Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.23 @ 16:52:50 Player: DDRAGON Result: Destroyed by as-08100 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (1809) 1809 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (362) 362 TOTAL SCORE: 3986 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 150/150 System Corruption 4% Temperature Cool (90) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Pulse Rifle Autogun > --- INVENTORY (20) --- Light Nuclear Core Aluminum Leg Improved Aluminum Leg Power Amplifier Improved Heat Sink Disposable Heat Sink High-capacity Battery (250) Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Pulse Rifle Pulse Rifle Autogun Autogun Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Disposable Heat Sink Disposable Heat Sink High-capacity Battery Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating EM Pulse Gun Improved EM Shotgun Improved Medium Laser Pulse Rifle Pulse Rifle Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Plasma Cutter [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 90 | 6 13 8 51 12 Power 9 | 1 1 1 4 2 Engine 8 | 1 1 1 4 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 36 | 2 2 . 24 8 Treads 20 | . 2 . 17 1 Leg 9 | 2 . . . 7 Wheel 1 | . . . 1 . Hover 6 | . . . 6 . Flight . | . . . . . Utility 9 | 1 4 . 3 1 Device 1 | . 1 . . . Storage 4 | 1 2 . 1 . Processor 4 | . 1 . 2 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 36 | 2 6 7 20 1 Energy Gun 22 | 2 3 5 12 . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | . . . 1 1 Ballistic Cannon . | . . . . . Launcher 9 | . 3 1 5 . Special Weapon 2 | . . 1 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Corrupted Parts 1 | . . . 1 . System Corruption 4 | . . . 4 . Parts Lost 8 | . 1 . 6 1 Power 1 | . . . 1 . Propulsion 5 | . . . 4 1 Utility 1 | . 1 . . . Weapon 1 | . . . 1 . Highest Loss Streak 4 | . 1 . 4 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 100 96 98 Engine 12 | . 14 14 10 10 Treads 27 | . 23 28 34 18 Leg 4 | . 4 . . 21 Hover 1 | . . . 4 . Storage 15 | . 20 14 14 11 Processor 9 | . 6 14 7 11 Energy Gun 19 | . 18 25 17 11 Ballistic Gun 1 | . . . 1 11 Launcher 3 | . 8 1 2 . Naked Turns . | . . . . . Heaviest Build 59 | 14 51 49 59 55 Greatest Support 88 | 20 40 40 88 62 Greatest Overweight (x) 5 | . 2 1 4 5 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 Most Carried 20 | 3 15 17 20 20 Average Carried 15 | 1 10 16 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 3 15 17 20 20 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1680 | 260 150 137 984 149 Remotely . | . . . . . Salvage Created 1929 | . 395 116 1273 145 Parts 145 | . 29 6 101 9 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 54 | . 11 2 37 4 Guns 31 | . 1 1 25 4 Cannons 1 | . . . 1 . AOE 21 | . 10 . 11 . Classes Destroyed 14 | . 9 . 3 2 Worker 9 | . 3 1 5 . Builder 3 | . 2 . 1 . Tunneler 2 | . 1 1 . . Hauler 3 | . 1 . 2 . Recycler 3 | . 2 . 1 . Operator 2 | . 1 . 1 . Watcher 4 | . 3 . 1 . Swarmer 17 | . 5 . 12 . Grunt 24 | . 6 2 14 2 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Protector 1 | . . . 1 . Sentry 9 | . . . 9 . Assembled 1 | . . . . 1 Best Kill Streak 12 | . 12 1 5 2 Combat Bots Only 5 | . 4 1 5 2 Max Kills in Single Turn 4 | . 4 1 4 1 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2502 | . 293 238 1807 164 Core 471 | . 45 17 362 47 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 76 | . 20 . 56 . Core Remaining (%) 87 | 100 . 