Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.20 @ 15:56:46 Player: Carlyle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (553) 553 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1963 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (21) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Visual Processing Unit Sensor Array Signal Interpreter Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cooling System Cooling System Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle > --- INVENTORY -------- Aluminum Leg Improved Trap Extractor Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 27 | 6 6 2 12 1 Power 4 | 1 1 . 2 . Engine 3 | 1 1 . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads . | . . . . . Leg 4 | 2 . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 3 | . 1 . 2 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 4 . 7 1 Energy Gun 5 | 1 2 . 2 . Energy Cannon 6 | . 2 . 4 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 2 | . . 1 1 . System Corruption 6 | . . 1 5 . Parts Lost 17 | . 1 . 9 7 Power 3 | . . . 2 1 Propulsion 2 | . . . 1 1 Utility 4 | . . . 1 3 Weapon 8 | . 1 . 5 2 Highest Loss Streak 7 | . 1 . 7 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 94 100 79 66 Engine 11 | . 14 14 7 8 Leg 23 | . 28 28 17 7 Device 13 | . 9 14 15 18 Storage 12 | . 14 14 11 11 Processor 3 | . . . 11 11 Energy Gun 7 | . 17 . 6 4 Energy Cannon 13 | . 5 28 7 . Ballistic Gun 1 | . 4 . . . Naked Turns . | . . . . . Heaviest Build 19 | 12 19 19 19 17 Greatest Support 32 | 20 20 32 32 17 Greatest Overweight (x) 3 | 1 . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 8 8 8 7 Average Carried 6 | 3 6 7 5 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 487 | 214 146 26 101 . Remotely . | . . . . . Salvage Created 760 | . 230 117 413 . Parts 37 | . 10 9 18 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 14 | . 5 2 7 . Melee 1 | . . . 1 . Guns 7 | . 5 . 2 . Cannons 4 | . . 1 3 . AOE 2 | . . 1 1 . Classes Destroyed 7 | . 1 1 5 . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 2 | . . . 2 . Grunt 9 | . 5 . 4 . Sentry 3 | . . 2 1 . Best Kill Streak 5 | . 3 2 5 . Combat Bots Only 3 | . 3 2 3 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1759 | . 278 140 762 579 Core 480 | . 53 14 126 287 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 . 73 . . Volleys Fired 60 | . 18 3 35 4 Largest 2 | . 2 2 2 1 Hottest 112 | . 80 112 112 56 Shots Fired 87 | . 35 6 42 4 Gun 61 | . 35 . 22 4 Cannon 24 | . . 6 18 . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 17 | . 17 . . . Thermal 34 | . 8 . 22 4 Explosive 2 | . . . 2 . Electromagnetic 34 | . 10 6 18 . Robot Hit Streak 16 | . 6 9 16 1 Robot Miss Streak 5 | . 2 . 4 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 62 | . 21 6 32 3 Core Hits 37 | . 10 3 19 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 3 . Burn 1 | . . . 1 . Corrupt 3 | . . 1 2 . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1339 | . 253 155 836 95 Guns 526 | . 253 . 245 28 Cannons 411 | . . 116 295 . Explosions 334 | . . 39 295 . Melee . | . . . . . Ramming 68 | . . . 1 67 Kinetic 97 | . 97 . . . Thermal 461 | . 65 39 329 28 Explosive 211 | . . . 211 . Electromagnetic 502 | . 91 116 295 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . 1 5 11 Average Corruption 3 | . . 1 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . 4 7 2 Message Errors 3 | . . . 2 1 Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . 1 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 2 | . . . 2 . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 32 | . . . 12 20 Shots 1 | . . . 1 . Rammed 22 | . . . . 22 Targets Rammed 37 | . . . 2 35 Kicked 15 | . . . 2 13 Crushed . | . . . . . Highest Temperature 372 | . 72 194 372 . Average Temperature 76 | . 31 70 113 . Received Heat Transfer 891 | . 156 27 339 369 Effects 2 | . . . 2 . Interference 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 1077 | . 150 50 803 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 283 | . 153 64 283 37 Initial 37 | . . 17 . 37 Average 90 | . 101 37 167 23 Maximum Alert Level 1 | . . . 1 . Low Security (%) 85 | 100 100 100 46 100 Level 1 14 | . . . 53 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 11 2 19 3 Peak Tracking Total 6 | . 4 2 6 3 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . 4 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 9 | . 3 1 5 . Terminals 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 6 1 13 . Successful 14 | . 