 1 3 2 3 . . . 4 1 .
Worker 2 | . . . 1 . . . 1 . .
Builder 3 | . . . . . . . 1 1 1
Tunneler 1 | 1 . . . . . . . . .
Hauler 7 | . . 1 5 . . . 1 . .
Recycler 4 | . 1 . . . . . 1 1 1
Operator 2 | . . . 2 . . . . . .
Watcher 3 | . . . 1 . . . 1 1 .
Swarmer 21 | . 6 6 3 . . . . 6 .
Grunt 45 | . 7 11 9 . . . 10 8 .
Brawler 1 | . . . . . . . 1 . .
Sentry 24 | . . 3 10 2 . . 1 5 3
Hunter 10 | . . . . . . . 5 2 3
Programmer 6 | . . . . . . . 2 1 3
Behemoth 2 | . . . . . . . . 2 .
Thug 2 | . . . . . . . . 2 .
Best Kill Streak 7 | 1 7 5 5 1 . . 6 5 6
Combat Bots Only 6 | . 6 5 5 1 . . 4 5 4
Max Kills in Single Turn 2 | 1 1 1 2 1 . . 2 2 2
Gunslinging . | . . . . . . . . . .
Exploded 2 | . . . 2 . . . 2 1 1
Melee . | . . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . .
Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
-------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Hostile Shots Fired 751 | . 103 61 67 8 . 5 165 138 204
Missed 246 | . 22 18 15 2 . 3 53 46 87
Damage Taken 9135 | . 746 504 740 96 . 32 2139 2153 2725
Core 1890 | . 204 74 154 . . 15 139 136 1168
Absorbed by Shields 73 | . . . . . . . . 73 .
Core Remaining (%) 66 | 100 18 . . . 43 98 . 72 .
Volleys Fired 303 | 3 51 43 69 4 . . 59 58 16
Largest 6 | 2 2 3 3 3 . . 5 5 6
Hottest 285 | 40 40 108 111 69 . . 250 280 285
Shots Fired 916 | 6 102 129 178 13 . . 173 228 87
Gun 679 | 6 102 129 174 13 . . 122 88 45
Cannon 201 | . . . . . . . 33 127 41
Launcher 36 | . . . 4 . . . 18 13 1
Special . | . . . . . . . . . .
Kinetic 690 | 6 102 88 134 13 . . 134 141 72
Thermal 101 | . . 41 30 . . . 12 18 .
Explosive 36 | . . . 4 . . . 18 13 1
Electromagnetic 89 | . . . 10 . . . 9 56 14
Robot Hit Streak 32 | 4 17 10 19 7 . . 11 32 6
Robot Miss Streak 6 | 1 6 5 3 1 . . 3 5 5
Penetration Max 1 | . . . . . . . . 1 .
Secondary Targets 5 | . 2 . 1 . . . 2 . .
Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . .
Shots Hit Robots 620 | 4 63 94 120 10 16 . 114 163 36
Core Hits 335 | 2 28 67 83 4 . . 65 66 20
Critical Kills 8 | . 1 . 1 . . . . 2 4
Critical Parts Destroyed 8 | . . . 1 . . . 1 3 3
Critical Strikes 22 | . 1 . 2 . . . 1 9 9
Destroy 18 | . 1 . 2 . . . 1 6 8
Blast 3 | . . . . . . . . 2 1
Corrupt 1 | . . . . . . . . 1 .
Melee Attacks 44 | . . . 1 . 16 . . 27 .
Impact . | . . . . . . . . . .
Slashing . | . . . . . . . . . .
Piercing . | . . . . . . . . . .
Sneak Attacks 44 | . . . 1 . 16 . . 27 .
Combat Hostiles . | . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . .
Damage Inflicted 13840 | 57 586 1345 2001 166 . . 3768 4441 1476
Guns 7472 | 57 586 1345 1838 163 . . 1340 1542 601
Cannons 2810 | . . . . . . . 303 1990 517
Explosions 3555 | . . . 163 . . . 2125 909 358
Melee . | . . . . . . . . . .
Ramming 3 | . . . . 3 . . . . .
Kinetic 7555 | 57 586 770 1339 163 . . 1340 2371 929
Thermal 2632 | . . 575 499 . . . 728 631 199
Explosive 2667 | . . . 163 . . . 1660 685 159
Electromagnetic 983 | . . . . . . . 40 754 189
Impact . | . . . . . . . . . .