75 . . Volleys Fired 138 | . 28 15 86 9 Largest 2 | . 2 2 2 2 Hottest 126 | . 80 100 126 86 Shots Fired 259 | . 48 27 165 19 Gun 199 | . 28 24 128 19 Cannon 13 | . . . 13 . Launcher 42 | . 20 . 22 . Special 5 | . . 3 2 . Kinetic 21 | . . . 11 10 Thermal 183 | . 28 27 119 9 Explosive 42 | . 20 . 22 . Electromagnetic 13 | . . . 13 . Robot Hit Streak 10 | . 5 5 10 9 Robot Miss Streak 10 | . 5 1 10 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 148 | . 18 17 102 11 Core Hits 112 | . 29 5 71 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 1 . 9 1 Burn 10 | . 1 . 8 1 Sever 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5138 | 3 1833 254 2833 215 Guns 1919 | . 138 214 1383 184 Cannons 163 | . . . 163 . Explosions 2847 | . 1638 . 1209 . Melee . | . . . . . Ramming 187 | 3 57 40 56 31 Kinetic 151 | . . . 88 63 Thermal 1813 | . 138 214 1340 121 Explosive 2847 | . 1638 . 1209 . Electromagnetic 140 | . . . 140 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 4 | . . . 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . . . 32 15 Message Errors 9 | . . . 5 4 Matter Fused 11 | . . . 9 2 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 6 | . . . 3 3 Parts Rejected 3 | . . . 3 . Data Loss (minor) 4 | . . . 2 2 Data Loss (major) 2 | . . . 1 1 Misfires 2 | . . . 1 1 Alerts 4 | . . . 3 1 Weapon Failures 4 | . . . 4 . Overload Shots . | . . . . . Overflow Damage 101 | . 49 . 52 . Projectiles . | . . . . . Explosions 97 | . 45 . 52 . Melee 4 | . 4 . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 249 | . 57 . 192 . Shots 8 | . 3 . 5 . Rammed 15 | . 4 4 6 1 Targets Rammed 26 | 1 5 5 7 8 Kicked 8 | 1 . . . 7 Crushed 3 | . 1 1 1 . Highest Temperature 590 | . 110 523 590 143 Average Temperature 121 | . 44 228 125 62 Received Heat Transfer 798 | . 60 156 555 27 Effects 30 | . . 13 17 . Shutdowns 4 | . . 2 2 . Energy Bleed 2 | . . 2 . . Interference 9 | . . 4 5 . Matter Decay 3 | . . 2 1 . Short Circuit 3 | . . . 3 . Damage (minor) 2 | . . . 2 . Damage (major) 6 | . . 3 3 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . 1 . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 9 | . . 1 7 1 Heat Transferred 5032 | . 481 629 3589 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 1081 | . 459 142 1081 528 Initial 421 | . . 92 3 421 Average 285 | . 280 23 544 382 Maximum Alert Level 3 | . 2 . 3 2 Low Security (%) 36 | 100 14 100 5 . Level 1 31 | . 64 . 18 54 Level 2 26 | . 20 . 52 45 Level 3 6 | . . . 23 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . 7 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 7 | . 2 . 5 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 17 2 50 13 Peak Tracking Total 6 | . 5 2 6 6 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 10 | . 4 . 6 . Max in Single Turn 2 | . 2 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 9 | . 5 . 4 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 7 . 12 . Successful 15 | . 7 . 8 . Failed 4 | . . . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 3 . 7 . Fabricators . | . . . . . Repair Stations 7 | . 2 . 5 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 4 . Record 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 . 4 . Scan Component 3 | . 1 . 2 . Repair 3 | . 1 . 2 . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 90 | . 32 . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 44 | . . . . 44 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 123 | . . . . 