4 1 9 . Failed 6 | . 2 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 2 . 9 . Terminals 13 | . 3 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 1 3 . Open Door 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Locate Traps 2 | . . . 2 . Disarm Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 . 5 . Terminals 3 | . . . 3 . Track 2 | . . . 2 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Monitor 1 | . . . 1 . Mask 1 | . . . 1 . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 1 | . . 1 . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1497 | 68 450 470 412 97 Spaces Moved 936 | 52 292 365 204 23 Core 22 | 20 . . . 2 Treads . | . . . . . Legs 914 | 32 292 365 204 21 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 125 130 Average Speed 122 | 100 120 123 127 133 Slowest Speed 200 | 120 120 125 130 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 35 75 26 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . 2 14 . Melee . | . . . . . Projectile . | . . . . . AOE 16 | . . 2 14 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1191 | 67 358 381 313 72 Wait 80 | . 22 . 51 7 Move 932 | 51 291 364 203 23 Hop . | . . . . . Pick Up 37 | 10 13 5 9 . Fast Attach 1 | . 1 . . . Attach 18 | 6 1 . 10 1 Detach . | . . . . . Swap 8 | . 4 2 2 . Drop 16 | . 8 7 1 . Fire 60 | . 18 3 35 4 Melee 2 | . . . . 2 Ram 22 | . . . . 22 Kick 15 | . . . 2 13 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Entered Mines 522 | -10/Mines | Received a Mining Laser from a helpful Derelict 622 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 624 | -10/Mines | Learned location of Mines (-8) 848 | -10/Mines | Discovered new exit (range 9) 989 | -10/Mines | Entered Materials 989 | -9/Materials | Evolved 2 slots: Utility x2 1178 | -9/Materials | Lost 7 parts (1p1u5w) 1261 | -9/Materials | Discovered new exit (range 13) 1401 | -9/Materials | Entered Mines 1402 | -9/Mines | Learned location of Storage (-9) 1476 | -9/Mines | Core integrity fell below 50% 1479 | -9/Mines | Met a Derelict bent on vengeance 1491 | -9/Mines | System corruption reached 10% 1492 | -9/Mines | Core integrity fell below 20% 1498 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01472_ Slammed into G-47 Trooper. 01472_ Cooling System broken. 01472_ Destabilizing: Short circuit. 01474_ Slammed into G-47 Trooper. 01477_ Cooling System destroyed. 01480_ Slammed into G-47 Trooper. 01481_ Destabilizing: Core damaged (-12). 01482_ Datajack destroyed. 01483_ Slammed into G-47 Trooper. 01486_ Critical hit (Burn: +37). 01487_ Slammed into G-47 Trooper. 01487_ Broken Cooling System destroyed. 01487_ System corrupted by crushing effect (+1). 01487_ Adv. Targeting Computer broken. 01487_ Destabilizing: Short circuit. 01488_ Slammed into G-47 Trooper. 01490_ Broken Adv. Targeting Computer destroyed. 01490_ System corrupted by crushing effect (+5). 01490_ Critical hit (Burn: +37). 01491_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????####?????????????? | | ??????????????## ##????????????? | | ??????????????# #????????????? | | ??????????????# ##???????????? | | ?????????????## #???????????? | | ????????###### #???????????? | | ???????## #???????????? | | ???????# #???????????? | | ???????## ##???????????? | | ????????### ##????????????? | | ??????????## ##?????????????? | | ???????????# ##??????????????? | | ??????????## #???????????????? | | ?????????##% ##???????????????? | | ????????##%% #????????????????? | | ???????##%%%% #????????????????? | | ???????#@g%%% ##????????????????? | | ???????#%%g%%##?????????????????? | | ???????##%g%##??????????????????? | | ????????###%#???????????????????? | | ??????????#%#???????????????????? | | ??????????#%####????????????????? | | ??????????#%%%%#????????????????? | | ??????????###%%#????????????????? | | ????????????#%%#????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????? #????????????????? | | ????????????? #????????????????? | | ????????????? ????????????????? | | ????????????? ????????????????? | | ????????????? ????????????????? | | ????????????? ????????????????? | | ????????????? ????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointWaveLog Manual? 0 Play Time 00:19:10 Cumulative 253.7 hours Start 2022.12.20 @ 15:09:48 End 2022.12.20 @ 15:56:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 167 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 64 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 384142d2-9613-4b41-9a25-2eb629c6dbcf