Slashing . | . . . . . . . . . .
Piercing . | . . . . . . . . . .
Highest Corruption 15 | . . . 3 3 . . 1 4 15
Average Corruption 2 | . . . 2 3 . . 1 2 9
Corruption Purged . | . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . .
Effects 59 | . . . 17 11 . . . 24 7
Message Errors 11 | . . . 3 2 . . . 5 1
Matter Fused 19 | . . . 6 4 . . . 7 2
Heat Flow Errors 10 | . . . 3 . . . . 5 2
Energy Discharges 3 | . . . . 1 . . . 1 1
Parts Fused 2 | . . . . 1 . . . 1 .
Data Loss (minor) 7 | . . . 3 1 . . . 3 .
Data Loss (major) 2 | . . . 1 1 . . . . .
Misfires 2 | . . . . 1 . . . 1 .
Alerts 1 | . . . 1 . . . . . .
Misdirections 1 | . . . . . . . . . 1
Weapon Failures 1 | . . . . . . . . 1 .
Overload Shots . | . . . . . . . . . .
Overflow Damage 184 | . . . 21 . . . 102 4 57
Projectiles . | . . . . . . . . . .
Explosions 184 | . . . 21 . . . 102 4 57
Melee . | . . . . . . . . . .
Knockbacks 8 | . . . . . . . . 4 4
Impact . | . . . . . . . . . .
Kinetic 8 | . . . . . . . . 4 4
Secondary . | . . . . . . . . . .
Self-Inflicted Damage 291 | . . . 81 1 . . 155 54 .
Shots 8 | . . . 2 . . . 4 2 .
Rammed 1 | . . . . 1 . . . . .
Targets Rammed 1 | . . . . 1 . . . . .
Kicked . | . . . . . . . . . .
Crushed . | . . . . . . . . . .
Highest Temperature 461 | . 27 93 459 99 . . 155 461 303
Average Temperature 71 | . 8 20 80 42 . . 53 115 82
Received Heat Transfer 1841 | . 222 171 267 45 . . 396 632 108
Effects 12 | . . . 7 . . . . 4 1
Shutdowns 3 | . . . 1 . . . . 2 .
Energy Bleed 3 | . . . 1 . . . . 1 1
Interference 2 | . . . 2 . . . . . .
Matter Decay 2 | . . . 2 . . . . . .
Short Circuit 2 | . . . 1 . . . . 1 .
Siege Activations . | . . . . . . . . . .
Robots Corrupted 2 | . . . . . . . . 2 .
Combat Hostiles 2 | . . . . . . . . 2 .
Parts Fried 8 | . . . . . . . . 6 2
Impact Corruptions . | . . . . . . . . . .
Robots Melted . | . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . .
Parts Melted 1 | . . . . . . . . 1 .
Heat Transferred 2867 | . . 725 615 . . . 596 681 250
Parts Sabotaged . | . . . . . . . . . .
Parts Stolen . | . . . . . . . . . .
Parts Stripped . | . . . . . . . . . .
Power Chain Reactions 3 | . . . . . . . . 2 1
Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Peak Influence 783 | 5 357 382 435 51 . . 492 537 783
Initial 252 | . 3 95 137 1 . . . 142 252
Average 212 | 1 192 195 231 7 . . 152 321 412
Maximum Alert Level 3 | . 1 1 2 . . . 2 2 3
Low Security (%) 49 | 100 48 51 31 100 . 100 82 31 .
Level 1 37 | . 51 48 62 . . . 16 22 59
Level 2 12 | . . . 5 . . . 1 46 29
Level 3 . | . . . . . . . . . 10
Level 4 . | . . . . . . . . . .
Level 5 . | . . . . . . . . . .
High Security . | . . . . . . . . . .
Max Security . | . . . . . . . . . .
Squads Dispatched 24 | . 5 4 1 . . . 4 3 7
Investigation 4 | . 2 1 . . . . . 1 .
Extermination 2 | . . . . . . . 1 . 1
Reinforcement 13 | . 3 3 1 . . . 2 2 2
Assault . | . . . . . . . . . .
Garrison 5 | . . . . . . . 1 . 4
Intercept . | . . . . . . . . . .
Searches Triggered . | . . . . . . . . . .