123 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 6549 | 106 1903 1904 1757 879 Spaces Moved 2931 | 81 835 763 796 456 Core 5 | 5 . . . . Treads 2355 | . 623 763 697 272 Legs 472 | 76 212 . . 184 Wheels . | . . . . . Hover 99 | . . . 99 . Flight . | . . . . . Fastest Speed 50 | 50 120 240 108 155 Average Speed 196 | 115 209 240 161 171 Slowest Speed 470 | 120 260 240 320 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 5 100 99 67 57 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 5 | . . 3 2 . Terrain Destroyed 310 | . 141 3 166 . Melee . | . . . . . Projectile 3 | . . 3 . . AOE 307 | . 141 . 166 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3455 | 90 931 795 1108 531 Wait 141 | . 30 1 89 21 Move 2928 | 81 834 762 795 456 Hop . | . . . . . Pick Up 63 | 3 11 2 36 11 Fast Attach 25 | 6 7 . 11 1 Attach 18 | . 2 2 13 1 Detach 17 | . 6 2 8 1 Swap 47 | . 4 6 27 10 Drop 53 | . 4 . 36 13 Fire 138 | . 28 15 86 9 Melee . | . . . . . Ram 1 | . . . 1 . Kick 7 | . . . . 7 Crush 17 | . 5 5 6 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Discovered new exit (range 7) 1098 | -10/Materials | Discovered new exit (range 15) 1182 | -10/Materials | Identified exit to Materials 1407 | -10/Materials | Repaired Mni. Grenade Launcher 1477 | -10/Materials | Discovered new exit (range 11) 1516 | -10/Materials | Identified exit to Mines 2010 | -10/Materials | Entered Mines 2035 | -10/Mines | Discovered exit to Materials (range 7) 2266 | -10/Mines | Discovered exit to Materials (range 10) 3026 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3104 | -10/Mines | Learned Materials stockpile data 3914 | -10/Mines | Entered Materials 3914 | -9/Materials | Evolved 2 slots: Propulsion x2 4076 | -9/Materials | Lost 4 parts (1p3n) 4435 | -9/Materials | Build established: Scavenger-Mutant 4679 | -9/Materials | Core integrity fell below 50% 4709 | -9/Materials | Discovered new exit (range 8) 4853 | -9/Materials | Identified exit to Mines 4853 | -9/Materials | Identified exit to Storage 5062 | -9/Materials | Repaired Imp. Ion Engine 5088 | -9/Materials | Repaired Hcp. Battery 5178 | -9/Materials | Build established: Mutant 5189 | -9/Materials | Core integrity fell below 20% 5514 | -9/Materials | First assault squad dispatched 5671 | -9/Materials | Entered Mines 5756 | -9/Mines | Discovered new exit (range 12) 5790 | -9/Mines | Identified exit to Materials 6026 | -9/Mines | Discovered exit to Materials (range 14) 6036 | -9/Mines | Learned Materials emergency access door positions 6446 | -9/Mines | Build established: Scavenger-Mutant 6526 | -9/Mines | Assembled infested the area 6550 | -9/Mines | Destroyed by as-08100 with Assembled Heavy Rifle Last Messages --------------- 06276_ System corrupted: Component data lost. 06281_ Acquired 20 matter. 06286_ Dropped Imp. Ion Engine. 06291_ Acquired Imp. Aluminum Leg. 06323_ System corrupted: Energy discharge (-46). 06401_ TIMX|ZZCCAV1BZ >,9%7VKTCL,LID|MG%6O&FH2 06421_ Kicked K-01 Serf out of the way. 06434_ System corrupted: Heat flow error (+160). 06481_ Kicked T-07 Excavator out of the way. 06498_ Acquired 2 matter. 06508_ Kicked U-05 Engineer. 06508_ K-01 Serf cleans the Plasma Injector. 06513_ Kicked K-01 Serf. 06513_ K-01 Serf knocked back. 06526_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 06536_ as-03221 sneak attacks. 06536_ T-07 Excavator destroyed. 06545_ as-03221 destroyed. 06545_ Switching to secondary target: as-08100. 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