Construction Impeded 3 | . . . . . . . 1 1 1
Haulers Reinforced . | . . . . . . . . . .
Active Scanning Responses . | . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . .
Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
--------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Distress Signals 8 | . . 2 . . . . 3 3 .
Communications Jammed . | . . . . . . . . . .
Distress Signals . | . . . . . . . . . .
Times Spotted 176 | . 23 33 28 2 . 2 27 38 23
Peak Tracking Total 10 | . 5 5 4 1 . 3 7 7 10
Tactical Retreats 18 | . 5 5 1 . . . 2 3 2
Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Traps Triggered 10 | . 2 1 2 . . . . 4 1
Indirectly . | . . . . . . . . . .
Trap Hack Attempts 28 | . . . 15 . . . . 13 .
Triggered . | . . . . . . . . . .
Disarmed . | . . . . . . . . . .
Reprogrammed 4 | . . . 3 . . . . 1 .
Reused 1 | . . . . . . . . 1 .
Traps Extracted . | . . . . . . . . . .
Installed . | . . . . . . . . . .
Triggered 2 | . . . . . . . . 1 1
Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Machines Disabled 30 | . . . 2 . . . 12 9 7
Max in Single Turn 6 | . . . 1 . . . 6 1 5
Garrison Access 1 | . . . . . . . 1 . .
Machines Repaired . | . . . . . . . . . .
Machines Dismantled . | . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . .
Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
--------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Machines Accessed 45 | . 2 8 7 6 2 . 5 13 2
Terminals 37 | . 2 7 6 6 . . 3 13 .
Fabricators 2 | . . . . . . . 1 . 1
Repair Stations . | . . . . . . . . . .
Recycling Units 2 | . . 1 1 . . . . . .
Scanalyzers . | . . . . . . . . . .
Garrison Access 2 | . . . . . . . 1 . 1
Total Hacks 132 | . 7 22 20 22 16 . 10 31 4
Successful 62 | . 2 12 11 8 16 . 7 6 .
Failed 70 | . 5 10 9 14 . . 3 25 4
Catastrophic 18 | . . 1 2 4 . . . 9 2
Database Lockouts . | . . . . . . . . . .
Manual 61 | . 7 16 12 14 . . 5 7 .
Terminals 106 | . 7 20 18 22 . . 8 31 .
Fabricators 3 | . . . . . . . 1 . 2
Repair Stations . | . . . . . . . . . .
Recycling Units 4 | . . 2 2 . . . . . .
Scanalyzers . | . . . . . . . . . .
Garrison Access 3 | . . . . . . . 1 . 2
Terminal Hacks 42 | . . 3 7 6 16 . 4 6 .
Record 17 | . . . . . 15 . 1 1 .
Robot Analysis 1 | . . . 1 . . . . . .
Prototype ID Bank 1 | . . . . 1 . . . . .
Open Door 6 | . . . 1 . . . 1 4 .
Level Access Points 1 | . . 1 . . . . . . .
Unreport Threat 9 | . . 1 3 2 . . 2 1 .
Locate Traps 1 | . . . 1 . . . . . .
Dispatch Records 1 | . . . . 1 . . . . .
Zone Layout 4 | . . 1 1 2 . . . . .
Derelict Proto ID Bank 1 | . . . . . 1 . . . .
Fabricator Hacks 1 | . . . . . . . 1 . .
Network Status 1 | . . . . . . . 1 . .
Repair Station Hacks . | . . . . . . . . . .
Recycling Unit Hacks 1 | . . . 1 . . . . . .
Retrieve Components 1 | . . . 1 . . . . . .
Scanalyzer . | . . . . . . . . . .
Garrison Access Hacks 1 | . . . . . . . 1 . .
Seal Access 1 | . . . . . . . 1 . .
Unauthorized Hacks 17 | . 2 9 3 2 . . 1 . .
Terminals 16 | . 2 9 2 2 . . 1 . .
Botnet 9 | . 1 4 2 2 . . . . .
Disrupt 1 | . . . . . . . 1 . .
Skim 6 | . 1 5 . . . . . . .
Fabricators . | . . . . . . . . . .
Repair Stations . | . . . . . . . . . .
Recycling Units 1 | . . . 1 . . . . . .
Mask 1 | . . . 1 . . . . . .
Scanalyzers . | . . . . . . . . . .
Garrison Access . | . . . . . . . . . .
Data Cores Recovered 1 | . . . 1 . . . . . .
Used . | . . . . . . . . . .
Hacking Detections 34 | . 2 6 5 6 . . 2 11 2
Full Trace Events 2 | . . . 1 . . . . 1 .
Feedback Events . | . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . .
Robots Built . | . . . . . . . . . .
Authchips . | . . . . . . . . . .
Time . | . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . .
Parts Built . | . . . . . . . . . .
Authchips . | . . . . . . . . . .
Time . | . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . .
Parts Repaired . | . . . . . . . . . .
Time . | . . . . . . . . . .
Parts Recycled . | . . . . . . . . . .
Recycled Matter . | . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . .
Retrieved Components 6 | . . . 6 . . . . . .
Parts Scanalyzed . | . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . .
Parts Damaged . | . . . . . . . . . .
Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Used RIF Installer . | . . . . . . . . . .
Robots Hacked 17 | . . . 1 . 16 . . . .
Non-combat 7 | . . . 1 . 6 . . . .
Combat 10 | . . . . . 10 . . . .
Robot Hacks Applied 17 | . . . 1 . 16 . . . .
parse_system 16 | . . . . . 16 . . . .
find_recycling 1 | . . . 1 . . . . . .
Relay Couplers Released . | . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . .
Robots Rewired 12 | . . . . . . . . 12 .
Allies Hacked . | . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . .
Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
-------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Total Allies 16 | . . . . . . . . 16 .
Largest Group 5 | . . . . . . . . 5 3
Highest-Rated Group 171 | . . . . . . . . 171 101
Highest-Rated Ally 39 | . . . . . . . . 39 39
Total Orders . | . . . . . . . . . .
Ally Attacks 89 | . . . . . . . . 68 21
Total Damage 1337 | . . . . . . . . 1095 242
Kills 8 | . . . . . . . . 7 1
Allies Corrupted 1 | . . . . . . . . 1 .
Allies Melted 1 | . . . . . . . . 1 .
Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Robot Analysis Total 1 | . . . 1 . . . . . .
Derelict Logs Recovered . | . . . . . . . . . .
Drone Launches . | . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . .
Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Turns Passed 8127 | 68 573 1029 1753 659 1127 155 989 1309 465
Spaces Moved 5040 | 49 331 573 991 504 954 119 608 558 353
Core 193 | 1 . . 5 . . . . . 187
Treads 16 | . 13 . . . . . . . 3
Legs 930 | . . . . . . 103 608 219 .
Wheels 3901 | 48 318 573 986 504 954 16 . 339 163
Hover . | . . . . . . . . . .
Flight . | . . . . . . . . . .
Fastest Speed 50 | 50 90 90 90 115 115 120 120 120 50
Average Speed 118 | 89 100 95 119 115 115 121 124 165 110
Slowest Speed 550 | 100 160 115 550 115 115 130 190 330 180
Overloaded Moves . | . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . .
Robots Hopped . | . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . .
Exploration Rate (%) 45 | 3 65 52 93 80 51 3 19 70 15
Regions Visited 9
Branch Regions 4
Pre-discovered Areas 3 | . . . . . 3 . . . .
Known Exits Taken 3 | . . 1 1 . . . 1 . .
Unknown Exits Taken 6 | 1 1 . . 1 1 1 . 1 .
Scrap Searched 3 | . . . . . 3 . . . .
Spaces Dug 12 | . . . . . . . 11 . 1
Terrain Destroyed 414 | . . . 33 . . . 159 148 74
Melee . | . . . . . . . . . .
Projectile 77 | . . . . . . . 15 40 22
AOE 336 | . . . 33 . . . 144 107 52
Terrain Rammed . | . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . .
Machines Disabled . | . . . . . . . . . .
Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4
--------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac
Total 6544 | 64 487 960 1443 574 974 127 728 804 383
Wait 880 | . 82 324 299 65 . . 24 86 .
Move 5031 | 48 330 572 990 503 953 118 607 557 353
Hop . | . . . . . . . . . .
Pick Up 46 | 6 10 2 11 1 . 2 5 7 2
Fast Attach 41 | 7 2 4 9 . 1 3 6 6 3
Attach 23 | . 3 2 1 . . 3 5 7 2
Detach 3 | . . . . . . . 1 1 1
Swap 68 | . 3 5 22 . 3 1 14 19 1
Drop 58 | . 6 8 26 . 1 . 7 5 5
Fire 303 | 3 51 43 69 4 . . 59 58 16
Melee 44 | . . . 1 . 16 . . 27 .
Ram 1 | . . . . 1 . . . . .
Kick . | . . . . . . . . . .
Crush . | . . . . . . . . . .
Escape Stasis 16 | . . . . . . . . 16 .
Rewire 2 | . . . . . . . . 2 .
Trap 28 | . . . 15 . . . . 13 .
Miscellaneous . | . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto)
-9/Storage (discovered 2 exits: *Mat / *Rec)
-9/Recycling (discovered 2 exits: [*Fac] / *Scr)
-9/Scraptown
-6/Factory (discovered 3 exits: *Fac / Low x2)
-5/Factory (discovered 2 exits: [*Upp] / *Ext)
-5/Extension (discovered 3 exits: *Fac x2 / [*Cet])
-4/Factory (discovered 3 exits: Res x3)
History
---------
Turn | Location | Event
14 | -11/Scrapyard | Discovered new exit (range 15)
69 | -11/Scrapyard | Entered Materials
188 | -10/Materials | Discovered new exit (range 13)
307 | -10/Materials | Build established: Mutant
372 | -10/Materials | Core integrity fell below 50%
434 | -10/Materials | Lost 5 parts (2p2n1w)
555 | -10/Materials | Discovered new exit (range 16)
620 | -10/Materials | Core integrity fell below 20%
642 | -10/Materials | Entered another Materials area
642 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1
1045 | -9/Materials | Identified exit to Materials
1262 | -9/Materials | Loaded intel: 2 recycling unit locations
1335 | -9/Materials | Identified exit to Mines
1335 | -9/Materials | Identified exit to Storage
1455 | -9/Materials | Learned Storage trap positions
1478 | -9/Materials | Build established: Gunner
1503 | -9/Materials | Learned location of 2 exits from Materials
1541 | -9/Materials | Learned 4 Recycling zone layouts
1671 | -9/Materials | Entered Storage
1672 | -9/Storage | Identified exit to Recycling
1673 | -9/Storage | Loaded intel: 12 trap records
2278 | -9/Storage | Build established: Scavenger-Gunner
2807 | -9/Storage | Core integrity fell below 50%
3080 | -9/Storage | Discovered exit to Materials (range 15)
3091 | -9/Storage | Build established: Gunner
3418 | -9/Storage | Used back door to open Recycling access
3424 | -9/Storage | Entered Recycling
3589 | -9/Recycling | Discovered new exit (range 16)
4054 | -9/Recycling | Scanned before Scraplab entrance
4072 | -9/Recycling | Entered Scraplab
4081 | -9/Recycling | Discovered new exit (range 3)
4083 | -9/Recycling | Entered Scraptown
4083 | -9/Scraptown | System corruption cleaned by C-Scrubber
4224 | -9/Scraptown | Visited UFD Registry
4224 | -9/Scraptown | Registered with UFD as "Hammercycle"
4251 | -9/Scraptown | Visited Research Penetration Think Tank
4277 | -9/Scraptown | Visited Botcube Research
4294 | -9/Scraptown | Visited Science Guys
4340 | -9/Scraptown | Visited Curators Association
4382 | -9/Scraptown | Visited Supply Room
4404 | -9/Scraptown | Visited Junk Repository
4437 | -9/Scraptown | Visited Derelict Rescue Squad
4474 | -9/Scraptown | Visited Scrapoid Research Area
4494 | -9/Scraptown | Visited A0-MCA Data Center
4501 | -9/Scraptown | Given an A- rating by A0-MCA
4803 | -9/Scraptown | Build established: Mutant
4905 | -9/Scraptown | Visited Cartography Club
4973 | -9/Scraptown | Learned location of Mines (-8)
4973 | -9/Scraptown | Learned location of Archives (-5)
4973 | -9/Scraptown | Learned location of Hub_04(d) (-5)
4973 | -9/Scraptown | Learned 16 Research zone layouts
4973 | -9/Scraptown | Learned 12 Upper Caves zone layouts
4973 | -9/Scraptown | Learned 8 Proximity Caves zone layouts
4973 | -9/Scraptown | Learned 12 Proximity Caves zone layouts
4973 | -9/Scraptown | Learned 24 Proximity Caves zone layouts
4973 | -9/Scraptown | Learned Research emergency access door positions
4973 | -9/Scraptown | Learned location of 2 exits from Research
4973 | -9/Scraptown | Learned location of 2 exits from Lower Caves
4973 | -9/Scraptown | Learned location of 1 exit from Proximity Caves
5102 | -9/Scraptown | Found Deep Structural Scanner
5162 | -9/Scraptown | Discovered new exit (range 12)
5210 | -9/Scraptown | Entered Factory
5210 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1
5211 | -6/Factory | Identified exit to Lower Caves
5343 | -6/Factory | Discovered new exit (range 11)
5365 | -6/Factory | Entered another Factory area
5365 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1
5366 | -5/Factory | Identified exit to Extension
5623 | -5/Factory | Lost 4 parts (1n2u1w)
5903 | -5/Factory | Build established: Scavenger-Gunner
6165 | -5/Factory | Garrison activated, responded to threat
6295 | -5/Factory | Discovered new exit (range 16)
6354 | -5/Factory | Entered Extension
6357 | -5/Extension | Disrupted transfer network
6816 | -5/Extension | Rescued a captive Derelict
6912 | -5/Extension | Spotted B-75 Beast
6930 | -5/Extension | Lost 3 parts (1n2w)
6967 | -5/Extension | Spotted B-75 Beast
6997 | -5/Extension | Destroyed B-75 Beast
7002 | -5/Extension | Lost 5 allies
7012 | -5/Extension | Destroyed B-75 Beast
7032 | -5/Extension | Lost 3 parts (1p2n)
7073 | -5/Extension | Discovered new exit (range 3)
7273 | -5/Extension | Rescued a captive Derelict
7500 | -5/Extension | Lost 4 allies
7595 | -5/Extension | Rescued a captive Derelict
7597 | -5/Extension | Rescued a captive Derelict
7626 | -5/Extension | Discovered new exit (range 10)
7628 | -5/Extension | Discovered new exit (range 6)
7663 | -5/Extension | Entered Factory
7663 | -4/Factory | Accompanied by 3 allies
7663 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1
7664 | -4/Factory | Identified exit to Research
7815 | -4/Factory | Garrison activated, responded to threat
7964 | -4/Factory | Build established: Scavenger-Executioner
8033 | -4/Factory | Released all parts (13)
8061 | -4/Factory | Lost 5 parts (1n1u3w)
8069 | -4/Factory | Core integrity fell below 50%
8069 | -4/Factory | System corruption reached 10%
8110 | -4/Factory | Core integrity fell below 20%
8128 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle
Last Messages
---------------
08068_ Gamma Bomb Trap short circuited.
08068_ A bubble of electromagnetic force engulfs the
area.
08068_ Gamma Bomb Trap short circuited.
08068_ A bubble of electromagnetic force engulfs the
area.
08069_ H-77 Assassin system terminally corrupted.
08071_ Acquired 85 matter.
08072_ System corrupted: Matter fused (-5).
08072_ Acquired 45 matter.
08073_ ALERT: Security rotation in progress.
08087_ System corrupted: Matter fused (-6).
08092_ Dropped Imp. Heat Sink.
08093_ Acquired Antimatter Reactor.
08105_ Connecting with Fabricator...
08109_ Fusion Modulator explodes. <x3>
08109_ Fabricator disabled.
08109_ Fusion Modulator explodes.
08113_ K<VADQUZ5XGDCLJFHLT6 AOY1BDNWVDJ
08118_ K-01 Serf cleans the Nuclear Reactor.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 93
Energy Generation 19
Energy Capacity 315
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 600
Phase Shifting 5
Evasion (%) 60
Targeting Accuracy 14
Recoil Reduction 2
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
\\IAMDERELICT
Challenges
------------
None
Game
------
Seed ProtonThermalMapper
Manual? 0
Play Time 01:11:08
Cumulative 33.0 hours
Start 2024.09.22 @ 10:03:43
End 2024.09.22 @ 11:16:09
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 46
Rogue 46
Adventurer 0
Explorer 0
Win Type -
Total 1
Types 1/0/0/0/0/0/0/0/0
Lore% 28
Gallery% 41
Achievement% 41
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 20/SmallcapsGlow
Map View 54x42
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 31fb2752-1e8b-4b24-b938-27d3a2b7c9f4